//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:27 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   38        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[12].xyzw
dp4 r0.w, r1.xyzw, cb3[13].xyzw
dp4 r1.x, r1.xyzw, cb3[14].xyzw
dp3 r1.y, v3.xyzx, v3.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, v3.xxyz
mul r2.xyzw, v2.xyxy, l(4.000000, 4.000000, 6.000000, 6.000000)
mul r3.xy, v2.xyxx, l(12.000000, 12.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xzw, r2.xyxx, t13.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r2.xyxx, t14.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t16.xyzw, s1
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r5.xy, r4.wwww, r5.xyxx
mul r7.w, r6.z, r6.z
mul r7.w, r7.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r7.xyz, r6.wwww, r7.xzyx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t17.xyzw, s2
lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.xyz, r8.xyzx
mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r8.xyz, r8.xyzx
mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t18.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.w, v2.xyxx, t19.xyzw, s2
dp3 r9.w, r9.xyzx, r9.xyzx
sqrt r9.w, r9.w
max r9.w, r9.w, l(0.000010)
rcp r10.x, r9.w
mul r9.xyz, r9.xyzx, r10.xxxx
mul r4.xyz, r4.xyzx, r8.xyzx
mad r4.w, r5.z, r4.w, l(1.000000)
max r5.w, r4.w, l(0.001000)
mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.w, r5.xywx, r10.xyzx
mul r5.xyz, r4.wwww, r5.xywx
div r5.xyz, r5.xyzx, r5.wwww
mad r5.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r3.w, r3.w, r9.w
mul r4.w, r3.z, r8.w
mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r8.xyz, -r8.xyzx, l(0.239013612, 0.239013612, 0.239013612, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyz, -r4.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.w, r2.xyxx, t25.yzwx, s1
add r8.xyz, |r1.yzwy|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r8.xyz, r8.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r9.x, r8.y, r8.x
add r9.x, r8.z, r9.x
div r8.xyz, r8.xyzx, r9.xxxx
mul r9.xy, r0.zzzz, l(0.100000, 0.200000, 0.000000, 0.000000)
mul r9.zw, r1.xxxx, l(0.000000, 0.000000, 0.100000, 0.200000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r9.xzxx, t26.yzxw, s1
mul r10.xy, r0.wwww, l(0.100000, 0.200000, 0.000000, 0.000000)
mov r10.zw, r9.zzzx
sample_indexable(texture2d)(float,float,float,float) r1.x, r10.zxzz, t26.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.x, r10.wxww, t26.xyzw, s1
mul r0.z, r8.y, r0.z
mad r0.z, r1.x, r8.x, r0.z
mad r0.z, r9.x, r8.z, r0.z
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r11.xyzw, r1.xxxx, v4.yxyz
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r12.xyzw, r1.xxxx, v5.yxyz
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r13.xyz, r1.xxxx, r5.xyzx
mul r14.xyz, r12.yzwy, r13.yyyy
mad r13.xyw, r13.xxxx, r11.yzyw, r14.xyxz
mad r13.xyz, r13.zzzz, r1.yzwy, r13.xywx
dp3 r1.x, r13.xyzx, r13.xyzx
rsq r1.x, r1.x
mul r1.x, r1.x, r13.y
