//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:22 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   24        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   28        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t24.xyzw, s1
mov_sat r1.x, r1.x
mul r0.w, r0.z, r1.x
lt r2.x, r1.x, l(0.500000)
dp2 r0.w, r0.wwww, r1.xxxx
add r2.y, -r1.x, l(1.000000)
add r2.y, r2.y, r2.y
mad r0.z, -r1.x, r0.z, l(1.000000)
mad r0.z, -r2.y, r0.z, l(1.000000)
movc_sat r0.z, r2.x, r0.w, r0.z
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t21.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t22.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t25.xyzw, s1
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.x, r0.w
mul r2.xy, r1.xxxx, r2.xyxx
mul r5.xyz, r5.xyzx, l(999.997009, 999.997009, 999.997009, 0.000000)
mul r3.y, r3.y, r3.y
mul r3.z, r3.y, l(0.160000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.xyxx, t26.xyzw, s2
lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.xyxx, t27.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.w, r0.xyxx, t28.yzwx, s2
dp3 r5.w, r8.xyzx, r8.xyzx
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r7.w, r5.w
mul r8.xyz, r7.wwww, r8.xyzx
mul r1.yzw, r1.yyzw, r7.xxyz
mad r1.x, r2.z, r1.x, l(1.000000)
max r2.w, r1.x, l(0.001000)
mul r7.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.x, r2.xywx, r7.xyzx
mul r2.xyz, r1.xxxx, r2.xywx
div r2.xyz, r2.xyzx, r2.wwww
mad r2.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.xyzx
min r7.x, r0.w, r5.w
mul r8.xyz, r1.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r0.w, r3.w, r3.x
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t13.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r1.x, r11.xxxx, t10.xyzw
mul r1.x, r9.x, r1.x
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r9.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r9.z, r5.w
max r2.w, r2.w, r5.w
max r1.x, r1.x, r2.w
bfi r11.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r12.xxxx, t10.yzwx
mul r2.w, r9.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r12.yyyy, t10.yzwx
mul r5.w, r9.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r7.z, r9.z, r7.z
max r5.w, r5.w, r7.z
max r2.w, r2.w, r5.w
iadd r13.xyzw, r10.wyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r12.wwww, t10.yzwx
mul r5.w, r9.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r13.xxxx, t10.yzxw
mul r7.z, r9.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.yyyy, t10.yzwx
mul r7.w, r9.z, r7.w
max r7.z, r7.w, r7.z
max r5.w, r5.w, r7.z
iadd r11.xyzw, r10.yzwy, r11.zwww
ld_indexable(buffer)(float,float,float,float) r7.z, r13.zzzz, t10.yzxw
mul r7.z, r9.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.wwww, t10.yzwx
mul r7.w, r9.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.xxxx, t10.yzwx
mul r8.w, r9.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r9.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r9.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r11.wwww, t10.yzwx
mul r9.w, r9.z, r9.w
max r8.w, r8.w, r9.w
max r7.w, r7.w, r8.w
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r9.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r9.y, r9.w
ld_indexable(buffer)(float,float,float,float) r11.x, r12.zzzz, t10.xyzw
mul r11.x, r9.z, r11.x
max r9.w, r9.w, r11.x
max r8.w, r8.w, r9.w
iadd r13.xyzw, r10.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r9.w, r12.wwww, t10.yzwx
