//Shadows CS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:33 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t15
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLights
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__constants__linearSampler    sampler      NA          NA    2        1
// resourceTables__constants.texLights    texture  struct         r/o    1        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__constants.ProjTextureMaps[0]    texture  float4          2d   12        1
// resourceTables__constants.ProjTextureMaps[1]    texture  float4          2d   13        1
// resourceTables__constants.ProjTextureMaps[2]    texture  float4          2d   14        1
// resourceTables__constants.ProjTextureMaps[3]    texture  float4          2d   15        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// ConstBuf__constants               cbuffer      NA          NA    0        1
// ConstBuf__gbuffers                cbuffer      NA          NA    1        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[658], dynamicIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s2, mode_default
dcl_resource_structured t1, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_temps 45
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ftoi r0.xy, v0.xyxx
mad r1.xy, v0.xyxx, cb1[8].xyxx, cb1[8].zwzz
mul r1.zw, v0.xxxy, cb1[9].xxxy
mov r0.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r2.z, r0.xyww, t16.yzxw
mul r2.xy, r1.xyxx, r2.zzzz
mov r2.w, l(1.000000)

add r40.w, r2.z, -r40.y
mad r2.x, -r40.x, r40.w, r2.x

dp4 r3.x, r2.xyzw, cb1[0].xyzw
dp4 r3.y, r2.xyzw, cb1[1].xyzw
dp4 r3.z, r2.xyzw, cb1[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.xyww, t18.xyzw
mad r2.xyw, r4.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r1.x, r2.xywx, r2.xywx
rsq r1.x, r1.x
mul r2.xyw, r1.xxxx, r2.xyxw
ld_indexable(texture2d)(float,float,float,float) r5.xyzw, r0.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.xyww, t19.zxyw
ld_indexable(texture2d)(float,float,float,float) r4.xyz, r0.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r0.xyww, t25.xyzw
mul r1.x, r6.w, l(255.000000)
ftou r1.x, r1.x
ubfe r1.y, l(3), l(5), r1.x
and r6.w, r1.x, l(4)
ult r7.w, r1.y, l(5)
and r7.w, r1.y, r7.w
ieq r8.xy, r1.yyyy, l(6, 5, 0, 0)
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r0.xyww, t21.wxyz
iadd r10.xyzw, r0.xyxy, l(-1, 0, 0, -1)
mov r11.xy, r10.zwzz
mov r11.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r8.zw, r11.xyzw, t17.zwxy
mov r10.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r10.xy, r10.xyzw, t17.xyzw
iadd r11.xyzw, r0.xyxy, l(0, 1, 1, 0)
mov r12.xy, r11.zwzz
mov r12.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r10.zw, r12.xyzw, t17.zwxy
mov r11.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r11.xy, r11.xyzw, t17.xyzw
mov r12.x, r8.z
mov r12.yz, r10.xxzx
mov r12.w, r11.x
add r12.xyzw, r5.xxxx, -r12.xyzw
mul r12.xyzw, |r12.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r12.xyzw, r12.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r12.xyzw, -r12.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r10.xz, l(0, 0, 0, 0), r0.yyxy
and r11.xz, r10.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r13.xy, r11.xzxx, r12.xyxx
iadd r11.xz, l(-1, 0, -1, 0), cb1[10].xxyx
ult r11.xz, r0.xxyx, r11.xxzx
and r11.xz, r11.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r13.zw, r11.xxxz, r12.zzzw
add r8.z, r13.y, r13.x
mad r8.z, r12.z, r11.x, r8.z
mad r8.z, r12.w, r11.z, r8.z
ge r10.z, l(0.010000), r8.z
movc r12.xyzw, r10.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r12.xyzw, r10.zzzz, r12.xyzw, r13.xyzw
mul r10.x, r10.y, r12.y
mad r8.w, r8.w, r12.x, r10.x
mad r8.w, r10.w, r12.z, r8.w
mad r8.w, r11.y, r12.w, r8.w
rcp r8.z, r8.z
movc r8.z, r10.z, l(1.000000), r8.z
mul r10.z, r8.z, r8.w
and r8.zw, r0.xxxy, l(0, 0, 1, 1)
ine r8.z, r8.w, r8.z
mov r10.xy, r5.xyxx
movc r10.yz, r8.zzzz, r10.yyzy, r10.zzyz
add r10.xyz, r10.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r11.yz, r10.yyzy, r10.xxxx
add r11.x, -r10.z, r11.y
add r5.x, -r10.y, r10.x
add r11.w, -r10.z, r5.x
mul r10.xyz, r11.xzwx, r11.xzwx
min r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r5.x, r5.w, r5.w
mul r5.xy, r5.xxxx, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r4.w, r4.w, l(0.0500000119), l(0.950000)
min r5.y, r5.y, l(0.160000)
mov_sat r5.x, r5.x
mad r11.xyz, r10.xyzx, r5.xxxx, -r5.yyyy
mad r11.xyz, r5.zzzz, r11.xyzx, r5.yyyy
or r5.y, r8.x, r8.y
add r8.yzw, -r3.xxyz, cb1[11].xxyz

//Specular CS.
