//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:14 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__sparkle    texture  float4          2d   38        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float      w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.w
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
mul r2.xyzw, v2.xyxy, l(4.000000, 4.000000, 16.000000, 16.000000)
mul r3.xyzw, v2.xyxy, l(6.000000, 6.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t16.xyzw, s1
dp3 r2.x, r5.xyzx, r5.xyzx
sqrt r2.x, r2.x
max r2.x, r2.x, l(0.000010)
rcp r2.y, r2.x
mul r8.xyz, r2.yyyy, r5.xyzx
mul r4.w, r6.z, r6.z
mul r5.w, r4.w, l(0.160000)
mul r9.xyz, r4.xyzx, l(0.816101313, 0.816101313, 0.816101313, 0.000000)
mul r7.xyz, r6.yyyy, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.zwzz, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.z, r2.zwzz, t20.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r6.w, v2.xyxx, t21.xyzw, s2
mov_sat r10.x, r10.x
mul r6.w, r6.w, r10.x
mov_sat r6.z, r6.z
mad r0.zw, -r0.zzzz, r0.wwww, l(0.000000, 0.000000, 35.000000, 15.000000)
mul_sat r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.100000, 0.200000)
mad r6.w, r6.w, r0.z, l(-0.397705)
mul_sat r6.w, r6.w, l(2.607256)
lt r7.w, l(0.000000), r6.w
if_nz r7.w
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.zwzz, t18.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t19.yzxw, s2
  dp3 r2.w, r11.xyzx, r11.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r7.w, r2.w
  mul r11.xyz, r7.wwww, r11.xyzx
  mul r12.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r7.w, r5.z, r2.y, l(1.000000)
  max r8.w, r7.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r8.xywx, r13.xyzx
  mul r13.xyz, r7.wwww, r8.xywx
  div r13.xyz, r13.xyzx, r8.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r2.w, r2.w, r2.x
  add r2.w, -r2.x, r2.w
  mad r2.x, r6.w, r2.w, r2.x
  mad r5.xyz, -r5.xyzx, r2.yyyy, r11.xyzx
  mad r8.xyz, r6.wwww, r5.xyzx, r8.xyzx
  lt r5.xyz, r4.xyzx, l(0.612669051, 0.612669051, 0.612669051, 0.000000)
  mul r11.xyz, r9.xyzx, r12.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r12.xyz, -r4.xyzx, l(0.816101313, 0.816101313, 0.816101313, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r10.xyz, -r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r12.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r5.xyz, r5.xyzx, r11.xyzx, r10.xyzx
  mad r2.y, r6.x, r2.z, -r6.x
  mad r6.x, r6.w, r2.y, r6.x
  mad r2.yzw, -r4.xxyz, l(0.000000, 0.816101313, 0.816101313, 0.816101313), r5.xxyz
  mad r9.xyz, r6.wwww, r2.yzwy, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t22.wxyz, s2
mov_sat r10.x, r10.x
mul r0.z, r0.z, r10.x
lt r2.y, l(0.000000), r0.z
if_nz r2.y
  lt r2.yzw, r10.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r4.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r10.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.yzw, r2.yyzw, r4.xxyz, r5.xxyz
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t23.xyzw, s2
  mad r4.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t24.xyzw, s2
  dp3 r5.y, r4.xyzx, r4.xyzx
  sqrt r5.y, r5.y
  max r5.y, r5.y, l(0.000010)
  rcp r5.z, r5.y
  mul r4.xyz, r4.xyzx, r5.zzzz
