//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:56 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   35        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float    yz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.yz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r2.xyzx
dp3 r3.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r2.xyzx
add r0.zw, v2.xxxy, v2.xxxy
mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
dp3 r4.x, l(-1.14715016, -1.63830590, 2.392728, 0.000000), r2.xyzx
dp3 r4.y, l(1.63830590, -1.14715016, 0.754422128, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t11.xyzw, s2
lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r5.xyzx, r6.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r6.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r5.xyxx
dp2 r6.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r5.xyxx
sample_indexable(texture2d)(float,float,float,float) r7.xzw, r3.xyxx, t13.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyw, r3.xyxx, t14.xywz, s1
mov r6.z, r5.z
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r6.xyz, r2.wwww, r6.xyzx
mul r2.w, r7.w, r7.w
mul r2.w, r2.w, l(0.160000)
mul r8.xyz, r2.xyzx, r7.zzzz
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t15.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.zwzz, t21.wxyz, s2
mov_sat r8.x, r8.x
mul r3.x, r3.x, r8.x
mad r3.x, r3.x, v6.y, l(-0.0743407980)
mul_sat r3.x, r3.x, l(1.764378)
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  lt r3.yzw, r8.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r9.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.yzw, r3.yyzw, r9.xxyz, r8.xxyz
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t16.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.zw, r0.zwzz, t17.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.z, r0.zwzz, t18.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t20.xyzw, s1
  dp3 r6.w, r8.xyzx, r8.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r8.w, r6.w
  mul r4.w, r4.w, r4.w
  add r6.w, -r1.w, r6.w
  mad r1.w, r3.x, r6.w, r1.w
  mad r8.xyz, r8.xyzx, r8.wwww, -r6.xyzx
  mad r6.xyz, r3.xxxx, r8.xyzx, r6.xyzx
  add r8.xyz, -r5.xywx, r9.xyzx
  mad r5.xyw, r3.xxxx, r8.xyxz, r5.xyxw
  mad r3.yzw, r3.yyzw, l(0.000000, 0.647058666, 0.615686595, 0.533332944), -r2.xxyz
  mad r2.xyz, r3.xxxx, r3.yzwy, r2.xyzx
  add r3.y, -r7.x, r4.z
  mad r7.x, r3.x, r3.y, r7.x
  add r3.y, r5.z, l(-1.000000)
  mad r3.y, r3.x, r3.y, l(1.000000)
  mad r7.z, r3.x, -r7.z, r7.z
  mad r3.z, r4.w, l(0.160000), -r2.w
  mad r2.w, r3.x, r3.z, r2.w
else
  mov r3.y, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r3.x, r4.xyxx, t12.wxyz, s2
mul_sat r3.x, r3.x, v6.z
add r3.x, r3.x, l(-0.00392156979)
max r3.x, r3.x, l(0.000000)
lt r3.z, l(0.000000), r3.x
if_nz r3.z
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t22.xyzw, s2
  lt r8.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r8.xyzx, r9.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t23.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.zw, r0.zwzz, t24.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t27.xyzw, s1
  dp3 r0.z, r8.xyzx, r8.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r0.w, r0.z
  mul r3.w, r3.w, r3.w
  add r0.z, -r1.w, r0.z
  mad r1.w, r3.x, r0.z, r1.w
  mad r8.xyz, r8.xyzx, r0.wwww, -r6.xyzx
  mad r6.xyz, r3.xxxx, r8.xyzx, r6.xyzx
  add r8.xyz, -r5.xywx, r9.xyzx
  mad r5.xyw, r3.xxxx, r8.xyxz, r5.xyxw
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r3.xxxx, r4.xyzx, r2.xyzx
  add r0.z, -r7.x, r3.z
  mad r7.x, r3.x, r0.z, r7.x
  add r0.z, -r3.y, r8.w
  mad r3.y, r3.x, r0.z, r3.y
  mad r7.z, r3.x, -r7.z, r7.z
  mad r0.z, r3.w, l(0.160000), -r2.w
  mad r2.w, r3.x, r0.z, r2.w
endif
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r4.xy, r0.zzzz, r6.xyxx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t29.xyzw, s2
mad r3.xzw, r8.xxyz, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
dp3 r0.w, r3.xzwx, r3.xzwx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r4.z, r0.w
mul r3.xzw, r3.xxzw, r4.zzzz
mad r0.z, r6.z, r0.z, l(1.000000)
max r4.w, r0.z, l(0.001000)
mul r6.xyz, r3.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.z, r4.xywx, r6.xyzx
mul r4.xyz, r0.zzzz, r4.xywx
div r4.xyz, r4.xyzx, r4.wwww
mad r3.xzw, -r3.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r4.xxyz
min r4.x, r0.w, r1.w
mul r6.x, r3.y, r8.w
add r0.z, -r7.z, l(1.000000)
mul r8.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r8.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t31.wxyz, s2
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r10.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r3.xzwx, r3.xzwx
rsq r0.z, r0.z
mul r11.xyz, r0.zzzz, r3.xzwx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r8.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r0.z, r11.xyzx, r11.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r11.y
mad r0.z, r0.z, l(0.500000), l(2.980232239E-008)
mul_sat r0.z, r0.z, l(13.733454)
mov_sat r9.x, r9.x
mul r0.z, r0.z, r9.x
