//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:08 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   37        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t19.xyzw, s2
lt r1.xyz, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r0.xyz, r0.xyzx
mad r0.xyz, r0.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.xyz, r1.xyzx, r2.xyzx, r0.xyzx
add r0.w, r0.w, l(-0.142334)
mul_sat r0.w, r0.w, l(7.083357)
mul r1.x, r0.w, l(6.500000)
deriv_rtx_fine r1.y, r1.x
deriv_rty_fine r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t22.xyzw, s2
dp3 r1.z, r2.xyzx, r2.xyzx
sqrt r1.z, r1.z
max r5.x, r1.z, l(0.000010)
rcp r1.z, r5.x
mul r2.xyz, r1.zzzz, r2.xyzx
mul r1.z, r3.w, r3.w
mul r6.xyz, r0.xyzx, r3.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.xyz, r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
mul r1.xyw, r1.xyxz, l(0.010000, 0.010000, 0.000000, 0.160000)
deriv_rtx_fine r5.zw, v2.xxxy
deriv_rty_fine r6.xy, v2.xyxx
dp2 r6.z, r5.zwzz, r5.zwzz
dp2 r6.w, r6.xyxx, r6.xyxx
max r6.z, r6.z, l(0.001000)
div r5.zw, r5.zzzw, r6.zzzz
max r6.z, r6.w, l(0.001000)
div r6.xy, r6.xyxx, r6.zzzz
mul r6.xy, r1.xxxx, r6.xyxx
mad r1.xy, r5.zwzz, r1.yyyy, r6.xyxx
mad r6.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
mov r6.z, r2.z
dp3 r1.x, r6.xyzx, r6.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, r6.xyzx
movc r6.xyz, r2.wwww, r2.xyzx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t28.zxyw, s2
mul_sat r1.x, r1.x, l(1.24640572)
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mul r2.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t25.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r2.xyxx, t26.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.xyxx, t27.yzxw, s2
  dp3 r5.z, r7.xyzx, r7.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r7.xyz, r5.wwww, r7.xyzx
  add r5.w, r6.z, l(1.000000)
  max r6.w, r5.w, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r6.xywx, r8.xyzx
  mul r8.xyz, r5.wwww, r6.xywx
  div r8.xyz, r8.xyzx, r6.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r5.z, r5.z, r5.x
  add r5.z, -r5.x, r5.z
  mad r5.x, r1.x, r5.z, r5.x
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r1.xxxx, r7.xyzx, r6.xyzx
  mad r2.z, r2.z, r4.x, -r4.x
  mad r4.x, r1.x, r2.z, r4.x
  add r7.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r7.xyz, -r0.xyzx, -r7.xyzx
  mad r1.y, r3.x, r1.y, -r3.x
  mad r3.x, r1.x, r1.y, r3.x
  add r1.y, -r3.y, l(1.000000)
  mul r1.x, r1.y, r1.x
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r7.xyzx, r0.xyzx
else
  mov r2.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t33.xyzw, s2
mul_sat r1.x, r1.x, l(100000000.000000)
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mul r2.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t30.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r2.xyxx, t31.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.xyxx, t32.xyzw, s2
  dp3 r5.z, r7.xyzx, r7.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r7.xyz, r5.wwww, r7.xyzx
  mul r1.x, r1.x, l(0.532104)
  add r5.w, r6.z, l(1.000000)
  max r6.w, r5.w, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r6.xywx, r8.xyzx
  mul r8.xyz, r5.wwww, r6.xywx
  div r8.xyz, r8.xyzx, r6.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r5.z, r5.z, r5.x
  add r5.z, -r5.x, r5.z
  mad r5.x, r1.x, r5.z, r5.x
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r1.xxxx, r7.xyzx, r6.xyzx
  mad r2.z, r2.z, r4.x, -r4.x
  mad r4.x, r1.x, r2.z, r4.x
  add r7.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r7.xyz, -r0.xyzx, -r7.xyzx
  mad r1.y, r3.x, r1.y, -r3.x
  mad r3.x, r1.x, r1.y, r3.x
  add r1.y, -r3.y, l(1.000000)
  mul r1.x, r1.y, r1.x
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r7.xyzx, r0.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t37.wxyz, s2
mul_sat r1.x, r1.x, l(1.24640572)
