//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:19 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t43
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   35        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   36        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   37        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   38        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   39        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   41        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   43        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 4.000000, 4.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.wxyz, s2
mad r3.xyz, r2.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r6.x, r0.w, l(0.000010)
rcp r0.w, r6.x
mul r7.xyz, r0.wwww, r3.xyzx
mul r3.w, r4.w, r4.w
mul r3.w, r3.w, l(0.160000)
mul r8.xyz, r1.yzwy, r4.yyyy
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r8.xxyz
mad r8.xyz, r4.zzzz, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
mov r8.w, l(1.000000)
mul r5.xyzw, r5.xyzw, r8.xyzw
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t28.xyzw, s2
mov_sat r8.xyz, r8.xyzx
lt r9.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r8.xyzx
if_nz r9.x
  mov r10.xy, v2.xyxx
  mov r10.z, l(1.000000)
  dp3 r11.x, l(-0.0000542998532, -15.000000, 15.000027, 0.000000), r10.xyzx
  dp3 r11.y, l(15.000000, -0.0000542998532, 0.0000272691250, 0.000000), r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r11.xyxx, t25.xyzw, s2
  lt r12.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r12.xyzx, r13.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t26.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r13.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp2 r13.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r12.xyxx
  sample_indexable(texture2d)(float,float,float,float) r4.w, r11.xyxx, t27.yzwx, s2
  mov r13.z, r12.z
  dp3 r6.z, r13.xyzx, r13.xyzx
  sqrt r6.z, r6.z
  max r6.z, r6.z, l(0.000010)
  rcp r6.w, r6.z
  mul r12.xyz, r6.wwww, r13.xyzx
  mul r6.w, r8.x, l(0.600000)
  mad r8.x, r3.z, r0.w, l(1.000000)
  max r7.w, r8.x, l(0.001000)
  mul r13.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.x, r7.xywx, r13.xyzx
  mul r13.xyz, r7.xywx, r8.xxxx
  div r13.xyz, r13.xyzx, r7.wwww
  mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r6.z, r6.z, r6.x
  add r6.z, -r6.x, r6.z
  mad r6.x, r6.w, r6.z, r6.x
  mad r3.xyz, -r3.xyzx, r0.wwww, r12.xyzx
  mad r7.xyz, r6.wwww, r3.xyzx, r7.xyzx
  mul r3.xyz, r10.xyzx, l(1.41176462, 1.41176462, 1.41176462, 0.000000)
  mad r10.xyz, -r10.xyzx, l(1.41176462, 1.41176462, 1.41176462, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r12.xyz, r1.yzwy, r1.yzwy
  mul r3.xyz, r1.yzwy, r3.xyzx
  mad r3.xyz, r10.xyzx, r12.xyzx, r3.xyzx
  mad r0.w, r4.x, r4.w, -r4.x
  mad r4.x, r6.w, r0.w, r4.x
  add r0.w, -r4.y, l(1.000000)
  mul r0.w, r0.w, r6.w
  add r3.xyz, -r1.yzwy, r3.xyzx
  mad r1.yzw, r0.wwww, r3.xxyz, r1.yyzw
else
  mov r11.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r0.yzyy, t29.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t35.yzwx, s2
mov_sat r10.x, r10.x
mad_sat r0.w, r0.w, r10.x, l(-0.509804)
lt r3.x, l(0.000000), r0.w
if_nz r3.x
  lt r3.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r3.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r0.yzyy, t30.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r0.yzyy, t31.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r0.yzyy, t32.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r0.yzyy, t34.xyzw, s1
