//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:38 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataTransparent
//   {
//
//       float CascadeShadowSize;       // Index:    0
//       float OneOverCascadeShadowSize;// Index:    0.y
//       float ShadowTextureW;          // Index:    0.z
//       float ShadowTextureH;          // Index:    0.w
//       float OneOverShadowTextureW;   // Index:    1
//       float OneOverShadowTextureH;   // Index:    1.y
//
//       struct GIVolumeGlobal
//       {
//
//           float giVolumeSHDiffuseBlur;// Index:    2
//           float giVolumeSHSpecularBlur;// Index:    2.y
//           float giVolumeSaturation;  // Index:    2.z
//           float4 defaultOcclusionSH; // Index:    3
//           float4 skyFullRSH;         // Index:    4
//           float4 skyFullGSH;         // Index:    5
//           float4 skyFullBSH;         // Index:    6
//           float4 skyFullClampRSH;    // Index:    7
//           float4 skyFullClampGSH;    // Index:    8
//           float4 skyFullClampBSH;    // Index:    9
//           float4 skyFullGeoRSH;      // Index:   10
//           float4 skyFullGeoGSH;      // Index:   11
//           float4 skyFullGeoBSH;      // Index:   12
//           float4 skyTopRSH;          // Index:   13
//           float4 skyTopGSH;          // Index:   14
//           float4 skyTopBSH;          // Index:   15
//           float4 skyTopClampRSH;     // Index:   16
//           float4 skyTopClampGSH;     // Index:   17
//           float4 skyTopClampBSH;     // Index:   18
//           float4 skyTopGeoRSH;       // Index:   19
//           float4 skyTopGeoGSH;       // Index:   20
//           float4 skyTopGeoBSH;       // Index:   21
//           float4 skyTopAndBounceRSH; // Index:   22
//           float4 skyTopAndBounceGSH; // Index:   23
//           float4 skyTopAndBounceBSH; // Index:   24
//           float4 skyTopAndBounceClampRSH;// Index:   25
//           float4 skyTopAndBounceClampGSH;// Index:   26
//           float4 skyTopAndBounceClampBSH;// Index:   27
//           float4 skyTopAndBounceGeoRSH;// Index:   28
//           float4 skyTopAndBounceGeoGSH;// Index:   29
//           float4 skyTopAndBounceGeoBSH;// Index:   30
//           float4 skyDifFullRSH;      // Index:   31
//           float4 skyDifFullGSH;      // Index:   32
//           float4 skyDifFullBSH;      // Index:   33
//           float4 skyDifFullClampRSH; // Index:   34
//           float4 skyDifFullClampGSH; // Index:   35
//           float4 skyDifFullClampBSH; // Index:   36
//           float4 skyDifFullGeoRSH;   // Index:   37
//           float4 skyDifFullGeoGSH;   // Index:   38
//           float4 skyDifFullGeoBSH;   // Index:   39
//           float4 skyDifTopRSH;       // Index:   40
//           float4 skyDifTopGSH;       // Index:   41
//           float4 skyDifTopBSH;       // Index:   42
//           float4 skyDifTopClampRSH;  // Index:   43
//           float4 skyDifTopClampGSH;  // Index:   44
//           float4 skyDifTopClampBSH;  // Index:   45
//           float4 skyDifTopGeoRSH;    // Index:   46
//           float4 skyDifTopGeoGSH;    // Index:   47
//           float4 skyDifTopGeoBSH;    // Index:   48
//           float4 skyDifTopAndBounceRSH;// Index:   49
//           float4 skyDifTopAndBounceGSH;// Index:   50
//           float4 skyDifTopAndBounceBSH;// Index:   51
//           float4 skyDifTopAndBounceClampRSH;// Index:   52
//           float4 skyDifTopAndBounceClampGSH;// Index:   53
//           float4 skyDifTopAndBounceClampBSH;// Index:   54
//           float4 skyDifTopAndBounceGeoRSH;// Index:   55
//           float4 skyDifTopAndBounceGeoGSH;// Index:   56
//           float4 skyDifTopAndBounceGeoBSH;// Index:   57
//
//       } giVolumeGlobal;              // Index:    2
//
//       struct ForwardLightBuffer
//       {
//
//           struct LightParameters
//           {
//
//               float3 color;          // Index:   58
//               uint lightgroupID;     // Index:   58.w
//               float3 position;       // Index:   59
//               float sourceRadiusSquared;// Index:   59.w
//               float falloffConstant; // Index:   60
//               float innerMinusOuterCosHalfAngleRcp;// Index:   60.y
//               float outerCosHalfAngle;// Index:   60.z
//               float dirLightHalfAngle;// Index:   60.w
//               float3 direction;      // Index:   61
//               float dirLightSolidAngle;// Index:   61.w
//               int projectorIndex;    // Index:   62
//               float fadeStartOnDist; // Index:   62.y
//               float fadeRcpDist;     // Index:   62.z
//               float fadeRate;        // Index:   62.w
//
//           } gLight[64];              // Index:   58
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  378
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  382
//                   float3 vTranslate; // Index:  382.y
//
//               } gCascadeOffset[3];   // Index:  382
//               float4 uvScaleOffset[4];// Index:  385
//               int extraCascadeIndex; // Index:  389
//               float cascadeRange;    // Index:  389.y
//               float2 linearizeConstants;// Index:  389.z
//               float filterSize;      // Index:  390
//               float shadowFade;      // Index:  390.y
//               float shadowBias;      // Index:  390.z
//               float padd;            // Index:  390.w
//
//           } gLightShadowInfo[16];    // Index:  378
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  586
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  590
//                   float3 vTranslate; // Index:  590.y
//
//               } gCascadeOffset[3];   // Index:  590
//               float4 uvScaleOffset[4];// Index:  593
//               int extraCascadeIndex; // Index:  597
//               float cascadeRange;    // Index:  597.y
//               float2 linearizeConstants;// Index:  597.z
//               float filterSize;      // Index:  598
//               float shadowFade;      // Index:  598.y
//               float shadowBias;      // Index:  598.z
//               float padd;            // Index:  598.w
//
//           } gShadowTransmittanceInfo;// Index:  586
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  599
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  603
//                   float3 vTranslate; // Index:  603.y
//
//               } gCascadeOffset[3];   // Index:  603
//               float4 uvScaleOffset[4];// Index:  606
//               int extraCascadeIndex; // Index:  610
//               float cascadeRange;    // Index:  610.y
//               float2 linearizeConstants;// Index:  610.z
//               float filterSize;      // Index:  611
//               float shadowFade;      // Index:  611.y
//               float shadowBias;      // Index:  611.z
//               float padd;            // Index:  611.w
//
//           } gExtraCascadeShadowInfo[16];// Index:  599
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:  807
//
//           } projectors[4];           // Index:  807
//
//       } lightBuffer;                 // Index:   58