  mul r2.yzw, r9.xxyz, r2.yyzw
  add r5.z, r8.z, l(1.000000)
  max r8.w, r5.z, l(0.001000)
  mul r10.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r8.xywx, r10.xyzx
  mul r10.xyz, r5.zzzz, r8.xywx
  div r10.xyz, r10.xyzx, r8.wwww
  mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r5.y, r2.x, r5.y
  add r5.y, -r2.x, r5.y
  mad r2.x, r0.z, r5.y, r2.x
  add r4.xyz, -r8.xyzx, r4.xyzx
  mad r8.xyz, r0.zzzz, r4.xyzx, r8.xyzx
  mad r4.x, r10.w, r1.w, -r1.w
  mad r1.w, r0.z, r4.x, r1.w
  mad r4.x, r6.x, r5.x, -r6.x
  mad r6.x, r0.z, r4.x, r6.x
  mad r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r9.xxyz
  mad r9.xyz, r0.zzzz, r2.yzwy, r9.xyzx
endif
mov_sat r0.z, v6.w
mul r2.y, r0.z, l(0.660000)
add r2.zw, -r6.xxxx, l(0.000000, 0.000000, 0.500000, 0.860000)
mul_sat r2.z, r2.z, l(2.500000)
mad r4.xyz, r0.zzzz, l(0.660000, 0.660000, 0.660000, 0.000000), l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r4.xyz, r4.zxyz, l(4.000000, 1.250000, 1.47058821, 0.000000)
max r4.yz, r4.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.z, r2.z, r4.y
mad r0.z, r0.z, l(0.600000), l(1.000000)
add r5.xy, -r6.yyyy, l(1.500000, 1.000000, 0.000000, 0.000000)
mul r2.z, r4.z, r5.y
mov_sat r4.x, r4.x
mov_sat r5.x, r5.x
mul r4.x, r4.x, r5.x
mad r2.w, r2.z, r2.w, r6.x
mad r4.y, -r4.w, l(0.160000), l(0.020000)
mad r4.x, r4.x, r4.y, r5.w
max r2.z, r2.z, l(0.000000)
add r4.y, -r2.x, l(1.000000)
mad r2.x, r2.z, r4.y, r2.x
dp3 r2.z, r8.xyzx, r8.xyzx
rsq r2.z, r2.z
mul r4.yzw, r2.zzzz, r8.xxyz
add r2.z, -r1.w, l(1.000000)
mad r1.w, r2.y, r2.z, r1.w
log r5.xyz, r9.xyzx
mul r5.xyz, r0.zzzz, r5.xyzx
exp r5.xyz, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyxx, t27.wxyz, s2
lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.yzw, r8.yyzw
mul r8.yzw, r8.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r8.yzw, r8.yyzw
mad r8.yzw, r8.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r8.yzw, r9.xxyz, r10.xxyz, r8.yyzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t28.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t31.yzxw, s1
dp3 r2.y, r9.xyzx, r9.xyzx
sqrt r2.y, r2.y
rcp r2.z, r2.y
dp3 r5.w, v4.xyzx, v4.xyzx
rsq r5.w, r5.w
mul r10.xyz, r5.wwww, v4.xyzx
dp3 r5.w, v5.xyzx, v5.xyzx
rsq r5.w, r5.w
mul r11.xyz, r5.wwww, v5.xyzx
mul r12.xyz, r4.zzzz, r11.xyzx
mad r12.xyz, r4.yyyy, r10.xyzx, r12.xyzx
mad r12.xyz, r4.wwww, r1.xyzx, r12.xyzx
dp3 r5.w, r12.xyzx, r12.xyzx
rsq r5.w, r5.w
mul r5.w, r5.w, r12.y
mad r5.w, r5.w, l(0.500000), l(-0.0552058816)
mul_sat r5.w, r5.w, l(6.714744)
mov_sat r8.x, r8.x
mul r5.w, r5.w, r8.x
add_sat r0.z, r6.z, r0.z
mad r0.z, r5.w, r0.z, l(0.0227051005)
min r5.w, r0.z, l(1.000000)
mul r0.w, r0.w, r5.w
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.61386883, 0.100000)
min r0.z, r0.z, l(1.000000)
deriv_rtx_fine r5.w, r0.w
deriv_rty_fine r0.w, r0.w
sample_indexable(texture2d)(float,float,float,float) r6.xzw, r3.xyxx, t29.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.w, r3.xyxx, t30.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t32.xyzw, s1
mul r6.w, r6.w, r6.w
add r2.y, -r2.x, r2.y
mad r2.x, r0.z, r2.y, r2.x
mad r9.xyz, r9.xyzx, r2.zzzz, -r4.yzwy
mad r4.yzw, r0.zzzz, r9.xxyz, r4.yyzw
mad r9.xyz, r6.zzzz, r12.xyzx, -r7.xyzx
