//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:41 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t42
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   22        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   37        1
// resourceTables__materialData.layer_10__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_10__ao    texture  float4          2d   41        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   42        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v2.xyxx, t20.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t22.xyzw, s1
dp3 r3.w, r1.yzwy, r1.yzwy
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.x, r3.w
mul r1.yzw, r1.yyzw, r4.xxxx
mul r4.x, r2.w, r2.w
mul r4.yzw, r0.yyzw, r2.yyyy
mul r4.xyzw, r4.xyzw, l(0.160000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r4.yyzw
mul r3.xyz, r2.zzzz, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t23.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.y, v2.xyxx, t26.yxzw, s2
mov_sat r5.x, r5.x
mul_sat r4.y, r4.y, r5.x
lt r4.z, l(0.000000), r4.y
if_nz r4.z
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t24.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.zw, v2.xyxx, t25.yzxw, s2
  dp3 r5.w, r6.xyzx, r6.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.w, r5.w
  mul r4.w, r4.w, r4.w
  mul r4.y, r4.y, l(0.593689)
  add r5.w, -r3.w, r5.w
  mad r3.w, r4.y, r5.w, r3.w
  mad r6.xyz, r6.xyzx, r6.wwww, -r1.yzwy
  mad r1.yzw, r4.yyyy, r6.xxyz, r1.yyzw
  mad r3.xyz, r4.yyyy, -r3.xyzx, r3.xyzx
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r4.yyyy, r5.xxyz, r0.yyzw
  add r4.z, -r2.x, r4.z
  mad r4.z, r4.y, r4.z, r2.x
  mad r4.w, r4.w, l(0.160000), -r4.x
  mad r4.x, r4.y, r4.w, r4.x
  mad r2.xy, r4.yyyy, -r2.zyzz, r2.zyzz
  mov r5.y, r2.x
  mov r2.x, r4.z
else
  mov r5.y, r2.z
endif
sample_indexable(texture2d)(float,float,float,float) r4.yzw, v2.xyxx, t27.wxyz, s2
mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t28.xyzw, s2
dp3 r6.x, r4.yzwy, r4.yzwy
sqrt r6.x, r6.x
max r6.x, r6.x, l(0.000010)
rcp r6.y, r6.x
mul r4.yzw, r4.yyzw, r6.yyyy
add r6.y, r1.w, l(1.000000)
max r1.w, r6.y, l(0.001000)
mul r6.yzw, r4.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r6.y, r1.yzwy, r6.yzwy
mul r6.yzw, r1.yyzw, r6.yyyy
div r1.yzw, r6.yyzw, r1.wwww
mad r7.xyz, -r4.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r1.yzwy
min r6.x, r3.w, r6.x
add r1.y, -r2.y, l(1.000000)
mul r4.yzw, r0.yyzw, r1.yyyy
mad r0.yzw, r4.yyzw, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t33.yzxw, s2
mov_sat r1.z, r1.z
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  mul r4.yz, v2.xxyx, l(0.000000, 20.000000, 20.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r4.yzyy, t29.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r4.yzyy, t30.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r4.yzyy, t31.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r4.yzyy, t32.xywz, s2
  dp3 r4.w, r9.xyzx, r9.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r6.z, r4.w
  mul r9.xyz, r6.zzzz, r9.xyzx
  add r6.z, r7.z, l(1.000000)
  max r7.w, r6.z, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.z, r7.xywx, r10.xyzx
  mul r10.xyz, r6.zzzz, r7.xywx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r4.w, r4.w, r6.x
  add r4.w, -r6.x, r4.w
  mad r6.x, r1.z, r4.w, r6.x
  add r9.xyz, -r7.xyzx, r9.xyzx
  mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
  mad r3.w, r3.w, r5.x, -r5.x
  mad r5.x, r1.z, r3.w, r5.x
  mul r9.xyz, r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r0.yzwy, r0.yzwy
  mul r9.xyz, r0.yzwy, r9.xyzx
  mad r8.xyz, r8.xyzx, r10.xyzx, r9.xyzx
  mad r1.w, r2.x, r1.w, -r2.x
  mad r2.x, r1.z, r1.w, r2.x
  mul r1.z, r1.y, r1.z
  add r8.xyz, -r0.yzwy, r8.xyzx
  mad r0.yzw, r1.zzzz, r8.xxyz, r0.yyzw