mad r1.x, r1.x, l(0.500000), l(0.0902939141)
mul_sat r1.x, r1.x, l(1.81479979)
add r1.x, -r1.x, l(1.000000)
mad_sat r0.z, -r0.z, r1.x, r5.w
add r0.z, r0.z, l(-0.476807)
mul_sat r0.z, r0.z, l(127.499962)
lt r1.x, l(0.000000), r0.z
if_nz r1.x
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.xyxx, t21.xyzw, s2
  lt r14.xyz, r13.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r14.xyzx, r15.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xz, r2.xyxx, t23.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r1.x, r2.xyxx, t24.wxyz, s2
  mul r9.z, r9.z, r9.z
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.xyxx, t22.xyzw, s2
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.x, r14.xyzx, r14.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  mul r0.z, r0.z, l(0.800000)
  add r2.x, -r3.w, r2.x
  mad r3.w, r0.z, r2.x, r3.w
  mad r14.xyz, r14.xyzx, r2.yyyy, -r5.xyzx
  mad r5.xyz, r0.zzzz, r14.xyzx, r5.xyzx
  mad r7.xyz, r0.zzzz, -r7.xyzx, r7.xyzx
  mad r13.xyz, r13.xyzx, l(0.407843649, 0.415685624, 0.266666561, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r13.xyzx, r4.xyzx
  add r2.x, -r6.x, r9.x
  mad r6.x, r0.z, r2.x, r6.x
  mad r1.x, -r8.w, r3.z, r1.x
  mad r4.w, r0.z, r1.x, r4.w
  mad r1.x, r9.z, l(0.160000), -r7.w
  mad r7.w, r0.z, r1.x, r7.w
  mad r6.w, r0.z, -r6.w, r6.w
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r2.zwzz, t27.wxyz, s2
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r14.xyz, r0.zzzz, r5.xyzx
mul r15.xyz, r12.yzwy, r14.yyyy
mad r14.xyw, r14.xxxx, r11.yzyw, r15.xyxz
mad r14.xyz, r14.zzzz, r1.yzwy, r14.xywx
dp3 r0.z, r14.xyzx, r14.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r14.y
mad r0.z, r0.z, l(0.500000), l(-0.286787629)
mul_sat r0.z, r0.z, l(2.57142782)
mov_sat r13.x, r13.x
mad r0.z, r0.z, r13.x, l(-0.156863)
mul_sat r0.z, r0.z, l(7.500019)
lt r1.x, l(0.000000), r0.z
if_nz r1.x
  lt r14.xyz, r13.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r14.xyzx, r15.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.zwzz, t29.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r1.x, r2.zwzz, t30.wxyz, s2
  mul r2.y, r2.y, r2.y
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.zwzz, t28.xyzw, s2
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.z, r14.xyzx, r14.xyzx
  sqrt r2.z, r2.z
  rcp r2.w, r2.z
  add r2.z, -r3.w, r2.z
  mad r3.w, r0.z, r2.z, r3.w
  mad r14.xyz, r14.xyzx, r2.wwww, -r5.xyzx
  mad r5.xyz, r0.zzzz, r14.xyzx, r5.xyzx
  mad r7.xyz, r0.zzzz, -r7.xyzx, r7.xyzx
  mad r13.xyz, r13.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r13.xyzx, r4.xyzx
  add r2.x, -r6.x, r2.x
  mad r6.x, r0.z, r2.x, r6.x
  add r1.x, -r4.w, r1.x
  mad r4.w, r0.z, r1.x, r4.w
  mad r1.x, r2.y, l(0.160000), -r7.w
  mad r7.w, r0.z, r1.x, r7.w
  mad r6.w, r0.z, -r6.w, r6.w
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r3.xyxx, t32.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t36.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r1.x, r9.ywyy, t38.xyzw, s1
mov r10.xz, r9.wwyw