mad r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
mad r8.xyz, r8.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.xyzx
mad r5.xyz, r0.zzzz, r8.xyzx, r5.xyzx
add r2.z, -r2.w, r6.x
mad r2.z, r0.z, r2.z, r2.w
add r2.w, -r1.w, r7.w
mad r8.y, r0.z, r2.w, r1.w
mad r1.w, r6.w, l(0.160000), -r4.x
mad r1.w, r0.z, r1.w, r4.x
add r2.w, -r6.y, r6.z
mad r8.x, r0.z, r2.w, r6.y
ne r6.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wzww
mul r0.z, r5.w, l(0.010000)
mul r0.w, r0.w, l(0.010000)
deriv_rtx_fine r6.zw, r3.xxxy
deriv_rty_fine r3.xy, r3.xyxx
dp2 r2.w, r6.zwzz, r6.zwzz
dp2 r4.x, r3.xyxx, r3.xyxx
max r2.w, r2.w, l(0.001000)
div r6.zw, r6.zzzw, r2.wwww
max r2.w, r4.x, l(0.001000)
div r3.xy, r3.xyxx, r2.wwww
mul r3.xy, r0.wwww, r3.xyxx
mad r0.zw, r6.zzzw, r0.zzzz, r3.xxxy
mad r9.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r4.yzyy
mov r9.z, r4.w
dp3 r0.z, r9.xyzx, r9.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, r9.xyzx
movc r4.xyz, r6.xxxx, r4.yzwy, r9.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.zwzz, t33.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t37.yzxw, s1
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r6.xzw, r0.wwww, r4.xxyz
mul r12.xyz, r11.xyzx, r6.zzzz
mad r12.xyz, r6.xxxx, r10.xyzx, r12.xyzx
mad r6.xzw, r6.wwww, r1.xxyz, r12.xxyz
dp3 r0.w, r6.xzwx, r6.xzwx
rsq r0.w, r0.w
mul r0.w, r0.w, r6.z
mad r0.w, r0.w, l(0.500000), l(-0.193907380)
mul_sat r0.w, r0.w, l(2.81996775)
mul r0.z, r0.w, r0.z
mov_sat r9.x, r9.x
mul r0.z, r0.z, r9.x
mul_sat r0.z, r0.z, l(4.72221565)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r6.xzw, r9.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r12.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xzw, r6.xxzw, r12.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.zwzz, t35.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t36.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r3.zwzz, t38.yzwx, s1
  mul r3.y, r3.y, r3.y
  mul r2.w, r0.z, r2.w
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t34.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.z, r9.xyzx, r9.xyzx
  sqrt r3.z, r3.z
  rcp r3.w, r3.z
  lt r4.w, l(0.000000), r2.w
  if_nz r4.w
    mul r12.xyz, v2.yyxy, l(1125.000000, 1125.000000, 1125.000000, 0.000000)
    frc r13.xy, r12.zyzz
    add r13.xy, r13.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r4.w, |r13.xyxx|, |r13.xyxx|
    mul_sat r5.w, v0.w, l(0.500000)
    mul r5.w, r5.w, l(0.300000)
    mul r5.w, r5.w, r5.w
    lt r4.w, r4.w, r5.w
    if_nz r4.w
      add r4.w, cb3[38].w, cb3[38].w
      log r2.w, r2.w
      mul r2.w, r2.w, l(32.000000)
      exp r2.w, r2.w
      mul r2.w, r2.w, r4.w
      ftou r12.xyz, |r12.xyzx|
      ishl r13.xy, r12.yzyy, l(10, 11, 0, 0)
      iadd r13.xy, r12.zyzz, r13.xyxx
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r4.w, r12.x, l(3072), r12.z
      xor r12.xz, r13.xxyx, l(61, 0, 61, 0)
      ushr r13.xy, r13.xyxx, l(16, 16, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(9, 0, 9, 0)
      ushr r13.xy, r12.xzxx, l(4, 4, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r13.xy, r12.xzxx, l(15, 15, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      xor r5.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(9)
