//Shadows CS from cache 2.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:33 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t15
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.inOffsets
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__constants__linearSampler    sampler      NA          NA    2        1
// resourceTables__constants.inOffsets    texture  struct         r/o    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__constants.ProjTextureMaps[0]    texture  float4          2d   12        1
// resourceTables__constants.ProjTextureMaps[1]    texture  float4          2d   13        1
// resourceTables__constants.ProjTextureMaps[2]    texture  float4          2d   14        1
// resourceTables__constants.ProjTextureMaps[3]    texture  float4          2d   15        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s2, mode_default
dcl_resource_structured t0, 4
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, l(43), l(0), t0.xxxx
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mul r4.xy, r2.xyxx, cb2[9].xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r5.z, r3.xyww, t16.yzxw
mul r5.xy, r2.zwzz, r5.zzzz
mov r5.w, l(1.000000)

add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x

dp4 r6.x, r5.xyzw, cb2[0].xyzw
dp4 r6.y, r5.xyzw, cb2[1].xyzw
dp4 r6.z, r5.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t18.xyzw
mad r5.xyw, r7.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r5.xywx, r5.xywx
rsq r2.z, r2.z
mul r5.xyw, r2.zzzz, r5.xyxw
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyww, t19.zxyw
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t25.xyzw
mul r2.z, r9.w, l(255.000000)
ftou r2.z, r2.z
ubfe r2.w, l(3), l(5), r2.z
and r4.z, r2.z, l(4)
ult r4.w, r2.w, l(5)
and r4.w, r2.w, r4.w
ieq r11.xy, r2.wwww, l(6, 5, 0, 0)
ld_indexable(texture2d)(float,float,float,float) r12.xyzw, r3.xyww, t21.wxyz
iadd r13.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r14.xy, r13.zwzz
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r11.zw, r14.xyzw, t17.zwxy
mov r13.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyzw, t17.xyzw
iadd r14.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r15.xy, r14.zwzz
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.zw, r15.xyzw, t17.zwxy
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyzw, t17.xyzw
mov r15.x, r11.z
mov r15.yz, r13.xxzx
mov r15.w, r14.x
add r15.xyzw, r8.xxxx, -r15.xyzw
mul r15.xyzw, |r15.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r15.xyzw, r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r15.xyzw, -r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r13.xz, l(0, 0, 0, 0), r3.yyxy
and r14.xz, r13.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.xy, r14.xzxx, r15.xyxx
iadd r14.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r14.xz, r3.xxyx, r14.xxzx
and r14.xz, r14.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.zw, r14.xxxz, r15.zzzw
add r9.w, r16.y, r16.x
mad r9.w, r15.z, r14.x, r9.w
mad r9.w, r15.w, r14.z, r9.w
ge r10.w, l(0.010000), r9.w
movc r15.xyzw, r13.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r15.xyzw, r10.wwww, r15.xyzw, r16.xyzw
mul r11.z, r13.y, r15.y
mad r11.z, r11.w, r15.x, r11.z
mad r11.z, r13.w, r15.z, r11.z
mad r11.z, r14.y, r15.w, r11.z
rcp r9.w, r9.w
movc r9.w, r10.w, l(1.000000), r9.w
mul r13.z, r9.w, r11.z
and r11.zw, r3.xxxy, l(0, 0, 1, 1)
ine r9.w, r11.w, r11.z
mov r13.xy, r8.xyxx
movc r13.yz, r9.wwww, r13.yyzy, r13.zzyz
add r13.xyz, r13.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r14.yz, r13.yyzy, r13.xxxx
add r14.x, -r13.z, r14.y
add r8.x, -r13.y, r13.x
add r14.w, -r13.z, r8.x
mul r13.xyz, r14.xzwx, r14.xzwx
min r13.xyz, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.x, r8.w, r8.w
mul r8.xy, r8.xxxx, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r7.w, r7.w, l(0.0500000119), l(0.950000)
min r8.y, r8.y, l(0.160000)
mov_sat r8.x, r8.x
mad r14.xyz, r13.xyzx, r8.xxxx, -r8.yyyy
mad r14.xyz, r8.zzzz, r14.xyzx, r8.yyyy
mad r8.yzw, r8.zzzz, -r13.xxyz, r13.xxyz
or r9.w, r11.x, r11.y
add r11.yzw, -r6.xxyz, cb2[11].xxyz

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r11.y, r40.x, r41.x, r11.y
mad r11.z, r40.x, r41.y, r11.z
mad r11.w, r40.x, r41.z, r11.w

dp3 r10.w, r11.yzwy, r11.yzwy
rsq r10.w, r10.w
mul r13.xyz, r10.wwww, r11.yzwy
ftou r15.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r2.xy, r3.xyzw, t23.xyzw
mul r2.xy, r2.xyxx, cb2[9].xyxx
mad r3.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r4.xyxx
if_nz r4.w
  log r16.xyz, r12.yzwy
  add r16.xyz, r16.xyzx, l(-1.500000, -1.500000, -1.500000, 0.000000)
  max r2.x, r12.w, r12.z
  max r2.x, r2.x, r12.y
  ieq r17.xyz, r4.wwww, l(3, 4, 1, 0)
  movc r2.y, r17.x, cb1[639].y, cb1[639].x
  movc r2.y, r17.y, cb1[639].z, r2.y
  movc r2.y, r17.z, cb1[639].w, r2.y
  and r3.w, r17.x, cb1[640].x
  movc r3.w, r17.y, cb1[640].y, r3.w
  mov r17.xyz, l(1.000000,0,0,0)
  mov r19.xyz, l(0,0,0,0)
