//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:11 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t31
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   31        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
// TEXCOORD                11   xyzw       10     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 15.000000, 15.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t20.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t21.xwyz, s2
mad r3.xyz, r2.xzwx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xzw, v2.xyxx, t22.xzyw, s2
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.z, r0.w
mul r3.xyz, r2.zzzz, r3.xyzx
mul r2.z, r4.w, r4.w
mul r2.w, r2.z, l(0.160000)
mul r5.xyz, r1.yzwy, r4.zzzz
mul r5.xyz, r5.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r5.xxyz
sample_indexable(texture2d)(float,float,float,float) r3.w, v3.xyxx, t26.xyzw, s2
add_sat r3.w, r3.w, l(-0.0917968974)
lt r5.x, l(0.000000), r3.w
if_nz r5.x
  sample_indexable(texture2d)(float,float,float,float) r5.xy, v3.xyxx, t11.xyzw, s1
  mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r5.z, l(0.741960883), cb3[35].x
  frc r5.z, r5.z
  add r5.w, r5.z, l(-0.500000)
  add r6.x, l(0.673890), cb3[35].x
  mul r6.x, r6.x, l(0.741960883)
  frc r6.x, r6.x
  add r6.x, r6.x, l(-0.500000)
  mul r5.xyzw, r5.xyzw, l(2.953490, 2.953490, 6.28318548, 0.528503)
  sincos null, r5.z, r5.z
  mad r5.z, r5.z, l(0.500000), l(0.500000)
  mad r6.yz, r5.xxyx, r5.wwww, v3.xxyx
  mul r6.xyz, r6.xyzx, l(0.528503, 10.000000, 10.000000, 0.000000)
  mad r5.xy, r5.xyxx, r6.xxxx, v3.xyxx
  mul r5.xy, r5.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  dp2 r5.w, v9.xyxx, v9.xyxx
  rsq r5.w, r5.w
  max r5.w, r5.w, l(0.001000)
  mul r6.xw, r5.wwww, v9.xxxy
  dp2 r5.w, v9.zwzz, v9.zwzz
  rsq r5.w, r5.w
  max r5.w, r5.w, l(0.001000)
  mul r7.xy, r5.wwww, v9.zwzz
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.yzyy, t25.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.xyw, r5.xyxx, t25.xywz, s2
  add r5.xyw, -r8.xyxz, r5.xyxw
  mad r5.xyz, r5.zzzz, r5.xywx, r8.xyzx
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r6.x, r6.xwxx, r5.xyxx
  dp2 r6.y, r7.xyxx, r5.xyxx
  mov r6.z, r5.z
  dp3 r5.x, r6.xyzx, r6.xyzx
  sqrt r5.x, r5.x
  max r5.x, r5.x, l(0.000010)
  rcp r5.y, r5.x
  mul r3.w, r3.w, l(0.500000)
  add r5.x, -r0.w, r5.x
  mad r0.w, r3.w, r5.x, r0.w
  mad r5.xyz, r6.xyzx, r5.yyyy, -r3.xyzx
  mad r3.xyz, r3.wwww, r5.xyzx, r3.xyzx
  add r5.xyz, -r1.yzwy, l(0.215686351, 0.184313625, 0.129411697, 0.000000)
  mad r1.yzw, r3.wwww, r5.xxyz, r1.yyzw
  add r5.x, -r4.x, l(0.900000)
  mad r2.x, r3.w, r5.x, r4.x
  add r5.x, -r2.y, l(1.000000)
  mad r2.y, r3.w, r5.x, r2.y
  mad r4.z, r3.w, -r4.z, r4.z
  mad r2.z, -r2.z, l(0.160000), l(0.042000)
  mad r2.w, r3.w, r2.z, r2.w
else
  mov r2.x, r4.x
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t27.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t28.xywz, s2
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r5.w, r3.w
mul r5.xyz, r5.wwww, r5.xyzx
add r5.w, r3.z, l(1.000000)
max r3.z, r5.w, l(0.001000)
mul r6.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.w, r3.xyzx, r6.xyzx
mul r6.xyz, r3.xyzx, r5.wwww
div r3.xyz, r6.xyzx, r3.zzzz
mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r0.w, r0.w, r3.w
mul r3.x, r2.y, r2.z
add r6.x, -r4.z, l(1.000000)
mul r6.yzw, r1.yyzw, r6.xxxx
mad r1.yzw, r6.yyzw, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r6.yzw, r0.yzyy, t29.wxyz, s2