mul r41.x, r40.y, cb1[0].x
mul r41.y, r40.y, cb1[1].x
mul r41.z, r40.y, cb1[2].x
mad r8.y, r40.x, r41.x, r8.y
mad r8.z, r40.x, r41.y, r8.z
mad r8.w, r40.x, r41.z, r8.w

dp3 r5.w, r8.yzwy, r8.yzwy
rsq r5.w, r5.w
mul r12.xyz, r5.wwww, r8.yzwy
ftou r13.xy, v0.xyxx
ld_indexable(texture2d)(float,float,float,float) r0.xy, r0.xyzw, t23.xyzw
mul r0.xy, r0.xyxx, cb1[9].xyxx
mad r0.xy, r0.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r1.zwzz
if_nz r7.w
  log r14.xyz, r9.yzwy
  add r14.xyz, r14.xyzx, l(-1.500000, -1.500000, -1.500000, 0.000000)
  max r0.w, r9.w, r9.z
  max r0.w, r0.w, r9.y
  ieq r15.xyz, r7.wwww, l(3, 4, 1, 0)
  movc r10.w, r15.x, cb0[639].y, cb0[639].x
  movc r10.w, r15.y, cb0[639].z, r10.w
  movc r10.w, r15.z, cb0[639].w, r10.w
  and r11.w, r15.x, cb0[640].x
  movc r11.w, r15.y, cb0[640].y, r11.w
  mov r15.xyz, l(1.000000,0,0,0)
  mov r17.xyz, l(0,0,0,0)
  mov r18.xyz, l(0,0,0,0)
  mov r16.xyz, l(0,1.000000,0,0)
  mov r19.x, l(0)
else
  and r1.x, r1.x, l(2)
  ieq r1.y, r1.y, l(7)
  mad r10.xyz, r5.zzzz, -r10.xyzx, r10.xyzx
  mad r20.xyz, r9.yzwy, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  dp3 r5.z, r20.xyzx, r20.xyzx
  rsq r5.z, r5.z
  mul r20.xyz, r5.zzzz, r20.xyzx
  mul r21.xyz, r2.ywxy, r20.zxyz
  mad r21.xyz, r20.yzxy, r2.wxyw, -r21.xyzx
  dp3 r5.z, r21.xyzx, r21.xyzx
  rsq r5.z, r5.z
  mul r21.yzw, r5.zzzz, r21.xxyz
  max r5.z, r10.z, r10.y
  max r5.z, r5.z, r10.x
  max r5.z, r5.z, l(0.000010)
  div r10.xyz, r10.xyzx, r5.zzzz
  mul r10.xyz, r10.xyzx, r11.xyzx
  movc r10.xyz, r8.xxxx, r10.xyzx, r11.xyzx
  mul r22.xyz, r9.yzwy, r11.xyzx
  lt r5.z, r9.w, l(0.000000)
  mad r23.xyz, r9.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
  movc r9.yzw, r1.xxxx, r9.yyzw, l(0,0,0,0)
  and r23.xyz, r5.zzzz, r23.xyzx
  or r1.x, r1.y, r5.z
  movc r22.xyz, r1.yyyy, r22.xyzx, r11.xyzx
  mov r21.x, r20.z
  movc r16.xyzw, r5.yyyy, r21.yzxw, l(1.000000,0,0,0)
  or r1.x, r5.y, r1.x
  movc r17.xyz, r1.xxxx, l(0,0,0,0), r9.yzwy
  movc r11.xyz, r5.yyyy, r10.xyzx, r22.xyzx
  or r1.x, r5.y, r1.y
  movc r18.xyz, r1.xxxx, l(0,0,0,0), r23.xyzx
  mov r20.w, r9.x
  movc r19.xyz, r5.yyyy, r20.wxyw, l(0,0,1.000000,0)
  mov r15.xyz, r16.xywx
  mov r14.xyz, l(-1000000.000000,-1000000.000000,-1000000.000000,0)
  mov r10.w, l(0)
  mov r16.xy, r19.yzyy
  mov r0.w, l(0)
  mov r11.w, l(0)
endif
ieq r1.x, r7.w, l(3)
or r1.x, r1.x, r5.y
movc r1.x, r1.x, l(0), r9.x
mov_sat r9.x, -r9.x
add_sat r1.y, r6.x, cb0[640].z
and r5.z, r8.x, cb0[640].w
and r1.y, r1.y, r8.x
mad_sat r9.y, -cb0[638].z, l(0.500000), r6.x
add_sat r9.z, r9.y, cb0[638].z
movc r8.x, r6.w, l(-1), r8.x
movc r5.z, r6.w, cb0[638].w, r5.z
movc r19.z, r6.w, r9.y, r6.x
movc r19.w, r6.w, r9.z, r1.y
add r10.xy, -r19.zwzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r6.xw, r10.xxxy, r10.xxxy
max r6.xw, r6.xxxw, l(0.001000, 0.000000, 0.000000, 0.001000)
and r1.y, r6.w, r8.x
ge r6.w, l(0.000000), r9.x
and r9.x, l(0x80000000), cb0[642].x
ine r9.x, r9.x, l(0)
and r6.w, r6.w, r9.x
if_nz r6.w
  add r6.y, -r6.y, l(1.000000)
  mad_sat r6.y, -cb0[637].w, r6.y, l(1.000000)
  dp3_sat r6.w, r2.xywx, r12.xyzx
  add r9.x, r6.y, r6.w
  log r9.x, r9.x
  mul r9.x, r9.x, r19.z
  exp r9.x, r9.x
  add r6.y, r6.y, r9.x
  add_sat r6.y, r6.y, l(-1.000000)
  add r6.w, -r6.w, l(1.000000)
  mul r9.x, r6.w, r6.w
  mul r6.w, r6.w, r9.x
  add r9.x, -r6.y, l(1.000000)
  mad r6.y, r6.w, r9.x, r6.y
else
  mov r6.y, l(1.000000)
endif
ushr r9.xy, r13.xyxx, l(3, 3, 0, 0)
imad r6.w, cb0[18].x, r9.y, r9.x
dp3 r9.x, r12.xyzx, r2.xywx
sqrt r10.z, |r9.x|
mad r9.yzw, r10.xxzx, l(0.000000, 0.996093750, 0.996093750, -0.337748349), l(0.000000, 0.00195312500, 0.00195312500, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r9.yz, r9.yzyy, t7.zxyw, s0, l(0.000000)
mul r9.z, r5.x, r9.z
mad r20.xyz, r11.xyzx, r9.yyyy, r9.zzzz
lt r9.y, l(0.000000), r6.z
mul r9.z, |r9.x|, |r9.x|
mad r10.y, -|r9.x|, |r9.x|, l(1.000000)
max r10.y, r10.y, l(0.000100)
mul r10.z, r10.y, r10.y
