//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:39 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataTransparent
//   {
//
//       float CascadeShadowSize;       // Index:    0
//       float OneOverCascadeShadowSize;// Index:    0.y
//       float ShadowTextureW;          // Index:    0.z
//       float ShadowTextureH;          // Index:    0.w
//       float OneOverShadowTextureW;   // Index:    1
//       float OneOverShadowTextureH;   // Index:    1.y
//
//       struct GIVolumeGlobal
//       {
//
//           float giVolumeSHDiffuseBlur;// Index:    2
//           float giVolumeSHSpecularBlur;// Index:    2.y
//           float giVolumeSaturation;  // Index:    2.z
//           float4 defaultOcclusionSH; // Index:    3
//           float4 skyFullRSH;         // Index:    4
//           float4 skyFullGSH;         // Index:    5
//           float4 skyFullBSH;         // Index:    6
//           float4 skyFullClampRSH;    // Index:    7
//           float4 skyFullClampGSH;    // Index:    8
//           float4 skyFullClampBSH;    // Index:    9
//           float4 skyFullGeoRSH;      // Index:   10
//           float4 skyFullGeoGSH;      // Index:   11
//           float4 skyFullGeoBSH;      // Index:   12
//           float4 skyTopRSH;          // Index:   13
//           float4 skyTopGSH;          // Index:   14
//           float4 skyTopBSH;          // Index:   15
//           float4 skyTopClampRSH;     // Index:   16
//           float4 skyTopClampGSH;     // Index:   17
//           float4 skyTopClampBSH;     // Index:   18
//           float4 skyTopGeoRSH;       // Index:   19
//           float4 skyTopGeoGSH;       // Index:   20
//           float4 skyTopGeoBSH;       // Index:   21
//           float4 skyTopAndBounceRSH; // Index:   22
//           float4 skyTopAndBounceGSH; // Index:   23
//           float4 skyTopAndBounceBSH; // Index:   24
//           float4 skyTopAndBounceClampRSH;// Index:   25
//           float4 skyTopAndBounceClampGSH;// Index:   26
//           float4 skyTopAndBounceClampBSH;// Index:   27
//           float4 skyTopAndBounceGeoRSH;// Index:   28
//           float4 skyTopAndBounceGeoGSH;// Index:   29
//           float4 skyTopAndBounceGeoBSH;// Index:   30
//           float4 skyDifFullRSH;      // Index:   31
//           float4 skyDifFullGSH;      // Index:   32
//           float4 skyDifFullBSH;      // Index:   33
//           float4 skyDifFullClampRSH; // Index:   34
//           float4 skyDifFullClampGSH; // Index:   35
//           float4 skyDifFullClampBSH; // Index:   36
//           float4 skyDifFullGeoRSH;   // Index:   37
//           float4 skyDifFullGeoGSH;   // Index:   38
//           float4 skyDifFullGeoBSH;   // Index:   39
//           float4 skyDifTopRSH;       // Index:   40
//           float4 skyDifTopGSH;       // Index:   41
//           float4 skyDifTopBSH;       // Index:   42
//           float4 skyDifTopClampRSH;  // Index:   43
//           float4 skyDifTopClampGSH;  // Index:   44
//           float4 skyDifTopClampBSH;  // Index:   45
//           float4 skyDifTopGeoRSH;    // Index:   46
//           float4 skyDifTopGeoGSH;    // Index:   47
//           float4 skyDifTopGeoBSH;    // Index:   48
//           float4 skyDifTopAndBounceRSH;// Index:   49
//           float4 skyDifTopAndBounceGSH;// Index:   50
//           float4 skyDifTopAndBounceBSH;// Index:   51
//           float4 skyDifTopAndBounceClampRSH;// Index:   52
//           float4 skyDifTopAndBounceClampGSH;// Index:   53
//           float4 skyDifTopAndBounceClampBSH;// Index:   54
//           float4 skyDifTopAndBounceGeoRSH;// Index:   55
//           float4 skyDifTopAndBounceGeoGSH;// Index:   56
//           float4 skyDifTopAndBounceGeoBSH;// Index:   57
//
//       } giVolumeGlobal;              // Index:    2
//
//       struct ForwardLightBuffer
//       {
//
//           struct LightParameters
//           {
//
//               float3 color;          // Index:   58
//               uint lightgroupID;     // Index:   58.w
//               float3 position;       // Index:   59
//               float sourceRadiusSquared;// Index:   59.w
//               float falloffConstant; // Index:   60
//               float innerMinusOuterCosHalfAngleRcp;// Index:   60.y
//               float outerCosHalfAngle;// Index:   60.z
//               float dirLightHalfAngle;// Index:   60.w
//               float3 direction;      // Index:   61
//               float dirLightSolidAngle;// Index:   61.w
//               int projectorIndex;    // Index:   62
//               float fadeStartOnDist; // Index:   62.y
//               float fadeRcpDist;     // Index:   62.z
//               float fadeRate;        // Index:   62.w
//
//           } gLight[64];              // Index:   58
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  378
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  382
//                   float3 vTranslate; // Index:  382.y
//
//               } gCascadeOffset[3];   // Index:  382
//               float4 uvScaleOffset[4];// Index:  385
//               int extraCascadeIndex; // Index:  389
//               float cascadeRange;    // Index:  389.y
//               float2 linearizeConstants;// Index:  389.z
//               float filterSize;      // Index:  390
//               float shadowFade;      // Index:  390.y
//               float shadowBias;      // Index:  390.z
//               float padd;            // Index:  390.w
//
//           } gLightShadowInfo[16];    // Index:  378
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  586
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  590
//                   float3 vTranslate; // Index:  590.y
//
//               } gCascadeOffset[3];   // Index:  590
//               float4 uvScaleOffset[4];// Index:  593
//               int extraCascadeIndex; // Index:  597
//               float cascadeRange;    // Index:  597.y
//               float2 linearizeConstants;// Index:  597.z
//               float filterSize;      // Index:  598
//               float shadowFade;      // Index:  598.y
//               float shadowBias;      // Index:  598.z
//               float padd;            // Index:  598.w
//
//           } gShadowTransmittanceInfo;// Index:  586
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  599
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  603
//                   float3 vTranslate; // Index:  603.y
//
//               } gCascadeOffset[3];   // Index:  603
//               float4 uvScaleOffset[4];// Index:  606
//               int extraCascadeIndex; // Index:  610
//               float cascadeRange;    // Index:  610.y
//               float2 linearizeConstants;// Index:  610.z
//               float filterSize;      // Index:  611
//               float shadowFade;      // Index:  611.y
//               float shadowBias;      // Index:  611.z
//               float padd;            // Index:  611.w
//
//           } gExtraCascadeShadowInfo[16];// Index:  599
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:  807
//
//           } projectors[4];           // Index:  807
//
//       } lightBuffer;                 // Index:   58
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  823
