//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:00 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float Fire_cst_AlphaBlendAmount;// Index:    0
//       float Ice_cst_AlphaBlendAmount;// Index:    0.y
//
//   } resourceTables__materialData;    // Index:    0.xy             Components:     2
                                        // Textures:  t11-t42
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.Fire_diffuse    texture  float4          2d   25        1
// resourceTables__materialData.Fire_emissive    texture  float4          2d   26        1
// resourceTables__materialData.Ice_diffuse    texture  float4          2d   27        1
// resourceTables__materialData.Ice_emissive    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   37        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   41        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   42        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(37.126690), cb3[35].x
frc r1.w, r1.w
add r2.x, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.227780, 2.227780)
add r2.y, l(0.0134674003), cb3[35].x
mul r2.xy, r2.xyxx, l(0.0570067987, 37.126690, 0.000000, 0.000000)
frc r2.y, r2.y
add r2.y, r2.y, l(-0.500000)
mul r2.y, r2.y, l(0.0570067987)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mad r2.xz, r0.zzwz, r2.xxxx, v2.xxyx
mad r0.zw, r0.zzzw, r2.yyyy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t19.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t20.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t21.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t22.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t24.xyzw, s1
dp3 r2.w, r4.xyzx, r4.xyzx
sqrt r2.w, r2.w
max r7.x, r2.w, l(0.000010)
rcp r2.w, r7.x
mul r8.xyz, r2.wwww, r4.xyzx
mul r3.w, r5.w, r5.w
mul r4.w, r3.w, l(0.160000)
mul r9.xyz, r3.xyzx, r5.zzzz
mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r9.xzw, r3.xxzy, l(0.999999940, 0.000000, 0.999999940, 0.999999940), r9.xxzy
mul r3.xyz, r5.yyyy, r6.xyzx
lt r6.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb4[0].xyxx
if_nz r6.x
  sample_indexable(texture2d)(float,float,float,float) r6.xz, v2.xyxx, t25.xzyw, s2
  lt r7.zw, r6.xxxz, l(0.000000, 0.000000, 0.00313080009, 0.00313080009)
  mul r10.xy, r6.xzxx, l(12.920000, 12.920000, 0.000000, 0.000000)
  log r6.xz, r6.xxzx
  mul r6.xz, r6.xxzx, l(0.416666657, 0.000000, 0.416666657, 0.000000)
  exp r6.xz, r6.xxzx
  mad r6.xz, r6.xxzx, l(1.055000, 0.000000, 1.055000, 0.000000), l(-0.055000, 0.000000, -0.055000, 0.000000)
  movc r6.xz, r7.zzwz, r10.xxyx, r6.xxzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xzxx, t26.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t26.xyzw, s1
  add r11.xyz, -r10.xyzx, r11.xyzx
  mad r10.xyz, r1.wwww, r11.xyzx, r10.xyzx
  mul r10.xyz, r10.xyzx, cb4[0].xxxx
  mul r6.xz, r6.xxzx, cb4[0].xxxx
  mad r4.xyz, -r4.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, cb4[0].xxxx, r4.xyzx, r8.xyzx
  add r2.w, -r7.x, l(1.000000)
  mad r7.x, cb4[0].x, r2.w, r7.x
  mad r3.xyz, cb4[0].xxxx, -r3.xyzx, r3.xyzx
  mad r9.xy, r6.xzxx, l(0.266666561, 0.133333385, 0.000000, 0.000000), r9.xwxx
  add r2.w, -r2.y, l(1.000000)
  mad r2.w, cb4[0].x, r2.w, r2.y
  mad r3.w, -r3.w, l(0.160000), l(0.040000)
  mad r4.w, cb4[0].x, r3.w, r4.w
  mul r4.xyz, r10.xyzx, l(18.456299, 18.456299, 18.456299, 0.000000)
  mad r5.xyz, cb4[0].xxxx, -r5.xyzx, r5.xyzx
  mov r3.w, r5.x
  mov r10.z, r5.z
  mov r5.x, r2.w
else
  mov r9.xy, r9.xwxx
  mov r4.xyz, l(0,0,0,0)
  mov r3.w, r5.x
  mov r10.z, r5.z
  mov r5.x, r2.y
endif
if_nz r6.y
  sample_indexable(texture2d)(float,float,float,float) r2.yw, v2.xyxx, t27.xywz, s2
  lt r6.xy, r2.ywyy, l(0.00313080009, 0.00313080009, 0.000000, 0.000000)
  mul r6.zw, r2.yyyw, l(0.000000, 0.000000, 12.920000, 12.920000)
  log r2.yw, r2.yyyw
  mul r2.yw, r2.yyyw, l(0.000000, 0.416666657, 0.000000, 0.416666657)
  exp r2.yw, r2.yyyw
  mad r2.yw, r2.yyyw, l(0.000000, 1.055000, 0.000000, 1.055000), l(0.000000, -0.055000, 0.000000, -0.055000)
  movc r2.yw, r6.xxxy, r6.zzzw, r2.yyyw
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xzxx, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t28.xyzw, s1
