//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:00 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float muscle_cst_AlphaBlendAmount;// Index:    0
//       float3 Ice_cst_Tint;           // Index:    0.y
//       float Ice_cst_AlphaBlendAmount;// Index:    1
//       float Ice_cst_AlphaReference;  // Index:    1.y
//       float3 Ice_cst_EmissiveTint;   // Index:    2
//       float3 IceTorso_cst_Tint;      // Index:    3
//       float IceTorso_cst_AlphaBlendAmount;// Index:    3.w
//       float IceTorso_cst_AlphaReference;// Index:    4
//       float3 IceTorso_cst_EmissiveTint;// Index:    4.y
//       float bruise_cst_AlphaReference;// Index:    5
//       float Blood_cst_AlphaReference;// Index:    5.y
//       float FX_Ice_ChestTattoe_cst_AlphaBlendAmount;// Index:    5.z
//       float FX_Ice_ChestTattoe_cst_AlphaReference;// Index:    5.w
//       float FX_Ice_Chest_cst_AlphaReference;// Index:    6
//       float healOFF_cst_AlphaBlendAmount;// Index:    6.y
//       float healOFF_cst_AlphaReference;// Index:    6.z
//       float healOFF_cst_EmissiveIntensity;// Index:    6.w
//
//   } resourceTables__materialData;    // Index:    0-6              Components:    28
                                        // Textures:  t11-t49
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   23        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.muscle_normal    texture  float4          2d   25        1
// resourceTables__materialData.Ice_diffuse    texture  float4          2d   26        1
// resourceTables__materialData.Ice_emissive    texture  float4          2d   27        1
// resourceTables__materialData.Ice_alpha    texture  float4          2d   28        1
// resourceTables__materialData.IceTorso_diffuse    texture  float4          2d   29        1
// resourceTables__materialData.IceTorso_emissive    texture  float4          2d   30        1
// resourceTables__materialData.IceTorso_alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   32        1
// resourceTables__materialData.bruise_diffuse    texture  float4          2d   33        1
// resourceTables__materialData.bruise_alpha    texture  float4          2d   34        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   36        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   37        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   38        1
// resourceTables__materialData.FX_Ice_ChestTattoe_alpha    texture  float4          2d   40        1
// resourceTables__materialData.FX_Ice_Chest_diffuse    texture  float4          2d   41        1
// resourceTables__materialData.FX_Ice_Chest_normal    texture  float4          2d   42        1
// resourceTables__materialData.FX_Ice_Chest_gloss    texture  float4          2d   43        1
// resourceTables__materialData.FX_Ice_Chest_emissive    texture  float4          2d   44        1
// resourceTables__materialData.FX_Ice_Chest_scatter    texture  float4          2d   45        1
// resourceTables__materialData.FX_Ice_Chest_alpha    texture  float4          2d   46        1
// resourceTables__materialData.healOFF_emissive    texture  float4          2d   47        1
// resourceTables__materialData.healOFF_alpha    texture  float4          2d   49        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t49
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(124.999992), cb3[35].x
frc r1.w, r1.w
add r2.x, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.295000, 1.295000)
add r2.y, l(0.004000), cb3[35].x
mul r2.xy, r2.xyxx, l(0.254000, 124.999992, 0.000000, 0.000000)
frc r2.y, r2.y
add r2.y, r2.y, l(-0.500000)
