//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:05 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t42
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__emissive    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   24        1
// resourceTables__materialData.layer_2_3__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_2_3__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_2_3__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_2_3__scatter    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   40        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   41        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   42        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v2.xyxx, t20.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.xy, v2.xyxx, t21.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t22.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r2.z, r1.yzwy, r1.yzwy
sqrt r2.z, r2.z
max r5.x, r2.z, l(0.000010)
rcp r2.z, r5.x
mul r6.xyz, r1.yzwy, r2.zzzz
mul r1.yzw, r3.xxyz, l(0.000000, 50.000000, 50.000000, 50.000000)
mul r2.y, r2.y, r2.y
mul r2.y, r2.y, l(0.160000)
mul r3.xyz, r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyzw, r4.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t24.xywz, s2
mov_sat r2.z, r2.z
lt r2.w, l(0.000000), r2.z
if_nz r2.w
  lt r7.xyz, r0.yzwy, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r8.xyz, r0.yzwy, l(1.99999976, 1.99999976, 1.99999976, 0.000000)
  mad r9.xyz, -r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xyz, -r9.xyzx, l(1.192092896E-007, 1.192092896E-007, 1.192092896E-007, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r7.xyz, r7.xyzx, r8.xyzx, r9.xyzx
  mad r0.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r7.xxyz
  mad r3.xyz, r2.zzzz, r0.yzwy, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t25.wxyz, s2
mov_sat r7.x, r7.x
lt r0.y, l(0.000000), r7.x
if_nz r0.y
  lt r0.yzw, r7.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r8.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r0.yzw, r0.yyzw, r8.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, v2.xyxx, t26.wxyz, s2
  mad r7.yzw, r7.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t27.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t28.xyzw, s1
  dp3 r3.w, r7.yzwy, r7.yzwy
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r5.z, r3.w
  mul r5.w, r8.z, r8.z
  mul r10.xyz, r0.yzwy, r8.yyyy
  mul r10.xyz, r10.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r10.xxyz
  add r3.w, -r5.x, r3.w
  mad r5.x, r7.x, r3.w, r5.x
  mad r7.yzw, r7.yyzw, r5.zzzz, -r6.xxyz
  mad r6.xyz, r7.xxxx, r7.yzwy, r6.xyzx
  mad r9.xyzw, r9.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r4.xyzw
  mad r4.xyzw, r7.xxxx, r9.xyzw, r4.xyzw
  add r0.yzw, -r3.xxyz, r0.yyzw
  mad r3.xyz, r7.xxxx, r0.yzwy, r3.xyzx
  add r0.y, -r2.x, r8.x
  mad r2.x, r7.x, r0.y, r2.x
  mul r8.z, r7.x, r8.y
  mad r0.y, r5.w, l(0.160000), -r2.y
  mad r2.y, r7.x, r0.y, r2.y
  mad r1.yzw, r7.xxxx, -r1.yyzw, r1.yyzw
else
  mov r8.z, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.y, v2.xyxx, t33.xwyz, s2
mov_sat r0.y, r0.y
add r0.y, -r0.y, l(1.000000)
lt r0.z, l(0.000000), r0.y
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 12.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t29.xyzw, s2
