//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_9__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_9__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_9__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   23        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t19.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t20.xyzw, s2
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xy, r0.wwww, r3.xyxx
mul r1.w, r4.w, r4.w
mul r2.w, r1.w, l(0.160000)
mul r6.xyz, r2.xyzx, r4.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t23.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.x, r6.xyzx, r6.xyzx
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.y, r3.x
mul r6.xyz, r3.yyyy, r6.xyzx
mad r0.w, r3.z, r0.w, l(1.000000)
max r5.w, r0.w, l(0.001000)
mul r7.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r5.xywx, r7.xyzx
mul r5.xyz, r0.wwww, r5.xywx
div r5.xyz, r5.xyzx, r5.wwww
mad r5.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r3.x, r0.z, r3.x
mul r7.x, r3.w, r6.w
add r0.z, -r4.y, l(1.000000)
mul r6.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r6.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t12.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r9.xxxx, t10.yzxw
mul r0.z, r6.x, r0.z
ld_indexable(buffer)(float,float,float,float) r0.w, r9.yyyy, t10.yzwx
mul r0.w, r6.y, r0.w
ld_indexable(buffer)(float,float,float,float) r3.z, r9.zzzz, t10.yzxw
mul r3.z, r6.z, r3.z
max r0.w, r0.w, r3.z
max r0.z, r0.w, r0.z
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r0.w, r10.xxxx, t10.yzwx
mul r0.w, r6.x, r0.w
ld_indexable(buffer)(float,float,float,float) r3.z, r10.yyyy, t10.yzxw
mul r3.z, r6.y, r3.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r6.z, r5.w
max r3.z, r3.z, r5.w
max r0.w, r0.w, r3.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r3.z, r10.wwww, t10.yzxw
mul r3.z, r6.x, r3.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r6.y, r5.w
ld_indexable(buffer)(float,float,float,float) r9.x, r11.yyyy, t10.xyzw
mul r9.x, r6.z, r9.x
max r5.w, r5.w, r9.x
max r3.z, r3.z, r5.w
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r6.x, r5.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.wwww, t10.xyzw
mul r10.x, r6.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r6.z, r9.x
max r9.x, r9.x, r10.x
max r5.w, r5.w, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.yyyy, t10.xyzw
mul r9.x, r6.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.zzzz, t10.yxzw
mul r9.y, r6.y, r9.y
ld_indexable(buffer)(float,float,float,float) r9.z, r9.wwww, t10.yzxw
mul r9.z, r6.z, r9.z
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
bfi r9.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r10.xyzw, r8.zwyz, r9.yyyz
ld_indexable(buffer)(float,float,float,float) r9.y, r10.xxxx, t10.yxzw
mul r9.y, r6.x, r9.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.yyyy, t10.xyzw
mul r10.x, r6.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.zzzz, t10.yxzw
mul r10.y, r6.z, r10.y
max r10.x, r10.y, r10.x
max r9.y, r9.y, r10.x
iadd r11.xyzw, r8.xyzw, r9.zzww
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r6.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r6.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r6.x, r6.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r6.y, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r6.z, r6.z, r8.y
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.zzwz
or r8.y, r6.z, r6.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t14.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r10.zwzz, t13.yzxw, s2
  if_nz r6.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r9.z
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r6.y, l(0.000000), r0.z
    if_nz r6.y
      dp3 r6.y, r8.yzwy, r8.yzwy
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r9.w, r6.y
      add r6.y, -r3.x, r6.y
      mad r3.x, r0.z, r6.y, r3.x
      mad r11.xyz, r8.yzwy, r9.wwww, -r5.xyzx
      mad r5.xyz, r0.zzzz, r11.xyzx, r5.xyzx
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r0.zzzz, r11.xyzx, r2.xyzx
      add r6.y, -r4.x, l(0.736800)
      mad r4.x, r0.z, r6.y, r4.x
      mad r3.w, -r6.w, r3.w, l(1.000000)
      mad r7.x, r0.z, r3.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      mad r1.w, -r1.w, l(0.160000), l(0.042000)
      mad r2.w, r0.z, r1.w, r2.w
    endif
    mov r6.yw, r10.xxxy
  else
    mov r6.yw, v2.xxxy
  endif
  if_nz r6.z
    add r0.z, -r0.w, l(1.000000)
    add r0.z, -r0.z, r9.z
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r8.yzwy, r8.yzwy
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r1.w, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r3.x, r0.w
      mad r3.x, r0.z, r0.w, r3.x
      mad r8.yzw, r8.yyzw, r1.wwww, -r5.xxyz
      mad r5.xyz, r0.zzzz, r8.yzwy, r5.xyzx
      add r8.yzw, -r2.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
      add r0.w, -r4.x, l(0.257779092)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.042000)
      mad r2.w, r0.z, r0.w, r2.w