div r9.z, r9.z, r10.y
mad r10.y, r19.z, l(2.000000), l(0.124748)
add_sat r12.w, r19.z, l(0.000100)
div r9.z, -r9.z, r12.w
mul r9.z, r9.z, l(1.442695)
exp r9.z, r9.z
mul r9.z, r9.z, l(4.000000)
div r9.z, r9.z, r10.z
add r9.z, r9.z, l(0.250000)
div r10.y, l(1.000000, 1.000000, 1.000000, 1.000000), r10.y
mad r9.z, r9.z, r10.y, l(-1.000000)
mad r9.z, r6.z, r9.z, l(1.000000)
mul r21.xyz, r9.zzzz, r20.xyzx
movc r20.xyz, r9.yyyy, r21.xyzx, r20.xyzx
dp3 r21.y, cb0[15].xyzx, cb0[4].xyzx
dp3 r21.z, cb0[15].xyzx, cb0[5].xyzx
dp3 r21.x, cb0[15].xyzx, cb0[6].xyzx
dp3 r22.x, r2.xywx, cb0[4].xyzx
dp3 r22.y, r2.xywx, cb0[5].xyzx
dp3 r22.z, r2.xywx, cb0[6].xyzx
lt r9.z, r21.x, l(0.999900)
mul r23.xyz, r21.xyzx, l(0.000000, 0.000000, -1.000000, 0.000000)
mad r23.xyz, r21.yzxy, l(-1.000000, 0.000000, 0.000000, 0.000000), -r23.xyzx
dp2 r10.y, r23.xzxx, r23.xzxx
rsq r10.y, r10.y
mul r23.xyz, r10.yyyy, r23.xyzx
mul r24.xyz, r21.xyzx, r23.xyzx
mad r21.xyz, r21.zxyz, r23.yzxy, -r24.xyzx
movc r10.yz, r9.zzzz, r23.zzxz, l(0,1.000000,0,0)
movc r21.xyz, r9.zzzz, r21.xyzx, l(0,0,-1.000000,0)
dp2 r9.z, r10.yzyy, r22.xyxx
dp3 r12.w, r21.xyzx, r22.xyzx
mul r19.yw, r12.wwww, r21.xxxy
mad r10.yz, r10.yyzy, r9.zzzz, r19.yywy
mul r1.zw, r1.zzzw, cb0[16].xxxy
mad r10.yz, cb0[16].zzzz, r10.yyzy, r1.zzwz
sample_l_indexable(texture2d)(float,float,float,float) r21.xyzw, r10.yzyy, t6.xyzw, s0, l(0.000000)
lt r9.z, r21.z, l(0.000000)
if_nz r9.z
  sample_l_indexable(texture2d)(float,float,float,float) r21.xyzw, r1.zwzz, t6.xyzw, s0, l(0.000000)
  max r21.z, r21.z, l(0.000000)
endif
lt r1.z, l(0.000000), r21.w
div r22.xyz, r21.xyzx, r21.wwww
movc r21.xyz, r1.zzzz, r22.xyzx, r21.xyzx
dp3_sat r1.z, cb0[15].xyzx, r2.xywx
mul r1.w, cb0[16].w, cb0[16].w
mul r1.w, r1.w, l(2000.000000)
log r1.z, r1.z
mul r1.z, r1.z, r1.w
exp r1.z, r1.z
mul r1.z, r1.z, r21.w
mad r20.xyz, r21.xyzx, r20.xyzx, -r7.xyzx
mad r7.xyz, r1.zzzz, r20.xyzx, r7.xyzx
ishl r1.z, r6.w, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r1.z, r1.z, l(0), t1.xxxx
bfi r10.yz, l(0, 30, 30, 0), l(0, 2, 2, 0), r6.wwww, l(0, 1, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r1.w, r10.y, l(0), t1.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r6.w, r10.z, l(0), t1.xxxx
and r1.z, r1.z, l(0x02000000)
ine r1.z, r1.z, l(0)
and r9.z, r1.w, l(4095)
ubfe r1.w, l(16), l(12), r1.w
mov x0[0].x, cb0[21].x
mov x0[1].x, cb0[22].x
mov x0[3].x, cb0[24].x
mov x0[0].y, cb0[21].y
mov x0[1].y, cb0[22].y
mov x0[3].y, cb0[24].y
mov x0[0].z, cb0[21].z
mov x0[1].z, cb0[22].z
mov x0[3].z, cb0[24].z
mov x0[0].w, cb0[21].w
mov x0[1].w, cb0[22].w
mov x0[3].w, cb0[24].w
mov x0[4].x, cb0[25].x
mov x0[5].x, cb0[26].x
mov x0[7].x, cb0[28].x
mov x0[4].y, cb0[25].y
mov x0[5].y, cb0[26].y
mov x0[7].y, cb0[28].y
mov x0[4].z, cb0[25].z
mov x0[5].z, cb0[26].z
mov x0[7].z, cb0[28].z
mov x0[4].w, cb0[25].w
mov x0[5].w, cb0[26].w
mov x0[7].w, cb0[28].w
mov x0[8].x, cb0[29].x
mov x0[9].x, cb0[30].x
mov x0[11].x, cb0[32].x
mov x0[8].y, cb0[29].y
mov x0[9].y, cb0[30].y
mov x0[11].y, cb0[32].y
mov x0[8].z, cb0[29].z
mov x0[9].z, cb0[30].z
mov x0[11].z, cb0[32].z
mov x0[8].w, cb0[29].w
mov x0[9].w, cb0[30].w
mov x0[11].w, cb0[32].w
mov x0[12].x, cb0[33].x
mov x0[13].x, cb0[34].x
mov x0[15].x, cb0[36].x
mov x0[12].y, cb0[33].y
mov x0[13].y, cb0[34].y
mov x0[15].y, cb0[36].y
mov x0[12].z, cb0[33].z
mov x0[13].z, cb0[34].z
mov x0[15].z, cb0[36].z
mov x0[12].w, cb0[33].w
mov x0[13].w, cb0[34].w
mov x0[15].w, cb0[36].w
mov r3.w, l(1.000000)
dp4 r20.x, r3.xyzw, cb0[565].xyzw
dp4 r20.y, r3.xyzw, cb0[566].xyzw
dp4 r10.y, r3.xyzw, cb0[567].xyzw
dp4 r10.z, r3.xyzw, cb0[568].xyzw
div r19.yw, r20.xxxy, r10.zzzz
lt r20.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r19.ywyy|
or r12.w, r20.y, r20.x
max r14.w, |r19.w|, |r19.y|
mad r14.w, r14.w, l(1.05263162), l(-1.000000)
mul_sat r14.w, r14.w, l(20.000000)
movc r14.w, r12.w, l(0), r14.w
add r15.w, |r9.x|, l(0.001000)
