//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:01 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   31        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xyzw, v2.xyxy, l(18.000000, 18.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.xyzw, s2
lt r2.xyz, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r1.xyz, r2.xyzx, r3.xyzx, r1.xyzx
add r1.w, r1.w, l(-0.0965576023)
mul_sat r1.w, r1.w, l(2.72386050)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t21.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r4.w, r2.xyzx, r2.xyzx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000010)
rcp r6.x, r4.w
mul r7.xyz, r2.xyzx, r6.xxxx
mul r6.y, r3.w, r3.w
mul r6.z, r6.y, l(0.160000)
mul r8.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mad r9.xyz, r3.yyyy, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
mov r9.w, l(1.000000)
mul r5.xyzw, r5.xyzw, r9.xyzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.xyxx, t26.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.w, r0.xyxx, t27.yzwx, s2
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t28.zxyw, s2
dp3 r0.y, r9.xyzx, r9.xyzx
sqrt r0.y, r0.y
max r0.y, r0.y, l(0.000010)
rcp r8.w, r0.y
mul r9.xyz, r8.wwww, r9.xyzx
mad r8.w, r2.z, r6.x, l(1.000000)
max r7.w, r8.w, l(0.001000)
mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r8.w, r7.xywx, r10.xyzx
mul r10.xyz, r7.xywx, r8.wwww
div r10.xyz, r10.xyzx, r7.wwww
mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
min r0.y, r0.y, r4.w
add r0.y, -r4.w, r0.y
mad r0.y, r0.y, l(0.765076), r4.w
mad r2.xyz, -r2.xyzx, r6.xxxx, r9.xyzx
mad r7.xyz, r2.xyzx, l(0.765076, 0.765076, 0.765076, 0.000000), r7.xyzx
mad r0.x, r0.x, r2.w, -r2.w
mad r0.x, r0.x, l(0.765076), r2.w
mad r2.xyz, -r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xyz, -r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
mad r2.x, r3.x, r6.w, -r3.x
mad r2.x, r2.x, l(0.765076), r3.x
add r1.xyz, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xyz, r1.xyzx, l(0.765076, 0.765076, 0.765076, 0.000000), r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.yzw, r0.zwzz, t29.wxyz, s2
lt r8.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r2.yzw, r8.xxyz, r9.xxyz, r2.yyzw
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t30.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, r0.zwzz, t31.yzwx, s2
dp3 r6.x, r8.xyzx, r8.xyzx
sqrt r6.x, r6.x
max r6.x, r6.x, l(0.000010)
rcp r6.w, r6.x
mul r8.xyz, r6.wwww, r8.xyzx
mul r9.xyz, r2.yzwy, l(0.499999762, 0.441379219, 0.403448492, 0.000000)
add r6.w, r7.z, l(1.000000)
max r7.w, r6.w, l(0.001000)
mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r6.w, r7.xywx, r10.xyzx
mul r10.xyz, r6.wwww, r7.xywx
div r10.xyz, r10.xyzx, r7.wwww
mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
min r6.x, r0.y, r6.x
add r6.x, -r0.y, r6.x
mad r10.x, r6.x, l(0.350000), r0.y
add r8.xyz, -r7.xyzx, r8.xyzx
mad r7.xyz, r8.xyzx, l(0.350000, 0.350000, 0.350000, 0.000000), r7.xyzx
lt r8.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r9.xyz, r1.xyzx, r9.xyzx
add r9.xyz, r9.xyzx, r9.xyzx
add r11.xyz, -r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r11.xyz, r11.xyzx, r11.xyzx
mad r2.yzw, -r2.yyzw, l(0.000000, 0.499999762, 0.441379219, 0.403448492), l(0.000000, 1.000000, 1.000000, 1.000000)
mad r2.yzw, -r11.xxyz, r2.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
movc r2.yzw, r8.xxyz, r9.xxyz, r2.yyzw