  lt r9.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r9.xyzx, r10.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r0.zwzz, t30.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r0.zwzz, t31.yzwx, s2
  dp3 r5.z, r9.xyzx, r9.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r9.xyz, r5.wwww, r9.xyzx
  mul r7.xyz, r3.xyzx, r7.xyzx
  mul r0.y, r0.y, l(0.794312)
  add r5.w, r6.z, l(1.000000)
  max r6.w, r5.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r6.xywx, r10.xyzx
  mul r10.xyz, r5.wwww, r6.xywx
  div r10.xyz, r10.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r5.z, r5.z, r5.x
  add r5.z, -r5.x, r5.z
  mad r5.x, r0.y, r5.z, r5.x
  add r9.xyz, -r6.xyzx, r9.xyzx
  mad r6.xyz, r0.yyyy, r9.xyzx, r6.xyzx
  add r5.z, r9.w, l(-1.000000)
  mad r9.x, r0.y, r5.z, l(1.000000)
  mad r3.w, r2.x, r3.w, -r2.x
  mad r2.x, r0.y, r3.w, r2.x
  add r3.w, -r8.z, l(1.000000)
  mul r0.y, r0.y, r3.w
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.yyyy, r7.xyzx, r3.xyzx
else
  mov r0.zw, v2.xxxy
  mov r9.x, l(1.000000)
endif
if_nz r2.w
  mov r7.xy, v2.xyxx
  mov r7.z, l(1.000000)
  dp3 r0.z, l(-2.17608523, -9.760362, 10.968223, 0.000000), r7.xyzx
  dp3 r0.w, l(9.760362, -2.17608523, 1.20786190, 0.000000), r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t29.xyzw, s2
  lt r10.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r0.zwzz, t30.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, l(-0.217608526, -0.976036131, 0.000000, 0.000000), r10.xyxx
  dp2 r11.y, l(0.976036131, -0.217608526, 0.000000, 0.000000), r10.xyxx
  sample_indexable(texture2d)(float,float,float,float) r0.y, r0.zwzz, t31.yxzw, s2
  mov r11.z, r10.z
  dp3 r2.w, r11.xyzx, r11.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r10.xyz, r3.wwww, r11.xyzx
  mul r11.xyz, r7.xyzx, l(0.546325386, 0.546325386, 0.546325386, 0.000000)
  mul r2.z, r2.z, l(0.820313)
  add r3.w, r6.z, l(1.000000)
  max r6.w, r3.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r6.xywx, r12.xyzx
  mul r12.xyz, r3.wwww, r6.xywx
  div r12.xyz, r12.xyzx, r6.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r2.w, r2.w, r5.x
  add r2.w, -r5.x, r2.w
  mad r5.x, r2.z, r2.w, r5.x
  add r10.xyz, -r6.xyzx, r10.xyzx
  mad r6.xyz, r2.zzzz, r10.xyzx, r6.xyzx
  mad r2.w, r10.w, r9.x, -r9.x
  mad r9.x, r2.z, r2.w, r9.x
  lt r10.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r3.xyzx, r11.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  add r12.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r7.xyz, -r7.xyzx, l(0.546325386, 0.546325386, 0.546325386, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r7.xyz, -r12.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
  mad r0.y, r2.x, r0.y, -r2.x
  mad r2.x, r2.z, r0.y, r2.x
  add r0.y, -r8.z, l(1.000000)
  mul r0.y, r0.y, r2.z
  add r7.xyz, -r3.xyzx, r7.xyzx
  mad r3.xyz, r0.yyyy, r7.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.y, v2.xyxx, t42.xwyz, s2
mov_sat r0.y, r0.y
lt r2.z, l(0.000000), r0.y
if_nz r2.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 18.000000, 18.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t40.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.z, r0.zwzz, t41.yzxw, s2
  dp3 r2.w, r7.xyzx, r7.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r7.xyz, r3.wwww, r7.xyzx
  mul r0.y, r0.y, l(0.683533)
  add r3.w, r6.z, l(1.000000)
  max r6.w, r3.w, l(0.001000)
  mul r10.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r6.xywx, r10.xyzx
  mul r10.xyz, r3.wwww, r6.xywx