lt r7.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r6.yzw, r6.yyzw
mul r6.yzw, r6.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r6.yzw, r6.yyzw
mad r6.yzw, r6.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r6.yzw, r7.xxyz, r8.xxyz, r6.yyzw
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.yzyy, t30.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.w, r0.yzyy, t31.yzwx, s2
dp3 r8.x, r7.xyzx, r7.xyzx
sqrt r8.x, r8.x
max r8.x, r8.x, l(0.000010)
rcp r8.y, r8.x
mul r7.xyz, r7.xyzx, r8.yyyy
mul r6.yzw, r1.yyzw, r6.yyzw
add r5.z, r5.z, l(1.000000)
max r5.w, r5.z, l(0.001000)
mul r8.yzw, r7.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r5.z, r5.xywx, r8.yzwy
mul r5.xyz, r5.zzzz, r5.xywx
div r5.xyz, r5.xyzx, r5.wwww
mad r5.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r7.x, r0.w, r8.x
mul r0.w, r2.x, r7.w
mad r6.yzw, r6.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r1.yyzw
mad r1.yzw, r6.xxxx, r6.yyzw, r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v4.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v4.xyxx, t14.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r5.w, r9.xxxx, t10.yzwx
mul r5.w, r6.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.yyyy, t10.yzwx
mul r6.w, r6.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.z, r9.zzzz, t10.yzxw
mul r7.z, r6.z, r7.z
max r6.w, r6.w, r7.z
max r5.w, r5.w, r6.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r10.xxxx, t10.yzwx
mul r6.w, r6.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.z, r10.yyyy, t10.yzxw
mul r7.z, r6.y, r7.z
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r6.z, r9.x
max r7.z, r7.z, r9.x
max r6.w, r6.w, r7.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r7.z, r10.wwww, t10.yzxw
mul r7.z, r6.x, r7.z
ld_indexable(buffer)(float,float,float,float) r9.x, r11.xxxx, t10.xyzw
mul r9.x, r6.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r11.yyyy, t10.yxzw
mul r9.y, r6.z, r9.y
max r9.x, r9.y, r9.x
max r7.z, r7.z, r9.x
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r6.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r11.wwww, t10.yxzw
mul r10.y, r6.y, r10.y
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r6.z, r9.x
max r9.x, r9.x, r10.y
max r9.x, r9.x, r10.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r9.y, r6.x, r9.y
ld_indexable(buffer)(float,float,float,float) r9.z, r9.zzzz, t10.yzxw
mul r9.z, r6.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r9.wwww, t10.yzwx
mul r9.w, r6.z, r9.w
max r9.z, r9.w, r9.z
max r9.y, r9.z, r9.y
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r8.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r9.z, r11.xxxx, t10.yzxw
mul r9.z, r6.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r6.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r6.z, r10.x
max r9.w, r9.w, r10.x
max r9.z, r9.w, r9.z
iadd r12.xyzw, r8.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r11.wwww, t10.xyzw
mul r8.x, r6.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r12.xxxx, t10.yzxw
mul r8.z, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r6.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r10.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r6.x, r6.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.wwww, t10.yzxw
mul r6.y, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r6.z, r6.z, r8.y
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.y, l(0.000000), r5.w
lt r6.z, l(0.000000), r6.w