else
  mov r4.yz, v2.xxyx
endif
sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t37.xywz, s2
mov_sat r1.z, r1.z
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  mul r4.yz, v2.xxyx, l(0.000000, 20.000000, 20.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r4.yzyy, t34.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r4.yzyy, t35.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r4.yzyy, t36.yzwx, s2
  dp3 r3.w, r9.xyzx, r9.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r9.xyz, r4.wwww, r9.xyzx
  mul r8.xyz, r0.yzwy, r8.xyzx
  mul r1.z, r1.z, l(0.500000)
  add r4.w, r7.z, l(1.000000)
  max r7.w, r4.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r7.xywx, r10.xyzx
  mul r10.xyz, r4.wwww, r7.xywx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r3.w, r3.w, r6.x
  add r3.w, -r6.x, r3.w
  mad r6.x, r1.z, r3.w, r6.x
  add r9.xyz, -r7.xyzx, r9.xyzx
  mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
  mad r1.w, r2.x, r1.w, -r2.x
  mad r2.x, r1.z, r1.w, r2.x
  mul r1.z, r1.y, r1.z
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r1.zzzz, r8.xxyz, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t42.yzxw, s2
mov_sat r1.z, r1.z
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  mul r4.yz, v2.xxyx, l(0.000000, 15.000000, 15.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r4.yzyy, t38.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r4.yzyy, t39.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r4.yzyy, t40.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r4.yzyy, t41.yzwx, s2
  dp3 r4.w, r9.xyzx, r9.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r6.z, r4.w
  mul r9.xyz, r6.zzzz, r9.xyzx
  add r6.z, r7.z, l(1.000000)
  max r7.w, r6.z, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.z, r7.xywx, r10.xyzx
  mul r10.xyz, r6.zzzz, r7.xywx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r4.w, r4.w, r6.x
  add r4.w, -r6.x, r4.w
  mad r6.x, r1.z, r4.w, r6.x
  add r9.xyz, -r7.xyzx, r9.xyzx
  mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
  mad r3.w, r3.w, r5.x, -r5.x
  mad r5.x, r1.z, r3.w, r5.x
  mul r9.xyz, r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r0.yzwy, r0.yzwy
  mul r9.xyz, r0.yzwy, r9.xyzx
  mad r8.xyz, r8.xyzx, r10.xyzx, r9.xyzx
  mad r1.w, r2.x, r1.w, -r2.x
  mad r2.x, r1.z, r1.w, r2.x
  mul r1.y, r1.y, r1.z
  add r8.xyz, -r0.yzwy, r8.xyzx
  mad r0.yzw, r1.yyyy, r8.xxyz, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v3.xyxx, t12.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t13.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r3.w, r9.xxxx, t10.yzwx
mul r3.w, r1.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.yyyy, t10.yzwx
mul r4.w, r1.z, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r9.zzzz, t10.yzxw
mul r6.z, r1.w, r6.z
max r4.w, r4.w, r6.z
max r3.w, r3.w, r4.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r4.w, r10.xxxx, t10.yzwx
mul r4.w, r1.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r10.yyyy, t10.yzxw
mul r6.z, r1.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.zzzz, t10.yzwx
mul r6.w, r1.w, r6.w
max r6.z, r6.w, r6.z
max r4.w, r4.w, r6.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r6.z, r10.wwww, t10.yzxw
mul r6.z, r1.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r1.z, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r1.w, r7.w
max r6.w, r6.w, r7.w
max r6.z, r6.w, r6.z
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r6.w, r11.zzzz, t10.yzwx
mul r6.w, r1.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r1.z, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r1.w, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.yyyy, t10.yzwx
mul r7.w, r1.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.zzzz, t10.xyzw