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mul r2.xy, v2.xyxx, l(30.000000, 30.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t35.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r2.xyxx, t36.yxzw, s2
  dp3 r2.z, r7.xyzx, r7.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r5.z, r2.z
  mul r7.xyz, r5.zzzz, r7.xyzx
  add r5.z, r6.z, l(1.000000)
  max r6.w, r5.z, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r6.xywx, r8.xyzx
  mul r8.xyz, r5.zzzz, r6.xywx
  div r8.xyz, r8.xyzx, r6.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r2.z, r2.z, r5.x
  add r2.z, -r5.x, r2.z
  mad r5.x, r1.x, r2.z, r5.x
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r1.xxxx, r7.xyzx, r6.xyzx
  add r7.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r7.xyz, -r0.xyzx, -r7.xyzx
  mad r1.y, r3.x, r1.y, -r3.x
  mad r3.x, r1.x, r1.y, r3.x
  add r1.y, -r3.y, l(1.000000)
  mul r1.x, r1.y, r1.x
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r7.xyzx, r0.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t13.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r1.x, r9.xxxx, t10.xyzw
mul r1.x, r7.x, r1.x
ld_indexable(buffer)(float,float,float,float) r1.y, r9.yyyy, t10.yxzw
mul r1.y, r7.y, r1.y
ld_indexable(buffer)(float,float,float,float) r2.z, r9.zzzz, t10.yzxw
mul r2.z, r7.z, r2.z
max r1.y, r1.y, r2.z
max r1.x, r1.y, r1.x
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r1.y, r10.xxxx, t10.yxzw
mul r1.y, r7.x, r1.y
ld_indexable(buffer)(float,float,float,float) r2.z, r10.yyyy, t10.yzxw
mul r2.z, r7.y, r2.z
ld_indexable(buffer)(float,float,float,float) r5.z, r10.zzzz, t10.yzxw
mul r5.z, r7.z, r5.z
max r2.z, r2.z, r5.z
max r1.y, r1.y, r2.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r2.z, r10.wwww, t10.yzxw
mul r2.z, r7.x, r2.z
ld_indexable(buffer)(float,float,float,float) r5.z, r11.xxxx, t10.yzxw
mul r5.z, r7.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.yyyy, t10.yzwx
mul r5.w, r7.z, r5.w
max r5.z, r5.w, r5.z
max r2.z, r2.z, r5.z
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.z, r11.zzzz, t10.yzxw
mul r5.z, r7.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.wwww, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.xxxx, t10.yzwx
mul r6.w, r7.z, r6.w
max r5.w, r5.w, r6.w
max r5.z, r5.w, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r9.yyyy, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.zzzz, t10.yzwx
mul r6.w, r7.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.wwww, t10.yzwx
mul r7.w, r7.z, r7.w
max r6.w, r6.w, r7.w
max r5.w, r5.w, r6.w
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r10.xxxx, t10.yzwx
mul r6.w, r7.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r7.z, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
iadd r11.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r11.xxxx, t10.xyzw
mul r8.x, r7.y, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.yyyy, t10.yzxw
mul r8.z, r7.z, r8.z
max r8.x, r8.z, r8.x
max r7.w, r7.w, r8.x
iadd r8.x, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.y, r11.zzzz, t10.yxzw
mul r7.x, r7.x, r8.y
ld_indexable(buffer)(float,float,float,float) r8.y, r11.wwww, t10.yxzw
mul r7.y, r7.y, r8.y
ld_indexable(buffer)(float,float,float,float) r8.x, r8.xxxx, t10.xyzw
mul r7.z, r7.z, r8.x
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xxyx
or r8.x, r7.z, r7.y
if_nz r8.x
  mul r8.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t15.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.z, r8.zwzz, t14.yzxw, s2
  if_nz r7.y
    add r1.x, -r1.x, l(1.000000)
    add r1.x, -r1.x, r8.z
    mul_sat r1.x, r1.x, l(2.58620453)
    lt r7.y, l(0.000000), r1.x
    if_nz r7.y
      dp3 r7.y, r9.xyzx, r9.xyzx
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r8.w, r7.y
      add r7.y, -r5.x, r7.y
      mad r5.x, r1.x, r7.y, r5.x
      mad r10.xyz, r9.xyzx, r8.wwww, -r6.xyzx
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
      add r10.xyz, -r0.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.xyz, r1.xxxx, r10.xyzx, r0.xyzx
      add r7.y, -r3.x, l(0.736800)
      mad r3.x, r1.x, r7.y, r3.x