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  823
//           float gDebugDiffuseAmount; // Index:  823.y
//           float gDebugSpecularAmount;// Index:  823.z
//           float gDebugEnvmapAmount;  // Index:  823.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  824
//           float gDebugAOAmount;      // Index:  824.w
//           float g_GPUDebugOn;        // Index:  825
//           float g_GPUDebugOverridePositionEnable;// Index:  825.y
//           float g_skinSpecSecondLobeShift;// Index:  825.z
//           float g_skinSpecSecondProportion;// Index:  825.w
//           float g_thinScatteringAnisotropy;// Index:  826
//           float g_volumetricScatteringAnisotropy;// Index:  826.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  826.z
//           float g_skinScatteringAnisotropy;// Index:  826.w
//           float g_volumetricScatteringNormalBend;// Index:  827
//           float g_volumetricSpecularScatteringNormalBend;// Index:  827.y
//           float g_hairSpecSecondLobeShift;// Index:  827.z
//           float g_hairSpecSecondProportion;// Index:  827.w
//           float g_isHDRRendering;    // Index:  828
//           float g_defaultSceneToScreenPower;// Index:  828.y
//           float g_defaultWhiteLevel; // Index:  828.z
//           float padding0;            // Index:  828.w
//           int g_flags;               // Index:  829
//           float g_reflectionOcclusionFalloff;// Index:  829.y
//           float padding1;            // Index:  829.z
//           float padding2;            // Index:  829.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  830
//               float cHeightFalloff;  // Index:  830.w
//               float3 cEyePosition;   // Index:  831
//               float cHeightDensity;  // Index:  831.w
//               float cStartDistance;  // Index:  832
//               float cGlobalDensity;  // Index:  832.y
//               float cDepthReprojectScale;// Index:  832.z
//               float cDepthReprojectBias;// Index:  832.w
//               float4x4 cInvProjNoZReproj;// Index:  833
//               float3 cDirectionalFogDirection;// Index:  837
//               float cDirectionalityPower;// Index:  837.w
//               float3 cDirectionalFogColor;// Index:  838
//               float cDensityMapSparseBias;// Index:  838.w
//               float3 cDensityMapInvExtents;// Index:  839
//               float cDensityMapSparseSegmentScale;// Index:  839.w
//               float3 cDensityMapBias;// Index:  840
//               float cDensityMapSparseCutoff;// Index:  840.w
//               float cVolFogExponentMultiply;// Index:  841
//               float cVolFogDistanceMultiply;// Index:  841.y
//               float cVolFogExponentNormalize;// Index:  841.z
//               float cVolFogDistanceNormalize;// Index:  841.w
//               float cVolFogResolutionScale;// Index:  842
//               int cVolFogWidth;      // Index:  842.y
//               int cVolFogHeight;     // Index:  842.z
//               int cVolFogDepth;      // Index:  842.w
//
//           } atmosphericConstants;    // Index:  830
//
//       } environmentBuffer;           // Index:  823
//       float4x4 worldToBoatCap;       // Index:  843
//       float3 cameraPosInBoatSpace;   // Index:  847
//       float automaticWetnessFromHeightHeight;// Index:  847.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:  848
//       float automaticWetnessFromHeightAmount;// Index:  848.y
//
//       struct ToneMappingConstants
//       {
//
//           float3 WBMatrixR;          // Index:  849
//           float3 WBMatrixG;          // Index:  850
//           float3 WBMatrixB;          // Index:  851
//           float EnableLocalAdaptation;// Index:  851.w
//           float Adaptation_Exposure; // Index:  852
//           float ExposureEV;          // Index:  852.y
//           float ExposureEVClampMin;  // Index:  852.z
//           float ExposureEVClampMax;  // Index:  852.w
//           float LocalAdaptationShadows;// Index:  853
//           float LocalAdaptationHighlights;// Index:  853.y
//           int Tonemapping_Curve;     // Index:  853.z
//           float Contrast;            // Index:  853.w
//           float HDRMax;              // Index:  854
//           float HDRWhite;            // Index:  854.y
//           float ContrastTimesShoulder;// Index:  854.z
//           float ChannelCrossTalk;    // Index:  854.w
//           float PrecomputedBMult;    // Index:  855
//           float PrecomputedCAdd;     // Index:  855.y
//           float SceneToScreenPower;  // Index:  855.z
//           float IsHDRRendering;      // Index:  855.w
//           float DebugHDRRendering;   // Index:  856
//           float DebugHDRRenderingPhase;// Index:  856.y
//           float DebugNoHDRRendering; // Index:  856.z
//           float ShowWaveform;        // Index:  856.w
//
//       } calibrationTonemappingConstants;// Index:  849
//       float4 userClipPlane0;         // Index:  857
//       float4 userClipPlane1;         // Index:  858
//
//   } resourceTables__passData;        // Index:    0-858            Components:  3436
                                        // Textures:  t0-t14
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
                                        // Textures:  t15-t20
//
// }
//
// cbuffer ConstBuf__batchData
// {
//
//   struct BatchDataTransparent
//   {
//
//       struct LightTileParameters
//       {
//
//           uint4 lightIndices[8];     // Index:    0
//
//       } objectLights;                // Index:    0
//
//       struct GIVolume
//       {
//
//           float3 invTransX;          // Index:    8
//           float3 invTransY;          // Index:    9
//           float3 invTransZ;          // Index:   10
//           float3 invTransT;          // Index:   11
//           float3 invRotX;            // Index:   12
//           float3 invRotY;            // Index:   13
//           float3 invRotZ;            // Index:   14
//           uint3 indDims;             // Index:   15
//           float3 invIndDims;         // Index:   16
//           uint3 atlasDims;           // Index:   17
//           float3 invAtlasDims;       // Index:   18
//           float4 cr1Min;             // Index:   19
//           float4 cr1MaxSubMin;       // Index:   20
//           float4 cr2Min;             // Index:   21
//           float4 cr2MaxSubMin;       // Index:   22
//           float4 cr3Min;             // Index:   23
//           float4 cr3MaxSubMin;       // Index:   24
//           float normalOffset;        // Index:   25
//           float4 giTintScaled;       // Index:   26
//           uint flags;                // Index:   27
//
//       } giVolume[3];                 // Index:    8
//       float4 m_EnvironmentMapSHR;    // Index:   68
//       float4 m_EnvironmentMapSHG;    // Index:   69
//       float4 m_EnvironmentMapSHB;    // Index:   70
//       float2 m_EnvironmentMapRotation;// Index:   71
//       int m_EnvironmentMapMipCount;  // Index:   71.z
//
//       struct RflGeometryProxyOBB
//       {
//
//           float4 m_WS2OBBSrow0;      // Index:   72