mul r2.y, r2.y, l(0.254000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mad r3.xy, r0.zwzz, r2.xxxx, v2.xyxx
mad r2.xy, r0.zwzz, r2.yyyy, v2.xyxx
mov r3.z, l(1.000000)
dp3 r4.x, l(-1.09489942, -3.847232, 4.47106552, 0.000000), r3.xyzx
dp3 r4.y, l(3.847232, -1.09489942, 0.623833656, 0.000000), r3.xyzx
mov r2.z, l(1.000000)
dp3 r5.x, l(-1.09489942, -3.847232, 4.47106552, 0.000000), r2.xyzx
dp3 r5.y, l(3.847232, -1.09489942, 0.623833656, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t20.xyzw, s2
lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t21.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t22.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r8.x, v2.xyxx, t23.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.w, r2.w
mul r10.xyz, r3.wwww, r7.xyzx
mul r0.w, r0.w, r0.w
mul r4.z, r0.w, l(0.160000)
mul r11.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r12.xyzw, r9.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
lt r4.w, l(0.000000), cb4[0].x
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, v2.xyxx, t25.xyzw, s2
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r4.w, r13.xyzx, r13.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.z, r4.w
  mul r13.xyz, r5.zzzz, r13.xyzx
  mad r5.z, r7.z, r3.w, l(1.000000)
  max r10.w, r5.z, l(0.001000)
  mul r14.xyz, r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r10.xywx, r14.xyzx
  mul r14.xyz, r5.zzzz, r10.xywx
  div r14.xyz, r14.xyzx, r10.wwww
  mad r13.xyz, -r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r14.xyzx
  min r4.w, r2.w, r4.w
  add r4.w, -r2.w, r4.w
  mad r2.w, cb4[0].x, r4.w, r2.w
  mad r7.xyz, -r7.xyzx, r3.wwww, r13.xyzx
  mad r10.xyz, cb4[0].xxxx, r7.xyzx, r10.xyzx
  mul r6.xyz, r6.xyzx, cb4[0].xxxx
  mad r11.xyz, r6.xyzx, l(-5.960464122E-008, -5.960464122E-008, -5.960464122E-008, 0.000000), r11.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t28.yzwx, s2
add_sat r3.w, r3.w, -cb4[1].y
mul r3.w, r3.w, cb4[1].x
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  dp3 r6.x, l(3.729759, -1.44530177, 0.857771397, 0.000000), r3.xyzx
  dp3 r6.y, l(1.44530177, 3.729759, -0.587530375, 0.000000), r3.xyzx
  dp3 r3.x, l(3.729759, -1.44530177, 0.857771397, 0.000000), r2.xyzx
  dp3 r3.y, l(1.44530177, 3.729759, -0.587530375, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t26.xyzw, s2
  lt r7.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r7.xyzx, r13.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t27.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t27.xyzw, s1
  add r3.xyz, -r6.xyzx, r3.xyzx
  mad r3.xyz, r1.wwww, r3.xyzx, r6.xyzx
  mul r3.xyz, r3.xyzx, cb4[2].xyzx
  mul r3.xyz, r3.xyzx, r3.wwww
  lt r6.xyz, cb4[0].yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, l(12.920000, 12.920000, 12.920000, 0.000000), cb4[0].yzwy
  log r13.xyz, cb4[0].yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r6.xyzx, r7.xyzx, r13.xyzx
  add r7.xyz, -r10.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r10.xyz, r3.wwww, r7.xyzx, r10.xyzx
  add r4.w, -r2.w, l(1.000000)
  mad r2.w, r3.w, r4.w, r2.w
  mad r7.xyzw, -r9.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 0.512634)
  mad r12.xyzw, r3.wwww, r7.xyzw, r12.xyzw
  mad r2.xyz, r2.xyzx, r6.xyzx, -r11.xyzx
  mad r11.xyz, r3.wwww, r2.xyzx, r11.xyzx
  add r2.x, -r0.z, l(0.532431)
  mad r0.z, r3.w, r2.x, r0.z
  add r2.x, -r8.x, l(1.000000)
  mad r8.x, r3.w, r2.x, r8.x
  mad r0.w, -r0.w, l(0.160000), l(0.042000)
  mad r4.z, r3.w, r0.w, r4.z
  mul r2.xyz, r3.xyzx, l(80.000000, 80.000000, 80.000000, 0.000000)
else
  mov r2.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t31.xywz, s2