  mov r20.xyz, l(0,0,0,0)
  mov r18.xyz, l(0,1.000000,0,0)
  mov r21.x, l(0)
else
  and r2.z, r2.z, l(2)
  ieq r2.w, r2.w, l(7)
  mad r22.xyz, r12.yzwy, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  dp3 r13.w, r22.xyzx, r22.xyzx
  rsq r13.w, r13.w
  mul r22.xyz, r13.wwww, r22.xyzx
  mul r23.xyz, r5.ywxy, r22.zxyz
  mad r23.xyz, r22.yzxy, r5.wxyw, -r23.xyzx
  dp3 r13.w, r23.xyzx, r23.xyzx
  rsq r13.w, r13.w
  mul r23.yzw, r13.wwww, r23.xxyz
  max r13.w, r8.w, r8.z
  max r13.w, r8.y, r13.w
  max r13.w, r13.w, l(0.000010)
  div r24.xyz, r8.yzwy, r13.wwww
  mul r24.xyz, r14.xyzx, r24.xyzx
  movc r24.xyz, r11.xxxx, r24.xyzx, r14.xyzx
  mul r25.xyz, r12.yzwy, r14.xyzx
  lt r13.w, r12.w, l(0.000000)
  mad r26.xyz, r12.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
  movc r12.yzw, r2.zzzz, r12.yyzw, l(0,0,0,0)
  and r26.xyz, r13.wwww, r26.xyzx
  or r2.z, r2.w, r13.w
  movc r25.xyz, r2.wwww, r25.xyzx, r14.xyzx
  mov r23.x, r22.z
  movc r18.xyzw, r9.wwww, r23.yzxw, l(1.000000,0,0,0)
  or r2.z, r9.w, r2.z
  movc r19.xyz, r2.zzzz, l(0,0,0,0), r12.yzwy
  movc r14.xyz, r9.wwww, r24.xyzx, r25.xyzx
  or r2.z, r9.w, r2.w
  movc r20.xyz, r2.zzzz, l(0,0,0,0), r26.xyzx
  mov r22.w, r12.x
  movc r21.xyz, r9.wwww, r22.wxyw, l(0,0,1.000000,0)
  mov r17.xyz, r18.xywx
  mov r16.xyz, l(-1000000.000000,-1000000.000000,-1000000.000000,0)
  mov r18.xy, r21.yzyy
  mov r2.xy, l(0,0,0,0)
  mov r3.w, l(0)
endif
ieq r2.z, r4.w, l(3)
or r2.z, r2.z, r9.w
movc r22.w, r2.z, l(0), r12.x
mov_sat r12.x, -r12.x
add_sat r2.z, r9.x, cb1[640].z
and r2.w, r11.x, cb1[640].w
and r2.z, r2.z, r11.x
mad_sat r12.y, -cb1[638].z, l(0.500000), r9.x
add_sat r12.z, r12.y, cb1[638].z
movc r11.x, r4.z, l(-1), r11.x
movc r2.w, r4.z, cb1[638].w, r2.w
movc r21.z, r4.z, r12.y, r9.x
movc r21.w, r4.z, r12.z, r2.z
add r23.xy, -r21.zwzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r12.yz, r23.xxyx, r23.xxyx
max r12.yz, r12.yyzy, l(0.000000, 0.001000, 0.001000, 0.000000)
and r2.z, r11.x, r12.z
ge r4.z, l(0.000000), r12.x
and r9.x, l(0x80000000), cb1[642].x
ine r9.x, r9.x, l(0)
and r4.z, r4.z, r9.x
if_nz r4.z
  add r4.z, -r9.y, l(1.000000)
  mad_sat r4.z, -cb1[637].w, r4.z, l(1.000000)
  dp3_sat r9.x, r5.xywx, r13.xyzx
  add r9.y, r4.z, r9.x
  log r9.y, r9.y
  mul r9.y, r9.y, r21.z
  exp r9.y, r9.y
  add r4.z, r4.z, r9.y
  add_sat r4.z, r4.z, l(-1.000000)
  add r9.x, -r9.x, l(1.000000)
  mul r9.y, r9.x, r9.x
  mul r9.x, r9.y, r9.x
  add r9.y, -r4.z, l(1.000000)
  mad r4.z, r9.x, r9.y, r4.z
else
  mov r4.z, l(1.000000)
endif
dp3 r9.x, r13.xyzx, r5.xywx
sqrt r23.z, |r9.x|
mad r12.xzw, r23.xxzx, l(0.996093750, 0.000000, 0.996093750, -0.337748349), l(0.00195312500, 0.000000, 0.00195312500, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r12.xz, r12.xzxx, t7.xzyw, s0, l(0.000000)
mul r9.y, r8.x, r12.z
mad r23.yzw, r14.xxyz, r12.xxxx, r9.yyyy
lt r9.y, l(0.000000), r9.z
mul r12.x, |r9.x|, |r9.x|
mad r12.z, -|r9.x|, |r9.x|, l(1.000000)
max r12.z, r12.z, l(0.000100)
mul r13.w, r12.z, r12.z
div r12.x, r12.x, r12.z
mad r12.z, r21.z, l(2.000000), l(0.124748)
add_sat r14.w, r21.z, l(0.000100)
div r12.x, -r12.x, r14.w
mul r12.x, r12.x, l(1.442695)
exp r12.x, r12.x
mul r12.x, r12.x, l(4.000000)
div r12.x, r12.x, r13.w
add r12.x, r12.x, l(0.250000)
div r12.z, l(1.000000, 1.000000, 1.000000, 1.000000), r12.z
mad r12.x, r12.x, r12.z, l(-1.000000)
mad r12.x, r9.z, r12.x, l(1.000000)
mul r24.xyz, r12.xxxx, r23.yzwy
movc r23.yzw, r9.yyyy, r24.xxyz, r23.yyzw
dp3 r24.y, cb1[15].xyzx, cb1[4].xyzx
dp3 r24.z, cb1[15].xyzx, cb1[5].xyzx
dp3 r24.x, cb1[15].xyzx, cb1[6].xyzx
dp3 r25.x, r5.xywx, cb1[4].xyzx
dp3 r25.y, r5.xywx, cb1[5].xyzx
dp3 r25.z, r5.xywx, cb1[6].xyzx
lt r12.x, r24.x, l(0.999900)
mul r26.xyz, r24.xyzx, l(0.000000, 0.000000, -1.000000, 0.000000)
mad r26.xyz, r24.yzxy, l(-1.000000, 0.000000, 0.000000, 0.000000), -r26.xyzx
dp2 r12.z, r26.xzxx, r26.xzxx
rsq r12.z, r12.z
mul r26.xyz, r12.zzzz, r26.xyzx
mul r27.xyz, r24.xyzx, r26.xyzx
mad r24.xyz, r24.zxyz, r26.yzxy, -r27.xyzx
movc r21.yw, r12.xxxx, r26.zzzx, l(0,1.000000,0,0)
movc r24.xyz, r12.xxxx, r24.xyzx, l(0,0,-1.000000,0)
dp2 r12.x, r21.ywyy, r25.xyxx
dp3 r12.z, r24.xyzx, r25.xyzx
mul r24.xy, r12.zzzz, r24.xyxx
mad r12.xz, r21.yywy, r12.xxxx, r24.xxyx
mul r4.xy, r4.xyxx, cb1[16].xyxx
mad r12.xz, cb1[16].zzzz, r12.xxzx, r4.xxyx
sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r12.xzxx, t6.xyzw, s0, l(0.000000)
lt r12.x, r24.z, l(0.000000)
if_nz r12.x
  sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r4.xyxx, t6.xyzw, s0, l(0.000000)
  max r24.z, r24.z, l(0.000000)
endif
lt r4.x, l(0.000000), r24.w
div r25.xyz, r24.xyzx, r24.wwww
movc r24.xyz, r4.xxxx, r25.xyzx, r24.xyzx
dp3_sat r4.x, cb1[15].xyzx, r5.xywx
mul r4.y, cb1[16].w, cb1[16].w
mul r4.y, r4.y, l(2000.000000)
log r4.x, r4.x
mul r4.x, r4.x, r4.y
exp r4.x, r4.x
mul r4.x, r4.x, r24.w
mad r23.yzw, r24.xxyz, r23.yyzw, -r10.xxyz
mad r10.xyz, r4.xxxx, r23.yzwy, r10.xyzx
mov x0[0].x, cb1[21].x
mov x0[1].x, cb1[22].x
