//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:25 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   35        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(10.000000, 5.000000, 32.000000, 16.000000)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 6.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xz, r2.xyxx, t13.xywz, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.x, r1.w
mul r4.xy, r2.xxxx, r4.xyxx
mul r2.y, r5.z, r5.z
mul r2.y, r2.y, l(0.160000)
mul r6.xyz, r3.xyzx, l(0.999999940, 0.986301363, 0.931507051, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t14.xyzw, s2
lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.zwzz, t15.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.w, r8.xyzx, r8.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r6.w, r3.w
mul r8.xyz, r6.wwww, r8.xyzx
mul r9.xyz, r7.xyzx, l(0.930691957, 0.955445826, 0.999999940, 0.000000)
mad r2.x, r4.z, r2.x, l(1.000000)
max r4.w, r2.x, l(0.001000)
mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.x, r4.xywx, r10.xyzx
mul r4.xyz, r2.xxxx, r4.xywx
div r4.xyz, r4.xyzx, r4.wwww
mad r4.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r1.w, r1.w, r3.w
lt r8.xyz, r3.xyzx, l(0.500000060, 0.506944478, 0.536764562, 0.000000)
mul r6.xyz, r6.xyzx, r9.xyzx
add r6.xyz, r6.xyzx, r6.xyzx
mad r3.xyz, -r3.xyzx, l(0.999999940, 0.986301363, 0.931507051, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
add r3.xyz, r3.xyzx, r3.xyzx
mad r7.xyz, -r7.xyzx, l(0.930691957, 0.955445826, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r3.xyz, -r3.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r3.xyz, r8.xyzx, r6.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r2.zwzz, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.zwzz, t20.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t21.xyzw, s2
mov_sat r6.x, r6.x
mul r4.w, r3.w, r6.x
mov_sat r6.x, -r2.x
mad_sat r7.x, r4.w, v6.x, -r6.x
add r7.x, r7.x, l(-0.259521)
mul_sat r7.x, r7.x, l(21.250011)
lt r7.y, l(0.000000), r7.x
if_nz r7.y
  lt r7.yzw, r6.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r6.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.yzw, r7.yyzw, r8.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.zwzz, t17.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r2.zwzz, t18.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r8.w, r2.zwzz, t19.xywz, s2
  dp3 r9.z, r8.xyzx, r8.xyzx
  sqrt r9.z, r9.z
  max r9.z, r9.z, l(0.000010)
  rcp r9.w, r9.z
  mul r9.y, r9.y, r9.y
  add r9.z, -r1.w, r9.z
  mad r1.w, r7.x, r9.z, r1.w
  mad r8.xyz, r8.xyzx, r9.wwww, -r4.xyzx
  mad r4.xyz, r7.xxxx, r8.xyzx, r4.xyzx
  mad r7.yzw, r7.yyzw, l(0.000000, 0.933333457, 0.623560369, 0.560784), -r3.xxyz
  mad r3.xyz, r7.xxxx, r7.yzwy, r3.xyzx
  add r7.y, -r5.x, r9.x
  mad r5.x, r7.x, r7.y, r5.x
  add r7.y, r8.w, l(-1.000000)
  mad r7.y, r7.x, r7.y, l(1.000000)
  mad r7.z, r9.y, l(0.160000), -r2.y
  mad r2.y, r7.x, r7.z, r2.y
else
  mov r7.y, l(1.000000)
endif
mul r2.x, r2.x, r6.x
mad_sat r4.w, r4.w, v6.y, -r2.x
add r4.w, r4.w, l(-0.199219)
mul_sat r4.w, r4.w, l(42.500023)
lt r6.x, l(0.000000), r4.w
if_nz r6.x
  lt r7.xzw, r6.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xzwx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xzw, r2.zwzz, t17.xwyz, s2
  mad r7.xzw, r7.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.xy, r2.zwzz, t18.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t19.xyzw, s2
