//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_1__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   41        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   44        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   45        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.z, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r3.xyzw, v2.xyxy, l(8.000000, 8.000000, 0.500000, 0.500000)
add r4.xyz, r2.xyzx, r2.xyzx
mul r0.zw, r2.xxxy, l(0.000000, 0.000000, 0.750000, 0.750000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t11.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t14.xywz, s2
dp3 r2.w, r6.xyzx, r6.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r4.w, r2.w
mul r6.xyz, r4.wwww, r6.xyzx
mul r4.w, r7.y, r7.y
mul r4.w, r4.w, l(0.160000)
mul r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t22.yzxw, s2
mov_sat r8.x, r8.x
mul_sat r3.z, r3.z, r8.x
add r3.z, r3.z, l(-0.279541)
mul_sat r3.z, r3.z, l(20.818283)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  lt r7.yzw, r8.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r9.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.yzw, r7.yyzw, r9.xxyz, r8.xxyz
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t17.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t18.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r3.xyxx, t19.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyxx, t21.xyzw, s1
  dp3 r5.w, r8.xyzx, r8.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.w, r5.w
  mul r8.w, r9.z, r9.z
  mul r10.xyz, r9.yyyy, r10.xyzx
  add r5.w, -r2.w, r5.w
  mad r2.w, r3.z, r5.w, r2.w
  mad r8.xyz, r8.xyzx, r6.wwww, -r6.xyzx
  mad r6.xyz, r3.zzzz, r8.xyzx, r6.xyzx
  mul r8.xyz, r3.zzzz, r10.xyzx
  mad r7.yzw, r7.yyzw, l(0.000000, 0.517646968, 0.462744772, 0.505882084), -r5.xxyz
  mad r5.xyz, r3.zzzz, r7.yzwy, r5.xyzx
  add r5.w, -r7.x, r9.x
  mad r7.x, r3.z, r5.w, r7.x
  add r3.w, -r1.w, r3.w
  mad r1.w, r3.z, r3.w, r1.w
  mad r3.w, r8.w, l(0.160000), -r4.w
  mad r4.w, r3.z, r3.w, r4.w
  mul r9.y, r3.z, r9.y
  mov r3.zw, r3.xxxy
else
  mov r9.y, l(0)
  mov r3.zw, v2.xxxy
  mov r8.xyz, l(0,0,0,0)
endif
add r7.yzw, |r1.xxyz|, l(0.000000, -0.200000, -0.200000, -0.200000)
mul r7.yzw, r7.yyzw, l(0.000000, 7.000000, 7.000000, 7.000000)
max r7.yzw, r7.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r5.w, r7.z, r7.y
add r5.w, r7.w, r5.w
div r7.yzw, r7.yyzw, r5.wwww
lt r10.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
lt r11.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r10.xyz, -r10.xyzx, r11.xyzx
itof r10.xyz, r10.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.w, r4.xyxx, t27.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r6.w, r4.yzyy, t27.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r8.w, r4.xzxx, t27.yzwx, s1
mul r5.w, r7.z, r5.w
mad r5.w, r6.w, r7.y, r5.w
mad r5.w, r8.w, r7.w, r5.w
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t22.xyzw, s2
dp3 r3.y, v4.xyzx, v4.xyzx
rsq r3.y, r3.y