add_sat r0.w, r0.w, -cb4[4].x
mul r0.w, r0.w, cb4[3].w
lt r3.x, l(0.000000), r0.w
if_nz r3.x
  mov r3.xy, v2.xyxx
  mov r3.z, l(1.000000)
  dp3 r6.x, l(-1.000000, -0.00000253518169, 2.00000119, 0.000000), r3.xyzx
  dp3 r6.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t29.xyzw, s2
  lt r7.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r7.xyzx, r9.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t30.xyzw, s1
  mul r6.xyz, r6.xyzx, cb4[4].yzwy
  lt r7.xyz, cb4[3].xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, l(12.920000, 12.920000, 12.920000, 0.000000), cb4[3].xyzx
  log r13.xyz, cb4[3].xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r7.xyzx, r9.xyzx, r13.xyzx
  add r9.xyz, -r10.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r10.xyz, r0.wwww, r9.xyzx, r10.xyzx
  add r3.w, -r2.w, l(1.000000)
  mad r2.w, r0.w, r3.w, r2.w
  add r9.xyzw, -r12.xyzw, l(0.000000, 0.000000, 0.000000, 0.479004)
  mad r12.xyzw, r0.wwww, r9.xyzw, r12.xyzw
  mad r3.xyz, r3.xyzx, r7.xyzx, -r11.xyzx
  mad r11.xyz, r0.wwww, r3.xyzx, r11.xyzx
  add r3.x, -r0.z, l(0.475000)
  mad r0.z, r0.w, r3.x, r0.z
  add r3.x, -r8.x, l(1.000000)
  mad r8.x, r0.w, r3.x, r8.x
  add r3.x, -r4.z, l(0.042000)
  mad r4.z, r0.w, r3.x, r4.z
  mad r3.xyz, r6.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r2.xyzx
  mad r2.xyz, r0.wwww, r3.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t32.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r4.w, r0.w
mul r3.xyz, r3.xyzx, r4.wwww
add r4.w, r10.z, l(1.000000)
max r10.z, r4.w, l(0.001000)
mul r6.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.w, r10.xyzx, r6.xyzx
mul r6.xyz, r4.wwww, r10.xyzx
div r6.xyz, r6.xyzx, r10.zzzz
mad r6.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r3.x, r0.w, r2.w
mul r7.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t34.xzwy, s2
add r0.w, r0.w, -cb4[5].x
mul_sat r0.w, r0.w, l(3.734674)
lt r2.w, l(0.000000), r0.w
if_nz r2.w
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t33.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r10.xyzx, r6.xyzx
  add r2.w, -r3.x, l(1.000000)
  mad r3.x, r0.w, r2.w, r3.x
  mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r7.xyzx
  mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
  add r2.w, -r0.z, l(0.657150)
  mad r0.z, r0.w, r2.w, r0.z
  add r2.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r2.w, r8.x
  add r2.w, -r4.z, l(0.042000)
  mad r4.z, r0.w, r2.w, r4.z
  mad r2.xyz, r0.wwww, -r2.xyzx, r2.xyzx
endif
add r0.w, r3.w, -cb4[5].y
mul_sat r0.w, r0.w, l(2.54999924)
lt r2.w, l(0.000000), r0.w
if_nz r2.w
  add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r9.xyzx, r6.xyzx
  add r2.w, -r3.x, l(1.000000)
  mad r3.x, r0.w, r2.w, r3.x
  mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
  add r9.xyz, -r7.xyzx, l(0.296752900, 0.000000, 0.000000, 0.000000)
  mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
  add r2.w, -r0.z, l(0.665244)
  mad r0.z, r0.w, r2.w, r0.z
  add r2.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r2.w, r8.x
  add r2.w, -r4.z, l(0.042000)
  mad r4.z, r0.w, r2.w, r4.z
  mad r2.xyz, r0.wwww, -r2.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t25.xyzw, s2
mov_sat r0.w, r0.w
lt r2.w, l(0.000000), r0.w
if_nz r2.w
  mov r9.xy, v2.xyxx
  mov r9.z, l(1.000000)
  dp3 r10.x, l(18.700953, -7.09044361, 4.19474554, 0.000000), r9.xyzx
  dp3 r10.y, l(7.09044361, 18.700953, -2.89569855, 0.000000), r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r10.xyxx, t36.xyzw, s2
  lt r11.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t37.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r13.x, l(0.935047626, -0.354522169, 0.000000, 0.000000), r11.xyxx