  add r11.xyz, -r6.xyzx, r11.xyzx
  mad r6.xyz, r1.wwww, r11.xyzx, r6.xyzx
  mul r6.xyz, r6.xyzx, cb4[0].yyyy
  mul r0.zw, r2.yyyw, cb4[0].yyyy
  add r2.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, cb4[0].yyyy, r2.xyzx, r8.xyzx
  add r1.w, -r7.x, l(1.000000)
  mad r7.x, cb4[0].y, r1.w, r7.x
  mad r3.xyz, cb4[0].yyyy, -r3.xyzx, r3.xyzx
  mad r9.yz, r0.zzwz, l(0.000000, 0.207828015, 0.266666561, 0.000000), r9.yyzy
  mad r3.w, cb4[0].y, -r3.w, r3.w
  add r0.z, -r5.x, l(1.000000)
  mad r5.x, cb4[0].y, r0.z, r5.x
  mad r10.z, cb4[0].y, -r10.z, r10.z
  add r0.z, -r4.w, l(0.040000)
  mad r4.w, cb4[0].y, r0.z, r4.w
  mad r4.xyz, r6.xyzx, l(0.152085, 5.973050, 10.000000, 0.000000), r4.xyzx
  mad r5.y, cb4[0].y, -r5.y, r5.y
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t33.yzxw, s2
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xy, v2.xyxx, l(12.000000, 12.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t29.xyzw, s2
  lt r11.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t30.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t31.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t32.xywz, s2
  dp3 r2.z, r11.xyzx, r11.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r2.w, r2.z
  mul r11.xyz, r2.wwww, r11.xyzx
  mul r12.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r0.z, r0.z, l(0.702576)
  add r2.w, r8.z, l(1.000000)
  max r8.w, r2.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.w, r8.xywx, r13.xyzx
  mul r13.xyz, r2.wwww, r8.xywx
  div r13.xyz, r13.xyzx, r8.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r2.z, r2.z, r7.x
  add r2.z, -r7.x, r2.z
  mad r7.x, r0.z, r2.z, r7.x
  add r11.xyz, -r8.xyzx, r11.xyzx
  mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
  mad r1.w, r1.w, r5.x, -r5.x
  mad r5.x, r0.z, r1.w, r5.x
  lt r11.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r12.xyz, r9.xyzx, r12.xyzx
  add r12.xyz, r12.xyzx, r12.xyzx
  add r13.xyz, -r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r13.xyz, r13.xyzx, r13.xyzx
  mad r6.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r13.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  mad r0.w, r3.w, r0.w, -r3.w
  mad r3.w, r0.z, r0.w, r3.w
  add r0.w, -r10.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  add r6.xyz, -r9.xyzx, r6.xyzx
  mad r9.xyz, r0.zzzz, r6.xyzx, r9.xyzx
else
  mov r2.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t38.yzxw, s2
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t34.xyzw, s2
  lt r11.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t35.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t36.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t37.yzwx, s2
  dp3 r2.z, r11.xyzx, r11.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r2.w, r2.z
  mul r11.xyz, r2.wwww, r11.xyzx
  mul r12.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r0.z, r0.z, l(0.692627)
  add r2.w, r8.z, l(1.000000)
  max r8.w, r2.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.w, r8.xywx, r13.xyzx
  mul r13.xyz, r2.wwww, r8.xywx
  div r13.xyz, r13.xyzx, r8.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r2.z, r2.z, r7.x
  add r2.z, -r7.x, r2.z
  mad r7.x, r0.z, r2.z, r7.x
  add r11.xyz, -r8.xyzx, r11.xyzx
  mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
  mad r1.w, r1.w, r5.x, -r5.x
  mad r5.x, r0.z, r1.w, r5.x
  lt r11.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r12.xyz, r9.xyzx, r12.xyzx
  add r12.xyz, r12.xyzx, r12.xyzx
  add r13.xyz, -r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r13.xyz, r13.xyzx, r13.xyzx
  mad r6.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r13.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  mad r0.w, r3.w, r0.w, -r3.w
  mad r3.w, r0.z, r0.w, r3.w
  add r0.w, -r10.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  add r6.xyz, -r9.xyzx, r6.xyzx
  mad r9.xyz, r0.zzzz, r6.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t42.xyzw, s2
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xy, v2.xyxx, l(14.000000, 14.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t39.xyzw, s2