mul r11.xyz, r3.yyyy, v4.xyzx
dp3 r3.y, v5.xyzx, v5.xyzx
rsq r3.y, r3.y
mul r12.xyz, r3.yyyy, v5.xyzx
dp3 r3.y, r6.xyzx, r6.xyzx
rsq r3.y, r3.y
mul r13.xyz, r3.yyyy, r6.xyzx
mul r14.xyz, r12.xyzx, r13.yyyy
mad r13.xyw, r13.xxxx, r11.xyxz, r14.xyxz
mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
dp3 r3.y, r13.xyzx, r13.xyzx
rsq r3.y, r3.y
mul r3.y, r3.y, r13.y
mad r3.y, r3.y, l(0.500000), l(2.980232239E-008)
mul_sat r3.y, r3.y, l(3.91774321)
mul r6.w, r3.y, r3.x
mad r3.y, r3.x, r3.y, l(0.0792236030)
mul_sat r3.y, r3.y, l(2.492622)
mul r3.y, r3.y, r5.w
mad r5.w, r6.w, r3.y, l(0.0792236030)
mul_sat r13.xy, r5.wwww, l(1.07824957, 2.492622, 0.000000, 0.000000)
mad r5.w, r13.x, l(3.14159274), l(-1.57079637)
sincos r5.w, null, r5.w
mad r5.w, r5.w, l(0.500000), l(0.500000)
mul r5.w, r5.w, l(0.500000)
deriv_rtx_fine r6.w, r5.w
deriv_rty_fine r5.w, r5.w
lt r8.w, l(0.000000), r13.y
ne r11.w, r6.w, l(0.000000)
or r11.w, r8.w, r11.w
ne r12.w, r5.w, l(0.000000)
or r11.w, r11.w, r12.w
if_nz r11.w
  sample_indexable(texture2d)(float,float,float,float) r13.xzw, r4.xyxx, t23.xwyz, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r4.yzyy, t23.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r4.xzxx, t23.xyzw, s1
  mul r13.xzw, r7.zzzz, r13.xxzw
  mad r13.xzw, r14.xxyz, r7.yyyy, r13.xxzw
  mad r13.xzw, r15.xxyz, r7.wwww, r13.xxzw
  lt r14.xyz, r13.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xzw, r13.xxzw
  mul r13.xzw, r13.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r13.xzw, r13.xxzw
  mad r13.xzw, r13.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r13.xzw, r14.xxyz, r15.xxyz, r13.xxzw
  sample_indexable(texture2d)(float,float,float,float) r14.xy, r4.xyxx, t25.xwyz, s1
  sample_indexable(texture2d)(float,float,float,float) r14.zw, r4.yzyy, t25.yzxw, s1
  sample_indexable(texture2d)(float,float,float,float) r15.xy, r4.xzxx, t25.xwyz, s1
  mul r14.xy, r7.zzzz, r14.xyxx
  mad r14.xy, r14.zwzz, r7.yyyy, r14.xyxx
  mad r14.xy, r15.xyxx, r7.wwww, r14.xyxx
  sample_indexable(texture2d)(float,float,float,float) r11.w, r4.xyxx, t26.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r12.w, r4.yzyy, t26.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.z, r4.xzxx, t26.xywz, s1
  mul r11.w, r7.z, r11.w
  mad r11.w, r12.w, r7.y, r11.w
  mad r11.w, r14.z, r7.w, r11.w
  mul r12.w, r14.y, r14.y
  if_nz r8.w
    sample_indexable(texture2d)(float,float,float,float) r14.yzw, r4.yzyy, t24.wxyz, s1
    mad r14.yzw, r14.wwyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
    mov r10.w, l(1.000000)
    mul r14.yzw, r10.xxww, r14.yyzw
    sample_indexable(texture2d)(float,float,float,float) r15.xyz, r4.xyxx, t24.xyzw, s1
    mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    mov r16.xy, r10.wyww
    mov r16.z, r7.z
    mul r15.xyz, r15.xyzx, r16.xyzx
    sample_indexable(texture2d)(float,float,float,float) r17.xyz, r4.xzxx, t24.xyzw, s1
    mad r17.xyz, r17.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    mul r17.xyz, r10.wwzw, r17.xyzx