mad r0.y, r2.x, r4.w, -r2.x
mad r0.y, r0.y, l(0.350000), r2.x
add r2.xyz, -r1.xyzx, r2.yzwy
mad r1.xyz, r2.xyzx, l(0.350000, 0.350000, 0.350000, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t13.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r9.xxxx, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.yyyy, t10.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.x, r9.zzzz, t10.xyzw
mul r6.x, r2.z, r6.x
max r4.w, r4.w, r6.x
max r2.w, r2.w, r4.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r4.w, r11.xxxx, t10.yzwx
mul r4.w, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r6.x, r11.yyyy, t10.xyzw
mul r6.x, r2.y, r6.x
ld_indexable(buffer)(float,float,float,float) r6.w, r11.zzzz, t10.yzwx
mul r6.w, r2.z, r6.w
max r6.x, r6.w, r6.x
max r4.w, r4.w, r6.x
iadd r12.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r6.x, r11.wwww, t10.xyzw
mul r6.x, r2.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.w, r12.xxxx, t10.yzwx
mul r6.w, r2.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r2.z, r7.w
max r6.w, r6.w, r7.w
max r6.x, r6.w, r6.x
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r6.w, r12.zzzz, t10.yzwx
mul r6.w, r2.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r2.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r2.z, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.yyyy, t10.yzwx
mul r7.w, r2.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.zzzz, t10.xyzw
mul r9.x, r2.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.wwww, t10.yxzw
mul r9.y, r2.z, r9.y
max r9.x, r9.y, r9.x
max r7.w, r7.w, r9.x
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r9.x, r11.xxxx, t10.xyzw
mul r9.x, r2.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r2.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.z, r11.zzzz, t10.yzxw
mul r10.z, r2.z, r10.z
max r9.w, r9.w, r10.z
max r9.x, r9.w, r9.x
iadd r12.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r11.wwww, t10.xyzw
mul r8.x, r2.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r12.xxxx, t10.yzxw
mul r8.z, r2.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r2.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r2.x, r2.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.wwww, t10.yzxw
mul r2.y, r2.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r2.z, r2.z, r8.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r2.w
lt r2.z, l(0.000000), r4.w
or r8.y, r2.z, r2.y
if_nz r8.y
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r11.xyxx, t15.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.y, r11.zwzz, t14.yxzw, s2
  if_nz r2.y
    add r2.y, -r2.w, l(1.000000)
    add r2.y, -r2.y, r9.y
    mul_sat r2.y, r2.y, l(2.58620453)
    lt r2.w, l(0.000000), r2.y
    if_nz r2.w
      dp3 r2.w, r8.yzwy, r8.yzwy
      sqrt r2.w, r2.w
      max r2.w, r2.w, l(0.000010)
      rcp r9.z, r2.w
      add r2.w, -r10.x, r2.w
      mad r10.x, r2.y, r2.w, r10.x
      mad r12.xyz, r8.yzwy, r9.zzzz, -r7.xyzx
      mad r7.xyz, r2.yyyy, r12.xyzx, r7.xyzx
      mad r5.xyzw, r2.yyyy, -r5.xyzw, r5.xyzw
      add r12.xyz, -r1.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.xyz, r2.yyyy, r12.xyzx, r1.xyzx
      add r2.w, -r0.y, l(0.736800)
      mad r0.y, r2.y, r2.w, r0.y
      add r2.w, -r0.x, l(1.000000)
      mad r3.x, r2.y, r2.w, r0.x
      mad r2.w, -r6.y, l(0.160000), l(0.042000)
      mad r6.z, r2.y, r2.w, r6.z