//           float gDebugDiffuseAmount; // Index:  823.y
//           float gDebugSpecularAmount;// Index:  823.z
//           float gDebugEnvmapAmount;  // Index:  823.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  824
//           float gDebugAOAmount;      // Index:  824.w
//           float g_GPUDebugOn;        // Index:  825
//           float g_GPUDebugOverridePositionEnable;// Index:  825.y
//           float g_skinSpecSecondLobeShift;// Index:  825.z
//           float g_skinSpecSecondProportion;// Index:  825.w
//           float g_thinScatteringAnisotropy;// Index:  826
//           float g_volumetricScatteringAnisotropy;// Index:  826.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  826.z
//           float g_skinScatteringAnisotropy;// Index:  826.w
//           float g_volumetricScatteringNormalBend;// Index:  827
//           float g_volumetricSpecularScatteringNormalBend;// Index:  827.y
//           float g_hairSpecSecondLobeShift;// Index:  827.z
//           float g_hairSpecSecondProportion;// Index:  827.w
//           float g_isHDRRendering;    // Index:  828
//           float g_defaultSceneToScreenPower;// Index:  828.y
//           float g_defaultWhiteLevel; // Index:  828.z
//           float padding0;            // Index:  828.w
//           int g_flags;               // Index:  829
//           float g_reflectionOcclusionFalloff;// Index:  829.y
//           float padding1;            // Index:  829.z
//           float padding2;            // Index:  829.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  830
//               float cHeightFalloff;  // Index:  830.w
//               float3 cEyePosition;   // Index:  831
//               float cHeightDensity;  // Index:  831.w
//               float cStartDistance;  // Index:  832
//               float cGlobalDensity;  // Index:  832.y
//               float cDepthReprojectScale;// Index:  832.z
//               float cDepthReprojectBias;// Index:  832.w
//               float4x4 cInvProjNoZReproj;// Index:  833
//               float3 cDirectionalFogDirection;// Index:  837
//               float cDirectionalityPower;// Index:  837.w
//               float3 cDirectionalFogColor;// Index:  838
//               float cDensityMapSparseBias;// Index:  838.w
//               float3 cDensityMapInvExtents;// Index:  839
//               float cDensityMapSparseSegmentScale;// Index:  839.w
//               float3 cDensityMapBias;// Index:  840
//               float cDensityMapSparseCutoff;// Index:  840.w
//               float cVolFogExponentMultiply;// Index:  841
//               float cVolFogDistanceMultiply;// Index:  841.y
//               float cVolFogExponentNormalize;// Index:  841.z
//               float cVolFogDistanceNormalize;// Index:  841.w
//               float cVolFogResolutionScale;// Index:  842
//               int cVolFogWidth;      // Index:  842.y
//               int cVolFogHeight;     // Index:  842.z
//               int cVolFogDepth;      // Index:  842.w
//
//           } atmosphericConstants;    // Index:  830
//
//       } environmentBuffer;           // Index:  823
//       float4x4 worldToBoatCap;       // Index:  843
//       float3 cameraPosInBoatSpace;   // Index:  847
//       float automaticWetnessFromHeightHeight;// Index:  847.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:  848
//       float automaticWetnessFromHeightAmount;// Index:  848.y
//
//       struct ToneMappingConstants
//       {
//
//           float3 WBMatrixR;          // Index:  849
//           float3 WBMatrixG;          // Index:  850
//           float3 WBMatrixB;          // Index:  851
//           float EnableLocalAdaptation;// Index:  851.w
//           float Adaptation_Exposure; // Index:  852
//           float ExposureEV;          // Index:  852.y
//           float ExposureEVClampMin;  // Index:  852.z
//           float ExposureEVClampMax;  // Index:  852.w
//           float LocalAdaptationShadows;// Index:  853
//           float LocalAdaptationHighlights;// Index:  853.y
//           int Tonemapping_Curve;     // Index:  853.z
//           float Contrast;            // Index:  853.w
//           float HDRMax;              // Index:  854
//           float HDRWhite;            // Index:  854.y
//           float ContrastTimesShoulder;// Index:  854.z
//           float ChannelCrossTalk;    // Index:  854.w
//           float PrecomputedBMult;    // Index:  855
//           float PrecomputedCAdd;     // Index:  855.y
//           float SceneToScreenPower;  // Index:  855.z
//           float IsHDRRendering;      // Index:  855.w
//           float DebugHDRRendering;   // Index:  856
//           float DebugHDRRenderingPhase;// Index:  856.y
//           float DebugNoHDRRendering; // Index:  856.z
//           float ShowWaveform;        // Index:  856.w
//
//       } calibrationTonemappingConstants;// Index:  849
//       float4 userClipPlane0;         // Index:  857
//       float4 userClipPlane1;         // Index:  858
//
//   } resourceTables__passData;        // Index:    0-858            Components:  3436
                                        // Textures:  t0-t14
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__batchData
// {
//
//   struct BatchDataTransparent
//   {
//
//       struct LightTileParameters
//       {
//
//           uint4 lightIndices[8];     // Index:    0
//
//       } objectLights;                // Index:    0
//
//       struct GIVolume
//       {
//
//           float3 invTransX;          // Index:    8
//           float3 invTransY;          // Index:    9
//           float3 invTransZ;          // Index:   10
//           float3 invTransT;          // Index:   11
//           float3 invRotX;            // Index:   12
//           float3 invRotY;            // Index:   13
//           float3 invRotZ;            // Index:   14
//           uint3 indDims;             // Index:   15
//           float3 invIndDims;         // Index:   16
//           uint3 atlasDims;           // Index:   17
//           float3 invAtlasDims;       // Index:   18
//           float4 cr1Min;             // Index:   19
//           float4 cr1MaxSubMin;       // Index:   20
//           float4 cr2Min;             // Index:   21
//           float4 cr2MaxSubMin;       // Index:   22
//           float4 cr3Min;             // Index:   23
//           float4 cr3MaxSubMin;       // Index:   24
//           float normalOffset;        // Index:   25
//           float4 giTintScaled;       // Index:   26
//           uint flags;                // Index:   27
//
//       } giVolume[3];                 // Index:    8
//       float4 m_EnvironmentMapSHR;    // Index:   68
//       float4 m_EnvironmentMapSHG;    // Index:   69
//       float4 m_EnvironmentMapSHB;    // Index:   70
//       float2 m_EnvironmentMapRotation;// Index:   71
//       int m_EnvironmentMapMipCount;  // Index:   71.z
//
//       struct RflGeometryProxyOBB
//       {
//
//           float4 m_WS2OBBSrow0;      // Index:   72
//           float4 m_WS2OBBSrow1;      // Index:   73
//           float4 m_WS2OBBSrow2;      // Index:   74
//           float3 m_halfExtents;      // Index:   75
//           float3 m_cubeCapturePos;   // Index:   76
