//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:42 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float Cooldown_cst_AlphaReference;// Index:    0
//
//   } resourceTables__materialData;    // Index:    0.x              Components:     1
                                        // Textures:  t11-t45
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__emissive    texture  float4          2d   16        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__emissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__sparkle    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_6__emissive    texture  float4          2d   32        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   37        1
// resourceTables__materialData.Cooldown_diffuse    texture  float4          2d   38        1
// resourceTables__materialData.Cooldown_normal    texture  float4          2d   39        1
// resourceTables__materialData.Cooldown_gloss    texture  float4          2d   40        1
// resourceTables__materialData.Cooldown_ao    texture  float4          2d   41        1
// resourceTables__materialData.Cooldown_scatter    texture  float4          2d   43        1
// resourceTables__materialData.Cooldown_alpha    texture  float4          2d   44        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   45        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r1.w, v3.xyzx, v3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t11.xyzw, s1
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r1.w, l(33.333336), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r4.xy, r4.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
mul r2.w, r2.w, l(0.500000)
add r3.w, l(0.015000), cb3[35].x
mul r3.w, r3.w, l(33.333336)
frc r3.w, r3.w
add r3.w, r3.w, l(-0.500000)
mul r3.w, r3.w, l(0.500000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
dp3 r4.z, r1.xyzx, r3.xyzx
max r4.z, r4.z, l(0.000100)
div r5.xyz, r1.xyzx, r4.zzzz
mul r5.xyz, r5.xyzx, l(0.150000, 0.150000, 0.150000, 0.000000)
dp3 r4.z, -r5.xyzx, v4.xyzx
dp3 r5.y, -r5.xyzx, v5.xyzx
mov r5.x, -r4.z
deriv_rtx_fine r4.zw, v2.xxxy
deriv_rty_fine r5.zw, v2.yyyx
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r4.w, r4.w, r5.w
mad r4.z, r4.z, r5.z, -r4.w
mul r7.xyz, r2.xyzx, r6.xyzx
mad r2.xyz, r6.zxyz, r2.yzxy, -r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
lt r2.y, l(0.000000), r2.x
div r2.x, |r4.z|, r2.x
sqrt r2.x, r2.x
and r2.x, r2.x, r2.y
mul r2.xy, r2.xxxx, r5.xyxx
mad r2.zw, r4.xxxy, r2.wwww, -r2.xxxy
mad r2.xy, r4.xyxx, r3.wwww, -r2.xyxx
mov r4.xy, v2.xyxx
mov r4.z, l(1.000000)
dp3 r5.x, l(0.965925932, -0.258818686, 0.146446377, 0.000000), r4.xyzx
dp3 r5.y, l(0.258818686, 0.965925932, -0.112372279, 0.000000), r4.xyzx
add r6.xy, r2.zwzz, v2.xyxx
add r2.xy, r2.xyxx, v2.xyxx
mov r6.z, l(1.000000)
dp3 r7.x, l(1.93185186, -0.517637372, 0.292892754, 0.000000), r6.xyzx
dp3 r7.y, l(0.517637372, 1.93185186, -0.224744558, 0.000000), r6.xyzx
mov r2.z, l(1.000000)
dp3 r8.x, l(1.93185186, -0.517637372, 0.292892754, 0.000000), r2.xyzx
dp3 r8.y, l(0.517637372, 1.93185186, -0.224744558, 0.000000), r2.xyzx
add r5.zw, v2.xxxy, v2.xxxy
dp3 r9.x, l(0.965925932, -0.258818686, 0.146446377, 0.000000), r4.xyzx
dp3 r9.y, l(0.258818686, 0.965925932, -0.112372279, 0.000000), r4.xyzx