  dp3 r8.x, r10.xyzx, r10.xyzx
  sqrt r8.x, r8.x
  max r8.x, r8.x, l(0.000010)
  rcp r8.w, r8.x
  mul r6.w, r6.w, r6.w
  add r8.x, -r6.x, r8.x
  mad r6.x, r0.w, r8.x, r6.x
  mad r10.xyz, r10.xyzx, r8.wwww, -r7.xyzx
  mad r7.xyz, r0.wwww, r10.xyzx, r7.xyzx
  mad r10.xyzw, r12.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r5.xyzw
  mad r5.xyzw, r0.wwww, r10.xyzw, r5.xyzw
  mad r3.xyz, r3.xyzx, l(0.527771115, 0.527771115, 0.527771115, 0.000000), -r1.yzwy
  mad r1.yzw, r0.wwww, r3.xxyz, r1.yyzw
  add r3.x, -r4.x, r6.z
  mad r4.x, r0.w, r3.x, r4.x
  add r3.x, -r2.x, r4.w
  mad r2.x, r0.w, r3.x, r2.x
  mad r3.x, r6.w, l(0.160000), -r3.w
  mad r3.w, r0.w, r3.x, r3.w
  mad r4.yz, r0.wwww, -r4.yyzy, r4.yyzy
  mov r11.xy, r0.yzyy
endif
if_nz r9.y
  mul r11.xy, v2.xyxx, l(14.000000, 14.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.yzw, r11.xyxx, t36.wxyz, s2
  lt r3.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyw, r0.yzyw, l(12.920000, 12.920000, 0.000000, 12.920000)
  log r0.yzw, r0.yyzw
  mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r0.yzw, r0.yyzw
  mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r0.yzw, r3.xxyz, r9.xxyw, r0.yyzw
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r11.xyxx, t37.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r11.xyxx, t38.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.z, r11.xyxx, t39.xyzw, s2
  dp3 r6.w, r3.xyzx, r3.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r8.x, r6.w
  mul r3.xyz, r3.xyzx, r8.xxxx
  add r8.x, r7.z, l(1.000000)
  max r7.w, r8.x, l(0.001000)
  mul r9.xyw, r3.xyxz, l(-1.000000, -1.000000, 0.000000, 1.000000)
  dp3 r8.x, r7.xywx, r9.xywx
  mul r9.xyw, r7.xyxw, r8.xxxx
  div r9.xyw, r9.xyxw, r7.wwww
  mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xywx
  min r6.w, r6.w, r6.x
  add r6.w, -r6.x, r6.w
  mad r6.x, r8.y, r6.w, r6.x
  add r3.xyz, -r7.xyzx, r3.xyzx
  mad r7.xyz, r8.yyyy, r3.xyzx, r7.xyzx
  mad r3.x, r6.z, r2.x, -r2.x
  mad r2.x, r8.y, r3.x, r2.x
  add r3.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, -r0.yyzw, l(0.000000, 0.439215183, 0.368626773, 0.313725442), l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, -r3.xxyz, r0.yyzw, -r1.yyzw
  mad r3.x, r4.x, r4.w, -r4.x
  mad r4.x, r8.y, r3.x, r4.x
  add r3.x, -r4.y, l(1.000000)
  mul r3.x, r3.x, r8.y
  add r0.yzw, r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r1.yzw, r3.xxxx, r0.yyzw, r1.yyzw
endif
if_nz r9.z
  mul r11.xy, v2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.yzw, r11.xyxx, t41.wxyz, s2
  lt r3.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyw, r0.yzyw, l(12.920000, 12.920000, 0.000000, 12.920000)
  log r0.yzw, r0.yyzw
  mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r0.yzw, r0.yyzw
  mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r0.yzw, r3.xxyz, r8.xxyw, r0.yyzw
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r11.xyxx, t42.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r11.xyxx, t43.yzwx, s2
  dp3 r6.z, r3.xyzx, r3.xyzx
  sqrt r6.z, r6.z
  max r6.z, r6.z, l(0.000010)
  rcp r6.w, r6.z
  mul r3.xyz, r3.xyzx, r6.wwww
  add r6.w, r7.z, l(1.000000)
  max r7.w, r6.w, l(0.001000)
  mul r8.xyw, r3.xyxz, l(-1.000000, -1.000000, 0.000000, 1.000000)
  dp3 r6.w, r7.xywx, r8.xywx
  mul r8.xyw, r6.wwww, r7.xyxw
  div r8.xyw, r8.xyxw, r7.wwww
  mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xywx