//           float4 m_WS2OBBSrow1;      // Index:   73
//           float4 m_WS2OBBSrow2;      // Index:   74
//           float3 m_halfExtents;      // Index:   75
//           float3 m_cubeCapturePos;   // Index:   76
//
//       } m_EnvironmentProxy;          // Index:   72
//       uint particleSystemIndex;      // Index:   76.w
//
//       struct LightParameters
//       {
//
//           float3 color;              // Index:   77
//           uint lightgroupID;         // Index:   77.w
//           float3 position;           // Index:   78
//           float sourceRadiusSquared; // Index:   78.w
//           float falloffConstant;     // Index:   79
//           float innerMinusOuterCosHalfAngleRcp;// Index:   79.y
//           float outerCosHalfAngle;   // Index:   79.z
//           float dirLightHalfAngle;   // Index:   79.w
//           float3 direction;          // Index:   80
//           float dirLightSolidAngle;  // Index:   80.w
//           int projectorIndex;        // Index:   81
//           float fadeStartOnDist;     // Index:   81.y
//           float fadeRcpDist;         // Index:   81.z
//           float fadeRate;            // Index:   81.w
//
//       } bonusMirrorLight;            // Index:   77
//       float4x4 worldToShadowRegionUV;// Index:   82
//       float shadowFadeFactor;        // Index:   86
//       uint numGIVolumes;             // Index:   86.y
//       bool useBonusMirrorLight;      // Index:   86.z
//       bool useShadowMap;             // Index:   86.w
//
//   } resourceTables__batchData;       // Index:    0-86             Components:   348
                                        // Textures:  t21-t26
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float glow_cst_AlphaBlendAmount;// Index:    0
//
//   } resourceTables__materialData;    // Index:    0.x              Components:     1
                                        // Textures:  t41-t50
//
// }
//
// Resource bind info for resourceTables__modelData.customRTs
// {
//
//   struct CustomRTTransform
//   {
//
//       float4x4 ws2ts;                // Index:    0
//
//   } $Element;                        // Index:    0 1 2 3          Components:    16
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData__smpLinearClamp    sampler      NA          NA    5        1
// resourceTables__viewData__smpComparison  sampler_c      NA          NA    7        1
// resourceTables__passData.shadowTexture    texture   float          2d    2        1
// resourceTables__passData.shadowTransmittanceTexture0    texture  float4          2d    3        1
// resourceTables__passData.shadowTransmittanceTexture1    texture  float4          2d    4        1
// resourceTables__passData.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__passData.volumetricFog    texture  float4          3d    8        1
// resourceTables__passData.ProjTextureMaps[0]    texture  float4          2d   11        1
// resourceTables__passData.ProjTextureMaps[1]    texture  float4          2d   12        1
// resourceTables__passData.ProjTextureMaps[2]    texture  float4          2d   13        1
// resourceTables__passData.ProjTextureMaps[3]    texture  float4          2d   14        1
// resourceTables__modelData.customRTs    texture  struct         r/o   20        1
// resourceTables__batchData.m_EnvironmentMap    texture  float4        cube   21        1
// resourceTables__batchData.giVolumesInd_0    texture  float4          3d   22        1
// resourceTables__batchData.giVolumesSH0_0    texture  float4          3d   23        1
// resourceTables__batchData.giVolumesSH1_0    texture  float4          3d   24        1
// resourceTables__batchData.giVolumesSH2_0    texture  float4          3d   25        1
// resourceTables__batchData.giVolumesSH3_0    texture  float4          3d   26        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   41        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   42        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   45        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   46        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   47        1
// resourceTables__materialData.layer_0__alpha    texture  float4          2d   48        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   49        1
// resourceTables__materialData.glow_emissive    texture  float4          2d   50        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__batchData               cbuffer      NA          NA    2        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[859], dynamicIndexed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb2[87], dynamicIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_sampler s7, mode_comparison
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_structured t20, 64
dcl_resource_texturecube (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture3d (float,float,float,float) t23
dcl_resource_texture3d (float,float,float,float) t24
dcl_resource_texture3d (float,float,float,float) t25
dcl_resource_texture3d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_resource_texture2d (float,float,float,float) t50
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r2.z, -r0.w
mul r2.xy, r1.xyxx, r2.zzzz
mov r2.w, l(1.000000)

add r40.w, r2.z, -r40.y
mad r2.x, -r40.x, r40.w, r2.x

dp4 r1.x, r2.xyzw, cb3[12].xyzw
dp4 r1.y, r2.xyzw, cb3[13].xyzw
dp4 r1.z, r2.xyzw, cb3[14].xyzw
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v3.xyzx
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r3.xyzw, l(0), l(0), t20.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r4.xyzw, l(0), l(16), t20.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r5.xyzw, l(0), l(48), t20.xyzw
sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t41.xyzw, s1
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r0.w, l(4.000000), cb3[35].x
frc r0.w, r0.w
add r2.w, r0.w, l(-0.500000)
mul r2.w, r2.w, l(0.150000)
add r6.z, l(0.125000), cb3[35].x
mul r6.xyz, r6.xyzx, l(4.000000, 4.000000, 4.000000, 0.000000)
frc r6.z, r6.z
add r6.z, r6.z, l(-0.500000)
mul r6.z, r6.z, l(0.150000)
mul r0.w, r0.w, l(6.28318548)
sincos null, r0.w, r0.w
mad r0.w, r0.w, l(0.500000), l(0.500000)
mov r1.w, l(1.000000)
dp4 r3.x, r1.xyzw, r3.xyzw
dp4 r3.y, r1.xyzw, r4.xyzw
dp4 r3.z, r1.xyzw, r5.xyzw
div r3.xy, r3.xyxx, r3.zzzz
mad r3.zw, r6.xxxy, r2.wwww, v2.xxxy
mad r4.xy, r6.xyxx, r6.zzzz, v2.xyxx
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t42.wxyz, s2
lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.yzw, r5.yyzw
mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r5.yzw, r5.yyzw
mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t46.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t48.xyzw, s5
mov_sat r5.x, r5.x
mul r3.x, r3.x, r5.x
mov_sat r2.w, r2.w
max r2.w, r2.w, r3.x
min r6.w, r2.w, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t43.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t44.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t45.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t47.xyzw, s1
dp3 r4.z, r7.xyzx, r7.xyzx
sqrt r4.z, r4.z
max r9.x, r4.z, l(0.000010)
rcp r4.z, r9.x
mul r10.xyz, r4.zzzz, r7.xyzx