//
//       } m_EnvironmentProxy;          // Index:   72
//       uint particleSystemIndex;      // Index:   76.w
//
//       struct LightParameters
//       {
//
//           float3 color;              // Index:   77
//           uint lightgroupID;         // Index:   77.w
//           float3 position;           // Index:   78
//           float sourceRadiusSquared; // Index:   78.w
//           float falloffConstant;     // Index:   79
//           float innerMinusOuterCosHalfAngleRcp;// Index:   79.y
//           float outerCosHalfAngle;   // Index:   79.z
//           float dirLightHalfAngle;   // Index:   79.w
//           float3 direction;          // Index:   80
//           float dirLightSolidAngle;  // Index:   80.w
//           int projectorIndex;        // Index:   81
//           float fadeStartOnDist;     // Index:   81.y
//           float fadeRcpDist;         // Index:   81.z
//           float fadeRate;            // Index:   81.w
//
//       } bonusMirrorLight;            // Index:   77
//       float4x4 worldToShadowRegionUV;// Index:   82
//       float shadowFadeFactor;        // Index:   86
//       uint numGIVolumes;             // Index:   86.y
//       bool useBonusMirrorLight;      // Index:   86.z
//       bool useShadowMap;             // Index:   86.w
//
//   } resourceTables__batchData;       // Index:    0-86             Components:   348
                                        // Textures:  t21-t36
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float emissive_cst_AlphaBlendAmount;// Index:    0
//
//   } resourceTables__materialData;    // Index:    0.x              Components:     1
                                        // Textures:  t41-t46
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData__smpLinearClamp    sampler      NA          NA    5        1
// resourceTables__viewData__smpComparison  sampler_c      NA          NA    7        1
// resourceTables__passData.shadowTexture    texture   float          2d    2        1
// resourceTables__passData.shadowTransmittanceTexture0    texture  float4          2d    3        1
// resourceTables__passData.shadowTransmittanceTexture1    texture  float4          2d    4        1
// resourceTables__passData.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__passData.ProjTextureMaps[0]    texture  float4          2d   11        1
// resourceTables__passData.ProjTextureMaps[1]    texture  float4          2d   12        1
// resourceTables__passData.ProjTextureMaps[2]    texture  float4          2d   13        1
// resourceTables__passData.ProjTextureMaps[3]    texture  float4          2d   14        1
// resourceTables__batchData.m_EnvironmentMap    texture  float4        cube   21        1
// resourceTables__batchData.giVolumesInd_0    texture  float4          3d   22        1
// resourceTables__batchData.giVolumesSH0_0    texture  float4          3d   23        1
// resourceTables__batchData.giVolumesSH1_0    texture  float4          3d   24        1
// resourceTables__batchData.giVolumesSH2_0    texture  float4          3d   25        1
// resourceTables__batchData.giVolumesSH3_0    texture  float4          3d   26        1
// resourceTables__batchData.giVolumesInd_1    texture  float4          3d   27        1
// resourceTables__batchData.giVolumesSH0_1    texture  float4          3d   28        1
// resourceTables__batchData.giVolumesSH1_1    texture  float4          3d   29        1
// resourceTables__batchData.giVolumesSH2_1    texture  float4          3d   30        1
// resourceTables__batchData.giVolumesSH3_1    texture  float4          3d   31        1
// resourceTables__batchData.giVolumesInd_2    texture  float4          3d   32        1
// resourceTables__batchData.giVolumesSH0_2    texture  float4          3d   33        1
// resourceTables__batchData.giVolumesSH1_2    texture  float4          3d   34        1
// resourceTables__batchData.giVolumesSH2_2    texture  float4          3d   35        1
// resourceTables__batchData.giVolumesSH3_2    texture  float4          3d   36        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   41        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   43        1
// resourceTables__materialData.emissive_alpha    texture  float4          2d   46        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__batchData               cbuffer      NA          NA    2        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[859], dynamicIndexed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb2[87], dynamicIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_sampler s7, mode_comparison
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texturecube (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture3d (float,float,float,float) t23
dcl_resource_texture3d (float,float,float,float) t24
dcl_resource_texture3d (float,float,float,float) t25
dcl_resource_texture3d (float,float,float,float) t26
dcl_resource_texture3d (float,float,float,float) t27
dcl_resource_texture3d (float,float,float,float) t28
dcl_resource_texture3d (float,float,float,float) t29
dcl_resource_texture3d (float,float,float,float) t30
dcl_resource_texture3d (float,float,float,float) t31
dcl_resource_texture3d (float,float,float,float) t32
dcl_resource_texture3d (float,float,float,float) t33
dcl_resource_texture3d (float,float,float,float) t34
dcl_resource_texture3d (float,float,float,float) t35
dcl_resource_texture3d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t46
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.x, r1.xyzw, cb3[12].xyzw
dp4 r0.y, r1.xyzw, cb3[13].xyzw
dp4 r0.z, r1.xyzw, cb3[14].xyzw
mov r0.w, l(1.000000)
dp4 r1.x, r0.xyzw, cb0[857].xyzw
lt r1.x, r1.x, l(0.000000)
discard_nz r1.x
dp4 r1.x, r0.xyzw, cb0[858].xyzw
lt r1.x, r1.x, l(0.000000)
discard_nz r1.x
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t41.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t42.wxyz, s2
mad r2.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t43.yxwz, s2
dp3 r3.w, r2.yzwy, r2.yzwy
sqrt r3.w, r3.w
max r4.x, r3.w, l(0.000010)
rcp r3.w, r4.x
mul r5.xyz, r2.yzwy, r3.wwww
mul r3.z, r3.z, r3.z
mul r3.z, r3.z, l(0.160000)
mul r6.xyz, r1.yzwy, r3.xxxx
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r6.xxyz
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t46.xywz, s2
mov_sat r4.z, r4.z
mul r4.z, r4.z, cb4[0].x
lt r4.w, l(0.000000), r4.z
if_nz r4.w
  mad r2.yzw, -r2.yyzw, r3.wwww, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r5.xyz, r4.zzzz, r2.yzwy, r5.xyzx
  add r2.y, -r4.x, l(1.000000)
  mad r4.x, r4.z, r2.y, r4.x
  mad r1.yzw, r4.zzzz, -r1.yyzw, r1.yyzw
  add r2.y, -r2.x, l(1.000000)
  mad r2.x, r4.z, r2.y, r2.x
  mad r3.xy, r4.zzzz, -r3.xyxx, r3.xyxx
  mad r3.z, r4.z, -r3.z, r3.z
  mul r2.yzw, r4.zzzz, l(0.000000, 1.529616, 4.830208, 8.000000)
else
  mov r2.yzw, l(0,0,0,0)
endif
ge r3.w, l(0.000000), r1.x
discard_nz r3.w
dp3 r3.w, v3.xyzx, v3.xyzx
rsq r3.w, r3.w
mul r6.xyz, r3.wwww, v3.xyzx
dp3 r3.w, v4.xyzx, v4.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, v4.xyzx
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r8.xyz, r3.wwww, v5.xyzx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r5.xyz, r3.wwww, r5.xyzx
mul r8.xyz, r8.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r7.xyxz, r8.xyxz