or r8.y, r6.z, r6.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t16.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t15.yzwx, s2
  if_nz r6.y
    add r5.w, -r5.w, l(1.000000)
    add r5.w, -r5.w, r9.w
    mul_sat r5.w, r5.w, l(2.58620453)
    lt r6.y, l(0.000000), r5.w
    if_nz r6.y
      dp3 r6.y, r8.yzwy, r8.yzwy
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r10.z, r6.y
      add r6.y, -r7.x, r6.y
      mad r7.x, r5.w, r6.y, r7.x
      mad r11.xyz, r8.yzwy, r10.zzzz, -r5.xyzx
      mad r5.xyz, r5.wwww, r11.xyzx, r5.xyzx
      add r11.xyz, -r1.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.yzw, r5.wwww, r11.xxyz, r1.yyzw
      mad r2.x, -r2.x, r7.w, l(0.736800)
      mad r0.w, r5.w, r2.x, r0.w
      mad r2.x, -r2.z, r2.y, l(1.000000)
      mad r3.x, r5.w, r2.x, r3.x
      mad r4.z, r5.w, -r4.z, r4.z
      add r2.x, -r2.w, l(0.042000)
      mad r2.w, r5.w, r2.x, r2.w
    endif
    mov r0.yz, r10.xxyx
  endif
  if_nz r6.z
    add r2.x, -r6.w, l(1.000000)
    add r2.x, -r2.x, r9.w
    mul_sat r2.x, r2.x, l(2.54999924)
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      dp3 r2.y, r8.yzwy, r8.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r2.z, r2.y
      mul r2.x, r2.x, l(0.500000)
      add r2.y, -r7.x, r2.y
      mad r7.x, r2.x, r2.y, r7.x
      mad r6.yzw, r8.yyzw, r2.zzzz, -r5.xxyz
      mad r5.xyz, r2.xxxx, r6.yzwy, r5.xyzx
      add r6.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r1.yzw, r2.xxxx, r6.yyzw, r1.yyzw
      add r2.y, -r0.w, l(0.257779092)
      mad r0.w, r2.x, r2.y, r0.w
      add r2.y, -r3.x, l(1.000000)
      mad r3.x, r2.x, r2.y, r3.x
      mad r4.z, r2.x, -r4.z, r4.z
      add r2.y, -r2.w, l(0.042000)
      mad r2.w, r2.x, r2.y, r2.w
    endif
    mov r0.yz, r10.xxyx
  endif
endif
lt r2.x, l(0.000000), r7.z
if_nz r2.x
  mul r2.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t17.xyzw, s2
  add r2.y, -r7.z, l(1.000000)
  add r2.x, -r2.y, r2.x
  mov_sat r2.y, r2.x
  mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.y, null, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mul_sat r2.x, r2.x, l(2.83648515)
  mul r2.y, r2.y, l(0.090000)
  deriv_rtx_fine r2.z, r2.y
  deriv_rty_fine r2.y, r2.y
  lt r5.w, l(0.000000), r2.x
  if_nz r5.w
    add r6.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r2.xxxx, r6.yzwy, r5.xyzx
    add r5.w, -r7.x, l(1.000000)
    mad r7.x, r2.x, r5.w, r7.x
    add r6.yzw, -r1.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r1.yzw, r2.xxxx, r6.yyzw, r1.yyzw
    add r5.w, -r0.w, l(0.900000)
    mad r0.w, r2.x, r5.w, r0.w
    add r5.w, -r3.x, l(1.000000)
    mad r3.x, r2.x, r5.w, r3.x
    mad r4.z, r2.x, -r4.z, r4.z
    add r5.w, -r2.w, l(0.042000)
    mad r2.w, r2.x, r5.w, r2.w
    mov r10.xy, r5.xyxx
  else
    mov r10.xy, r5.xyxx
  endif
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.yz, r2.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r6.yz, r0.yyzy
  deriv_rty_fine r0.yz, r0.yyzy
  dp2 r5.w, r6.yzyy, r6.yzyy
  dp2 r6.w, r0.yzyy, r0.yzyy
  max r5.w, r5.w, l(0.001000)
  div r6.yz, r6.yyzy, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r0.yz, r0.yyzy, r5.wwww
  mul r0.yz, r2.yyyy, r0.yyzy
  mad r0.yz, r6.yyzy, r2.zzzz, r0.yyzy
  mad r5.xy, -r0.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.y, r5.xyzx, r5.xyzx
  rsq r0.y, r0.y
  mul r6.yzw, r0.yyyy, r5.xxyz
  mov r10.z, r5.z
  movc r5.xyz, r2.xxxx, r10.xyzx, r6.yzwy
endif
lt r0.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r9.xxyx