dp3 r10.x, l(0.965925932, -0.258818686, 0.146446377, 0.000000), r4.xyzx
dp3 r10.y, l(0.258818686, 0.965925932, -0.112372279, 0.000000), r4.xyzx
dp3 r11.x, l(0.965925932, -0.258818686, 0.146446377, 0.000000), r4.xyzx
dp3 r11.y, l(0.258818686, 0.965925932, -0.112372279, 0.000000), r4.xyzx
dp3 r12.x, l(2.89777780, -0.776456058, 0.439339131, 0.000000), r6.xyzx
dp3 r12.y, l(0.776456058, 2.89777780, -0.337116838, 0.000000), r6.xyzx
dp3 r13.x, l(2.89777780, -0.776456058, 0.439339131, 0.000000), r2.xyzx
dp3 r13.y, l(0.776456058, 2.89777780, -0.337116838, 0.000000), r2.xyzx
dp3 r14.x, l(0.754709601, -0.656059, 0.450674713, 0.000000), r4.xyzx
dp3 r14.y, l(0.656059, 0.754709601, -0.205384314, 0.000000), r4.xyzx
dp3 r15.x, l(0.965925932, -0.258818686, 0.146446377, 0.000000), r4.xyzx
dp3 r15.y, l(0.258818686, 0.965925932, -0.112372279, 0.000000), r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t12.xyzw, s2
lt r16.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r17.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r16.xyzx, r17.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r16.xyz, v2.xyxx, t13.xyzw, s2
mad r16.xyz, r16.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.zw, v2.xyxx, t14.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r17.x, v2.xyxx, t15.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r18.xyz, v2.xyxx, t16.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r19.xyz, v2.xyxx, t17.xyzw, s1
dp3 r3.w, r16.xyzx, r16.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r20.xyz, r4.wwww, r16.xyzx
mul r18.xyz, r18.xyzx, l(50.000000, 50.000000, 50.000000, 0.000000)
mul r2.w, r2.w, r2.w
mul r6.z, r2.w, l(0.160000)
mul r21.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.x, r5.xyxx, t19.wxyz, s2
add r5.x, r5.x, l(-0.380249)
mul_sat r5.x, r5.x, l(1.58682811)
lt r5.y, l(0.000000), r5.x
if_nz r5.y
  lt r22.xyz, r4.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r23.xyz, r4.xyzx, l(1.20784247, 1.36464512, 1.90588188, 0.000000)
  mad r24.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r24.xyz, -r24.xyzx, l(0.792157412, 0.635354757, 0.094118, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r22.xyz, r22.xyzx, r23.xyzx, r24.xyzx
  mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r22.xyzx
  mad r21.xyz, r5.xxxx, r4.xyzx, r21.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.x, r7.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.y, r8.xyxx, t21.yxzw, s2
add r4.y, -r4.x, r4.y
mad r4.x, r1.w, r4.y, r4.x
dp3 r4.y, v4.xyzx, v4.xyzx
rsq r4.y, r4.y
mul r7.xyz, r4.yyyy, v4.xyzx
dp3 r4.y, v5.xyzx, v5.xyzx
rsq r4.y, r4.y
mul r8.xyz, r4.yyyy, v5.xyzx
dp3 r4.y, r20.xyzx, r20.xyzx
rsq r4.y, r4.y
mul r22.xyz, r4.yyyy, r20.xyzx
mul r23.xyz, r8.xyzx, r22.yyyy
mad r22.xyw, r22.xxxx, r7.xyxz, r23.xyxz
mad r22.xyz, r22.zzzz, r3.xyzx, r22.xywx
dp3 r4.y, r22.xyzx, r22.xyzx
rsq r4.y, r4.y
mul r22.xyz, r4.yyyy, r22.xyzx
dp3 r4.y, r22.xyzx, r1.xyzx
dp2 r4.z, r0.xyxx, r0.xyxx
sqrt r4.z, r4.z
min r4.y, |r4.y|, l(1.000000)
log r4.y, r4.y
mul r4.y, r4.y, l(1.636350)
exp r4.y, r4.y
add_sat r5.xy, -r4.zzzz, l(1.055542, 2.000000, 0.000000, 0.000000)
mul r9.zw, r5.xxxy, r5.xxxy
mad r5.xy, -r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(3.000000, 3.000000, 0.000000, 0.000000)
mul r5.xy, r5.xyxx, r9.zwzz
