//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:14 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__sparkle    texture  float4          2d   38        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[12].xyzw
dp4 r0.w, r1.xyzw, cb3[14].xyzw
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r3.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
mul r2.xyzw, v2.xyxy, l(8.000000, 8.000000, 4.000000, 4.000000)
mul r4.xy, r0.zwzz, l(0.032000, 0.032000, 0.000000, 0.000000)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t11.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.zw, r2.xyxx, t13.yzxw, s2
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.x, r1.w
mul r8.xyz, r2.xxxx, r6.xyzx
mul r2.y, r7.w, r7.w
mul r2.y, r2.y, l(0.160000)
mul r9.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r3.xyxx, t15.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t20.xyzw, s2
mov_sat r10.x, r10.x
mad r3.z, r3.z, r10.x, l(-0.223511)
mul_sat r3.z, r3.z, l(5.986124)
add r3.z, -r3.z, l(1.000000)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t16.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp2 r12.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r3.w, r3.xyxx, t17.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t18.zxyw, s2
  mov r12.z, r11.z
  dp3 r3.y, r12.xyzx, r12.xyzx
  sqrt r3.y, r3.y
  max r3.y, r3.y, l(0.000010)
  rcp r4.z, r3.y
  mul r11.xyz, r4.zzzz, r12.xyzx
  mul r12.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r4.z, r6.z, r2.x, l(1.000000)
  max r8.w, r4.z, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.z, r8.xywx, r13.xyzx
  mul r13.xyz, r4.zzzz, r8.xywx
  div r13.xyz, r13.xyzx, r8.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r3.y, r1.w, r3.y
  add r3.y, -r1.w, r3.y
  mad r1.w, r3.z, r3.y, r1.w
  mad r6.xyz, -r6.xyzx, r2.xxxx, r11.xyzx
  mad r8.xyz, r3.zzzz, r6.xyzx, r8.xyzx
  add r2.x, r3.x, l(-1.000000)
  mad r2.x, r3.z, r2.x, l(1.000000)
  lt r6.xyz, r5.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r11.xyz, r9.xyzx, r12.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r12.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r10.xyz, -r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r12.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r6.xyzx, r11.xyzx, r10.xyzx
  mad r3.x, r7.z, r3.w, -r7.z
  mad r7.z, r3.z, r3.x, r7.z
  mad r3.xyw, -r5.xyxz, l(0.999999940, 0.999999940, 0.000000, 0.999999940), r6.xyxz
  mad r9.xyz, r3.zzzz, r3.xywx, r9.xyzx
else
  mov r2.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t21.wxyz, s2
mov_sat r3.x, r3.x
lt r4.z, l(0.000000), r3.x
if_nz r4.z
  lt r5.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r5.xxyz, r6.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t22.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t23.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t24.xyzw, s2
  dp3 r5.w, r5.xyzx, r5.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.x, r5.w
  mul r5.xyz, r5.xyzx, r6.xxxx
  mul r3.yzw, r9.xxyz, r3.yyzw
  add r6.x, r8.z, l(1.000000)
  max r8.w, r6.x, l(0.001000)
  mul r6.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.x, r8.xywx, r6.xyzx
  mul r6.xyz, r6.xxxx, r8.xywx
  div r6.xyz, r6.xyzx, r8.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
  min r5.w, r1.w, r5.w
  add r5.w, -r1.w, r5.w
  mad r1.w, r3.x, r5.w, r1.w
  add r5.xyz, -r8.xyzx, r5.xyzx
  mad r8.xyz, r3.xxxx, r5.xyzx, r8.xyzx
  mad r4.w, r4.w, r2.x, -r2.x
  mad r2.x, r3.x, r4.w, r2.x
  mad r4.z, r7.z, r4.z, -r7.z
  mad r7.z, r3.x, r4.z, r7.z
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r9.xxyz
  mad r9.xyz, r3.xxxx, r3.yzwy, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r2.zwzz, t26.wxyz, s2
dp3 r4.z, v4.xyzx, v4.xyzx
rsq r4.z, r4.z
mul r5.xyz, r4.zzzz, v4.xyzx
dp3 r4.z, v5.xyzx, v5.xyzx
rsq r4.z, r4.z
mul r6.xyz, r4.zzzz, v5.xyzx
dp3 r4.z, r8.xyzx, r8.xyzx
rsq r4.z, r4.z