  dp3 r2.w, r7.xzwx, r7.xzwx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r6.w, r2.w
  mul r8.y, r8.y, r8.y
  add r2.w, -r1.w, r2.w
  mad r1.w, r4.w, r2.w, r1.w
  mad r7.xzw, r7.xxzw, r6.wwww, -r4.xxyz
  mad r4.xyz, r4.wwww, r7.xzwx, r4.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r4.wwww, r6.xyzx, r3.xyzx
  add r2.w, -r5.x, r8.x
  mad r5.x, r4.w, r2.w, r5.x
  add r2.z, -r7.y, r2.z
  mad r7.y, r4.w, r2.z, r7.y
  mad r2.z, r8.y, l(0.160000), -r2.y
  mad r2.y, r4.w, r2.z, r2.y
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.zwzz, t28.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, r0.zwzz, t32.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t34.yzwx, s2
mov_sat r6.x, r6.x
mul r2.w, r2.w, r6.x
mad r4.w, r2.w, v6.z, l(-0.573486)
mul_sat r4.w, r4.w, l(23.676317)
mad_sat r2.x, -r2.z, r4.w, r2.x
mad_sat r2.z, r2.w, v6.z, -r2.x
add r2.z, r2.z, l(-0.573486)
mul_sat r2.zw, r2.zzzz, l(0.000000, 0.000000, 2.54999924, 23.676317)
mul r2.z, r2.z, l(0.500000)
deriv_rtx_fine r4.w, r2.z
deriv_rty_fine r2.z, r2.z
lt r6.x, l(0.000000), r2.w
ne r7.x, r4.w, l(0.000000)
or r7.x, r6.x, r7.x
ne r7.z, r2.z, l(0.000000)
or r7.x, r7.z, r7.x
if_nz r7.x
  lt r7.xzw, r6.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.yzw, r6.yyzw
  mul r6.yzw, r6.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r6.yzw, r6.yyzw
  mad r6.yzw, r6.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r6.yzw, r7.xxzw, r8.xxyz, r6.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t29.xyzw, s2
  mad r7.xzw, r8.xxyz, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t30.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t33.xyzw, s1
  dp3 r9.w, r7.xzwx, r7.xzwx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.x, r9.w
  mul r8.z, r8.z, r8.z
  mul r9.xyz, r8.yyyy, r9.xyzx
  if_nz r6.x
    add r6.x, -r1.w, r9.w
    mad r1.w, r2.w, r6.x, r1.w
    mad r7.xzw, r7.xxzw, r10.xxxx, -r4.xxyz
    mad r4.xyz, r2.wwww, r7.xzwx, r4.xyzx
    mul r7.xzw, r2.wwww, r9.xxyz
    mad r6.xyz, r6.yzwy, l(0.760986209, 0.760986209, 0.760986209, 0.000000), -r3.xyzx
    mad r3.xyz, r2.wwww, r6.xyzx, r3.xyzx
    add r6.x, -r5.x, r8.x
    mad r5.x, r2.w, r6.x, r5.x
    add r6.x, -r7.y, r8.w
    mad r7.y, r2.w, r6.x, r7.y
    mad r6.x, r8.z, l(0.160000), -r2.y
    mad r2.y, r2.w, r6.x, r2.y
    mul r5.w, r2.w, r8.y
    mov r6.xy, r4.xyxx
  else
    mov r5.y, l(0)
    mov r5.xw, r5.xxxy
    mov r7.xzw, l(0,0,0,0)
    mov r6.xy, r4.xyxx
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.w, r4.w, l(0.010000)
  mul r2.z, r2.z, l(0.010000)
  deriv_rtx_fine r8.xy, r0.zwzz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r6.w, r8.xyxx, r8.xyxx
  dp2 r8.z, r0.zwzz, r0.zwzz
  max r6.w, r6.w, l(0.001000)
  div r8.xy, r8.xyxx, r6.wwww
  max r6.w, r8.z, l(0.001000)
  div r0.zw, r0.zzzw, r6.wwww
  mul r0.zw, r2.zzzz, r0.zzzw
  mad r0.zw, r8.xxxy, r4.wwww, r0.zzzw
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r6.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r8.xyz, r0.zzzz, r4.xyzx
  mov r6.z, r4.z
  movc r4.xyz, r2.wwww, r6.xyzx, r8.xyzx
else
  mov r5.w, l(0)
  mov r7.xzw, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t35.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r6.xyzx, r6.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r6.xyz, r0.wwww, r6.xyzx
add r0.w, r4.z, l(1.000000)
max r4.z, r0.w, l(0.001000)
mul r8.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r4.xyzx, r8.xyzx