      mad r4.xyz, r2.yyyy, -r4.xyzx, r4.xyzx
      mad r3.y, r2.y, -r3.y, r3.y
    else
      mov r3.x, r0.x
    endif
    mov r2.yw, r11.xxxy
  else
    mov r3.x, r0.x
    mov r2.yw, r0.zzzw
  endif
  if_nz r2.z
    add r2.z, -r4.w, l(1.000000)
    add r2.z, -r2.z, r9.y
    mul_sat r2.z, r2.z, l(2.54999924)
    lt r4.w, l(0.000000), r2.z
    if_nz r4.w
      dp3 r4.w, r8.yzwy, r8.yzwy
      sqrt r4.w, r4.w
      max r4.w, r4.w, l(0.000010)
      rcp r6.y, r4.w
      mul r2.z, r2.z, l(0.500000)
      add r4.w, -r10.x, r4.w
      mad r10.x, r2.z, r4.w, r10.x
      mad r8.yzw, r8.yyzw, r6.yyyy, -r7.xxyz
      mad r7.xyz, r2.zzzz, r8.yzwy, r7.xyzx
      mad r5.xyzw, r2.zzzz, -r5.xyzw, r5.xyzw
      add r8.yzw, -r1.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r1.xyz, r2.zzzz, r8.yzwy, r1.xyzx
      add r4.w, -r0.y, l(0.257779092)
      mad r0.y, r2.z, r4.w, r0.y
      add r4.w, -r3.x, l(1.000000)
      mad r3.x, r2.z, r4.w, r3.x
      add r4.w, -r6.z, l(0.042000)
      mad r6.z, r2.z, r4.w, r6.z
      mad r4.xyz, r2.zzzz, -r4.xyzx, r4.xyzx
      mad r3.y, r2.z, -r3.y, r3.y
    endif
    mov r2.yw, r11.xxxy
  endif
else
  mov r3.x, r0.x
  mov r2.yw, r0.zzzw
endif
lt r0.x, l(0.000000), r6.x
if_nz r0.x
  sample_indexable(texture2d)(float,float,float,float) r0.x, r0.zwzz, t16.xyzw, s2
  add r2.z, -r6.x, l(1.000000)
  add r0.x, r0.x, -r2.z
  mov_sat r2.z, r0.x
  mad r2.z, r2.z, l(3.14159274), l(-1.57079637)
  sincos r2.z, null, r2.z
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mul_sat r0.x, r0.x, l(2.83648515)
  mul r2.z, r2.z, l(0.090000)
  deriv_rtx_fine r4.w, r2.z
  deriv_rty_fine r2.z, r2.z
  lt r6.x, l(0.000000), r0.x
  if_nz r6.x
    add r8.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r0.xxxx, r8.yzwy, r7.xyzx
    add r6.x, -r10.x, l(1.000000)
    mad r10.x, r0.x, r6.x, r10.x
    mad r5.xyzw, r0.xxxx, -r5.xyzw, r5.xyzw
    add r8.yzw, -r1.xxyz, l(0.000000, 0.0402929597, 0.232459813, 0.269653231)
    mad r1.xyz, r0.xxxx, r8.yzwy, r1.xyzx
    add r6.x, -r0.y, l(0.900000)
    mad r0.y, r0.x, r6.x, r0.y
    add r6.x, -r3.x, l(1.000000)
    mad r3.x, r0.x, r6.x, r3.x
    add r6.x, -r6.z, l(0.042000)
    mad r6.z, r0.x, r6.x, r6.z
    add r8.yzw, -r4.xxyz, l(0.000000, 0.00969120022, 0.119191498, 0.141574502)
    mad r4.xyz, r0.xxxx, r8.yzwy, r4.xyzx
    mad r3.y, r0.x, -r3.y, r3.y
    mov r11.xy, r7.xyxx
  else
    mov r11.xy, r7.xyxx
  endif
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.w, r4.w, l(0.010000)
  mul r2.z, r2.z, l(0.010000)
  deriv_rtx_fine r6.xy, r2.ywyy
  deriv_rty_fine r2.yw, r2.yyyw
  dp2 r8.y, r6.xyxx, r6.xyxx
  dp2 r8.z, r2.ywyy, r2.ywyy
  max r8.y, r8.y, l(0.001000)
  div r6.xy, r6.xyxx, r8.yyyy
  max r8.y, r8.z, l(0.001000)
  div r2.yw, r2.yyyw, r8.yyyy
  mul r2.yz, r2.zzzz, r2.yywy
  mad r2.yz, r6.xxyx, r4.wwww, r2.yyzy
  mad r7.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r2.y, r7.xyzx, r7.xyzx
  rsq r2.y, r2.y
  mul r2.yzw, r2.yyyy, r7.xxyz
  mov r11.z, r7.z
  movc r7.xyz, r0.xxxx, r11.xyzx, r2.yzwy
endif
lt r0.x, l(0.000000), r6.w
lt r2.y, l(0.000000), r7.w
or r2.z, r0.x, r2.y
lt r2.w, l(0.000000), r8.x
or r2.z, r2.w, r2.z
lt r4.w, l(0.000000), r2.x
or r2.z, r2.z, r4.w
if_nz r2.z
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r0.zwzz, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t17.yzxw, s2
  if_nz r0.x
    add r0.x, -r6.w, l(1.000000)
    add r0.x, -r0.x, r0.z
    mul_sat r0.x, r0.x, l(1.48756182)
