//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:11 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t35
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_1__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__emissive    texture  float4          2d   28        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_3_5__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_3_5__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_3_5__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   35        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 3.000000, 3.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t20.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t21.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t22.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s1
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.w, r0.w
mul r2.xyz, r2.wwww, r2.xyzx
mul r4.xyz, r4.xyzx, l(50.000000, 50.000000, 50.000000, 0.000000)
mul r2.w, r3.y, r3.y
mul r2.w, r2.w, l(0.160000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t30.yxzw, s1
add r0.y, r0.y, l(-0.0386963002)
mul_sat r0.y, r0.y, l(1.57417345)
lt r0.z, l(0.000000), r0.y
if_nz r0.z
  sample_indexable(texture2d)(float,float,float,float) r3.yz, v2.xyxx, t11.zxyw, s1
  mad r3.yz, r3.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, -0.996078432, -0.996078432, 0.000000)
  mul r0.z, l(3.33333325), cb3[35].x
  frc r0.z, r0.z
  add r3.w, r0.z, l(-0.500000)
  mul r3.yzw, r3.yyzw, l(0.000000, 1.243290, 1.243290, 0.492249)
  add r4.w, l(0.150000), cb3[35].x
  mul r4.w, r4.w, l(3.33333325)
  frc r4.w, r4.w
  add r4.w, r4.w, l(-0.500000)
  mul r4.w, r4.w, l(0.492249)
  mul r0.z, r0.z, l(6.28318548)
  sincos null, r0.z, r0.z
  mad r0.z, r0.z, l(0.500000), l(0.500000)
  mad r5.xy, r3.yzyy, r3.wwww, v2.xyxx
  mov r5.z, l(1.000000)
  dp3 r6.x, l(-0.999322474, -0.0368043818, 1.01806343, 0.000000), r5.xyzx
  dp3 r6.y, l(0.0368043818, -0.999322474, 0.981259048, 0.000000), r5.xyzx
  mad r5.xy, r3.yzyy, r4.wwww, v2.xyxx
  mov r5.z, l(1.000000)
  dp3 r7.x, l(-0.999322474, -0.0368043818, 1.01806343, 0.000000), r5.xyzx
  dp3 r7.y, l(0.0368043818, -0.999322474, 0.981259048, 0.000000), r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r6.xyxx, t25.wxyz, s2
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r7.xyxx, t25.xyzw, s2
  add r5.xyz, -r3.yzwy, r5.xyzx
  mad r3.yzw, r0.zzzz, r5.xxyz, r3.yyzw
  lt r5.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r5.xxyz, r8.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r6.xyxx, t26.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t26.xyzw, s2
  add r8.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r0.zzzz, r8.xyzx, r5.xyzx
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r8.x, l(-0.999322474, -0.0368043818, 0.000000, 0.000000), r5.xyxx
  dp2 r8.y, l(0.0368043818, -0.999322474, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.xy, r6.xyxx, t27.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r7.xyxx, t27.yzxw, s2
  add r6.zw, -r5.xxxy, r6.zzzw
  mad r5.xy, r0.zzzz, r6.zwzz, r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t28.xyzw, s1
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r0.zzzz, r7.xyzx, r6.xyzx
  mov r8.z, r5.z
  dp3 r0.z, r8.xyzx, r8.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r4.w, r0.z
  mul r5.y, r5.y, r5.y
  mul r0.y, r0.y, l(0.905090)
  add r0.z, -r0.w, r0.z
  mad r0.w, r0.y, r0.z, r0.w
  mad r7.xyz, r8.xyzx, r4.wwww, -r2.xyzx
  mad r2.xyz, r0.yyyy, r7.xyzx, r2.xyzx
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r1.yyzw