mul r3.y, r3.y, r3.y
mul r3.y, r3.y, l(0.160000)
mul r11.xyz, r5.yzwy, l(0.686274827, 0.552941501, 0.152941346, 0.000000)
mul r8.xyz, r8.xyzx, l(0.527115, 0.904629, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t49.xyzw, s2
mov_sat r4.w, r4.w
add r4.w, -r4.w, l(1.000000)
lt r5.x, l(0.000000), r4.w
if_nz r5.x
  mul r5.xyz, r4.wwww, r5.yzwy
  mad r11.xyz, r5.xyzx, l(-0.212610498, -0.255862415, -0.103760213, 0.000000), r11.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t49.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r3.w, r4.xyxx, t49.xyzw, s2
add r3.w, -r3.z, r3.w
mad r0.w, r0.w, r3.w, r3.z
add r0.w, r0.w, l(-0.607843)
mul_sat r0.w, r0.w, l(2.58708119)
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, cb4[0].x
lt r3.z, l(0.000000), r0.w
if_nz r3.z
  sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t50.xywz, s1
  mul r4.xyw, r0.wwww, r4.xyxw
  mad r5.xyz, -r7.xyzx, r4.zzzz, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r10.xyz, r0.wwww, r5.xyzx, r10.xyzx
  add r3.z, -r9.x, l(1.000000)
  mad r9.x, r0.w, r3.z, r9.x
  mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
  mad r11.xyz, r0.wwww, -r11.xyzx, r11.xyzx
  mad r3.x, r0.w, -r3.x, r3.x
  add r3.z, -r2.w, l(1.000000)
  mad r2.w, r0.w, r3.z, r2.w
  mad r3.y, r0.w, -r3.y, r3.y
  mul r4.xyz, r4.xywx, l(12.000000, 12.000000, 2.590332, 0.000000)
else
  mov r4.xyz, l(0,0,0,0)
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v4.yzxy
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.yzxy
dp3 r0.w, r10.xyzx, r10.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, r10.xyzx
mul r7.xyz, r7.xyzx, r10.yyyy
mad r5.xyz, r10.xxxx, r5.xyzx, r7.xyzx
mad r5.xyz, r10.zzzz, r2.yzxy, r5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r5.xyzx
ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r10.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r3.w, r10.xyzx, r10.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r3.w
min r9.y, r2.x, l(0.300000)
movc r2.xy, r3.zzzz, l(1.000000,0,0,0), r9.xyxx
add r2.z, -r3.x, l(1.000000)
mul r2.z, r2.z, r2.z
max r2.x, r2.x, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r2.x, r2.z, r2.z, r2.x
add r2.x, r2.y, r2.x
sqrt r2.x, r2.x
min r2.x, r2.x, l(1.000000)
max r2.x, r2.x, l(0.001000)
sqrt r2.x, r2.x
add r2.x, -r2.x, l(1.000000)
mul r3.xzw, r8.xxyz, cb3[37].yyyy
ftoi r2.yz, v0.yyxy
min r3.y, r3.y, l(0.160000)
add r8.xyz, -r1.xyzx, cb3[31].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r8.x, r40.x, r41.x, r8.x
mad r8.y, r40.x, r41.y, r8.y
mad r8.z, r40.x, r41.z, r8.z

dp3 r4.w, r8.xyzx, r8.xyzx
rsq r4.w, r4.w
mul r9.xyz, r4.wwww, r8.xyzx
max r5.w, r3.w, r3.z
max r5.w, r3.x, r5.w
lt r7.w, l(0.00392156886), r5.w
log r3.xzw, r3.xxzw
add r3.xzw, r3.xxzw, l(-1.500000, 0.000000, -1.500000, -1.500000)
and r5.w, r5.w, r7.w
and r8.w, r7.w, cb0[827].y
and r9.w, r7.w, cb0[826].z
movc r3.xzw, r7.wwww, r3.xxzw, l(-1000000.000000,0,-1000000.000000,-1000000.000000)
add r10.x, -r2.x, l(1.000000)
mul r10.z, r10.x, r10.x
max r10.z, r10.z, l(0.001000)
mul r10.w, r10.x, r10.z
dp3 r11.w, -r9.yzxy, r7.xyzx
add r11.w, r11.w, r11.w
mad r12.xyz, r7.xyzx, -r11.wwww, -r9.yzxy
mad r5.xyz, r5.xyzx, r0.wwww, -r12.xyzx
mad r5.xyz, r10.wwww, r5.xyzx, r12.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
and r0.w, l(0x80000000), cb0[829].x
dp3 r10.w, r7.zxyz, r9.xyzx
mov_sat r11.w, r10.w
add r12.x, r2.w, r11.w
log r12.x, r12.x
mul r2.x, r2.x, r12.x
exp r2.x, r2.x
add r2.x, r2.w, r2.x
add_sat r2.x, r2.x, l(-1.000000)
add r11.w, -r11.w, l(1.000000)
mul r12.x, r11.w, r11.w
mul r11.w, r11.w, r12.x
add r12.x, -r2.x, l(1.000000)
mad r2.x, r11.w, r12.x, r2.x
movc r0.w, r0.w, r2.x, l(1.000000)
min r2.x, r0.w, l(1.000000)
mul r12.xy, l(-1.000000, 1.000000, 0.000000, 0.000000), cb2[71].xyxx
mul r12.xy, r5.yyyy, r12.xyxx
mad r12.xz, r5.zzzz, cb2[71].yyxy, r12.xxyx
dp4 r13.x, cb2[72].xyzw, r1.xyzw
dp4 r13.y, cb2[73].xyzw, r1.xyzw
dp4 r13.z, cb2[74].xyzw, r1.xyzw
mov r12.y, r5.x
dp3 r14.x, cb2[72].xyzx, r12.xyzx
dp3 r14.y, cb2[73].xyzx, r12.xyzx
dp3 r14.z, cb2[74].xyzx, r12.xyzx
div r15.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r14.xyzx
lt r16.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r14.xyzx
lt r14.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r14.xyz, -r16.xyzx, r14.xyzx
itof r14.xyz, r14.xyzx
mad r13.xyz, r14.xyzx, cb2[75].xyzx, -r13.xyzx
mul r13.xyz, r15.xyzx, r13.xyzx
lt r14.xyz, r13.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r13.xyz, r14.xyzx, l(99999997952.000000,99999997952.000000,99999997952.000000,0), r13.xyzx
min r11.w, r13.z, r13.y
min r11.w, r11.w, r13.x
mad r12.xyz, r12.xyzx, r11.wwww, r1.xyzx
add r12.xyz, r12.xyzx, -cb2[76].xyzx
dp3 r11.w, r12.xyzx, r12.xyzx
rsq r11.w, r11.w
mul r12.xyz, r11.wwww, r12.xyzx
mul r13.yzw, r12.yyzx, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r13.x, l(0.282094806)
dp4 r11.w, r13.xyzw, cb2[68].xyzw
dp4 r12.w, r13.xyzw, cb2[69].xyzw
dp4 r13.x, r13.xyzw, cb2[70].xyzw
rcp r14.x, r11.w
rcp r14.y, r12.w
rcp r14.z, r13.x
iadd r11.w, l(-3), cb2[71].z
utof r11.w, r11.w
mul r11.w, r10.x, r11.w
lt r12.w, r11.w, l(1.000000)
mad_sat r13.x, r11.w, l(2.000000), l(-1.000000)
movc r11.w, r12.w, r13.x, r11.w
sample_l_indexable(texturecube)(float,float,float,float) r12.xyz, r12.xyzx, t21.xyzw, s5, r11.w
mul r12.xyz, r14.xyzx, r12.xyzx
sqrt r10.y, |r10.w|
mad r13.xyz, r10.xyxx, l(0.996093750, 0.996093750, -0.337748349, 0.000000), l(0.00195312500, 0.00195312500, 1.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyxx, t7.xyzw, s5, l(0.000000)
mad r10.y, r3.y, r13.x, r13.y
mul r12.xyz, r10.yyyy, r12.xyzx
mul r13.xyw, r1.yyyy, cb2[9].xzxy
mad r13.xyw, cb2[8].xzxy, r1.xxxx, r13.xyxw
mad r13.xyw, cb2[10].xzxy, r1.zzzz, r13.xyxw
add r13.xyw, r13.xyxw, cb2[11].xzxy
lt r14.xyz, |r13.xwyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
and r10.y, r14.y, r14.x
and r10.y, r14.z, r10.y
if_nz r10.y
  add r13.xyw, r13.xyxw, l(0.500000, 0.500000, 0.000000, 0.500000)
  and r10.y, l(1), cb2[27].x
  if_nz r10.y
    utof r14.xyz, cb2[15].xyzx
    mul r14.xyz, r13.xywx, r14.xyzx
    ftoi r15.xyz, r14.xyzx
    mov r15.w, l(0)
    ld_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzw, t22.xyzw
    mul r16.xyzw, r15.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
    frc r10.y, r16.z
    mad r16.x, r10.y, l(4.000000), r16.x
    mad r16.z, r15.z, l(63.750000), -r10.y
    frc r14.xyz, r14.xyzx
    mad r14.xyz, r14.xyzx, r16.wwww, r16.xyzx
    add r14.xyz, r14.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    utof r15.xyz, cb2[17].xyzx
    div r13.xyw, r14.xyxz, r15.xyxz
  endif
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyzw, r13.xywx, t23.xyzw, s5, l(0.000000)
  mul r14.xyzw, r14.xyzw, cb2[26].xyzw
  sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r13.xywx, t24.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r13.xywx, t25.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r17.xyzw, r13.xywx, t26.xyzw, s5, l(0.000000)
  mad r15.xyzw, r15.xyzw, cb2[20].xyzw, cb2[19].xyzw
  mad r16.xyzw, r16.xyzw, cb2[22].xyzw, cb2[21].xyzw
  mad r17.xyzw, r17.xyzw, cb2[24].xyzw, cb2[23].xyzw
  mul r15.xyzw, r15.xyzw, cb2[26].xyzw
  mul r16.xyzw, r16.xyzw, cb2[26].xyzw
  mul r17.xyzw, r17.xywz, cb2[26].xywz