mov x0[3].x, cb1[24].x
mov x0[0].y, cb1[21].y
mov x0[1].y, cb1[22].y
mov x0[3].y, cb1[24].y
mov x0[0].z, cb1[21].z
mov x0[1].z, cb1[22].z
mov x0[3].z, cb1[24].z
mov x0[0].w, cb1[21].w
mov x0[1].w, cb1[22].w
mov x0[3].w, cb1[24].w
mov x0[4].x, cb1[25].x
mov x0[5].x, cb1[26].x
mov x0[7].x, cb1[28].x
mov x0[4].y, cb1[25].y
mov x0[5].y, cb1[26].y
mov x0[7].y, cb1[28].y
mov x0[4].z, cb1[25].z
mov x0[5].z, cb1[26].z
mov x0[7].z, cb1[28].z
mov x0[4].w, cb1[25].w
mov x0[5].w, cb1[26].w
mov x0[7].w, cb1[28].w
mov x0[8].x, cb1[29].x
mov x0[9].x, cb1[30].x
mov x0[11].x, cb1[32].x
mov x0[8].y, cb1[29].y
mov x0[9].y, cb1[30].y
mov x0[11].y, cb1[32].y
mov x0[8].z, cb1[29].z
mov x0[9].z, cb1[30].z
mov x0[11].z, cb1[32].z
mov x0[8].w, cb1[29].w
mov x0[9].w, cb1[30].w
mov x0[11].w, cb1[32].w
mov x0[12].x, cb1[33].x
mov x0[13].x, cb1[34].x
mov x0[15].x, cb1[36].x
mov x0[12].y, cb1[33].y
mov x0[13].y, cb1[34].y
mov x0[15].y, cb1[36].y
mov x0[12].z, cb1[33].z
mov x0[13].z, cb1[34].z
mov x0[15].z, cb1[36].z
mov x0[12].w, cb1[33].w
mov x0[13].w, cb1[34].w
mov x0[15].w, cb1[36].w
mov r6.w, l(1.000000)
dp4 r4.x, r6.xyzw, cb1[565].xyzw
dp4 r4.y, r6.xyzw, cb1[566].xyzw
dp4 r12.x, r6.xyzw, cb1[567].xyzw
dp4 r12.z, r6.xyzw, cb1[568].xyzw
div r4.xy, r4.xyxx, r12.zzzz
lt r21.yw, l(0.000000, 1.000000, 0.000000, 1.000000), |r4.xxxy|
or r13.w, r21.w, r21.y
max r14.w, |r4.y|, |r4.x|
mad r14.w, r14.w, l(1.05263162), l(-1.000000)
mul_sat r14.w, r14.w, l(20.000000)
movc r14.w, r13.w, l(0), r14.w
add r16.w, |r9.x|, l(0.001000)
mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r4.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r25.xyzw, r4.xyxx, t11.xyzw, s0, l(0.000000)
div r4.x, r12.x, r12.z
max r4.x, r4.x, l(0.000000)
min r4.x, r4.x, l(0.999990)
mul r4.y, r4.x, l(8.000000)
round_ni r4.y, r4.y
ftoi r12.x, r4.y
ilt r12.z, r12.x, l(7)
iadd r17.w, r12.x, l(1)
movc r12.z, r12.z, r17.w, l(7)
mad r4.x, r4.x, l(8.000000), -r4.y
ne r4.y, r20.z, l(0.000000)
add r17.w, -r16.w, l(1.000000)
mul r18.w, r17.w, r17.w
mul r18.w, r18.w, r18.w
mul r17.w, r17.w, r18.w
add r23.yzw, r8.xxxx, -r14.xxyz
mad r8.x, -r21.x, l(0.990000), l(1.000000)
dp3 r18.w, r20.xyzx, r20.xyzx
sqrt r18.w, r18.w
div r19.w, l(1.000000, 1.000000, 1.000000, 1.000000), r18.w
add r9.x, r9.x, r9.x
add r21.xyw, r13.xyxz, r13.xyxz
mad r21.xyw, r5.xyxw, -r9.xxxx, r21.xyxw
mad r21.xyw, r3.wwww, r21.xyxw, -r13.xyxz
dp3 r3.w, r21.xywx, r21.xywx
rsq r3.w, r3.w
mul r21.xyw, r3.wwww, r21.xyxw
mad r3.w, -r2.y, r2.y, l(1.000000)
mul r3.w, r3.w, l(0.0795774683)
mad r9.x, r2.y, r2.y, l(1.000000)
add r2.y, r2.y, r2.y
mov r15.w, l(0)
mov r26.yw, l(0,1000.000000,0,1000.000000)
mov r28.xyz, l(0,0,0,0)
mov r20.w, l(0)
mov r27.xyzw, l(0,0,0,0)
loop
  uge r28.w, r27.w, cb1[19].w
  breakc_nz r28.w
  imul null, r28.w, r27.w, l(3)
  ige r29.x, cb1[r28.w + 39].y, l(0)
  mov r15.z, r20.w
  ld_indexable(texture2darray)(float,float,float,float) r29.y, r15.xyzw, t3.yxzw
  movc r26.x, r29.x, r29.y, l(1.000000)
  and r29.y, r29.x, l(1)
  iadd r20.w, r20.w, r29.y
  lt r29.y, l(0.000000), r26.x
  if_nz r29.y
    add r29.y, -r26.x, l(1.000000)
    mul r29.y, r29.y, r29.y
    mad_sat r30.x, -r29.y, l(200.000000), l(1.000000)
    mad r30.y, r29.y, l(4.000000), l(0.010000)
    movc r29.yz, r4.wwww, r30.xxyx, r26.xxyx
    if_nz r29.x
      if_nz r13.w
        mov r26.x, l(1.000000)
      endif
      if_z r13.w
        mov x1[0].x, r24.x
        mov x1[1].x, r24.y
        mov x1[2].x, r24.z
        mov x1[3].x, r24.w
        mov x1[4].x, r25.x
        mov x1[5].x, r25.y
        mov x1[6].x, r25.z
        mov x1[7].x, r25.w
        mov r29.x, x1[r12.x + 0].x
        mov r29.w, x1[r12.z + 0].x
        add r29.w, -r29.x, r29.w
        mad r29.x, r4.x, r29.w, r29.x
        exp r29.x, -r29.x
        add r29.x, r14.w, r29.x
        min r26.x, r29.x, l(1.000000)
      endif
      mov r30.xyz, r26.xxxx
    else
      mov r30.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    ige r26.x, cb1[r28.w + 39].z, l(0)
    if_nz r26.x
      ishl r26.x, cb1[r28.w + 39].z, l(2)
      mov r31.x, x0[r26.x + 0].x
      mov r32.x, x0[r26.x + 1].x
      mov r33.x, x0[r26.x + 3].x
      mov r31.y, x0[r26.x + 0].y
      mov r32.y, x0[r26.x + 1].y
      mov r33.y, x0[r26.x + 3].y
      mov r31.z, x0[r26.x + 0].z
      mov r32.z, x0[r26.x + 1].z
      mov r33.z, x0[r26.x + 3].z
      mov r31.w, x0[r26.x + 0].w
      mov r32.w, x0[r26.x + 1].w
      mov r33.w, x0[r26.x + 3].w
      dp4 r31.x, r6.xyzw, r31.xyzw
      dp4 r31.y, r6.xyzw, r32.xyzw
      dp4 r26.x, r6.xyzw, r33.xyzw
      div r29.xw, r31.xxxy, r26.xxxx
      sample_l_indexable(texture2d)(float,float,float,float) r31.xyz, r29.xwxx, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r32.xyz, r29.xwxx, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r33.xyz, r29.xwxx, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r34.xyz, r29.xwxx, t15.xyzw, s2, l(0.000000)
      ieq r35.xyz, l(1, 2, 3, 0), cb1[r28.w + 39].zzzz