  min r6.z, r6.z, r6.x
  add r6.z, -r6.x, r6.z
  mad r6.x, r8.z, r6.z, r6.x
  add r3.xyz, -r7.xyzx, r3.xyzx
  mad r7.xyz, r8.zzzz, r3.xyzx, r7.xyzx
  add r3.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, -r0.yyzw, l(0.000000, 0.152941346, 0.152941346, 0.152941346), l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, -r3.xxyz, r0.yyzw, -r1.yyzw
  mad r3.x, r4.x, r4.w, -r4.x
  mad r4.x, r8.z, r3.x, r4.x
  add r3.x, -r4.y, l(1.000000)
  mul r3.x, r3.x, r8.z
  add r0.yzw, r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r1.yzw, r3.xxxx, r0.yyzw, r1.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v3.xyxx, t12.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t13.xyzw, s0
mul r8.xyzw, r3.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r3.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r3.x, r3.xxxx, t10.xyzw
mul r3.x, r0.y, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r3.yyyy, t10.yxzw
mul r3.y, r0.z, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r3.zzzz, t10.yzxw
mul r3.z, r0.w, r3.z
max r3.y, r3.z, r3.y
max r3.x, r3.y, r3.x
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r3.y, r10.xxxx, t10.yxzw
mul r3.y, r0.y, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r10.yyyy, t10.yzxw
mul r3.z, r0.z, r3.z
ld_indexable(buffer)(float,float,float,float) r4.w, r10.zzzz, t10.yzwx
mul r4.w, r0.w, r4.w
max r3.z, r3.z, r4.w
max r3.y, r3.z, r3.y
iadd r12.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r3.z, r10.wwww, t10.yzxw
mul r3.z, r0.y, r3.z
ld_indexable(buffer)(float,float,float,float) r4.w, r12.xxxx, t10.yzwx
mul r4.w, r0.z, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r12.yyyy, t10.yzxw
mul r6.z, r0.w, r6.z
max r4.w, r4.w, r6.z
max r3.z, r3.z, r4.w
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r4.w, r12.zzzz, t10.yzwx
mul r4.w, r0.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r12.wwww, t10.yzxw
mul r6.z, r0.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r9.xxxx, t10.yzwx
mul r6.w, r0.w, r6.w
max r6.z, r6.w, r6.z
max r4.w, r4.w, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r9.yyyy, t10.yzxw
mul r6.z, r0.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r9.zzzz, t10.yzwx
mul r6.w, r0.z, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.wwww, t10.yzwx
mul r7.w, r0.w, r7.w
max r6.w, r6.w, r7.w
max r6.z, r6.w, r6.z
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r10.xxxx, t10.yzwx
mul r6.w, r0.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r0.z, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r0.w, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
iadd r12.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r0.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r12.xxxx, t10.xyzw
mul r8.x, r0.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r12.yyyy, t10.yzxw
mul r8.z, r0.w, r8.z
max r8.x, r8.z, r8.x
max r7.w, r7.w, r8.x
iadd r8.x, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.y, r12.zzzz, t10.yxzw
mul r0.y, r0.y, r8.y
ld_indexable(buffer)(float,float,float,float) r8.y, r12.wwww, t10.yxzw
mul r0.z, r0.z, r8.y
ld_indexable(buffer)(float,float,float,float) r8.x, r8.xxxx, t10.xyzw
mul r0.w, r0.w, r8.x
max r0.z, r0.w, r0.z
max r0.y, r0.z, r0.y
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r3.xxxy
or r8.x, r0.w, r0.z
if_nz r8.x
  mul r8.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t15.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.z, r8.zwzz, t14.yzxw, s2
  if_nz r0.z