mad r19.yw, r19.yyyw, l(0.000000, 0.500000, 0.000000, -0.500000), l(0.000000, 0.500000, 0.000000, 0.500000)
sample_l_indexable(texture2d)(float,float,float,float) r20.xyzw, r19.ywyy, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r21.xyzw, r19.ywyy, t11.xyzw, s0, l(0.000000)
div r10.y, r10.y, r10.z
max r10.y, r10.y, l(0.000000)
min r10.y, r10.y, l(0.999990)
mul r10.z, r10.y, l(8.000000)
round_ni r10.z, r10.z
ftoi r16.w, r10.z
ilt r17.w, r16.w, l(7)
iadd r18.w, r16.w, l(1)
movc r17.w, r17.w, r18.w, l(7)
mad r10.y, r10.y, l(8.000000), -r10.z
ne r10.z, r18.z, l(0.000000)
add r18.w, -r15.w, l(1.000000)
mul r19.y, r18.w, r18.w
mul r19.y, r19.y, r19.y
mul r18.w, r18.w, r19.y
add r22.xyz, r5.xxxx, -r11.xyzx
mad r5.x, -r19.x, l(0.990000), l(1.000000)
dp3 r19.x, r18.xyzx, r18.xyzx
sqrt r19.x, r19.x
div r19.y, l(1.000000, 1.000000, 1.000000, 1.000000), r19.x
add r9.x, r9.x, r9.x
add r23.xyz, r12.xyzx, r12.xyzx
mad r23.xyz, r2.xywx, -r9.xxxx, r23.xyzx
mad r23.xyz, r11.wwww, r23.xyzx, -r12.xyzx
dp3 r9.x, r23.xyzx, r23.xyzx
rsq r9.x, r9.x
mul r23.xyz, r9.xxxx, r23.xyzx
mad r9.x, -r10.w, r10.w, l(1.000000)
mul r9.x, r9.x, l(0.0795774683)
mad r11.w, r10.w, r10.w, l(1.000000)
add r10.w, r10.w, r10.w
mov r13.w, l(0)
mov r24.yw, l(0,1000.000000,0,1000.000000)
mov r25.xyz, l(0,0,0,0)
mov r26.xyz, l(0,0,0,0)
mov r19.w, l(0)
mov r22.w, l(0)
loop
  uge r23.w, r22.w, cb0[19].w
  breakc_nz r23.w
  imul null, r23.w, r22.w, l(3)
  ige r25.w, cb0[r23.w + 39].y, l(0)
  mov r13.z, r19.w
  ld_indexable(texture2darray)(float,float,float,float) r26.w, r13.xyzw, t3.yzwx
  movc r24.x, r25.w, r26.w, l(1.000000)
  and r26.w, r25.w, l(1)
  iadd r19.w, r19.w, r26.w
  lt r26.w, l(0.000000), r24.x
  if_nz r26.w
    add r26.w, -r24.x, l(1.000000)
    mul r26.w, r26.w, r26.w
    mad_sat r27.x, -r26.w, l(200.000000), l(1.000000)
    mad r27.y, r26.w, l(4.000000), l(0.010000)
    movc r27.xy, r7.wwww, r27.xyxx, r24.xyxx
    if_nz r25.w
      if_nz r12.w
        mov r24.x, l(1.000000)
      endif
      if_z r12.w
        mov x1[0].x, r20.x
        mov x1[1].x, r20.y
        mov x1[2].x, r20.z
        mov x1[3].x, r20.w
        mov x1[4].x, r21.x
        mov x1[5].x, r21.y
        mov x1[6].x, r21.z
        mov x1[7].x, r21.w
        mov r25.w, x1[r16.w + 0].x
        mov r26.w, x1[r17.w + 0].x
        add r26.w, -r25.w, r26.w
        mad r25.w, r10.y, r26.w, r25.w
        exp r25.w, -r25.w
        add r25.w, r14.w, r25.w
        min r24.x, r25.w, l(1.000000)
      endif
      mov r28.xyz, r24.xxxx
    else
      mov r28.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    ige r24.x, cb0[r23.w + 39].z, l(0)
    if_nz r24.x
      ishl r24.x, cb0[r23.w + 39].z, l(2)
      mov r29.x, x0[r24.x + 0].x
      mov r30.x, x0[r24.x + 1].x
      mov r31.x, x0[r24.x + 3].x
      mov r29.y, x0[r24.x + 0].y
      mov r30.y, x0[r24.x + 1].y
      mov r31.y, x0[r24.x + 3].y
      mov r29.z, x0[r24.x + 0].z
      mov r30.z, x0[r24.x + 1].z
      mov r31.z, x0[r24.x + 3].z
      mov r29.w, x0[r24.x + 0].w
      mov r30.w, x0[r24.x + 1].w
      mov r31.w, x0[r24.x + 3].w
      dp4 r29.x, r3.xyzw, r29.xyzw
      dp4 r29.y, r3.xyzw, r30.xyzw
      dp4 r24.x, r3.xyzw, r31.xyzw
      div r27.zw, r29.xxxy, r24.xxxx
      sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r27.zwzz, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r27.zwzz, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r31.xyz, r27.zwzz, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r32.xyz, r27.zwzz, t15.xyzw, s2, l(0.000000)
      ieq r33.xyz, l(1, 2, 3, 0), cb0[r23.w + 39].zzzz
      movc r29.xyz, r33.xxxx, r30.xyzx, r29.xyzx
      movc r29.xyz, r33.yyyy, r31.xyzx, r29.xyzx
      movc r29.xyz, r33.zzzz, r32.xyzx, r29.xyzx
      mul r28.xyz, r28.xyzx, r29.xyzx
    endif
    and r24.x, l(1), cb0[r23.w + 37].w
    movc r25.w, r24.x, cb0[r23.w + 38].w, l(0)
    movc r29.xyz, r24.xxxx, cb0[r23.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r24.x, cb0[r23.w + 39].x, l(0.318309873), r6.x