mul r10.xyz, r4.zzzz, r8.xyzx
mul r11.xyz, r6.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r5.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r4.z, r10.xyzx, r10.xyzx
rsq r4.z, r4.z
mul r4.z, r4.z, r10.y
mad r4.z, r4.z, l(0.500000), l(-0.250000477)
mul_sat r4.z, r4.z, l(100000000.000000)
mov_sat r3.x, r3.x
mul r3.x, r3.x, r4.z
mad r3.x, r3.x, v6.x, l(-0.211914)
mul_sat r3.x, r3.x, l(7.22381544)
lt r4.z, l(0.000000), r3.x
if_nz r4.z
  lt r10.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r10.xxyz, r11.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.zwzz, t28.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r4.z, r2.zwzz, t29.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.zwzz, t31.xyzw, s1
  mul r4.w, r10.z, r10.z
  mul r11.xyz, r10.yyyy, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.zwzz, t27.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.z, r12.xyzx, r12.xyzx
  sqrt r2.z, r2.z
  rcp r2.w, r2.z
  add r2.z, -r1.w, r2.z
  mad r1.w, r3.x, r2.z, r1.w
  mad r12.xyz, r12.xyzx, r2.wwww, -r8.xyzx
  mad r8.xyz, r3.xxxx, r12.xyzx, r8.xyzx
  mul r11.xyz, r3.xxxx, r11.xyzx
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r9.xxyz
  mad r9.xyz, r3.xxxx, r3.yzwy, r9.xyzx
  add r2.z, -r7.z, r10.x
  mad r7.z, r3.x, r2.z, r7.z
  add r2.z, -r2.x, r4.z
  mad r2.x, r3.x, r2.z, r2.x
  mad r2.z, r4.w, l(0.160000), -r2.y
  mad r2.y, r3.x, r2.z, r2.y
  mul r7.x, r3.x, r10.y
else
  mov r11.xyz, l(0,0,0,0)
  mov r7.x, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.z, r4.xyxx, t32.yzxw, s2
mad_sat r2.z, r2.z, v6.w, l(0.161499)
mul r2.w, r2.z, l(0.950000)
add r3.xyzw, -r7.xzxz, l(1.500000, 0.500000, 1.000000, 0.860000)
mul_sat r3.y, r3.y, l(2.500000)
mad r4.xyz, r2.zzzz, l(0.950000, 0.950000, 0.950000, 0.000000), l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r4.xyz, r4.zxyz, l(4.000000, 1.250000, 1.47058821, 0.000000)
max r4.yz, r4.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r2.z, r3.y, r4.y
mad r2.z, r2.z, l(0.600000), l(1.000000)
mul r3.y, r3.z, r4.z
mov_sat r4.x, r4.x
mov_sat r3.x, r3.x
mul r3.x, r3.x, r4.x
mad r3.z, r3.y, r3.w, r7.z
add r3.w, -r2.y, l(0.020000)
mad r2.y, r3.x, r3.w, r2.y
max r3.x, r3.y, l(0.000000)
add r3.y, -r1.w, l(1.000000)
mad r3.x, r3.x, r3.y, r1.w
dp3 r1.w, r8.xyzx, r8.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r8.xyzx
add r1.w, -r2.x, l(1.000000)
mad r7.y, r2.w, r1.w, r2.x
log r8.xyz, r9.xyzx
mul r2.xzw, r2.zzzz, r8.xxyz
exp r2.xzw, r2.xxzw
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t33.wxyz, s2
mul r9.xyz, r6.xyzx, r4.yyyy
mad r9.xyz, r4.xxxx, r5.xyzx, r9.xyzx
mad r9.xyz, r4.zzzz, r1.xyzx, r9.xyzx
dp3 r1.w, r9.xyzx, r9.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r9.y
mad r1.w, r1.w, l(0.500000), l(-0.250000477)
mul_sat r1.w, r1.w, l(2.81996775)
mov_sat r8.x, r8.x
mul r1.w, r1.w, r8.x
mul r1.w, r1.w, v6.y
mul_sat r1.w, r1.w, l(4.72221565)
lt r3.w, l(0.000000), r1.w
if_nz r3.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r0.zwzz, t35.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r0.zwzz, t36.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r0.zwzz, t38.yzwx, s1
  mul r5.w, r9.y, r9.y
  mul r4.w, r1.w, r4.w
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r0.zwzz, t34.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r0.z, r9.yzwy, r9.yzwy
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  lt r6.w, l(0.000000), r4.w
  if_nz r6.w
    mul r10.xyz, v2.yyxy, l(1125.000000, 1125.000000, 1125.000000, 0.000000)
    frc r12.xy, r10.zyzz
    add r12.xy, r12.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r6.w, |r12.xyxx|, |r12.xyxx|
    mul_sat r8.w, v0.w, l(0.500000)
    mul r8.w, r8.w, l(0.300000)
    mul r8.w, r8.w, r8.w
    lt r6.w, r6.w, r8.w
    if_nz r6.w
      add r6.w, cb3[38].w, cb3[38].w
      log r4.w, r4.w
      mul r4.w, r4.w, l(32.000000)
      exp r4.w, r4.w
      mul r4.w, r4.w, r6.w