    add r0.z, -r3.x, l(1.000000)
    add r0.z, -r0.z, r8.z
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r3.x, l(0.000000), r0.z
    if_nz r3.x
      dp3 r3.x, r9.xyzx, r9.xyzx
      sqrt r3.x, r3.x
      max r3.x, r3.x, l(0.000010)
      rcp r8.w, r3.x
      add r3.x, -r6.x, r3.x
      mad r6.x, r0.z, r3.x, r6.x
      mad r10.xyz, r9.xyzx, r8.wwww, -r7.xyzx
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
      add r10.xyz, -r1.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.yzw, r0.zzzz, r10.xxyz, r1.yyzw
      add r3.x, -r4.x, l(0.736800)
      mad r4.x, r0.z, r3.x, r4.x
      add r3.x, -r2.x, l(1.000000)
      mad r2.x, r0.z, r3.x, r2.x
      add r3.x, -r3.w, l(0.042000)
      mad r3.w, r0.z, r3.x, r3.w
      mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    endif
    mov r11.xy, r8.xyxx
  endif
  if_nz r0.w
    add r0.z, -r3.y, l(1.000000)
    add r0.z, -r0.z, r8.z
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r9.xyzx, r9.xyzx
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r3.x, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r6.x, r0.w
      mad r6.x, r0.z, r0.w, r6.x
      mad r9.xyz, r9.xyzx, r3.xxxx, -r7.xyzx
      mad r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
      mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
      add r9.xyz, -r1.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r1.yzw, r0.zzzz, r9.xxyz, r1.yyzw
      add r0.w, -r4.x, l(0.257779092)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r2.x, l(1.000000)
      mad r2.x, r0.z, r0.w, r2.x
      add r0.w, -r3.w, l(0.042000)
      mad r3.w, r0.z, r0.w, r3.w
      mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    endif
    mov r11.xy, r8.xyxx
  endif
endif
lt r0.z, l(0.000000), r3.z
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t16.yzxw, s2
  add r0.w, -r3.z, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r3.x, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r3.y, l(0.000000), r0.z
  if_nz r3.y
    add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
    add r3.y, -r6.x, l(1.000000)
    mad r6.x, r0.z, r3.y, r6.x
    mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
    add r8.xyz, -r1.yzwy, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r1.yzw, r0.zzzz, r8.xxyz, r1.yyzw
    add r3.y, -r4.x, l(0.900000)
    mad r4.x, r0.z, r3.y, r4.x
    add r3.y, -r2.x, l(1.000000)
    mad r2.x, r0.z, r3.y, r2.x
    add r3.y, -r3.w, l(0.042000)
    mad r3.w, r0.z, r3.y, r3.w
    mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    mov r8.xy, r7.xyxx
  else
    mov r8.xy, r7.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.x, r3.x, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r3.yz, r11.xxyx
  deriv_rty_fine r9.xy, r11.xyxx
  dp2 r8.w, r3.yzyy, r3.yzyy
  dp2 r9.z, r9.xyxx, r9.xyxx
  max r8.w, r8.w, l(0.001000)
  div r3.yz, r3.yyzy, r8.wwww
  max r8.w, r9.z, l(0.001000)
  div r9.xy, r9.xyxx, r8.wwww
  mul r9.xy, r0.wwww, r9.xyxx
  mad r3.xy, r3.yzyy, r3.xxxx, r9.xyxx
  mad r7.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r3.xyz, r0.wwww, r7.xyzx
  mov r8.z, r7.z
  movc r7.xyz, r0.zzzz, r8.xyzx, r3.xyzx
endif
lt r0.z, l(0.000000), r4.w
lt r0.w, l(0.000000), r6.z
or r3.x, r0.w, r0.z
lt r3.y, l(0.000000), r7.w
or r3.x, r3.y, r3.x
lt r3.z, l(0.000000), r0.y
or r3.x, r3.z, r3.x
if_nz r3.x
  mul r8.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t17.xyzw, s2
  if_nz r0.z
    add r0.z, -r4.w, l(1.000000)
    add r0.z, -r0.z, r3.x
