//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:15 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__batchData
// {
//
//   struct BatchDataOpaque
//   {
//
//       float4 wrinkleMapDrivers[24];  // Index:    0
//
//   } resourceTables__batchData;       // Index:    0-23             Components:    96
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_regionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_regionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_2__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_2__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_2__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_2__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_4_5__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_4_5__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_4_5__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_4_5__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   35        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__batchData               cbuffer      NA          NA    2        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000} }
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb2[24], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

dcl_indexableTemp x0[24], 4
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mov x0[0].xyzw, cb2[0].xyzw
mov x0[1].xyzw, cb2[1].xyzw
mov x0[2].xyzw, cb2[2].xyzw
mov x0[3].xyzw, cb2[3].xyzw
mov x0[4].xyzw, cb2[4].xyzw
mov x0[5].xyzw, cb2[5].xyzw
mov x0[6].xyzw, cb2[6].xyzw
mov x0[7].xyzw, cb2[7].xyzw
mov x0[8].xyzw, cb2[8].xyzw
mov x0[9].xyzw, cb2[9].xyzw
mov x0[10].xyzw, cb2[10].xyzw
mov x0[11].xyzw, cb2[11].xyzw
mov x0[12].xyzw, cb2[12].xyzw
mov x0[13].xyzw, cb2[13].xyzw
mov x0[14].xyzw, cb2[14].xyzw
mov x0[15].xyzw, cb2[15].xyzw
mov x0[16].xyzw, cb2[16].xyzw
mov x0[17].xyzw, cb2[17].xyzw
mov x0[18].xyzw, cb2[18].xyzw
mov x0[19].xyzw, cb2[19].xyzw
mov x0[20].xyzw, cb2[20].xyzw
mov x0[21].xyzw, cb2[21].xyzw
mov x0[22].xyzw, cb2[22].xyzw
mov x0[23].xyzw, cb2[23].xyzw
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s0
mul r3.xyz, r3.xyzx, l(255.000000, 255.000000, 255.000000, 0.000000)
ftoi r3.xyz, r3.xyzx
imax r3.xyz, r3.xyzx, l(0, 0, 0, 0)
imin r3.xyz, r3.xyzx, l(31, 31, 31, 0)
ishr r4.xyzw, r3.xyzx, l(2, 2, 2, 2)
and r3.xyz, r3.xyzx, l(3, 3, 3, 0)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t20.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t21.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t22.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r6.xy, r2.wwww, r6.xyxx
mul r3.w, r7.y, r7.y
mul r5.w, r3.w, l(0.160000)
mul r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r8.xyzw, r8.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.yzw, r0.zwzz, t24.wxyz, s2
lt r9.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.yzw, r7.yyzw
mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r7.yzw, r7.yyzw
mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r7.yzw, r9.xxyz, r10.xxyz, r7.yyzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t25.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.w, r0.zwzz, t26.yzwx, s2
dp3 r10.x, r9.xyzx, r9.xyzx
sqrt r10.x, r10.x
max r10.x, r10.x, l(0.000010)
rcp r10.y, r10.x
mul r9.xyz, r9.xyzx, r10.yyyy
mul r5.xyz, r5.xyzx, r7.yzwy
mad r2.w, r6.z, r2.w, l(1.000000)
max r6.w, r2.w, l(0.001000)
mul r7.yzw, r9.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r2.w, r6.xywx, r7.yzwy
mul r6.xyz, r2.wwww, r6.xywx
div r6.xyz, r6.xyzx, r6.wwww
mad r6.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r9.x, r1.w, r10.x
mul r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r1.w, r7.x, r9.w
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t27.wxyz, s2
mov_sat r7.x, r7.x
lt r2.w, l(0.000000), r7.x