mad r5.xyz, r5.zzzz, r6.xyzx, r5.xywx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, r5.xyzx
ne r4.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r4.w, r8.xyzx, r8.xyzx
dp3 r5.w, r6.xyzx, r6.xyzx
add r4.w, r4.w, r5.w
min r4.y, r4.w, l(0.300000)
movc r4.xy, r4.zzzz, l(1.000000,0,0,0), r4.xyxx
add r3.y, -r3.y, l(1.000000)
mul r3.y, r3.y, r3.y
max r4.x, r4.x, l(0.600000)
mad r4.x, r4.x, l(-0.527635), l(0.520718)
max r4.x, r4.x, l(0.000000)
mad r3.y, r3.y, r3.y, r4.x
add r3.y, r4.y, r3.y
sqrt r3.y, r3.y
min r3.y, r3.y, l(1.000000)
max r3.y, r3.y, l(0.001000)
sqrt r3.y, r3.y
add r3.y, -r3.y, l(1.000000)
lt r4.x, r1.y, l(0.040450)
mul r4.yw, r1.yyyz, l(0.000000, 0.0773993805, 0.000000, 0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r4.x, r4.x, r4.y, r1.y
lt r1.y, r1.z, l(0.040450)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r4.y, r1.y, r4.w, r1.z
lt r1.y, r1.w, l(0.040450)
mul r1.z, r1.w, l(0.0773993805)
add r1.w, r1.w, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r4.z, r1.y, r1.z, r1.w
ftoi r1.yz, v0.yyxy
min r1.w, r3.z, l(0.160000)
mul_sat r3.z, r3.z, l(50.000000)
mad r6.xyz, r4.xyzx, r3.zzzz, -r1.wwww
mad r6.xyz, r3.xxxx, r6.xyzx, r1.wwww
add r8.xyz, -r0.xyzx, cb3[31].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r8.x, r40.x, r41.x, r8.x
mad r8.y, r40.x, r41.y, r8.y
mad r8.z, r40.x, r41.z, r8.z

dp3 r1.w, r8.xyzx, r8.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, r8.xyzx
add r10.x, -r3.y, l(1.000000)
mul r3.z, r10.x, r10.x
max r3.z, r3.z, l(0.001000)
mul r4.w, r10.x, r3.z
dp3 r5.w, -r9.xyzx, r7.xyzx
add r5.w, r5.w, r5.w
mad r11.xyz, r7.yzxy, -r5.wwww, -r9.yzxy
mad r5.xyz, r5.yzxy, r3.wwww, -r11.xyzx
mad r5.xyz, r4.wwww, r5.xyzx, r11.xyzx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r5.xyz, r3.wwww, r5.xyzx
and r3.w, l(0x80000000), cb0[829].x
dp3 r4.w, r7.xyzx, r9.xyzx
mov_sat r5.w, r4.w
add r6.w, r2.x, r5.w
log r6.w, r6.w
mul r3.y, r3.y, r6.w
exp r3.y, r3.y
add r3.y, r2.x, r3.y
add_sat r3.y, r3.y, l(-1.000000)
add r5.w, -r5.w, l(1.000000)
mul r6.w, r5.w, r5.w
mul r6.w, r5.w, r6.w
add r7.w, -r3.y, l(1.000000)
mad r3.y, r6.w, r7.w, r3.y
movc r3.y, r3.w, r3.y, l(1.000000)
min r3.w, r3.y, l(1.000000)
mul r10.zw, l(0.000000, 0.000000, -1.000000, 1.000000), cb2[71].xxxy
mul r10.zw, r5.yyyy, r10.zzzw
mad r11.xz, r5.zzzz, cb2[71].yyxy, r10.zzwz
dp4 r12.x, cb2[72].xyzw, r0.xyzw
dp4 r12.y, cb2[73].xyzw, r0.xyzw
dp4 r12.z, cb2[74].xyzw, r0.xyzw
mov r11.y, r5.x
dp3 r13.x, cb2[72].xyzx, r11.xyzx
dp3 r13.y, cb2[73].xyzx, r11.xyzx
dp3 r13.z, cb2[74].xyzx, r11.xyzx
div r14.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r13.xyzx
lt r15.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r13.xyzx
lt r13.xyz, r13.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r13.xyz, -r15.xyzx, r13.xyzx
itof r13.xyz, r13.xyzx
mad r12.xyz, r13.xyzx, cb2[75].xyzx, -r12.xyzx
mul r12.xyz, r14.xyzx, r12.xyzx
lt r13.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r12.xyz, r13.xyzx, l(99999997952.000000,99999997952.000000,99999997952.000000,0), r12.xyzx
min r6.w, r12.z, r12.y
min r6.w, r6.w, r12.x
mad r11.xyz, r11.xyzx, r6.wwww, r0.xyzx
add r11.xyz, r11.xyzx, -cb2[76].xyzx
dp3 r6.w, r11.xyzx, r11.xyzx
rsq r6.w, r6.w
mul r11.xyz, r6.wwww, r11.xyzx
mul r12.yzw, r11.yyzx, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r12.x, l(0.282094806)
dp4 r6.w, r12.xyzw, cb2[68].xyzw
dp4 r7.w, r12.xyzw, cb2[69].xyzw
dp4 r8.w, r12.xyzw, cb2[70].xyzw
rcp r12.x, r6.w
rcp r12.y, r7.w
rcp r12.z, r8.w
iadd r6.w, l(-3), cb2[71].z
utof r6.w, r6.w
mul r6.w, r6.w, r10.x
lt r7.w, r6.w, l(1.000000)
mad_sat r8.w, r6.w, l(2.000000), l(-1.000000)
movc r6.w, r7.w, r8.w, r6.w
sample_l_indexable(texturecube)(float,float,float,float) r11.xyz, r11.xyzx, t21.xyzw, s5, r6.w
mul r11.xyz, r12.xyzx, r11.xyzx
sqrt r10.y, |r4.w|
mad r10.yzw, r10.xxyx, l(0.000000, 0.996093750, 0.996093750, -0.337748349), l(0.000000, 0.00195312500, 0.00195312500, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r10.yz, r10.yzyy, t7.zxyw, s5, l(0.000000)
mad r12.xyz, r6.xyzx, r10.yyyy, r10.zzzz
mul r11.xyz, r11.xyzx, r12.xyzx
mad r12.xyz, r3.zzzz, l(0.137200, 0.306700, 1.063200, 0.000000), l(-0.298800, 0.091300, -0.599300, 0.000000)
mad r6.w, r5.w, l(0.377500), r12.x
max r6.w, r6.w, l(0.000000)
mad r13.xyz, r8.xyzx, r1.wwww, -r7.xyzx
mad r13.xyz, r6.wwww, r13.xyzx, r7.xyzx
dp3 r6.w, r13.xyzx, r13.xyzx
rsq r6.w, r6.w
mul r13.xyz, r6.wwww, r13.xyzx
max r5.w, r5.w, l(0.563700)
mad r6.w, -r3.z, l(1.080300), l(0.650200)
mad r6.w, r6.w, r5.w, r12.y
mul r5.w, r5.w, r5.w
mad r5.w, r5.w, r12.z, r6.w
mul r6.w, r5.w, l(1.156400)
mul r12.xyz, r0.yyyy, cb2[9].xzyx
mad r12.xyz, cb2[8].xzyx, r0.xxxx, r12.xyzx
mad r12.xyz, cb2[10].xzyx, r0.zzzz, r12.xyzx
add r12.xyz, r12.xyzx, cb2[11].xzyx
lt r14.xyz, |r12.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
and r7.w, r14.y, r14.x
and r7.w, r14.z, r7.w
if_nz r7.w
  add r12.xyz, r12.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r8.w, l(1), cb2[27].x
  if_nz r8.w
    utof r14.xyz, cb2[15].xyzx
    mul r14.xyz, r12.xyzx, r14.xyzx
    ftoi r15.xyz, r14.xyzx
    mov r15.w, l(0)
    ld_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzw, t22.xyzw
    mul r16.xyzw, r15.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
    frc r8.w, r16.z
    mad r16.x, r8.w, l(4.000000), r16.x
    mad r16.z, r15.z, l(63.750000), -r8.w
    frc r14.xyz, r14.xyzx
    mad r14.xyz, r14.xyzx, r16.wwww, r16.xyzx
    add r14.xyz, r14.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    utof r15.xyz, cb2[17].xyzx
    div r12.xyz, r14.xyzx, r15.xyzx
  endif
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyzw, r12.xyzx, t23.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r12.xyzx, t24.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r12.xyzx, t25.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyzw, r12.xyzx, t26.xyzw, s5, l(0.000000)
  mad r15.xyzw, r15.xyzw, cb2[20].xyzw, cb2[19].xyzw
  mad r16.xyzw, r16.xyzw, cb2[22].xyzw, cb2[21].xyzw
  mad r12.xyzw, r12.xyzw, cb2[24].xyzw, cb2[23].xyzw
  mul r14.xyzw, r14.xyzw, cb2[26].xyzw
  mul r15.xyzw, r15.xyzw, cb2[26].xyzw
  mul r16.xyzw, r16.xyzw, cb2[26].xyzw
  mul r12.xyzw, r12.xyzw, cb2[26].xyzw
  mov r17.x, r12.w
  mov r17.y, r15.w
  mov r17.z, r16.w
  dp3 r18.w, cb2[12].xyzx, r17.xyzx
  dp3 r18.y, cb2[13].xyzx, r17.xyzx
  dp3 r18.z, cb2[14].xyzx, r17.xyzx
  mul r17.xyz, r14.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r19.xyz, r15.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r20.xyz, r16.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r21.xyw, r12.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
  mul r15.xyz, r15.xyzx, cb0[2].xxxx
  mul r16.xyz, r16.xyzx, cb0[2].xxxx
  mul r12.xyz, r12.xyzx, cb0[2].xxxx
  mul r22.xyz, r13.yyyy, cb2[13].xyzx
  mad r22.xyz, cb2[12].xyzx, r13.xxxx, r22.xyzx
  mad r22.xyz, cb2[14].xyzx, r13.zzzz, r22.xyzx
  mul r15.xyz, r6.wwww, r15.xyzx
  mul r15.xyz, r22.yyyy, r15.xyzx
  mad r14.xyz, r14.xyzx, r5.wwww, r15.xyzx
  mul r15.xyz, r6.wwww, r16.xyzx
  mad r14.xyz, r15.xyzx, r22.zzzz, r14.xyzx
  mul r12.xyz, r6.wwww, r12.xyzx
  mad r12.xyz, r12.xyzx, r22.xxxx, r14.xyzx
  max r12.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r14.xyz, r5.zxyz, cb0[2].yyyy
  mul r15.xyz, r14.yyyy, cb2[13].yzxy