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r4.w, l(0.000000), r0.z
    if_nz r4.w
      mul r9.xyz, r0.zzzz, r8.xyzx
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r4.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r4.w, r6.x
      mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
      add r10.xyz, -r1.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.yzw, r0.zzzz, r10.xxyz, r1.yyzw
      mad r4.x, r0.z, -r4.x, r4.x
      add r4.w, -r2.x, l(1.000000)
      mad r2.x, r0.z, r4.w, r2.x
      add r4.w, -r3.w, l(0.018000)
      mad r3.w, r0.z, r4.w, r3.w
      mul r9.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
      mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    else
      mov r9.xyz, l(0,0,0,0)
    endif
  else
    mov r9.xyz, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r6.z, l(1.000000)
    add_sat r0.z, -r0.z, r3.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
      add r10.xyz, -r1.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r1.yzw, r0.zzzz, r10.xxyz, r1.yyzw
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r2.x, l(1.000000)
      mad r2.x, r0.z, r0.w, r2.x
      add r0.w, -r3.w, l(0.018000)
      mad r3.w, r0.z, r0.w, r3.w
      mad r10.xyz, r8.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.xyzx
      mad r9.xyz, r0.zzzz, r10.xyzx, r9.xyzx
      mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r3.y
    add r0.z, -r7.w, l(1.000000)
    add_sat r0.z, -r0.z, r3.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r5.xyzw, r0.zzzz, -r5.xyzw, r5.xyzw
      add r10.xyz, -r1.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r1.yzw, r0.zzzz, r10.xxyz, r1.yyzw
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r2.x, l(1.000000)
      mad r2.x, r0.z, r0.w, r2.x
      add r0.w, -r3.w, l(0.018000)
      mad r3.w, r0.z, r0.w, r3.w
      mad r10.xyz, r8.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r9.xyzx
      mad r9.xyz, r0.zzzz, r10.xyzx, r9.xyzx
      mad r4.yz, r0.zzzz, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r3.z
    add r0.y, -r0.y, l(1.000000)
    add_sat r0.y, -r0.y, r3.x
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r3.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.yyyy, r3.xyzx, r7.xyzx
      add r0.z, -r6.x, l(1.000000)
      mad r6.x, r0.y, r0.z, r6.x
      mad r5.xyzw, r0.yyyy, -r5.xyzw, r5.xyzw
      add r3.xyz, -r1.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.yzw, r0.yyyy, r3.xxyz, r1.yyzw
      add r0.z, -r4.x, l(1.000000)
      mad r4.x, r0.y, r0.z, r4.x
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      add r0.z, -r3.w, l(0.018000)
      mad r3.w, r0.y, r0.z, r3.w
      mad r3.xyz, r8.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r9.xyzx
      mad r9.xyz, r0.yyyy, r3.xyzx, r9.xyzx
      mad r4.yz, r0.yyyy, -r4.yyzy, r4.yyzy
    endif
  endif
else
  mov r9.xyz, l(0,0,0,0)
endif
lt r0.y, l(0.000000), r6.w
if_nz r0.y
  add r0.yz, -r4.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r3.xyz, -r4.zyzz, l(1.500000, 1.000000, 1.000000, 0.000000)
  mul r0.y, r0.y, r3.y
  add r8.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r8.xyz, r8.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.y, r0.y, r8.x
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mul r3.yz, r3.zzyz, r8.yyzy
  mov_sat r3.x, r3.x
  mul r0.w, r3.x, r3.z
  mad r4.x, r3.y, r0.z, r4.x
  add r0.z, -r3.w, l(0.020000)
  mad r3.w, r0.w, r0.z, r3.w
  max r0.z, r3.y, l(0.000000)
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r0.z, r0.w, r6.x