    add r26.w, -r6.x, r24.x
    mad r26.w, -r26.w, r26.w, l(1.000000)
    sqrt r26.w, r26.w
    min_sat r26.w, r4.w, r26.w
    mad r30.xyz, r8.yzwy, r5.wwww, r29.xyzx
    dp3 r27.z, r30.xyzx, r30.xyzx
    dp3 r27.w, r2.xywx, r29.xyzx
    max r26.w, r26.w, l(0.950000)
    add r28.w, -r26.w, l(1.000000)
    rsq r29.w, r28.w
    mul r28.w, r28.w, r29.w
    mul r30.w, r27.w, l(0.373837)
    mul r28.w, r28.w, l(0.668740)
    mad r31.x, r27.w, l(0.373837), r28.w
    ge r28.w, r28.w, |r30.w|
    mul r30.w, r31.x, r31.x
    mul r29.w, r29.w, r30.w
    mov_sat r27.w, r27.w
    movc r28.w, r28.w, r29.w, r27.w
    mul r29.w, r26.w, r28.w
    min r30.w, r29.w, l(1.000000)
    mul r31.xyz, r30.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r31.w, l(0.000000), r29.w
    if_nz r31.w
      add_sat r31.w, r1.y, cb0[r23.w + 39].x
      add_sat r32.x, r19.z, -cb0[r23.w + 39].x
      rsq r32.y, r27.z
      mul r32.yzw, r30.xxyz, r32.yyyy
      dp3 r33.x, r2.xywx, r32.yzwy
      dp3 r33.y, r12.xyzx, r32.yzwy
      dp3 r33.z, r16.xyzx, r32.yzwy
      dp3 r32.y, r15.xyzx, r32.yzwy
      mul r32.z, r33.y, r33.y
      dp2 r32.z, r32.zzzz, r10.xxxx
      mad r32.z, r10.x, l(0.500000), r32.z
      add r32.z, r32.z, l(-1.000000)
      add r30.w, -r30.w, l(1.000000)
      mul r32.w, r30.w, r30.w
      mul r32.yw, r32.yyyw, r32.yyyw
      mul r30.w, r30.w, r32.w
      mad r30.w, r32.z, r30.w, l(1.000000)
      mad r32.z, r32.z, r18.w, l(1.000000)
      mul r30.w, r30.w, r32.z
      mul r30.w, r9.w, r30.w
      mul r34.xyz, r30.wwww, r31.zzzz
      add r30.w, -r33.y, l(1.000000)
      mul r32.z, r30.w, r30.w
      mul r32.z, r32.z, r32.z
      mul r30.w, r30.w, r32.z
      mad r35.xyz, r22.xyzx, r30.wwww, r11.xyzx
      mul r30.w, r24.x, r24.x
      mad r32.z, -r29.w, r30.w, r29.w
      mad r32.z, r32.z, r29.w, r30.w
      mad r32.w, -r15.w, r30.w, r15.w
      mad r32.w, r32.w, r15.w, r30.w
      sqrt r32.zw, r32.zzzw
      mul r32.w, r29.w, r32.w
      mad r32.z, r15.w, r32.z, r32.w
      rcp r32.z, r32.z
      mul r32.z, r32.z, l(0.500000)
      rcp r32.w, r30.w
      mul r32.w, r5.x, r32.w
      mul r33.y, r5.x, r30.w
      max r33.y, r33.y, l(0.001000)
      rcp r33.y, r33.y
      mul r33.zw, r33.zzzx, r33.zzzx
      mad r33.y, r32.y, r33.y, r33.w
      mad r32.w, r33.z, r32.w, r33.y
      mul r32.w, r32.w, r32.w
      mul r32.w, r30.w, r32.w
      div r32.w, l(1.000000, 1.000000, 1.000000, 1.000000), r32.w
      mad r24.x, r24.x, r24.x, l(-1.000000)
      mad r24.x, r33.w, r24.x, l(1.000000)
      mul r24.x, r24.x, r24.x
      div r24.x, r30.w, r24.x
      movc r24.x, r5.y, r32.w, r24.x
      mul r24.x, r32.z, r24.x
      mad r30.w, -r33.x, r33.x, l(1.000000)
      max r30.w, r30.w, l(0.000100)
      mul r32.z, r30.w, r30.w
      div r30.w, r33.w, r30.w
      add r32.w, r32.x, l(0.000100)
      min r32.w, r32.w, l(1.000000)
      div r30.w, -r30.w, r32.w
      mul r30.w, r30.w, l(1.442695)
      exp r30.w, r30.w
      mul r30.w, r30.w, l(4.000000)
      div r30.w, r30.w, r32.z
      add r30.w, r30.w, l(0.250000)
      mad r26.w, r26.w, r28.w, r15.w
      mad r26.w, -r29.w, r15.w, r26.w
      mul r26.w, r26.w, l(4.000000)
      mad r28.w, r32.x, l(2.000000), l(0.124748)
      mul r26.w, r26.w, r28.w
      div r26.w, l(1.000000, 1.000000, 1.000000, 1.000000), r26.w
      mad r26.w, r30.w, r26.w, -r24.x
      mad r26.w, r6.z, r26.w, r24.x
      movc r24.x, r9.y, r26.w, r24.x
      mul r32.xzw, r35.xxyz, r24.xxxx
      mul r24.x, r31.w, r31.w
      mad r26.w, -r29.w, r24.x, r29.w
      mad r26.w, r26.w, r29.w, r24.x
      sqrt r26.w, r26.w
      mad r28.w, -r15.w, r24.x, r15.w
      mad r28.w, r28.w, r15.w, r24.x
      sqrt r28.w, r28.w
      mul r28.w, r28.w, r29.w
      mad r26.w, r15.w, r26.w, r28.w
      rcp r26.w, r26.w
      mul r26.w, r26.w, l(0.500000)
      rcp r28.w, r24.x
      mul r28.w, r5.x, r28.w
      mul r29.w, r5.x, r24.x
      max r29.w, r29.w, l(0.001000)
