//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:19 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float ArmFX_cst_AlphaReference;// Index:    0.w
//
//   } resourceTables__materialData;    // Index:    0.xyzw           Components:     4
                                        // Textures:  t11-t42
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   16        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   17        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   19        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_7__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_7__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_7__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_7__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_0_7__emissive    texture  float4          2d   25        1
// resourceTables__materialData.layer_0_7__scatter    texture  float4          2d   26        1
// resourceTables__materialData.ArmFX_diffuse    texture  float4          2d   27        1
// resourceTables__materialData.ArmFX_normal    texture  float4          2d   28        1
// resourceTables__materialData.ArmFX_gloss    texture  float4          2d   29        1
// resourceTables__materialData.ArmFX_ao    texture  float4          2d   30        1
// resourceTables__materialData.ArmFX_scatter    texture  float4          2d   32        1
// resourceTables__materialData.ArmFX_alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__ao    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   39        1
// resourceTables__materialData.layer_10__diffuse    texture  float4          2d   40        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   41        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   42        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 10.000000, 10.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t21.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t22.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t23.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t24.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t25.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t26.xyzw, s1
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r7.x, r0.w, l(0.000010)
rcp r0.w, r7.x
mul r2.xyz, r0.wwww, r2.xyzx
mul r0.w, r3.y, r3.y
mul r0.w, r0.w, l(0.160000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t27.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t33.xyzw, s2
mul_sat r3.z, r8.w, l(100000000.000000)
mad_sat r3.y, r3.y, r3.z, -cb4[0].w
lt r3.z, l(0.000000), r3.y
if_nz r3.z
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t28.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t29.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t30.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t32.xyzw, s1
  dp3 r7.z, r9.xyzx, r9.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r3.w, r3.w, r3.w
  add r7.z, -r7.x, r7.z
  mad r7.x, r3.y, r7.z, r7.x
  mad r9.xyz, r9.xyzx, r7.wwww, -r2.xyzx
  mad r2.xyz, r3.yyyy, r9.xyzx, r2.xyzx
  mad r9.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r3.yyyy, r9.xyzw, r6.xyzw
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.yzwy
  mad r1.yzw, r3.yyyy, r8.xxyz, r1.yyzw
  add r3.z, -r3.x, r3.z
  mad r3.x, r3.y, r3.z, r3.x
  add r3.z, -r4.x, r5.w
  mad r4.x, r3.y, r3.z, r4.x
  mad r3.z, r3.w, l(0.160000), -r0.w
  mad r0.w, r3.y, r3.z, r0.w
  mad r5.xyz, r3.yyyy, -r5.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.yzyy, t34.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t39.yxzw, s2
mov_sat r8.x, r8.x
mad_sat r3.z, r3.y, r8.x, l(-0.382568)
add r3.z, -r3.z, l(1.000000)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.yzyy, t35.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r0.yzyy, t36.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r0.yzyy, t37.yzwx, s2