  mad r1.yzw, r0.yyyy, r3.yyzw, r1.yyzw
  add r0.z, -r3.x, r5.x
  mad r3.x, r0.y, r0.z, r3.x
  mad r0.z, r5.y, l(0.160000), -r2.w
  mad r2.w, r0.y, r0.z, r2.w
  mad r3.yzw, r6.xxyz, l(0.000000, 30.000000, 30.000000, 30.000000), -r4.xxyz
  mad r4.xyz, r0.yyyy, r3.yzwy, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t31.wxyz, s2
mov_sat r5.x, r5.x
lt r0.y, l(0.000000), r5.x
if_nz r0.y
  lt r3.yzw, r5.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r6.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.yzw, r5.yyzw
  mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r5.yzw, r5.yyzw
  mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r3.yyzw, r6.xxyz, r5.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, v2.xyxx, t32.wxyz, s2
  mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r0.yz, v2.xyxx, t33.yxwz, s2
  dp3 r4.w, r5.yzwy, r5.yzwy
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r6.x, r4.w
  mul r0.z, r0.z, r0.z
  add r4.w, -r0.w, r4.w
  mad r0.w, r5.x, r4.w, r0.w
  mad r5.yzw, r5.yyzw, r6.xxxx, -r2.xxyz
  mad r2.xyz, r5.xxxx, r5.yzwy, r2.xyzx
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r1.yyzw
  mad r1.yzw, r5.xxxx, r3.yyzw, r1.yyzw
  add r0.y, -r3.x, r0.y
  mad r3.x, r5.x, r0.y, r3.x
  mad r0.y, r0.z, l(0.160000), -r2.w
  mad r2.w, r5.x, r0.y, r2.w
  mad r4.xyz, r5.xxxx, -r4.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t35.wxyz, s2
mad r3.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
dp3 r0.y, r3.yzwy, r3.yzwy
sqrt r0.y, r0.y
max r0.y, r0.y, l(0.000010)
rcp r0.z, r0.y
mul r3.yzw, r0.zzzz, r3.yyzw
add r0.z, r2.z, l(1.000000)
max r2.z, r0.z, l(0.001000)
mul r6.xyz, r3.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.z, r2.xyzx, r6.xyzx
mul r6.xyz, r0.zzzz, r2.xyzx
div r2.xyz, r6.xyzx, r2.zzzz
mad r2.xyz, -r3.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.xyzx
min r6.x, r0.y, r0.w
mul r0.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v3.xyxx, t13.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t14.xyzw, s0
mul r7.xyzw, r7.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r7.xyzw, r7.xyzw
imax r7.xyzw, r7.xyzw, l(0, 0, 0, 0)
imin r7.xyzw, r7.xyzw, l(31, 31, 31, 31)
bfi r8.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r7.zwyz
ld_indexable(buffer)(float,float,float,float) r4.w, r8.xxxx, t10.yzwx
mul r4.w, r3.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r8.yyyy, t10.yzxw
mul r6.z, r3.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r8.zzzz, t10.yzwx
mul r6.w, r3.w, r6.w
max r6.z, r6.w, r6.z
max r4.w, r4.w, r6.z
bfi r8.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r9.xyzw, r7.zwyz, r8.xxxy
ld_indexable(buffer)(float,float,float,float) r6.z, r9.xxxx, t10.yzxw
mul r6.z, r3.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r9.yyyy, t10.yzwx
mul r6.w, r3.z, r6.w
ld_indexable(buffer)(float,float,float,float) r8.x, r9.zzzz, t10.xyzw
mul r8.x, r3.w, r8.x
max r6.w, r6.w, r8.x
max r6.z, r6.w, r6.z
iadd r10.xyzw, r7.wyzw, r8.yyzz
ld_indexable(buffer)(float,float,float,float) r6.w, r9.wwww, t10.yzwx
mul r6.w, r3.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.x, r10.xxxx, t10.xyzw
mul r8.x, r3.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r10.yyyy, t10.yxzw
mul r8.y, r3.w, r8.y
max r8.x, r8.y, r8.x
max r6.w, r6.w, r8.x
iadd r8.xyzw, r7.yzwy, r8.zwww
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r3.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r10.wwww, t10.yxzw
mul r9.y, r3.z, r9.y
ld_indexable(buffer)(float,float,float,float) r8.x, r8.xxxx, t10.xyzw
mul r8.x, r3.w, r8.x
max r8.x, r8.x, r9.y