      rcp r29.w, r29.w
      mad r29.w, r32.y, r29.w, r33.w
      mad r28.w, r33.z, r28.w, r29.w
      mul r28.w, r28.w, r28.w
      mul r28.w, r24.x, r28.w
      div r28.w, l(1.000000, 1.000000, 1.000000, 1.000000), r28.w
      mad r29.w, r31.w, r31.w, l(-1.000000)
      mad r29.w, r33.w, r29.w, l(1.000000)
      mul r29.w, r29.w, r29.w
      div r24.x, r24.x, r29.w
      movc r24.x, r5.y, r28.w, r24.x
      mul r24.x, r24.x, r26.w
      mad r33.xyz, r24.xxxx, r35.yyyy, -r32.xzwx
      mad r33.xyz, r5.zzzz, r33.xyzx, r32.xzwx
      movc r32.xyz, r8.xxxx, r33.xyzx, r32.xzwx
      mul r31.xyz, r31.zzzz, r32.xyzx
    else
      mov r34.xyz, r31.zzzz
    endif
    mul r32.xyz, r25.wwww, cb0[r23.w + 38].xyzx
    mul r28.xyz, r28.xyzx, r32.xyzx
    sqrt r23.w, r27.z
    ge r24.x, r23.w, l(0.010000)
    div r30.xyz, r30.xyzx, r23.wwww
    ge r23.w, r27.w, l(0.100000)
    and r23.w, r23.w, l(0x3f800000)
    mul r32.xyz, r19.xxxx, r28.xyzx
    dp3 r25.w, r30.xyzx, r18.xyzx
    mul_sat r25.w, r19.y, r25.w
    mul r23.w, r23.w, r25.w
    log r23.w, r23.w
    mul r23.w, r23.w, l(128.000000)
    exp r23.w, r23.w
    mad r30.xyz, r32.xyzx, r23.wwww, r31.xyzx
    movc r30.xyz, r24.xxxx, r30.xyzx, r31.xyzx
    movc r30.xyz, r10.zzzz, r30.xyzx, r31.xyzx
    mul r31.xyz, r27.xxxx, r34.xyzx
    min r23.w, r6.y, r27.x
    mul r27.xzw, r23.wwww, r30.xxyz
    min r23.w, r27.y, l(100000000.000000)
    mul r30.xyz, r14.xyzx, r23.wwww
    exp r30.xyz, r30.xyzx
    add_sat r30.xyz, r30.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r30.xyz, r30.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r23.w, r23.xyzx, r29.xyzx
    mad r23.w, -r10.w, r23.w, r11.w
    log r23.w, |r23.w|
    mul r23.w, r23.w, l(-1.500000)
    exp r23.w, r23.w
    mul r23.w, r9.x, r23.w
    mad r29.xyz, r30.xyzx, r23.wwww, -r31.xyzx
    mad r29.xyz, r0.wwww, r29.xyzx, r31.xyzx
    movc r29.xyz, r7.wwww, r29.xyzx, r31.xyzx
    mad r25.xyz, r28.xyzx, r29.xyzx, r25.xyzx
    mad r26.xyz, r28.xyzx, r27.xzwx, r26.xyzx
  endif
  iadd r22.w, r22.w, l(1)
endloop
mov r13.w, l(0)
mov r20.xyz, r25.xyzx
mov r21.xyz, r26.xyzx
mov r10.y, r9.z
mov r13.z, r19.w
loop
  breakc_z r10.y
  firstbit_lo r12.w, r10.y
  ishl r14.w, l(1), r12.w
  not r14.w, r14.w
  and r10.y, r10.y, r14.w
  iadd r14.w, r13.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r24.z, r13.xyzw, t3.yzxw
  lt r16.w, l(0.000000), r24.z
  if_nz r16.w
    imul null, r12.w, r12.w, l(6)
    add r16.w, -r24.z, l(1.000000)
    mul r16.w, r16.w, r16.w
    mad_sat r24.x, -r16.w, l(200.000000), l(1.000000)
    mad r24.y, r16.w, l(4.000000), l(0.010000)
    movc r24.xy, r7.wwww, r24.xyxx, r24.zwzz
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r16.w, cb0[r12.w + 264].z, l(0), t5.xxxx
    ige r17.w, cb0[r12.w + 265].x, l(0)
    if_nz r17.w
      ishl r17.w, cb0[r12.w + 265].x, l(2)
      mov r27.x, x0[r17.w + 0].x
      mov r28.x, x0[r17.w + 1].x
      mov r29.x, x0[r17.w + 3].x
      mov r27.y, x0[r17.w + 0].y
      mov r28.y, x0[r17.w + 1].y
      mov r29.y, x0[r17.w + 3].y
      mov r27.z, x0[r17.w + 0].z
      mov r28.z, x0[r17.w + 1].z
      mov r29.z, x0[r17.w + 3].z
      mov r27.w, x0[r17.w + 0].w
      mov r28.w, x0[r17.w + 1].w
      mov r29.w, x0[r17.w + 3].w
      dp4 r27.x, r3.xyzw, r27.xyzw
      dp4 r27.y, r3.xyzw, r28.xyzw
      dp4 r17.w, r3.xyzw, r29.xyzw
      div r27.xy, r27.xyxx, r17.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r28.xyz, r27.xyxx, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r27.xyxx, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r27.xyxx, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r27.xyz, r27.xyxx, t15.xyzw, s2, l(0.000000)
      ieq r31.xyz, l(1, 2, 3, 0), cb0[r12.w + 265].xxxx
      movc r28.xyz, r31.xxxx, r29.xyzx, r28.xyzx
      movc r28.xyz, r31.yyyy, r30.xyzx, r28.xyzx
      movc r27.xyz, r31.zzzz, r27.xyzx, r28.xyzx
    else
      mov r27.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r17.w, l(1), cb0[r12.w + 263].w