mul r4.y, r4.y, r5.x
mad r4.x, r4.x, r4.y, l(-0.0784313977)
mul_sat r4.x, r4.x, l(1.70000076)
lt r4.y, l(0.000000), r4.x
if_nz r4.y
  add r4.yz, r6.xxyx, r6.xxyx
  add r2.xy, r2.xyxx, r2.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xyw, r4.yzyy, t20.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r22.xyz, r2.xyxx, t20.xyzw, s1
  add r22.xyz, -r6.xywx, r22.xyzx
  mad r6.xyw, r1.wwww, r22.xyxz, r6.xyxw
  mul r2.x, r4.x, l(0.300000)
  mad r4.xyz, -r16.xyzx, r4.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r20.xyz, r2.xxxx, r4.xyzx, r20.xyzx
  add r2.y, -r3.w, l(1.000000)
  mad r3.w, r2.x, r2.y, r3.w
  add r4.xyz, -r19.xyzx, l(0.669617, 0.669617, 0.669617, 0.000000)
  mad r19.xyz, r2.xxxx, r4.xyzx, r19.xyzx
  add r4.xyz, -r21.xyzx, l(0.968627512, 0.647043884, 0.000000, 0.000000)
  mad r21.xyz, r2.xxxx, r4.xyzx, r21.xyzx
  add r2.y, -r2.z, l(0.353000)
  mad r2.z, r2.x, r2.y, r2.z
  add r2.y, -r17.x, l(1.000000)
  mad r17.x, r2.x, r2.y, r17.x
  mad r2.y, -r2.w, l(0.160000), l(0.042000)
  mad r6.z, r2.x, r2.y, r6.z
  mad r4.xyz, r6.xywx, l(26.089140, 5.248985, 0.000000, 0.000000), -r18.xyzx
  mad r18.xyz, r2.xxxx, r4.xyzx, r18.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r5.zwzz, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, r9.xyxx, t29.wxyz, s2
mov_sat r4.x, r4.x
mul_sat r2.x, r2.x, r4.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  lt r6.xyw, r4.yzyw, l(0.00313080009, 0.00313080009, 0.000000, 0.00313080009)
  mul r9.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r6.xywx, r9.xyzx, r4.xyzx
  mul r2.x, r2.x, l(0.000100)
  sample_indexable(texture2d)(float,float,float,float) r6.xyw, r5.zwzz, t23.xywz, s2
  mad r6.xyw, r6.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r2.yw, r5.zwzz, t24.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r5.zwzz, t25.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r5.zwzz, t27.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r5.x, r5.zwzz, t28.zxyw, s2
  dp3 r5.z, r6.xywx, r6.xywx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r2.w, r2.w, r2.w
  mul r5.x, r2.x, r5.x
  lt r7.w, l(0.000000), r5.x
  if_nz r7.w
    mul r16.xyz, v2.yyxy, l(450.000000, 450.000000, 450.000000, 0.000000)
    frc r10.zw, r16.zzzy
    add r10.zw, r10.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r7.w, |r10.zwzz|, |r10.zwzz|
    mul_sat r8.w, v0.w, l(0.500000)
    mul r8.w, r8.w, l(0.300000)
    mul r8.w, r8.w, r8.w
    lt r7.w, r7.w, r8.w
    if_nz r7.w
      add r7.w, cb3[38].w, cb3[38].w
      log r5.x, r5.x
      mul r5.x, r5.x, l(32.000000)
      exp r5.x, r5.x
      mul r5.x, r5.x, r7.w
      ftou r16.xyz, |r16.xyzx|
      ishl r10.zw, r16.yyyz, l(0, 0, 10, 11)
      iadd r10.zw, r16.zzzy, r10.zzzw
      imul null, r11.zw, r16.yyyz, l(0, 0, 2000, 100)
      imad r7.w, r16.x, l(3072), r16.z
      xor r12.zw, r10.zzzw, l(0, 0, 61, 61)
      ushr r10.zw, r10.zzzw, l(0, 0, 16, 16)
      xor r10.zw, r10.zzzw, r12.zzzw
      imul null, r10.zw, r10.zzzw, l(0, 0, 9, 9)
      ushr r12.zw, r10.zzzw, l(0, 0, 4, 4)
      xor r10.zw, r10.zzzw, r12.zzzw
      imul null, r10.zw, r10.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.zw, r10.zzzw, l(0, 0, 15, 15)
      xor r10.zw, r10.zzzw, r12.zzzw
      xor r8.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(9)