  mov r18.x, r17.z
  mov r18.y, r15.w
  mov r18.z, r16.w
  dp3 r19.w, cb2[12].xyzx, r18.xyzx
  dp3 r19.y, cb2[13].xyzx, r18.xyzx
  dp3 r19.z, cb2[14].xyzx, r18.xyzx
  mul r13.xyw, r7.zxzy, cb0[2].xxxx
  mul r18.xyz, r13.yyyy, cb2[13].yzxy
  mad r18.xyz, cb2[12].yzxy, r13.xxxx, r18.xyzx
  mad r13.xyw, cb2[14].yzyx, r13.wwww, r18.xyxz
  mul r18.yzw, r13.xxyw, l(0.000000, 0.325735033, 0.325735033, 0.325735033)
  mov r18.x, l(0.282094806)
  mov r20.x, r14.x
  mov r20.y, r15.x
  mov r20.z, r16.x
  mov r20.w, r17.x
  dp4 r21.x, r18.xyzw, r20.xyzw
  mov r22.x, r14.y
  mov r22.y, r15.y
  mov r22.z, r16.y
  mov r22.w, r17.y
  dp4 r21.y, r18.xyzw, r22.xyzw
  mov r17.x, r14.z
  mov r17.y, r15.z
  mov r17.z, r16.z
  dp4 r21.z, r18.xyzw, r17.xyzw
  max r13.xyw, r21.xyxz, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r14.xyz, r5.zxyz, cb0[2].yyyy
  mul r15.xyz, r14.yyyy, cb2[13].yzxy
  mad r15.xyz, cb2[12].yzxy, r14.xxxx, r15.xyzx
  mad r14.xyz, cb2[14].yzxy, r14.zzzz, r15.xyzx
  mul r15.yzw, r14.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
  mov r15.x, l(0.282094806)
  dp4 r14.x, r15.xyzw, r20.xyzw
  dp4 r14.y, r15.xyzw, r22.xyzw
  dp4 r14.z, r15.xyzw, r17.xyzw
  max r14.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mov r19.x, r14.w
else
  mov r19.xyzw, cb0[3].xyzw
  mov r13.xyw, l(0,0,0,0)
  mov r14.xyz, l(0,0,0,0)
endif
dp3 r10.y, r14.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r14.xyz, -r10.yyyy, r14.xyzx
mad r14.xyz, cb0[2].zzzz, r14.xyzx, r10.yyyy
mul r15.xyz, r5.xyzx, cb0[2].yyyy
mul r15.yzw, r15.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r15.x, l(0.282094806)
dp4_sat r10.y, r15.xyzw, r19.xyzw
mul r15.yzw, r5.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r15.x, l(0.282094806)
dp4 r5.x, r15.xyzw, cb0[25].xyzw
dp4 r5.y, r15.xyzw, cb0[26].xyzw
dp4 r5.z, r15.xyzw, cb0[27].xyzw
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r5.xyz, r10.yyyy, r5.xyzx, r14.xyzx
mul r5.xyz, r5.xyzx, r12.xyzx
mov x0[0].x, cb0[807].x
mov x0[1].x, cb0[808].x
mov x0[3].x, cb0[810].x
mov x0[0].y, cb0[807].y
mov x0[1].y, cb0[808].y
mov x0[3].y, cb0[810].y
mov x0[0].z, cb0[807].z
mov x0[1].z, cb0[808].z
mov x0[3].z, cb0[810].z
mov x0[0].w, cb0[807].w
mov x0[1].w, cb0[808].w
mov x0[3].w, cb0[810].w
mov x0[4].x, cb0[811].x
mov x0[5].x, cb0[812].x
mov x0[7].x, cb0[814].x
mov x0[4].y, cb0[811].y
mov x0[5].y, cb0[812].y
mov x0[7].y, cb0[814].y
mov x0[4].z, cb0[811].z
mov x0[5].z, cb0[812].z
mov x0[7].z, cb0[814].z
mov x0[4].w, cb0[811].w
mov x0[5].w, cb0[812].w
mov x0[7].w, cb0[814].w
mov x0[8].x, cb0[815].x
mov x0[9].x, cb0[816].x
mov x0[11].x, cb0[818].x
mov x0[8].y, cb0[815].y
mov x0[9].y, cb0[816].y
mov x0[11].y, cb0[818].y
mov x0[8].z, cb0[815].z
mov x0[9].z, cb0[816].z
mov x0[11].z, cb0[818].z
mov x0[8].w, cb0[815].w
mov x0[9].w, cb0[816].w
mov x0[11].w, cb0[818].w
mov x0[12].x, cb0[819].x
mov x0[13].x, cb0[820].x
mov x0[15].x, cb0[822].x
mov x0[12].y, cb0[819].y
mov x0[13].y, cb0[820].y
mov x0[15].y, cb0[822].y
mov x0[12].z, cb0[819].z
mov x0[13].z, cb0[820].z
mov x0[15].z, cb0[822].z
mov x0[12].w, cb0[819].w
mov x0[13].w, cb0[820].w
mov x0[15].w, cb0[822].w
utof r2.yz, r2.yyzy
mul r2.yz, r2.yyzy, l(0.000000, 4159.000000, 3169.000000, 0.000000)
add r2.y, r2.z, r2.y
mul r2.y, r2.y, l(0.159154937)
frc r2.y, r2.y
mul r2.y, r2.y, l(39.478420)
sincos r12.x, r14.x, r2.y
mov r15.x, -r12.x
mad r2.y, -cb0[0].y, l(6.000000), l(1.000000)
mul r16.x, r14.x, cb0[1].x
mul r16.y, r12.x, cb0[1].y
dp4 r17.x, r1.xyzw, cb0[586].xyzw
dp4 r17.y, r1.xyzw, cb0[587].xyzw
dp4 r2.z, r1.xyzw, cb0[588].xyzw
dp4 r10.y, r1.xyzw, cb0[589].xyzw
div r12.yz, r17.xxyx, r10.yyyy
lt r14.yz, l(0.000000, 1.000000, 1.000000, 0.000000), |r12.yyzy|
or r11.w, r14.z, r14.y
max r12.w, |r12.z|, |r12.y|
mad r12.w, r12.w, l(1.05263162), l(-1.000000)
mul_sat r12.w, r12.w, l(20.000000)
movc r12.w, r11.w, l(0), r12.w
add r14.y, |r10.w|, l(0.001000)
mad r12.yz, r12.yyzy, l(0.000000, 0.500000, -0.500000, 0.000000), l(0.000000, 0.500000, 0.500000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r17.xyzw, r12.yzyy, t3.xyzw, s5, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r18.xyzw, r12.yzyy, t4.xyzw, s5, l(0.000000)
div r2.z, r2.z, r10.y
max r2.z, r2.z, l(0.000000)
min r2.z, r2.z, l(0.999990)
mul r10.y, r2.z, l(8.000000)
round_ni r10.y, r10.y
ftoi r12.y, r10.y
ilt r12.z, r12.y, l(7)
iadd r14.z, r12.y, l(1)
movc r12.z, r12.z, r14.z, l(7)
mad r2.z, r2.z, l(8.000000), -r10.y
add r10.y, r10.w, r10.w
add r10.w, -r14.y, l(1.000000)
mul r14.z, r10.w, r10.w
mul r14.z, r14.z, r14.z
mul r10.w, r10.w, r14.z
add r14.z, -r3.y, l(1.000000)
add r20.xyz, r9.xyzx, r9.xyzx
mad r20.xyz, r7.zxyz, -r10.yyyy, r20.xyzx
mad r20.xyz, r8.wwww, r20.xyzx, -r9.xyzx
dp3 r8.w, r20.xyzx, r20.xyzx
rsq r8.w, r8.w
mul r20.xyz, r8.wwww, r20.xyzx
mad r8.w, -r9.w, r9.w, l(1.000000)
mul r8.w, r8.w, l(0.0795774683)
mad r10.y, r9.w, r9.w, l(1.000000)
add r9.w, r9.w, r9.w
mov r15.y, r14.x
mov r21.z, l(1.000000)
mov r22.z, l(1.000000)
mov r23.z, l(1.000000)
mov r24.z, l(1.000000)
mov r25.z, l(0)
mov r26.z, l(1.000000)
mov r27.z, l(0)
mov r28.z, l(1.000000)
mov r29.z, l(0)
mov r30.z, l(1.000000)
mov r31.z, l(0)
mov r15.z, r12.x
mov r32.z, l(1.000000)
mov r33.z, l(1.000000)
mov r34.z, l(1.000000)
mov r35.z, l(1.000000)
mov r36.z, l(0)
mov r37.z, l(1.000000)
mov r38.z, l(0)
mov r39.z, l(1.000000)
mov r40.z, l(0)
mov r41.z, l(1.000000)
mov r42.z, l(0)
mov r43.xyz, l(0,0,0,0)
mov r44.xyz, l(0,0,0,0)
mov r12.x, l(0)
loop
  uge r14.x, r12.x, cb2[0].z
  breakc_nz r14.x
  imul null, r14.xw, l(5, 0, 0, 13), cb2[r12.x + 0].xxxx
  ushr r15.w, cb0[r14.x + 58].w, l(30)
  dp4 r45.x, r1.xyzw, cb0[r14.w + 378].xyzw
  dp4 r45.y, r1.xyzw, cb0[r14.w + 379].xyzw
  dp4 r45.z, r1.xyzw, cb0[r14.w + 380].xyzw
  dp4 r16.z, r1.xyzw, cb0[r14.w + 381].xyzw
  ine r16.w, r15.w, l(2)
  if_nz r16.w
    lt r21.yw, r16.zzzz, |r45.xxxy|
    or r20.w, r21.w, r21.y
    lt r21.y, r16.z, l(0.000000)
    or r20.w, r20.w, r21.y
    if_nz r20.w
      mov r46.xyz, l(0,0,0,0)
    else
      div r46.xyz, r45.xyzx, r16.zzzz
      mad r46.xy, r46.xyxx, cb0[r14.w + 385].xyxx, cb0[r14.w + 385].zwzz
    endif
    mov r21.w, l(0)
  else
    lt r22.y, r45.z, l(0.000000)
    lt r22.w, l(1.000000), r45.z
    or r21.w, r22.w, r22.y
    if_z r21.w
      add r22.y, l(1.000000), cb0[r14.w + 390].x
      dp2 r22.y, cb0[0].yyyy, r22.yyyy
      add r22.y, -r22.y, l(1.000000)
      mov r21.x, cb0[r14.w + 382].x
      mad r47.xyz, r45.xyzx, r21.xxzx, cb0[r14.w + 382].yzwy
      mov r22.x, cb0[r14.w + 383].x
      mad r48.xyz, r45.xyzx, r22.xxzx, cb0[r14.w + 383].yzwy
      mov r23.x, cb0[r14.w + 384].x
      mad r23.xyw, r45.xyxz, r23.xxxz, cb0[r14.w + 384].yzyw
      lt r22.xw, |r45.xxxy|, r22.yyyy
      and r21.x, r22.w, r22.x
      lt r22.xw, |r47.xxxy|, r22.yyyy
      and r22.x, r22.w, r22.x
      lt r32.yw, |r48.xxxy|, r22.yyyy
      and r22.w, r32.w, r32.y
      lt r32.yw, |r23.xxxy|, r22.yyyy
      and r22.y, r32.w, r32.y
      mov r24.xy, cb0[r14.w + 388].xyxx
      mov r25.xy, cb0[r14.w + 388].zwzz
      mad r23.xyw, r23.xyxw, r24.xyxz, r25.xyxz
      mov r26.xy, cb0[r14.w + 387].xyxx
      mov r27.xy, cb0[r14.w + 387].zwzz
      mad r24.xyw, r48.xyxz, r26.xyxz, r27.xyxz
      movc r23.xyw, r22.wwww, r24.xyxw, r23.xyxw