sample_indexable(texture2d)(float,float,float,float) r3.z, r10.xyxx, t38.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r8.w, r10.zyzz, t38.yzwx, s1
mul r1.x, r8.y, r1.x
mad r1.x, r3.z, r8.x, r1.x
mad r1.x, r8.w, r8.z, r1.x
dp3 r3.z, r5.xyzx, r5.xyzx
rsq r3.z, r3.z
mul r8.xyz, r3.zzzz, r5.xyzx
mul r9.xyz, r12.yzwy, r8.yyyy
mad r8.xyw, r8.xxxx, r11.yzyw, r9.xyxz
mad r8.xyz, r8.zzzz, r1.yzwy, r8.xywx
dp3 r3.z, r8.xyzx, r8.xyzx
rsq r3.z, r3.z
mul r3.z, r3.z, r8.y
mad r3.z, r3.z, l(0.500000), l(-0.186726034)
mul_sat r3.z, r3.z, l(4.139467)
add r3.z, -r3.z, l(1.000000)
mul r1.x, r1.x, r3.z
add r2.w, r2.w, l(-0.0588234998)
mul_sat r2.w, r2.w, l(17.000008)
mul r3.z, r1.x, r2.w
mad r8.x, r1.x, r2.w, l(-0.376471)
mul_sat r8.x, r8.x, l(7.968763)
mad r0.z, r0.z, r8.x, -r5.w
mad r0.z, r8.x, r0.z, r5.w
lt r5.w, r3.z, l(0.500000)
dp2 r3.z, r0.zzzz, r3.zzzz
mad r1.x, -r1.x, r2.w, l(1.000000)
add r1.x, r1.x, r1.x
add r0.z, -r0.z, l(1.000000)
mad r0.z, -r1.x, r0.z, l(1.000000)
movc r0.z, r5.w, r3.z, r0.z
add r0.z, r0.z, l(-0.376471)
mul_sat r0.z, r0.z, l(7.968763)
lt r1.x, l(0.000000), r0.z
if_nz r1.x
  lt r8.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r8.xyzx, r9.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t34.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t37.xyzw, s1
  mul r1.x, r8.z, r8.z
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r3.xyxx, t33.xyzw, s2
  mad r3.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.w, r3.xyzx, r3.xyzx
  sqrt r2.w, r2.w
  rcp r5.w, r2.w
  add r2.w, -r3.w, r2.w
  mad r3.w, r0.z, r2.w, r3.w
  mad r3.xyz, r3.xyzx, r5.wwww, -r5.xyzx
  mad r5.xyz, r0.zzzz, r3.xyzx, r5.xyzx
  mad r3.xyz, r8.yyyy, r9.xyzx, -r7.xzyx
  mad r7.xyz, r0.zzzz, r3.xzyx, r7.xyzx
  mad r2.xyz, r2.xyzx, l(0.540893793, 0.540893793, 0.540893793, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  add r2.xy, -r6.xwxx, r8.xyxx
  add r2.z, -r4.w, r10.w
  mad r4.w, r0.z, r2.z, r4.w
  mad r1.x, r1.x, l(0.160000), -r7.w
  mad r7.w, r0.z, r1.x, r7.w
  mad r6.xw, r0.zzzz, r2.xxxy, r6.xxxw
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t28.xywz, s2
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, r5.xyzx
mul r5.xyzw, r12.xyzw, r2.yyyy
mad r5.xyzw, r2.xxxx, r11.xyzw, r5.xyzw
mad r2.xyzw, r2.zzzz, r1.zyzw, r5.xyzw
dp3 r1.x, r2.yzwy, r2.yzwy
rsq r1.x, r1.x
mul r2.xyzw, r1.xxxx, r2.xyzw
mad_sat r1.x, r2.x, l(0.500000), l(-0.484045565)
add r1.x, -r1.x, l(1.000000)
mad r5.xyzw, r0.zzzz, r1.xxxx, l(-0.949341, -0.949341, -0.781616, -0.781616)
mul_sat r5.xyzw, r5.xyzw, l(10.915386, 10.915386, 10.915386, 10.915386)
add r5.xyzw, -r5.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
mul r3.xy, r5.ywyy, l(0.300000, 0.400000, 0.000000, 0.000000)
add r8.xyzw, -r6.wxwx, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r0.z, r8.y, l(2.500000)
mad r9.xyzw, r5.xyzw, l(0.300000, 0.300000, 0.400000, 0.400000), l(-0.200000, -0.250000, -0.200000, -0.300000)
mul r9.xyzw, r9.xyzw, l(1.250000, 4.000000, 1.250000, 1.47058821)
max r9.xyzw, r9.xyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r5.xy, r0.zzzz, r9.xzxx
