//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:23 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   30        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
add r2.xz, v2.xxyx, v2.xxyx
mul r3.xy, v2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t11.wxyz, s2
lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.yzw, r4.yyzw
mul r4.yzw, r4.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r4.yzw, r4.yyzw
mad r4.yzw, r4.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r4.yzw, r5.xxyz, r6.xxyz, r4.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t15.yzwx, s1
mov_sat r4.x, r4.x
mul r2.w, r4.x, l(100000000.000000)
min r2.w, r2.w, l(1.000000)
mul_sat r1.w, r1.w, r2.w
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t13.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t14.xyzw, s2
dp3 r4.x, r5.xyzx, r5.xyzx
sqrt r4.x, r4.x
max r4.x, r4.x, l(0.000010)
rcp r5.w, r4.x
mul r6.xyz, r5.wwww, r5.xyzx
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, l(0.160000)
mul r7.xyz, r4.yzwy, l(0.874510050, 0.874510050, 0.874510050, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r7.w, v2.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r9.x, v2.xyxx, t21.xyzw, s2
mov_sat r8.x, r8.x
mul r8.x, r8.x, r9.x
add_sat r1.w, r1.w, -r7.w
mad_sat r7.w, r8.x, v6.y, -r1.w
add r7.w, r7.w, l(-0.155396)
mul_sat r7.w, r7.w, l(8.462814)
lt r8.x, l(0.000000), r7.w
if_nz r8.x
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t17.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, v2.xyxx, t18.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r9.w, v2.xyxx, t19.xyzw, s2
  dp3 r10.x, r9.xyzx, r9.xyzx
  sqrt r10.x, r10.x
  max r10.x, r10.x, l(0.000010)
  rcp r10.y, r10.x
  mul r9.xyz, r9.xyzx, r10.yyyy
  mad r10.y, r5.z, r5.w, l(1.000000)
  max r6.w, r10.y, l(0.001000)
  mul r10.yzw, r9.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r10.y, r6.xywx, r10.yzwy
  mul r10.yzw, r6.xxyw, r10.yyyy
  div r10.yzw, r10.yyzw, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.yzwy
  min r6.w, r4.x, r10.x
  add r6.w, -r4.x, r6.w
  mad r4.x, r7.w, r6.w, r4.x
  mad r5.xyz, -r5.xyzx, r5.wwww, r9.xyzx
  mad r6.xyz, r7.wwww, r5.xyzx, r6.xyzx
  mad r5.x, r9.w, r2.w, -r2.w
  mad r2.w, r7.w, r5.x, r2.w
  mad r4.yzw, -r4.yyzw, l(0.000000, 0.874510050, 0.874510050, 0.874510050), l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r5.xyz, -r8.xyzx, l(0.285705596, 0.285705596, 0.285705596, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.yzw, -r4.yyzw, r5.xxyz, -r7.xxyz
  mad r5.x, r3.z, r8.w, -r3.z
  mad r3.z, r7.w, r5.x, r3.z
  add r4.yzw, r4.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r7.xyz, r7.wwww, r4.yzwy, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r2.xzxx, t22.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.y, r2.xzxx, t26.yxzw, s1
add r4.z, r5.w, l(-0.0588234998)
mul_sat r4.z, r4.z, l(17.000008)
mul r4.y, r4.z, r4.y
mad r4.y, r4.y, v6.x, l(-0.243137)
mov_sat r4.z, r4.y
mul_sat r4.y, r4.y, l(6.347916)
deriv_rtx_fine r4.w, r4.z
deriv_rty_fine r4.z, r4.z
lt r5.w, l(0.000000), r4.y
ne r6.w, r4.w, l(0.000000)
or r6.w, r5.w, r6.w
ne r7.w, r4.z, l(0.000000)
or r6.w, r6.w, r7.w
if_nz r6.w
  lt r8.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r8.xyzx, r9.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.xzxx, t23.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r2.xzxx, t24.xwyz, s2
  dp3 r6.w, r8.xyzx, r8.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r9.y, r9.y, r9.y
  if_nz r5.w
    add r5.w, -r4.x, r6.w
    mad r4.x, r4.y, r5.w, r4.x
    mad r8.xyz, r8.xyzx, r7.wwww, -r6.xyzx
    mad r6.xyz, r4.yyyy, r8.xyzx, r6.xyzx
    mad r5.xyz, r5.xyzx, l(0.616839707, 0.630249262, 0.569906, 0.000000), -r7.xyzx
    mad r7.xyz, r4.yyyy, r5.xyzx, r7.xyzx
    add r5.x, -r3.z, r9.x