    add r28.xyz, -r3.xyzx, cb0[r12.w + 261].xyzx
    dp3 r20.w, r28.xyzx, r28.xyzx
    rsq r21.w, r20.w
    mul r29.y, r20.w, r21.w
    mul r28.xyz, r21.wwww, r28.xyzx
    add r21.w, r20.w, -cb0[r12.w + 261].w
    max r21.w, r21.w, l(0.001000)
    rcp r21.w, r21.w
    mad r21.w, cb0[r12.w + 261].w, r21.w, l(1.000000)
    rsq r21.w, r21.w
    add r21.w, -r21.w, l(1.000000)
    mul r21.w, r21.w, l(6.28318548)
    mul r20.w, r20.w, r20.w
    mad_sat r20.w, -r20.w, cb0[r12.w + 262].w, l(1.000000)
    mul r20.w, r20.w, r20.w
    mul r20.w, r20.w, r21.w
    dp3_sat r21.w, cb0[r12.w + 262].xyzx, r28.xyzx
    add_sat r21.w, r21.w, -cb0[r12.w + 264].y
    mul_sat r21.w, r21.w, cb0[r12.w + 264].x
    mul r22.w, r21.w, r21.w
    mad r21.w, -r21.w, l(2.000000), l(3.000000)
    mul r21.w, r21.w, r22.w
    mul r29.x, r20.w, r21.w
    movc r28.xyz, r17.wwww, r28.xyzx, l(0,1.000000,0,0)
    movc r29.xy, r17.wwww, r29.xyxx, l(0,100000000.000000,0,0)
    mad_sat r17.w, -r29.x, l(0.159154937), l(1.000000)
    mad r20.w, r17.w, l(-0.156583), l(1.57079637)
    add r17.w, -r17.w, l(1.000000)
    sqrt r17.w, r17.w
    mul r21.w, r17.w, r20.w
    mul r16.w, r16.w, -r29.y
    exp r16.w, r16.w
    mad r21.w, r21.w, l(0.318309873), r6.x
    min r21.w, r21.w, l(1.000000)
    add r22.w, -r6.x, r21.w
    mad r22.w, -r22.w, r22.w, l(1.000000)
    sqrt r22.w, r22.w
    min_sat r22.w, r4.w, r22.w
    mad r30.xyz, r8.yzwy, r5.wwww, r28.xyzx
    dp3 r23.w, r30.xyzx, r30.xyzx
    dp3 r24.z, r2.xywx, r28.xyzx
    max r22.w, r22.w, l(0.950000)
    add r25.w, -r22.w, l(1.000000)
    rsq r26.w, r25.w
    mul r25.w, r25.w, r26.w
    mul r27.w, r24.z, l(0.373837)
    mul r25.w, r25.w, l(0.668740)
    mad r28.w, r24.z, l(0.373837), r25.w
    ge r25.w, r25.w, |r27.w|
    mul r27.w, r28.w, r28.w
    mul r26.w, r26.w, r27.w
    mov_sat r24.z, r24.z
    movc r25.w, r25.w, r26.w, r24.z
    mul r26.w, r22.w, r25.w
    min r27.w, r26.w, l(1.000000)
    mul r31.xyz, r27.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r28.w, l(0.000000), r26.w
    if_nz r28.w
      mad r28.w, r20.w, r17.w, r1.y
      min r28.w, r28.w, l(1.000000)
      mad_sat r17.w, -r20.w, r17.w, r19.z
      rsq r20.w, r23.w
      mul r32.xyz, r20.wwww, r30.xyzx
      dp3 r20.w, r2.xywx, r32.xyzx
      dp3 r29.z, r12.xyzx, r32.xyzx
      dp3 r29.w, r16.xyzx, r32.xyzx
      dp3 r30.w, r15.xyzx, r32.xyzx
      mul r31.w, r29.z, r29.z
      dp2 r31.w, r31.wwww, r10.xxxx
      mad r31.w, r10.x, l(0.500000), r31.w
      add r31.w, r31.w, l(-1.000000)
      add r27.w, -r27.w, l(1.000000)
      mul r32.x, r27.w, r27.w
      mul r32.x, r32.x, r32.x
      mul r27.w, r27.w, r32.x
      mad r27.w, r31.w, r27.w, l(1.000000)
      mad r31.w, r31.w, r18.w, l(1.000000)
      mul r27.w, r27.w, r31.w
      mul r27.w, r9.w, r27.w
      mul r32.xyz, r27.wwww, r31.zzzz
      add r27.w, -r29.z, l(1.000000)
      mul r29.z, r27.w, r27.w
      mul r29.zw, r29.zzzw, r29.zzzw
      mul r27.w, r27.w, r29.z
      mad r33.xyz, r22.xyzx, r27.wwww, r11.xyzx
      mul r27.w, r21.w, r21.w
      mad r29.z, -r26.w, r27.w, r26.w
      mad r29.z, r29.z, r26.w, r27.w
      sqrt r29.z, r29.z
      mad r31.w, -r15.w, r27.w, r15.w
      mad r31.w, r31.w, r15.w, r27.w
      sqrt r31.w, r31.w
      mul r31.w, r26.w, r31.w
      mad r29.z, r15.w, r29.z, r31.w
      rcp r29.z, r29.z
      mul r29.z, r29.z, l(0.500000)
      rcp r31.w, r27.w
      mul r31.w, r5.x, r31.w
      mul r32.w, r5.x, r27.w
      max r32.w, r32.w, l(0.001000)
      rcp r32.w, r32.w
      mul r33.w, r20.w, r20.w
      mul r30.w, r30.w, r30.w
      mad r32.w, r30.w, r32.w, r33.w
      mad r31.w, r29.w, r31.w, r32.w
      mul r31.w, r31.w, r31.w
      mul r31.w, r27.w, r31.w
      div r31.w, l(1.000000, 1.000000, 1.000000, 1.000000), r31.w
      mad r21.w, r21.w, r21.w, l(-1.000000)
      mad r21.w, r33.w, r21.w, l(1.000000)
      mul r21.w, r21.w, r21.w
      div r21.w, r27.w, r21.w
      movc r21.w, r5.y, r31.w, r21.w
