//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:59 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__sparkle    texture  float4          2d   28        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   x
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.x
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.w, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t12.xwyz, s2
mad r5.xyz, r4.xzwx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xyzw, s1
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r8.x, r0.z, l(0.000010)
rcp r0.z, r8.x
mul r5.xyz, r0.zzzz, r5.xyzx
mul r0.z, r6.z, r6.z
mul r0.z, r0.z, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r7.xyz, r6.yyyy, r7.xyzx
add r9.xyz, |r1.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r9.xyz, r9.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.w, r9.y, r9.x
add r0.w, r9.z, r0.w
div r9.xyz, r9.xyzx, r0.wwww
mov r2.z, l(1.000000)
dp3 r10.x, l(-0.00000180999507, -0.500000, 0.500000894, 0.000000), r2.xyzx
dp3 r10.y, l(0.400000, -0.00000144799606, 7.271766549E-007, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r10.xyxx, t17.xyzw, s1
dp3 r11.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.yzwy
dp3 r11.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r11.xyxx, t17.xyzw, s1
dp3 r12.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.xzwx
dp3 r12.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r12.xyxx, t17.xyzw, s1
mul r10.xyzw, r9.yyyy, r10.xyzw
mad r10.xyzw, r11.xyzw, r9.xxxx, r10.xyzw
mad r10.xyzw, r12.wxyz, r9.zzzz, r10.wxyz
mov_sat r10.x, r10.x
mul_sat r0.w, r10.x, v6.x
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  lt r11.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
  lt r12.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  iadd r11.xyz, -r11.xyzx, r12.xyzx
  itof r11.yzw, r11.yyxz
  dp3 r12.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.yzwy
  dp3 r12.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t18.xyzw, s1
  mad r12.xyz, r12.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r11.x, l(1.000000)
  mul r12.xyz, r11.zxxz, r12.xyzx
  dp3 r13.x, l(-0.00000180999507, -0.500000, 0.500000894, 0.000000), r2.xyzx
  dp3 r13.y, l(0.400000, -0.00000144799606, 7.271766549E-007, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t18.xyzw, s1
  mad r13.xyz, r13.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r11.z, r9.y
  mul r13.xyz, r11.xyzx, r13.xyzx
  dp3 r14.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.xzwx
  dp3 r14.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t18.xyzw, s1
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mul r14.xyz, r11.xxwx, r14.xyzx
  mov r11.w, l(-1.000000)
  mul r11.xyz, r11.zzwz, r13.xyzx
  mad r11.xyz, r12.xyzx, r9.xxxx, r11.xyzx
  mad r11.xyz, r14.xyzx, r9.zzzz, r11.xyzx
  dp3 r1.w, r11.xyzx, r11.xyzx
  rsq r1.w, r1.w
  mul r11.xyz, r1.wwww, r11.xyzx
  dp3 r12.x, r11.xyzx, v4.xyzx
  dp3 r12.y, r11.xyzx, v5.xyzx
  dp3 r12.z, r11.xyzx, r1.xyzx
  dp3 r11.x, l(-0.00000180999507, -0.500000, 0.500000894, 0.000000), r2.xyzx
  dp3 r11.y, l(0.400000, -0.00000144799606, 7.271766549E-007, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t19.xzwy, s1
  dp3 r13.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.yzwy
  dp3 r13.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t19.xzwy, s1
  dp3 r14.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.xzwx
  dp3 r14.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t19.xzwy, s1
  mul r11.xyz, r9.yyyy, r11.xyzx
  mad r11.xyz, r13.xyzx, r9.xxxx, r11.xyzx
  mad r11.xyz, r14.xyzx, r9.zzzz, r11.xyzx
  dp3 r13.x, l(-0.00000180999507, -0.500000, 0.500000894, 0.000000), r2.xyzx