  dp2 r13.y, l(0.354522169, 0.935047626, 0.000000, 0.000000), r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r2.w, r10.xyxx, t38.yzwx, s2
  mov r13.z, r11.z
  dp3 r3.z, r13.xyzx, r13.xyzx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r3.w, r3.z
  mul r11.xyz, r3.wwww, r13.xyzx
  mul r9.xyz, r7.xyzx, r9.xyzx
  mul r0.w, r0.w, l(0.500000)
  add r3.w, r6.z, l(1.000000)
  max r6.w, r3.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r6.xywx, r13.xyzx
  mul r13.xyz, r3.wwww, r6.xywx
  div r13.xyz, r13.xyzx, r6.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r3.z, r3.z, r3.x
  add r3.z, -r3.x, r3.z
  mad r3.x, r0.w, r3.z, r3.x
  add r11.xyz, -r6.xyzx, r11.xyzx
  mad r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
  mad r2.w, r0.z, r2.w, -r0.z
  mad r0.z, r0.w, r2.w, r0.z
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r7.xyzx
  mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
else
  mov r10.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t40.xyzw, s2
add_sat r2.w, r0.w, -cb4[5].w
mul r2.w, r2.w, cb4[5].z
lt r3.z, l(0.000000), r2.w
if_nz r3.z
  add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r2.wwww, r9.xyzx, r6.xyzx
  add r3.z, -r3.x, l(1.000000)
  mad r3.x, r2.w, r3.z, r3.x
  add r9.xyzw, -r12.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r12.xyzw, r2.wwww, r9.xyzw, r12.xyzw
  mad r7.xyz, r2.wwww, -r7.xyzx, r7.xyzx
  add r3.z, -r0.z, l(0.353000)
  mad r0.z, r2.w, r3.z, r0.z
  add r3.z, -r8.x, l(1.000000)
  mad r8.x, r2.w, r3.z, r8.x
  add r3.z, -r4.z, l(0.042000)
  mad r4.z, r2.w, r3.z, r4.z
  add r9.xyz, -r2.xyzx, l(0.307134, 5.149650, 10.000000, 0.000000)
  mad r2.xyz, r2.wwww, r9.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t46.yzwx, s2
add r2.w, r2.w, -cb4[6].x
mul_sat r3.zw, r2.wwww, l(0.000000, 0.000000, 100000000.000000, 3.64285469)
mul r2.w, r3.z, l(0.700000)
deriv_rtx_fine r3.z, r2.w
deriv_rty_fine r2.w, r2.w
lt r4.w, l(0.000000), r3.w
ne r5.z, r3.z, l(0.000000)
or r5.z, r4.w, r5.z
ne r5.w, r2.w, l(0.000000)
or r5.z, r5.w, r5.z
if_nz r5.z
  mul r10.xy, v2.xyxx, l(15.000000, 15.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r10.xyxx, t41.xyzw, s2
  lt r11.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t42.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r10.xyxx, t43.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r10.xyxx, t44.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r10.xyxx, t45.xyzw, s1
  dp3 r6.w, r11.xyzx, r11.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r5.w, r5.w, r5.w
  if_nz r4.w
    add r4.w, -r3.x, r6.w
    mad r3.x, r3.w, r4.w, r3.x
    mad r11.xyz, r11.xyzx, r7.wwww, -r6.xyzx
    mad r6.xyz, r3.wwww, r11.xyzx, r6.xyzx
    mad r11.xyzw, r14.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r12.xyzw
    mad r12.xyzw, r3.wwww, r11.xyzw, r12.xyzw
    mad r9.xyz, r9.xyzx, l(0.905882418, 0.999999940, 0.999999940, 0.000000), -r7.xyzx
    mad r7.xyz, r3.wwww, r9.xyzx, r7.xyzx
    add r4.w, -r0.z, r5.z
    mad r0.z, r3.w, r4.w, r0.z
    add r4.w, -r8.x, l(1.000000)
    mad r8.x, r3.w, r4.w, r8.x
    mad r4.w, r5.w, l(0.160000), -r4.z
    mad r4.z, r3.w, r4.w, r4.z
    mad r9.xyz, r13.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000), -r2.xyzx
    mad r2.xyz, r3.wwww, r9.xyzx, r2.xyzx
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.z, r3.z, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r5.zw, r10.xxxy
  deriv_rty_fine r10.zw, r10.xxxy
  dp2 r4.w, r5.zwzz, r5.zwzz
  dp2 r6.w, r10.zwzz, r10.zwzz
  max r4.w, r4.w, l(0.001000)
  div r5.zw, r5.zzzw, r4.wwww
  max r4.w, r6.w, l(0.001000)