      movc r31.xyz, r35.xxxx, r32.xyzx, r31.xyzx
      movc r31.xyz, r35.yyyy, r33.xyzx, r31.xyzx
      movc r31.xyz, r35.zzzz, r34.xyzx, r31.xyzx
      mul r30.xyz, r30.xyzx, r31.xyzx
    endif
    and r26.x, l(1), cb1[r28.w + 37].w
    movc r29.x, r26.x, cb1[r28.w + 38].w, l(0)
    movc r31.xyz, r26.xxxx, cb1[r28.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r26.x, cb1[r28.w + 39].x, l(0.318309873), r12.y
    add r29.w, -r12.y, r26.x
    mad r29.w, -r29.w, r29.w, l(1.000000)
    sqrt r29.w, r29.w
    min_sat r29.w, r7.w, r29.w
    mad r32.xyz, r11.yzwy, r10.wwww, r31.xyzx
    dp3 r30.w, r32.xyzx, r32.xyzx
    dp3 r31.w, r5.xywx, r31.xyzx
    max r29.w, r29.w, l(0.950000)
    add r32.w, -r29.w, l(1.000000)
    rsq r33.x, r32.w
    mul r32.w, r32.w, r33.x
    mul r33.y, r31.w, l(0.373837)
    mul r32.w, r32.w, l(0.668740)
    mad r33.z, r31.w, l(0.373837), r32.w
    ge r32.w, r32.w, |r33.y|
    mul r33.y, r33.z, r33.z
    mul r33.x, r33.x, r33.y
    mov_sat r31.w, r31.w
    movc r32.w, r32.w, r33.x, r31.w
    mul r33.x, r29.w, r32.w
    min r33.y, r33.x, l(1.000000)
    mul r34.xyz, r33.yyyy, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r33.z, l(0.000000), r33.x
    if_nz r33.z
      add_sat r33.z, r2.z, cb1[r28.w + 39].x
      add_sat r33.w, r21.z, -cb1[r28.w + 39].x
      rsq r34.w, r30.w
      mul r35.xyz, r32.xyzx, r34.wwww
      dp3 r34.w, r5.xywx, r35.xyzx
      dp3 r35.w, r13.xyzx, r35.xyzx
      dp3 r36.x, r18.xyzx, r35.xyzx
      dp3 r35.x, r17.xyzx, r35.xyzx
      mul r35.xy, r35.xwxx, r35.xwxx
      dp2 r35.y, r35.yyyy, r23.xxxx
      mad r35.y, r23.x, l(0.500000), r35.y
      add r35.y, r35.y, l(-1.000000)
      add r33.y, -r33.y, l(1.000000)
      mul r35.z, r33.y, r33.y
      mul r35.z, r35.z, r35.z
      mul r33.y, r33.y, r35.z
      mad r33.y, r35.y, r33.y, l(1.000000)
      mad r35.y, r35.y, r17.w, l(1.000000)
      mul r33.y, r33.y, r35.y
      mul r33.y, r12.w, r33.y
      mul r36.yzw, r33.yyyy, r34.zzzz
      add r33.y, -r35.w, l(1.000000)
      mul r35.y, r33.y, r33.y
      mul r35.y, r35.y, r35.y
      mul r33.y, r33.y, r35.y
      mad r35.yzw, r23.yyzw, r33.yyyy, r14.xxyz
      mul r33.y, r26.x, r26.x
      mad r37.x, -r33.x, r33.y, r33.x
      mad r37.x, r37.x, r33.x, r33.y
      mad r37.y, -r16.w, r33.y, r16.w
      mad r37.y, r37.y, r16.w, r33.y
      sqrt r37.xy, r37.xyxx
      mul r37.y, r33.x, r37.y
      mad r37.x, r16.w, r37.x, r37.y
      rcp r37.x, r37.x
      mul r37.x, r37.x, l(0.500000)
      rcp r37.y, r33.y
      mul r37.y, r8.x, r37.y
      mul r37.z, r8.x, r33.y
      max r37.z, r37.z, l(0.001000)
      rcp r37.z, r37.z
      mul r37.w, r34.w, r34.w
      mad r37.z, r35.x, r37.z, r37.w
      mul r36.x, r36.x, r36.x
      mad r37.y, r36.x, r37.y, r37.z
      mul r37.y, r37.y, r37.y
      mul r37.y, r33.y, r37.y
      div r37.y, l(1.000000, 1.000000, 1.000000, 1.000000), r37.y
      mad r26.x, r26.x, r26.x, l(-1.000000)
      mad r26.x, r37.w, r26.x, l(1.000000)
      mul r26.x, r26.x, r26.x
      div r26.x, r33.y, r26.x
      movc r26.x, r9.w, r37.y, r26.x
      mul r26.x, r37.x, r26.x
      mad r33.y, -r34.w, r34.w, l(1.000000)
      max r33.y, r33.y, l(0.000100)
      mul r34.w, r33.y, r33.y
      div r33.y, r37.w, r33.y
      add r37.x, r33.w, l(0.000100)
      min r37.x, r37.x, l(1.000000)
      div r33.y, -r33.y, r37.x
      mul r33.y, r33.y, l(1.442695)
      exp r33.y, r33.y
      mul r33.y, r33.y, l(4.000000)
      div r33.y, r33.y, r34.w
      add r33.y, r33.y, l(0.250000)
      mad r29.w, r29.w, r32.w, r16.w
      mad r29.w, -r33.x, r16.w, r29.w
      mul r29.w, r29.w, l(4.000000)
      mad r32.w, r33.w, l(2.000000), l(0.124748)
      mul r29.w, r29.w, r32.w
      div r29.w, l(1.000000, 1.000000, 1.000000, 1.000000), r29.w
      mad r29.w, r33.y, r29.w, -r26.x
      mad r29.w, r9.z, r29.w, r26.x
      movc r26.x, r9.y, r29.w, r26.x
      mul r37.xyz, r35.yzwy, r26.xxxx
      mul r26.x, r33.z, r33.z
      mad r29.w, -r33.x, r26.x, r33.x
      mad r29.w, r29.w, r33.x, r26.x
      sqrt r29.w, r29.w
      mad r32.w, -r16.w, r26.x, r16.w
      mad r32.w, r32.w, r16.w, r26.x
      sqrt r32.w, r32.w
      mul r32.w, r32.w, r33.x
      mad r29.w, r16.w, r29.w, r32.w
      rcp r29.w, r29.w
      mul r29.w, r29.w, l(0.500000)
      rcp r32.w, r26.x
      mul r32.w, r8.x, r32.w
      mul r33.x, r8.x, r26.x
      max r33.x, r33.x, l(0.001000)
      rcp r33.x, r33.x
      mad r33.x, r35.x, r33.x, r37.w
      mad r32.w, r36.x, r32.w, r33.x
      mul r32.w, r32.w, r32.w
      mul r32.w, r26.x, r32.w
      div r32.w, l(1.000000, 1.000000, 1.000000, 1.000000), r32.w
      mad r33.x, r33.z, r33.z, l(-1.000000)
      mad r33.x, r37.w, r33.x, l(1.000000)
      mul r33.x, r33.x, r33.x
      div r26.x, r26.x, r33.x
      movc r26.x, r9.w, r32.w, r26.x
      mul r26.x, r26.x, r29.w
      mad r33.xyz, r26.xxxx, r35.zzzz, -r37.xyzx
      mad r33.xyz, r2.wwww, r33.xyzx, r37.xyzx
      movc r33.xyz, r11.xxxx, r33.xyzx, r37.xyzx