    mad r3.z, r4.y, r5.x, r3.z
    add r5.x, -r2.w, r8.w
    mad r2.w, r4.y, r5.x, r2.w
    mad r5.x, r9.y, l(0.160000), -r3.w
    mad r3.w, r4.y, r5.x, r3.w
    mov r5.xy, r6.xyxx
  else
    mov r5.xy, r6.xyxx
  endif
  ne r4.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r8.xy, r2.xzxx
  deriv_rty_fine r8.zw, r2.xxxz
  dp2 r5.w, r8.xyxx, r8.xyxx
  dp2 r6.w, r8.zwzz, r8.zwzz
  max r5.w, r5.w, l(0.001000)
  div r8.xy, r8.xyxx, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r8.zw, r8.zzzw, r5.wwww
  mul r8.zw, r4.zzzz, r8.zzzw
  mad r4.zw, r8.xxxy, r4.wwww, r8.zzzw
  mad r6.xy, -r4.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r5.xyxx
  dp3 r4.z, r6.xyzx, r6.xyzx
  rsq r4.z, r4.z
  mul r8.xyz, r4.zzzz, r6.xyzx
  mov r5.z, r6.z
  movc r6.xyz, r4.yyyy, r5.xyzx, r8.xyzx
else
  mov r2.xz, v2.xxyx
endif
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t28.xyzw, s2
mad r5.xyzw, r3.xxxx, v6.zzzz, l(-0.156863, -0.156863, -0.155396, -0.155396)
mul_sat r5.xyzw, r5.xyzw, l(10.469012, 12.749996, 6.826684, 26.903128)
mad r3.xy, r5.xzxx, l(3.14159274, 3.14159274, 0.000000, 0.000000), l(-1.57079637, -1.57079637, 0.000000, 0.000000)
sincos r3.xy, null, r3.xyxx
mad r3.xy, r3.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
add r3.xy, -r3.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(2.400000, 0.225000, 0.000000, 0.000000)
deriv_rtx_fine r4.yz, r3.xxyx
deriv_rty_fine r3.xy, r3.xyxx
lt r5.xz, l(0.000000, 0.000000, 0.000000, 0.000000), r5.yywy
ne r8.xy, r4.yzyy, l(0.000000, 0.000000, 0.000000, 0.000000)
or r8.xy, r5.xzxx, r8.xyxx
ne r8.zw, r3.xxxy, l(0.000000, 0.000000, 0.000000, 0.000000)
or r8.xy, r8.zwzz, r8.xyxx
if_nz r8.x
  if_nz r5.x
    mul r4.w, r5.y, l(0.800000)
    add r8.xzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r6.xyz, r4.wwww, r8.xzwx, r6.xyzx
    add r5.x, -r4.x, l(1.000000)
    mad r4.x, r4.w, r5.x, r4.x
    add r8.xzw, -r7.xxyz, l(0.260501951, 0.000000, 0.260501951, 0.260501951)
    mad r7.xyz, r4.wwww, r8.xzwx, r7.xyzx
    add r5.x, -r3.z, l(0.900000)
    mad r3.z, r4.w, r5.x, r3.z
    add r5.x, -r2.w, l(1.000000)
    mad r2.w, r4.w, r5.x, r2.w
    add r5.x, -r3.w, l(0.042000)
    mad r3.w, r4.w, r5.x, r3.w
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.y, r4.y, l(0.010000)
  mul r3.x, r3.x, l(0.010000)
  deriv_rtx_fine r5.xy, r2.xzxx
  deriv_rty_fine r8.xz, r2.xxzx
  dp2 r6.w, r5.xyxx, r5.xyxx
  dp2 r7.w, r8.xzxx, r8.xzxx
  max r6.w, r6.w, l(0.001000)
  div r5.xy, r5.xyxx, r6.wwww
  max r6.w, r7.w, l(0.001000)
  div r8.xz, r8.xxzx, r6.wwww
  mul r8.xz, r3.xxxx, r8.xxzx
  mad r5.xy, r5.xyxx, r4.yyyy, r8.xzxx
  mad r6.xy, -r5.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r3.x, r6.xyzx, r6.xyzx
  rsq r3.x, r3.x
  mul r8.xzw, r3.xxxx, r6.xxyz
  mov r9.z, r6.z
  movc r6.xyz, r4.wwww, r9.xyzx, r8.xzwx
endif
if_nz r8.y
  if_nz r5.z
    mul r3.x, r5.w, l(0.900000)
    add r5.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r6.xyz, r3.xxxx, r5.xyzx, r6.xyzx
    add r4.y, -r4.x, l(1.000000)
    mad r4.x, r3.x, r4.y, r4.x
    add r5.xyz, -r7.xyzx, l(0.227450937, 0.227450937, 0.227450937, 0.000000)
    mad r7.xyz, r3.xxxx, r5.xyzx, r7.xyzx
    add r4.y, -r3.z, l(0.900000)
    mad r3.z, r3.x, r4.y, r3.z
    add r4.y, -r2.w, l(1.000000)
    mad r2.w, r3.x, r4.y, r2.w
    add r4.y, -r3.w, l(0.042000)
    mad r3.w, r3.x, r4.y, r3.w
    mov r5.xy, r6.xyxx
  else
    mov r5.xy, r6.xyxx
  endif
  ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.y, r4.z, l(0.010000)
  mul r3.y, r3.y, l(0.010000)
  deriv_rtx_fine r4.zw, r2.xxxz
  deriv_rty_fine r2.xz, r2.xxzx
  dp2 r5.w, r4.zwzz, r4.zwzz
  dp2 r6.w, r2.xzxx, r2.xzxx
  max r5.w, r5.w, l(0.001000)
  div r4.zw, r4.zzzw, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r2.xz, r2.xxzx, r5.wwww
  mul r2.xz, r3.yyyy, r2.xxzx