mul r9.w, r9.x, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r13.xxxx, t10.xyzw
mul r10.x, r9.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.z, r13.yyyy, t10.yzxw
mul r10.z, r9.z, r10.z
max r10.x, r10.z, r10.x
max r9.w, r9.w, r10.x
iadd r10.x, r10.y, r11.z
ld_indexable(buffer)(float,float,float,float) r10.y, r13.zzzz, t10.yxzw
mul r9.x, r9.x, r10.y
ld_indexable(buffer)(float,float,float,float) r10.y, r13.wwww, t10.yxzw
mul r9.y, r9.y, r10.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r9.z, r9.z, r10.x
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
lt r9.y, l(0.000000), r1.x
lt r9.z, l(0.000000), r2.w
or r10.x, r9.z, r9.y
if_nz r10.x
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t15.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.z, r10.zwzz, t14.yzxw, s2
  if_nz r9.y
    add r1.x, -r1.x, l(1.000000)
    add r1.x, -r1.x, r10.z
    mul_sat r1.x, r1.x, l(2.58620453)
    lt r9.y, l(0.000000), r1.x
    if_nz r9.y
      dp3 r9.y, r11.xyzx, r11.xyzx
      sqrt r9.y, r9.y
      max r9.y, r9.y, l(0.000010)
      rcp r10.w, r9.y
      add r9.y, -r7.x, r9.y
      mad r7.x, r1.x, r9.y, r7.x
      mad r12.xyz, r11.xyzx, r10.wwww, -r2.xyzx
      mad r2.xyz, r1.xxxx, r12.xyzx, r2.xyzx
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      mad r1.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.266666561, 0.215686351, 0.207843065)
      mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
      mad r1.y, -r3.x, r3.w, l(0.736800)
      mad r0.w, r1.x, r1.y, r0.w
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      mad r1.y, -r3.y, l(0.160000), l(0.042000)
      mad r3.z, r1.x, r1.y, r3.z
      mad r5.xyz, r1.xxxx, -r5.xyzx, r5.xyzx
    endif
    mov r0.xy, r10.xyxx
  endif
  if_nz r9.z
    add r1.x, -r2.w, l(1.000000)
    add r1.x, -r1.x, r10.z
    mul_sat r1.x, r1.x, l(2.54999924)
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      dp3 r1.y, r11.xyzx, r11.xyzx
      sqrt r1.y, r1.y
      max r1.y, r1.y, l(0.000010)
      rcp r1.z, r1.y
      mul r1.x, r1.x, l(0.500000)
      add r1.y, -r7.x, r1.y
      mad r7.x, r1.x, r1.y, r7.x
      mad r1.yzw, r11.xxyz, r1.zzzz, -r2.xxyz
      mad r2.xyz, r1.xxxx, r1.yzwy, r2.xyzx
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r1.yzw, -r8.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
      add r1.y, -r0.w, l(0.257779092)
      mad r0.w, r1.x, r1.y, r0.w
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r3.z, l(0.042000)
      mad r3.z, r1.x, r1.y, r3.z
      mad r5.xyz, r1.xxxx, -r5.xyzx, r5.xyzx
    endif
    mov r0.xy, r10.xyxx
  endif
endif
lt r1.x, l(0.000000), r5.w
if_nz r1.x
  mul r1.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t16.xyzw, s2
  add r1.y, -r5.w, l(1.000000)
  add r1.x, -r1.y, r1.x
  mov_sat r1.y, r1.x
  mad r1.y, r1.y, l(3.14159274), l(-1.57079637)
  sincos r1.y, null, r1.y
  mad r1.y, r1.y, l(0.500000), l(0.500000)
  mul_sat r1.x, r1.x, l(2.83648515)
  mul r1.y, r1.y, l(0.090000)
  deriv_rtx_fine r1.z, r1.y
  deriv_rty_fine r1.y, r1.y
  lt r1.w, l(0.000000), r1.x
  if_nz r1.w
    add r3.xyw, -r2.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r2.xyz, r1.xxxx, r3.xywx, r2.xyzx
    add r1.w, -r7.x, l(1.000000)
    mad r7.x, r1.x, r1.w, r7.x
    mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
    add r3.xyw, -r8.xyxz, l(0.0402929597, 0.232459813, 0.000000, 0.269653231)