      mul r34.xyz, r33.xyzx, r34.zzzz
    else
      mov r36.yzw, r34.zzzz
    endif
    mul r33.xyz, r29.xxxx, cb1[r28.w + 38].xyzx
    mul r30.xyz, r30.xyzx, r33.xyzx
    sqrt r26.x, r30.w
    ge r28.w, r26.x, l(0.010000)
    div r32.xyz, r32.xyzx, r26.xxxx
    ge r26.x, r31.w, l(0.100000)
    and r26.x, r26.x, l(0x3f800000)
    mul r33.xyz, r18.wwww, r30.xyzx
    dp3 r29.x, r32.xyzx, r20.xyzx
    mul_sat r29.x, r19.w, r29.x
    mul r26.x, r26.x, r29.x
    log r26.x, r26.x
    mul r26.x, r26.x, l(128.000000)
    exp r26.x, r26.x
    mad r32.xyz, r33.xyzx, r26.xxxx, r34.xyzx
    movc r32.xyz, r28.wwww, r32.xyzx, r34.xyzx
    movc r32.xyz, r4.yyyy, r32.xyzx, r34.xyzx
    mul r33.xyz, r29.yyyy, r36.yzwy
    min r26.x, r4.z, r29.y
    mul r29.xyw, r26.xxxx, r32.xyxz
    min r26.x, r29.z, l(100000000.000000)
    mul r32.xyz, r16.xyzx, r26.xxxx
    exp r32.xyz, r32.xyzx
    add_sat r32.xyz, r32.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r32.xyz, r32.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r26.x, r21.xywx, r31.xyzx
    mad r26.x, -r2.y, r26.x, r9.x
    log r26.x, |r26.x|
    mul r26.x, r26.x, l(-1.500000)
    exp r26.x, r26.x
    mul r26.x, r3.w, r26.x
    mad r31.xyz, r32.xyzx, r26.xxxx, -r33.xyzx
    mad r31.xyz, r2.xxxx, r31.xyzx, r33.xyzx
    movc r31.xyz, r4.wwww, r31.xyzx, r33.xyzx
    mad r27.xyz, r30.xyzx, r31.xyzx, r27.xyzx
    mad r28.xyz, r30.xyzx, r29.xywx, r28.xyzx
  endif
  iadd r27.w, r27.w, l(1)
endloop
mov r15.w, l(0)
mov r24.xyz, r27.xyzx
mov r25.xyz, r28.xyzx
mov r4.x, r0.y
mov r15.z, r20.w
loop
  breakc_z r4.x
  firstbit_lo r12.x, r4.x
  ishl r12.z, l(1), r12.x
  not r12.z, r12.z
  and r4.x, r4.x, r12.z
  iadd r12.z, r15.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r26.z, r15.xyzw, t3.yzxw
  lt r13.w, l(0.000000), r26.z
  if_nz r13.w
    imul null, r12.x, r12.x, l(6)
    add r13.w, -r26.z, l(1.000000)
    mul r13.w, r13.w, r13.w
    mad_sat r26.x, -r13.w, l(200.000000), l(1.000000)
    mad r26.y, r13.w, l(4.000000), l(0.010000)
    movc r26.xy, r4.wwww, r26.xyxx, r26.zwzz
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r13.w, cb1[r12.x + 264].z, l(0), t5.xxxx
    ige r14.w, cb1[r12.x + 265].x, l(0)
    if_nz r14.w
      ishl r14.w, cb1[r12.x + 265].x, l(2)
      mov r29.x, x0[r14.w + 0].x
      mov r30.x, x0[r14.w + 1].x
      mov r31.x, x0[r14.w + 3].x
      mov r29.y, x0[r14.w + 0].y
      mov r30.y, x0[r14.w + 1].y
      mov r31.y, x0[r14.w + 3].y
      mov r29.z, x0[r14.w + 0].z
      mov r30.z, x0[r14.w + 1].z
      mov r31.z, x0[r14.w + 3].z
      mov r29.w, x0[r14.w + 0].w
      mov r30.w, x0[r14.w + 1].w
      mov r31.w, x0[r14.w + 3].w
      dp4 r29.x, r6.xyzw, r29.xyzw
      dp4 r29.y, r6.xyzw, r30.xyzw
      dp4 r14.w, r6.xyzw, r31.xyzw
      div r29.xy, r29.xyxx, r14.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r29.xyxx, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r31.xyz, r29.xyxx, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r32.xyz, r29.xyxx, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r29.xyxx, t15.xyzw, s2, l(0.000000)
      ieq r33.xyz, l(1, 2, 3, 0), cb1[r12.x + 265].xxxx
      movc r30.xyz, r33.xxxx, r31.xyzx, r30.xyzx
      movc r30.xyz, r33.yyyy, r32.xyzx, r30.xyzx
      movc r29.xyz, r33.zzzz, r29.xyzx, r30.xyzx
    else
      mov r29.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r14.w, l(1), cb1[r12.x + 263].w
    add r30.xyz, -r6.xyzx, cb1[r12.x + 261].xyzx
    dp3 r24.w, r30.xyzx, r30.xyzx
    rsq r25.w, r24.w
    mul r31.y, r24.w, r25.w
    mul r30.xyz, r25.wwww, r30.xyzx
    add r25.w, r24.w, -cb1[r12.x + 261].w
    max r25.w, r25.w, l(0.001000)
    rcp r25.w, r25.w
    mad r25.w, cb1[r12.x + 261].w, r25.w, l(1.000000)
    rsq r25.w, r25.w
    add r25.w, -r25.w, l(1.000000)
    mul r25.w, r25.w, l(6.28318548)
    mul r24.w, r24.w, r24.w
    mad_sat r24.w, -r24.w, cb1[r12.x + 262].w, l(1.000000)
    mul r24.w, r24.w, r24.w
    mul r24.w, r24.w, r25.w
    dp3_sat r25.w, cb1[r12.x + 262].xyzx, r30.xyzx
    add_sat r25.w, r25.w, -cb1[r12.x + 264].y
    mul_sat r25.w, r25.w, cb1[r12.x + 264].x
    mul r26.z, r25.w, r25.w
    mad r25.w, -r25.w, l(2.000000), l(3.000000)
    mul r25.w, r25.w, r26.z
    mul r31.x, r24.w, r25.w
    movc r30.xyz, r14.wwww, r30.xyzx, l(0,1.000000,0,0)
    movc r31.xy, r14.wwww, r31.xyxx, l(0,100000000.000000,0,0)
    mad_sat r14.w, -r31.x, l(0.159154937), l(1.000000)
    mad r24.w, r14.w, l(-0.156583), l(1.57079637)
    add r14.w, -r14.w, l(1.000000)
    sqrt r14.w, r14.w
    mul r25.w, r14.w, r24.w
    mul r13.w, r13.w, -r31.y
    exp r13.w, r13.w
    mad r25.w, r25.w, l(0.318309873), r12.y
    min r25.w, r25.w, l(1.000000)
    add r26.z, -r12.y, r25.w
    mad r26.z, -r26.z, r26.z, l(1.000000)
    sqrt r26.z, r26.z
    min_sat r26.z, r7.w, r26.z
    mad r32.xyz, r11.yzwy, r10.wwww, r30.xyzx
    dp3 r27.w, r32.xyzx, r32.xyzx
    dp3 r28.w, r5.xywx, r30.xyzx
    max r26.z, r26.z, l(0.950000)
    add r29.w, -r26.z, l(1.000000)