mul r9.x, r1.z, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.wwww, t10.yxzw
mul r9.y, r1.w, r9.y
max r9.x, r9.y, r9.x
max r7.w, r7.w, r9.x
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r9.x, r10.xxxx, t10.xyzw
mul r9.x, r1.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r10.yyyy, t10.yzwx
mul r9.w, r1.z, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r1.w, r10.x
max r9.w, r9.w, r10.x
max r9.x, r9.w, r9.x
iadd r11.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r1.y, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r1.z, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r1.w, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r1.y, r1.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r1.z, r1.z, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r1.w, r1.w, r8.y
max r1.z, r1.w, r1.z
max r1.y, r1.z, r1.y
lt r1.z, l(0.000000), r3.w
lt r1.w, l(0.000000), r4.w
or r8.y, r1.w, r1.z
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t15.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.y, r10.zwzz, t14.yxzw, s2
  if_nz r1.z
    add r1.z, -r3.w, l(1.000000)
    add r1.z, -r1.z, r9.y
    mul_sat r1.z, r1.z, l(2.58620453)
    lt r3.w, l(0.000000), r1.z
    if_nz r3.w
      dp3 r3.w, r8.yzwy, r8.yzwy
      sqrt r3.w, r3.w
      max r3.w, r3.w, l(0.000010)
      rcp r9.z, r3.w
      add r3.w, -r6.x, r3.w
      mad r6.x, r1.z, r3.w, r6.x
      mad r11.xyz, r8.yzwy, r9.zzzz, -r7.xyzx
      mad r7.xyz, r1.zzzz, r11.xyzx, r7.xyzx
      mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.zzzz, r11.xxyz, r0.yyzw
      add r3.w, -r2.x, l(0.736800)
      mad r2.x, r1.z, r3.w, r2.x
      add r3.w, -r5.x, l(1.000000)
      mad r5.x, r1.z, r3.w, r5.x
      mad r2.y, r1.z, -r2.y, r2.y
      add r3.w, -r4.x, l(0.042000)
      mad r4.x, r1.z, r3.w, r4.x
      mad r5.y, r1.z, -r5.y, r5.y
    endif
    mov r4.yz, r10.xxyx
  endif
  if_nz r1.w
    add r1.z, -r4.w, l(1.000000)
    add r1.z, -r1.z, r9.y
    mul_sat r1.z, r1.z, l(2.54999924)
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      dp3 r1.w, r8.yzwy, r8.yzwy
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r3.w, r1.w
      mul r1.z, r1.z, l(0.500000)
      add r1.w, -r6.x, r1.w
      mad r6.x, r1.z, r1.w, r6.x
      mad r8.yzw, r8.yyzw, r3.wwww, -r7.xxyz
      mad r7.xyz, r1.zzzz, r8.yzwy, r7.xyzx
      mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
      add r8.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r1.zzzz, r8.yyzw, r0.yyzw
      add r1.w, -r2.x, l(0.257779092)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r1.z, r1.w, r5.x
      mad r2.y, r1.z, -r2.y, r2.y
      add r1.w, -r4.x, l(0.042000)
      mad r4.x, r1.z, r1.w, r4.x
      mad r5.y, r1.z, -r5.y, r5.y
    endif
    mov r4.yz, r10.xxyx
  endif
endif
lt r1.z, l(0.000000), r6.z
if_nz r1.z
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t16.yzxw, s2
  add r1.w, -r6.z, l(1.000000)
  add r1.z, -r1.w, r1.z
  mov_sat r1.w, r1.z
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r1.z, r1.z, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r3.w, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r4.w, l(0.000000), r1.z
  if_nz r4.w
    add r8.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r1.zzzz, r8.yzwy, r7.xyzx
    add r4.w, -r6.x, l(1.000000)
    mad r6.x, r1.z, r4.w, r6.x
    mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
    add r8.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.zzzz, r8.yyzw, r0.yyzw
    add r4.w, -r2.x, l(0.900000)
    mad r2.x, r1.z, r4.w, r2.x
    add r4.w, -r5.x, l(1.000000)
    mad r5.x, r1.z, r4.w, r5.x
    mad r2.y, r1.z, -r2.y, r2.y
    add r4.w, -r4.x, l(0.042000)
    mad r4.x, r1.z, r4.w, r4.x
    mad r5.y, r1.z, -r5.y, r5.y
    mov r10.xy, r7.xyxx
  else
    mov r10.xy, r7.xyxx
  endif
  ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.w, r3.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r8.yz, r4.yyzy
  deriv_rty_fine r4.yz, r4.yyzy
  dp2 r4.w, r8.yzyy, r8.yzyy
  dp2 r6.z, r4.yzyy, r4.yzyy
  max r4.w, r4.w, l(0.001000)
  div r8.yz, r8.yyzy, r4.wwww
  max r4.w, r6.z, l(0.001000)
  div r4.yz, r4.yyzy, r4.wwww
  mul r4.yz, r1.wwww, r4.yyzy
  mad r4.yz, r8.yyzy, r3.wwww, r4.yyzy
  mad r7.xy, -r4.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r1.w, r7.xyzx, r7.xyzx
  rsq r1.w, r1.w
  mul r4.yzw, r1.wwww, r7.xxyz
  mov r10.z, r7.z
  movc r7.xyz, r1.zzzz, r10.xyzx, r4.yzwy
endif
lt r1.z, l(0.000000), r6.w
lt r1.w, l(0.000000), r7.w
or r3.w, r1.w, r1.z
lt r4.y, l(0.000000), r8.x
or r3.w, r3.w, r4.y
lt r4.z, l(0.000000), r1.y
or r3.w, r3.w, r4.z
if_nz r3.w
  mul r8.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r8.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.z
    add r1.z, -r6.w, l(1.000000)
    add r1.z, -r1.z, r3.w
    mul_sat r1.z, r1.z, l(1.48756182)
    lt r4.w, l(0.000000), r1.z
    if_nz r4.w
      mul r9.yzw, r1.zzzz, r8.yyzw
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r10.xyzx, r7.xyzx
      add r4.w, -r6.x, l(1.000000)
      mad r6.x, r1.z, r4.w, r6.x
      mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
      add r10.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.zzzz, r10.xxyz, r0.yyzw
      mad r2.x, r1.z, -r2.x, r2.x
      add r4.w, -r5.x, l(1.000000)
      mad r5.x, r1.z, r4.w, r5.x
      mad r2.y, r1.z, -r2.y, r2.y
      add r4.w, -r4.x, l(0.018000)
      mad r4.x, r1.z, r4.w, r4.x
      mul r9.yzw, r9.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759)
      mad r5.y, r1.z, -r5.y, r5.y
    else
      mov r9.yzw, l(0,0,0,0)
    endif
  else
    mov r9.yzw, l(0,0,0,0)
  endif
  if_nz r1.w
    add r1.z, -r7.w, l(1.000000)
    add_sat r1.z, -r1.z, r3.w
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      mul r1.z, r1.z, l(0.500000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r10.xyzx, r7.xyzx
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r1.z, r1.w, r6.x
      mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
      add r10.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.zzzz, r10.xxyz, r0.yyzw
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r1.z, r1.w, r5.x
      mad r2.y, r1.z, -r2.y, r2.y
      add r1.w, -r4.x, l(0.018000)
      mad r4.x, r1.z, r1.w, r4.x
      mad r10.xyz, r8.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.yzwy
      mad r9.yzw, r1.zzzz, r10.xxyz, r9.yyzw
      mad r5.y, r1.z, -r5.y, r5.y
    endif
  endif
  if_nz r4.y
    add r1.z, -r8.x, l(1.000000)
    add_sat r1.z, -r1.z, r3.w
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      mul r1.z, r1.z, l(0.700000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r10.xyzx, r7.xyzx
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r1.z, r1.w, r6.x
      mad r3.xyz, r1.zzzz, -r3.xyzx, r3.xyzx
      add r10.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.zzzz, r10.xxyz, r0.yyzw
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r1.z, r1.w, r5.x
      mad r2.y, r1.z, -r2.y, r2.y
      add r1.w, -r4.x, l(0.018000)
      mad r4.x, r1.z, r1.w, r4.x
      mad r10.xyz, r8.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r9.yzwy
      mad r9.yzw, r1.zzzz, r10.xxyz, r9.yyzw
      mad r5.y, r1.z, -r5.y, r5.y
    endif
  endif
  if_nz r4.z
    add r1.y, -r1.y, l(1.000000)
    add_sat r1.y, -r1.y, r3.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.250000)
      add r4.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r1.yyyy, r4.yzwy, r7.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      mad r3.xyz, r1.yyyy, -r3.xyzx, r3.xyzx
      add r4.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.yyyy, r4.yyzw, r0.yyzw
      add r1.z, -r2.x, l(1.000000)