max r8.x, r8.x, r9.x
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r8.y, r3.y, r8.y
ld_indexable(buffer)(float,float,float,float) r8.z, r8.zzzz, t10.yzxw
mul r8.z, r3.z, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r8.w, r3.w, r8.w
max r8.z, r8.w, r8.z
max r8.y, r8.z, r8.y
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r7.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r8.z, r10.xxxx, t10.yzxw
mul r8.z, r3.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r10.yyyy, t10.yzwx
mul r8.w, r3.z, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r3.w, r9.x
max r8.w, r8.w, r9.x
max r8.z, r8.w, r8.z
iadd r11.xyzw, r7.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r7.x, r10.wwww, t10.xyzw
mul r7.x, r3.y, r7.x
ld_indexable(buffer)(float,float,float,float) r7.z, r11.xxxx, t10.yzxw
mul r7.z, r3.z, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r3.w, r7.w
max r7.z, r7.w, r7.z
max r7.x, r7.z, r7.x
iadd r7.y, r7.y, r9.z
ld_indexable(buffer)(float,float,float,float) r7.z, r11.zzzz, t10.yzxw
mul r3.y, r3.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.z, r11.wwww, t10.yzxw
mul r3.z, r3.z, r7.z
ld_indexable(buffer)(float,float,float,float) r7.y, r7.yyyy, t10.yxzw
mul r3.w, r3.w, r7.y
max r3.z, r3.w, r3.z
max r3.y, r3.z, r3.y
lt r3.z, l(0.000000), r4.w
lt r3.w, l(0.000000), r6.z
or r7.y, r3.w, r3.z
if_nz r7.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r9.xyxx, t16.wxyz, s2
  mad r7.yzw, r7.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t15.yzwx, s2
  if_nz r3.z
    add r3.z, -r4.w, l(1.000000)
    add r3.z, -r3.z, r8.w
    mul_sat r3.z, r3.z, l(2.58620453)
    lt r4.w, l(0.000000), r3.z
    if_nz r4.w
      dp3 r4.w, r7.yzwy, r7.yzwy
      sqrt r4.w, r4.w
      max r4.w, r4.w, l(0.000010)
      rcp r9.z, r4.w
      add r4.w, -r6.x, r4.w
      mad r6.x, r3.z, r4.w, r6.x
      mad r10.xyz, r7.yzwy, r9.zzzz, -r2.xyzx
      mad r2.xyz, r3.zzzz, r10.xyzx, r2.xyzx
      mad r1.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.266666561, 0.215686351, 0.207843065)
      mad r0.yzw, r3.zzzz, r1.yyzw, r0.yyzw
      add r1.y, -r3.x, l(0.736800)
      mad r3.x, r3.z, r1.y, r3.x
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r3.z, r1.y, r5.x
      add r1.y, -r2.w, l(0.042000)
      mad r2.w, r3.z, r1.y, r2.w
      mad r4.xyz, r3.zzzz, -r4.xyzx, r4.xyzx
    endif
    mov r1.yz, r9.xxyx
  else
    mov r1.yz, v2.xxyx
  endif
  if_nz r3.w
    add r1.w, -r6.z, l(1.000000)
    add r1.w, -r1.w, r8.w
    mul_sat r1.w, r1.w, l(2.54999924)
    lt r3.z, l(0.000000), r1.w
    if_nz r3.z
      dp3 r3.z, r7.yzwy, r7.yzwy
      sqrt r3.z, r3.z
      max r3.z, r3.z, l(0.000010)
      rcp r3.w, r3.z
      mul r1.w, r1.w, l(0.500000)
      add r3.z, -r6.x, r3.z
      mad r6.x, r1.w, r3.z, r6.x
      mad r7.yzw, r7.yyzw, r3.wwww, -r2.xxyz
      mad r2.xyz, r1.wwww, r7.yzwy, r2.xyzx
      add r7.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r1.wwww, r7.yyzw, r0.yyzw
      add r3.z, -r3.x, l(0.257779092)
      mad r3.x, r1.w, r3.z, r3.x
      add r3.z, -r5.x, l(1.000000)
      mad r5.x, r1.w, r3.z, r5.x
      add r3.z, -r2.w, l(0.042000)
      mad r2.w, r1.w, r3.z, r2.w
      mad r4.xyz, r1.wwww, -r4.xyzx, r4.xyzx
    endif
    mov r1.yz, r9.xxyx
  endif
else
  mov r1.yz, v2.xxyx
endif
lt r1.w, l(0.000000), r6.w
if_nz r1.w
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t17.yzwx, s2
  add r3.z, -r6.w, l(1.000000)
  add r1.w, r1.w, -r3.z
  mov_sat r3.z, r1.w
  mad r3.z, r3.z, l(3.14159274), l(-1.57079637)
  sincos r3.z, null, r3.z
  mad r3.z, r3.z, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r3.z, r3.z, l(0.090000)