  lt r11.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t40.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t41.yzwx, s2
  dp3 r1.w, r11.xyzx, r11.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.z, r1.w
  mul r11.xyz, r2.zzzz, r11.xyzx
  mul r6.xyz, r9.xyzx, r6.xyzx
  mul r0.z, r0.z, l(0.237366)
  add r2.z, r8.z, l(1.000000)
  max r8.w, r2.z, l(0.001000)
  mul r12.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.z, r8.xywx, r12.xyzx
  mul r12.xyz, r2.zzzz, r8.xywx
  div r12.xyz, r12.xyzx, r8.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r1.w, r1.w, r7.x
  add r1.w, -r7.x, r1.w
  mad r7.x, r0.z, r1.w, r7.x
  add r11.xyz, -r8.xyzx, r11.xyzx
  mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
  mad r0.w, r3.w, r0.w, -r3.w
  mad r3.w, r0.z, r0.w, r3.w
  add r0.w, -r10.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  mad r6.xyz, r6.xyzx, l(0.908386469, 0.908386469, 0.908386469, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r6.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r11.xyz, v3.xyxx, t13.xyzw, s0
mul r11.xyzw, r11.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r11.xyzw, r11.xyzw
imax r11.xyzw, r11.xyzw, l(0, 0, 0, 0)
imin r11.xyzw, r11.xyzw, l(31, 31, 31, 31)
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r11.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r12.xxxx, t10.yzxw
mul r0.z, r6.x, r0.z
ld_indexable(buffer)(float,float,float,float) r0.w, r12.yyyy, t10.yzwx
mul r0.w, r6.y, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r12.zzzz, t10.yzwx
mul r1.w, r6.z, r1.w
max r0.w, r0.w, r1.w
max r0.z, r0.w, r0.z
bfi r12.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r0.w, r13.xxxx, t10.yzwx
mul r0.w, r6.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r13.yyyy, t10.yzwx
mul r1.w, r6.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r13.zzzz, t10.yzxw
mul r2.z, r6.z, r2.z
max r1.w, r1.w, r2.z
max r0.w, r0.w, r1.w
iadd r14.xyzw, r11.wyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r1.w, r13.wwww, t10.yzwx
mul r1.w, r6.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r14.xxxx, t10.yzxw
mul r2.z, r6.y, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r14.yyyy, t10.yzwx
mul r2.w, r6.z, r2.w
max r2.z, r2.w, r2.z
max r1.w, r1.w, r2.z
iadd r12.xyzw, r11.yzwy, r12.zwww
ld_indexable(buffer)(float,float,float,float) r2.z, r14.zzzz, t10.yzxw
mul r2.z, r6.x, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r14.wwww, t10.yzwx
mul r2.w, r6.y, r2.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.xxxx, t10.yzwx
mul r6.w, r6.z, r6.w
max r2.w, r2.w, r6.w
max r2.z, r2.w, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r12.yyyy, t10.yzwx
mul r2.w, r6.x, r2.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.zzzz, t10.yzwx
mul r6.w, r6.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.z, r12.wwww, t10.yzxw
mul r7.z, r6.z, r7.z
max r6.w, r6.w, r7.z
max r2.w, r2.w, r6.w
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r13.xxxx, t10.yzwx
mul r6.w, r6.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.z, r13.yyyy, t10.yzxw
mul r7.z, r6.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.zzzz, t10.yzwx
mul r7.w, r6.z, r7.w
max r7.z, r7.w, r7.z
max r6.w, r6.w, r7.z
iadd r14.xyzw, r11.xyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r7.z, r13.wwww, t10.yzxw
mul r7.z, r6.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r14.xxxx, t10.yzwx
mul r7.w, r6.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.yyyy, t10.yzwx
mul r8.w, r6.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
iadd r7.w, r11.y, r12.z
ld_indexable(buffer)(float,float,float,float) r8.w, r14.zzzz, t10.yzwx
mul r6.x, r6.x, r8.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.wwww, t10.yzwx
mul r6.y, r6.y, r8.w
ld_indexable(buffer)(float,float,float,float) r7.w, r7.wwww, t10.yzwx
mul r6.z, r6.z, r7.w
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.zzwz
or r7.w, r6.z, r6.y
if_nz r7.w
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t15.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r11.zwzz, t14.yzwx, s2
  if_nz r6.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r7.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r6.y, l(0.000000), r0.z