if_nz r2.w
  lt r10.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r10.xxyz, r11.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t28.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t29.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r9.z, v2.xyxx, t30.xyzw, s2
  dp3 r9.w, r10.xyzx, r10.xyzx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.w, r9.w
  mul r10.xyz, r10.wwww, r10.xyzx
  mul r7.yzw, r5.xxyz, r7.yyzw
  add r10.w, r6.z, l(1.000000)
  max r6.w, r10.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.w, r6.xywx, r11.xyzx
  mul r11.xyz, r6.xywx, r10.wwww
  div r11.xyz, r11.xyzx, r6.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r6.w, r9.w, r9.x
  add r6.w, -r9.x, r6.w
  mad r9.x, r7.x, r6.w, r9.x
  add r10.xyz, -r6.xyzx, r10.xyzx
  mad r6.xyz, r7.xxxx, r10.xyzx, r6.xyzx
  add r6.w, r9.z, l(-1.000000)
  mad r6.w, r7.x, r6.w, l(1.000000)
  mad r2.w, r1.w, r2.w, -r1.w
  mad r1.w, r7.x, r2.w, r1.w
  mad r7.yzw, r7.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r5.xxyz
  mad r5.xyz, r7.xxxx, r7.yzwy, r5.xyzx
  mov r0.zw, v2.xxxy
else
  mov r6.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t31.xyzw, s2
lt r10.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t32.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r2.w, r10.xyzx, r10.xyzx
sqrt r2.w, r2.w
rcp r2.w, r2.w
mov r11.xyzw, x0[r4.w + 0].xyzw
dp4 r11.x, r11.xyzw, icb[r3.x + 0].xyzw
mov r12.xyzw, x0[r4.y + 0].xyzw
dp4 r11.y, r12.xyzw, icb[r3.y + 0].xyzw
mov r12.xyzw, x0[r4.z + 0].xyzw
dp4 r9.z, r12.xyzw, icb[r3.z + 0].xyzw
mul r11.xy, r2.xyxx, r11.xyxx
add r9.w, r11.y, r11.x
mad_sat r9.z, r9.z, r2.z, r9.w
lt r11.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r12.xyz, r5.xyzx, r7.xyzx
add r12.xyz, r12.xyzx, r12.xyzx
add r13.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r13.xyz, r13.xyzx, r13.xyzx
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, -r13.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc_sat r7.xyz, r11.xyzx, r12.xyzx, r7.xyzx
add r7.xyz, -r5.xyzx, r7.xyzx
mad r5.xyz, r9.zzzz, r7.xyzx, r5.xyzx
mad r7.xyz, r10.xyzx, r2.wwww, -r6.xyzx
mad r6.xyz, r9.zzzz, r7.xyzx, r6.xyzx
add r2.w, r7.w, l(-1.000000)
mad r2.w, r9.z, r2.w, l(1.000000)
mul r2.w, r2.w, r6.w
dp3 r6.w, r6.xyzx, r6.xyzx
rsq r6.w, r6.w
mul r6.xyz, r6.wwww, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t33.xyzw, s2
lt r10.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t34.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r6.w, r10.xyzx, r10.xyzx
sqrt r6.w, r6.w
rcp r6.w, r6.w
iadd r11.xyzw, r4.xyzw, l(8, 8, 8, 16)
mov r12.xyzw, x0[r11.x + 0].xyzw
dp4 r12.x, r12.xyzw, icb[r3.x + 0].xyzw
mov r13.xyzw, x0[r11.y + 0].xyzw
dp4 r12.y, r13.xyzw, icb[r3.y + 0].xyzw
mov r13.xyzw, x0[r11.z + 0].xyzw
dp4 r4.x, r13.xyzw, icb[r3.z + 0].xyzw
mul r9.zw, r2.xxxy, r12.xxxy
add r4.w, r9.w, r9.z
mad_sat r4.x, r4.x, r2.z, r4.w
lt r11.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r12.xyz, r5.xyzx, r7.xyzx
add r12.xyz, r12.xyzx, r12.xyzx
add r13.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r13.xyz, r13.xyzx, r13.xyzx
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, -r13.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc_sat r7.xyz, r11.xyzx, r12.xyzx, r7.xyzx
add r7.xyz, -r5.xyzx, r7.xyzx
mad r5.xyz, r4.xxxx, r7.xyzx, r5.xyzx
mad r7.xyz, r10.xyzx, r6.wwww, -r6.xyzx
mad r6.xyz, r4.xxxx, r7.xyzx, r6.xyzx
add r4.w, r7.w, l(-1.000000)
mad r4.x, r4.x, r4.w, l(1.000000)
mul r2.w, r2.w, r4.x
dp3 r4.x, r6.xyzx, r6.xyzx
rsq r4.x, r4.x
mul r6.xyz, r4.xxxx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t35.xyzw, s2
lt r10.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t36.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r4.x, r10.xyzx, r10.xyzx
sqrt r4.x, r4.x
rcp r4.x, r4.x
