//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:16 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__sparkle    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(3.000000, 3.000000, 6.000000, 6.000000)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t13.zwxy, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t14.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t16.xyzw, s1
dp3 r3.w, r4.xyzx, r4.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r4.xyz, r4.wwww, r4.xyzx
mul r4.w, r5.y, r5.y
mul r5.w, r4.w, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r6.xyz, r5.xxxx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, r2.xyxx, t21.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r6.w, v2.xyxx, t22.yzwx, s2
mov_sat r7.x, r7.x
mul_sat r7.x, r6.w, r7.x
lt r8.x, l(0.000000), r7.x
if_nz r8.x
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.xyxx, t18.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r2.xyxx, t19.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t20.zxyw, s2
  dp3 r2.y, r8.xyzx, r8.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r8.w, r2.y
  mul r9.y, r9.y, r9.y
  add r2.y, -r3.w, r2.y
  mad r3.w, r7.x, r2.y, r3.w
  mad r8.xyz, r8.xyzx, r8.wwww, -r4.xyzx
  mad r4.xyz, r7.xxxx, r8.xyzx, r4.xyzx
  mad r6.xyz, r7.xxxx, -r6.xyzx, r6.xyzx
  mad r7.yzw, r7.yyzw, l(0.000000, 0.509803951, 0.509803951, 0.509803951), -r3.xxyz
  mad r3.xyz, r7.xxxx, r7.yzwy, r3.xyzx
  add r2.y, -r5.z, r9.x
  mad r5.z, r7.x, r2.y, r5.z
  add r2.x, -r1.w, r2.x
  mad r1.w, r7.x, r2.x, r1.w
  mad r2.x, r9.y, l(0.160000), -r5.w
  mad r5.w, r7.x, r2.x, r5.w
  mad r5.x, r7.x, -r5.x, r5.x
endif
mad r2.x, v6.w, r4.w, l(-0.125490)
mul_sat r2.x, r2.x, l(1.99218667)
add r7.xyzw, -r5.xzxz, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r2.y, r7.y, l(2.500000)
add r8.xyz, r2.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r8.xyz, r8.yzxy, l(1.47058821, 4.000000, 1.250000, 0.000000)
max r4.w, r8.z, l(0.000000)
mul r2.y, r2.y, r4.w
mad r2.y, r2.y, l(0.720000), l(1.000000)
mov_sat r8.xy, r8.xyxx
mul r4.w, r7.z, r8.x
mov_sat r7.x, r7.x
mul r7.x, r7.x, r8.y
mad r7.y, r4.w, r7.w, r5.z
add r7.z, -r5.w, l(0.020000)
mad r7.x, r7.x, r7.z, r5.w
max r4.w, r4.w, l(0.000000)
add r7.z, -r3.w, l(1.000000)
mad r8.x, r4.w, r7.z, r3.w
dp3 r3.w, r4.xyzx, r4.xyzx
rsq r3.w, r3.w
mul r4.xyz, r3.wwww, r4.xyzx
add r3.w, -r1.w, l(1.000000)
mad r5.y, r2.x, r3.w, r1.w
log r3.xyz, r3.xyzx
mul r3.xyz, r2.yyyy, r3.xyzx
exp r3.xyz, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.zwzz, t23.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.zwzz, t27.yzwx, s1
dp3 r2.x, v4.xyzx, v4.xyzx
rsq r2.x, r2.x
mul r10.xyz, r2.xxxx, v4.xyzx
dp3 r2.x, v5.xyzx, v5.xyzx
rsq r2.x, r2.x
mul r11.xyz, r2.xxxx, v5.xyzx
mul r12.xyz, r4.yyyy, r11.xyzx
mad r12.xyz, r4.xxxx, r10.xyzx, r12.xyzx
mad r12.xyz, r4.zzzz, r1.xyzx, r12.xyzx
dp3 r2.x, r12.xyzx, r12.xyzx
rsq r2.x, r2.x
mul r2.x, r2.x, r12.y
mad r2.x, r2.x, l(0.500000), l(-0.0296078920)
mul_sat r2.x, r2.x, l(9.547815)
mul r2.x, r2.x, r6.w
mov_sat r9.x, r9.x
mul r2.x, r2.x, r9.x
mul r2.y, r2.x, v6.x