      mad r2.x, r1.y, r1.z, r2.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      mad r2.y, r1.y, -r2.y, r2.y
      add r1.z, -r4.x, l(0.018000)
      mad r4.x, r1.y, r1.z, r4.x
      mad r4.yzw, r8.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r9.yyzw
      mad r9.yzw, r1.yyyy, r4.yyzw, r9.yyzw
      mad r5.y, r1.y, -r5.y, r5.y
    endif
  endif
else
  mov r9.yzw, l(0,0,0,0)
endif
lt r1.y, l(0.000000), r9.x
if_nz r1.y
  add r1.yz, -r2.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r1.y, r1.y, l(2.500000)
  add r1.w, -r2.y, l(1.000000)
  mul r1.y, r1.w, r1.y
  add r4.yzw, r9.xxxx, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r4.yzw, r4.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r1.yw, r1.yyyw, r4.yyyw
  mad r1.y, r1.y, l(1.200000), l(1.000000)
  add r6.zw, -r5.yyyy, l(0.000000, 0.000000, 1.500000, 1.000000)
  mul r3.w, r4.z, r6.w
  mov_sat r6.z, r6.z
  mul r1.w, r1.w, r6.z
  mad r2.x, r3.w, r1.z, r2.x
  add r1.z, -r4.x, l(0.020000)
  mad r4.x, r1.w, r1.z, r4.x
  max r1.z, r3.w, l(0.000000)
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r1.z, r1.w, r6.x
  dp3 r1.z, r7.xyzx, r7.xyzx
  rsq r1.z, r1.z
  mul r7.xyz, r1.zzzz, r7.xyzx
  add r1.z, -r5.x, l(1.000000)
  mad r5.x, r9.x, r1.z, r5.x
  log r4.yzw, r0.yyzw
  mul r1.yzw, r1.yyyy, r4.yyzw
  exp r0.yzw, r1.yyzw
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r4.yzw, r1.zzzz, v4.xxyz
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r10.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r7.xyzx, r7.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r10.xyxz
mad r7.xyz, r7.zzzz, r4.yzwy, r7.xywx
dp3 r1.z, r7.xyzx, r7.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, r7.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r4.yzwy
deriv_rty_fine r4.yzw, r4.yyzw
dp3 r1.w, r8.xyzx, r8.xyzx
dp3 r3.w, r4.yzwy, r4.yzwy
add r1.w, r1.w, r3.w
min r6.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r6.xxxy
add r3.w, -r2.x, l(1.000000)
mul r3.w, r3.w, r3.w
max r4.y, r1.z, l(0.600000)
mad r4.y, r4.y, l(-0.527635), l(0.520718)
max r4.y, r4.y, l(0.000000)
mad r3.w, r3.w, r3.w, r4.y
add r1.w, r1.w, r3.w
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r5.z, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r3.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r3.w, r0.y
lt r1.w, r0.z, l(0.040450)
mul r3.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r3.w, r0.z
lt r1.w, r0.w, l(0.040450)
mul r3.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r3.w, r0.w
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r4.yzw, r1.wwww, r9.yyzw
mul r4.yzw, r4.yyzw, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t11.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r6.x, r6.xyzw, t0.xyzw
  add r6.x, r6.x, -v0.w
  ge r6.x, l(0.000005), |r6.x|
  and r0.x, r0.x, r6.x
  lt r6.x, cb4[0].y, r1.w
  and r0.x, r0.x, r6.x
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r6.x, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r6.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r4.w, r4.z
max r1.w, r1.w, r4.y
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r3.z, r3.y
max r3.w, r3.w, r3.x
not r6.x, r1.w
mul r3.w, r5.y, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r6.x
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r6.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add r2.xz, r0.yyzy, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.y, r4.x, l(6.250000)
sqrt r2.w, r0.y
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r3.w, r0.x
utof r0.x, r0.x
mul r5.w, r0.x, l(0.00392156886)
and r0.xyz, r4.yzwy, r1.wwww
movc o3.xyz, r3.wwww, r3.xyzx, r0.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.xyzw, r2.xzyw
mov o2.xyzw, r5.xyzw
mov o3.w, l(0)
ret
// Approximately 746 instruction slots used