mad r5.xy, r5.xyxx, l(0.600000, 0.600000, 0.000000, 0.000000), l(1.000000, 1.000000, 0.000000, 0.000000)
mov_sat r8.x, r8.x
mul r0.z, r8.x, r9.y
add r1.x, -r7.w, l(0.020000)
mad r0.z, r0.z, r1.x, r7.w
add r1.x, -r4.w, l(1.000000)
mad r1.x, r3.x, r1.x, r4.w
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, r5.xxxx
mul r2.x, r8.z, r9.w
mad r3.x, r5.w, l(0.400000), l(-0.250000)
mul r3.x, r3.x, l(4.000000)
max r3.x, r3.x, l(0.000000)
mul r3.x, r8.x, r3.x
mad r3.z, r2.x, r8.w, r6.x
add r4.w, -r0.z, l(0.020000)
mad r0.z, r3.x, r4.w, r0.z
max r2.x, r2.x, l(0.000000)
add r3.x, -r3.w, l(1.000000)
mad r9.x, r2.x, r3.x, r3.w
add r2.x, -r1.x, l(1.000000)
mad r6.y, r3.y, r2.x, r1.x
mul r3.xyw, r4.xyxz, r5.yyyy
exp r3.xyw, r3.xyxw
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.yzwy
deriv_rty_fine r1.yzw, r1.yyzw
dp3 r2.x, r4.xyzx, r4.xyzx
dp3 r1.y, r1.yzwy, r1.yzwy
add r1.y, r1.y, r2.x
min r9.y, r1.y, l(0.300000)
movc r1.xy, r1.xxxx, l(1.000000,0,0,0), r9.xyxx
add r1.z, -r3.z, l(1.000000)
mul r1.z, r1.z, r1.z
max r1.w, r1.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r1.z, r1.z, r1.z, r1.w
add r1.y, r1.y, r1.z
sqrt r1.y, r1.y
min r1.y, r1.y, l(1.000000)
max r1.y, r1.y, l(0.001000)
sqrt r1.y, r1.y
add r6.x, -r1.y, l(1.000000)
lt r1.yzw, r3.xxyw, l(0.000000, 0.040450, 0.040450, 0.040450)
mul r4.xyz, r3.xywx, l(0.0773993805, 0.0773993805, 0.0773993805, 0.000000)
add r3.xyz, r3.xywx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r1.yzw, r1.yyzw, r4.xxyz, r3.xxyz
lt r2.x, l(0.000000), cb0[5].y
if_nz r2.x
  add r0.w, r0.w, -cb0[4].w
  add r0.w, r0.w, cb0[5].x
  div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.w, r0.w, r2.x
  add r0.w, -r0.w, l(1.000000)
  mul r2.x, r0.w, cb0[5].y
  add r3.xyz, -r6.xxyx, l(1.000000, 0.990000, 1.000000, 0.000000)
  mul r3.x, r3.x, l(0.160000)
  mad r4.xyzw, cb0[5].yyyy, r0.wwww, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r4.xyzw, r4.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.w, r4.x, r3.x, l(1.000000)
  mul r3.x, r8.z, r4.y
  mul r3.w, r8.x, r4.z
  mad r6.x, r3.x, r3.y, r6.x
  add r3.y, -r0.z, l(0.020000)
  mad r0.z, r3.w, r3.y, r0.z
  max r3.x, r4.w, r3.x
  add r3.y, -r1.x, l(1.000000)
  mad r1.x, r3.x, r3.y, r1.x
  mad r6.y, r2.x, r3.z, r6.y
  log r3.xyz, r1.yzwy
  mul r3.xyz, r0.wwww, r3.xyzx
  exp r1.yzw, r3.xxyz
endif
and r0.w, l(8), cb1[0].y
max r2.x, r7.y, r7.z
max r2.x, r2.x, r7.x
mul r2.x, r6.w, r2.x
lt r2.x, l(0.010000), r2.x
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r1.xyzw, r1.yzwy
mul r4.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r1.z, l(0.250000), r1.x
dp2 r4.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r1.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r4.xyxx, r4.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.x, r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r7.xzyx, r2.xxxx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r6.ywxz
mov o3.w, l(0)
ret
// Approximately 388 instruction slots used