  mad r2.xz, r4.zzwz, r4.yyyy, r2.xxzx
  mad r6.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r5.xyxx
  dp3 r2.x, r6.xyzx, r6.xyzx
  rsq r2.x, r2.x
  mul r4.yzw, r2.xxxx, r6.xxyz
  mov r5.z, r6.z
  movc r6.xyz, r3.xxxx, r5.xyzx, r4.yzwy
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t30.wxyz, s2
mul r2.z, r2.x, v6.z
mad r1.w, r2.z, r1.w, l(-0.0866698995)
mul_sat r1.w, r1.w, l(16.890722)
mul r2.z, r1.w, l(0.500000)
mad r3.xy, r1.wwww, l(0.500000, 0.500000, 0.000000, 0.000000), l(-0.300000, -0.250000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(1.47058821, 4.000000, 0.000000, 0.000000)
max r3.xy, r3.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r1.w, -r3.z, l(0.860000)
mad r1.w, r3.x, r1.w, r3.z
add r3.z, -r3.w, l(0.020000)
mad r3.y, r3.y, r3.z, r3.w
add r3.z, -r4.x, l(1.000000)
mad r4.x, r3.x, r3.z, r4.x
dp3 r3.x, r6.xyzx, r6.xyzx
rsq r3.x, r3.x
mul r3.xzw, r3.xxxx, r6.xxyz
add r4.z, -r2.w, l(1.000000)
mad r5.y, r2.z, r4.z, r2.w
mad r0.z, -r0.z, r0.w, l(30.000000)
mul r0.z, r0.z, l(0.0333333351)
max r0.z, r0.z, l(0.000000)
add r0.z, -r0.z, l(1.000000)
mad r0.z, r2.x, r0.z, l(-0.115967)
mul_sat r0.z, r0.z, l(8.015647)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r0.zw, r0.zzzz, l(0.000000, 0.000000, 0.100000, 0.150000)
  mad r3.y, r0.w, -r3.y, r3.y
  mul r2.xzw, r0.zzzz, r7.xxyz
  mad r7.xyz, r2.xzwx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r7.xyzx
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v5.xyzx
mul r6.xyz, r3.zzzz, r6.xyzx
mad r2.xzw, r3.xxxx, r2.xxzw, r6.xxyz
mad r2.xzw, r3.wwww, r1.xxyz, r2.xxzw
dp3 r0.z, r2.xzwx, r2.xzwx
rsq r0.z, r0.z
mul r2.xzw, r0.zzzz, r2.xxzw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xzwx, r3.xzwx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r4.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r4.xxxy
add r1.x, -r1.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.x, -r0.w, l(1.000000)
lt r0.w, r7.x, l(0.040450)
mul r1.xw, r7.xxxy, l(0.0773993805, 0.000000, 0.000000, 0.0773993805)
add r1.y, r7.x, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.x, r0.w, r1.x, r1.y
lt r0.w, r7.y, l(0.040450)
add r3.x, r7.y, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.y, r0.w, r1.w, r3.x
lt r0.w, r7.z, l(0.040450)
mul r1.w, r7.z, l(0.0773993805)
add r3.x, r7.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r0.w, r1.w, r3.x
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  add r0.w, r2.y, -cb0[4].w
  add r0.w, r0.w, cb0[5].x
  div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.w, r0.w, r1.w
  add r0.w, -r0.w, l(1.000000)
  mul r1.w, r0.w, cb0[5].y
  add r3.xzw, -r5.xxxy, l(1.000000, 0.000000, 0.990000, 1.000000)
  mul r2.y, r3.x, l(0.160000)
  mad r4.xyzw, cb0[5].yyyy, r0.wwww, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r4.xyzw, r4.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.w, r4.x, r2.y, l(1.000000)
  mad r5.x, r4.y, r3.z, r5.x
  add r2.y, -r3.y, l(0.020000)
  mad r3.y, r4.z, r2.y, r3.y
  max r2.y, r4.w, r4.y
  add r3.x, -r0.z, l(1.000000)
  mad r0.z, r2.y, r3.x, r0.z
  mad r5.y, r1.w, r3.w, r5.y
  log r3.xzw, r1.xxyz
  mul r3.xzw, r0.wwww, r3.xxzw
  exp r1.xyz, r3.xzwx
endif
and r0.w, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xz, v0.xxyx
sqrt r1.xyzw, r1.xyzx
mul r4.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r1.z, l(0.250000), r1.x
dp2 r4.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r1.z, l(-0.250000), r1.y
and r1.xy, r3.xzxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r4.xyxx, r4.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r5.z, r0.w, l(0.0352941193), l(0.0313725509)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r5.w, l(0)
mov o2.xyzw, r5.ywxz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 391 instruction slots used