    rsq r30.w, r29.w
    mul r29.w, r29.w, r30.w
    mul r31.z, r28.w, l(0.373837)
    mul r29.w, r29.w, l(0.668740)
    mad r31.w, r28.w, l(0.373837), r29.w
    ge r29.w, r29.w, |r31.z|
    mul r31.z, r31.w, r31.w
    mul r30.w, r30.w, r31.z
    mov_sat r28.w, r28.w
    movc r29.w, r29.w, r30.w, r28.w
    mul r30.w, r26.z, r29.w
    min r31.z, r30.w, l(1.000000)
    mul r33.xyz, r31.zzzz, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r31.w, l(0.000000), r30.w
    if_nz r31.w
      mad r31.w, r24.w, r14.w, r2.z
      min r31.w, r31.w, l(1.000000)
      mad_sat r14.w, -r24.w, r14.w, r21.z
      rsq r24.w, r27.w
      mul r34.xyz, r24.wwww, r32.xyzx
      dp3 r24.w, r5.xywx, r34.xyzx
      dp3 r32.w, r13.xyzx, r34.xyzx
      dp3 r33.w, r18.xyzx, r34.xyzx
      dp3 r34.x, r17.xyzx, r34.xyzx
      mul r34.y, r32.w, r32.w
      dp2 r34.y, r34.yyyy, r23.xxxx
      mad r34.y, r23.x, l(0.500000), r34.y
      add r34.y, r34.y, l(-1.000000)
      add r31.z, -r31.z, l(1.000000)
      mul r34.z, r31.z, r31.z
      mul r34.xz, r34.xxzx, r34.xxzx
      mul r31.z, r31.z, r34.z
      mad r31.z, r34.y, r31.z, l(1.000000)
      mad r34.y, r34.y, r17.w, l(1.000000)
      mul r31.z, r31.z, r34.y
      mul r31.z, r12.w, r31.z
      mul r34.yzw, r31.zzzz, r33.zzzz
      add r31.z, -r32.w, l(1.000000)
      mul r32.w, r31.z, r31.z
      mul r32.w, r32.w, r32.w
      mul r31.z, r31.z, r32.w
      mad r35.xyz, r23.yzwy, r31.zzzz, r14.xyzx
      mul r31.z, r25.w, r25.w
      mad r32.w, -r30.w, r31.z, r30.w
      mad r32.w, r32.w, r30.w, r31.z
      sqrt r32.w, r32.w
      mad r35.w, -r16.w, r31.z, r16.w
      mad r35.w, r35.w, r16.w, r31.z
      sqrt r35.w, r35.w
      mul r35.w, r30.w, r35.w
      mad r32.w, r16.w, r32.w, r35.w
      rcp r32.w, r32.w
      mul r32.w, r32.w, l(0.500000)
      rcp r35.w, r31.z
      mul r35.w, r8.x, r35.w
      mul r36.x, r8.x, r31.z
      max r36.x, r36.x, l(0.001000)
      rcp r36.x, r36.x
      mul r36.y, r24.w, r24.w
      mad r36.x, r34.x, r36.x, r36.y
      mul r33.w, r33.w, r33.w
      mad r35.w, r33.w, r35.w, r36.x
      mul r35.w, r35.w, r35.w
      mul r35.w, r31.z, r35.w
      div r35.w, l(1.000000, 1.000000, 1.000000, 1.000000), r35.w
      mad r25.w, r25.w, r25.w, l(-1.000000)
      mad r25.w, r36.y, r25.w, l(1.000000)
      mul r25.w, r25.w, r25.w
      div r25.w, r31.z, r25.w
      movc r25.w, r9.w, r35.w, r25.w
      mul r25.w, r32.w, r25.w
      mad r24.w, -r24.w, r24.w, l(1.000000)
      max r24.w, r24.w, l(0.000100)
      mul r31.z, r24.w, r24.w
      div r24.w, r36.y, r24.w
      add r32.w, r14.w, l(0.000100)
      min r32.w, r32.w, l(1.000000)
      div r24.w, -r24.w, r32.w
      mul r24.w, r24.w, l(1.442695)
      exp r24.w, r24.w
      mul r24.w, r24.w, l(4.000000)
      div r24.w, r24.w, r31.z
      add r24.w, r24.w, l(0.250000)
      mad r26.z, r26.z, r29.w, r16.w
      mad r26.z, -r30.w, r16.w, r26.z
      mul r26.z, r26.z, l(4.000000)
      mad r14.w, r14.w, l(2.000000), l(0.124748)
      mul r14.w, r14.w, r26.z
      div r14.w, l(1.000000, 1.000000, 1.000000, 1.000000), r14.w
      mad r14.w, r24.w, r14.w, -r25.w
      mad r14.w, r9.z, r14.w, r25.w
      movc r14.w, r9.y, r14.w, r25.w
      mul r35.xzw, r35.xxyz, r14.wwww
      mul r14.w, r31.w, r31.w
      mad r24.w, -r30.w, r14.w, r30.w
      mad r24.w, r24.w, r30.w, r14.w
      sqrt r24.w, r24.w
      mad r25.w, -r16.w, r14.w, r16.w
      mad r25.w, r25.w, r16.w, r14.w
      sqrt r25.w, r25.w
      mul r25.w, r25.w, r30.w
      mad r24.w, r16.w, r24.w, r25.w
      rcp r24.w, r24.w
      mul r24.w, r24.w, l(0.500000)
      rcp r25.w, r14.w
      mul r25.w, r8.x, r25.w
      mul r26.z, r8.x, r14.w
      max r26.z, r26.z, l(0.001000)
      rcp r26.z, r26.z
      mad r26.z, r34.x, r26.z, r36.y
      mad r25.w, r33.w, r25.w, r26.z
      mul r25.w, r25.w, r25.w
      mul r25.w, r14.w, r25.w
      div r25.w, l(1.000000, 1.000000, 1.000000, 1.000000), r25.w
      mad r26.z, r31.w, r31.w, l(-1.000000)
      mad r26.z, r36.y, r26.z, l(1.000000)
      mul r26.z, r26.z, r26.z
      div r14.w, r14.w, r26.z
      movc r14.w, r9.w, r25.w, r14.w
      mul r14.w, r14.w, r24.w
      mad r36.xyz, r14.wwww, r35.yyyy, -r35.xzwx
      mad r36.xyz, r2.wwww, r36.xyzx, r35.xzwx
      movc r35.xyz, r11.xxxx, r36.xyzx, r35.xzwx
      mul r33.xyz, r33.zzzz, r35.xyzx
    else
      mov r34.yzw, r33.zzzz
    endif
    mul r13.w, r13.w, r31.x
    mul r31.xzw, r13.wwww, cb1[r12.x + 263].xxyz
    mul r29.xyz, r29.xyzx, r31.xzwx
    sqrt r12.x, r27.w
    ge r13.w, r12.x, l(0.010000)
    div r31.xzw, r32.xxyz, r12.xxxx
    ge r12.x, r28.w, l(0.100000)
    and r12.x, r12.x, l(0x3f800000)
    mul r32.xyz, r18.wwww, r29.xyzx
    dp3 r14.w, r31.xzwx, r20.xyzx
    mul_sat r14.w, r19.w, r14.w
    mul r12.x, r12.x, r14.w
    log r12.x, r12.x
    mul r12.x, r12.x, l(128.000000)
    exp r12.x, r12.x
    mad r31.xzw, r32.xxyz, r12.xxxx, r33.xxyz
    movc r31.xzw, r13.wwww, r31.xxzw, r33.xxyz
