//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_1_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_1_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t19.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t20.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t21.xyzw, s2
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r3.xy, r0.wwww, r3.xyxx
mul r1.w, r4.w, r4.w
mul r2.w, r1.w, l(0.160000)
mul r5.xyz, r2.xyzx, r4.yyyy
mul r5.xyz, r5.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t24.wxyz, s2
dp3 r5.w, r5.xyzx, r5.xyzx
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r7.x, r5.w
mul r5.xyz, r5.xyzx, r7.xxxx
mad r0.w, r3.z, r0.w, l(1.000000)
max r3.w, r0.w, l(0.001000)
mul r7.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r3.xywx, r7.xyzx
mul r3.xyz, r0.wwww, r3.xywx
div r3.xyz, r3.xyzx, r3.wwww
mad r3.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r5.x, r0.z, r5.w
add r0.z, -r4.y, l(1.000000)
mul r7.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r7.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t29.xywz, s2
mov_sat r0.w, r0.w
lt r5.z, l(0.000000), r0.w
if_nz r5.z
  mul r7.xy, v2.xyxx, l(16.000000, 16.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t25.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t26.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.w, r7.xyxx, t27.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r7.z, r7.xyxx, t28.xyzw, s2
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.w, r7.w
  mul r9.xyz, r8.wwww, r9.xyzx
  mul r8.w, r0.w, l(0.800000)
  add r9.w, r3.z, l(1.000000)
  max r3.w, r9.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.w, r3.xywx, r10.xyzx
  mul r10.xyz, r3.xywx, r9.wwww
  div r10.xyz, r10.xyzx, r3.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r7.w, r5.x, r7.w
  add r7.w, -r5.x, r7.w
  mad r5.x, r8.w, r7.w, r5.x
  add r9.xyz, -r3.xyzx, r9.xyzx
  mad r3.xyz, r8.wwww, r9.xyzx, r3.xyzx
  mad r7.z, r7.z, r6.x, -r6.x
  mad r6.x, r8.w, r7.z, r6.x
  mul r9.xyz, r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r2.xyzx, r2.xyzx
  mul r9.xyz, r2.xyzx, r9.xyzx
  mad r8.xyz, r8.xyzx, r10.xyzx, r9.xyzx
  mad r5.w, r4.x, r5.w, -r4.x
  mad r4.x, r8.w, r5.w, r4.x
  mul r5.w, r0.z, r8.w
  add r8.xyz, -r2.xyzx, r8.xyzx
  mad r2.xyz, r5.wwww, r8.xyzx, r2.xyzx
else
  mov r7.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t33.xyzw, s2
mov_sat r5.w, r5.w
lt r7.z, l(0.000000), r5.w
if_nz r7.z
  mul r7.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t30.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t31.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.z, r7.xyxx, t32.yzxw, s2
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.w, r7.w
  mul r9.xyz, r8.wwww, r9.xyzx
  mul r8.xyz, r2.xyzx, r8.xyzx
  mul r5.w, r5.w, l(0.500000)
  add r8.w, r3.z, l(1.000000)
  max r3.w, r8.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r3.xywx, r10.xyzx
  mul r10.xyz, r3.xywx, r8.wwww
  div r10.xyz, r10.xyzx, r3.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r7.w, r5.x, r7.w
  add r7.w, -r5.x, r7.w
  mad r5.x, r5.w, r7.w, r5.x
  add r9.xyz, -r3.xyzx, r9.xyzx
  mad r3.xyz, r5.wwww, r9.xyzx, r3.xyzx
  mad r7.z, r4.x, r7.z, -r4.x
  mad r4.x, r5.w, r7.z, r4.x
  mul r5.w, r0.z, r5.w
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r5.wwww, r8.xyzx, r2.xyzx
endif
if_nz r5.z
  mul r7.xy, v2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t34.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t35.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.z, r7.xyxx, t36.yzxw, s2
  dp3 r5.w, r9.xyzx, r9.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r7.z, r5.w
  mul r9.xyz, r7.zzzz, r9.xyzx
  mul r0.w, r0.w, l(0.505371)
  add r7.z, r3.z, l(1.000000)
  max r3.w, r7.z, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.z, r3.xywx, r10.xyzx
  mul r10.xyz, r3.xywx, r7.zzzz
  div r10.xyz, r10.xyzx, r3.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r3.w, r5.w, r5.x
  add r3.w, -r5.x, r3.w
  mad r5.x, r0.w, r3.w, r5.x
  add r9.xyz, -r3.xyzx, r9.xyzx
  mad r3.xyz, r0.wwww, r9.xyzx, r3.xyzx
  mul r9.xyz, r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r2.xyzx, r2.xyzx
  mul r9.xyz, r2.xyzx, r9.xyzx