      ushr r5.w, r4.w, l(4)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r5.w, r4.w, l(15)
      xor r4.w, r4.w, r5.w
      utof r12.xz, r12.xxzx
      mad r13.xy, r12.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r4.w, r4.w
      mul r4.w, r4.w, l(1.164153218E-010)
      max r13.z, r4.w, l(0.010000)
      iadd r4.w, r12.w, r12.y
      xor r5.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(9)
      ushr r5.w, r4.w, l(4)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r5.w, r4.w, l(15)
      xor r4.w, r4.w, r5.w
      utof r4.w, r4.w
      mad r4.w, r4.w, l(8.149073083E-011), l(0.650000)
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r2.w, r2.w, r4.w
      dp3 r4.w, r13.xyzx, r13.xyzx
      rsq r4.w, r4.w
      mul r12.xyz, r4.wwww, r13.xyzx
      mul r4.w, r2.w, r12.z
      mul r13.xyz, r11.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r10.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r5.w, r12.xyzx, r12.xyzx
      rsq r5.w, r5.w
      mul r12.xyz, r5.wwww, r12.xyzx
      mul r12.xyz, r2.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r4.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r4.w, l(0)
  endif
  add r2.w, -r2.x, r3.z
  mad r2.x, r0.z, r2.w, r2.x
  mad r9.xyz, r9.xyzx, r3.wwww, -r4.xyzx
  mad r4.xyz, r0.zzzz, r9.xyzx, r4.xyzx
  mad r7.xyz, r0.zzzz, -r7.xyzx, r7.xyzx
  mad r6.xzw, r6.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r5.xxyz
  mad r5.xyz, r0.zzzz, r6.xzwx, r5.xyzx
  add r2.w, -r2.z, r3.x
  mad r2.z, r0.z, r2.w, r2.z
  add r0.w, -r8.y, r0.w
  mad r8.y, r0.z, r0.w, r8.y
  mad r0.w, r3.y, l(0.160000), -r1.w
  mad r1.w, r0.z, r0.w, r1.w
  mad r8.x, r0.z, -r8.x, r8.x
else
  mov r4.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r4.xyzx
mul r4.xyz, r11.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r10.xyxz, r4.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
add r0.z, r0.w, r0.z
min r2.y, r0.z, l(0.300000)
movc r0.zw, r6.yyyy, l(0,0,1.000000,0), r2.xxxy
add r1.x, -r2.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r8.z, -r0.w, l(1.000000)
lt r0.w, r5.x, l(0.040450)
mul r1.x, r5.x, l(0.0773993805)
add r1.yz, r5.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r5.y, l(0.040450)
mul r1.y, r5.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r5.z, l(0.040450)
mul r1.z, r5.z, l(0.0773993805)
add r2.x, r5.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.y, r1.y, r1.z, r2.x
and r1.z, l(8), cb1[0].y
max r2.x, r7.z, r7.y
max r2.x, r2.x, r7.x
mul r2.x, r8.x, r2.x
lt r2.x, l(0.010000), r2.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.yz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r4.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r4.yyyy, r4.xxxz
mad r4.x, r5.z, l(0.250000), r0.z
dp2 r4.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r4.xxxy, r4.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r2.x, r0.z
utof r0.z, r0.z
mul r8.w, r0.z, l(0.00392156886)
ne r0.z, r4.w, l(0.000000)
mad_sat r1.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc o3.xyz, r2.xxxx, r7.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r8.yxzw
mov o3.w, l(0)
ret
// Approximately 459 instruction slots used