mul_sat r3.w, r2.y, l(1.98931336)
mul r4.w, r1.w, r3.w
lt r6.w, r2.y, l(0.500000)
dp2 r2.y, r4.wwww, r2.yyyy
mad r2.x, -r2.x, v6.x, l(1.000000)
add r2.x, r2.x, r2.x
mad r7.z, -r1.w, r3.w, l(1.000000)
mad r2.x, -r2.x, r7.z, l(1.000000)
movc r2.x, r6.w, r2.y, r2.x
mov_sat r2.y, r2.x
mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
sincos r2.y, null, r2.y
mad r2.y, r2.y, l(0.500000), l(0.500000)
mul_sat r2.x, r2.x, l(1.98931336)
mul r2.y, r2.y, l(5.000000)
deriv_rtx_fine r6.w, r2.y
deriv_rty_fine r2.y, r2.y
lt r7.z, l(0.000000), r2.x
ne r7.w, r6.w, l(0.000000)
or r7.w, r7.w, r7.z
ne r8.z, r2.y, l(0.000000)
or r7.w, r7.w, r8.z
if_nz r7.w
  lt r12.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r12.xyzx, r13.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.zwzz, t25.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r2.zwzz, t26.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.zwzz, t28.xyzw, s1
  mul r8.z, r12.z, r12.z
  if_nz r7.z
    sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.zwzz, t24.xyzw, s2
    mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    dp3 r7.z, r14.xyzx, r14.xyzx
    sqrt r7.z, r7.z
    rcp r8.w, r7.z
    add r7.z, -r8.x, r7.z
    mad r8.x, r2.x, r7.z, r8.x
    mad r14.xyz, r14.xyzx, r8.wwww, -r4.xyzx
    mad r4.xyz, r2.xxxx, r14.xyzx, r4.xyzx
    mad r13.xyz, r12.yyyy, r13.xyzx, -r6.xyzx
    mad r6.xyz, r2.xxxx, r13.xyzx, r6.xyzx
    mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
    mad r3.xyz, r2.xxxx, r9.xyzx, r3.xyzx
    add r7.z, -r7.y, r12.x
    mad r7.y, r2.x, r7.z, r7.y
    add r7.z, -r5.y, r7.w
    mad r5.y, r2.x, r7.z, r5.y
    mad r7.z, r8.z, l(0.160000), -r7.x
    mad r7.x, r2.x, r7.z, r7.x
    add r7.z, -r5.x, r12.y
    mad r5.x, r2.x, r7.z, r5.x
    mov r9.xy, r4.xyxx
  else
    mov r9.xy, r4.xyxx
  endif
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.w, r6.w, l(0.010000)
  mul r2.y, r2.y, l(0.010000)
  deriv_rtx_fine r7.zw, r2.zzzw
  deriv_rty_fine r2.zw, r2.zzzw
  dp2 r8.z, r7.zwzz, r7.zwzz
  dp2 r8.w, r2.zwzz, r2.zwzz
  max r8.z, r8.z, l(0.001000)
  div r7.zw, r7.zzzw, r8.zzzz
  max r8.z, r8.w, l(0.001000)
  div r2.zw, r2.zzzw, r8.zzzz
  mul r2.yz, r2.yyyy, r2.zzwz
  mad r2.yz, r7.zzwz, r6.wwww, r2.yyzy
  mad r4.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.y, r4.xyzx, r4.xyzx
  rsq r2.y, r2.y
  mul r2.yzw, r2.yyyy, r4.xxyz
  mov r9.z, r4.z
  movc r4.xyz, r2.xxxx, r9.xyzx, r2.yzwy
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r0.zwzz, t30.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.w, r0.zwzz, t34.yzwx, s1
dp3 r7.z, r4.xyzx, r4.xyzx
rsq r7.z, r7.z
mul r9.xyz, r4.xyzx, r7.zzzz
mul r12.xyz, r11.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r10.xyxz, r12.xyxz
mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
dp3 r7.z, r9.xyzx, r9.xyzx
rsq r7.z, r7.z
mul r7.z, r7.z, r9.y
mad r7.z, r7.z, l(0.500000), l(0.171009898)
mul_sat r7.z, r7.z, l(1.79999852)
mov_sat r2.x, r2.x
mul r2.x, r2.x, r7.z
mul r7.z, r2.x, v6.y
mul_sat r7.w, r7.z, l(2.656247)
mad r1.w, -r1.w, r3.w, r6.w
mad r1.w, r7.w, r1.w, r4.w
lt r3.w, r7.z, l(0.500000)
dp2 r4.w, r1.wwww, r7.zzzz