  dp3 r13.y, l(0.400000, -0.00000144799606, 7.271766549E-007, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.w, r13.xyxx, t18.xyzw, s1
  dp3 r13.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.yzwy
  dp3 r13.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r3.w, r13.xyxx, t18.xyzw, s1
  dp3 r13.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.xzwx
  dp3 r13.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t18.xyzw, s1
  mul r1.w, r9.y, r1.w
  mad r1.w, r3.w, r9.x, r1.w
  mad r1.w, r5.w, r9.z, r1.w
  dp3 r13.x, l(-0.00000180999507, -0.500000, 0.500000894, 0.000000), r2.xyzx
  dp3 r13.y, l(0.400000, -0.00000144799606, 7.271766549E-007, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t22.xyzw, s1
  dp3 r14.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.yzwy
  dp3 r14.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t22.xyzw, s1
  dp3 r15.x, l(-0.00000180999507, 0.500000894, -0.500000, 0.000000), r2.xzwx
  dp3 r15.y, l(0.400000, 7.271766549E-007, -0.00000144799606, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r15.xyxx, t22.xyzw, s1
  mul r13.xyz, r9.yyyy, r13.xyzx
  mad r9.xyw, r14.xyxz, r9.xxxx, r13.xyxz
  mad r2.xyz, r2.xyzx, r9.zzzz, r9.xywx
  dp3 r2.w, r12.xyzx, r12.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r5.w, r11.z, r11.z
  add r2.w, -r8.x, r2.w
  mad r8.x, r0.w, r2.w, r8.x
  mad r9.xyz, r12.xyzx, r3.wwww, -r5.xyzx
  mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
  mad r2.xyz, r11.yyyy, r2.xyzx, -r7.xyzx
  mad r7.xyz, r0.wwww, r2.xyzx, r7.xyzx
  mad r2.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.wwww, r2.xyzx, r3.xyzx
  add r2.xy, -r6.xyxx, r11.xyxx
  add r1.w, -r4.y, r1.w
  mad r4.y, r0.w, r1.w, r4.y
  mad r1.w, r5.w, l(0.160000), -r0.z
  mad r0.z, r0.w, r1.w, r0.z
  mad r4.xz, r0.wwww, r2.yyxy, r6.yyxy
  mov r6.x, r4.z
else
  mov r4.x, r6.y
endif
mul r2.xy, v2.xyxx, l(2.000000, 4.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t27.yzwx, s1
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r6.yzw, r1.wwww, v4.xxyz
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
rsq r1.w, r1.w
mul r10.xyz, r1.wwww, r5.xyzx
mul r11.xyz, r9.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r6.yzyw, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r10.y
mad r1.w, r1.w, l(0.500000), l(-0.238315225)
mul_sat r1.w, r1.w, l(4.09091663)
mul r2.z, r0.w, r1.w
lt r2.w, r1.w, l(0.500000)
dp2 r2.z, r2.zzzz, r1.wwww
add r3.w, -r1.w, l(1.000000)
add r3.w, r3.w, r3.w
mad r0.w, -r1.w, r0.w, l(1.000000)
mad r0.w, -r3.w, r0.w, l(1.000000)
movc_sat r0.w, r2.w, r2.z, r0.w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t23.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.xyxx, t25.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t26.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r2.xyxx, t28.xzwy, s1
  mul r2.w, r2.w, r2.w
  mul r3.w, r0.w, r3.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t24.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.x, r11.xyzx, r11.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  lt r5.w, l(0.000000), r3.w
  if_nz r5.w
    mul r12.xyz, v2.yyxy, l(900.000000, 900.000000, 450.000000, 0.000000)
    frc r8.zw, r12.zzzy
    add r8.zw, r8.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r5.w, |r8.zwzz|, |r8.zwzz|
    mul_sat r7.w, v0.w, l(0.500000)
    mul r7.w, r7.w, l(0.300000)
    mul r7.w, r7.w, r7.w
    lt r5.w, r5.w, r7.w
    if_nz r5.w
      mul r5.w, l(1.900000), cb3[38].w
      log r3.w, r3.w
      mul r3.w, r3.w, l(32.000000)
      exp r3.w, r3.w
      mul r3.w, r3.w, r5.w
      ftou r12.xyz, |r12.xyzx|
      ishl r8.zw, r12.yyyz, l(0, 0, 10, 11)
      iadd r8.zw, r12.zzzy, r8.zzzw