  mad r15.xyz, cb2[12].yzxy, r14.xxxx, r15.xyzx
  mad r14.xyz, cb2[14].yzxy, r14.zzzz, r15.xyzx
  mul r15.yzw, r14.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
  mov r15.x, l(0.282094806)
  mov r16.x, r17.x
  mov r16.y, r19.x
  mov r16.z, r20.x
  mov r16.w, r21.x
  dp4 r14.x, r15.xyzw, r16.xyzw
  mov r16.x, r17.y
  mov r16.y, r19.y
  mov r16.z, r20.y
  mov r16.w, r21.y
  dp4 r14.y, r15.xyzw, r16.xyzw
  mov r21.x, r17.z
  mov r21.y, r19.z
  mov r21.z, r20.z
  dp4 r14.z, r15.xyzw, r21.xyzw
  max r14.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mov r18.x, r14.w
else
  mov r18.xyzw, cb0[3].xyzw
  mov r12.xyz, l(0,0,0,0)
  mov r14.xyz, l(0,0,0,0)
endif
if_z r7.w
  mul r15.xyz, r0.yyyy, cb2[29].xzyx
  mad r15.xyz, cb2[28].xzyx, r0.xxxx, r15.xyzx
  mad r15.xyz, cb2[30].xzyx, r0.zzzz, r15.xyzx
  add r15.xyz, r15.xyzx, cb2[31].xzyx
  lt r16.xyz, |r15.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r7.w, r16.y, r16.x
  and r7.w, r16.z, r7.w
  if_nz r7.w
    add r15.xyz, r15.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r7.w, l(1), cb2[47].x
    if_nz r7.w
      utof r16.xyz, cb2[35].xyzx
      mul r16.xyz, r15.xyzx, r16.xyzx
      ftoi r17.xyz, r16.xyzx
      mov r17.w, l(0)
      ld_indexable(texture3d)(float,float,float,float) r17.xyzw, r17.xyzw, t27.xyzw
      mul r19.xyzw, r17.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
      frc r7.w, r19.z
      mad r19.x, r7.w, l(4.000000), r19.x
      mad r19.z, r17.z, l(63.750000), -r7.w
      frc r16.xyz, r16.xyzx
      mad r16.xyz, r16.xyzx, r19.wwww, r19.xyzx
      add r16.xyz, r16.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      utof r17.xyz, cb2[37].xyzx
      div r15.xyz, r16.xyzx, r17.xyzx
    endif
    sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r15.xyzx, t28.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r17.xyzw, r15.xyzx, t29.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r19.xyzw, r15.xyzx, t30.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzx, t31.xyzw, s5, l(0.000000)
    mad r17.xyzw, r17.xyzw, cb2[40].xyzw, cb2[39].xyzw
    mad r19.xyzw, r19.xyzw, cb2[42].xyzw, cb2[41].xyzw
    mad r15.xyzw, r15.xyzw, cb2[44].xyzw, cb2[43].xyzw
    mul r16.xyzw, r16.xyzw, cb2[46].xyzw
    mul r17.xyzw, r17.xyzw, cb2[46].xyzw
    mul r19.xyzw, r19.xyzw, cb2[46].xyzw
    mul r15.xyzw, r15.xyzw, cb2[46].xyzw
    mov r20.x, r15.w
    mov r20.y, r17.w
    mov r20.z, r19.w
    dp3 r18.w, cb2[32].xyzx, r20.xyzx
    dp3 r18.y, cb2[33].xyzx, r20.xyzx
    dp3 r18.z, cb2[34].xyzx, r20.xyzx
    mul r20.xyz, r16.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r21.xyz, r17.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r22.xyz, r19.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r23.xyw, r15.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
    mul r17.xyz, r17.xyzx, cb0[2].xxxx
    mul r19.xyz, r19.xyzx, cb0[2].xxxx
    mul r15.xyz, r15.xyzx, cb0[2].xxxx
    mul r24.xyz, r13.yyyy, cb2[33].xyzx
    mad r24.xyz, cb2[32].xyzx, r13.xxxx, r24.xyzx
    mad r24.xyz, cb2[34].xyzx, r13.zzzz, r24.xyzx
    mul r17.xyz, r6.wwww, r17.xyzx
    mul r17.xyz, r24.yyyy, r17.xyzx
    mad r16.xyz, r16.xyzx, r5.wwww, r17.xyzx
    mul r17.xyz, r6.wwww, r19.xyzx
    mad r16.xyz, r17.xyzx, r24.zzzz, r16.xyzx
    mul r15.xyz, r6.wwww, r15.xyzx
    mad r15.xyz, r15.xyzx, r24.xxxx, r16.xyzx
    max r12.xyz, r15.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r15.xyz, r5.zxyz, cb0[2].yyyy
    mul r16.xyz, r15.yyyy, cb2[33].yzxy
    mad r15.xyw, cb2[32].yzyx, r15.xxxx, r16.xyxz
    mad r15.xyz, cb2[34].yzxy, r15.zzzz, r15.xywx
    mul r15.yzw, r15.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
    mov r15.x, l(0.282094806)
    mov r17.x, r20.x
    mov r17.y, r21.x
    mov r17.z, r22.x
    mov r17.w, r23.x
    dp4 r16.x, r15.xyzw, r17.xyzw
    mov r17.x, r20.y
    mov r17.y, r21.y
    mov r17.z, r22.y
    mov r17.w, r23.y
    dp4 r16.y, r15.xyzw, r17.xyzw
    mov r23.x, r20.z
    mov r23.y, r21.z
    mov r23.z, r22.z
    dp4 r16.z, r15.xyzw, r23.xyzw
    max r14.xyz, r16.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mov r18.x, r16.w
    mov r7.w, l(-1)
  else
    mov r7.w, l(0)
  endif
  if_z r7.w
    mul r15.xyz, r0.yyyy, cb2[49].xzyx
    mad r15.xyz, cb2[48].xzyx, r0.xxxx, r15.xyzx
    mad r15.xyz, cb2[50].xzyx, r0.zzzz, r15.xyzx
    add r15.xyz, r15.xyzx, cb2[51].xzyx
    lt r16.xyz, |r15.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r7.w, r16.y, r16.x
    and r7.w, r16.z, r7.w
    if_nz r7.w
      add r15.xyz, r15.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r7.w, l(1), cb2[67].x
      if_nz r7.w
        utof r16.xyz, cb2[55].xyzx
        mul r16.xyz, r15.xyzx, r16.xyzx
        ftoi r17.xyz, r16.xyzx
        mov r17.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r17.xyzw, r17.xyzw, t32.xyzw
        mul r19.xyzw, r17.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r7.w, r19.z
        mad r19.x, r7.w, l(4.000000), r19.x
        mad r19.z, r17.z, l(63.750000), -r7.w
        frc r16.xyz, r16.xyzx
        mad r16.xyz, r16.xyzx, r19.wwww, r19.xyzx
        add r16.xyz, r16.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r17.xyz, cb2[57].xyzx
        div r15.xyz, r16.xyzx, r17.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r15.xyzx, t33.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r17.xyzw, r15.xyzx, t34.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r19.xyzw, r15.xyzx, t35.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzx, t36.xyzw, s5, l(0.000000)
      mad r17.xyzw, r17.xyzw, cb2[60].xyzw, cb2[59].xyzw
      mad r19.xyzw, r19.xyzw, cb2[62].xyzw, cb2[61].xyzw
      mad r15.xyzw, r15.xyzw, cb2[64].xyzw, cb2[63].xyzw
      mul r16.xyzw, r16.xyzw, cb2[66].xyzw
      mul r17.xyzw, r17.xyzw, cb2[66].xyzw
      mul r19.xyzw, r19.xyzw, cb2[66].xyzw
      mul r15.xyzw, r15.xyzw, cb2[66].xyzw
      mov r20.x, r15.w
      mov r20.y, r17.w
      mov r20.z, r19.w
      dp3 r18.w, cb2[52].xyzx, r20.xyzx
      dp3 r18.y, cb2[53].xyzx, r20.xyzx
      dp3 r18.z, cb2[54].xyzx, r20.xyzx
      mul r20.xyz, r16.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r21.xyz, r17.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r22.xyz, r19.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r23.xyw, r15.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
      mul r17.xyz, r17.xyzx, cb0[2].xxxx
      mul r19.xyz, r19.xyzx, cb0[2].xxxx
      mul r15.xyz, r15.xyzx, cb0[2].xxxx
      mul r24.xyz, r13.yyyy, cb2[53].xyzx
      mad r24.xyz, cb2[52].xyzx, r13.xxxx, r24.xyzx
      mad r24.xyz, cb2[54].xyzx, r13.zzzz, r24.xyzx
      mul r17.xyz, r6.wwww, r17.xyzx
      mul r17.xyz, r24.yyyy, r17.xyzx
      mad r16.xyz, r16.xyzx, r5.wwww, r17.xyzx
      mul r17.xyz, r6.wwww, r19.xyzx
      mad r16.xyz, r17.xyzx, r24.zzzz, r16.xyzx
      mul r15.xyz, r6.wwww, r15.xyzx
      mad r15.xyz, r15.xyzx, r24.xxxx, r16.xyzx
      max r12.xyz, r15.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
      mul r15.xyz, r5.zxyz, cb0[2].yyyy
      mul r16.xyz, r15.yyyy, cb2[53].yzxy
      mad r15.xyw, cb2[52].yzyx, r15.xxxx, r16.xyxz
      mad r15.xyz, cb2[54].yzxy, r15.zzzz, r15.xywx
      mul r15.yzw, r15.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
      mov r15.x, l(0.282094806)