  div r10.xyz, r10.xyzx, r6.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r2.w, r2.w, r5.x
  add r2.w, -r5.x, r2.w
  mad r5.x, r0.y, r2.w, r5.x
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r0.yyyy, r7.xyzx, r6.xyzx
  add r7.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r7.xyz, -r3.xyzx, -r7.xyzx
  mad r2.z, r2.x, r2.z, -r2.x
  mad r2.x, r0.y, r2.z, r2.x
  add r2.z, -r8.z, l(1.000000)
  mul r0.y, r0.y, r2.z
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, r0.yyyy, r7.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t13.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r0.y, r11.xxxx, t10.yxzw
mul r0.y, r7.x, r0.y
ld_indexable(buffer)(float,float,float,float) r2.z, r11.yyyy, t10.yzxw
mul r2.z, r7.y, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r11.zzzz, t10.yzwx
mul r2.w, r7.z, r2.w
max r2.z, r2.w, r2.z
max r0.y, r0.y, r2.z
bfi r11.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r2.z, r12.xxxx, t10.yzxw
mul r2.z, r7.x, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r12.yyyy, t10.yzwx
mul r2.w, r7.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r12.zzzz, t10.yzwx
mul r3.w, r7.z, r3.w
max r2.w, r2.w, r3.w
max r2.z, r2.w, r2.z
iadd r13.xyzw, r10.wyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r12.wwww, t10.yzwx
mul r2.w, r7.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r13.xxxx, t10.yzwx
mul r3.w, r7.y, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r13.yyyy, t10.yzxw
mul r5.z, r7.z, r5.z
max r3.w, r3.w, r5.z
max r2.w, r2.w, r3.w
iadd r11.xyzw, r10.yzwy, r11.zwww
ld_indexable(buffer)(float,float,float,float) r3.w, r13.zzzz, t10.yzwx
mul r3.w, r7.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r13.wwww, t10.yzxw
mul r5.z, r7.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r7.z, r5.w
max r5.z, r5.w, r5.z
max r3.w, r3.w, r5.z
ld_indexable(buffer)(float,float,float,float) r5.z, r11.yyyy, t10.yzxw
mul r5.z, r7.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r7.z, r6.w
max r5.w, r5.w, r6.w
max r5.z, r5.w, r5.z
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r5.w, r12.xxxx, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.yyyy, t10.yzwx
mul r6.w, r7.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.zzzz, t10.yzwx
mul r7.w, r7.z, r7.w
max r6.w, r6.w, r7.w
max r5.w, r5.w, r6.w
iadd r13.xyzw, r10.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r6.w, r12.wwww, t10.yzwx
mul r6.w, r7.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r13.xxxx, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r13.yyyy, t10.xyzw
mul r10.x, r7.z, r10.x
max r7.w, r7.w, r10.x
max r6.w, r6.w, r7.w
iadd r7.w, r10.y, r11.z
ld_indexable(buffer)(float,float,float,float) r10.x, r13.zzzz, t10.xyzw
mul r7.x, r7.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.x, r13.wwww, t10.xyzw
mul r7.y, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r7.w, r7.wwww, t10.yzwx
mul r7.z, r7.z, r7.w
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.y, l(0.000000), r0.y
lt r7.z, l(0.000000), r2.z
or r7.w, r7.z, r7.y
if_nz r7.w
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t15.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r10.zwzz, t14.yzwx, s2
  if_nz r7.y
    add r0.y, -r0.y, l(1.000000)
    add r0.y, -r0.y, r7.w
    mul_sat r0.y, r0.y, l(2.58620453)
    lt r7.y, l(0.000000), r0.y
    if_nz r7.y
      dp3 r7.y, r11.xyzx, r11.xyzx
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r10.z, r7.y