    movc r31.xzw, r4.yyyy, r31.xxzw, r33.xxyz
    mul r32.xyz, r26.xxxx, r34.yzwy
    min r12.x, r4.z, r26.x
    mul r31.xzw, r12.xxxx, r31.xxzw
    min r12.x, r26.y, r31.y
    mul r26.xyz, r12.xxxx, r16.xyzx
    exp r26.xyz, r26.xyzx
    add_sat r26.xyz, r26.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r26.xyz, r26.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r12.x, r21.xywx, r30.xyzx
    mad r12.x, -r2.y, r12.x, r9.x
    log r12.x, |r12.x|
    mul r12.x, r12.x, l(-1.500000)
    exp r12.x, r12.x
    mul r12.x, r3.w, r12.x
    mad r26.xyz, r26.xyzx, r12.xxxx, -r32.xyzx
    mad r26.xyz, r2.xxxx, r26.xyzx, r32.xyzx
    movc r26.xyz, r4.wwww, r26.xyzx, r32.xyzx
    mad r24.xyz, r29.xyzx, r26.xyzx, r24.xyzx
    mad r25.xyz, r29.xyzx, r31.xzwx, r25.xyzx
  endif
  mov r15.z, r12.z
endloop
mov r15.xyz, r24.xyzx
mov r26.xyz, r25.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r4.x, r0.y
  ishl r12.x, l(1), r4.x
  not r12.x, r12.x
  and r0.y, r0.y, r12.x
  imul null, r4.x, r4.x, l(6)
  ige r12.x, cb1[r4.x + 72].w, l(0)
  and r12.x, r0.w, r12.x
  itof r3.z, cb1[r4.x + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r3.z, r12.x, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r12.x, cb1[r4.x + 72].z, l(0), t5.xxxx
  ige r12.z, cb1[r4.x + 73].x, l(0)
  if_nz r12.z
    ishl r12.z, cb1[r4.x + 73].x, l(2)
    mov r27.x, x0[r12.z + 0].x
    mov r28.x, x0[r12.z + 1].x
    mov r29.x, x0[r12.z + 3].x
    mov r27.y, x0[r12.z + 0].y
    mov r28.y, x0[r12.z + 1].y
    mov r29.y, x0[r12.z + 3].y
    mov r27.z, x0[r12.z + 0].z
    mov r28.z, x0[r12.z + 1].z
    mov r29.z, x0[r12.z + 3].z
    mov r27.w, x0[r12.z + 0].w
    mov r28.w, x0[r12.z + 1].w
    mov r29.w, x0[r12.z + 3].w
    dp4 r27.x, r6.xyzw, r27.xyzw
    dp4 r27.y, r6.xyzw, r28.xyzw
    dp4 r12.z, r6.xyzw, r29.xyzw
    div r27.xy, r27.xyxx, r12.zzzz
    sample_l_indexable(texture2d)(float,float,float,float) r28.xyz, r27.xyxx, t12.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r27.xyxx, t13.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r27.xyxx, t14.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r27.xyz, r27.xyxx, t15.xyzw, s2, l(0.000000)
    ieq r31.xyz, l(1, 2, 3, 0), cb1[r4.x + 73].xxxx
    movc r28.xyz, r31.xxxx, r29.xyzx, r28.xyzx
    movc r28.xyz, r31.yyyy, r30.xyzx, r28.xyzx
    movc r27.xyz, r31.zzzz, r27.xyzx, r28.xyzx
  else
    mov r27.xyz, l(1.000000,1.000000,1.000000,0)
  endif
  and r12.z, l(1), cb1[r4.x + 71].w
  add r28.xyz, -r6.xyzx, cb1[r4.x + 69].xyzx
  dp3 r13.w, r28.xyzx, r28.xyzx
  rsq r14.w, r13.w
  mul r29.y, r13.w, r14.w
  mul r28.xyz, r14.wwww, r28.xyzx
  add r14.w, r13.w, -cb1[r4.x + 69].w
  max r14.w, r14.w, l(0.001000)
  rcp r14.w, r14.w
  mad r14.w, cb1[r4.x + 69].w, r14.w, l(1.000000)
  rsq r14.w, r14.w
  add r14.w, -r14.w, l(1.000000)
  mul r14.w, r14.w, l(6.28318548)
  mul r13.w, r13.w, r13.w
  mad_sat r13.w, -r13.w, cb1[r4.x + 70].w, l(1.000000)
  mul r13.w, r13.w, r13.w
  mul r13.w, r13.w, r14.w
  dp3_sat r14.w, cb1[r4.x + 70].xyzx, r28.xyzx
  add_sat r14.w, r14.w, -cb1[r4.x + 72].y
  mul_sat r14.w, r14.w, cb1[r4.x + 72].x
  mul r15.w, r14.w, r14.w
  mad r14.w, -r14.w, l(2.000000), l(3.000000)
  mul r14.w, r14.w, r15.w
  mul r29.x, r13.w, r14.w
  movc r28.xyz, r12.zzzz, r28.xyzx, l(0,1.000000,0,0)
  movc r29.xy, r12.zzzz, r29.xyxx, l(0,100000000.000000,0,0)
  mad_sat r12.z, -r29.x, l(0.159154937), l(1.000000)
  mad r13.w, r12.z, l(-0.156583), l(1.57079637)
  add r12.z, -r12.z, l(1.000000)
  sqrt r12.z, r12.z
  mul r14.w, r12.z, r13.w
  mul r12.x, r12.x, -r29.y
  exp r12.x, r12.x
  mad r14.w, r14.w, l(0.318309873), r12.y
  min r14.w, r14.w, l(1.000000)
  add r15.w, -r12.y, r14.w
  mad r15.w, -r15.w, r15.w, l(1.000000)
  sqrt r15.w, r15.w
  min_sat r15.w, r7.w, r15.w
  mad r30.xyz, r11.yzwy, r10.wwww, r28.xyzx
  dp3 r20.w, r30.xyzx, r30.xyzx
  dp3 r24.w, r5.xywx, r28.xyzx
  max r15.w, r15.w, l(0.950000)
  add r25.w, -r15.w, l(1.000000)
  rsq r26.w, r25.w
  mul r25.w, r25.w, r26.w
  mul r27.w, r24.w, l(0.373837)
  mul r25.w, r25.w, l(0.668740)
  mad r28.w, r24.w, l(0.373837), r25.w
  ge r25.w, r25.w, |r27.w|
  mul r27.w, r28.w, r28.w
  mul r26.w, r26.w, r27.w
  mov_sat r24.w, r24.w
  movc r25.w, r25.w, r26.w, r24.w
  mul r26.w, r15.w, r25.w
  min r27.w, r26.w, l(1.000000)
  mul r31.xyz, r27.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r28.w, l(0.000000), r26.w
  if_nz r28.w
    mad r28.w, r13.w, r12.z, r2.z
    min r28.w, r28.w, l(1.000000)
    mad_sat r12.z, -r13.w, r12.z, r21.z
    rsq r13.w, r20.w
    mul r32.xyz, r13.wwww, r30.xyzx
    dp3 r13.w, r5.xywx, r32.xyzx
    dp3 r29.z, r13.xyzx, r32.xyzx
    dp3 r29.w, r18.xyzx, r32.xyzx
    dp3 r30.w, r17.xyzx, r32.xyzx
    mul r31.w, r29.z, r29.z
    dp2 r31.w, r31.wwww, r23.xxxx
    mad r31.w, r23.x, l(0.500000), r31.w
    add r31.w, r31.w, l(-1.000000)
    add r27.w, -r27.w, l(1.000000)
    mul r32.x, r27.w, r27.w
    mul r32.x, r32.x, r32.x
    mul r27.w, r27.w, r32.x
    mad r27.w, r31.w, r27.w, l(1.000000)