  div r10.zw, r10.zzzw, r4.wwww
  mul r10.zw, r2.wwww, r10.zzzw
  mad r5.zw, r5.zzzw, r3.zzzz, r10.zzzw
  mad r6.xy, -r5.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.w, r6.xyzx, r6.xyzx
  rsq r2.w, r2.w
  mul r11.xyz, r2.wwww, r6.xyzx
  mov r9.z, r6.z
  movc r6.xyz, r3.wwww, r9.xyzx, r11.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t49.yzwx, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r5.xyxx, t49.yzxw, s2
add r3.z, -r2.w, r3.z
mad r1.w, r1.w, r3.z, r2.w
mad r0.w, r1.w, r0.w, -cb4[6].z
mul_sat r0.w, r0.w, l(8.500004)
mul r5.x, r0.w, cb4[6].y
lt r0.w, l(0.000000), r5.x
if_nz r0.w
  mad r0.w, v0.z, cb3[35].z, cb3[35].w
  rcp r0.w, r0.w
  mov r9.z, -r0.w
  mul r9.xy, r0.xyxx, r9.zzzz
  mov r9.w, l(1.000000)

add r40.w, r9.z, -r40.y
mad r9.x, -r40.x, r40.w, r9.x

  dp4 r11.z, r9.xyzw, cb3[12].xyzw
  dp4 r11.x, r9.xyzw, cb3[13].xyzw
  dp4 r11.y, r9.xyzw, cb3[14].xyzw
  add r4.xyw, -r11.zxzy, cb3[29].xyxz

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r4.x, r40.x, r41.x, r4.x
mad r4.y, r40.x, r41.y, r4.y
mad r4.w, r40.x, r41.z, r4.w

  dp3 r0.w, r4.xywx, r4.xywx
  rsq r0.w, r0.w
  mul r4.xyw, r0.wwww, r4.xyxw
  mov r9.xy, v2.xyxx
  mov r9.z, l(1.000000)
  dp3 r13.x, l(0.602760613, -0.797922075, 0.597580731, 0.000000), r9.xyzx
  dp3 r13.y, l(0.797922075, 0.602760613, -0.200341344, 0.000000), r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.zw, r13.xyxx, t12.zwxy, s1
  mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r0.w, l(10.000000), cb3[35].x
  frc r0.w, r0.w
  add r1.w, r0.w, l(-0.500000)
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
  mul r1.w, r1.w, l(0.652832)
  add r2.w, l(0.050000), cb3[35].x
  mul r2.w, r2.w, l(10.000000)
  frc r2.w, r2.w
  add r2.w, r2.w, l(-0.500000)
  mul r2.w, r2.w, l(0.652832)
  mul r0.w, r0.w, l(6.28318548)
  sincos null, r0.w, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  dp3 r6.w, r4.xywx, r1.xyzx
  max r6.w, r6.w, l(0.000100)
  div r4.xyw, r4.xyxw, r6.wwww
  mul r4.xyw, r4.xyxw, l(0.186523, 0.186523, 0.000000, 0.186523)
  dp3 r6.w, -r4.xywx, v5.xyzx
  dp3 r4.y, -r4.xywx, v6.xyzx
  mov r4.x, -r6.w
  deriv_rtx_fine r9.xy, v2.xyxx
  deriv_rty_fine r9.zw, v2.yyyx
  deriv_rtx_fine r13.xyz, r11.yzxy
  deriv_rty_fine r11.xyz, r11.xyzx
  mul r4.w, r9.w, r9.y
  mad r4.w, r9.x, r9.z, -r4.w
  mul r9.xyz, r11.xyzx, r13.xyzx
  mad r9.xyz, r13.zxyz, r11.yzxy, -r9.xyzx
  dp3 r6.w, r9.xyzx, r9.xyzx
  sqrt r6.w, r6.w
  lt r7.w, l(0.000000), r6.w
  div r4.w, |r4.w|, r6.w
  sqrt r4.w, r4.w
  and r4.w, r4.w, r7.w
  mul r4.xy, r4.wwww, r4.xyxx
  mad r9.xy, r3.zwzz, r1.wwww, -r4.xyxx
  mad r3.zw, r3.zzzw, r2.wwww, -r4.xxxy
  add r9.xy, r9.xyxx, v2.xyxx
  mov r9.z, l(1.000000)
  dp3 r4.x, l(0.932439744, -0.361325443, 0.214442849, 0.000000), r9.xyzx
  dp3 r4.y, l(0.361325443, 0.932439744, -0.146882594, 0.000000), r9.xyzx
  add r9.xy, r3.zwzz, v2.xyxx
  mov r9.z, l(1.000000)
  dp3 r11.x, l(0.932439744, -0.361325443, 0.214442849, 0.000000), r9.xyzx
  dp3 r11.y, l(0.361325443, 0.932439744, -0.146882594, 0.000000), r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xyw, r4.xyxx, t47.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r11.xyxx, t47.xyzw, s1
  add r9.xyz, -r4.xywx, r9.xyzx
  mad r9.xyz, r0.wwww, r9.xyzx, r4.xywx
  mov r9.w, l(1.000000)
  mul r4.xyw, r9.xyxw, cb4[6].wwww
  mov r5.y, r9.z
  mul r4.xyw, r4.xyxw, r5.xxxy
  add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r5.xxxx, r9.xyzx, r6.xyzx
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r5.x, r0.w, r3.x
  mad r12.xyzw, r5.xxxx, -r12.xyzw, r12.xyzw
  add r0.w, -r0.z, l(0.050000)
  mad r0.z, r5.x, r0.w, r0.z