  dp3 r7.z, r9.xyzx, r9.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r9.xyz, r7.wwww, r9.xyzx
  mul r10.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r3.z, r3.z, l(0.605957)
  add r7.w, r2.z, l(1.000000)
  max r2.w, r7.w, l(0.001000)
  mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r2.xywx, r11.xyzx
  mul r11.xyz, r2.xywx, r7.wwww
  div r11.xyz, r11.xyzx, r2.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r7.z, r7.z, r7.x
  add r7.z, -r7.x, r7.z
  mad r7.x, r3.z, r7.z, r7.x
  add r9.xyz, -r2.xyzx, r9.xyzx
  mad r2.xyz, r3.zzzz, r9.xyzx, r2.xyzx
  mad r5.w, r5.w, r4.x, -r4.x
  mad r4.x, r3.z, r5.w, r4.x
  lt r9.xyz, r1.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r10.xyz, r1.yzwy, r10.xyzx
  add r10.xyz, r10.xyzx, r10.xyzx
  add r11.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r8.xyz, -r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r8.xyz, -r11.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  mad r3.w, r3.x, r3.w, -r3.x
  mad r3.x, r3.z, r3.w, r3.x
  add r8.xyz, -r1.yzwy, r8.xyzx
  mad r1.yzw, r3.zzzz, r8.xxyz, r1.yyzw
  mov r3.zw, r0.yyyz
else
  mov r3.zw, v2.xxxy
endif
add_sat r3.y, r3.y, l(-0.382568)
lt r5.w, l(0.000000), r3.y
if_nz r5.w
  mov r8.xy, v2.xyxx
  mov r8.z, l(1.000000)
  dp3 r3.z, l(-0.0000361999009, -10.000000, 10.000018, 0.000000), r8.xyzx
  dp3 r3.w, l(10.000000, -0.0000361999009, 0.0000181794167, 0.000000), r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.zwzz, t40.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t41.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r10.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp2 r10.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r9.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.w, r3.zwzz, t42.yzwx, s2
  mov r10.z, r9.z
  dp3 r7.z, r10.xyzx, r10.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r9.xyz, r7.wwww, r10.xyzx
  mul r10.xyz, r8.xyzx, l(0.458739936, 0.458739936, 0.458739936, 0.000000)
  add r7.w, r2.z, l(1.000000)
  max r2.w, r7.w, l(0.001000)
  mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r2.xywx, r11.xyzx
  mul r11.xyz, r2.xywx, r7.wwww
  div r11.xyz, r11.xyzx, r2.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r2.w, r7.z, r7.x
  add r2.w, -r7.x, r2.w
  mad r7.x, r3.y, r2.w, r7.x
  add r9.xyz, -r2.xyzx, r9.xyzx
  mad r2.xyz, r3.yyyy, r9.xyzx, r2.xyzx
  lt r9.xyz, r1.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r10.xyz, r1.yzwy, r10.xyzx
  add r10.xyz, r10.xyzx, r10.xyzx
  add r11.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r8.xyz, -r8.xyzx, l(0.458739936, 0.458739936, 0.458739936, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r8.xyz, -r11.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  mad r2.w, r3.x, r5.w, -r3.x
  mad r3.x, r3.y, r2.w, r3.x
  add r8.xyz, -r1.yzwy, r8.xyzx
  mad r1.yzw, r3.yyyy, r8.xxyz, r1.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t14.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t15.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r10.xxxx, t10.yzwx
mul r2.w, r8.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.y, r10.yyyy, t10.yxzw
mul r3.y, r8.y, r3.y
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r8.z, r5.w
max r3.y, r3.y, r5.w
max r2.w, r2.w, r3.y
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r3.y, r11.xxxx, t10.yxzw
mul r3.y, r8.x, r3.y
ld_indexable(buffer)(float,float,float,float) r5.w, r11.yyyy, t10.yzwx
mul r5.w, r8.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r11.zzzz, t10.yzxw
mul r7.z, r8.z, r7.z
max r5.w, r5.w, r7.z
max r3.y, r3.y, r5.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r11.wwww, t10.yzwx
mul r5.w, r8.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r12.xxxx, t10.yzxw
mul r7.z, r8.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r8.z, r7.w
max r7.z, r7.w, r7.z
max r5.w, r5.w, r7.z