      ushr r8.w, r7.w, l(4)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r8.w, r7.w, l(15)
      xor r7.w, r7.w, r8.w
      utof r10.zw, r10.zzzw
      mad r16.xy, r10.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r7.w, r7.w
      mul r7.w, r7.w, l(9.313225885E-011)
      max r16.z, r7.w, l(0.010000)
      iadd r7.w, r11.w, r11.z
      xor r8.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(9)
      ushr r8.w, r7.w, l(4)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r8.w, r7.w, l(15)
      xor r7.w, r7.w, r8.w
      utof r7.w, r7.w
      mad r7.w, r7.w, l(8.149073083E-011), l(0.650000)
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r5.x, r5.x, r7.w
      dp3 r7.w, r16.xyzx, r16.xyzx
      rsq r7.w, r7.w
      mul r16.xyz, r7.wwww, r16.xyzx
      mul r7.w, r5.x, r16.z
      mul r22.xyz, r8.xyzx, r16.yyyy
      mad r16.xyw, r16.xxxx, r7.xyxz, r22.xyxz
      mad r16.xyz, r16.zzzz, r3.xyzx, r16.xywx
      dp3 r8.w, r16.xyzx, r16.xyzx
      rsq r8.w, r8.w
      mul r16.xyz, r8.wwww, r16.xyzx
      mul r16.xyz, r5.xxxx, r16.xyzx
    else
      mov r16.xyz, l(0,0,0,0)
      mov r7.w, l(0)
    endif
  else
    mov r16.xyz, l(0,0,0,0)
    mov r7.w, l(0)
  endif
  add r5.x, -r3.w, r5.z
  mad r3.w, r2.x, r5.x, r3.w
  mad r5.xzw, r6.xxyw, r5.wwww, -r20.xxyz
  mad r20.xyz, r2.xxxx, r5.xzwx, r20.xyzx
  add r5.xzw, -r19.xxyz, r9.xxyz
  mad r19.xyz, r2.xxxx, r5.xzwx, r19.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r21.xyzx
  mad r21.xyz, r2.xxxx, r4.xyzx, r21.xyzx
  add r2.y, -r2.z, r2.y
  mad r2.z, r2.x, r2.y, r2.z
  add r2.y, -r17.x, r4.w
  mad r17.x, r2.x, r2.y, r17.x
  mad r2.y, r2.w, l(0.160000), -r6.z
  mad r6.z, r2.x, r2.y, r6.z
  mad r18.xyz, r2.xxxx, -r18.xyzx, r18.xyzx
else
  mov r16.xyz, l(0,0,0,0)
  mov r7.w, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, r10.xyxx, t30.wxyz, s2
mov_sat r2.x, r2.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  mul r2.xyw, r2.xxxx, r21.xyxz
  mad r21.xyz, r2.xywx, l(-0.945251524, -0.984527647, -0.998809814, 0.000000), r21.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, r11.xyxx, t30.wxyz, s2
dp3 r2.y, r20.xyzx, r20.xyzx
rsq r2.y, r2.y
mul r4.xyz, r2.yyyy, r20.xyzx
mul r5.xzw, r8.xxyz, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r5.xzxw
mad r4.xyz, r4.zzzz, r3.xyzx, r4.xywx
dp3 r2.y, r4.xyzx, r4.xyzx
rsq r2.y, r2.y
mul r4.xyz, r2.yyyy, r4.xyzx
dp3 r2.y, r4.xyzx, r1.xyzx
min r2.y, |r2.y|, l(1.000000)
log r2.y, r2.y
mul r2.y, r2.y, l(5.357060)
exp r2.y, r2.y
mul r2.y, r5.y, r2.y
mul_sat r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  add r4.xyz, -r20.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r20.xyz, r2.xxxx, r4.xyzx, r20.xyzx
  add r2.y, -r3.w, l(1.000000)
  mad r3.w, r2.x, r2.y, r3.w
  mad r19.xyz, r2.xxxx, -r19.xyzx, r19.xyzx
  add r4.xyz, -r21.xyzx, l(0.764706135, 0.368626773, 0.541176319, 0.000000)
  mad r21.xyz, r2.xxxx, r4.xyzx, r21.xyzx
  add r2.y, -r2.z, l(0.900000)
  mad r2.z, r2.x, r2.y, r2.z
  add r2.y, -r17.x, l(1.000000)
  mad r17.x, r2.x, r2.y, r17.x
  add r2.y, -r6.z, l(0.042000)
  mad r6.z, r2.x, r2.y, r6.z
  mad r18.xyz, r2.xxxx, -r18.xyzx, r18.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, r12.xyxx, t33.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r2.y, r13.xyxx, t33.yxzw, s1
add r2.y, -r2.x, r2.y