mad r2.x, -r2.x, v6.y, l(1.000000)
add r2.x, r2.x, r2.x
add r1.w, -r1.w, l(1.000000)
mad r1.w, -r2.x, r1.w, l(1.000000)
movc r1.w, r3.w, r4.w, r1.w
mul_sat r1.w, r1.w, l(2.656247)
lt r2.x, l(0.000000), r1.w
if_nz r2.x
  lt r9.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.yzwy
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r9.xyzx, r12.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.zw, r0.zwzz, t32.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t33.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r0.zwzz, t35.yzwx, s1
  mul r4.w, r7.w, r7.w
  mul r3.w, r1.w, r3.w
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t31.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r9.xyzx, r9.xyzx
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  lt r6.w, l(0.000000), r3.w
  if_nz r6.w
    mul r12.xyz, v2.yyxy, l(900.000000, 900.000000, 900.000000, 0.000000)
    frc r8.zw, r12.zzzy
    add r8.zw, r8.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r6.w, |r8.zwzz|, |r8.zwzz|
    mul_sat r7.w, v0.w, l(0.500000)
    mul r7.w, r7.w, l(0.300000)
    mul r7.w, r7.w, r7.w
    lt r6.w, r6.w, r7.w
    if_nz r6.w
      add r6.w, cb3[38].w, cb3[38].w
      log r3.w, r3.w
      mul r3.w, r3.w, l(32.000000)
      exp r3.w, r3.w
      mul r3.w, r3.w, r6.w
      ftou r12.xyz, |r12.xyzx|
      ishl r8.zw, r12.yyyz, l(0, 0, 10, 11)
      iadd r8.zw, r12.zzzy, r8.zzzw
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r6.w, r12.x, l(3072), r12.z
      xor r12.xz, r8.zzwz, l(61, 0, 61, 0)
      ushr r8.zw, r8.zzzw, l(0, 0, 16, 16)
      xor r8.zw, r8.zzzw, r12.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 9, 9)
      ushr r12.xz, r8.zzwz, l(4, 0, 4, 0)
      xor r8.zw, r8.zzzw, r12.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.xz, r8.zzwz, l(15, 0, 15, 0)
      xor r8.zw, r8.zzzw, r12.xxxz
      xor r7.w, r6.w, l(61)
      ushr r6.w, r6.w, l(16)
      xor r6.w, r6.w, r7.w
      imul null, r6.w, r6.w, l(9)
      ushr r7.w, r6.w, l(4)
      xor r6.w, r6.w, r7.w
      imul null, r6.w, r6.w, l(0x27d4eb2d)
      ushr r7.w, r6.w, l(15)
      xor r6.w, r6.w, r7.w
      utof r8.zw, r8.zzzw
      mad r13.xy, r8.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r6.w, r6.w
      mul r6.w, r6.w, l(1.164153218E-010)
      max r13.z, r6.w, l(0.010000)
      iadd r6.w, r12.w, r12.y
      xor r7.w, r6.w, l(61)
      ushr r6.w, r6.w, l(16)
      xor r6.w, r6.w, r7.w
      imul null, r6.w, r6.w, l(9)
      ushr r7.w, r6.w, l(4)
      xor r6.w, r6.w, r7.w
      imul null, r6.w, r6.w, l(0x27d4eb2d)
      ushr r7.w, r6.w, l(15)
      xor r6.w, r6.w, r7.w
      utof r6.w, r6.w
      mad r6.w, r6.w, l(8.149073083E-011), l(0.650000)
      mul r6.w, r6.w, r6.w
      mul r6.w, r6.w, r6.w
      mul r6.w, r6.w, r6.w
      mul r3.w, r3.w, r6.w
      dp3 r6.w, r13.xyzx, r13.xyzx
      rsq r6.w, r6.w
      mul r12.xyz, r6.wwww, r13.xyzx
      mul r6.w, r3.w, r12.z
      mul r13.xyz, r11.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r10.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r7.w, r12.xyzx, r12.xyzx
      rsq r7.w, r7.w