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r5.x, r0.w, r8.x
  add r0.w, -r4.z, l(0.042000)
  mad r4.z, r5.x, r0.w, r4.z
  mov r5.zw, l(0,0,0.0703601018,0.623960)
  mad r2.xyz, r4.xywx, r5.zwxz, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v3.xyxx, t13.xywz, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t14.xyzw, s0
mul r5.xyzw, r5.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r5.xyzw, r5.xyzw
imax r5.xyzw, r5.xyzw, l(0, 0, 0, 0)
imin r5.xyzw, r5.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r5.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r9.xxxx, t10.yzwx
mul r0.w, r4.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r9.yyyy, t10.yzwx
mul r1.w, r4.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r9.zzzz, t10.yzwx
mul r2.w, r4.w, r2.w
max r1.w, r1.w, r2.w
max r0.w, r0.w, r1.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r5.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r11.xxxx, t10.yzwx
mul r1.w, r4.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r4.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r11.zzzz, t10.yzxw
mul r3.z, r4.w, r3.z
max r2.w, r2.w, r3.z
max r1.w, r1.w, r2.w
iadd r13.xyzw, r5.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r11.wwww, t10.yzwx
mul r2.w, r4.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r13.xxxx, t10.yzxw
mul r3.z, r4.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r13.yyyy, t10.yzwx
mul r3.w, r4.w, r3.w
max r3.z, r3.w, r3.z
max r2.w, r2.w, r3.z
iadd r9.xyzw, r5.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r3.z, r13.zzzz, t10.yzxw
mul r3.z, r4.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r13.wwww, t10.yzwx
mul r3.w, r4.y, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.xxxx, t10.yzwx
mul r6.w, r4.w, r6.w
max r3.w, r3.w, r6.w
max r3.z, r3.w, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r9.yyyy, t10.yzwx
mul r3.w, r4.x, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.zzzz, t10.yzwx
mul r6.w, r4.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.wwww, t10.yzwx
mul r7.w, r4.w, r7.w
max r6.w, r6.w, r7.w
max r3.w, r3.w, r6.w
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r5.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r4.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r4.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r11.zzzz, t10.xyzw
mul r9.x, r4.w, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
iadd r13.xyzw, r5.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.x, r11.wwww, t10.xyzw
mul r5.x, r4.x, r5.x
ld_indexable(buffer)(float,float,float,float) r5.z, r13.xxxx, t10.yzxw
mul r5.z, r4.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r13.yyyy, t10.yzwx
mul r5.w, r4.w, r5.w
max r5.z, r5.w, r5.z
max r5.x, r5.z, r5.x
iadd r5.y, r5.y, r9.z
ld_indexable(buffer)(float,float,float,float) r5.z, r13.zzzz, t10.yzxw
mul r4.x, r4.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.z, r13.wwww, t10.yzxw
mul r4.y, r4.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.y, r5.yyyy, t10.yxzw
mul r4.w, r4.w, r5.y
max r4.y, r4.w, r4.y
max r4.x, r4.y, r4.x
lt r4.y, l(0.000000), r0.w
lt r4.w, l(0.000000), r1.w
or r5.y, r4.w, r4.y
if_nz r5.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r9.xyxx, t16.wxyz, s2
  mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r9.zwzz, t15.yzwx, s2
  if_nz r4.y
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r7.w
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r4.y, l(0.000000), r0.w
    if_nz r4.y
      dp3 r4.y, r5.yzwy, r5.yzwy
      sqrt r4.y, r4.y
      max r4.y, r4.y, l(0.000010)
      rcp r9.z, r4.y
      add r4.y, -r3.x, r4.y
      mad r3.x, r0.w, r4.y, r3.x