  dp3 r0.z, r7.xyzx, r7.xyzx
  rsq r0.z, r0.z
  mul r7.xyz, r0.zzzz, r7.xyzx
  add r0.z, -r2.x, l(1.000000)
  mad r2.x, r6.w, r0.z, r2.x
  log r3.xyz, r1.yzwy
  mul r0.yzw, r0.yyyy, r3.xxyz
  exp r1.yzw, r0.yyzw
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r10.xyxz
mad r7.xyz, r7.zzzz, r3.xyzx, r7.xywx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r1.x, r8.xyzx, r8.xyzx
dp3 r3.x, r3.xyzx, r3.xyzx
add r1.x, r1.x, r3.x
min r6.y, r1.x, l(0.300000)
movc r3.xy, r0.wwww, l(1.000000,0,0,0), r6.xyxx
add r0.w, -r4.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r3.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r3.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r2.y, -r0.w, l(1.000000)
lt r0.w, r1.y, l(0.040450)
mul r1.x, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.z, l(0.040450)
mul r1.y, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r1.w, l(0.040450)
mul r1.z, r1.w, l(0.0773993805)
add r1.w, r1.w, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r5.xyzw, r5.xyzw, cb3[37].yyyy
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r6.xyz, r1.zzzz, r9.xyzx
mul r6.xyz, r6.xyzx, cb1[3].xxxx
ult r1.z, cb1[2].z, l(64)
if_nz r1.z
  add r1.zw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t11.yzxw, s1, l(0.000000)
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r1.w
    ftoi r3.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r3.yz, r0.xxxx, r3.yyzy
    utof r3.yz, r3.yyzy
    mul r3.yz, r3.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r3.z, r3.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r1.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r8.xy, v0.xyxx
  mov r8.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.y, r8.xyzw, t0.yxzw
  add r3.y, r3.y, -v0.w
  ge r3.y, l(0.000005), |r3.y|
  and r0.x, r0.x, r3.y
  lt r3.y, cb4[0].y, r1.z
  and r0.x, r0.x, r3.y
  lt r1.w, r1.z, r1.w
  and r0.x, r0.x, r1.w
  if_nz r0.x
    imm_atomic_iadd r8.x, u9, cb1[2].z, l(1)
    ult r0.x, r8.x, cb1[2].y
    if_nz r0.x
      ftou r3.yz, v0.xxyx
      add r0.x, r1.z, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.z, r8.x, cb1[2].x
      ishl r1.w, r1.z, l(1)
      bfi r3.y, l(16), l(16), r3.y, r3.z
      store_uav_typed u8.xyzw, r1.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.z, r6.z, r6.y
max r1.z, r1.z, r6.x
lt r1.z, l(0.0000153787005), r1.z
max r1.w, r5.z, r5.y
max r1.w, r1.w, r5.x
lt r3.y, r1.w, l(0.010000)
or r3.y, r1.z, r3.y
movc r3.z, r3.y, l(0), l(1)
not r4.x, r1.z
mul r1.w, r4.z, r1.w
lt r1.w, l(0.010000), r1.w
and r1.w, r1.w, r4.x
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r4.xw, v0.xxxy
sqrt r8.xw, r0.wwww
sqrt r8.yz, r1.xxyx
mul r9.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r9.yyyy, r9.xzxx
mad r9.x, r8.z, l(0.250000), r1.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r1.y
and r1.xy, r4.xwxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r9.xyxx, r9.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r3.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.w, r1.w, l(7), r3.z
movc r0.x, r0.x, l(1), l(0)
and r1.x, r1.z, l(2)
iadd r0.x, r0.x, r1.x
iadd r0.x, r0.x, l(28)
imad r0.x, r0.w, l(32), r0.x
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
ieq r0.x, r3.y, l(0)
or r0.x, r1.w, r0.x
and r1.xyz, r6.xyzx, r1.zzzz
movc o3.xyz, r0.xxxx, r5.xyzx, r1.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, r4.y
mov r2.w, r4.z
mov o2.xyzw, r2.xwyz
mov o3.w, r5.w
ret
// Approximately 732 instruction slots used