    mov r16.w, l(-1.000000)
    mul r15.xyz, r15.xyzx, r16.zzwz
    mad r14.yzw, r14.yyzw, r7.yyyy, r15.xxyz
    mad r14.yzw, r17.xxyz, r7.wwww, r14.yyzw
    dp3 r4.z, r14.yzwy, r14.yzwy
    rsq r4.z, r4.z
    mul r14.yzw, r4.zzzz, r14.yyzw
    dp3 r15.x, r14.yzwy, v4.xyzx
    dp3 r15.y, r14.yzwy, v5.xyzx
    dp3 r15.z, r14.yzwy, r1.xyzx
    dp3 r4.z, r15.xyzx, r15.xyzx
    sqrt r4.z, r4.z
    rcp r8.w, r4.z
    add r4.z, -r2.w, r4.z
    mad r2.w, r13.y, r4.z, r2.w
    mad r14.yzw, r15.xxyz, r8.wwww, -r6.xxyz
    mad r6.xyz, r13.yyyy, r14.yzwy, r6.xyzx
    mad r8.xyz, r13.yyyy, -r8.xyzx, r8.xyzx
    mad r13.xzw, r13.xxzw, l(0.532043576, 0.000000, 0.527886152, 0.507102370), -r5.xxyz
    mad r5.xyz, r13.yyyy, r13.xzwx, r5.xyzx
    add r4.z, -r7.x, r14.x
    mad r7.x, r13.y, r4.z, r7.x
    add r4.z, -r1.w, r11.w
    mad r1.w, r13.y, r4.z, r1.w
    mad r4.z, r12.w, l(0.160000), -r4.w
    mad r4.w, r13.y, r4.z, r4.w
    mad r9.y, r13.y, -r9.y, r9.y
    mov r13.xy, r6.xyxx
  else
    mov r13.xy, r6.xyxx
  endif
  ne r4.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.w, r6.w, l(0.010000)
  mul r5.w, r5.w, l(0.010000)
  deriv_rtx_fine r14.xy, r3.zwzz
  deriv_rty_fine r3.zw, r3.zzzw
  dp2 r8.w, r14.xyxx, r14.xyxx
  dp2 r10.w, r3.zwzz, r3.zwzz
  max r8.w, r8.w, l(0.001000)
  div r14.xy, r14.xyxx, r8.wwww
  max r8.w, r10.w, l(0.001000)
  div r3.zw, r3.zzzw, r8.wwww
  mul r3.zw, r5.wwww, r3.zzzw
  mad r3.zw, r14.xxxy, r6.wwww, r3.zzzw
  mad r6.xy, -r3.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r13.xyxx
  dp3 r3.z, r6.xyzx, r6.xyzx
  rsq r3.z, r3.z
  mul r14.xyz, r3.zzzz, r6.xyzx
  mov r13.z, r6.z
  movc r6.xyz, r4.zzzz, r13.xyzx, r14.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r4.xyxx, t29.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r4.xyxx, t33.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t22.yzxw, s2
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r14.xyz, r0.wwww, r6.xyzx
mul r15.xyz, r12.xyzx, r14.yyyy
mad r14.xyw, r14.xxxx, r11.xyxz, r15.xyxz
mad r14.xyz, r14.zzzz, r1.xyzx, r14.xywx
dp3 r0.w, r14.xyzx, r14.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r14.y
mad r0.w, r0.w, l(0.500000), l(-0.186726034)
mul_sat r0.w, r0.w, l(4.139467)
mul r0.z, r0.w, r0.z
add r0.w, r13.w, l(-0.0588234998)
mul_sat r0.w, r0.w, l(17.000008)
mad r3.w, r0.z, r0.w, l(-0.817505)
mul_sat r3.w, r3.w, l(2.65887451)
mad_sat r3.y, r3.z, r3.w, r3.y
mad_sat r0.z, r0.z, r0.w, r3.y
add r0.z, r0.z, l(-0.817505)
mul r0.z, r0.z, l(2.65887451)
max r0.z, r0.z, l(0.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r3.yzw, r13.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r14.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.yzw, r3.yyzw, r14.xxyz, r13.xxyz
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r4.xyxx, t31.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r4.xyxx, t30.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyxx, t34.xyzw, s1
  mul r0.w, r13.z, r13.z
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.w, r14.xyzx, r14.xyzx