or r2.x, r0.z, r0.y
lt r2.y, l(0.000000), r8.x
or r2.x, r2.y, r2.x
lt r2.z, l(0.000000), r6.x
or r2.x, r2.z, r2.x
if_nz r2.x
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t18.xyzw, s2
  if_nz r0.y
    add r0.y, -r9.x, l(1.000000)
    add r0.y, -r0.y, r2.x
    mul_sat r0.y, r0.y, l(1.48756182)
    lt r5.w, l(0.000000), r0.y
    if_nz r5.w
      mul r8.yzw, r0.yyyy, r6.yyzw
      add r10.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.yyyy, r10.xyzx, r5.xyzx
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r0.y, r5.w, r7.x
      add r10.xyz, -r1.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
      mad r0.w, r0.y, -r0.w, r0.w
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r0.y, r5.w, r3.x
      mad r4.z, r0.y, -r4.z, r4.z
      add r5.w, -r2.w, l(0.018000)
      mad r2.w, r0.y, r5.w, r2.w
      mul r8.yzw, r8.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759)
    else
      mov r8.yzw, l(0,0,0,0)
    endif
  else
    mov r8.yzw, l(0,0,0,0)
  endif
  if_nz r0.z
    add r0.y, -r9.y, l(1.000000)
    add_sat r0.y, -r0.y, r2.x
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.500000)
      add r9.xyw, -r5.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.yyyy, r9.xywx, r5.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      add r9.xyw, -r1.yzyw, l(0.580391884, 0.807828188, 0.000000, 0.831372619)
      mad r1.yzw, r0.yyyy, r9.xxyw, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      mad r4.z, r0.y, -r4.z, r4.z
      add r0.z, -r2.w, l(0.018000)
      mad r2.w, r0.y, r0.z, r2.w
      mad r9.xyw, r6.yzyw, l(1.062564, 1.500000, 0.000000, 1.47342753), -r8.yzyw
      mad r8.yzw, r0.yyyy, r9.xxyw, r8.yyzw
    endif
  endif
  if_nz r2.y
    add r0.y, -r8.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.x
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.700000)
      add r9.xyw, -r5.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.yyyy, r9.xywx, r5.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      add r9.xyw, -r1.yzyw, l(0.513725579, 0.498039424, 0.000000, 0.247058898)
      mad r1.yzw, r0.yyyy, r9.xxyw, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      mad r4.z, r0.y, -r4.z, r4.z
      add r0.z, -r2.w, l(0.018000)
      mad r2.w, r0.y, r0.z, r2.w
      mad r9.xyw, r6.yzyw, l(0.956009, 1.000000, 0.000000, 0.313989), -r8.yzyw
      mad r8.yzw, r0.yyyy, r9.xxyw, r8.yyzw
    endif
  endif
  if_nz r2.z
    add r0.y, -r6.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.x
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r2.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.yyyy, r2.xyzx, r5.xyzx
      add r0.z, -r7.x, l(1.000000)
      mad r7.x, r0.y, r0.z, r7.x
      add r2.xyz, -r1.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.yzw, r0.yyyy, r2.xxyz, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      mad r4.z, r0.y, -r4.z, r4.z
      add r0.z, -r2.w, l(0.018000)
      mad r2.w, r0.y, r0.z, r2.w
      mad r2.xyz, r6.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.yzwy
      mad r8.yzw, r0.yyyy, r2.xxyz, r8.yyzw
    endif
  endif
else
  mov r8.yzw, l(0,0,0,0)
endif
lt r0.y, l(0.000000), r9.z
if_nz r0.y
  add r0.yz, -r0.wwww, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r2.x, -r4.z, l(1.000000)
  mul r0.y, r0.y, r2.x
  add r6.xyz, r9.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r6.xyz, r6.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.y, r0.y, r6.x
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mul r2.x, r2.x, r6.z
