//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:43 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   19        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r4.x, r0.z, l(0.000010)
rcp r0.z, r4.x
mul r5.xyz, r0.zzzz, r3.xyzx
mul r6.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t14.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t19.yzwx, s2
mov_sat r7.x, r7.x
mul r1.w, r0.w, r7.x
lt r1.w, r1.w, l(0.500000)
mad r0.w, -r0.w, r7.x, l(1.000000)
mad r0.w, -r0.w, l(2.000000), l(0.254902)
mul_sat r0.w, r0.w, l(3.18749475)
movc r0.w, r1.w, l(0), r0.w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t15.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t16.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t17.xyzw, s2
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.z, r3.w
  mul r8.xyz, r4.zzzz, r8.xyzx
  mul r4.z, r0.w, r8.w
  lt r4.w, l(0.000000), r4.z
  if_nz r4.w
    mul r9.xyz, v2.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
    frc r10.xy, r9.zyzz
    add r10.xy, r10.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r4.w, |r10.xyxx|, |r10.xyxx|
    mul_sat r6.w, v0.w, l(0.500000)
    mul r6.w, r6.w, l(0.300000)
    mul r6.w, r6.w, r6.w
    lt r4.w, r4.w, r6.w
    if_nz r4.w
      add r4.w, cb3[38].w, cb3[38].w
      log r4.z, r4.z
      mul r4.z, r4.z, l(32.000000)
      exp r4.z, r4.z
      mul r4.z, r4.z, r4.w
      ftou r9.xyz, |r9.xyzx|
      ishl r10.xy, r9.yzyy, l(10, 11, 0, 0)
      iadd r10.xy, r9.zyzz, r10.xyxx
      imul null, r9.yw, r9.yyyz, l(0, 2000, 0, 100)
      imad r4.w, r9.x, l(3072), r9.z
      xor r9.xz, r10.xxyx, l(61, 0, 61, 0)
      ushr r10.xy, r10.xyxx, l(16, 16, 0, 0)
      xor r9.xz, r9.xxzx, r10.xxyx
      imul null, r9.xz, r9.xxzx, l(9, 0, 9, 0)
      ushr r10.xy, r9.xzxx, l(4, 4, 0, 0)
      xor r9.xz, r9.xxzx, r10.xxyx
      imul null, r9.xz, r9.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r10.xy, r9.xzxx, l(15, 15, 0, 0)
      xor r9.xz, r9.xxzx, r10.xxyx
      xor r6.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r6.w
      imul null, r4.w, r4.w, l(9)
      ushr r6.w, r4.w, l(4)
      xor r4.w, r4.w, r6.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r6.w, r4.w, l(15)
      xor r4.w, r4.w, r6.w
      utof r9.xz, r9.xxzx
      mad r10.xy, r9.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r4.w, r4.w
      mul r4.w, r4.w, l(9.313225885E-011)
      max r10.z, r4.w, l(0.010000)
      iadd r4.w, r9.w, r9.y
      xor r6.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r6.w
      imul null, r4.w, r4.w, l(9)
      ushr r6.w, r4.w, l(4)
      xor r4.w, r4.w, r6.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r6.w, r4.w, l(15)
      xor r4.w, r4.w, r6.w
      utof r4.w, r4.w
      mad r4.w, r4.w, l(8.149073083E-011), l(0.650000)
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r4.z, r4.w, r4.z
      dp3 r4.w, r10.xyzx, r10.xyzx
      rsq r4.w, r4.w
      mul r9.xyz, r4.wwww, r10.xyzx
      mul r4.w, r4.z, r9.z
      dp3 r6.w, v4.xyzx, v4.xyzx
      rsq r6.w, r6.w
      mul r10.xyz, r6.wwww, v4.xyzx
      dp3 r6.w, v5.xyzx, v5.xyzx
      rsq r6.w, r6.w
      mul r11.xyz, r6.wwww, v5.xyzx
      mul r11.xyz, r9.yyyy, r11.xyzx
      mad r9.xyw, r9.xxxx, r10.xyxz, r11.xyxz
      mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
      dp3 r6.w, r9.xyzx, r9.xyzx
      rsq r6.w, r6.w
      mul r9.xyz, r6.wwww, r9.xyzx
      mul r9.xyz, r4.zzzz, r9.xyzx
    else
      mov r9.xyz, l(0,0,0,0)
      mov r4.w, l(0)
    endif
  else
    mov r9.xyz, l(0,0,0,0)
    mov r4.w, l(0)
  endif
  mad r4.z, r3.z, r0.z, l(1.000000)
  max r5.w, r4.z, l(0.001000)
  mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.z, r5.xywx, r10.xyzx
  mul r10.xyz, r4.zzzz, r5.xywx
  div r10.xyz, r10.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r3.w, r3.w, r4.x
  add r3.w, -r4.x, r3.w
  mad r4.x, r0.w, r3.w, r4.x
  mad r3.xyz, -r3.xyzx, r0.zzzz, r8.xyzx
  mad r5.xyz, r0.wwww, r3.xyzx, r5.xyzx
  add r0.z, r2.w, l(-1.000000)
  mad r3.x, r0.w, r0.z, l(1.000000)
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r7.xyz, -r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, r7.xyzx, -r6.xyzx
  mad r0.z, r1.w, l(0.170000), l(-0.170000)
  mad r0.z, r0.w, r0.z, l(0.170000)
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r2.xyzx, r6.xyzx
else
  mov r0.z, l(0.170000)
  mov r4.w, l(0)
  mov r9.xyz, l(0,0,0,0)
  mov r3.x, l(1.000000)
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r7.xyz, r7.xyzx, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r7.xyzx
mad r2.xyz, r5.zzzz, r1.xyzx, r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r4.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r4.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r3.y, -r0.z, l(1.000000)
lt r0.z, r6.x, l(0.040450)
mul r0.w, r6.x, l(0.0773993805)
add r1.yzw, r6.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r6.y, l(0.040450)
mul r1.y, r6.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r6.z, l(0.040450)
mul r1.z, r6.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.150000), cb3[37].y
and r1.w, l(8), cb1[0].y
lt r2.w, cb3[37].y, l(0.0666666627)
movc r4.x, r2.w, l(0), l(2)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r5.xyw, r0.zwzz
sqrt r5.z, r1.y
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
imad r0.z, r4.x, l(32), r0.z
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
ne r0.z, r4.w, l(0.000000)
mad_sat r4.xyz, r9.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r4.w, -r4.z
and r1.xyw, r0.zzzz, r4.xyxw
movc o3.xyz, r2.wwww, r1.xywx, r1.zzzz
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.440170407)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 252 instruction slots used