    if_nz r6.y
      dp3 r6.y, r12.xyzx, r12.xyzx
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r8.w, r6.y
      add r6.y, -r7.x, r6.y
      mad r7.x, r0.z, r6.y, r7.x
      mad r13.xyz, r12.xyzx, r8.wwww, -r8.xyzx
      mad r8.xyz, r0.zzzz, r13.xyzx, r8.xyzx
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r13.xyz, -r9.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r9.xyz, r0.zzzz, r13.xyzx, r9.xyzx
      add r6.y, -r3.w, l(0.736800)
      mad r3.w, r0.z, r6.y, r3.w
      add r6.y, -r5.x, l(1.000000)
      mad r5.x, r0.z, r6.y, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r6.y, -r4.w, l(0.042000)
      mad r4.w, r0.z, r6.y, r4.w
      mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
    mov r2.xy, r11.xyxx
  endif
  if_nz r6.z
    add r0.z, -r0.w, l(1.000000)
    add r0.z, -r0.z, r7.w
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r12.xyzx, r12.xyzx
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r6.y, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r7.x, r0.w
      mad r7.x, r0.z, r0.w, r7.x
      mad r12.xyz, r12.xyzx, r6.yyyy, -r8.xyzx
      mad r8.xyz, r0.zzzz, r12.xyzx, r8.xyzx
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r12.xyz, -r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r9.xyz, r0.zzzz, r12.xyzx, r9.xyzx
      add r0.w, -r3.w, l(0.257779092)
      mad r3.w, r0.z, r0.w, r3.w
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r0.w, -r4.w, l(0.042000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
    mov r2.xy, r11.xyxx
  endif
endif
lt r0.z, l(0.000000), r1.w
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t16.yzxw, s2
  add r0.w, -r1.w, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r1.w, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r6.y, l(0.000000), r0.z
  if_nz r6.y
    add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
    add r6.y, -r7.x, l(1.000000)
    mad r7.x, r0.z, r6.y, r7.x
    mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
    add r11.xyz, -r9.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r9.xyz, r0.zzzz, r11.xyzx, r9.xyzx
    add r6.y, -r3.w, l(0.900000)
    mad r3.w, r0.z, r6.y, r3.w
    add r6.y, -r5.x, l(1.000000)
    mad r5.x, r0.z, r6.y, r5.x
    mad r10.z, r0.z, -r10.z, r10.z
    add r6.y, -r4.w, l(0.042000)
    mad r4.w, r0.z, r6.y, r4.w
    mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
    mad r5.y, r0.z, -r5.y, r5.y
    mov r11.xy, r8.xyxx
  else
    mov r11.xy, r8.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r6.yz, r2.xxyx
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r7.w, r6.yzyy, r6.yzyy
  dp2 r8.w, r2.xyxx, r2.xyxx
  max r7.w, r7.w, l(0.001000)
  div r6.yz, r6.yyzy, r7.wwww
  max r7.w, r8.w, l(0.001000)
  div r2.xy, r2.xyxx, r7.wwww
  mul r2.xy, r0.wwww, r2.xyxx
  mad r2.xy, r6.yzyy, r1.wwww, r2.xyxx
  mad r8.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.w, r8.xyzx, r8.xyzx
  rsq r0.w, r0.w
  mul r12.xyz, r0.wwww, r8.xyzx
  mov r11.z, r8.z
  movc r8.xyz, r0.zzzz, r11.xyzx, r12.xyzx
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r2.zzzw
or r1.w, r0.w, r0.z
lt r2.x, l(0.000000), r7.z
or r1.w, r1.w, r2.x
lt r2.y, l(0.000000), r6.x
or r1.w, r1.w, r2.y
if_nz r1.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r6.yzyy, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r0.z
    add r0.z, -r2.z, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r2.z, l(0.000000), r0.z
    if_nz r2.z
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.zzzz, r12.xyzx, r8.xyzx
      add r2.z, -r7.x, l(1.000000)
      mad r7.x, r0.z, r2.z, r7.x
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r12.xyz, -r9.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r9.xyz, r0.zzzz, r12.xyzx, r9.xyzx
      mad r3.w, r0.z, -r3.w, r3.w
      add r2.z, -r5.x, l(1.000000)
      mad r5.x, r0.z, r2.z, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r2.z, -r4.w, l(0.018000)
      mad r4.w, r0.z, r2.z, r4.w
      mad r12.xyz, r11.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r4.xyzx
      mad r4.xyz, r0.zzzz, r12.xyzx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