    endif
    mov r6.yw, r10.xxxy
  endif
else
  mov r6.yw, v2.xxxy
endif
lt r0.z, l(0.000000), r3.z
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t15.yzxw, s2
  add r0.w, -r3.z, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r1.w, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r3.z, l(0.000000), r0.z
  if_nz r3.z
    add r8.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r0.zzzz, r8.yzwy, r5.xyzx
    add r3.z, -r3.x, l(1.000000)
    mad r3.x, r0.z, r3.z, r3.x
    add r8.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
    add r3.z, -r4.x, l(0.900000)
    mad r4.x, r0.z, r3.z, r4.x
    add r3.z, -r7.x, l(1.000000)
    mad r7.x, r0.z, r3.z, r7.x
    mad r4.y, r0.z, -r4.y, r4.y
    add r3.z, -r2.w, l(0.042000)
    mad r2.w, r0.z, r3.z, r2.w
    mov r10.xy, r5.xyxx
  else
    mov r10.xy, r5.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r3.zw, r6.yyyw
  deriv_rty_fine r6.yz, r6.yywy
  dp2 r6.w, r3.zwzz, r3.zwzz
  dp2 r8.y, r6.yzyy, r6.yzyy
  max r6.w, r6.w, l(0.001000)
  div r3.zw, r3.zzzw, r6.wwww
  max r6.w, r8.y, l(0.001000)
  div r6.yz, r6.yyzy, r6.wwww
  mul r6.yz, r0.wwww, r6.yyzy
  mad r3.zw, r3.zzzw, r1.wwww, r6.yyyz
  mad r5.xy, -r3.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.w, r5.xyzx, r5.xyzx
  rsq r0.w, r0.w
  mul r6.yzw, r0.wwww, r5.xxyz
  mov r10.z, r5.z
  movc r5.xyz, r0.zzzz, r10.xyzx, r6.yzwy
endif
lt r0.z, l(0.000000), r5.w
lt r0.w, l(0.000000), r9.x
or r1.w, r0.w, r0.z
lt r3.z, l(0.000000), r8.x
or r1.w, r1.w, r3.z
lt r3.w, l(0.000000), r6.x
or r1.w, r1.w, r3.w
if_nz r1.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r5.w, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r5.w, l(0.000000), r0.z
    if_nz r5.w
      mul r8.yzw, r0.zzzz, r6.yyzw
      add r10.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.zzzz, r10.xyzx, r5.xyzx
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r5.w, r3.x
      add r10.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      mad r4.x, r0.z, -r4.x, r4.x
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r5.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r5.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r5.w, r2.w
      mul r8.yzw, r8.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759)
    else
      mov r8.yzw, l(0,0,0,0)
    endif
  else
    mov r8.yzw, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r9.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r9.xzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.zzzz, r9.xzwx, r5.xyzx
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r9.xzw, -r2.xxyz, l(0.580391884, 0.000000, 0.807828188, 0.831372619)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r9.xzw, r6.yyzw, l(1.062564, 0.000000, 1.500000, 1.47342753), -r8.yyzw
      mad r8.yzw, r0.zzzz, r9.xxzw, r8.yyzw
    endif
  endif
  if_nz r3.z
    add r0.z, -r8.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r9.xzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.zzzz, r9.xzwx, r5.xyzx
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r9.xzw, -r2.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r9.xzw, r6.yyzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r8.yyzw
      mad r8.yzw, r0.zzzz, r9.xxzw, r8.yyzw
    endif
  endif
  if_nz r3.w
    add r0.z, -r6.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r9.xzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.zzzz, r9.xzwx, r5.xyzx
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r9.xzw, -r2.xxyz, l(0.329802066, 0.000000, 0.340103745, 0.523559451)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r6.xyz, r6.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.yzwy
      mad r8.yzw, r0.zzzz, r6.xxyz, r8.yyzw
    endif
  endif
else
  mov r8.yzw, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r9.y
if_nz r0.z
  add r0.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r1.w, -r4.y, l(1.000000)
  mul r0.z, r0.z, r1.w
  add r6.xyz, r9.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r6.xyz, r6.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r6.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r6.z
  mad r4.x, r6.y, r0.w, r4.x
  add r0.w, -r2.w, l(0.020000)
  mad r2.w, r1.w, r0.w, r2.w
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r6.y, r0.w, r3.x
  dp3 r0.w, r5.xyzx, r5.xyzx
  rsq r0.w, r0.w
  mul r5.xyz, r0.wwww, r5.xyzx
  add r0.w, -r7.x, l(1.000000)
  mad r7.x, r9.y, r0.w, r7.x
  log r6.xyz, r2.xyzx
  mul r6.xyz, r0.zzzz, r6.xyzx
  exp r2.xyz, r6.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
mul r9.xyz, r9.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r6.xyxz, r9.xyxz
mad r5.xyz, r5.zzzz, r1.xyzx, r5.xywx
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r8.yzwy
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r8.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r6.z, l(0.250000), r0.z
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r7.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, l(0)
ret
// Approximately 472 instruction slots used