      mov r17.x, r20.x
      mov r17.y, r21.x
      mov r17.z, r22.x
      mov r17.w, r23.x
      dp4 r16.x, r15.xyzw, r17.xyzw
      mov r17.x, r20.y
      mov r17.y, r21.y
      mov r17.z, r22.y
      mov r17.w, r23.y
      dp4 r16.y, r15.xyzw, r17.xyzw
      mov r23.x, r20.z
      mov r23.y, r21.z
      mov r23.z, r22.z
      dp4 r16.z, r15.xyzw, r23.xyzw
      max r14.xyz, r16.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
      mov r18.x, r16.w
    endif
  endif
endif
dp3 r7.w, r14.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r14.xyz, -r7.wwww, r14.xyzx
mad r14.xyz, cb0[2].zzzz, r14.xyzx, r7.wwww
mul r15.xyzw, r18.xyzw, l(1.00000012, 1.00000012, 1.00000012, 1.00000012)
mul r16.xyz, r5.xyzx, cb0[2].yyyy
mul r16.yzw, r16.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r16.x, l(0.282094806)
dp4_sat r7.w, r16.xyzw, r15.xyzw
mul r15.yzw, r5.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r15.x, l(0.282094806)
dp4 r5.x, r15.xyzw, cb0[25].xyzw
dp4 r5.y, r15.xyzw, cb0[26].xyzw
dp4 r5.z, r15.xyzw, cb0[27].xyzw
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r5.xyz, r7.wwww, r5.xyzx, r14.xyzx
mul r5.xyz, r5.xyzx, r11.xyzx
mov x0[0].x, cb0[807].x
mov x0[1].x, cb0[808].x
mov x0[3].x, cb0[810].x
mov x0[0].y, cb0[807].y
mov x0[1].y, cb0[808].y
mov x0[3].y, cb0[810].y
mov x0[0].z, cb0[807].z
mov x0[1].z, cb0[808].z
mov x0[3].z, cb0[810].z
mov x0[0].w, cb0[807].w
mov x0[1].w, cb0[808].w
mov x0[3].w, cb0[810].w
mov x0[4].x, cb0[811].x
mov x0[5].x, cb0[812].x
mov x0[7].x, cb0[814].x
mov x0[4].y, cb0[811].y
mov x0[5].y, cb0[812].y
mov x0[7].y, cb0[814].y
mov x0[4].z, cb0[811].z
mov x0[5].z, cb0[812].z
mov x0[7].z, cb0[814].z
mov x0[4].w, cb0[811].w
mov x0[5].w, cb0[812].w
mov x0[7].w, cb0[814].w
mov x0[8].x, cb0[815].x
mov x0[9].x, cb0[816].x
mov x0[11].x, cb0[818].x
mov x0[8].y, cb0[815].y
mov x0[9].y, cb0[816].y
mov x0[11].y, cb0[818].y
mov x0[8].z, cb0[815].z
mov x0[9].z, cb0[816].z
mov x0[11].z, cb0[818].z
mov x0[8].w, cb0[815].w
mov x0[9].w, cb0[816].w
mov x0[11].w, cb0[818].w
mov x0[12].x, cb0[819].x
mov x0[13].x, cb0[820].x
mov x0[15].x, cb0[822].x
mov x0[12].y, cb0[819].y
mov x0[13].y, cb0[820].y
mov x0[15].y, cb0[822].y
mov x0[12].z, cb0[819].z
mov x0[13].z, cb0[820].z
mov x0[15].z, cb0[822].z
mov x0[12].w, cb0[819].w
mov x0[13].w, cb0[820].w
mov x0[15].w, cb0[822].w
utof r1.yz, r1.yyzy
mul r1.yz, r1.yyzy, l(0.000000, 4159.000000, 3169.000000, 0.000000)
add r1.y, r1.z, r1.y
mul r1.y, r1.y, l(0.159154937)
frc r1.y, r1.y
mul r1.y, r1.y, l(39.478420)
sincos r11.x, r14.x, r1.y
mov r15.x, -r11.x
dp4 r16.x, r0.xyzw, cb0[586].xyzw
dp4 r16.y, r0.xyzw, cb0[587].xyzw
dp4 r1.y, r0.xyzw, cb0[588].xyzw
dp4 r1.z, r0.xyzw, cb0[589].xyzw
div r10.yz, r16.xxyx, r1.zzzz
lt r11.yz, l(0.000000, 1.000000, 1.000000, 0.000000), |r10.yyzy|
or r7.w, r11.z, r11.y
max r8.w, |r10.z|, |r10.y|
mad r8.w, r8.w, l(1.05263162), l(-1.000000)
mul_sat r8.w, r8.w, l(20.000000)
movc r8.w, r7.w, l(0), r8.w
add r4.w, |r4.w|, l(0.001000)
mad r10.yz, r10.yyzy, l(0.000000, 0.500000, -0.500000, 0.000000), l(0.000000, 0.500000, 0.500000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r16.xyzw, r10.yzyy, t3.xyzw, s5, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r17.xyzw, r10.yzyy, t4.xyzw, s5, l(0.000000)
div r1.y, r1.y, r1.z
max r1.y, r1.y, l(0.000000)
min r1.y, r1.y, l(0.999990)
mul r1.z, r1.y, l(8.000000)
round_ni r1.z, r1.z
ftoi r9.w, r1.z
ilt r10.y, r9.w, l(7)
iadd r10.z, r9.w, l(1)
movc r10.y, r10.y, r10.z, l(7)
mad r1.y, r1.y, l(8.000000), -r1.z
add r1.z, -r4.w, l(1.000000)
mul r10.z, r1.z, r1.z
mul r10.z, r10.z, r10.z
mul r1.z, r1.z, r10.z
add r11.yzw, -r6.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mov r15.y, r14.x
mov r14.z, l(1.000000)
mov r19.z, l(1.000000)
mov r20.z, l(1.000000)
mov r21.z, l(1.000000)
mov r22.z, l(0)
mov r15.z, r11.x
mov r23.xyz, l(0,0,0,0)
mov r24.xyz, l(0,0,0,0)
mov r10.z, l(0)
loop
  uge r11.x, r10.z, cb2[0].z
  breakc_nz r11.x
  imul null, r14.yw, l(0, 5, 0, 13), cb2[r10.z + 0].xxxx
  ushr r11.x, cb0[r14.y + 58].w, l(30)
  dp4 r25.x, r0.xyzw, cb0[r14.w + 378].xyzw
  dp4 r25.y, r0.xyzw, cb0[r14.w + 379].xyzw
  dp4 r25.z, r0.xyzw, cb0[r14.w + 380].xyzw
  ine r12.w, r11.x, l(2)
  if_nz r12.w
    dp4 r13.w, r0.xyzw, cb0[r14.w + 381].xyzw
    lt r19.yw, r13.wwww, |r25.xxxy|
    or r15.w, r19.w, r19.y
    lt r19.y, r13.w, l(0.000000)
    or r15.w, r15.w, r19.y
    if_nz r15.w
      mov r26.xyz, l(0,0,0,0)
    else
      div r26.xyz, r25.xyzx, r13.wwww
      mad r26.xy, r26.xyxx, cb0[r14.w + 385].xyxx, cb0[r14.w + 385].zwzz
    endif
    mov r19.y, l(0)
  else
    lt r19.w, r25.z, l(0.000000)
    lt r20.y, l(1.000000), r25.z
    or r19.y, r19.w, r20.y
    if_z r19.y
      add r19.w, l(1.000000), cb0[r14.w + 390].x
      dp2 r19.w, cb0[0].yyyy, r19.wwww
      add r19.w, -r19.w, l(1.000000)
      mov r14.x, cb0[r14.w + 382].x
      mad r27.xyz, r25.xyzx, r14.xxzx, cb0[r14.w + 382].yzwy
      mov r19.x, cb0[r14.w + 383].x
      mad r28.xyz, r25.xyzx, r19.xxzx, cb0[r14.w + 383].yzwy
      mov r20.x, cb0[r14.w + 384].x
      mad r20.xyw, r25.xyxz, r20.xxxz, cb0[r14.w + 384].yzyw
      lt r29.xy, |r25.xyxx|, r19.wwww
      and r14.x, r29.y, r29.x
      lt r29.xy, |r27.xyxx|, r19.wwww
      and r19.x, r29.y, r29.x
      lt r29.xy, |r28.xyxx|, r19.wwww
      and r21.w, r29.y, r29.x
      lt r29.xy, |r20.xyxx|, r19.wwww
      and r19.w, r29.y, r29.x
      mad r20.xy, r20.xyxx, cb0[r14.w + 388].xyxx, cb0[r14.w + 388].zwzz
      mad r28.xy, r28.xyxx, cb0[r14.w + 387].xyxx, cb0[r14.w + 387].zwzz
      movc r20.xyw, r21.wwww, r28.xyxz, r20.xyxw
      mad r27.xy, r27.xyxx, cb0[r14.w + 386].xyxx, cb0[r14.w + 386].zwzz
      movc r20.xyw, r19.xxxx, r27.xyxz, r20.xyxw
      mov r21.xy, cb0[r14.w + 385].xyxx
      mov r22.xy, cb0[r14.w + 385].zwzz
      mad r22.xyw, r25.xyxz, r21.xyxz, r22.xyxz
      movc r26.xyz, r14.xxxx, r22.xywx, r20.xywx
      movc r19.w, r19.w, l(3), l(-1)
      movc r19.w, r21.w, l(2), r19.w
      movc r19.x, r19.x, l(1), r19.w
      movc r15.w, r14.x, l(0), r19.x
    else
      mov r26.xyz, l(0,0,0,0)
      mov r15.w, l(0)
    endif
    mov r13.w, l(-1)
  endif
  movc r13.w, r19.y, r13.w, r15.w
  ige r13.w, r13.w, l(0)
  if_nz r13.w
    mul r25.xyzw, cb0[1].xyxy, cb0[r14.w + 390].xxxx
    mul r27.xyzw, r15.yzyz, r25.zwzw
    mad r28.xyzw, r27.zwzw, l(-0.550705791, -0.550705791, 0.924529552, 0.924529552), r26.xyxy
    mul r25.xyzw, r15.xyxy, r25.xyzw
    mad r28.xyzw, r25.zwzw, l(0.495261461, 0.495261461, -0.131719455, -0.131719455), r28.xyzw
    mov_sat r26.z, r26.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r13.w, r28.xyxx, t2.xxxx, s7, r26.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r14.x, r28.zwzz, t2.xxxx, s7, r26.z
    add r13.w, r13.w, r14.x
    mad r28.xyzw, r27.zwzw, l(0.389092624, 0.389092624, -0.182296202, -0.182296202), r26.xyxy
    mad r28.xyzw, r25.zwzw, l(0.862155199, 0.862155199, -0.714493573, -0.714493573), r28.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r14.x, r28.xyxx, t2.xxxx, s7, r26.z
    add r13.w, r13.w, r14.x
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r14.x, r28.zwzz, t2.xxxx, s7, r26.z
    add r13.w, r13.w, r14.x
    mad r27.xyzw, r27.xyzw, l(-0.00643500872, -0.00643500872, -0.432008445, -0.432008445), r26.xyxy