      ftou r10.xyz, |r10.xyzx|
      ishl r12.xy, r10.yzyy, l(10, 11, 0, 0)
      iadd r12.xy, r10.zyzz, r12.xyxx
      imul null, r10.yw, r10.yyyz, l(0, 2000, 0, 100)
      imad r6.w, r10.x, l(3072), r10.z
      xor r10.xz, r12.xxyx, l(61, 0, 61, 0)
      ushr r12.xy, r12.xyxx, l(16, 16, 0, 0)
      xor r10.xz, r10.xxzx, r12.xxyx
      imul null, r10.xz, r10.xxzx, l(9, 0, 9, 0)
      ushr r12.xy, r10.xzxx, l(4, 4, 0, 0)
      xor r10.xz, r10.xxzx, r12.xxyx
      imul null, r10.xz, r10.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r12.xy, r10.xzxx, l(15, 15, 0, 0)
      xor r10.xz, r10.xxzx, r12.xxyx
      xor r8.w, r6.w, l(61)
      ushr r6.w, r6.w, l(16)
      xor r6.w, r6.w, r8.w
      imul null, r6.w, r6.w, l(9)
      ushr r8.w, r6.w, l(4)
      xor r6.w, r6.w, r8.w
      imul null, r6.w, r6.w, l(0x27d4eb2d)
      ushr r8.w, r6.w, l(15)
      xor r6.w, r6.w, r8.w
      utof r10.xz, r10.xxzx
      mad r12.xy, r10.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r6.w, r6.w
      mul r6.w, r6.w, l(1.164153218E-010)
      max r12.z, r6.w, l(0.010000)
      iadd r6.w, r10.w, r10.y
      xor r8.w, r6.w, l(61)
      ushr r6.w, r6.w, l(16)
      xor r6.w, r6.w, r8.w
      imul null, r6.w, r6.w, l(9)
      ushr r8.w, r6.w, l(4)
      xor r6.w, r6.w, r8.w
      imul null, r6.w, r6.w, l(0x27d4eb2d)
      ushr r8.w, r6.w, l(15)
      xor r6.w, r6.w, r8.w
      utof r6.w, r6.w
      mad r6.w, r6.w, l(8.149073083E-011), l(0.650000)
      mul r6.w, r6.w, r6.w
      mul r6.w, r6.w, r6.w
      mul r6.w, r6.w, r6.w
      mul r4.w, r4.w, r6.w
      dp3 r6.w, r12.xyzx, r12.xyzx
      rsq r6.w, r6.w
      mul r10.xyz, r6.wwww, r12.xyzx
      mul r6.w, r4.w, r10.z
      mul r12.xyz, r6.xyzx, r10.yyyy
      mad r10.xyw, r10.xxxx, r5.xyxz, r12.xyxz
      mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
      dp3 r8.w, r10.xyzx, r10.xyzx
      rsq r8.w, r8.w
      mul r10.xyz, r8.wwww, r10.xyzx
      mul r10.xyz, r4.wwww, r10.xyzx
    else
      mov r10.xyz, l(0,0,0,0)
      mov r6.w, l(0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
    mov r6.w, l(0)
  endif
  add r0.z, -r3.x, r0.z
  mad r3.x, r1.w, r0.z, r3.x
  mad r9.yzw, r9.yyzw, r0.wwww, -r4.xxyz
  mad r4.xyz, r1.wwww, r9.yzwy, r4.xyzx
  mad r11.xyz, r1.wwww, -r11.xyzx, r11.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xzwx
  mad r2.xzw, r1.wwww, r8.xxyz, r2.xxzw
  add r0.z, -r3.z, r9.x
  mad r3.z, r1.w, r0.z, r3.z
  add r0.z, -r7.y, r3.w
  mad r7.y, r1.w, r0.z, r7.y
  mad r0.z, r5.w, l(0.160000), -r2.y
  mad r2.y, r1.w, r0.z, r2.y
  mad r7.x, r1.w, -r7.x, r7.x
else
  mov r6.w, l(0)
  mov r10.xyz, l(0,0,0,0)
endif
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r6.xyz, r6.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r5.xyxz, r6.xyxz
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r3.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxzw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.z, l(0.040450)
mul r1.y, r2.z, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.w, l(0.040450)
mul r1.z, r2.w, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r11.z, r11.y
max r1.w, r1.w, r11.x
mul r1.w, r7.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xz, v0.xxyx
sqrt r3.xw, r0.wwww
sqrt r3.yz, r1.xxyx
mul r5.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r5.yyyy, r5.xxxz
mad r5.x, r3.z, l(0.250000), r0.z
dp2 r5.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r3.z, l(-0.250000), r0.w
and r0.zw, r2.xxxz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r5.xxxy, r5.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r7.w, r0.z, l(0.00392156886)
ne r0.z, r6.w, l(0.000000)
mad_sat r2.xyz, r10.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, -r2.z
and r1.xyz, r0.zzzz, r2.xywx
movc o3.xyz, r1.wwww, r11.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.yxzw
mov o3.w, l(0)
ret
// Approximately 438 instruction slots used