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r7.z, r8.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r8.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r10.xxxx, t10.yzwx
mul r8.w, r8.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r8.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r10.zzzz, t10.yzwx
mul r8.w, r8.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.wwww, t10.xyzw
mul r10.x, r8.z, r10.x
max r8.w, r8.w, r10.x
max r7.w, r7.w, r8.w
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r11.xxxx, t10.yzwx
mul r8.w, r8.x, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.yyyy, t10.xyzw
mul r10.x, r8.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.zzzz, t10.yzwx
mul r10.w, r8.z, r10.w
max r10.x, r10.w, r10.x
max r8.w, r8.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r8.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r8.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r8.x, r8.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r8.z, r8.z, r9.y
max r8.y, r8.z, r8.y
max r8.x, r8.y, r8.x
lt r8.y, l(0.000000), r2.w
lt r8.z, l(0.000000), r3.y
or r9.y, r8.z, r8.y
if_nz r9.y
  mul r9.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r0.yzyy, t17.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.y, r9.yzyy, t16.yxzw, s2
  if_nz r8.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r9.y
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r8.y, l(0.000000), r2.w
    if_nz r8.y
      dp3 r8.y, r10.xyzx, r10.xyzx
      sqrt r8.y, r8.y
      max r8.y, r8.y, l(0.000010)
      rcp r9.z, r8.y
      add r8.y, -r7.x, r8.y
      mad r7.x, r2.w, r8.y, r7.x
      mad r11.xyz, r10.xyzx, r9.zzzz, -r2.xyzx
      mad r2.xyz, r2.wwww, r11.xyzx, r2.xyzx
      mad r6.xyzw, r2.wwww, -r6.xyzw, r6.xyzw
      add r11.xyz, -r1.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.yzw, r2.wwww, r11.xxyz, r1.yyzw
      add r8.y, -r3.x, l(0.736800)
      mad r3.x, r2.w, r8.y, r3.x
      add r8.y, -r4.x, l(1.000000)
      mad r4.x, r2.w, r8.y, r4.x
      add r8.y, -r0.w, l(0.042000)
      mad r0.w, r2.w, r8.y, r0.w
      mad r5.xyz, r2.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r3.zw, r0.yyyz
  endif
  if_nz r8.z
    add r2.w, -r3.y, l(1.000000)
    add r2.w, -r2.w, r9.y
    mul_sat r2.w, r2.w, l(2.54999924)
    lt r3.y, l(0.000000), r2.w
    if_nz r3.y
      dp3 r3.y, r10.xyzx, r10.xyzx
      sqrt r3.y, r3.y
      max r3.y, r3.y, l(0.000010)
      rcp r8.y, r3.y
      mul r2.w, r2.w, l(0.500000)
      add r3.y, -r7.x, r3.y
      mad r7.x, r2.w, r3.y, r7.x
      mad r9.yzw, r10.xxyz, r8.yyyy, -r2.xxyz
      mad r2.xyz, r2.wwww, r9.yzwy, r2.xyzx
      mad r6.xyzw, r2.wwww, -r6.xyzw, r6.xyzw
      add r9.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r1.yzw, r2.wwww, r9.yyzw, r1.yyzw
      add r3.y, -r3.x, l(0.257779092)
      mad r3.x, r2.w, r3.y, r3.x
      add r3.y, -r4.x, l(1.000000)
      mad r4.x, r2.w, r3.y, r4.x
      add r3.y, -r0.w, l(0.042000)
      mad r0.w, r2.w, r3.y, r0.w
      mad r5.xyz, r2.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r3.zw, r0.yyyz
  endif
endif
lt r0.y, l(0.000000), r5.w
if_nz r0.y
  mul r0.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t18.yxzw, s2
  add r0.z, -r5.w, l(1.000000)
  add r0.y, -r0.z, r0.y
  mov_sat r0.z, r0.y
  mad r0.z, r0.z, l(3.14159274), l(-1.57079637)
  sincos r0.z, null, r0.z
  mad r0.z, r0.z, l(0.500000), l(0.500000)
  mul_sat r0.y, r0.y, l(2.83648515)
  mul r0.z, r0.z, l(0.090000)
  deriv_rtx_fine r2.w, r0.z
  deriv_rty_fine r0.z, r0.z
  lt r3.y, l(0.000000), r0.y
  if_nz r3.y
    add r9.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r2.xyz, r0.yyyy, r9.yzwy, r2.xyzx
    add r3.y, -r7.x, l(1.000000)
    mad r7.x, r0.y, r3.y, r7.x
    mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
    add r9.yzw, -r1.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r1.yzw, r0.yyyy, r9.yyzw, r1.yyzw