mul r4.xyw, r0.wwww, r4.xyxz
div r4.xyz, r4.xywx, r4.zzzz
mad r4.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r0.z, r0.z, r1.w
mul r0.w, r7.y, r6.w
mul r6.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r8.xyzw, r1.wwww, v4.yxyz
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r9.xyzw, r1.wwww, v5.yxyz
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r9.xyzw, r9.xyzw, r4.yyyy
mad r8.xyzw, r4.xxxx, r8.xyzw, r9.xyzw
mad r4.xyzw, r4.zzzz, r1.yxyz, r8.xyzw
dp3 r1.w, r4.yzwy, r4.yzwy
rsq r1.w, r1.w
mul r4.xyzw, r1.wwww, r4.xyzw
mad r1.w, r4.x, l(0.500000), l(-0.0455729961)
mul_sat r1.w, r1.w, l(100000000.000000)
mul r1.w, r1.w, r3.w
mul r1.w, r1.w, v6.w
max r1.w, r2.x, r1.w
add r1.w, r1.w, l(-0.235294)
mul_sat r1.w, r1.w, l(8.500004)
mul r2.x, r1.w, l(0.900000)
mad r2.zw, r1.wwww, l(0.000000, 0.000000, 0.900000, 0.900000), l(0.000000, 0.000000, -0.300000, -0.250000)
mul r2.zw, r2.wwwz, l(0.000000, 0.000000, 4.000000, 1.47058821)
max r1.w, r2.w, l(0.000000)
add r8.xyz, -r5.wwxw, l(1.500000, 1.000000, 0.990000, 0.000000)
mul r1.w, r1.w, r8.y
mov_sat r2.z, r2.z
mov_sat r8.x, r8.x
mul r2.z, r2.z, r8.x
mad r2.w, r1.w, r8.z, r5.x
add r3.w, -r2.y, l(0.020000)
mad r2.y, r2.z, r3.w, r2.y
max r1.w, r1.w, l(0.000000)
add r2.z, -r0.z, l(1.000000)
mad r9.x, r1.w, r2.z, r0.z
mad r0.z, -r6.w, r7.y, l(1.000000)
mad r5.y, r2.x, r0.z, r0.w
mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.135192961, 0.133602440, 0.126180083, 0.000000)
mad r3.xyz, r2.xxxx, r3.xyzx, r6.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r2.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.x, -r0.w, l(1.000000)
lt r1.xyz, r3.xyzx, l(0.040450, 0.040450, 0.040450, 0.000000)
mul r2.xzw, r3.xxyz, l(0.0773993805, 0.000000, 0.0773993805, 0.0773993805)
add r3.xyz, r3.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r1.xyz, r1.xyzx, r2.xzwx, r3.xyzx
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  mad r0.w, v0.z, cb3[35].z, cb3[35].w
  rcp r0.w, r0.w
  mov r3.z, -r0.w
  mul r3.xy, r0.xyxx, r3.zzzz
  mov r3.w, l(1.000000)
  dp4 r0.w, r3.xyzw, cb3[13].xyzw
  add r0.w, r0.w, -cb0[4].w
  add r0.w, r0.w, cb0[5].x
  div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.w, r0.w, r1.w
  add r0.w, -r0.w, l(1.000000)
  mul r1.w, r0.w, cb0[5].y
  add r2.xzw, -r5.xxxy, l(1.000000, 0.000000, 0.990000, 1.000000)
  mul r2.x, r2.x, l(0.160000)
  mad r3.xyzw, cb0[5].yyyy, r0.wwww, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r3.xyzw, r3.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.w, r3.x, r2.x, l(1.000000)
  mul r2.x, r8.y, r3.y
  mul r3.x, r8.x, r3.z
  mad r5.x, r2.x, r2.z, r5.x
  add r2.z, -r2.y, l(0.020000)
  mad r2.y, r3.x, r2.z, r2.y
  max r2.x, r3.w, r2.x
  add r2.z, -r0.z, l(1.000000)
  mad r0.z, r2.x, r2.z, r0.z
  mad r5.y, r1.w, r2.w, r5.y
  log r2.xzw, r1.xxyz
  mul r2.xzw, r0.wwww, r2.xxzw
  exp r1.xyz, r2.xzwx
endif
and r0.w, l(8), cb1[0].y
max r1.w, r7.w, r7.z
max r1.w, r1.w, r7.x
mul r1.w, r5.w, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xz, v0.xxyx
sqrt r3.xyzw, r1.xyzx
mul r1.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r3.z, l(0.250000), r1.x
dp2 r6.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r3.z, l(-0.250000), r1.y
and r1.xy, r2.xzxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
and o3.xyz, r7.xzwx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r5.ywxz
mov o3.w, l(0)
ret
// Approximately 368 instruction slots used