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r11.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r11.xyzx, r12.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, v2.xyxx, t32.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.zw, v2.xyxx, t33.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t34.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, v2.xyxx, t35.xyzw, s1
  mul r1.w, r4.w, r4.w
  mul r4.w, r0.z, r11.w
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.z, r11.xyzx, r11.xyzx
  sqrt r5.z, r5.z
  rcp r9.w, r5.z
  lt r10.w, l(0.000000), r4.w
  if_nz r10.w
    mul r13.xyz, v2.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
    frc r14.xy, r13.zyzz
    add r14.xy, r14.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r10.w, |r14.xyxx|, |r14.xyxx|
    mul_sat r11.w, v0.w, l(0.500000)
    mul r11.w, r11.w, l(0.300000)
    mul r11.w, r11.w, r11.w
    lt r10.w, r10.w, r11.w
    if_nz r10.w
      add r10.w, cb3[38].w, cb3[38].w
      log r4.w, r4.w
      mul r4.w, r4.w, l(32.000000)
      exp r4.w, r4.w
      mul r4.w, r4.w, r10.w
      ftou r13.xyz, |r13.xyzx|
      ishl r14.xy, r13.yzyy, l(10, 11, 0, 0)
      iadd r14.xy, r13.zyzz, r14.xyxx
      imul null, r13.yw, r13.yyyz, l(0, 2000, 0, 100)
      imad r10.w, r13.x, l(3072), r13.z
      xor r13.xz, r14.xxyx, l(61, 0, 61, 0)
      ushr r14.xy, r14.xyxx, l(16, 16, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      imul null, r13.xz, r13.xxzx, l(9, 0, 9, 0)
      ushr r14.xy, r13.xzxx, l(4, 4, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      imul null, r13.xz, r13.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r14.xy, r13.xzxx, l(15, 15, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      xor r11.w, r10.w, l(61)
      ushr r10.w, r10.w, l(16)
      xor r10.w, r10.w, r11.w
      imul null, r10.w, r10.w, l(9)
      ushr r11.w, r10.w, l(4)
      xor r10.w, r10.w, r11.w
      imul null, r10.w, r10.w, l(0x27d4eb2d)
      ushr r11.w, r10.w, l(15)
      xor r10.w, r10.w, r11.w
      utof r13.xz, r13.xxzx
      mad r14.xy, r13.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r10.w, r10.w
      mul r10.w, r10.w, l(9.313225885E-011)
      max r14.z, r10.w, l(0.010000)
      iadd r10.w, r13.w, r13.y
      xor r11.w, r10.w, l(61)
      ushr r10.w, r10.w, l(16)
      xor r10.w, r10.w, r11.w
      imul null, r10.w, r10.w, l(9)
      ushr r11.w, r10.w, l(4)
      xor r10.w, r10.w, r11.w
      imul null, r10.w, r10.w, l(0x27d4eb2d)
      ushr r11.w, r10.w, l(15)
      xor r10.w, r10.w, r11.w
      utof r10.w, r10.w
      mad r10.w, r10.w, l(8.149073083E-011), l(0.650000)
      mul r10.w, r10.w, r10.w
      mul r10.w, r10.w, r10.w
      mul r10.w, r10.w, r10.w
      mul r4.w, r4.w, r10.w
      dp3 r10.w, r14.xyzx, r14.xyzx
      rsq r10.w, r10.w
      mul r13.xyz, r10.wwww, r14.xyzx
      mul r10.w, r4.w, r13.z
      mul r14.xyz, r10.xyzx, r13.yyyy
      mad r13.xyw, r13.xxxx, r8.xyxz, r14.xyxz
      mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
      dp3 r11.w, r13.xyzx, r13.xyzx
      rsq r11.w, r11.w
      mul r13.xyz, r11.wwww, r13.xyzx
      mul r13.xyz, r4.wwww, r13.xyzx
    else
      mov r13.xyz, l(0,0,0,0)
      mov r10.w, l(0)
    endif
  else
    mov r13.xyz, l(0,0,0,0)
    mov r10.w, l(0)
  endif
  add r4.w, -r4.x, r5.z
  mad r4.x, r0.z, r4.w, r4.x
  mad r11.xyz, r11.xyzx, r9.wwww, -r3.xzwx
  mad r3.xzw, r0.zzzz, r11.xxyz, r3.xxzw
  add r11.xyz, -r5.xywx, r12.xyzx
  mad r5.xyw, r0.zzzz, r11.xyxz, r5.xyxw
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r0.zzzz, r9.xyzx, r2.xyzx
  add r4.z, -r7.x, r4.z
  mad r7.x, r0.z, r4.z, r7.x
  mad r0.w, -r8.w, r3.y, r0.w
  mad r6.x, r0.z, r0.w, r6.x
  mad r7.z, r0.z, -r7.z, r7.z
  mad r0.w, r1.w, l(0.160000), -r2.w
  mad r2.w, r0.z, r0.w, r2.w
else
  mov r10.w, l(0)
  mov r13.xyz, l(0,0,0,0)
endif
dp3 r0.z, r3.xzwx, r3.xzwx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xzwx
mul r9.xyz, r10.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r8.xyxz, r9.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r4.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r4.xxxy
add r1.x, -r7.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r2.xyz, r5.xywx, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, r1.w, l(0.010000)
movc r3.w, r1.w, l(0), l(3)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r8.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r5.z, l(0.250000), r0.z
dp2 r8.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r7.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt r7.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
imad r0.z, r3.w, l(32), r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
ne r0.z, r10.w, l(0.000000)
mad_sat r3.xyz, r13.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r3.w, -r3.z
and r1.xyz, r0.zzzz, r3.xywx
movc o3.xyz, r1.wwww, r1.xyzx, r2.xyzx
movc o3.w, r1.w, l(0), l(1.000000)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r7.xyzw
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
ret
// Approximately 368 instruction slots used