      add r7.y, -r5.x, r7.y
      mad r5.x, r0.y, r7.y, r5.x
      mad r12.xyz, r11.xyzx, r10.zzzz, -r6.xyzx
      mad r6.xyz, r0.yyyy, r12.xyzx, r6.xyzx
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r12.xyz, -r3.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r3.xyz, r0.yyyy, r12.xyzx, r3.xyzx
      add r7.y, -r2.x, l(0.736800)
      mad r2.x, r0.y, r7.y, r2.x
      add r7.y, -r9.x, l(1.000000)
      mad r9.x, r0.y, r7.y, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r7.y, -r2.y, l(0.042000)
      mad r2.y, r0.y, r7.y, r2.y
      mad r1.yzw, r0.yyyy, -r1.yyzw, r1.yyzw
    endif
    mov r0.zw, r10.xxxy
  endif
  if_nz r7.z
    add r0.y, -r2.z, l(1.000000)
    add r0.y, -r0.y, r7.w
    mul_sat r0.y, r0.y, l(2.54999924)
    lt r2.z, l(0.000000), r0.y
    if_nz r2.z
      dp3 r2.z, r11.xyzx, r11.xyzx
      sqrt r2.z, r2.z
      max r2.z, r2.z, l(0.000010)
      rcp r7.y, r2.z
      mul r0.y, r0.y, l(0.500000)
      add r2.z, -r5.x, r2.z
      mad r5.x, r0.y, r2.z, r5.x
      mad r7.yzw, r11.xxyz, r7.yyyy, -r6.xxyz
      mad r6.xyz, r0.yyyy, r7.yzwy, r6.xyzx
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r7.yzw, -r3.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r3.xyz, r0.yyyy, r7.yzwy, r3.xyzx
      add r2.z, -r2.x, l(0.257779092)
      mad r2.x, r0.y, r2.z, r2.x
      add r2.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r2.z, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r2.z, -r2.y, l(0.042000)
      mad r2.y, r0.y, r2.z, r2.y
      mad r1.yzw, r0.yyyy, -r1.yyzw, r1.yyzw
    endif
    mov r0.zw, r10.xxxy
  endif
endif
lt r0.y, l(0.000000), r2.w
if_nz r0.y
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.y, r7.yzyy, t16.yxzw, s2
  add r2.z, -r2.w, l(1.000000)
  add r0.y, r0.y, -r2.z
  mov_sat r2.z, r0.y
  mad r2.z, r2.z, l(3.14159274), l(-1.57079637)
  sincos r2.z, null, r2.z
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mul_sat r0.y, r0.y, l(2.83648515)
  mul r2.z, r2.z, l(0.090000)
  deriv_rtx_fine r2.w, r2.z
  deriv_rty_fine r2.z, r2.z
  lt r7.y, l(0.000000), r0.y
  if_nz r7.y
    add r7.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r6.xyz, r0.yyyy, r7.yzwy, r6.xyzx
    add r7.y, -r5.x, l(1.000000)
    mad r5.x, r0.y, r7.y, r5.x
    mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
    add r7.yzw, -r3.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r3.xyz, r0.yyyy, r7.yzwy, r3.xyzx
    add r7.y, -r2.x, l(0.900000)
    mad r2.x, r0.y, r7.y, r2.x
    add r7.y, -r9.x, l(1.000000)
    mad r9.x, r0.y, r7.y, r9.x
    mad r8.z, r0.y, -r8.z, r8.z
    add r7.y, -r2.y, l(0.042000)
    mad r2.y, r0.y, r7.y, r2.y
    mad r1.yzw, r0.yyyy, -r1.yyzw, r1.yyzw
    mov r10.xy, r6.xyxx
  else
    mov r10.xy, r6.xyxx
  endif
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r7.yz, r0.zzwz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r7.w, r7.yzyy, r7.yzyy
  dp2 r10.w, r0.zwzz, r0.zwzz
  max r7.w, r7.w, l(0.001000)
  div r7.yz, r7.yyzy, r7.wwww
  max r7.w, r10.w, l(0.001000)
  div r0.zw, r0.zzzw, r7.wwww
  mul r0.zw, r2.zzzz, r0.zzzw
  mad r0.zw, r7.yyyz, r2.wwww, r0.zzzw
  mad r6.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.z, r6.xyzx, r6.xyzx
  rsq r0.z, r0.z
  mul r7.yzw, r0.zzzz, r6.xxyz
  mov r10.z, r6.z
  movc r6.xyz, r0.yyyy, r10.xyzx, r7.yzwy
endif
lt r0.y, l(0.000000), r3.w
lt r0.z, l(0.000000), r5.z
or r0.w, r0.z, r0.y
lt r2.z, l(0.000000), r6.w
or r0.w, r0.w, r2.z
lt r2.w, l(0.000000), r7.x