mad r1.w, r1.w, r2.y, r2.x
dp3 r2.x, r20.xyzx, r20.xyzx
rsq r2.x, r2.x
mul r2.xyw, r2.xxxx, r20.xyxz
mul r4.xyz, r8.xyzx, r2.yyyy
mad r4.xyz, r2.xxxx, r7.xyzx, r4.xyzx
mad r2.xyw, r2.wwww, r3.xyxz, r4.xyxz
dp3 r4.x, r2.xywx, r2.xywx
rsq r4.x, r4.x
mul r2.xyw, r2.xyxw, r4.xxxx
dp3 r1.x, r2.xywx, r1.xyzx
min r1.x, |r1.x|, l(1.000000)
log r1.x, r1.x
mul r1.x, r1.x, l(4.500120)
exp r1.x, r1.x
mul r1.x, r5.y, r1.x
mul r1.x, r1.x, r1.w
mad r0.z, -r0.z, r0.w, l(60.000000)
mul_sat r0.z, r0.z, l(0.020000)
add r0.z, -r0.z, l(1.000000)
mul_sat r0.z, r0.z, r1.x
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r1.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t32.xyzw, s1
  add r2.xyw, -r20.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r20.xyz, r0.zzzz, r2.xywx, r20.xyzx
  add r0.w, -r3.w, l(1.000000)
  mad r3.w, r0.z, r0.w, r3.w
  mad r19.xyz, r0.zzzz, -r19.xyzx, r19.xyzx
  mad r21.xyz, r0.zzzz, -r21.xyzx, r21.xyzx
  add r0.w, -r2.z, l(0.353000)
  mad r2.z, r0.z, r0.w, r2.z
  add r0.w, -r17.x, l(1.000000)
  mad r17.x, r0.z, r0.w, r17.x
  add r0.w, -r6.z, l(0.042000)
  mad r6.z, r0.z, r0.w, r6.z
  mad r1.xyz, r1.xyzx, l(266.183746, 0.000000, 27.357365, 0.000000), -r18.xyzx
  mad r18.xyz, r0.zzzz, r1.xyzx, r18.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r14.xyxx, t37.xywz, s2
mov_sat r0.z, r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r1.xy, v2.xyxx, l(25.000000, 25.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, r1.xyxx, t35.xywz, s2
  mad r2.xyw, r2.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t36.yzwx, s2
  dp3 r1.x, r2.xywx, r2.xywx
  sqrt r1.x, r1.x
  max r1.x, r1.x, l(0.000010)
  rcp r1.y, r1.x
  mul r1.yzw, r1.yyyy, r2.xxyw
  mul r0.z, r0.z, l(0.100000)
  add r2.x, r20.z, l(1.000000)
  max r20.w, r2.x, l(0.001000)
  mul r2.xyw, r1.yzyw, l(-1.000000, -1.000000, 0.000000, 1.000000)
  dp3 r2.x, r20.xywx, r2.xywx
  mul r2.xyw, r2.xxxx, r20.xyxw
  div r2.xyw, r2.xyxw, r20.wwww
  mad r1.yzw, -r1.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r2.xxyw
  min r1.x, r1.x, r3.w
  add r1.x, -r3.w, r1.x
  mad r3.w, r0.z, r1.x, r3.w
  add r1.xyz, -r20.xyzx, r1.yzwy
  mad r20.xyz, r0.zzzz, r1.xyzx, r20.xyzx
  add r1.xyz, -r21.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r1.xyz, -r1.xyzx, -r21.xyzx
  add r0.w, -r2.z, r0.w
  mad r2.z, r0.z, r0.w, r2.z
  add r1.xyz, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r21.xyz, r0.zzzz, r1.xyzx, r21.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r15.xyxx, t44.yzxw, s2
add_sat r0.z, r0.z, -cb4[0].x
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r1.xy, v2.xyxx, l(6.000000, 6.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, r1.xyxx, t38.xywz, s2
  lt r4.xyz, r2.xywx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r2.xywx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyw, r2.xyxw
  mul r2.xyw, r2.xyxw, l(0.416666657, 0.416666657, 0.000000, 0.416666657)
  exp r2.xyw, r2.xyxw
  mad r2.xyw, r2.xyxw, l(1.055000, 1.055000, 0.000000, 1.055000), l(-0.055000, -0.055000, 0.000000, -0.055000)
  movc r2.xyw, r4.xyxz, r5.xyxz, r2.xyxw
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.xyxx, t39.xyzw, s2
  mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.zw, r1.xyxx, t40.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t41.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t43.xyzw, s1