  deriv_rtx_fine r3.w, r3.z
  deriv_rty_fine r3.z, r3.z
  lt r4.w, l(0.000000), r1.w
  if_nz r4.w
    add r7.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r2.xyz, r1.wwww, r7.yzwy, r2.xyzx
    add r4.w, -r6.x, l(1.000000)
    mad r6.x, r1.w, r4.w, r6.x
    add r7.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.wwww, r7.yyzw, r0.yyzw
    add r4.w, -r3.x, l(0.900000)
    mad r3.x, r1.w, r4.w, r3.x
    add r4.w, -r5.x, l(1.000000)
    mad r5.x, r1.w, r4.w, r5.x
    add r4.w, -r2.w, l(0.042000)
    mad r2.w, r1.w, r4.w, r2.w
    mad r4.xyz, r1.wwww, -r4.xyzx, r4.xyzx
    mov r9.xy, r2.xyxx
  else
    mov r9.xy, r2.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r6.zw, r1.yyyz
  deriv_rty_fine r1.yz, r1.yyzy
  dp2 r4.w, r6.zwzz, r6.zwzz
  dp2 r7.y, r1.yzyy, r1.yzyy
  max r4.w, r4.w, l(0.001000)
  div r6.zw, r6.zzzw, r4.wwww
  max r4.w, r7.y, l(0.001000)
  div r1.yz, r1.yyzy, r4.wwww
  mul r1.yz, r3.zzzz, r1.yyzy
  mad r1.yz, r6.zzwz, r3.wwww, r1.yyzy
  mad r2.xy, -r1.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.y, r2.xyzx, r2.xyzx
  rsq r1.y, r1.y
  mul r7.yzw, r1.yyyy, r2.xxyz
  mov r9.z, r2.z
  movc r2.xyz, r1.wwww, r9.xyzx, r7.yzwy
endif
lt r1.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r8.xxyx
or r1.w, r1.z, r1.y
lt r3.z, l(0.000000), r7.x
or r1.w, r1.w, r3.z
lt r3.w, l(0.000000), r3.y
or r1.w, r1.w, r3.w
if_nz r1.w
  mul r6.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r6.zwzz, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t18.yzwx, s2
  if_nz r1.y
    add r1.y, -r8.x, l(1.000000)
    add r1.y, -r1.y, r1.w
    mul_sat r1.y, r1.y, l(1.48756182)
    lt r4.w, l(0.000000), r1.y
    if_nz r4.w
      add r9.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r1.yyyy, r9.xyzx, r2.xyzx
      add r4.w, -r6.x, l(1.000000)
      mad r6.x, r1.y, r4.w, r6.x
      add r9.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
      mad r3.x, r1.y, -r3.x, r3.x
      add r4.w, -r5.x, l(1.000000)
      mad r5.x, r1.y, r4.w, r5.x
      add r4.w, -r2.w, l(0.018000)
      mad r2.w, r1.y, r4.w, r2.w
      mad r9.xyz, r7.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r4.xyzx
      mad r4.xyz, r1.yyyy, r9.xyzx, r4.xyzx
    endif
  endif
  if_nz r1.z
    add r1.y, -r8.y, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.500000)
      add r8.xyw, -r2.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.yyyy, r8.xywx, r2.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      add r8.xyw, -r0.yzyw, l(0.580391884, 0.807828188, 0.000000, 0.831372619)
      mad r0.yzw, r1.yyyy, r8.xxyw, r0.yyzw
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r8.xyw, r7.yzyw, l(1.062564, 1.500000, 0.000000, 1.47342753), -r4.xyxz
      mad r4.xyz, r1.yyyy, r8.xywx, r4.xyzx
    endif
  endif
  if_nz r3.z
    add r1.y, -r7.x, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.700000)
      add r8.xyw, -r2.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.yyyy, r8.xywx, r2.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      add r8.xyw, -r0.yzyw, l(0.513725579, 0.498039424, 0.000000, 0.247058898)
      mad r0.yzw, r1.yyyy, r8.xxyw, r0.yyzw
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r8.xyw, r7.yzyw, l(0.956009, 1.000000, 0.000000, 0.313989), -r4.xyxz
      mad r4.xyz, r1.yyyy, r8.xywx, r4.xyzx
    endif
  endif
  if_nz r3.w
    add r1.y, -r3.y, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.250000)
      add r3.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.yyyy, r3.yzwy, r2.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      add r3.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.yyyy, r3.yyzw, r0.yyzw
