//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:09 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[12].xyzw
dp4 r0.w, r1.xyzw, cb3[13].xyzw
dp4 r1.x, r1.xyzw, cb3[14].xyzw
dp3 r1.y, v3.xyzx, v3.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, v3.xxyz
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t13.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t14.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t15.xyzw, s1
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r5.x, r2.w, l(0.000010)
rcp r2.w, r5.x
mul r6.xyz, r2.wwww, r3.xyzx
mul r7.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyz, r4.xyzx, cb3[37].yyyy
add r8.xyz, |r1.yzwy|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r8.xyz, r8.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r3.w, r8.y, r8.x
add r3.w, r8.z, r3.w
div r8.xyz, r8.xyzx, r3.wwww
mul r9.xz, r0.zzwz, l(0.200000, 0.000000, 0.200000, 0.000000)
mul r9.y, r1.x, l(0.200000)
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.xyxx, t17.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r9.yzyy, t17.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r9.xzxx, t17.xyzw, s1
mul r10.xyzw, r8.yyyy, r10.xyzw
mad r10.xyzw, r11.xyzw, r8.xxxx, r10.xyzw
mad r10.xyzw, r12.wxyz, r8.zzzz, r10.wxyz
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r11.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r12.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r13.xyz, r0.zzzz, r6.xyzx
mul r14.xyz, r12.xyzx, r13.yyyy
mad r13.xyw, r13.xxxx, r11.xyxz, r14.xyxz
mad r13.xyz, r13.zzzz, r1.yzwy, r13.xywx
dp3 r0.z, r13.xyzx, r13.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r13.y
mad r0.z, r0.z, l(0.500000), l(-0.250000477)
mul_sat r0.z, r0.z, l(2.14285564)
mov_sat r10.x, r10.x
mul r0.w, r0.z, r10.x
lt r0.w, r0.w, l(0.500000)
mad r0.z, -r0.z, r10.x, l(1.000000)
mad r0.z, -r0.z, l(2.000000), l(1.000000)
movc r0.z, r0.w, l(0), r0.z
mul_sat r0.zw, r0.zzzz, l(0.000000, 0.000000, 7.083357, 100000000.000000)
mul r0.z, r0.z, l(0.100000)
deriv_rtx_fine r1.x, r0.z
deriv_rty_fine r0.z, r0.z
lt r3.w, l(0.000000), r0.w
ne r4.w, r1.x, l(0.000000)
or r4.w, r3.w, r4.w
ne r5.z, r0.z, l(0.000000)
or r4.w, r4.w, r5.z
if_nz r4.w
  lt r13.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r13.xyzx, r14.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.w, r9.xyxx, t19.yzwx, s1
  sample_indexable(texture2d)(float,float,float,float) r5.z, r9.yzyy, t19.yzxw, s1
  sample_indexable(texture2d)(float,float,float,float) r5.w, r9.xzxx, t19.yzwx, s1
  mul r4.w, r8.y, r4.w
  mad r4.w, r5.z, r8.x, r4.w
  mad r4.w, r5.w, r8.z, r4.w
  sample_indexable(texture2d)(float,float,float,float) r5.z, r9.xyxx, t20.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r5.w, r9.yzyy, t20.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r7.w, r9.xzxx, t20.xyzw, s1
  mul r5.z, r8.y, r5.z
  mad r5.z, r5.w, r8.x, r5.z
  mad r5.z, r7.w, r8.z, r5.z
  if_nz r3.w
    lt r13.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.yzwy
    lt r14.xyz, r1.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
    iadd r13.xyz, -r13.xyzx, r14.xyzx
    itof r13.yzw, r13.yyxz
    sample_indexable(texture2d)(float,float,float,float) r14.xyz, r9.yzyy, t18.xyzw, s1
    mad r14.xyz, r14.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    mov r13.x, l(1.000000)
    mul r14.xyz, r13.zxxz, r14.xyzx
    sample_indexable(texture2d)(float,float,float,float) r15.xyz, r9.xyxx, t18.xyzw, s1
    mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    mov r13.z, r8.y
    mul r15.xyz, r13.xyzx, r15.xyzx
    sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xzxx, t18.xyzw, s1
    mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    mul r9.xyz, r13.xxwx, r9.xyzx
    mov r13.w, l(-1.000000)
    mul r13.xyz, r13.zzwz, r15.xyzx
    mad r8.xyw, r14.xyxz, r8.xxxx, r13.xyxz
    mad r8.xyz, r9.xyzx, r8.zzzz, r8.xywx
    dp3 r3.w, r8.xyzx, r8.xyzx
    rsq r3.w, r3.w
    mul r8.xyz, r3.wwww, r8.xyzx
    dp3 r9.x, r8.xyzx, v4.xyzx
    dp3 r9.y, r8.xyzx, v5.xyzx
    dp3 r9.z, r8.xyzx, r1.yzwy
    dp3 r3.w, r9.xyzx, r9.xyzx
    sqrt r3.w, r3.w
    rcp r5.w, r3.w
    mul r8.xyz, r5.wwww, r9.xyzx
    mad r5.w, r3.z, r2.w, l(1.000000)
    max r6.w, r5.w, l(0.001000)
    mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r5.w, r6.xywx, r9.xyzx
    mul r9.xyz, r5.wwww, r6.xywx
    div r9.xyz, r9.xyzx, r6.wwww
    mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
    min r3.w, r3.w, r5.x
    add r3.w, -r5.x, r3.w
    mad r5.x, r0.w, r3.w, r5.x
    mad r3.xyz, -r3.xyzx, r2.wwww, r8.xyzx
    mad r6.xyz, r0.wwww, r3.xyzx, r6.xyzx
    add r2.w, r5.z, l(-1.000000)
    mad r3.x, r0.w, r2.w, l(1.000000)
    mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r8.xyz, -r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r2.xyz, -r2.xyzx, r8.xyzx, -r7.xyzx
    mad r2.w, r4.w, l(0.198428), l(-0.198428)
    mad r2.w, r0.w, r2.w, l(0.198428)
    add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r7.xyz, r0.wwww, r2.xyzx, r7.xyzx
    mov r2.xy, r6.xyxx
  else
    mov r2.w, l(0.198428)
    mov r3.x, l(1.000000)
    mov r2.xy, r6.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.x, r1.x, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r5.zw, v2.xxxy
  deriv_rty_fine r8.xy, v2.xyxx
  dp2 r4.w, r5.zwzz, r5.zwzz
  dp2 r6.w, r8.xyxx, r8.xyxx
  max r4.w, r4.w, l(0.001000)
  div r5.zw, r5.zzzw, r4.wwww
  max r4.w, r6.w, l(0.001000)
  div r8.xy, r8.xyxx, r4.wwww
  mul r8.xy, r0.zzzz, r8.xyxx
  mad r5.zw, r5.zzzw, r1.xxxx, r8.xxxy
  mad r6.xy, -r5.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r0.z, r6.xyzx, r6.xyzx
  rsq r0.z, r0.z
  mul r8.xyz, r0.zzzz, r6.xyzx
  mov r2.z, r6.z
  movc r6.xyz, r0.wwww, r2.xyzx, r8.xyzx
else
  mov r2.w, l(0.198428)
  mov r3.x, l(1.000000)
endif
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r6.xyzx
mul r6.xyz, r12.xyzx, r2.yyyy
mad r6.xyz, r2.xxxx, r11.xyzx, r6.xyzx
mad r2.xyz, r2.zzzz, r1.yzwy, r6.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.yzwy
deriv_rty_fine r1.xyz, r1.yzwy
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r2.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r7.x, l(0.040450)
mul r1.x, r7.x, l(0.0773993805)
add r1.yzw, r7.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r7.y, l(0.040450)
mul r1.y, r7.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r7.z, l(0.040450)
mul r1.z, r7.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r4.xyz, r4.xyzx, l(0.281794, 0.281794, 0.281794, 0.000000)
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, r1.w, l(0.010000)
movc r2.w, r1.w, l(0), l(2)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
imad r0.z, r2.w, l(32), r0.z
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
ieq r0.z, r1.w, l(0)
and o3.xyz, r4.xyzx, r0.zzzz
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.440170407)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 261 instruction slots used