    mad r25.xyzw, r25.xyzw, l(0.191590905, 0.191590905, -0.168338627, -0.168338627), r27.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r14.x, r25.xyxx, t2.xxxx, s7, r26.z
    add r13.w, r13.w, r14.x
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r14.x, r25.zwzz, t2.xxxx, s7, r26.z
    add r13.w, r13.w, r14.x
    mul r13.w, r13.w, l(0.166666672)
  else
    mov r13.w, l(1.000000)
  endif
  add_sat r13.w, r13.w, cb0[r14.w + 390].y
  ieq r11.x, r11.x, l(2)
  if_nz r11.x
    if_nz r7.w
      mov r14.x, l(1.000000)
    endif
    if_z r7.w
      mov x1[0].x, r16.x
      mov x1[1].x, r16.y
      mov x1[2].x, r16.z
      mov x1[3].x, r16.w
      mov x1[4].x, r17.x
      mov x1[5].x, r17.y
      mov x1[6].x, r17.z
      mov x1[7].x, r17.w
      mov r15.w, x1[r9.w + 0].x
      mov r19.x, x1[r10.y + 0].x
      add r19.x, -r15.w, r19.x
      mad r15.w, r1.y, r19.x, r15.w
      exp r15.w, -r15.w
      add r15.w, r8.w, r15.w
      min r14.x, r15.w, l(1.000000)
    endif
  else
    mov r14.x, l(1.000000)
  endif
  ine r15.w, l(-1), cb0[r14.w + 389].x
  and r15.w, r11.x, r15.w
  if_nz r15.w
    imul null, r14.w, l(13), cb0[r14.w + 389].x
    dp4 r15.w, r0.xyzw, cb0[r14.w + 601].xyzw
    lt r19.x, r15.w, l(0.000000)
    lt r19.y, l(1.000000), r15.w
    or r19.x, r19.y, r19.x
    if_z r19.x
      dp4 r20.x, r0.xyzw, cb0[r14.w + 599].xyzw
      dp4 r20.y, r0.xyzw, cb0[r14.w + 600].xyzw
      mad r19.yw, r20.xxxy, cb0[r14.w + 606].xxxy, cb0[r14.w + 606].zzzw
      lt r20.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r20.xyxx|
      or r20.x, r20.y, r20.x
    else
      mov r19.yw, l(0,0,0,0)
      mov r15.w, l(0)
      mov r20.x, l(0)
    endif
    ige r20.x, r20.x, l(0)
    movc r19.x, r19.x, l(0), r20.x
    if_nz r19.x
      mov_sat r15.w, r15.w
      sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r15.w, r19.ywyy, t2.xxxx, s7, r15.w
    else
      mov r15.w, l(1.000000)
    endif
    add_sat r14.w, r15.w, cb0[r14.w + 611].y
    mul r13.w, r13.w, r14.w
  endif
  ige r14.w, cb0[r14.y + 62].x, l(0)
  if_nz r14.w
    ishl r14.w, cb0[r14.y + 62].x, l(2)
    mov r25.x, x0[r14.w + 0].x
    mov r26.x, x0[r14.w + 1].x
    mov r27.x, x0[r14.w + 3].x
    mov r25.y, x0[r14.w + 0].y
    mov r26.y, x0[r14.w + 1].y
    mov r27.y, x0[r14.w + 3].y
    mov r25.z, x0[r14.w + 0].z
    mov r26.z, x0[r14.w + 1].z
    mov r27.z, x0[r14.w + 3].z
    mov r25.w, x0[r14.w + 0].w
    mov r26.w, x0[r14.w + 1].w
    mov r27.w, x0[r14.w + 3].w
    dp4 r19.x, r0.xyzw, r25.xyzw
    dp4 r19.y, r0.xyzw, r26.xyzw
    dp4 r14.w, r0.xyzw, r27.xyzw
    div r19.xy, r19.xyxx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r20.xyw, r19.xyxx, t11.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r21.xyw, r19.xyxx, t12.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r22.xyw, r19.xyxx, t13.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r19.xyw, r19.xyxx, t14.xywz, s1, l(0.000000)
    ieq r25.xyz, l(1, 2, 3, 0), cb0[r14.y + 62].xxxx
    movc r20.xyw, r25.xxxx, r21.xyxw, r20.xyxw
    movc r20.xyw, r25.yyyy, r22.xyxw, r20.xyxw
    movc r19.xyw, r25.zzzz, r19.xyxw, r20.xyxw
  else
    mov r19.xyw, l(1.000000,1.000000,0,1.000000)
  endif
  and r14.w, cb1[0].x, cb0[r14.y + 58].w
  add r20.xyw, -r0.xyxz, cb0[r14.y + 59].xyxz
  dp3 r15.w, r20.xywx, r20.xywx
  rsq r21.x, r15.w
  mul r20.xyw, r20.xyxw, r21.xxxx
  add r21.x, r15.w, -cb0[r14.y + 59].w
  max r21.x, r21.x, l(0.001000)
  rcp r21.x, r21.x
  mad r21.x, cb0[r14.y + 59].w, r21.x, l(1.000000)
  rsq r21.x, r21.x
  add r21.x, -r21.x, l(1.000000)
  mul r21.x, r21.x, l(6.28318548)
  mul r15.w, r15.w, r15.w
  mad_sat r15.w, -r15.w, cb0[r14.y + 60].x, l(1.000000)
  mul r15.w, r15.w, r15.w
  mul r15.w, r15.w, r21.x
  dp3_sat r21.x, cb0[r14.y + 61].xyzx, r20.xywx
  add_sat r21.x, r21.x, -cb0[r14.y + 60].z
  mul_sat r21.x, r21.x, cb0[r14.y + 60].y
  mul r21.y, r21.x, r21.x
  mad r21.x, -r21.x, l(2.000000), l(3.000000)
  mul r21.x, r21.x, r21.y
  mul r15.w, r15.w, r21.x
  movc r20.xyw, r11.xxxx, cb0[r14.y + 61].xyxz, r20.xyxw
  movc r11.x, r11.x, cb0[r14.y + 61].w, r15.w
  movc r20.xyw, r14.wwww, r20.xyxw, l(0,1.000000,0,0)
  movc r11.x, r14.w, r11.x, l(0)
  mad_sat r14.w, -r11.x, l(0.159154937), l(1.000000)
  mad r15.w, r14.w, l(-0.156583), l(1.57079637)
  add r14.w, -r14.w, l(1.000000)
  sqrt r14.w, r14.w
  mul r14.w, r14.w, r15.w
  movc r12.w, r12.w, r14.w, cb0[r14.y + 60].w
  mad_sat r12.w, r12.w, l(0.318309873), r3.z
  add r14.w, -r3.z, r12.w
  mad r14.w, -r14.w, r14.w, l(1.000000)
  sqrt r14.w, r14.w
  dp3 r15.w, r7.xyzx, r20.xywx
  max r14.w, r14.w, l(0.950000)
  add r21.x, -r14.w, l(1.000000)
  rsq r21.y, r21.x
  mul r21.x, r21.y, r21.x
  mul r21.w, r15.w, l(0.373837)
  mul r21.x, r21.x, l(0.668740)
  mad r22.x, r15.w, l(0.373837), r21.x
  ge r21.x, r21.x, |r21.w|
  mul r21.w, r22.x, r22.x
  mul r21.y, r21.y, r21.w
  mov_sat r15.w, r15.w
  movc r15.w, r21.x, r21.y, r15.w
  mul r14.w, r14.w, r15.w
  min r15.w, r14.w, l(1.000000)
  mul r21.xyw, r15.wwww, l(0.318309873, 0.318309873, 0.000000, 0.318309873)
  lt r22.x, l(0.000000), r14.w
  if_nz r22.x
    mad r20.xyw, r8.xyxz, r1.wwww, r20.xyxw
    dp3 r22.x, r20.xywx, r20.xywx
    rsq r22.x, r22.x
    mul r20.xyw, r20.xyxw, r22.xxxx
    dp3 r22.x, r7.xyzx, r20.xywx
    dp3 r20.x, r9.xyzx, r20.xywx
    mul r20.y, r20.x, r20.x
    dp2 r20.y, r20.yyyy, r10.xxxx
    mad r20.y, r10.x, l(0.500000), r20.y
    add r20.y, r20.y, l(-1.000000)
    add r15.w, -r15.w, l(1.000000)
    mul r20.w, r15.w, r15.w
    mul r20.w, r20.w, r20.w
    mul r15.w, r15.w, r20.w
    mad r15.w, r20.y, r15.w, l(1.000000)
    mad r20.y, r20.y, r1.z, l(1.000000)
    mul r15.w, r15.w, r20.y
    mul r15.w, r10.w, r15.w
    mul r25.xyz, r15.wwww, r21.wwww
    add r15.w, -r20.x, l(1.000000)
    mul r20.x, r15.w, r15.w
    mul r20.x, r20.x, r20.x
    mul r15.w, r15.w, r20.x
    mad r20.xyw, r11.yzyw, r15.wwww, r6.xyxz
    mul r15.w, r12.w, r12.w
    mad r22.y, -r14.w, r15.w, r14.w
    mad r22.y, r22.y, r14.w, r15.w
    mad r22.w, -r4.w, r15.w, r4.w
    mad r22.w, r22.w, r4.w, r15.w
    sqrt r22.yw, r22.yyyw
    mul r14.w, r14.w, r22.w
    mad r14.w, r4.w, r22.y, r14.w
    rcp r14.w, r14.w
    mul r14.w, r14.w, l(0.500000)
    mad r12.w, r12.w, r12.w, l(-1.000000)
    mul r22.x, r22.x, r22.x
    mad r12.w, r22.x, r12.w, l(1.000000)
    mul r12.w, r12.w, r12.w
    div r12.w, r15.w, r12.w
    mul r12.w, r14.w, r12.w
    mul r20.xyw, r20.xyxw, r12.wwww
    mul r21.xyw, r20.xyxw, r21.wwww
  else
    mov r25.xyz, r21.wwww
  endif
  mul r11.x, r11.x, r14.x
  mul r14.xyw, r11.xxxx, cb0[r14.y + 58].xyxz
  mul r14.xyw, r19.xyxw, r14.xyxw
  mul r19.xyw, r13.wwww, r25.xyxz
  min r11.x, r3.y, r13.w
  mul r20.xyw, r11.xxxx, r21.xyxw
  mad r23.xyz, r14.xywx, r19.xywx, r23.xyzx
  mad r24.xyz, r14.xywx, r20.xywx, r24.xyzx
  iadd r10.z, r10.z, l(1)
endloop
mov r14.xyz, r23.xyzx
mov r15.xyz, r24.xyzx
mov r16.xyz, l(1.000000,1.000000,1.000000,0)
mov r1.y, l(0)
loop
  uge r3.y, r1.y, cb2[0].w
  breakc_nz r3.y
  imul null, r3.y, l(5), cb2[r1.y + 0].y
  ushr r7.w, cb0[r3.y + 58].w, l(30)
  if_z r7.w
    and r8.w, cb1[0].x, cb0[r3.y + 58].w
    add r17.xyz, -r0.xyzx, cb0[r3.y + 59].xyzx
    dp3 r9.w, r17.xyzx, r17.xyzx
    ishr r9.w, r9.w, l(1)
    iadd r9.w, r9.w, l(0x1fbd22df)
    mul_sat r9.w, r9.w, cb0[r3.y + 60].x