  sqrt r5.w, r5.w
  rcp r6.w, r5.w
  add r5.w, -r2.w, r5.w
  mad r2.w, r0.z, r5.w, r2.w
  mad r14.xyz, r14.xyzx, r6.wwww, -r6.xyzx
  mad r6.xyz, r0.zzzz, r14.xyzx, r6.xyzx
  mad r4.xyz, r13.yyyy, r4.xyzx, -r8.xyzx
  mad r8.xyz, r0.zzzz, r4.xyzx, r8.xyzx
  mad r3.yzw, r3.yyzw, l(0.000000, 0.705688477, 0.705688477, 0.705688477), -r5.xxyz
  mad r5.xyz, r0.zzzz, r3.yzwy, r5.xyzx
  add r3.y, -r7.x, r13.x
  mad r7.x, r0.z, r3.y, r7.x
  add r3.y, -r1.w, r14.w
  mad r1.w, r0.z, r3.y, r1.w
  mad r0.w, r0.w, l(0.160000), -r4.w
  mad r4.w, r0.z, r0.w, r4.w
  add r0.w, -r9.y, r13.y
  mad r9.y, r0.z, r0.w, r9.y
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r2.xyxx, t36.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r2.yzyy, t36.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r2.xzxx, t36.xyzw, s1
mul r13.xyzw, r7.zzzz, r13.xyzw
mad r13.xyzw, r14.xyzw, r7.yyyy, r13.xyzw
mad r13.xyzw, r15.xyzw, r7.wwww, r13.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t40.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.yzyy, t40.xywz, s1
sample_indexable(texture2d)(float,float,float,float) r3.y, r2.xzxx, t40.xzyw, s1
mul r0.z, r7.z, r0.z
mad r0.z, r0.w, r7.y, r0.z
mad r0.z, r3.y, r7.w, r0.z
add r0.w, r13.w, l(-0.121569)
mul_sat r0.w, r0.w, l(10.200002)
mul r3.y, r0.w, r3.x
mad r0.w, r3.x, r0.w, l(-0.687012)
mul_sat r0.w, r0.w, l(10.176397)
mul r0.z, r0.w, r0.z
mad r0.z, r3.y, r0.z, l(-0.687012)
mul_sat r0.z, r0.z, l(10.176397)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r3.xyz, r13.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r4.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r3.xyzx, r4.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r2.yzyy, t37.xyzw, s1
  mad r4.xyz, r13.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r13.x, r10.x
  mov r13.yz, l(0,1.000000,1.000000,0)
  mul r4.xyz, r4.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r2.xyxx, t37.xyzw, s1
  mad r13.xyz, r14.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r15.xw, l(1.000000,0,0,-1.000000)
  mov r15.y, r10.y
  mov r15.z, r7.z
  mul r13.xyz, r13.xyzx, r15.xyzx
  sample_indexable(texture2d)(float,float,float,float) r16.xyzw, r2.xzxx, t37.xyzw, s1
  mad r14.xyz, r16.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r10.x, l(1.000000)
  mul r10.xyz, r10.xxzx, r14.xyzx
  mul r13.xyz, r15.zzwz, r13.xyzx
  mad r4.xyz, r4.xyzx, r7.yyyy, r13.xyzx
  mad r4.xyz, r10.xyzx, r7.wwww, r4.xyzx
  dp3 r0.w, r4.xyzx, r4.xyzx
  rsq r0.w, r0.w
  mul r4.xyz, r0.wwww, r4.xyzx
  dp3 r10.x, r4.xyzx, v4.xyzx
  dp3 r10.y, r4.xyzx, v5.xyzx
  dp3 r10.z, r4.xyzx, r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t38.xzwy, s1
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.yzyy, t38.xzwy, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.xzxx, t38.xzwy, s1
  mul r4.xyz, r7.zzzz, r4.xyzx
  mad r4.xyz, r13.xyzx, r7.yyyy, r4.xyzx
  mad r4.xyz, r14.xyzx, r7.wwww, r4.xyzx
  mul r0.w, r7.z, r14.w
  mad r0.w, r13.w, r7.y, r0.w