  mad r8.xyz, r8.xyzx, r10.xyzx, r9.xyzx
  mad r3.w, r4.x, r5.z, -r4.x
  mad r4.x, r0.w, r3.w, r4.x
  mul r0.z, r0.z, r0.w
  add r8.xyz, -r2.xyzx, r8.xyzx
  mad r2.xyz, r0.zzzz, r8.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t12.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r10.xxxx, t10.yzxw
mul r0.z, r8.x, r0.z
ld_indexable(buffer)(float,float,float,float) r0.w, r10.yyyy, t10.yzwx
mul r0.w, r8.y, r0.w
ld_indexable(buffer)(float,float,float,float) r3.w, r10.zzzz, t10.yzwx
mul r3.w, r8.z, r3.w
max r0.w, r0.w, r3.w
max r0.z, r0.w, r0.z
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r0.w, r11.xxxx, t10.yzwx
mul r0.w, r8.x, r0.w
ld_indexable(buffer)(float,float,float,float) r3.w, r11.yyyy, t10.yzwx
mul r3.w, r8.y, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r11.zzzz, t10.yzxw
mul r5.z, r8.z, r5.z
max r3.w, r3.w, r5.z
max r0.w, r0.w, r3.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r3.w, r11.wwww, t10.yzwx
mul r3.w, r8.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r12.xxxx, t10.yzxw
mul r5.z, r8.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r12.yyyy, t10.yzwx
mul r5.w, r8.z, r5.w
max r5.z, r5.w, r5.z
max r3.w, r3.w, r5.z
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r5.z, r12.zzzz, t10.yzxw
mul r5.z, r8.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r12.wwww, t10.yzwx
mul r5.w, r8.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r10.xxxx, t10.yzxw
mul r7.z, r8.z, r7.z
max r5.w, r5.w, r7.z
max r5.z, r5.w, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r8.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.z, r10.zzzz, t10.yzxw
mul r7.z, r8.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r8.z, r7.w
max r7.z, r7.w, r7.z
max r5.w, r5.w, r7.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r7.z, r11.xxxx, t10.yzxw
mul r7.z, r8.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r8.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r8.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r8.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r8.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r12.yyyy, t10.xyzw
mul r9.x, r8.z, r9.x
max r8.w, r8.w, r9.x
max r7.w, r7.w, r8.w
iadd r8.w, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.x, r12.zzzz, t10.xyzw
mul r8.x, r8.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r12.wwww, t10.xyzw
mul r8.y, r8.y, r9.x
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r8.z, r8.z, r8.w
max r8.y, r8.z, r8.y
max r8.x, r8.y, r8.x
lt r8.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.zzwz
or r8.w, r8.z, r8.y
if_nz r8.w
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t14.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t13.yzwx, s2
  if_nz r8.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r8.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r8.y, l(0.000000), r0.z
    if_nz r8.y
      dp3 r8.y, r10.xyzx, r10.xyzx
      sqrt r8.y, r8.y
      max r8.y, r8.y, l(0.000010)
      rcp r9.z, r8.y
      add r8.y, -r5.x, r8.y
      mad r5.x, r0.z, r8.y, r5.x
      mad r11.xyz, r10.xyzx, r9.zzzz, -r3.xyzx
      mad r3.xyz, r0.zzzz, r11.xyzx, r3.xyzx
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r0.zzzz, r11.xyzx, r2.xyzx
      add r8.y, -r4.x, l(0.736800)
      mad r4.x, r0.z, r8.y, r4.x
      add r8.y, -r6.x, l(1.000000)
      mad r6.x, r0.z, r8.y, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      mad r1.w, -r1.w, l(0.160000), l(0.042000)
      mad r2.w, r0.z, r1.w, r2.w
    endif
    mov r7.xy, r9.xyxx
  endif
  if_nz r8.z
    add r0.z, -r0.w, l(1.000000)
    add r0.z, -r0.z, r8.w
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r10.xyzx, r10.xyzx
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r1.w, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r5.x, r0.w
      mad r5.x, r0.z, r0.w, r5.x
      mad r8.yzw, r10.xxyz, r1.wwww, -r3.xxyz
      mad r3.xyz, r0.zzzz, r8.yzwy, r3.xyzx
      add r8.yzw, -r2.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
      add r0.w, -r4.x, l(0.257779092)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.042000)
      mad r2.w, r0.z, r0.w, r2.w
    endif
    mov r7.xy, r9.xyxx
  endif
endif
lt r0.z, l(0.000000), r3.w
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t15.yzxw, s2