mov r11.xyzw, x0[r11.w + 0].xyzw
dp4 r11.x, r11.xyzw, icb[r3.x + 0].xyzw
iadd r4.yz, r4.yyzy, l(0, 16, 16, 0)
mov r12.xyzw, x0[r4.y + 0].xyzw
dp4 r11.y, r12.xyzw, icb[r3.y + 0].xyzw
mov r12.xyzw, x0[r4.z + 0].xyzw
dp4 r3.x, r12.xyzw, icb[r3.z + 0].xyzw
mul r2.xy, r2.xyxx, r11.xyxx
add r2.x, r2.y, r2.x
mad_sat r2.x, r3.x, r2.z, r2.x
lt r3.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r4.yzw, r5.xxyz, r7.xxyz
add r4.yzw, r4.yyzw, r4.yyzw
add r11.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r11.xyz, r11.xyzx, r11.xyzx
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, -r11.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc_sat r3.xyz, r3.xyzx, r4.yzwy, r7.xyzx
add r3.xyz, -r5.xyzx, r3.xyzx
mad r3.xyz, r2.xxxx, r3.xyzx, r5.xyzx
mad r4.xyz, r10.xyzx, r4.xxxx, -r6.xyzx
mad r4.xyz, r2.xxxx, r4.xyzx, r6.xyzx
add r2.y, r7.w, l(-1.000000)
mad r2.x, r2.x, r2.y, l(1.000000)
mul r6.x, r2.x, r2.w
dp3 r2.y, r4.xyzx, r4.xyzx
rsq r2.y, r2.y
mul r4.xyz, r2.yyyy, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t14.xyzw, s0
mul r7.xyzw, r7.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r7.xyzw, r7.xyzw
imax r7.xyzw, r7.xyzw, l(0, 0, 0, 0)
imin r7.xyzw, r7.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r7.zwyz
ld_indexable(buffer)(float,float,float,float) r2.y, r10.xxxx, t10.yxzw
mul r2.y, r5.x, r2.y
ld_indexable(buffer)(float,float,float,float) r2.z, r10.yyyy, t10.yzxw
mul r2.z, r5.y, r2.z
ld_indexable(buffer)(float,float,float,float) r4.w, r10.zzzz, t10.yzwx
mul r4.w, r5.z, r4.w
max r2.z, r2.z, r4.w
max r2.y, r2.z, r2.y
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r7.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r2.z, r11.xxxx, t10.yzxw
mul r2.z, r5.x, r2.z
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r5.y, r4.w
ld_indexable(buffer)(float,float,float,float) r9.z, r11.zzzz, t10.yzxw
mul r9.z, r5.z, r9.z
max r4.w, r4.w, r9.z
max r2.z, r2.z, r4.w
iadd r12.xyzw, r7.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r11.wwww, t10.yzwx
mul r4.w, r5.x, r4.w
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r5.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r5.z, r9.w
max r9.z, r9.w, r9.z
max r4.w, r4.w, r9.z
iadd r10.xyzw, r7.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r9.z, r5.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.wwww, t10.yzwx
mul r9.w, r5.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r5.z, r10.x
max r9.w, r9.w, r10.x
max r9.z, r9.w, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r10.yyyy, t10.yzwx
mul r9.w, r5.x, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r5.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.wwww, t10.yxzw
mul r10.y, r5.z, r10.y
max r10.x, r10.y, r10.x
max r9.w, r9.w, r10.x
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r7.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r10.x, r11.xxxx, t10.xyzw
mul r10.x, r5.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.yyyy, t10.yzwx
mul r10.w, r5.y, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r11.zzzz, t10.xyzw
mul r11.x, r5.z, r11.x
max r10.w, r10.w, r11.x
max r10.x, r10.w, r10.x
iadd r12.xyzw, r7.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.x, r11.wwww, t10.xyzw
mul r7.x, r5.x, r7.x
ld_indexable(buffer)(float,float,float,float) r7.z, r12.xxxx, t10.yzxw
mul r7.z, r5.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r5.z, r7.w
max r7.z, r7.w, r7.z
max r7.x, r7.z, r7.x
iadd r7.y, r7.y, r10.z
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r5.x, r5.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.z, r12.wwww, t10.yzxw
mul r5.y, r5.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.y, r7.yyyy, t10.yxzw
mul r5.z, r5.z, r7.y
max r5.y, r5.z, r5.y
max r5.x, r5.y, r5.x
lt r5.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r2.yyzy