  mad r0.w, r16.w, r7.w, r0.w
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.xyxx, t41.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.yzyy, t41.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xzxx, t41.xyzw, s1
  mul r13.xyz, r7.zzzz, r13.xyzx
  mad r13.xyz, r14.xyzx, r7.yyyy, r13.xyzx
  mad r2.xyz, r2.xyzx, r7.wwww, r13.xyzx
  dp3 r3.w, r10.xyzx, r10.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r5.w, r3.w
  mul r4.z, r4.z, r4.z
  add r3.w, -r2.w, r3.w
  mad r2.w, r0.z, r3.w, r2.w
  mad r7.yzw, r10.xxyz, r5.wwww, -r6.xxyz
  mad r6.xyz, r0.zzzz, r7.yzwy, r6.xyzx
  mad r2.xyz, r4.yyyy, r2.xyzx, -r8.xyzx
  mad r8.xyz, r0.zzzz, r2.xyzx, r8.xyzx
  mad r2.xyz, r3.xyzx, l(0.878431201, 0.866651654, 0.521569, 0.000000), -r5.xyzx
  mad r5.xyz, r0.zzzz, r2.xyzx, r5.xyzx
  add r2.x, -r7.x, r4.x
  mad r7.x, r0.z, r2.x, r7.x
  add r0.w, -r1.w, r0.w
  mad r1.w, r0.z, r0.w, r1.w
  mad r0.w, r4.z, l(0.160000), -r4.w
  mad r4.w, r0.z, r0.w, r4.w
  add r0.w, -r9.y, r4.y
  mad r9.y, r0.z, r0.w, r9.y
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t44.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t45.xywz, s2
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r3.x, r0.w
mul r2.xyz, r2.xyzx, r3.xxxx
add r3.x, r6.z, l(1.000000)
max r6.z, r3.x, l(0.001000)
mul r3.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.x, r6.xyzx, r3.xyzx
mul r3.xyz, r3.xxxx, r6.xyzx
div r3.xyz, r3.xyzx, r6.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r3.x, r0.w, r2.w
mul r9.x, r1.w, r0.z
add r5.xyzw, -r5.xxyz, l(1.000000, 1.000000, 1.000000, 1.000000)
add r6.xyzw, -r5.xyzw, l(1.000000, 1.055000, 1.000000, 1.000000)
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r4.xyz, r12.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r11.xyxz, r4.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r7.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.z, -r0.w, l(1.000000)
lt r1.xyz, r6.xzwx, l(0.040450, 0.040450, 0.040450, 0.000000)
mul r3.xyzw, r6.xyzw, l(0.0773993805, 0.947867334, 0.0773993805, 0.0773993805)
log r0.w, r3.y
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.x, r3.x, r0.w
add r1.xw, -r5.zzzw, l(1.055000, 0.000000, 0.000000, 1.055000)
mul r1.xw, r1.xxxw, l(0.947867334, 0.000000, 0.000000, 0.947867334)
log r1.xw, r1.xxxw
mul r1.xw, r1.xxxw, l(2.400000, 0.000000, 0.000000, 2.400000)
exp r1.xw, r1.xxxw
movc r1.xy, r1.yzyy, r3.zwzz, r1.xwxx
and r1.z, l(8), cb1[0].y
max r1.w, r8.z, r8.y
max r1.w, r1.w, r8.x
mul r1.w, r9.y, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r4.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r4.yyyy, r4.xxxz
mad r4.x, r5.z, l(0.250000), r0.z
dp2 r4.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r5.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r4.xxxy, r4.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r9.w, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r1.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r9.xyzw
mov o3.w, l(0)
ret
// Approximately 466 instruction slots used