    mad r31.w, r31.w, r17.w, l(1.000000)
    mul r27.w, r27.w, r31.w
    mul r27.w, r12.w, r27.w
    mul r32.xyz, r27.wwww, r31.zzzz
    add r27.w, -r29.z, l(1.000000)
    mul r29.z, r27.w, r27.w
    mul r29.zw, r29.zzzw, r29.zzzw
    mul r27.w, r27.w, r29.z
    mad r33.xyz, r23.yzwy, r27.wwww, r14.xyzx
    mul r27.w, r14.w, r14.w
    mad r29.z, -r26.w, r27.w, r26.w
    mad r29.z, r29.z, r26.w, r27.w
    sqrt r29.z, r29.z
    mad r31.w, -r16.w, r27.w, r16.w
    mad r31.w, r31.w, r16.w, r27.w
    sqrt r31.w, r31.w
    mul r31.w, r26.w, r31.w
    mad r29.z, r16.w, r29.z, r31.w
    rcp r29.z, r29.z
    mul r29.z, r29.z, l(0.500000)
    rcp r31.w, r27.w
    mul r31.w, r8.x, r31.w
    mul r32.w, r8.x, r27.w
    max r32.w, r32.w, l(0.001000)
    rcp r32.w, r32.w
    mul r33.w, r13.w, r13.w
    mul r30.w, r30.w, r30.w
    mad r32.w, r30.w, r32.w, r33.w
    mad r31.w, r29.w, r31.w, r32.w
    mul r31.w, r31.w, r31.w
    mul r31.w, r27.w, r31.w
    div r31.w, l(1.000000, 1.000000, 1.000000, 1.000000), r31.w
    mad r14.w, r14.w, r14.w, l(-1.000000)
    mad r14.w, r33.w, r14.w, l(1.000000)
    mul r14.w, r14.w, r14.w
    div r14.w, r27.w, r14.w
    movc r14.w, r9.w, r31.w, r14.w
    mul r14.w, r29.z, r14.w
    mad r13.w, -r13.w, r13.w, l(1.000000)
    max r13.w, r13.w, l(0.000100)
    mul r27.w, r13.w, r13.w
    div r13.w, r33.w, r13.w
    add r29.z, r12.z, l(0.000100)
    min r29.z, r29.z, l(1.000000)
    div r13.w, -r13.w, r29.z
    mul r13.w, r13.w, l(1.442695)
    exp r13.w, r13.w
    mul r13.w, r13.w, l(4.000000)
    div r13.w, r13.w, r27.w
    add r13.w, r13.w, l(0.250000)
    mad r15.w, r15.w, r25.w, r16.w
    mad r15.w, -r26.w, r16.w, r15.w
    mul r15.w, r15.w, l(4.000000)
    mad r12.z, r12.z, l(2.000000), l(0.124748)
    mul r12.z, r12.z, r15.w
    div r12.z, l(1.000000, 1.000000, 1.000000, 1.000000), r12.z
    mad r12.z, r13.w, r12.z, -r14.w
    mad r12.z, r9.z, r12.z, r14.w
    movc r12.z, r9.y, r12.z, r14.w
    mul r34.xyz, r33.xyzx, r12.zzzz
    mul r12.z, r28.w, r28.w
    mad r13.w, -r26.w, r12.z, r26.w
    mad r13.w, r13.w, r26.w, r12.z
    sqrt r13.w, r13.w
    mad r14.w, -r16.w, r12.z, r16.w
    mad r14.w, r14.w, r16.w, r12.z
    sqrt r14.w, r14.w
    mul r14.w, r14.w, r26.w
    mad r13.w, r16.w, r13.w, r14.w
    rcp r13.w, r13.w
    mul r13.w, r13.w, l(0.500000)
    rcp r14.w, r12.z
    mul r14.w, r8.x, r14.w
    mul r15.w, r8.x, r12.z
    max r15.w, r15.w, l(0.001000)
    rcp r15.w, r15.w
    mad r15.w, r30.w, r15.w, r33.w
    mad r14.w, r29.w, r14.w, r15.w
    mul r14.w, r14.w, r14.w
    mul r14.w, r12.z, r14.w
    div r14.w, l(1.000000, 1.000000, 1.000000, 1.000000), r14.w
    mad r15.w, r28.w, r28.w, l(-1.000000)
    mad r15.w, r33.w, r15.w, l(1.000000)
    mul r15.w, r15.w, r15.w
    div r12.z, r12.z, r15.w
    movc r12.z, r9.w, r14.w, r12.z
    mul r12.z, r12.z, r13.w
    mad r33.xyz, r12.zzzz, r33.yyyy, -r34.xyzx
    mad r33.xyz, r2.wwww, r33.xyzx, r34.xyzx
    movc r33.xyz, r11.xxxx, r33.xyzx, r34.xyzx
    mul r31.xyz, r31.zzzz, r33.xyzx
  else
    mov r32.xyz, r31.zzzz
  endif
  mul r12.x, r12.x, r29.x
  mul r29.xzw, r12.xxxx, cb1[r4.x + 71].xxyz
  mul r27.xyz, r27.xyzx, r29.xzwx
  sqrt r4.x, r20.w
  ge r12.x, r4.x, l(0.010000)
  div r29.xzw, r30.xxyz, r4.xxxx
  ge r4.x, r24.w, l(0.100000)
  and r4.x, r4.x, l(0x3f800000)
  mul r30.xyz, r18.wwww, r27.xyzx
  dp3 r12.z, r29.xzwx, r20.xyzx
  mul_sat r12.z, r19.w, r12.z
  mul r4.x, r4.x, r12.z
  log r4.x, r4.x
  mul r4.x, r4.x, l(128.000000)
  exp r4.x, r4.x
  mad r29.xzw, r30.xxyz, r4.xxxx, r31.xxyz
  movc r29.xzw, r12.xxxx, r29.xxzw, r31.xxyz
  movc r29.xzw, r4.yyyy, r29.xxzw, r31.xxyz
  mul r30.xyz, r3.zzzz, r32.xyzx
  min r3.z, r4.z, r3.z
  mul r29.xzw, r3.zzzz, r29.xxzw
  min r3.z, r29.y, l(1000.000000)
  mul r31.xyz, r3.zzzz, r16.xyzx
  exp r31.xyz, r31.xyzx
  add_sat r31.xyz, r31.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
  mul r31.xyz, r31.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
  dp3 r3.z, r21.xywx, r28.xyzx
  mad r3.z, -r2.y, r3.z, r9.x
  log r3.z, |r3.z|
  mul r3.z, r3.z, l(-1.500000)
  exp r3.z, r3.z
  mul r3.z, r3.z, r3.w
  mad r28.xyz, r31.xyzx, r3.zzzz, -r30.xyzx
  mad r28.xyz, r2.xxxx, r28.xyzx, r30.xyzx
  movc r28.xyz, r4.wwww, r28.xyzx, r30.xyzx
  mad r15.xyz, r27.xyzx, r28.xyzx, r15.xyzx
  mad r26.xyz, r27.xyzx, r29.xzwx, r26.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r6.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r15.xyzx, cb1[636].yyyy, r7.xyzx
mad r3.xyz, r26.xyzx, cb1[636].zzzz, r10.xyzx
add r3.xyz, r19.xyzx, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r22.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r22.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r5.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r22.xyzw
if_nz cb0[0].x
  mul r0.xyz, r19.xyzx, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r8.yzwy, r0.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 1246 instruction slots used