      mul r12.xyz, r7.wwww, r12.xyzx
      mul r12.xyz, r3.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r6.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r6.w, l(0)
  endif
  add r0.z, -r8.x, r0.z
  mad r8.x, r1.w, r0.z, r8.x
  mad r9.xyz, r9.xyzx, r0.wwww, -r4.xyzx
  mad r4.xyz, r1.wwww, r9.xyzx, r4.xyzx
  mad r6.xyz, r1.wwww, -r6.xyzx, r6.xyzx
  mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r1.wwww, r2.xyzx, r3.xyzx
  add r0.z, -r7.y, r7.z
  mad r7.y, r1.w, r0.z, r7.y
  add r0.z, -r5.y, r2.w
  mad r5.y, r1.w, r0.z, r5.y
  mad r0.z, r4.w, l(0.160000), -r7.x
  mad r7.x, r1.w, r0.z, r7.x
  mad r5.x, r1.w, -r5.x, r5.x
else
  mov r6.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t36.xyzw, s2
lt r9.xyzw, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r13.xyzw, r2.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r2.xyzw, r2.xyzx
mul r2.xyzw, r2.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r2.xyzw, r2.xyzw
mad r2.xyzw, r2.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r2.xyzw, r9.xyzw, r13.xyzw, r2.xyzw
mul r9.xyz, r2.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
lt r13.xyzw, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.500000)
mul r9.xyzw, r3.xyzx, r9.zxyz
add r9.xyzw, r9.xyzw, r9.xyzw
add r3.xyzw, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 1.000000)
add r3.xyzw, r3.xyzw, r3.xyzw
mad r2.xyzw, -r2.xyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940), l(1.000000, 1.000000, 1.000000, 1.000000)
mad r2.xyzw, -r3.xyzw, r2.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
movc r2.xyzw, r13.xyzw, r9.xyzw, r2.xyzw
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r4.xyzx
mul r4.xyz, r11.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r10.xyxz, r4.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r7.y, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.z, -r0.w, l(1.000000)
lt r1.xyzw, r2.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r4.xyzw, r2.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r2.xyzw, r2.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r2.xyzw, r2.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r2.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r2.xyzw, r2.xyzw
movc r1.xyzw, r1.xyzw, r4.xyzw, r2.xyzw
and r0.w, l(8), cb1[0].y
max r2.x, r6.z, r6.y
max r2.x, r2.x, r6.x
mul r2.x, r5.x, r2.x
lt r2.x, l(0.010000), r2.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.yz, v0.xxyx
sqrt r1.xyzw, r1.xyzw
mul r4.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r1.z, l(0.250000), r1.x
dp2 r4.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r1.z, l(-0.250000), r1.y
and r1.xy, r2.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r4.xyxx, r4.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r7.x, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.x, r0.z
utof r0.z, r0.z
mul r5.w, r0.z, l(0.00392156886)
ne r0.z, r6.w, l(0.000000)
mad_sat r1.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc o3.xyz, r2.xxxx, r6.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r5.yxzw
mov o3.w, l(0)
ret
// Approximately 428 instruction slots used