or r7.y, r5.z, r5.y
if_nz r7.y
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r11.xyxx, t16.wxyz, s2
  mad r7.yzw, r7.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.y, r11.zwzz, t15.yxzw, s2
  if_nz r5.y
    add r2.y, -r2.y, l(1.000000)
    add r2.y, -r2.y, r10.y
    mul_sat r2.y, r2.y, l(2.58620453)
    lt r5.y, l(0.000000), r2.y
    if_nz r5.y
      dp3 r5.y, r7.yzwy, r7.yzwy
      sqrt r5.y, r5.y
      max r5.y, r5.y, l(0.000010)
      rcp r10.z, r5.y
      add r5.y, -r9.x, r5.y
      mad r9.x, r2.y, r5.y, r9.x
      mad r12.xyz, r7.yzwy, r10.zzzz, -r4.xyzx
      mad r4.xyz, r2.yyyy, r12.xyzx, r4.xyzx
      mad r8.xyzw, r2.yyyy, -r8.xyzw, r8.xyzw
      add r12.xyz, -r3.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r3.xyz, r2.yyyy, r12.xyzx, r3.xyzx
      add r5.y, -r1.w, l(0.736800)
      mad r1.w, r2.y, r5.y, r1.w
      mad r2.x, -r2.w, r2.x, l(1.000000)
      mad r6.x, r2.y, r2.x, r6.x
      mad r2.x, -r3.w, l(0.160000), l(0.042000)
      mad r5.w, r2.y, r2.x, r5.w
    endif
    mov r0.zw, r11.xxxy
  endif
  if_nz r5.z
    add r2.x, -r2.z, l(1.000000)
    add r2.x, -r2.x, r10.y
    mul_sat r2.x, r2.x, l(2.54999924)
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      dp3 r2.y, r7.yzwy, r7.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r2.z, r2.y
      mul r2.x, r2.x, l(0.500000)
      add r2.y, -r9.x, r2.y
      mad r9.x, r2.x, r2.y, r9.x
      mad r2.yzw, r7.yyzw, r2.zzzz, -r4.xxyz
      mad r4.xyz, r2.xxxx, r2.yzwy, r4.xyzx
      mad r8.xyzw, r2.xxxx, -r8.xyzw, r8.xyzw
      add r2.yzw, -r3.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r3.xyz, r2.xxxx, r2.yzwy, r3.xyzx
      add r2.y, -r1.w, l(0.257779092)
      mad r1.w, r2.x, r2.y, r1.w
      add r2.y, -r6.x, l(1.000000)
      mad r6.x, r2.x, r2.y, r6.x
      add r2.y, -r5.w, l(0.042000)
      mad r5.w, r2.x, r2.y, r5.w
    endif
    mov r0.zw, r11.xxxy
  endif
endif
lt r2.x, l(0.000000), r4.w
if_nz r2.x
  mul r2.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t17.xyzw, s2
  add r2.y, -r4.w, l(1.000000)
  add r2.x, -r2.y, r2.x
  mov_sat r2.y, r2.x
  mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.y, null, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mul_sat r2.x, r2.x, l(2.83648515)
  mul r2.y, r2.y, l(0.090000)
  deriv_rtx_fine r2.z, r2.y
  deriv_rty_fine r2.y, r2.y
  lt r2.w, l(0.000000), r2.x
  if_nz r2.w
    add r7.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r4.xyz, r2.xxxx, r7.yzwy, r4.xyzx
    add r2.w, -r9.x, l(1.000000)
    mad r9.x, r2.x, r2.w, r9.x
    mad r8.xyzw, r2.xxxx, -r8.xyzw, r8.xyzw
    add r7.yzw, -r3.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r3.xyz, r2.xxxx, r7.yzwy, r3.xyzx
    add r2.w, -r1.w, l(0.900000)
    mad r1.w, r2.x, r2.w, r1.w
    add r2.w, -r6.x, l(1.000000)
    mad r6.x, r2.x, r2.w, r6.x
    add r2.w, -r5.w, l(0.042000)
    mad r5.w, r2.x, r2.w, r5.w
    mov r11.xy, r4.xyxx
  else
    mov r11.xy, r4.xyxx
  endif
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.yz, r2.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r5.yz, r0.zzwz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r2.w, r5.yzyy, r5.yzyy
  dp2 r3.w, r0.zwzz, r0.zwzz
  max r2.w, r2.w, l(0.001000)
  div r5.yz, r5.yyzy, r2.wwww
  max r2.w, r3.w, l(0.001000)
  div r0.zw, r0.zzzw, r2.wwww
  mul r0.zw, r2.yyyy, r0.zzzw
  mad r0.zw, r5.yyyz, r2.zzzz, r0.zzzw
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r2.yzw, r0.zzzz, r4.xxyz
  mov r11.z, r4.z
  movc r4.xyz, r2.xxxx, r11.xyzx, r2.yzwy
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r9.zzzw
or r2.x, r0.w, r0.z
lt r2.y, l(0.000000), r7.x
or r2.x, r2.y, r2.x
lt r2.z, l(0.000000), r5.x
or r2.x, r2.z, r2.x
if_nz r2.x