      mov r28.xy, cb0[r14.w + 386].xyxx
      mov r29.xy, cb0[r14.w + 386].zwzz
      mad r24.xyw, r47.xyxz, r28.xyxz, r29.xyxz
      movc r23.xyw, r22.xxxx, r24.xyxw, r23.xyxw
      mov r30.xy, cb0[r14.w + 385].xyxx
      mov r31.xy, cb0[r14.w + 385].zwzz
      mad r24.xyw, r45.xyxz, r30.xyxz, r31.xyxz
      movc r46.xyz, r21.xxxx, r24.xywx, r23.xywx
      movc r22.y, r22.y, l(3), l(-1)
      movc r22.y, r22.w, l(2), r22.y
      movc r22.x, r22.x, l(1), r22.y
      movc r20.w, r21.x, l(0), r22.x
    else
      mov r46.xyz, l(0,0,0,0)
      mov r20.w, l(0)
    endif
    mov r21.y, l(-1)
  endif
  movc r20.w, r21.w, r21.y, r20.w
  ige r20.w, r20.w, l(0)
  if_nz r20.w
    mul r20.w, l(0.500000), cb0[r14.w + 390].x
    mul r47.xyzw, r20.wwww, cb0[1].xyxy
    mul r48.xyzw, r15.yzyz, r47.zwzw
    mad r49.xyzw, r48.zwzw, l(-0.550705791, -0.550705791, 0.924529552, 0.924529552), r46.xyxy
    mul r47.xyzw, r15.xyxy, r47.xyzw
    mad r49.xyzw, r47.zwzw, l(0.495261461, 0.495261461, -0.131719455, -0.131719455), r49.xyzw
    mov_sat r46.z, r46.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r20.w, r49.xyxx, t2.xxxx, s7, r46.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r49.zwzz, t2.xxxx, s7, r46.z
    add r20.w, r20.w, r21.x
    mad r49.xyzw, r48.zwzw, l(0.389092624, 0.389092624, -0.182296202, -0.182296202), r46.xyxy
    mad r49.xyzw, r47.zwzw, l(0.862155199, 0.862155199, -0.714493573, -0.714493573), r49.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r49.xyxx, t2.xxxx, s7, r46.z
    add r20.w, r20.w, r21.x
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r49.zwzz, t2.xxxx, s7, r46.z
    add r20.w, r20.w, r21.x
    mad r48.xyzw, r48.xyzw, l(-0.00643500872, -0.00643500872, -0.432008445, -0.432008445), r46.xyxy
    mad r47.xyzw, r47.xyzw, l(0.191590905, 0.191590905, -0.168338627, -0.168338627), r48.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r47.xyxx, t2.xxxx, s7, r46.z
    add r20.w, r20.w, r21.x
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r47.zwzz, t2.xxxx, s7, r46.z
    add r20.w, r20.w, r21.x
    mul r20.w, r20.w, l(0.166666672)
  else
    mov r20.w, l(1.000000)
  endif
  add_sat r20.w, r20.w, cb0[r14.w + 390].y
  if_nz r16.w
    lt r21.xy, r16.zzzz, |r45.xyxx|
    or r21.x, r21.y, r21.x
    lt r21.y, r16.z, l(0.000000)
    or r21.x, r21.y, r21.x
    if_nz r21.x
      mov r22.xyw, l(0,0,0,0)
    else
      div r22.xyw, r45.xyxz, r16.zzzz
      mad r22.xy, r22.xyxx, cb0[r14.w + 385].xyxx, cb0[r14.w + 385].zwzz
    endif
    mov r21.y, l(0)
  else
    lt r21.w, r45.z, l(0.000000)
    lt r23.x, l(1.000000), r45.z
    or r21.y, r21.w, r23.x
    if_z r21.y
      mov r32.x, cb0[r14.w + 382].x
      mad r23.xyw, r45.xyxz, r32.xxxz, cb0[r14.w + 382].yzyw
      mov r33.x, cb0[r14.w + 383].x
      mad r24.xyw, r45.xyxz, r33.xxxz, cb0[r14.w + 383].yzyw
      mov r34.x, cb0[r14.w + 384].x
      mad r25.xyw, r45.xyxz, r34.xxxz, cb0[r14.w + 384].yzyw
      lt r26.xy, |r45.xyxx|, r2.yyyy
      and r21.w, r26.y, r26.x
      lt r26.xy, |r23.xyxx|, r2.yyyy
      and r26.x, r26.y, r26.x
      lt r26.yw, |r24.xxxy|, r2.yyyy
      and r26.y, r26.w, r26.y
      lt r27.xy, |r25.xyxx|, r2.yyyy
      and r26.w, r27.y, r27.x
      mov r35.xy, cb0[r14.w + 388].xyxx
      mov r36.xy, cb0[r14.w + 388].zwzz
      mad r25.xyw, r25.xyxw, r35.xyxz, r36.xyxz
      mov r37.xy, cb0[r14.w + 387].xyxx
      mov r38.xy, cb0[r14.w + 387].zwzz
      mad r24.xyw, r24.xyxw, r37.xyxz, r38.xyxz
      movc r24.xyw, r26.yyyy, r24.xyxw, r25.xyxw
      mov r39.xy, cb0[r14.w + 386].xyxx
      mov r40.xy, cb0[r14.w + 386].zwzz
      mad r23.xyw, r23.xyxw, r39.xyxz, r40.xyxz
      movc r23.xyw, r26.xxxx, r23.xyxw, r24.xyxw
      mov r41.xy, cb0[r14.w + 385].xyxx
      mov r42.xy, cb0[r14.w + 385].zwzz
      mad r24.xyw, r45.xyxz, r41.xyxz, r42.xyxz
      movc r22.xyw, r21.wwww, r24.xyxw, r23.xyxw
      movc r23.x, r26.w, l(3), l(-1)
      movc r23.x, r26.y, l(2), r23.x
      movc r23.x, r26.x, l(1), r23.x
      movc r21.x, r21.w, l(0), r23.x
    else
      mov r22.xyw, l(0,0,0,0)
      mov r21.x, l(0)
    endif
    mov r16.z, l(-1)
  endif
  movc r16.z, r21.y, r16.z, r21.x
  ige r16.z, r16.z, l(0)
  if_nz r16.z
    mad r21.xy, r16.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r22.xyxx
    mad r22.xy, -r16.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r22.xyxx
    sample_l_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r21.xyxx, t2.xwyz, s5, l(0.000000)
    sample_l_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.y, r22.xyxx, t2.wxyz, s5, l(0.000000)
    mad r22.xy, r21.xyxx, cb0[r14.w + 389].zzzz, cb0[r14.w + 389].wwww
    rcp r45.yz, r22.xxyx
    mul r46.y, r22.w, cb0[r14.w + 389].y
    mad r16.z, r22.w, cb0[r14.w + 389].z, cb0[r14.w + 389].w
    rcp r45.x, r16.z
    mul r46.zw, r21.xxxy, cb0[r14.w + 389].yyyy
    movc r21.xyw, r16.wwww, r45.xyxz, r46.yzyw
    add r21.xy, -r21.xxxx, r21.ywyy
    max r21.xy, r21.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r16.z, r21.y, r21.x
    mul r16.z, r16.z, l(0.500000)
  else
    mov r16.z, l(0)
  endif
  ieq r15.w, r15.w, l(2)
  if_nz r15.w
    if_nz r11.w
      mov r21.x, l(1.000000)
    endif
    if_z r11.w
      mov x1[0].x, r17.x
      mov x1[1].x, r17.y
      mov x1[2].x, r17.z
      mov x1[3].x, r17.w
      mov x1[4].x, r18.x
      mov x1[5].x, r18.y
      mov x1[6].x, r18.z
      mov x1[7].x, r18.w
      mov r21.y, x1[r12.y + 0].x
      mov r21.w, x1[r12.z + 0].x
      add r21.w, -r21.y, r21.w
      mad r21.y, r2.z, r21.w, r21.y
      exp r21.y, -r21.y
      add r21.y, r12.w, r21.y
      min r21.x, r21.y, l(1.000000)
    endif
  else
    mov r21.x, l(1.000000)
  endif
  ine r21.y, l(-1), cb0[r14.w + 389].x
  and r21.y, r15.w, r21.y
  if_nz r21.y
    imul null, r14.w, l(13), cb0[r14.w + 389].x
    dp4 r21.y, r1.xyzw, cb0[r14.w + 601].xyzw
    lt r21.w, r21.y, l(0.000000)
    lt r22.x, l(1.000000), r21.y
    or r21.w, r21.w, r22.x
    if_z r21.w
      dp4 r22.x, r1.xyzw, cb0[r14.w + 599].xyzw
      dp4 r22.y, r1.xyzw, cb0[r14.w + 600].xyzw
      mad r23.xy, r22.xyxx, cb0[r14.w + 606].xyxx, cb0[r14.w + 606].zwzz
      lt r22.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r22.xyxx|
      or r22.x, r22.y, r22.x
    else
      mov r23.xy, l(0,0,0,0)
      mov r21.y, l(0)
      mov r22.x, l(0)
    endif
    ige r22.x, r22.x, l(0)
    movc r21.w, r21.w, l(0), r22.x
    if_nz r21.w
      mov_sat r21.y, r21.y
      sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.y, r23.xyxx, t2.xxxx, s7, r21.y
    else
      mov r21.y, l(1.000000)
    endif
    add_sat r14.w, r21.y, cb0[r14.w + 611].y
    mul r20.w, r14.w, r20.w
  endif
  ige r14.w, cb0[r14.x + 62].x, l(0)
  if_nz r14.w
    ishl r14.w, cb0[r14.x + 62].x, l(2)
    mov r45.x, x0[r14.w + 0].x
    mov r46.x, x0[r14.w + 1].x
    mov r47.x, x0[r14.w + 3].x
    mov r45.y, x0[r14.w + 0].y
    mov r46.y, x0[r14.w + 1].y
    mov r47.y, x0[r14.w + 3].y
    mov r45.z, x0[r14.w + 0].z
    mov r46.z, x0[r14.w + 1].z
    mov r47.z, x0[r14.w + 3].z
    mov r45.w, x0[r14.w + 0].w
    mov r46.w, x0[r14.w + 1].w
    mov r47.w, x0[r14.w + 3].w
    dp4 r22.x, r1.xyzw, r45.xyzw
    dp4 r22.y, r1.xyzw, r46.xyzw
    dp4 r14.w, r1.xyzw, r47.xyzw