      mad r11.xyz, r5.yzwy, r9.zzzz, -r6.xyzx
      mad r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r11.xyz, -r7.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r7.xyz, r0.wwww, r11.xyzx, r7.xyzx
      add r4.y, -r0.z, l(0.736800)
      mad r0.z, r0.w, r4.y, r0.z
      add r4.y, -r8.x, l(1.000000)
      mad r8.x, r0.w, r4.y, r8.x
      add r4.y, -r4.z, l(0.042000)
      mad r4.z, r0.w, r4.y, r4.z
      mad r2.xyz, r0.wwww, -r2.xyzx, r2.xyzx
    endif
    mov r10.xy, r9.xyxx
  endif
  if_nz r4.w
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r7.w
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r5.yzwy, r5.yzwy
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r4.y, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r3.x, r1.w
      mad r3.x, r0.w, r1.w, r3.x
      mad r5.yzw, r5.yyzw, r4.yyyy, -r6.xxyz
      mad r6.xyz, r0.wwww, r5.yzwy, r6.xyzx
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r5.yzw, -r7.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r7.xyz, r0.wwww, r5.yzwy, r7.xyzx
      add r1.w, -r0.z, l(0.257779092)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      add r1.w, -r4.z, l(0.042000)
      mad r4.z, r0.w, r1.w, r4.z
      mad r2.xyz, r0.wwww, -r2.xyzx, r2.xyzx
    endif
    mov r10.xy, r9.xyxx
  endif
endif
lt r0.w, l(0.000000), r2.w
if_nz r0.w
  mul r4.yw, v2.xxxy, l(0.000000, 5.000000, 0.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r4.ywyy, t17.yzwx, s2
  add r1.w, -r2.w, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.w, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r4.y, l(0.000000), r0.w
  if_nz r4.y
    add r5.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r6.xyz, r0.wwww, r5.yzwy, r6.xyzx
    add r4.y, -r3.x, l(1.000000)
    mad r3.x, r0.w, r4.y, r3.x
    mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
    add r5.yzw, -r7.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r7.xyz, r0.wwww, r5.yzwy, r7.xyzx
    add r4.y, -r0.z, l(0.900000)
    mad r0.z, r0.w, r4.y, r0.z
    add r4.y, -r8.x, l(1.000000)
    mad r8.x, r0.w, r4.y, r8.x
    add r4.y, -r4.z, l(0.042000)
    mad r4.z, r0.w, r4.y, r4.z
    mad r2.xyz, r0.wwww, -r2.xyzx, r2.xyzx
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r4.yw, r10.xxxy
  deriv_rty_fine r5.yz, r10.xxyx
  dp2 r5.w, r4.ywyy, r4.ywyy
  dp2 r7.w, r5.yzyy, r5.yzyy
  max r5.w, r5.w, l(0.001000)
  div r4.yw, r4.yyyw, r5.wwww
  max r5.w, r7.w, l(0.001000)
  div r5.yz, r5.yyzy, r5.wwww
  mul r5.yz, r1.wwww, r5.yyzy
  mad r4.yw, r4.yyyw, r2.wwww, r5.yyyz
  mad r6.xy, -r4.ywyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.w, r6.xyzx, r6.xyzx
  rsq r1.w, r1.w
  mul r5.yzw, r1.wwww, r6.xxyz
  mov r9.z, r6.z
  movc r6.xyz, r0.wwww, r9.xyzx, r5.yzwy
endif
lt r0.w, l(0.000000), r3.z
lt r1.w, l(0.000000), r3.w
or r2.w, r0.w, r1.w
lt r4.y, l(0.000000), r5.x
or r2.w, r2.w, r4.y
lt r4.w, l(0.000000), r4.x
or r2.w, r2.w, r4.w
if_nz r2.w
  mul r5.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r5.yzyy, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t18.yzwx, s2
  if_nz r0.w
    add r0.w, -r3.z, l(1.000000)
    add r0.w, -r0.w, r2.w
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r3.z, l(0.000000), r0.w
    if_nz r3.z
      add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.wwww, r9.xyzx, r6.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r0.w, r3.z, r3.x
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r9.xyz, -r7.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
      mad r0.z, r0.w, -r0.z, r0.z
      add r3.z, -r8.x, l(1.000000)
      mad r8.x, r0.w, r3.z, r8.x
      add r3.z, -r4.z, l(0.018000)
      mad r4.z, r0.w, r3.z, r4.z