  dp3 r1.x, r4.xyzx, r4.xyzx
  sqrt r1.x, r1.x
  max r1.x, r1.x, l(0.000010)
  rcp r1.y, r1.x
  mul r1.w, r1.w, r1.w
  add r1.x, -r3.w, r1.x
  mad r3.w, r0.z, r1.x, r3.w
  mad r4.xyz, r4.xyzx, r1.yyyy, -r20.xyzx
  mad r20.xyz, r0.zzzz, r4.xyzx, r20.xyzx
  add r4.xyz, -r19.xyzx, r5.xyzx
  mad r19.xyz, r0.zzzz, r4.xyzx, r19.xyzx
  mad r2.xyw, r2.xyxw, l(0.494628429, 0.494628429, 0.000000, 0.494628429), -r21.xyxz
  mad r21.xyz, r0.zzzz, r2.xywx, r21.xyzx
  add r1.x, -r2.z, r1.z
  mad r2.z, r0.z, r1.x, r2.z
  add r0.w, -r17.x, r0.w
  mad r17.x, r0.z, r0.w, r17.x
  mad r0.w, r1.w, l(0.160000), -r6.z
  mad r6.z, r0.z, r0.w, r6.z
  mad r18.xyz, r0.zzzz, -r18.xyzx, r18.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t45.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r1.xyzx, r1.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r1.xyz, r0.wwww, r1.xyzx
add r0.w, r20.z, l(1.000000)
max r20.z, r0.w, l(0.001000)
mul r2.xyw, r1.xyxz, l(-1.000000, -1.000000, 0.000000, 1.000000)
dp3 r0.w, r20.xyzx, r2.xywx
mul r2.xyw, r0.wwww, r20.xyxz
div r2.xyw, r2.xyxw, r20.zzzz
mad r1.xyz, -r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.xywx
min r2.x, r0.z, r3.w
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mul r4.xyz, r8.xyzx, r1.yyyy
mad r1.xyw, r1.xxxx, r7.xyxz, r4.xyxz
mad r1.xyz, r1.zzzz, r3.xyzx, r1.xywx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
add r0.w, r0.w, r1.w
min r2.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r2.xxxy
add r1.w, -r2.z, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.x, r0.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r1.w, r1.w, r1.w, r2.x
add r0.w, r0.w, r1.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r17.y, -r0.w, l(1.000000)
lt r2.xyz, r21.xyzx, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.w, r21.x, l(0.0773993731)
mad r3.xyz, r21.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r0.w, r2.x, r0.w, r3.x
mul r2.xw, r21.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r2.xy, r2.yzyy, r2.xwxx, r3.yzyy
mul r3.xyz, r19.xyzx, cb3[37].yyyy
exp r1.w, cb3[37].w
mul r4.xyz, r1.wwww, r18.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r1.w, l(8), cb1[0].y
max r2.z, r4.z, r4.y
max r2.z, r2.z, r4.x
lt r2.z, l(0.0000153787005), r2.z
eq r2.w, r7.w, l(0.000000)
and r2.z, r2.w, r2.z
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r2.w, r2.z
movc r3.w, r2.w, l(0), l(4)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r8.xw, r0.wwww
sqrt r8.yz, r2.xxyx
mul r6.xyw, r8.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r6.yyyy, r6.xxxw
mad r7.x, r8.z, l(0.250000), r0.z
dp2 r7.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r8.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r6.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(1), l(0)
and r0.w, r2.z, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
imad r0.z, r3.w, l(32), r0.z
utof r0.z, r0.z
mul r17.z, r0.z, l(0.00392156886)
ne r0.z, r7.w, l(0.000000)
mad_sat r1.xyz, r16.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc r1.xyz, r2.zzzz, r4.xyzx, r1.xyzx
movc o3.xyz, r2.wwww, r1.xyzx, r3.xyzx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r17.w, l(0)
mov o2.xyzw, r17.xwyz
mov o3.w, l(0)
ret
// Approximately 565 instruction slots used