    div r21.yw, r22.xxxy, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r22.xyw, r21.ywyy, t11.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r23.xyw, r21.ywyy, t12.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r24.xyw, r21.ywyy, t13.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r25.xyw, r21.ywyy, t14.xywz, s1, l(0.000000)
    ieq r26.xyw, l(1, 2, 0, 3), cb0[r14.x + 62].xxxx
    movc r22.xyw, r26.xxxx, r23.xyxw, r22.xyxw
    movc r22.xyw, r26.yyyy, r24.xyxw, r22.xyxw
    movc r22.xyw, r26.wwww, r25.xyxw, r22.xyxw
  else
    mov r22.xyw, l(1.000000,1.000000,0,1.000000)
  endif
  and r14.w, cb1[0].x, cb0[r14.x + 58].w
  add r23.xyw, -r1.xyxz, cb0[r14.x + 59].xyxz
  dp3 r21.y, r23.xywx, r23.xywx
  rsq r21.w, r21.y
  mul r24.x, r21.w, r21.y
  mul r23.xyw, r21.wwww, r23.xyxw
  add r21.w, r21.y, -cb0[r14.x + 59].w
  max r21.w, r21.w, l(0.001000)
  rcp r21.w, r21.w
  mad r21.w, cb0[r14.x + 59].w, r21.w, l(1.000000)
  rsq r21.w, r21.w
  add r21.w, -r21.w, l(1.000000)
  mul r21.w, r21.w, l(6.28318548)
  mul r21.y, r21.y, r21.y
  mad_sat r21.y, -r21.y, cb0[r14.x + 60].x, l(1.000000)
  mul r21.y, r21.y, r21.y
  mul r21.y, r21.y, r21.w
  dp3_sat r21.w, cb0[r14.x + 61].xyzx, r23.xywx
  add_sat r21.w, r21.w, -cb0[r14.x + 60].z
  mul_sat r21.w, r21.w, cb0[r14.x + 60].y
  mul r24.y, r21.w, r21.w
  mad r21.w, -r21.w, l(2.000000), l(3.000000)
  mul r21.w, r21.w, r24.y
  mul r21.y, r21.w, r21.y
  movc r23.xyw, r15.wwww, cb0[r14.x + 61].xyxz, r23.xyxw
  movc r25.x, r15.w, cb0[r14.x + 61].w, r21.y
  movc r25.y, r15.w, l(100000000.000000), r24.x
  movc r23.xyw, r14.wwww, r23.xyxw, l(0,1.000000,0,0)
  movc r21.yw, r14.wwww, r25.xxxy, l(0,0,0,100000000.000000)
  mad_sat r14.w, -r21.y, l(0.159154937), l(1.000000)
  mad r15.w, r14.w, l(-0.156583), l(1.57079637)
  add r14.w, -r14.w, l(1.000000)
  sqrt r14.w, r14.w
  mul r14.w, r14.w, r15.w
  movc r14.w, r16.w, r14.w, cb0[r14.x + 60].w
  mad_sat r14.w, r14.w, l(0.318309873), r10.z
  add r15.w, -r10.z, r14.w
  mad r15.w, -r15.w, r15.w, l(1.000000)
  sqrt r15.w, r15.w
  dp3 r16.w, r7.zxyz, r23.xywx
  max r15.w, r15.w, l(0.950000)
  add r24.x, -r15.w, l(1.000000)
  rsq r24.y, r24.x
  mul r24.x, r24.y, r24.x
  mul r24.w, r16.w, l(0.373837)
  mul r24.x, r24.x, l(0.668740)
  mad r25.x, r16.w, l(0.373837), r24.x
  ge r24.x, r24.x, |r24.w|
  mul r24.w, r25.x, r25.x
  mul r24.y, r24.y, r24.w
  mov_sat r16.w, r16.w
  movc r16.w, r24.x, r24.y, r16.w
  mul r15.w, r15.w, r16.w
  min r16.w, r15.w, l(1.000000)
  mul r24.xyw, r16.wwww, l(0.318309873, 0.318309873, 0.000000, 0.318309873)
  lt r25.x, l(0.000000), r15.w
  if_nz r25.x
    mad r25.xyw, r8.xyxz, r4.wwww, r23.xyxw
    dp3 r26.x, r25.xywx, r25.xywx
    rsq r26.x, r26.x
    mul r25.xyw, r25.xyxw, r26.xxxx
    dp3 r26.x, r7.zxyz, r25.xywx
    dp3 r25.x, r9.xyzx, r25.xywx
    mul r25.y, r25.x, r25.x
    dp2 r25.y, r25.yyyy, r10.xxxx
    mad r25.y, r10.x, l(0.500000), r25.y
    add r25.y, r25.y, l(-1.000000)
    add r16.w, -r16.w, l(1.000000)
    mul r25.w, r16.w, r16.w
    mul r25.w, r25.w, r25.w
    mul r16.w, r16.w, r25.w
    mad r16.w, r25.y, r16.w, l(1.000000)
    mad r25.y, r25.y, r10.w, l(1.000000)
    mul r16.w, r16.w, r25.y
    mul r16.w, r13.z, r16.w
    mul r27.xyw, r16.wwww, r24.wwww
    add r16.w, -r25.x, l(1.000000)
    mul r25.x, r16.w, r16.w
    mul r25.x, r25.x, r25.x
    mul r16.w, r16.w, r25.x
    mad r16.w, r14.z, r16.w, r3.y
    mul r25.x, r14.w, r14.w
    mad r25.y, -r15.w, r25.x, r15.w
    mad r25.y, r25.y, r15.w, r25.x
    mad r25.w, -r14.y, r25.x, r14.y
    mad r25.w, r25.w, r14.y, r25.x
    sqrt r25.yw, r25.yyyw
    mul r15.w, r15.w, r25.w
    mad r15.w, r14.y, r25.y, r15.w
    rcp r15.w, r15.w
    mul r15.w, r15.w, l(0.500000)
    mad r14.w, r14.w, r14.w, l(-1.000000)
    mul r25.y, r26.x, r26.x
    mad r14.w, r25.y, r14.w, l(1.000000)
    mul r14.w, r14.w, r14.w
    div r14.w, r25.x, r14.w
    mul r14.w, r15.w, r14.w
    mul r14.w, r16.w, r14.w
    mul r24.xyw, r14.wwww, r24.wwww
  else
    mov r27.xyw, r24.wwww
  endif
  mul r14.w, r21.x, r21.y
  mul r25.xyw, r14.wwww, cb0[r14.x + 58].xyxz
  mul r22.xyw, r22.xyxw, r25.xyxw
  mul r25.xyw, r20.wwww, r27.xyxw
  min r14.x, r0.w, r20.w
  mul r24.xyw, r14.xxxx, r24.xyxw
  min r14.x, r16.z, r21.w
  mul r21.xyw, r3.xzxw, r14.xxxx
  exp r21.xyw, r21.xyxw
  add_sat r21.xyw, r21.xyxw, l(-0.070000, -0.070000, 0.000000, -0.070000)
  mul r21.xyw, r21.xyxw, l(1.07526886, 1.07526886, 0.000000, 1.07526886)
  dp3 r14.x, r20.xyzx, r23.xywx
  mad r14.x, -r9.w, r14.x, r10.y
  log r14.x, |r14.x|
  mul r14.x, r14.x, l(-1.500000)
  exp r14.x, r14.x
  mul r14.x, r8.w, r14.x
  mad r21.xyw, r21.xyxw, r14.xxxx, -r25.xyxw
  mad r21.xyw, r5.wwww, r21.xyxw, r25.xyxw
  movc r21.xyw, r7.wwww, r21.xyxw, r25.xyxw
  mad r43.xyz, r22.xywx, r21.xywx, r43.xyzx
  mad r44.xyz, r22.xywx, r24.xywx, r44.xyzx
  iadd r12.x, r12.x, l(1)
endloop
mov r12.xyz, r43.xyzx
mov r15.xyz, r44.xyzx
mov r16.xyz, l(1.000000,1.000000,1.000000,0)
mov r0.w, l(0)
loop
  uge r2.y, r0.w, cb2[0].w
  breakc_nz r2.y
  imul null, r2.y, l(5), cb2[r0.w + 0].y
  ushr r2.z, cb0[r2.y + 58].w, l(30)
  if_z r2.z
    and r11.w, cb1[0].x, cb0[r2.y + 58].w
    add r17.xyz, -r1.xyzx, cb0[r2.y + 59].xyzx
    dp3 r12.w, r17.xyzx, r17.xyzx
    ishr r12.w, r12.w, l(1)
    iadd r12.w, r12.w, l(0x1fbd22df)
    mul_sat r12.w, r12.w, cb0[r2.y + 60].x
    add r17.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb0[r2.y + 58].xyzx
    mad r17.xyz, r12.wwww, r17.xyzx, cb0[r2.y + 58].xyzx
    movc r17.xyz, r11.wwww, r17.xyzx, l(1.000000,1.000000,1.000000,0)
    mul r16.xyz, r16.xyzx, r17.xyzx
  else
    ige r11.w, cb0[r2.y + 62].x, l(0)
    if_nz r11.w
      ishl r11.w, cb0[r2.y + 62].x, l(2)
      mov r17.x, x0[r11.w + 0].x
      mov r18.x, x0[r11.w + 1].x
      mov r21.x, x0[r11.w + 3].x
      mov r17.y, x0[r11.w + 0].y
      mov r18.y, x0[r11.w + 1].y
      mov r21.y, x0[r11.w + 3].y
      mov r17.z, x0[r11.w + 0].z
      mov r18.z, x0[r11.w + 1].z
      mov r21.z, x0[r11.w + 3].z
      mov r17.w, x0[r11.w + 0].w
      mov r18.w, x0[r11.w + 1].w
      mov r21.w, x0[r11.w + 3].w
      dp4 r17.x, r1.xyzw, r17.xyzw
      dp4 r17.y, r1.xyzw, r18.xyzw
      dp4 r11.w, r1.xyzw, r21.xyzw
      div r14.xw, r17.xxxy, r11.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r17.xyz, r14.xwxx, t11.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r14.xwxx, t12.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r21.xyz, r14.xwxx, t13.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r22.xyz, r14.xwxx, t14.xyzw, s1, l(0.000000)
      ieq r23.xyz, l(1, 2, 3, 0), cb0[r2.y + 62].xxxx
      movc r17.xyz, r23.xxxx, r18.xyzx, r17.xyzx
      movc r17.xyz, r23.yyyy, r21.xyzx, r17.xyzx
      movc r17.xyz, r23.zzzz, r22.xyzx, r17.xyzx
    else
      mov r17.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r11.w, cb1[0].x, cb0[r2.y + 58].w
    ieq r12.w, r2.z, l(2)
    add r18.xyz, -r1.xyzx, cb0[r2.y + 59].xyzx
    dp3 r14.x, r18.xyzx, r18.xyzx
    rsq r14.w, r14.x
    mul r15.w, r14.w, r14.x
    mul r18.xyz, r14.wwww, r18.xyzx
    add r14.w, r14.x, -cb0[r2.y + 59].w
    max r14.w, r14.w, l(0.001000)
    rcp r14.w, r14.w
    mad r14.w, cb0[r2.y + 59].w, r14.w, l(1.000000)
    rsq r14.w, r14.w
    add r14.w, -r14.w, l(1.000000)