    add r17.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb0[r3.y + 58].xyzx
    mad r17.xyz, r9.wwww, r17.xyzx, cb0[r3.y + 58].xyzx
    movc r17.xyz, r8.wwww, r17.xyzx, l(1.000000,1.000000,1.000000,0)
    mul r16.xyz, r16.xyzx, r17.xyzx
  else
    ige r8.w, cb0[r3.y + 62].x, l(0)
    if_nz r8.w
      ishl r8.w, cb0[r3.y + 62].x, l(2)
      mov r17.x, x0[r8.w + 0].x
      mov r19.x, x0[r8.w + 1].x
      mov r20.x, x0[r8.w + 3].x
      mov r17.y, x0[r8.w + 0].y
      mov r19.y, x0[r8.w + 1].y
      mov r20.y, x0[r8.w + 3].y
      mov r17.z, x0[r8.w + 0].z
      mov r19.z, x0[r8.w + 1].z
      mov r20.z, x0[r8.w + 3].z
      mov r17.w, x0[r8.w + 0].w
      mov r19.w, x0[r8.w + 1].w
      mov r20.w, x0[r8.w + 3].w
      dp4 r17.x, r0.xyzw, r17.xyzw
      dp4 r17.y, r0.xyzw, r19.xyzw
      dp4 r8.w, r0.xyzw, r20.xyzw
      div r10.yz, r17.xxyx, r8.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r17.xyz, r10.yzyy, t11.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r19.xyz, r10.yzyy, t12.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r20.xyz, r10.yzyy, t13.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r21.xyz, r10.yzyy, t14.xyzw, s1, l(0.000000)
      ieq r22.xyz, l(1, 2, 3, 0), cb0[r3.y + 62].xxxx
      movc r17.xyz, r22.xxxx, r19.xyzx, r17.xyzx
      movc r17.xyz, r22.yyyy, r20.xyzx, r17.xyzx
      movc r17.xyz, r22.zzzz, r21.xyzx, r17.xyzx
    else
      mov r17.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r8.w, cb1[0].x, cb0[r3.y + 58].w
    ieq r9.w, r7.w, l(2)
    add r19.xyz, -r0.xyzx, cb0[r3.y + 59].xyzx
    dp3 r10.y, r19.xyzx, r19.xyzx
    rsq r10.z, r10.y
    mul r19.xyz, r10.zzzz, r19.xyzx
    add r10.z, r10.y, -cb0[r3.y + 59].w
    max r10.z, r10.z, l(0.001000)
    rcp r10.z, r10.z
    mad r10.z, cb0[r3.y + 59].w, r10.z, l(1.000000)
    rsq r10.z, r10.z
    add r10.z, -r10.z, l(1.000000)
    mul r10.z, r10.z, l(6.28318548)
    mul r10.y, r10.y, r10.y
    mad_sat r10.y, -r10.y, cb0[r3.y + 60].x, l(1.000000)
    mul r10.y, r10.y, r10.y
    mul r10.y, r10.y, r10.z
    dp3_sat r10.z, cb0[r3.y + 61].xyzx, r19.xyzx
    add_sat r10.z, r10.z, -cb0[r3.y + 60].z
    mul_sat r10.z, r10.z, cb0[r3.y + 60].y
    mul r11.x, r10.z, r10.z
    mad r10.z, -r10.z, l(2.000000), l(3.000000)
    mul r10.z, r10.z, r11.x
    mul r10.y, r10.z, r10.y
    movc r19.xyz, r9.wwww, cb0[r3.y + 61].xyzx, r19.xyzx
    movc r9.w, r9.w, cb0[r3.y + 61].w, r10.y
    movc r19.xyz, r8.wwww, r19.xyzx, l(0,1.000000,0,0)
    movc r8.w, r8.w, r9.w, l(0)
    ine r7.w, r7.w, l(2)
    mad_sat r9.w, -r8.w, l(0.159154937), l(1.000000)
    mad r10.y, r9.w, l(-0.156583), l(1.57079637)
    add r9.w, -r9.w, l(1.000000)
    sqrt r9.w, r9.w
    mul r9.w, r9.w, r10.y
    movc r7.w, r7.w, r9.w, cb0[r3.y + 60].w
    mad_sat r7.w, r7.w, l(0.318309873), r3.z
    add r9.w, -r3.z, r7.w
    mad r9.w, -r9.w, r9.w, l(1.000000)
    sqrt r9.w, r9.w
    dp3 r10.y, r7.xyzx, r19.xyzx
    max r9.w, r9.w, l(0.950000)
    add r10.z, -r9.w, l(1.000000)
    rsq r11.x, r10.z
    mul r10.z, r10.z, r11.x
    mul r12.w, r10.y, l(0.373837)
    mul r10.z, r10.z, l(0.668740)
    mad r13.w, r10.y, l(0.373837), r10.z
    ge r10.z, r10.z, |r12.w|
    mul r12.w, r13.w, r13.w
    mul r11.x, r11.x, r12.w
    mov_sat r10.y, r10.y
    movc r10.y, r10.z, r11.x, r10.y
    mul r9.w, r9.w, r10.y
    min r10.y, r9.w, l(1.000000)
    mul r20.xyz, r10.yyyy, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r10.z, l(0.000000), r9.w
    if_nz r10.z
      mad r19.xyz, r8.xyzx, r1.wwww, r19.xyzx
      dp3 r10.z, r19.xyzx, r19.xyzx
      rsq r10.z, r10.z
      mul r19.xyz, r10.zzzz, r19.xyzx
      dp3 r10.z, r7.xyzx, r19.xyzx
      dp3 r11.x, r9.xyzx, r19.xyzx
      mul r12.w, r11.x, r11.x
      dp2 r12.w, r12.wwww, r10.xxxx
      mad r12.w, r10.x, l(0.500000), r12.w
      add r12.w, r12.w, l(-1.000000)
      add r10.y, -r10.y, l(1.000000)
      mul r13.w, r10.y, r10.y
      mul r13.w, r13.w, r13.w
      mul r10.y, r10.y, r13.w
      mad r10.y, r12.w, r10.y, l(1.000000)
      mad r12.w, r12.w, r1.z, l(1.000000)
      mul r10.y, r10.y, r12.w
      mul r10.y, r10.w, r10.y
      mul r19.xyz, r10.yyyy, r20.zzzz
      add r10.y, -r11.x, l(1.000000)
      mul r11.x, r10.y, r10.y
      mul r11.x, r11.x, r11.x
      mul r10.y, r10.y, r11.x
      mad r21.xyz, r11.yzwy, r10.yyyy, r6.xyzx
      mul r10.y, r7.w, r7.w
      mad r11.x, -r9.w, r10.y, r9.w
      mad r11.x, r11.x, r9.w, r10.y
      sqrt r11.x, r11.x
      mad r12.w, -r4.w, r10.y, r4.w
      mad r12.w, r12.w, r4.w, r10.y
      sqrt r12.w, r12.w
      mul r9.w, r9.w, r12.w
      mad r9.w, r4.w, r11.x, r9.w
      rcp r9.w, r9.w
      mul r9.w, r9.w, l(0.500000)
      mad r7.w, r7.w, r7.w, l(-1.000000)
      mul r10.z, r10.z, r10.z
      mad r7.w, r10.z, r7.w, l(1.000000)
      mul r7.w, r7.w, r7.w
      div r7.w, r10.y, r7.w
      mul r7.w, r9.w, r7.w
      mul r21.xyz, r21.xyzx, r7.wwww
      mul r20.xyz, r20.zzzz, r21.xyzx
    else
      mov r19.xyz, r20.zzzz
    endif
    mul r21.xyz, r8.wwww, cb0[r3.y + 58].xyzx
    mul r17.xyz, r17.xyzx, r21.xyzx
    mul r20.xyz, r3.wwww, r20.xyzx
    mad r14.xyz, r17.xyzx, r19.xyzx, r14.xyzx
    mad r15.xyz, r17.xyzx, r20.xyzx, r15.xyzx
  endif
  iadd r1.y, r1.y, l(1)
endloop
mad r0.xyz, r3.wwww, r5.xyzx, r15.xyzx
mul r0.xyz, r0.xyzx, cb0[823].zzzz
mul r1.yzw, r0.xxyz, r16.xxyz
ge r0.w, l(0.000100), r1.x
ge r1.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.yzwy
and r1.x, r1.y, r1.x
and r1.x, r1.z, r1.x
and r0.w, r0.w, r1.x
discard_nz r0.w
min r0.w, r2.x, l(1.000000)
dp3 r1.x, r12.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r1.yzw, -r1.xxxx, r12.xxyz
mad r1.xyz, cb0[2].zzzz, r1.yzwy, r1.xxxx
mul r7.xyzw, r18.xyzw, l(1.000000, 1.00000012, 1.00000012, 1.00000012)
mov r8.x, l(1.00000012)
mov r8.yzw, cb0[2].xxxx
mul r7.xyzw, r7.xyzw, r8.xyzw
dp4 r1.w, r7.xyzw, cb0[22].xyzw
mul r5.x, r1.w, r5.w
dp2 r1.w, r7.yxyy, cb0[22].xyxx
mul r6.x, r1.w, r6.w
dp2 r1.w, r7.zxzz, cb0[22].xzxx
mul r8.x, r1.w, r6.w
dp2 r1.w, r7.wxww, cb0[22].xwxx
mul r9.x, r1.w, r6.w
dp4 r1.w, r7.xyzw, cb0[23].xyzw
mul r5.y, r1.w, r5.w
dp2 r1.w, r7.yxyy, cb0[23].xyxx
mul r6.y, r1.w, r6.w
dp2 r1.w, r7.zxzz, cb0[23].xzxx
mul r8.y, r1.w, r6.w
dp2 r1.w, r7.wxww, cb0[23].xwxx
mul r9.y, r1.w, r6.w
dp4 r1.w, r7.xyzw, cb0[24].xyzw
mul r5.z, r1.w, r5.w
dp2 r1.w, r7.yxyy, cb0[24].xyxx
mul r6.z, r1.w, r6.w
dp2 r1.w, r7.zxzz, cb0[24].xzxx
mul r8.z, r1.w, r6.w
dp2 r1.w, r7.wxww, cb0[24].xwxx
mul r9.z, r1.w, r6.w
mul r3.yzw, r13.yyyy, r6.xxyz
mul r3.yzw, r3.yyzw, l(0.000000, 0.282094806, 0.282094806, 0.282094806)
mad r3.yzw, r5.xxyz, l(0.000000, 0.282094806, 0.282094806, 0.282094806), r3.yyzw
mul r5.xyz, r13.zzzz, r8.xyzx
mad r3.yzw, r5.xxyz, l(0.000000, 0.282094806, 0.282094806, 0.282094806), r3.yyzw
mul r5.xyz, r13.xxxx, r9.xyzx
mad r3.yzw, r5.xxyz, l(0.000000, 0.282094806, 0.282094806, 0.282094806), r3.yyzw
max r3.yzw, r3.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r1.xyz, r1.xyzx, r3.yzwy
mul r1.xyz, r0.wwww, r1.xyzx
mul r1.xyz, r1.xyzx, cb0[823].xxxx
mad r1.xyz, r14.xyzx, cb0[823].yyyy, r1.xyzx
mul r1.xyz, r1.xyzx, r16.xyzx
mul r2.xyz, r2.yzwy, cb1[3].xxxx
mad r3.xyz, r3.xxxx, -r4.xyzx, r4.xyzx
mad r1.xyz, r1.xyzx, r3.xyzx, r2.xyzx
mad r0.xyz, r16.xyzx, r0.xyzx, r1.xyzx
mul o0.xyz, r0.xyzx, cb1[2].wwww
mov o0.w, v0.w
ret
// Approximately 1103 instruction slots used