      add r7.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r7.y, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      mad r1.z, -r1.z, l(0.160000), l(0.042000)
      mad r1.w, r1.x, r1.z, r1.w
    endif
    mov r2.xy, r8.xyxx
  endif
  if_nz r7.z
    add r1.x, -r1.y, l(1.000000)
    add r1.x, -r1.x, r8.z
    mul_sat r1.x, r1.x, l(2.54999924)
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      dp3 r1.y, r9.xyzx, r9.xyzx
      sqrt r1.y, r1.y
      max r1.y, r1.y, l(0.000010)
      rcp r1.z, r1.y
      mul r1.x, r1.x, l(0.500000)
      add r1.y, -r5.x, r1.y
      mad r5.x, r1.x, r1.y, r5.x
      mad r9.xyz, r9.xyzx, r1.zzzz, -r6.xyzx
      mad r6.xyz, r1.xxxx, r9.xyzx, r6.xyzx
      add r9.xyz, -r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r0.xyz, r1.xxxx, r9.xyzx, r0.xyzx
      add r1.y, -r3.x, l(0.257779092)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r1.w, l(0.042000)
      mad r1.w, r1.x, r1.y, r1.w
    endif
    mov r2.xy, r8.xyxx
  endif
endif
lt r1.x, l(0.000000), r2.z
if_nz r1.x
  mul r1.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t16.xyzw, s2
  add r1.y, -r2.z, l(1.000000)
  add_sat r1.x, -r1.y, r1.x
  mad r1.y, r1.x, l(3.14159274), l(-1.57079637)
  sincos r1.y, null, r1.y
  mad r1.y, r1.y, l(0.500000), l(0.500000)
  mul r1.y, r1.y, l(0.090000)
  deriv_rtx_fine r1.z, r1.y
  deriv_rty_fine r1.y, r1.y
  lt r2.z, l(0.000000), r1.x
  if_nz r2.z
    add r8.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r6.xyz, r1.xxxx, r8.xyzx, r6.xyzx
    add r2.z, -r5.x, l(1.000000)
    mad r5.x, r1.x, r2.z, r5.x
    add r8.xyz, -r0.xyzx, l(0.560784, 0.000000, 0.000000, 0.000000)
    mad r0.xyz, r1.xxxx, r8.xyzx, r0.xyzx
    add r2.z, -r3.x, l(0.900000)
    mad r3.x, r1.x, r2.z, r3.x
    add r2.z, -r4.x, l(1.000000)
    mad r4.x, r1.x, r2.z, r4.x
    mad r3.y, r1.x, -r3.y, r3.y
    add r2.z, -r1.w, l(0.042000)
    mad r1.w, r1.x, r2.z, r1.w
    mul r8.xyz, r1.xxxx, l(0.814480, 0.125992402, 0.000000, 0.000000)
    mov r9.xy, r6.xyxx
  else
    mov r8.xyz, l(0,0,0,0)
    mov r9.xy, r6.xyxx
  endif
  mul r1.xy, r1.zyzz, l(0.010000, 0.010000, 0.000000, 0.000000)
  deriv_rtx_fine r7.yz, r2.xxyx
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r1.z, r7.yzyy, r7.yzyy
  dp2 r2.z, r2.xyxx, r2.xyxx
  max r1.z, r1.z, l(0.001000)
  div r7.yz, r7.yyzy, r1.zzzz
  max r1.z, r2.z, l(0.001000)
  div r2.xy, r2.xyxx, r1.zzzz
  mul r1.yz, r1.yyyy, r2.xxyx
  mad r1.xy, r7.yzyy, r1.xxxx, r1.yzyy
  mad r6.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.x, r6.xyzx, r6.xyzx
  rsq r1.x, r1.x
  mul r1.xyz, r1.xxxx, r6.xyzx
  mov r9.z, r6.z
  movc r6.xyz, r2.wwww, r9.xyzx, r1.xyzx
else
  mov r8.xyz, l(0,0,0,0)
endif
lt r1.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r5.zwzz
or r1.z, r1.y, r1.x
lt r2.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r7.wxww
or r1.z, r1.z, r2.x
or r1.z, r2.y, r1.z
if_nz r1.z
  mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t17.yzxw, s2
  if_nz r1.x
    add r1.x, -r5.z, l(1.000000)
    add r1.x, -r1.x, r1.z
    mul_sat r1.x, r1.x, l(1.48756182)
    lt r2.z, l(0.000000), r1.x
    if_nz r2.z
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
      add r2.z, -r5.x, l(1.000000)
      mad r5.x, r1.x, r2.z, r5.x
      add r10.xyz, -r0.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.xyz, r1.xxxx, r10.xyzx, r0.xyzx
      mad r3.x, r1.x, -r3.x, r3.x
      add r2.z, -r4.x, l(1.000000)
      mad r4.x, r1.x, r2.z, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r2.z, -r1.w, l(0.018000)
      mad r1.w, r1.x, r2.z, r1.w
      mad r10.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r8.xyzx
      mad r8.xyz, r1.xxxx, r10.xyzx, r8.xyzx
    endif
  endif
  if_nz r1.y
    add r1.x, -r5.w, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.500000)
      add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r1.x, r1.y, r5.x