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r3.yzw, r7.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r4.xxyz
      mad r4.xyz, r1.yyyy, r3.yzwy, r4.xyzx
    endif
  endif
endif
lt r1.y, l(0.000000), r8.z
if_nz r1.y
  add r1.yz, -r3.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r1.y, r1.y, l(2.500000)
  add r3.yzw, r8.zzzz, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r3.yzw, r3.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r1.y, r1.y, r3.y
  mad r1.y, r1.y, l(1.200000), l(1.000000)
  mad r3.x, r3.z, r1.z, r3.x
  add r1.z, -r2.w, l(0.020000)
  mad r2.w, r3.w, r1.z, r2.w
  add r1.z, -r6.x, l(1.000000)
  mad r6.x, r3.z, r1.z, r6.x
  dp3 r1.z, r2.xyzx, r2.xyzx
  rsq r1.z, r1.z
  mul r2.xyz, r1.zzzz, r2.xyzx
  add r1.z, -r5.x, l(1.000000)
  mad r5.x, r8.z, r1.z, r5.x
  log r3.yzw, r0.yyzw
  mul r1.yzw, r1.yyyy, r3.yyzw
  exp r0.yzw, r1.yyzw
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r3.yzw, r1.zzzz, v4.xxyz
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r2.xyzx, r2.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, r2.xyzx
mul r8.xyz, r8.xyzx, r2.yyyy
mad r7.xyz, r2.xxxx, r7.xyzx, r8.xyzx
mad r2.xyz, r2.zzzz, r3.yzwy, r7.xyzx
dp3 r1.z, r2.xyzx, r2.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, r2.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r3.yzwy
deriv_rty_fine r3.yzw, r3.yyzw
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r3.y, r3.yzwy, r3.yzwy
add r1.w, r1.w, r3.y
min r6.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r6.xxxy
add r3.x, -r3.x, l(1.000000)
mul r3.x, r3.x, r3.x
max r3.y, r1.z, l(0.600000)
mad r3.y, r3.y, l(-0.527635), l(0.520718)
max r3.y, r3.y, l(0.000000)
mad r3.x, r3.x, r3.x, r3.y
add r1.w, r1.w, r3.x
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r5.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r3.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r3.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r3.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r3.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r3.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r3.x, r0.w
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r3.xyz, r1.wwww, r4.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r4.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.xyxx, t12.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xy, r0.xxxx, r4.xyxx
    utof r4.xy, r4.xyxx
    mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r4.y, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r4.xy, v0.xyxx
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r4.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].y, r1.w
  and r0.x, r0.x, r4.x
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r4.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r4.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r4.x, l(16), l(16), r4.y, r4.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r6.xyzw, r0.yzwy
mul r0.yzw, r6.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r7.x, r6.z, l(0.250000), r0.y
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.z
and r0.yz, r4.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r7.xxyx, r7.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r2.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r5.z, r0.x, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.wwww
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, l(0)
ret
// Approximately 635 instruction slots used