or r0.w, r0.w, r2.w
if_nz r0.w
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r7.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t17.yzwx, s2
  if_nz r0.y
    add r0.y, -r3.w, l(1.000000)
    add r0.y, -r0.y, r0.w
    mul_sat r0.y, r0.y, l(1.48756182)
    lt r3.w, l(0.000000), r0.y
    if_nz r3.w
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r10.xyzx, r6.xyzx
      add r3.w, -r5.x, l(1.000000)
      mad r5.x, r0.y, r3.w, r5.x
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r10.xyz, -r3.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r3.xyz, r0.yyyy, r10.xyzx, r3.xyzx
      mad r2.x, r0.y, -r2.x, r2.x
      add r3.w, -r9.x, l(1.000000)
      mad r9.x, r0.y, r3.w, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r3.w, -r2.y, l(0.018000)
      mad r2.y, r0.y, r3.w, r2.y
      mad r10.xyz, r7.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r1.yzwy
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
    endif
  endif
  if_nz r0.z
    add r0.y, -r5.z, l(1.000000)
    add_sat r0.y, -r0.y, r0.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.500000)
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r10.xyzx, r6.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r10.xyz, -r3.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r3.xyz, r0.yyyy, r10.xyzx, r3.xyzx
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r0.z, -r2.y, l(0.018000)
      mad r2.y, r0.y, r0.z, r2.y
      mad r10.xyz, r7.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r1.yzwy
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
    endif
  endif
  if_nz r2.z
    add r0.y, -r6.w, l(1.000000)
    add_sat r0.y, -r0.y, r0.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.700000)
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r10.xyzx, r6.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r10.xyz, -r3.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r3.xyz, r0.yyyy, r10.xyzx, r3.xyzx
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r0.z, -r2.y, l(0.018000)
      mad r2.y, r0.y, r0.z, r2.y
      mad r10.xyz, r7.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r1.yzwy
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
    endif
  endif
  if_nz r2.w
    add r0.y, -r7.x, l(1.000000)
    add_sat r0.y, -r0.y, r0.w
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r10.xyzx, r6.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r4.xyzw, r0.yyyy, -r4.xyzw, r4.xyzw
      add r10.xyz, -r3.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r3.xyz, r0.yyyy, r10.xyzx, r3.xyzx
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r8.z, r0.y, -r8.z, r8.z
      add r0.z, -r2.y, l(0.018000)
      mad r2.y, r0.y, r0.z, r2.y
      mad r7.xyz, r7.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r1.yzwy
      mad r1.yzw, r0.yyyy, r7.xxyz, r1.yyzw
    endif
  endif
endif
lt r0.y, l(0.000000), r5.w
if_nz r0.y
  add r0.yz, -r2.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r0.w, -r8.z, l(1.000000)
  mul r0.y, r0.w, r0.y
  add r7.xyz, r5.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r7.xyz, r7.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.yw, r0.yyyw, r7.xxxz
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mad r2.x, r7.y, r0.z, r2.x
  add r0.z, -r2.y, l(0.020000)
  mad r2.y, r0.w, r0.z, r2.y
  add r0.z, -r5.x, l(1.000000)
  mad r5.x, r7.y, r0.z, r5.x
  dp3 r0.z, r6.xyzx, r6.xyzx
  rsq r0.z, r0.z
  mul r6.xyz, r0.zzzz, r6.xyzx
