//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:52 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_7__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_7__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_7__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_7__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0_7__sparkle    texture  float4          2d   16        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_8__sparkle    texture  float4          2d   22        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t14.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t16.xywz, s1
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r6.x, r2.w, l(0.000010)
rcp r2.w, r6.x
mul r3.xyz, r2.wwww, r3.xyzx
mul r2.w, r4.w, r4.w
mul r2.w, r2.w, l(0.160000)
mul r7.xyz, r2.xyzx, r4.yyyy
mul r7.xyz, r7.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.xyzx
lt r3.w, l(0.000000), r1.w
if_nz r3.w
  mul r7.xyz, v2.yyxy, l(1024.000000, 1024.000000, 1024.000000, 0.000000)
  frc r6.zw, r7.zzzy
  add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
  dp2 r3.w, |r6.zwzz|, |r6.zwzz|
  mul_sat r6.z, v0.w, l(0.500000)
  mul r6.z, r6.z, l(0.300000)
  mul r6.z, r6.z, r6.z
  lt r3.w, r3.w, r6.z
  if_nz r3.w
    mul r3.w, l(0.050000), cb3[38].w
    log r1.w, r1.w
    mul r1.w, r1.w, l(32.000000)
    exp r1.w, r1.w
    mul r1.w, r1.w, r3.w
    ftou r7.xyz, |r7.xyzx|
    ishl r6.zw, r7.yyyz, l(0, 0, 10, 11)
    iadd r6.zw, r7.zzzy, r6.zzzw
    imul null, r7.yw, r7.yyyz, l(0, 2000, 0, 100)
    imad r3.w, r7.x, l(3072), r7.z
    xor r7.xz, r6.zzwz, l(61, 0, 61, 0)
    ushr r6.zw, r6.zzzw, l(0, 0, 16, 16)
    xor r6.zw, r6.zzzw, r7.xxxz
    imul null, r6.zw, r6.zzzw, l(0, 0, 9, 9)
    ushr r7.xz, r6.zzwz, l(4, 0, 4, 0)
    xor r6.zw, r6.zzzw, r7.xxxz
    imul null, r6.zw, r6.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
    ushr r7.xz, r6.zzwz, l(15, 0, 15, 0)
    xor r6.zw, r6.zzzw, r7.xxxz
    xor r7.x, r3.w, l(61)
    ushr r3.w, r3.w, l(16)
    xor r3.w, r3.w, r7.x
    imul null, r3.w, r3.w, l(9)
    ushr r7.x, r3.w, l(4)
    xor r3.w, r3.w, r7.x
    imul null, r3.w, r3.w, l(0x27d4eb2d)
    ushr r7.x, r3.w, l(15)
    xor r3.w, r3.w, r7.x
    utof r6.zw, r6.zzzw
    mad r8.xy, r6.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
    utof r3.w, r3.w
    mul r3.w, r3.w, l(2.328306437E-010)
    max r8.z, r3.w, l(0.010000)
    iadd r3.w, r7.w, r7.y
    xor r6.z, r3.w, l(61)
    ushr r3.w, r3.w, l(16)
    xor r3.w, r3.w, r6.z
    imul null, r3.w, r3.w, l(9)
    ushr r6.z, r3.w, l(4)
    xor r3.w, r3.w, r6.z
    imul null, r3.w, r3.w, l(0x27d4eb2d)
    ushr r6.z, r3.w, l(15)
    xor r3.w, r3.w, r6.z
    utof r3.w, r3.w
    mul r1.w, r1.w, r3.w
    mul r1.w, r1.w, l(2.328306437E-010)
    dp3 r3.w, r8.xyzx, r8.xyzx
    rsq r3.w, r3.w
    mul r7.xyz, r3.wwww, r8.xyzx
    mul r3.w, r1.w, r7.z
    dp3 r6.z, v4.xyzx, v4.xyzx
    rsq r6.z, r6.z
    mul r8.xyz, r6.zzzz, v4.xyzx
    dp3 r6.z, v5.xyzx, v5.xyzx
    rsq r6.z, r6.z
    mul r9.xyz, r6.zzzz, v5.xyzx
    mul r9.xyz, r7.yyyy, r9.xyzx
    mad r7.xyw, r7.xxxx, r8.xyxz, r9.xyxz
    mad r7.xyz, r7.zzzz, r1.xyzx, r7.xywx
    dp3 r6.z, r7.xyzx, r7.xyzx
    rsq r6.z, r6.z
    mul r7.xyz, r6.zzzz, r7.xyzx
    mul r7.xyz, r1.wwww, r7.xyzx
  else
    mov r7.xyz, l(0,0,0,0)
    mov r3.w, l(0)
  endif
else
  mov r7.xyz, l(0,0,0,0)
  mov r3.w, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t17.wxyz, s2
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r10.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r11.xyz, r1.wwww, r3.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r1.w, r11.xyzx, r11.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r11.y
mad r1.w, r1.w, l(0.500000), l(-0.0860481262)
mul_sat r1.w, r1.w, l(1.24830544)
mov_sat r8.x, r8.x
mul r1.w, r1.w, r8.x