    add r3.y, -r3.x, l(0.900000)
    mad r3.x, r0.y, r3.y, r3.x
    add r3.y, -r4.x, l(1.000000)
    mad r4.x, r0.y, r3.y, r4.x
    add r3.y, -r0.w, l(0.042000)
    mad r0.w, r0.y, r3.y, r0.w
    mad r5.xyz, r0.yyyy, -r5.xyzx, r5.xyzx
    mov r10.xy, r2.xyxx
  else
    mov r10.xy, r2.xyxx
  endif
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r8.yz, r3.zzwz
  deriv_rty_fine r3.yz, r3.zzwz
  dp2 r3.w, r8.yzyy, r8.yzyy
  dp2 r5.w, r3.yzyy, r3.yzyy
  max r3.w, r3.w, l(0.001000)
  div r8.yz, r8.yyzy, r3.wwww
  max r3.w, r5.w, l(0.001000)
  div r3.yz, r3.yyzy, r3.wwww
  mul r3.yz, r0.zzzz, r3.yyzy
  mad r3.yz, r8.yyzy, r2.wwww, r3.yyzy
  mad r2.xy, -r3.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.z, r2.xyzx, r2.xyzx
  rsq r0.z, r0.z
  mul r3.yzw, r0.zzzz, r2.xxyz
  mov r10.z, r2.z
  movc r2.xyz, r0.yyyy, r10.xyzx, r3.yzwy
endif
lt r0.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zzwz
or r2.w, r0.z, r0.y
lt r3.y, l(0.000000), r9.x
or r2.w, r2.w, r3.y
lt r3.z, l(0.000000), r8.x
or r2.w, r2.w, r3.z
if_nz r2.w
  mul r8.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r8.yzyy, t20.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t19.yzwx, s2
  if_nz r0.y
    add r0.y, -r7.z, l(1.000000)
    add r0.y, -r0.y, r2.w
    mul_sat r0.y, r0.y, l(1.48756182)
    lt r3.w, l(0.000000), r0.y
    if_nz r3.w
      add r10.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.yyyy, r10.xyzx, r2.xyzx
      add r3.w, -r7.x, l(1.000000)
      mad r7.x, r0.y, r3.w, r7.x
      mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
      add r10.xyz, -r1.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
      mad r3.x, r0.y, -r3.x, r3.x
      add r3.w, -r4.x, l(1.000000)
      mad r4.x, r0.y, r3.w, r4.x
      add r3.w, -r0.w, l(0.018000)
      mad r0.w, r0.y, r3.w, r0.w
      mad r10.xyz, r9.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r5.xyzx
      mad r5.xyz, r0.yyyy, r10.xyzx, r5.xyzx
    endif
  endif
  if_nz r0.z
    add r0.y, -r7.w, l(1.000000)
    add_sat r0.y, -r0.y, r2.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.500000)
      add r10.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.yyyy, r10.xyzx, r2.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
      add r10.xyz, -r1.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      add r0.z, -r4.x, l(1.000000)
      mad r4.x, r0.y, r0.z, r4.x
      add r0.z, -r0.w, l(0.018000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r10.xyz, r9.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r5.xyzx
      mad r5.xyz, r0.yyyy, r10.xyzx, r5.xyzx
    endif
  endif
  if_nz r3.y
    add r0.y, -r9.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.700000)
      add r10.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.yyyy, r10.xyzx, r2.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
      add r10.xyz, -r1.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      add r0.z, -r4.x, l(1.000000)
      mad r4.x, r0.y, r0.z, r4.x
      add r0.z, -r0.w, l(0.018000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r10.xyz, r9.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r5.xyzx
      mad r5.xyz, r0.yyyy, r10.xyzx, r5.xyzx
    endif
  endif
  if_nz r3.z
    add r0.y, -r8.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r3.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r0.yyyy, r3.yzwy, r2.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
      add r3.yzw, -r1.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r1.yzw, r0.yyyy, r3.yyzw, r1.yyzw
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      add r0.z, -r4.x, l(1.000000)
      mad r4.x, r0.y, r0.z, r4.x
      add r0.z, -r0.w, l(0.018000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r3.yzw, r9.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r5.xxyz
      mad r5.xyz, r0.yyyy, r3.yzwy, r5.xyzx