  add r0.z, -r9.x, l(1.000000)
  mad r9.x, r5.w, r0.z, r9.x
  log r7.xyz, r3.xyzx
  mul r0.yzw, r0.yyyy, r7.xxyz
  exp r3.xyz, r0.yzwy
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r11.xyz, r11.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r10.xyxz, r11.xyxz
mad r6.xyz, r6.zzzz, r7.xyzx, r6.xywx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r10.xyz, r7.xyzx
deriv_rty_fine r7.xyz, r7.xyzx
dp3 r1.x, r10.xyzx, r10.xyzx
dp3 r2.z, r7.xyzx, r7.xyzx
add r1.x, r1.x, r2.z
min r5.y, r1.x, l(0.300000)
movc r2.zw, r0.wwww, l(0,0,1.000000,0), r5.xxxy
add r0.w, -r2.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r2.z, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r2.w, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r2.xw, r3.xxxy, l(0.055000, 0.000000, 0.000000, 0.055000)
mul r2.xw, r2.xxxw, l(0.947867334, 0.000000, 0.000000, 0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.x, r2.x
lt r1.x, r3.y, l(0.040450)
mul r2.x, r3.y, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.x, r1.x, r2.x, r2.w
lt r2.x, r3.z, l(0.040450)
mul r2.w, r3.z, l(0.0773993805)
add r3.x, r3.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r2.x, r2.x, r2.w, r3.x
mul r3.xyzw, r4.xyzw, cb3[37].yyyy
mul r2.w, l(0.900000), cb3[37].w
exp r2.w, r2.w
mul r1.yzw, r1.yyzw, r2.wwww
mul r1.yzw, r1.yyzw, cb1[3].xxxx
ult r2.w, cb1[2].z, l(64)
if_nz r2.w
  add r4.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t11.yzwx, s1, l(0.000000)
  ne r4.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r4.x
    ftoi r4.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xy, r0.xxxx, r4.xyxx
    utof r4.xy, r4.xyxx
    mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r4.y, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r4.x, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.y, r5.xyzw, t0.yxzw
  add r4.y, r4.y, -v0.w
  ge r4.y, l(0.000005), |r4.y|
  and r0.x, r0.x, r4.y
  lt r4.y, cb4[0].y, r2.w
  and r0.x, r0.x, r4.y
  lt r4.x, r2.w, r4.x
  and r0.x, r0.x, r4.x
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r4.yz, v0.xxyx
      add r0.x, r2.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r2.w, r4.x, cb1[2].x
      ishl r4.x, r2.w, l(1)
      bfi r4.y, l(16), l(16), r4.y, r4.z
      store_uav_typed u8.xyzw, r4.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r2.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r2.w, r1.w, r1.z
max r2.w, r1.y, r2.w
lt r2.w, l(0.0000153787005), r2.w
max r4.x, r3.z, r3.y
max r4.x, r3.x, r4.x
lt r4.x, r4.x, l(0.010000)
or r4.x, r2.w, r4.x
movc r4.y, r4.x, l(0), l(1)
add r2.z, r2.z, l(-0.950000)
mul o1.w, r2.z, l(20.000000)
ftou r4.zw, v0.xxxy
sqrt r5.xw, r0.wwww
sqrt r5.y, r1.x
sqrt r5.z, r2.x
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r2.xz, r7.yyyy, r7.xxzx
mad r7.x, r5.z, l(0.250000), r2.x
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r2.z
and r2.xz, r4.zzwz, l(1, 0, 1, 0)
ine r0.w, r2.z, r2.x
movc r2.xz, r0.wwww, r7.xxyx, r7.xxzx
add r8.xy, r2.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r2.y, l(6.250000)
sqrt r8.w, r0.w
mad o1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r4.y, l(32), r0.x
utof r0.x, r0.x
mul r9.z, r0.x, l(0.00392156886)
and r1.xyz, r1.yzwy, r2.wwww
movc o3.xyz, r4.xxxx, r1.xyzx, r3.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r8.xyzw
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.w, r3.w
ret
// Approximately 727 instruction slots used