    lt r0.w, l(0.000000), r0.x
    if_nz r0.w
      add r6.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.xxxx, r6.xywx, r7.xyzx
      add r0.w, -r10.x, l(1.000000)
      mad r10.x, r0.x, r0.w, r10.x
      mad r5.xyzw, r0.xxxx, -r5.xyzw, r5.xyzw
      add r6.xyw, -r1.xyxz, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.xyz, r0.xxxx, r6.xywx, r1.xyzx
      mad r0.y, r0.x, -r0.y, r0.y
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.w, r3.x
      add r0.w, -r6.z, l(0.018000)
      mad r6.z, r0.x, r0.w, r6.z
      mad r6.xyw, r8.yzyw, l(215.799011, 16.691010, 0.000000, 2.160759), -r4.xyxz
      mad r4.xyz, r0.xxxx, r6.xywx, r4.xyzx
      mad r3.y, r0.x, -r3.y, r3.y
    endif
  endif
  if_nz r2.y
    add r0.x, -r7.w, l(1.000000)
    add_sat r0.x, -r0.x, r0.z
    lt r0.w, l(0.000000), r0.x
    if_nz r0.w
      mul r0.x, r0.x, l(0.500000)
      add r6.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.xxxx, r6.xywx, r7.xyzx
      add r0.w, -r10.x, l(1.000000)
      mad r10.x, r0.x, r0.w, r10.x
      mad r5.xyzw, r0.xxxx, -r5.xyzw, r5.xyzw
      add r6.xyw, -r1.xyxz, l(0.580391884, 0.807828188, 0.000000, 0.831372619)
      mad r1.xyz, r0.xxxx, r6.xywx, r1.xyzx
      add r0.w, -r0.y, l(1.000000)
      mad r0.y, r0.x, r0.w, r0.y
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.w, r3.x
      add r0.w, -r6.z, l(0.018000)
      mad r6.z, r0.x, r0.w, r6.z
      mad r6.xyw, r8.yzyw, l(1.062564, 1.500000, 0.000000, 1.47342753), -r4.xyxz
      mad r4.xyz, r0.xxxx, r6.xywx, r4.xyzx
      mad r3.y, r0.x, -r3.y, r3.y
    endif
  endif
  if_nz r2.w
    add r0.x, -r8.x, l(1.000000)
    add_sat r0.x, -r0.x, r0.z
    lt r0.w, l(0.000000), r0.x
    if_nz r0.w
      mul r0.x, r0.x, l(0.700000)
      add r2.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.xxxx, r2.yzwy, r7.xyzx
      add r0.w, -r10.x, l(1.000000)
      mad r10.x, r0.x, r0.w, r10.x
      mad r5.xyzw, r0.xxxx, -r5.xyzw, r5.xyzw
      add r2.yzw, -r1.xxyz, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r1.xyz, r0.xxxx, r2.yzwy, r1.xyzx
      add r0.w, -r0.y, l(1.000000)
      mad r0.y, r0.x, r0.w, r0.y
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.w, r3.x
      add r0.w, -r6.z, l(0.018000)
      mad r6.z, r0.x, r0.w, r6.z
      mad r2.yzw, r8.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r4.xxyz
      mad r4.xyz, r0.xxxx, r2.yzwy, r4.xyzx
      mad r3.y, r0.x, -r3.y, r3.y
    endif
  endif
  if_nz r4.w
    add r0.x, -r2.x, l(1.000000)
    add_sat r0.x, -r0.x, r0.z
    lt r0.z, l(0.000000), r0.x
    if_nz r0.z
      mul r0.x, r0.x, l(0.250000)
      add r2.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.xxxx, r2.xyzx, r7.xyzx
      add r0.z, -r10.x, l(1.000000)
      mad r10.x, r0.x, r0.z, r10.x
      mad r5.xyzw, r0.xxxx, -r5.xyzw, r5.xyzw
      add r2.xyz, -r1.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.xyz, r0.xxxx, r2.xyzx, r1.xyzx
      add r0.z, -r0.y, l(1.000000)
      mad r0.y, r0.x, r0.z, r0.y
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.z, r3.x
      add r0.z, -r6.z, l(0.018000)
      mad r6.z, r0.x, r0.z, r6.z
      mad r2.xyz, r8.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r4.xyzx
      mad r4.xyz, r0.xxxx, r2.xyzx, r4.xyzx
      mad r3.y, r0.x, -r3.y, r3.y
    endif
  endif
endif
lt r0.x, l(0.000000), r9.x
if_nz r0.x
  add r0.xz, -r0.yyyy, l(0.500000, 0.000000, 0.990000, 0.000000)