    mad r8.xyz, r1.xxxx, r3.xywx, r8.xyzx
    add r1.w, -r0.w, l(0.900000)
    mad r0.w, r1.x, r1.w, r0.w
    add r1.w, -r4.x, l(1.000000)
    mad r4.x, r1.x, r1.w, r4.x
    add r1.w, -r3.z, l(0.042000)
    mad r3.z, r1.x, r1.w, r3.z
    add r3.xyw, -r5.xyxz, l(0.00969120022, 0.119191498, 0.000000, 0.141574502)
    mad r5.xyz, r1.xxxx, r3.xywx, r5.xyzx
    mov r10.xy, r2.xyxx
  else
    mov r10.xy, r2.xyxx
  endif
  ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.yz, r1.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r3.xy, r0.xyxx
  deriv_rty_fine r0.xy, r0.xyxx
  dp2 r1.w, r3.xyxx, r3.xyxx
  dp2 r2.w, r0.xyxx, r0.xyxx
  max r1.w, r1.w, l(0.001000)
  div r3.xy, r3.xyxx, r1.wwww
  max r1.w, r2.w, l(0.001000)
  div r0.xy, r0.xyxx, r1.wwww
  mul r0.xy, r1.yyyy, r0.xyxx
  mad r0.xy, r3.xyxx, r1.zzzz, r0.xyxx
  mad r2.xy, -r0.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.x, r2.xyzx, r2.xyzx
  rsq r0.x, r0.x
  mul r1.yzw, r0.xxxx, r2.xxyz
  mov r10.z, r2.z
  movc r2.xyz, r1.xxxx, r10.xyzx, r1.yzwy
endif
lt r0.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zwzz
or r1.x, r0.y, r0.x
lt r1.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r9.wwxw
or r1.x, r1.y, r1.x
or r1.x, r1.z, r1.x
if_nz r1.x
  mul r1.xw, v2.xxxy, l(5.000000, 0.000000, 0.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r1.xwxx, t18.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t17.xyzw, s2
  if_nz r0.x
    add r0.x, -r7.z, l(1.000000)
    add r0.x, -r0.x, r1.x
    mul_sat r0.x, r0.x, l(1.48756182)
    lt r1.w, l(0.000000), r0.x
    if_nz r1.w
      add r10.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.xxxx, r10.xyzx, r2.xyzx
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.x, r1.w, r7.x
      mad r6.xyzw, r0.xxxx, -r6.xyzw, r6.xyzw
      add r10.xyz, -r8.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r8.xyz, r0.xxxx, r10.xyzx, r8.xyzx
      mad r0.w, r0.x, -r0.w, r0.w
      add r1.w, -r4.x, l(1.000000)
      mad r4.x, r0.x, r1.w, r4.x
      add r1.w, -r3.z, l(0.018000)
      mad r3.z, r0.x, r1.w, r3.z
      mad r10.xyz, r3.xywx, l(215.799011, 16.691010, 2.160759, 0.000000), -r5.xyzx
      mad r5.xyz, r0.xxxx, r10.xyzx, r5.xyzx
    endif
  endif
  if_nz r0.y
    add r0.x, -r7.w, l(1.000000)
    add_sat r0.x, -r0.x, r1.x
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.500000)
      add r10.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.xxxx, r10.xyzx, r2.xyzx
      add r0.y, -r7.x, l(1.000000)
      mad r7.x, r0.x, r0.y, r7.x
      mad r6.xyzw, r0.xxxx, -r6.xyzw, r6.xyzw
      add r10.xyz, -r8.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r8.xyz, r0.xxxx, r10.xyzx, r8.xyzx
      add r0.y, -r0.w, l(1.000000)
      mad r0.w, r0.x, r0.y, r0.w
      add r0.y, -r4.x, l(1.000000)
      mad r4.x, r0.x, r0.y, r4.x
      add r0.y, -r3.z, l(0.018000)
      mad r3.z, r0.x, r0.y, r3.z
      mad r10.xyz, r3.xywx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r5.xyzx
      mad r5.xyz, r0.xxxx, r10.xyzx, r5.xyzx
    endif
  endif
  if_nz r1.y
    add r0.x, -r9.w, l(1.000000)
    add_sat r0.x, -r0.x, r1.x
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.700000)
      add r9.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r0.xxxx, r9.yzwy, r2.xyzx
      add r0.y, -r7.x, l(1.000000)
      mad r7.x, r0.x, r0.y, r7.x
      mad r6.xyzw, r0.xxxx, -r6.xyzw, r6.xyzw
      add r9.yzw, -r8.xxyz, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r8.xyz, r0.xxxx, r9.yzwy, r8.xyzx