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r5.w, r12.x, l(3072), r12.z
      xor r12.xz, r8.zzwz, l(61, 0, 61, 0)
      ushr r8.zw, r8.zzzw, l(0, 0, 16, 16)
      xor r8.zw, r8.zzzw, r12.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 9, 9)
      ushr r12.xz, r8.zzwz, l(4, 0, 4, 0)
      xor r8.zw, r8.zzzw, r12.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.xz, r8.zzwz, l(15, 0, 15, 0)
      xor r8.zw, r8.zzzw, r12.xxxz
      xor r7.w, r5.w, l(61)
      ushr r5.w, r5.w, l(16)
      xor r5.w, r5.w, r7.w
      imul null, r5.w, r5.w, l(9)
      ushr r7.w, r5.w, l(4)
      xor r5.w, r5.w, r7.w
      imul null, r5.w, r5.w, l(0x27d4eb2d)
      ushr r7.w, r5.w, l(15)
      xor r5.w, r5.w, r7.w
      utof r8.zw, r8.zzzw
      mad r13.xy, r8.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r5.w, r5.w
      mul r5.w, r5.w, l(1.552204337E-010)
      max r13.z, r5.w, l(0.010000)
      iadd r5.w, r12.w, r12.y
      xor r7.w, r5.w, l(61)
      ushr r5.w, r5.w, l(16)
      xor r5.w, r5.w, r7.w
      imul null, r5.w, r5.w, l(9)
      ushr r7.w, r5.w, l(4)
      xor r5.w, r5.w, r7.w
      imul null, r5.w, r5.w, l(0x27d4eb2d)
      ushr r7.w, r5.w, l(15)
      xor r5.w, r5.w, r7.w
      utof r5.w, r5.w
      mad r5.w, r5.w, l(8.149073083E-011), l(0.650000)
      mul r5.w, r5.w, r5.w
      mul r5.w, r5.w, r5.w
      mul r5.w, r5.w, r5.w
      mul r3.w, r3.w, r5.w
      dp3 r5.w, r13.xyzx, r13.xyzx
      rsq r5.w, r5.w
      mul r12.xyz, r5.wwww, r13.xyzx
      mul r5.w, r3.w, r12.z
      mul r13.xyz, r9.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r6.yzyw, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r7.w, r12.xyzx, r12.xyzx
      rsq r7.w, r7.w
      mul r12.xyz, r7.wwww, r12.xyzx
      mul r12.xyz, r3.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r5.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r5.w, l(0)
  endif
  add r2.x, -r8.x, r2.x
  mad r8.x, r0.w, r2.x, r8.x
  mad r11.xyz, r11.xyzx, r2.yyyy, -r5.xyzx
  mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
  mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
  mad r10.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
  add r2.x, -r6.x, r2.z
  mad r6.x, r0.w, r2.x, r6.x
  add r1.w, -r4.y, r1.w
  mad r4.y, r0.w, r1.w, r4.y
  mad r1.w, r2.w, l(0.160000), -r0.z
  mad r0.z, r0.w, r1.w, r0.z
  mad r4.x, r0.w, -r4.x, r4.x
else
  mov r5.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r5.xyzx
mul r5.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r6.yzyw, r5.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r8.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r8.xyxx
add r0.w, -r6.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r4.z, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.y, r3.x, l(0.0773993805)
add r1.zw, r3.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r3.y, l(0.040450)
mul r1.z, r3.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r3.z, l(0.040450)
mul r1.w, r3.z, l(0.0773993805)
add r2.w, r3.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r1.z, r1.w, r2.w
and r1.w, l(8), cb1[0].y
max r2.w, r7.z, r7.y
max r2.w, r2.w, r7.x
mul r2.w, r4.x, r2.w
lt r2.w, l(0.010000), r2.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r5.x, r6.z, l(0.250000), r1.x
dp2 r5.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r6.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.w, r0.z
utof r0.z, r0.z
mul r4.w, r0.z, l(0.00392156886)
ne r0.z, r5.w, l(0.000000)
mad_sat r1.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc o3.xyz, r2.wwww, r7.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r4.yxzw
mov o3.w, l(0)
ret
// Approximately 387 instruction slots used