    mul r14.w, r14.w, l(6.28318548)
    mul r14.x, r14.x, r14.x
    mad_sat r14.x, -r14.x, cb0[r2.y + 60].x, l(1.000000)
    mul r14.x, r14.x, r14.x
    mul r14.x, r14.x, r14.w
    dp3_sat r14.w, cb0[r2.y + 61].xyzx, r18.xyzx
    add_sat r14.w, r14.w, -cb0[r2.y + 60].z
    mul_sat r14.w, r14.w, cb0[r2.y + 60].y
    mul r16.w, r14.w, r14.w
    mad r14.w, -r14.w, l(2.000000), l(3.000000)
    mul r14.w, r14.w, r16.w
    mul r14.x, r14.w, r14.x
    movc r18.xyz, r12.wwww, cb0[r2.y + 61].xyzx, r18.xyzx
    movc r21.x, r12.w, cb0[r2.y + 61].w, r14.x
    movc r21.y, r12.w, l(100000000.000000), r15.w
    movc r18.xyz, r11.wwww, r18.xyzx, l(0,1.000000,0,0)
    movc r14.xw, r11.wwww, r21.xxxy, l(0,0,0,100000000.000000)
    ine r2.z, r2.z, l(2)
    mad_sat r11.w, -r14.x, l(0.159154937), l(1.000000)
    mad r12.w, r11.w, l(-0.156583), l(1.57079637)
    add r11.w, -r11.w, l(1.000000)
    sqrt r11.w, r11.w
    mul r11.w, r11.w, r12.w
    movc r2.z, r2.z, r11.w, cb0[r2.y + 60].w
    mad_sat r2.z, r2.z, l(0.318309873), r10.z
    add r11.w, -r10.z, r2.z
    mad r11.w, -r11.w, r11.w, l(1.000000)
    sqrt r11.w, r11.w
    dp3 r12.w, r7.zxyz, r18.xyzx
    max r11.w, r11.w, l(0.950000)
    add r15.w, -r11.w, l(1.000000)
    rsq r16.w, r15.w
    mul r15.w, r15.w, r16.w
    mul r17.w, r12.w, l(0.373837)
    mul r15.w, r15.w, l(0.668740)
    mad r18.w, r12.w, l(0.373837), r15.w
    ge r15.w, r15.w, |r17.w|
    mul r17.w, r18.w, r18.w
    mul r16.w, r16.w, r17.w
    mov_sat r12.w, r12.w
    movc r12.w, r15.w, r16.w, r12.w
    mul r11.w, r11.w, r12.w
    min r12.w, r11.w, l(1.000000)
    mul r21.xyz, r12.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r15.w, l(0.000000), r11.w
    if_nz r15.w
      mad r22.xyz, r8.xyzx, r4.wwww, r18.xyzx
      dp3 r15.w, r22.xyzx, r22.xyzx
      rsq r15.w, r15.w
      mul r22.xyz, r15.wwww, r22.xyzx
      dp3 r15.w, r7.zxyz, r22.xyzx
      dp3 r16.w, r9.xyzx, r22.xyzx
      mul r17.w, r16.w, r16.w
      dp2 r17.w, r17.wwww, r10.xxxx
      mad r17.w, r10.x, l(0.500000), r17.w
      add r17.w, r17.w, l(-1.000000)
      add r12.w, -r12.w, l(1.000000)
      mul r18.w, r12.w, r12.w
      mul r18.w, r18.w, r18.w
      mul r12.w, r12.w, r18.w
      mad r12.w, r17.w, r12.w, l(1.000000)
      mad r17.w, r17.w, r10.w, l(1.000000)
      mul r12.w, r12.w, r17.w
      mul r12.w, r13.z, r12.w
      mul r22.xyz, r12.wwww, r21.zzzz
      add r12.w, -r16.w, l(1.000000)
      mul r16.w, r12.w, r12.w
      mul r16.w, r16.w, r16.w
      mul r12.w, r12.w, r16.w
      mad r12.w, r14.z, r12.w, r3.y
      mul r16.w, r2.z, r2.z
      mad r17.w, -r11.w, r16.w, r11.w
      mad r17.w, r17.w, r11.w, r16.w
      sqrt r17.w, r17.w
      mad r18.w, -r14.y, r16.w, r14.y
      mad r18.w, r18.w, r14.y, r16.w
      sqrt r18.w, r18.w
      mul r11.w, r11.w, r18.w
      mad r11.w, r14.y, r17.w, r11.w
      rcp r11.w, r11.w
      mul r11.w, r11.w, l(0.500000)
      mad r2.z, r2.z, r2.z, l(-1.000000)
      mul r15.w, r15.w, r15.w
      mad r2.z, r15.w, r2.z, l(1.000000)
      mul r2.z, r2.z, r2.z
      div r2.z, r16.w, r2.z
      mul r2.z, r11.w, r2.z
      mul r2.z, r12.w, r2.z
      mul r21.xyz, r2.zzzz, r21.zzzz
    else
      mov r22.xyz, r21.zzzz
    endif
    mul r23.xyz, r14.xxxx, cb0[r2.y + 58].xyzx
    mul r17.xyz, r17.xyzx, r23.xyzx
    mul r21.xyz, r2.xxxx, r21.xyzx
    min r2.y, r14.w, l(1000.000000)
    mul r23.xyz, r2.yyyy, r3.xzwx
    exp r23.xyz, r23.xyzx
    add_sat r23.xyz, r23.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r23.xyz, r23.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r2.y, r20.xyzx, r18.xyzx
    mad r2.y, -r9.w, r2.y, r10.y
    log r2.y, |r2.y|
    mul r2.y, r2.y, l(-1.500000)
    exp r2.y, r2.y
    mul r2.y, r2.y, r8.w
    mad r18.xyz, r23.xyzx, r2.yyyy, -r22.xyzx
    mad r18.xyz, r5.wwww, r18.xyzx, r22.xyzx
    movc r18.xyz, r7.wwww, r18.xyzx, r22.xyzx
    mad r12.xyz, r17.xyzx, r18.xyzx, r12.xyzx
    mad r15.xyz, r17.xyzx, r21.xyzx, r15.xyzx
  endif
  iadd r0.w, r0.w, l(1)
endloop
mad r2.xyz, r2.xxxx, r5.xyzx, r15.xyzx
mul r2.xyz, r2.xyzx, cb0[823].zzzz
mul r2.xyz, r2.xyzx, r16.xyzx
ge r0.w, l(0.000100), r6.w
ge r3.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r2.xyzx
and r1.w, r3.y, r3.x
and r1.w, r3.z, r1.w
and r0.w, r0.w, r1.w
discard_nz r0.w
min r0.w, r2.w, l(1.000000)
dp3 r1.w, r13.xywx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r3.xyz, -r1.wwww, r13.xywx
mad r3.xyz, cb0[2].zzzz, r3.xyzx, r1.wwww
mul r5.xyz, r7.xyzx, cb0[2].xxxx
mul r5.yzw, r5.xxyz, l(0.000000, 0.325735033, 0.325735033, 0.325735033)
mov r5.x, l(0.282094806)
dp4_sat r1.w, r5.xyzw, r19.xyzw
mul r5.yzw, r7.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r5.x, l(0.282094806)
dp4 r7.x, r5.xyzw, cb0[52].xyzw
dp4 r7.y, r5.xyzw, cb0[53].xyzw
dp4 r7.z, r5.xyzw, cb0[54].xyzw
max r5.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r3.xyz, r1.wwww, r5.xyzx, r3.xyzx
mul r3.xyz, r0.wwww, r3.xyzx
mul r3.xyz, r3.xyzx, cb0[823].xxxx
mad r3.xyz, r12.xyzx, cb0[823].yyyy, r3.xyzx
mul r3.xyz, r3.xyzx, r16.xyzx
lt r0.w, r11.x, l(0.040450)
mul r1.w, r11.x, l(0.0773993805)
add r2.w, r11.x, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r5.x, r0.w, r1.w, r2.w
lt r0.w, r11.y, l(0.040450)
mul r1.w, r11.y, l(0.0773993805)
add r2.w, r11.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r5.y, r0.w, r1.w, r2.w
lt r0.w, r11.z, l(0.040450)
mul r1.w, r11.z, l(0.0773993805)
add r2.w, r11.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r5.z, r0.w, r1.w, r2.w
mul r4.xyz, r4.xyzx, cb1[3].xxxx
mad r3.xyz, r3.xyzx, r5.xyzx, r4.xyzx
mad r2.xyz, r3.xyzx, r6.wwww, r2.xyzx
mad r0.w, v0.z, cb0[832].z, cb0[832].w
rcp r0.w, r0.w
mad r0.w, -r0.w, cb0[841].w, l(1.000000)
log r0.w, r0.w
mul r0.z, r0.w, cb0[841].z
mov_sat r0.xyz, r0.xyzx
itof r3.xyz, cb0[842].yzwy
mad r4.xyz, r3.xyzx, cb0[842].xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r0.xyz, r0.xyzx, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
div r3.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r3.xyzx
mul r0.xyz, r0.xyzx, r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r0.xyzw, r0.xyzx, t8.xyzw, s5, l(0.000000)
exp r1.w, -r0.w
min r1.w, r1.w, l(1.000000)
lt r2.w, l(0.000000), cb0[832].y
if_nz r2.w
  add r1.xyz, r1.xyzx, -cb0[831].xyzx
  dp3 r2.w, r1.xyzx, r1.xyzx
  sqrt r2.w, r2.w
  max r3.x, r2.w, l(0.001000)
  div r3.xyz, r1.xyzx, r3.xxxx
  mul r1.x, r1.y, cb0[830].w
  lt r1.y, l(0.010000), |r1.x|
  mul r1.z, r1.x, l(-1.442695)
  exp r1.z, r1.z
  add r1.z, -r1.z, l(1.000000)
  div r1.x, r1.z, r1.x
  mul r1.x, r1.x, cb0[831].w
  movc r1.x, r1.y, r1.x, cb0[831].w
  dp3_sat r1.y, r3.xyzx, cb0[837].xyzx
  log r1.y, r1.y
  mul r1.y, r1.y, cb0[837].w
  exp r1.y, r1.y
  mul r1.x, r1.x, cb0[832].y
  add r1.z, r2.w, -cb0[832].x
  max r1.z, r1.z, l(0.000000)
  mul r2.w, r1.z, r1.x
  exp r2.w, -r2.w
  min r2.w, r2.w, l(1.000000)
  mad r3.xyz, r1.yyyy, cb0[838].xyzx, cb0[830].xyzx
  mul r3.xyz, r1.wwww, r3.xyzx
  add r1.y, -r2.w, l(1.000000)
  mad r0.xyz, r3.xyzx, r1.yyyy, r0.xyzx
  mad r0.w, r1.x, r1.z, r0.w
  exp r0.w, -r0.w
  min r1.w, r0.w, l(1.000000)
endif
mul r0.xyz, r6.wwww, r0.xyzx
mad r6.xyz, r2.xyzx, r1.wwww, r0.xyzx
mul o0.xyzw, r6.xyzw, cb1[2].wwww
ret
// Approximately 1119 instruction slots used