      add r0.y, -r0.w, l(1.000000)
      mad r0.w, r0.x, r0.y, r0.w
      add r0.y, -r4.x, l(1.000000)
      mad r4.x, r0.x, r0.y, r4.x
      add r0.y, -r3.z, l(0.018000)
      mad r3.z, r0.x, r0.y, r3.z
      mad r9.yzw, r3.xxyw, l(0.000000, 0.956009, 1.000000, 0.313989), -r5.xxyz
      mad r5.xyz, r0.xxxx, r9.yzwy, r5.xyzx
    endif
  endif
  if_nz r1.z
    add r0.x, -r9.x, l(1.000000)
    add_sat r0.x, -r0.x, r1.x
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.250000)
      add r1.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.xxxx, r1.xyzx, r2.xyzx
      add r0.y, -r7.x, l(1.000000)
      mad r7.x, r0.x, r0.y, r7.x
      mad r6.xyzw, r0.xxxx, -r6.xyzw, r6.xyzw
      add r1.xyz, -r8.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r8.xyz, r0.xxxx, r1.xyzx, r8.xyzx
      add r0.y, -r0.w, l(1.000000)
      mad r0.w, r0.x, r0.y, r0.w
      add r0.y, -r4.x, l(1.000000)
      mad r4.x, r0.x, r0.y, r4.x
      add r0.y, -r3.z, l(0.018000)
      mad r3.z, r0.x, r0.y, r3.z
      mad r1.xyz, r3.xywx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r5.xyzx
      mad r5.xyz, r0.xxxx, r1.xyzx, r5.xyzx
    endif
  endif
endif
lt r0.x, l(0.000000), r8.w
if_nz r0.x
  add r0.xy, -r0.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.x, r0.x, l(2.500000)
  add r1.xyz, r8.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r1.xyz, r1.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.x, r0.x, r1.x
  mad r0.x, r0.x, l(1.200000), l(1.000000)
  mad r0.w, r1.y, r0.y, r0.w
  add r0.y, -r3.z, l(0.020000)
  mad r3.z, r1.z, r0.y, r3.z
  add r0.y, -r7.x, l(1.000000)
  mad r7.x, r1.y, r0.y, r7.x
  dp3 r0.y, r2.xyzx, r2.xyzx
  rsq r0.y, r0.y
  mul r2.xyz, r0.yyyy, r2.xyzx
  add r0.y, -r4.x, l(1.000000)
  mad r4.x, r8.w, r0.y, r4.x
  log r1.xyz, r8.xyzx
  mul r1.xyz, r0.xxxx, r1.xyzx
  exp r8.xyz, r1.xyzx
endif
ge r0.x, l(0.000000), r0.z
discard_nz r0.x
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r3.xyw, r0.zzzz, v5.xyxz
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r9.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r3.xyxw, r9.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyw, r1.xyxz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r3.xywx, r3.xywx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r7.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.w, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r4.y, -r0.z, l(1.000000)
lt r0.z, r8.x, l(0.040450)
mul r0.w, r8.x, l(0.0773993805)
add r1.yzw, r8.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r8.y, l(0.040450)
mul r1.y, r8.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r8.z, l(0.040450)
mul r1.z, r8.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r6.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r3.xyw, r1.zzzz, r5.xyxz
mul r3.xyw, r3.xyxw, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r3.w, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r6.z, r6.y
max r2.w, r2.w, r6.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r5.x, r2.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r7.xyw, r0.zwzz
sqrt r7.z, r1.y
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul r4.z, r0.z, l(0.00392156886)
and r1.xyz, r3.xywx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r6.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, r6.w
ret
// Approximately 512 instruction slots used