    endif
  endif
endif
lt r0.y, l(0.000000), r8.w
if_nz r0.y
  add r0.yz, -r3.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r3.yzw, r8.wwww, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r3.yzw, r3.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r0.y, r0.y, r3.y
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mad r3.x, r3.z, r0.z, r3.x
  add r0.z, -r0.w, l(0.020000)
  mad r0.w, r3.w, r0.z, r0.w
  add r0.z, -r7.x, l(1.000000)
  mad r7.x, r3.z, r0.z, r7.x
  dp3 r0.z, r2.xyzx, r2.xyzx
  rsq r0.z, r0.z
  mul r2.xyz, r0.zzzz, r2.xyzx
  add r0.z, -r4.x, l(1.000000)
  mad r4.x, r8.w, r0.z, r4.x
  log r3.yzw, r1.yyzw
  mul r3.yzw, r0.yyyy, r3.yyzw
  exp r1.yzw, r3.yyzw
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r3.yzw, r1.xxxx, v4.xxyz
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r8.xyz, r1.xxxx, v5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, r2.xyzx, r2.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, r2.xyzx
mul r9.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r8.xyxz, r9.xyxz
mad r2.xyz, r2.zzzz, r3.yzwy, r2.xywx
dp3 r1.x, r2.xyzx, r2.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, r2.xyzx
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r3.yzwy
deriv_rty_fine r3.yzw, r3.yyzw
dp3 r2.w, r8.xyzx, r8.xyzx
dp3 r3.y, r3.yzwy, r3.yzwy
add r2.w, r2.w, r3.y
min r7.y, r2.w, l(0.300000)
movc r3.yz, r1.xxxx, l(0,1.000000,0,0), r7.xxyx
add r1.x, -r3.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r2.w, r3.y, l(0.600000)
mad r2.w, r2.w, l(-0.527635), l(0.520718)
max r2.w, r2.w, l(0.000000)
mad r1.x, r1.x, r1.x, r2.w
add r1.x, r3.z, r1.x
sqrt r1.x, r1.x
min r1.x, r1.x, l(1.000000)
max r1.x, r1.x, l(0.001000)
sqrt r1.x, r1.x
add r4.y, -r1.x, l(1.000000)
lt r1.x, r1.y, l(0.040450)
mul r2.w, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.x, r1.x, r2.w, r1.y
lt r1.y, r1.z, l(0.040450)
mul r2.w, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.y, r1.y, r2.w, r1.z
lt r1.z, r1.w, l(0.040450)
mul r2.w, r1.w, l(0.0773993805)
add r1.w, r1.w, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.z, r1.z, r2.w, r1.w
mul r6.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r3.xzw, r1.wwww, r5.xxyz
mul r3.xzw, r3.xxzw, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r5.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t13.yzwx, s1, l(0.000000)
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.w
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r2.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.x, r5.xyzw, t0.xyzw
  add r5.x, r5.x, -v0.w
  ge r5.x, l(0.000005), |r5.x|
  and r0.x, r0.x, r5.x
  lt r5.x, cb4[0].y, r1.w
  and r0.x, r0.x, r5.x
  lt r2.w, r1.w, r2.w
  and r0.x, r0.x, r2.w
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r5.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r5.x, cb1[2].x
      ishl r2.w, r1.w, l(1)
      bfi r5.x, l(16), l(16), r5.y, r5.z
      store_uav_typed u8.xyzw, r2.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r3.w, r3.z
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r6.z, r6.y
max r2.w, r2.w, r6.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r5.x, r2.w, l(0), l(1)
add r3.y, r3.y, l(-0.950000)
mul o1.w, r3.y, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r7.xyzw, r1.xyzx
mul r1.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r7.z, l(0.250000), r1.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r1.y
and r1.xy, r5.yzyy, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r8.xyxx, r8.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r0.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r5.x, l(32), r0.x
utof r0.x, r0.x
mul r4.z, r0.x, l(0.00392156886)
and r1.xyz, r3.xzwx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r6.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, r6.w
ret
// Approximately 675 instruction slots used