  add r0.w, -r3.w, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r1.w, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r3.w, l(0.000000), r0.z
  if_nz r3.w
    add r8.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r3.xyz, r0.zzzz, r8.yzwy, r3.xyzx
    add r3.w, -r5.x, l(1.000000)
    mad r5.x, r0.z, r3.w, r5.x
    add r8.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
    add r3.w, -r4.x, l(0.900000)
    mad r4.x, r0.z, r3.w, r4.x
    add r3.w, -r6.x, l(1.000000)
    mad r6.x, r0.z, r3.w, r6.x
    mad r4.y, r0.z, -r4.y, r4.y
    add r3.w, -r2.w, l(0.042000)
    mad r2.w, r0.z, r3.w, r2.w
    mov r9.xy, r3.xyxx
  else
    mov r9.xy, r3.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r8.yz, r7.xxyx
  deriv_rty_fine r7.xy, r7.xyxx
  dp2 r3.w, r8.yzyy, r8.yzyy
  dp2 r8.w, r7.xyxx, r7.xyxx
  max r3.w, r3.w, l(0.001000)
  div r8.yz, r8.yyzy, r3.wwww
  max r3.w, r8.w, l(0.001000)
  div r7.xy, r7.xyxx, r3.wwww
  mul r7.xy, r0.wwww, r7.xyxx
  mad r7.xy, r8.yzyy, r1.wwww, r7.xyxx
  mad r3.xy, -r7.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r0.w, r3.xyzx, r3.xyzx
  rsq r0.w, r0.w
  mul r8.yzw, r0.wwww, r3.xxyz
  mov r9.z, r3.z
  movc r3.xyz, r0.zzzz, r9.xyzx, r8.yzwy
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r5.zzzw
or r1.w, r0.w, r0.z
lt r3.w, l(0.000000), r7.w
or r1.w, r1.w, r3.w
lt r7.x, l(0.000000), r8.x
or r1.w, r1.w, r7.x
if_nz r1.w
  mul r8.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r8.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r5.z, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r5.z, l(0.000000), r0.z
    if_nz r5.z
      mul r9.xyz, r0.zzzz, r8.yzwy
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
      add r5.z, -r5.x, l(1.000000)
      mad r5.x, r0.z, r5.z, r5.x
      add r10.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      mad r4.x, r0.z, -r4.x, r4.x
      add r5.z, -r6.x, l(1.000000)
      mad r6.x, r0.z, r5.z, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r5.z, -r2.w, l(0.018000)
      mad r2.w, r0.z, r5.z, r2.w
      mul r9.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r9.xyz, l(0,0,0,0)
    endif
  else
    mov r9.xyz, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r5.w, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r10.xyz, r8.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.xyzx
      mad r9.xyz, r0.zzzz, r10.xyzx, r9.xyzx
    endif
  endif
  if_nz r3.w
    add r0.z, -r7.w, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r10.xyz, r8.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r9.xyzx
      mad r9.xyz, r0.zzzz, r10.xyzx, r9.xyzx
    endif
  endif
  if_nz r7.x
    add r0.z, -r8.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r7.xyw, -r3.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r0.zzzz, r7.xywx, r3.xyzx
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r7.xyw, -r2.xyxz, l(0.329802066, 0.340103745, 0.000000, 0.523559451)
      mad r2.xyz, r0.zzzz, r7.xywx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r7.xyw, r8.yzyw, l(1.822130, 0.838494, 0.000000, 3.68737984), -r9.xyxz
      mad r9.xyz, r0.zzzz, r7.xywx, r9.xyzx
    endif
  endif
else
  mov r9.xyz, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r7.z
if_nz r0.z
  add r0.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r1.w, -r4.y, l(1.000000)
  mul r0.z, r0.z, r1.w
  add r7.xyw, r7.zzzz, l(-0.200000, -0.300000, 0.000000, -0.250000)
  mul_sat r7.xyw, r7.xyxw, l(1.250000, 1.47058821, 0.000000, 4.000000)
  mul r0.z, r0.z, r7.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r7.w
  mad r4.x, r7.y, r0.w, r4.x
  add r0.w, -r2.w, l(0.020000)
  mad r2.w, r1.w, r0.w, r2.w
  add r0.w, -r5.x, l(1.000000)
  mad r5.x, r7.y, r0.w, r5.x
  dp3 r0.w, r3.xyzx, r3.xyzx
  rsq r0.w, r0.w
  mul r3.xyz, r0.wwww, r3.xyzx
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r7.z, r0.w, r6.x
  log r7.xyz, r2.xyzx
  mul r7.xyz, r0.zzzz, r7.xyzx
  exp r2.xyz, r7.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r8.xyz, r8.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r7.xyxz, r8.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r9.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 600 instruction slots used