mul r1.w, r1.w, l(10.743608)
min r1.w, r1.w, l(1.000000)
lt r6.z, l(0.000000), r1.w
if_nz r6.z
  lt r11.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r11.xyzx, r12.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r0.zwzz, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r0.zwzz, t20.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r8.w, r0.zwzz, t22.yzwx, s1
  mul r6.w, r6.w, r6.w
  mul r8.w, r1.w, r8.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t18.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r11.xyzx, r11.xyzx
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  lt r9.w, l(0.000000), r8.w
  if_nz r9.w
    mul r12.xyz, v2.yyxy, l(3072.000000, 3072.000000, 3072.000000, 0.000000)
    frc r13.xy, r12.zyzz
    add r13.xy, r13.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r9.w, |r13.xyxx|, |r13.xyxx|
    mul_sat r10.w, v0.w, l(0.500000)
    mul r10.w, r10.w, l(0.300000)
    mul r10.w, r10.w, r10.w
    lt r9.w, r9.w, r10.w
    if_nz r9.w
      mul r9.w, l(0.050000), cb3[38].w
      log r8.w, r8.w
      mul r8.w, r8.w, l(32.000000)
      exp r8.w, r8.w
      mul r8.w, r8.w, r9.w
      ftou r12.xyz, |r12.xyzx|
      ishl r13.xy, r12.yzyy, l(10, 11, 0, 0)
      iadd r13.xy, r12.zyzz, r13.xyxx
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r9.w, r12.x, l(3072), r12.z
      xor r12.xz, r13.xxyx, l(61, 0, 61, 0)
      ushr r13.xy, r13.xyxx, l(16, 16, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(9, 0, 9, 0)
      ushr r13.xy, r12.xzxx, l(4, 4, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r13.xy, r12.xzxx, l(15, 15, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      xor r10.w, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(9)
      ushr r10.w, r9.w, l(4)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r10.w, r9.w, l(15)
      xor r9.w, r9.w, r10.w
      utof r12.xz, r12.xxzx
      mad r13.xy, r12.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r9.w, r9.w
      mul r9.w, r9.w, l(2.328306437E-010)
      max r13.z, r9.w, l(0.010000)
      iadd r9.w, r12.w, r12.y
      xor r10.w, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(9)
      ushr r10.w, r9.w, l(4)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r10.w, r9.w, l(15)
      xor r9.w, r9.w, r10.w
      utof r9.w, r9.w
      mul r8.w, r8.w, r9.w
      mul r8.w, r8.w, l(2.328306437E-010)
      dp3 r9.w, r13.xyzx, r13.xyzx
      rsq r9.w, r9.w
      mul r12.xyz, r9.wwww, r13.xyzx
      mul r3.w, r8.w, r12.z
      mul r13.xyz, r10.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r9.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r9.w, r12.xyzx, r12.xyzx
      rsq r9.w, r9.w
      mul r12.xyz, r9.wwww, r12.xyzx
      mul r7.xyz, r8.wwww, r12.xyzx
    endif
  endif
  add r0.z, -r6.x, r0.z
  mad r6.x, r1.w, r0.z, r6.x
  mad r11.xyz, r11.xyzx, r0.wwww, -r3.xyzx
  mad r3.xyz, r1.wwww, r11.xyzx, r3.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r1.wwww, r8.xyzx, r2.xyzx
  add r0.z, -r4.x, r6.z
  mad r4.x, r1.w, r0.z, r4.x
  add r0.z, -r5.x, r7.w
  mad r5.x, r1.w, r0.z, r5.x
  mad r4.y, r1.w, -r4.y, r4.y
  mad r0.z, r6.w, l(0.160000), -r2.w
  mad r2.w, r1.w, r0.z, r2.w
endif
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r8.xyz, r10.xyzx, r3.yyyy
mad r8.xyz, r3.xxxx, r9.xyzx, r8.xyzx
mad r3.xyz, r3.zzzz, r1.xyzx, r8.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r1.xyw, r6.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r8.x, r6.z, l(0.250000), r0.z
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r5.z, r1.z, l(0.0980392247), l(0.0941176564)
ne r0.z, r3.w, l(0.000000)
mad_sat r1.xyz, r7.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and o3.xyz, r0.zzzz, r1.xywx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, l(0)
ret
// Approximately 316 instruction slots used