  mad r0.w, r6.y, r0.z, r0.w
  add r0.z, -r2.w, l(0.020000)
  mad r2.w, r2.x, r0.z, r2.w
  add r0.z, -r7.x, l(1.000000)
  mad r7.x, r6.y, r0.z, r7.x
  dp3 r0.z, r5.xyzx, r5.xyzx
  rsq r0.z, r0.z
  mul r5.xyz, r0.zzzz, r5.xyzx
  add r0.z, -r3.x, l(1.000000)
  mad r3.x, r9.z, r0.z, r3.x
  log r2.xyz, r1.yzwy
  mul r2.xyz, r0.yyyy, r2.xyzx
  exp r1.yzw, r2.xxyz
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, v5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, v7.xyzx, v7.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v7.xyzx
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, r5.xyzx
mul r9.xyz, r9.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r6.xyxz, r9.xyxz
mad r5.xyz, r5.zzzz, r2.xyzx, r5.xywx
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, r5.xyzx
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r5.w, r6.xyzx, r6.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r5.w
min r7.y, r2.x, l(0.300000)
movc r2.xy, r1.xxxx, l(1.000000,0,0,0), r7.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r2.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r1.y, l(0.040450)
mul r1.x, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.z, l(0.040450)
mul r1.y, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r1.w, l(0.040450)
mul r1.z, r1.w, l(0.0773993805)
add r1.w, r1.w, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r6.xyz, r1.zzzz, r8.yzwy
mul r6.xyz, r6.xyzx, cb1[3].xxxx
ult r1.z, cb1[2].z, l(64)
if_nz r1.z
  add r1.zw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t12.yzxw, s1, l(0.000000)
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r1.w
    ftoi r2.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r2.yz, r0.xxxx, r2.yyzy
    utof r2.yz, r2.yyzy
    mul r2.yz, r2.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r2.z, r2.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r1.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r7.xy, v0.xyxx
  mov r7.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r2.y, r7.xyzw, t0.yxzw
  add r2.y, r2.y, -v0.w
  ge r2.y, l(0.000005), |r2.y|
  and r0.x, r0.x, r2.y
  lt r2.y, cb4[0].y, r1.z
  and r0.x, r0.x, r2.y
  lt r1.w, r1.z, r1.w
  and r0.x, r0.x, r1.w
  if_nz r0.x
    imm_atomic_iadd r7.x, u9, cb1[2].z, l(1)
    ult r0.x, r7.x, cb1[2].y
    if_nz r0.x
      ftou r2.yz, v0.xxyx
      add r0.x, r1.z, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.z, r7.x, cb1[2].x
      ishl r1.w, r1.z, l(1)
      bfi r2.y, l(16), l(16), r2.y, r2.z
      store_uav_typed u8.xyzw, r1.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r2.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.z, r6.z, r6.y
max r1.z, r1.z, r6.x
lt r1.z, l(0.0000153787005), r1.z
add r1.w, r2.x, l(-0.950000)
mul o1.w, r1.w, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r1.xyw, r7.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r1.xy, r1.yyyy, r1.xwxx
mad r8.x, r7.z, l(0.250000), r1.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r1.y
and r1.xy, r2.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r8.xyxx, r8.xzxx
add r4.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r2.w, l(6.250000)
sqrt r4.w, r0.w
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.z, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r3.z, r0.x, l(0.00392156886)
and o3.xyz, r6.xyzx, r1.zzzz
max r0.x, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r4.xyzw
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 630 instruction slots used