      mad r9.xyz, r5.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r2.xyzx
      mad r2.xyz, r0.wwww, r9.xyzx, r2.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r3.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.wwww, r9.xyzx, r6.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r9.xyz, -r7.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      add r1.w, -r4.z, l(0.018000)
      mad r4.z, r0.w, r1.w, r4.z
      mad r9.xyz, r5.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r2.xyzx
      mad r2.xyz, r0.wwww, r9.xyzx, r2.xyzx
    endif
  endif
  if_nz r4.y
    add r0.w, -r5.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.wwww, r9.xyzx, r6.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r9.xyz, -r7.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      add r1.w, -r4.z, l(0.018000)
      mad r4.z, r0.w, r1.w, r4.z
      mad r9.xyz, r5.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r2.xyzx
      mad r2.xyz, r0.wwww, r9.xyzx, r2.xyzx
    endif
  endif
  if_nz r4.w
    add r0.w, -r4.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r4.xyw, -r6.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r0.wwww, r4.xywx, r6.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r12.xyzw, r0.wwww, -r12.xyzw, r12.xyzw
      add r4.xyw, -r7.xyxz, l(0.329802066, 0.340103745, 0.000000, 0.523559451)
      mad r7.xyz, r0.wwww, r4.xywx, r7.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      add r1.w, -r4.z, l(0.018000)
      mad r4.z, r0.w, r1.w, r4.z
      mad r4.xyw, r5.yzyw, l(1.822130, 0.838494, 0.000000, 3.68737984), -r2.xyxz
      mad r2.xyz, r0.wwww, r4.xywx, r2.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r6.w
if_nz r0.w
  add r3.zw, -r0.zzzz, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.w, r3.z, l(2.500000)
  add r4.xyw, r6.wwww, l(-0.200000, -0.300000, 0.000000, -0.250000)
  mul_sat r4.xyw, r4.xyxw, l(1.250000, 1.47058821, 0.000000, 4.000000)
  mul r0.w, r0.w, r4.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mad r0.z, r4.y, r3.w, r0.z
  add r1.w, -r4.z, l(0.020000)
  mad r4.z, r4.w, r1.w, r4.z
  add r1.w, -r3.x, l(1.000000)
  mad r3.x, r4.y, r1.w, r3.x
  dp3 r1.w, r6.xyzx, r6.xyzx
  rsq r1.w, r1.w
  mul r6.xyz, r1.wwww, r6.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r6.w, r1.w, r8.x
  log r4.xyw, r7.xyxz
  mul r4.xyw, r0.wwww, r4.xyxw
  exp r7.xyz, r4.xywx
endif
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r4.xyw, r0.wwww, v5.xyxz
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r5.xyz, r5.xyzx, r6.yyyy
mad r4.xyw, r6.xxxx, r4.xyxw, r5.xyxz
mad r4.xyw, r6.zzzz, r1.xyxz, r4.xyxw
dp3 r0.w, r4.xywx, r4.xywx
rsq r0.w, r0.w
mul r4.xyw, r0.wwww, r4.xyxw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r3.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r8.y, -r0.z, l(1.000000)
lt r0.z, r7.x, l(0.040450)
mul r0.w, r7.x, l(0.0773993805)
add r1.yzw, r7.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r7.y, l(0.040450)
mul r1.y, r7.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r7.z, l(0.040450)
mul r1.z, r7.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyzw, r12.xyzw, cb3[37].yyyy
mul r1.z, l(0.600000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r2.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r5.x, r2.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r1.y
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul r8.z, r0.z, l(0.00392156886)
and r1.xyz, r2.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r3.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r8.w, l(0)
mov o2.xyzw, r8.xwyz
mov o3.w, r3.w
ret
// Approximately 887 instruction slots used