  mul r2.xw, v2.xxxy, l(5.000000, 0.000000, 0.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r2.xwxx, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t18.xyzw, s2
  if_nz r0.z
    add r0.z, -r9.z, l(1.000000)
    add r0.z, -r0.z, r2.x
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r10.yzw, r0.zzzz, r7.yyzw
      add r11.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
      add r2.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r2.w, r9.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r11.xyz, -r3.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r3.xyz, r0.zzzz, r11.xyzx, r3.xyzx
      mad r1.w, r0.z, -r1.w, r1.w
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r2.w, r6.x
      add r2.w, -r5.w, l(0.018000)
      mad r5.w, r0.z, r2.w, r5.w
      mul r10.yzw, r10.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759)
    else
      mov r10.yzw, l(0,0,0,0)
    endif
  else
    mov r10.yzw, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r9.w, l(1.000000)
    add_sat r0.z, -r0.z, r2.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r11.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r11.xyz, -r3.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r3.xyz, r0.zzzz, r11.xyzx, r3.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r5.w, l(0.018000)
      mad r5.w, r0.z, r0.w, r5.w
      mad r11.xyz, r7.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r10.yzwy
      mad r10.yzw, r0.zzzz, r11.xxyz, r10.yyzw
    endif
  endif
  if_nz r2.y
    add r0.z, -r7.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r11.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r11.xyz, -r3.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r3.xyz, r0.zzzz, r11.xyzx, r3.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r5.w, l(0.018000)
      mad r5.w, r0.z, r0.w, r5.w
      mad r11.xyz, r7.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r10.yzwy
      mad r10.yzw, r0.zzzz, r11.xxyz, r10.yyzw
    endif
  endif
  if_nz r2.z
    add r0.z, -r5.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r2.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r2.xyz, -r3.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r3.xyz, r0.zzzz, r2.xyzx, r3.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r5.w, l(0.018000)
      mad r5.w, r0.z, r0.w, r5.w
      mad r2.xyz, r7.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r10.yzwy
      mad r10.yzw, r0.zzzz, r2.xxyz, r10.yyzw
    endif
  endif
else
  mov r10.yzw, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r10.x
if_nz r0.z
  add r0.zw, -r1.wwww, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r2.xyz, r10.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r2.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mad r1.w, r2.y, r0.w, r1.w
  add r0.w, -r5.w, l(0.020000)
  mad r5.w, r2.z, r0.w, r5.w
  add r0.w, -r9.x, l(1.000000)
  mad r9.x, r2.y, r0.w, r9.x
  dp3 r0.w, r4.xyzx, r4.xyzx
  rsq r0.w, r0.w
  mul r4.xyz, r0.wwww, r4.xyzx
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r10.x, r0.w, r6.x
  log r2.xyz, r3.xyzx
  mul r2.xyz, r0.zzzz, r2.xyzx
  exp r3.xyz, r2.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r5.xyz, r5.xyzx, r4.yyyy
mad r2.xyz, r4.xxxx, r2.xyzx, r5.xyzx
mad r2.xyz, r4.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r1.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r1.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyzw, r8.xyzw, cb3[37].yyyy
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r4.xyz, r1.zzzz, r10.yzwy
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r4.w, r2.w, l(0), l(1)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r4.w, l(32), r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r3.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, r3.w
ret
// Approximately 676 instruction slots used