  endif
  if_nz r0.w
    add r0.z, -r2.w, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.zzzz, r12.xyzx, r8.xyzx
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r12.xyz, -r9.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r9.xyz, r0.zzzz, r12.xyzx, r9.xyzx
      add r0.w, -r3.w, l(1.000000)
      mad r3.w, r0.z, r0.w, r3.w
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r12.xyz, r11.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r4.xyzx
      mad r4.xyz, r0.zzzz, r12.xyzx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
  endif
  if_nz r2.x
    add r0.z, -r7.z, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r2.xzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.zzzz, r2.xzwx, r8.xyzx
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r2.xzw, -r9.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r9.xyz, r0.zzzz, r2.xzwx, r9.xyzx
      add r0.w, -r3.w, l(1.000000)
      mad r3.w, r0.z, r0.w, r3.w
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r2.xzw, r11.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r4.xxyz
      mad r4.xyz, r0.zzzz, r2.xzwx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
  endif
  if_nz r2.y
    add r0.z, -r6.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r2.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.zzzz, r2.xyzx, r8.xyzx
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
      add r2.xyz, -r9.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r9.xyz, r0.zzzz, r2.xyzx, r9.xyzx
      add r0.w, -r3.w, l(1.000000)
      mad r3.w, r0.z, r0.w, r3.w
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r10.z, r0.z, -r10.z, r10.z
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r2.xyz, r11.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r4.xyzx
      mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
      mad r5.y, r0.z, -r5.y, r5.y
    endif
  endif
endif
lt r0.z, l(0.000000), r6.w
if_nz r0.z
  add r0.zw, -r3.wwww, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r1.w, -r10.z, l(1.000000)
  mul r0.z, r0.z, r1.w
  add r2.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r2.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  add r2.xw, -r5.yyyy, l(1.500000, 0.000000, 0.000000, 1.000000)
  mul r2.y, r2.w, r2.y
  mul r1.w, r1.w, r2.z
  mov_sat r2.x, r2.x
  mul r1.w, r1.w, r2.x
  mad r3.w, r2.y, r0.w, r3.w
  add r0.w, -r4.w, l(0.020000)
  mad r4.w, r1.w, r0.w, r4.w
  max r0.w, r2.y, l(0.000000)
  add r1.w, -r7.x, l(1.000000)
  mad r7.x, r0.w, r1.w, r7.x
  dp3 r0.w, r8.xyzx, r8.xyzx
  rsq r0.w, r0.w
  mul r8.xyz, r0.wwww, r8.xyzx
  add r0.w, -r5.x, l(1.000000)
  mad r5.x, r6.w, r0.w, r5.x
  log r2.xyz, r9.xyzx
  mul r2.xyz, r0.zzzz, r2.xyzx
  exp r9.xyz, r2.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r8.xyzx, r8.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, r8.xyzx
mul r6.xyz, r6.xyzx, r8.yyyy
mad r2.xyz, r8.xxxx, r2.xyzx, r6.xyzx
mad r2.xyz, r8.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r7.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r7.xxxy
add r1.x, -r3.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.z, -r0.w, l(1.000000)
lt r0.w, r9.x, l(0.040450)
mul r1.x, r9.x, l(0.0773993805)
add r1.yzw, r9.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r9.y, l(0.040450)
mul r1.y, r9.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r9.z, l(0.040450)
mul r1.z, r9.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r4.xyz, r1.zzzz, r4.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
not r3.w, r1.w
mul r2.w, r5.y, r2.w
lt r2.w, l(0.010000), r2.w
and r2.w, r2.w, r3.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r6.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r10.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.w, l(6.250000)
sqrt r10.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
bfi r0.z, l(3), l(5), r2.w, r0.z
utof r0.z, r0.z
mul r5.w, r0.z, l(0.00392156886)
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r3.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r10.xyzw
mov o2.xyzw, r5.xyzw
mov o3.w, l(0)
ret
// Approximately 707 instruction slots used