      add r10.xyz, -r0.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.xyz, r1.xxxx, r10.xyzx, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r10.xyz, r9.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r8.xyzx
      mad r8.xyz, r1.xxxx, r10.xyzx, r8.xyzx
    endif
  endif
  if_nz r2.x
    add r1.x, -r7.w, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.700000)
      add r2.xzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r1.xxxx, r2.xzwx, r6.xyzx
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r1.x, r1.y, r5.x
      add r2.xzw, -r0.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r0.xyz, r1.xxxx, r2.xzwx, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r2.xzw, r9.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r8.xxyz
      mad r8.xyz, r1.xxxx, r2.xzwx, r8.xyzx
    endif
  endif
  if_nz r2.y
    add r1.x, -r7.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r2.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r1.xxxx, r2.xyzx, r6.xyzx
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r1.x, r1.y, r5.x
      add r2.xyz, -r0.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r0.xyz, r1.xxxx, r2.xyzx, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r2.xyz, r9.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.xyzx
      mad r8.xyz, r1.xxxx, r2.xyzx, r8.xyzx
    endif
  endif
endif
lt r1.x, l(0.000000), r6.w
if_nz r1.x
  add r1.xy, -r3.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r1.z, -r3.y, l(1.000000)
  mul r1.x, r1.z, r1.x
  add r2.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.xz, r1.xxzx, r2.xxzx
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mad r3.x, r2.y, r1.y, r3.x
  add r1.y, -r1.w, l(0.020000)
  mad r1.w, r1.z, r1.y, r1.w
  add r1.y, -r5.x, l(1.000000)
  mad r5.x, r2.y, r1.y, r5.x
  dp3 r1.y, r6.xyzx, r6.xyzx
  rsq r1.y, r1.y
  mul r6.xyz, r1.yyyy, r6.xyzx
  add r1.y, -r4.x, l(1.000000)
  mad r4.x, r6.w, r1.y, r4.x
  log r2.xyz, r0.xyzx
  mul r1.xyz, r1.xxxx, r2.xyzx
  exp r0.xyz, r1.xyzx
endif
ge r0.w, l(0.0310669001), r0.w
discard_nz r0.w
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r2.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r9.xyz, r9.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r7.xyxz, r9.xyxz
mad r6.xyz, r6.zzzz, r2.xyzx, r6.xywx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.z, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.z, r1.z, r2.x
min r5.y, r1.z, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r5.xyxx
add r0.w, -r3.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r2.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r4.y, -r0.w, l(1.000000)
lt r0.w, r0.x, l(0.040450)
mul r1.z, r0.x, l(0.0773993805)
add r0.x, r0.x, l(0.055000)
mul r0.x, r0.x, l(0.947867334)
log r0.x, r0.x
mul r0.x, r0.x, l(2.400000)
exp r0.x, r0.x
movc r0.x, r0.w, r1.z, r0.x
lt r0.w, r0.y, l(0.040450)
mul r1.z, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r0.w, r1.z, r0.y
lt r0.w, r0.z, l(0.040450)
mul r1.z, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r0.w, r1.z, r0.z
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r2.yzw, r0.wwww, r8.xxyz
mul r2.yzw, r2.yyzw, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r1.z, r2.w, r2.z
max r1.z, r1.z, r2.y
lt r1.z, l(0.0000153787005), r1.z
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r7.xyzw, r0.xyzx
mul r0.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r8.x, r7.z, l(0.250000), r0.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.y
and r0.xy, r5.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r8.xyxx, r8.xzxx
add r3.xz, r0.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.x, r1.w, l(6.250000)
sqrt r3.w, r0.x
mad o1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(1), l(0)
and r0.y, r1.z, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r4.z, r0.x, l(0.00392156886)
and o3.xyz, r2.yzwy, r1.zzzz
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.xyzw, r3.xzyw
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, l(0)
ret
// Approximately 598 instruction slots used