  mul_sat r0.x, r0.x, l(2.500000)
  add r2.xyz, r9.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.x, r0.x, r2.x
  mad r0.x, r0.x, l(1.200000), l(1.000000)
  add r2.xw, -r3.yyyy, l(1.500000, 0.000000, 0.000000, 1.000000)
  mul r0.w, r2.w, r2.y
  mov_sat r2.x, r2.x
  mul r2.x, r2.x, r2.z
  mad r0.y, r0.w, r0.z, r0.y
  add r0.z, -r6.z, l(0.020000)
  mad r6.z, r2.x, r0.z, r6.z
  max r0.z, r0.w, l(0.000000)
  add r0.w, -r10.x, l(1.000000)
  mad r10.x, r0.z, r0.w, r10.x
  dp3 r0.z, r7.xyzx, r7.xyzx
  rsq r0.z, r0.z
  mul r7.xyz, r0.zzzz, r7.xyzx
  add r0.z, -r3.x, l(1.000000)
  mad r3.x, r9.x, r0.z, r3.x
  log r2.xyz, r1.xyzx
  mul r0.xzw, r0.xxxx, r2.xxyz
  exp r1.xyz, r0.xzwx
endif
ge r0.x, l(0.0588234998), r1.w
discard_nz r0.x
mul r0.xz, v0.xxyx, cb3[32].zzwz
mad r0.xz, r0.xxzx, l(2.000000, 0.000000, -2.000000, 0.000000), l(-1.000000, 0.000000, 1.000000, 0.000000)
movc r2.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyw, r0.wwww, v5.xyxz
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r8.xyz, r8.xyzx, r7.yyyy
mad r6.xyw, r7.xxxx, r6.xyxw, r8.xyxz
mad r6.xyw, r7.zzzz, r2.xyxz, r6.xyxw
dp3 r0.w, r6.xywx, r6.xywx
rsq r0.w, r0.w
mul r6.xyw, r0.wwww, r6.xyxw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r10.y, r1.w, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r10.xyxx
add r0.y, -r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.y, r0.y, r0.y, r0.w
add r0.y, r2.y, r0.y
sqrt r0.y, r0.y
min r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.001000)
sqrt r0.y, r0.y
add r3.z, -r0.y, l(1.000000)
lt r0.y, r1.x, l(0.040450)
mul r0.w, r1.x, l(0.0773993805)
add r1.x, r1.x, l(0.055000)
mul r1.x, r1.x, l(0.947867334)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.y, r0.y, r0.w, r1.x
lt r0.w, r1.y, l(0.040450)
mul r1.x, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.z, l(0.040450)
mul r1.y, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
mul r5.xyzw, r5.xyzw, cb3[37].yyyy
mul r1.y, l(0.900000), cb3[37].w
exp r1.y, r1.y
mul r1.yzw, r1.yyyy, r4.xxyz
mul r1.yzw, r1.yyzw, cb1[3].xxxx
and r2.y, l(8), cb1[0].y
max r2.z, r1.w, r1.z
max r2.z, r1.y, r2.z
lt r2.z, l(0.0000153787005), r2.z
max r2.w, r5.z, r5.y
max r2.w, r2.w, r5.x
lt r4.x, r2.w, l(0.010000)
or r4.x, r2.z, r4.x
movc r4.y, r4.x, l(0), l(1)
not r4.z, r2.z
mul r2.w, r3.y, r2.w
lt r2.w, l(0.010000), r2.w
and r2.w, r2.w, r4.z
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r4.zw, v0.xxxy
sqrt r7.xyw, r0.ywyy
sqrt r7.z, r1.x
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.yw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.y
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.yw, r4.zzzw, l(0, 1, 0, 1)
ine r0.y, r0.w, r0.y
movc r0.yw, r0.yyyy, r8.xxxy, r8.xxxz
add o0.xy, r0.ywyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r6.z, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r6.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.y, r2.w, l(7), r4.y
movc r0.w, r2.y, l(1), l(0)
and r1.x, r2.z, l(2)
iadd r0.w, r0.w, r1.x
iadd r0.w, r0.w, l(28)
imad r0.y, r0.y, l(32), r0.w
utof r0.y, r0.y
mul r3.w, r0.y, l(0.00392156886)
ieq r0.y, r4.x, l(0)
or r0.y, r2.w, r0.y
and r1.xyz, r1.yzwy, r2.zzzz
movc o3.xyz, r0.yyyy, r5.xyzx, r1.xyzx
max r0.y, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.yw, r37.xxxy, r0.yyyy
add o4.xy, -r0.ywyy, r0.xzxx
mov o0.z, l(0)
mov o2.xyzw, r3.xyzw
mov o3.w, r5.w
ret
// Approximately 578 instruction slots used