      mul r21.w, r29.z, r21.w
      mad r20.w, -r20.w, r20.w, l(1.000000)
      max r20.w, r20.w, l(0.000100)
      mul r27.w, r20.w, r20.w
      div r20.w, r33.w, r20.w
      add r29.z, r17.w, l(0.000100)
      min r29.z, r29.z, l(1.000000)
      div r20.w, -r20.w, r29.z
      mul r20.w, r20.w, l(1.442695)
      exp r20.w, r20.w
      mul r20.w, r20.w, l(4.000000)
      div r20.w, r20.w, r27.w
      add r20.w, r20.w, l(0.250000)
      mad r22.w, r22.w, r25.w, r15.w
      mad r22.w, -r26.w, r15.w, r22.w
      mul r22.w, r22.w, l(4.000000)
      mad r17.w, r17.w, l(2.000000), l(0.124748)
      mul r17.w, r17.w, r22.w
      div r17.w, l(1.000000, 1.000000, 1.000000, 1.000000), r17.w
      mad r17.w, r20.w, r17.w, -r21.w
      mad r17.w, r6.z, r17.w, r21.w
      movc r17.w, r9.y, r17.w, r21.w
      mul r34.xyz, r33.xyzx, r17.wwww
      mul r17.w, r28.w, r28.w
      mad r20.w, -r26.w, r17.w, r26.w
      mad r20.w, r20.w, r26.w, r17.w
      sqrt r20.w, r20.w
      mad r21.w, -r15.w, r17.w, r15.w
      mad r21.w, r21.w, r15.w, r17.w
      sqrt r21.w, r21.w
      mul r21.w, r21.w, r26.w
      mad r20.w, r15.w, r20.w, r21.w
      rcp r20.w, r20.w
      mul r20.w, r20.w, l(0.500000)
      rcp r21.w, r17.w
      mul r21.w, r5.x, r21.w
      mul r22.w, r5.x, r17.w
      max r22.w, r22.w, l(0.001000)
      rcp r22.w, r22.w
      mad r22.w, r30.w, r22.w, r33.w
      mad r21.w, r29.w, r21.w, r22.w
      mul r21.w, r21.w, r21.w
      mul r21.w, r17.w, r21.w
      div r21.w, l(1.000000, 1.000000, 1.000000, 1.000000), r21.w
      mad r22.w, r28.w, r28.w, l(-1.000000)
      mad r22.w, r33.w, r22.w, l(1.000000)
      mul r22.w, r22.w, r22.w
      div r17.w, r17.w, r22.w
      movc r17.w, r5.y, r21.w, r17.w
      mul r17.w, r17.w, r20.w
      mad r33.xyz, r17.wwww, r33.yyyy, -r34.xyzx
      mad r33.xyz, r5.zzzz, r33.xyzx, r34.xyzx
      movc r33.xyz, r8.xxxx, r33.xyzx, r34.xyzx
      mul r31.xyz, r31.zzzz, r33.xyzx
    else
      mov r32.xyz, r31.zzzz
    endif
    mul r16.w, r16.w, r29.x
    mul r29.xzw, r16.wwww, cb0[r12.w + 263].xxyz
    mul r27.xyz, r27.xyzx, r29.xzwx
    sqrt r12.w, r23.w
    ge r16.w, r12.w, l(0.010000)
    div r29.xzw, r30.xxyz, r12.wwww
    ge r12.w, r24.z, l(0.100000)
    and r12.w, r12.w, l(0x3f800000)
    mul r30.xyz, r19.xxxx, r27.xyzx
    dp3 r17.w, r29.xzwx, r18.xyzx
    mul_sat r17.w, r19.y, r17.w
    mul r12.w, r12.w, r17.w
    log r12.w, r12.w
    mul r12.w, r12.w, l(128.000000)
    exp r12.w, r12.w
    mad r29.xzw, r30.xxyz, r12.wwww, r31.xxyz
    movc r29.xzw, r16.wwww, r29.xxzw, r31.xxyz
    movc r29.xzw, r10.zzzz, r29.xxzw, r31.xxyz
    mul r30.xyz, r24.xxxx, r32.xyzx
    min r12.w, r6.y, r24.x
    mul r29.xzw, r12.wwww, r29.xxzw
    min r12.w, r24.y, r29.y
    mul r24.xyz, r12.wwww, r14.xyzx
    exp r24.xyz, r24.xyzx
    add_sat r24.xyz, r24.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r24.xyz, r24.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r12.w, r23.xyzx, r28.xyzx
    mad r12.w, -r10.w, r12.w, r11.w
    log r12.w, |r12.w|
    mul r12.w, r12.w, l(-1.500000)
    exp r12.w, r12.w
    mul r12.w, r9.x, r12.w
    mad r24.xyz, r24.xyzx, r12.wwww, -r30.xyzx
    mad r24.xyz, r0.wwww, r24.xyzx, r30.xyzx
    movc r24.xyz, r7.wwww, r24.xyzx, r30.xyzx
    mad r20.xyz, r27.xyzx, r24.xyzx, r20.xyzx
    mad r21.xyz, r27.xyzx, r29.xzwx, r21.xyzx
  endif
  mov r13.z, r14.w
endloop
mov r13.xyz, r20.xyzx
mov r24.xyz, r21.xyzx
mov r9.z, r6.w
loop
  breakc_z r9.z
  firstbit_lo r10.y, r9.z
  ishl r12.w, l(1), r10.y
  not r12.w, r12.w
  and r9.z, r9.z, r12.w
  imul null, r10.y, r10.y, l(6)
  ige r12.w, cb0[r10.y + 72].w, l(0)
  and r12.w, r1.z, r12.w
  itof r0.z, cb0[r10.y + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r0.z, r0.xyzx, t4.yzxw, s0, l(0.000000)
  movc r0.z, r12.w, r0.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r12.w, cb0[r10.y + 72].z, l(0), t5.xxxx
  ige r13.w, cb0[r10.y + 73].x, l(0)
  if_nz r13.w
    ishl r13.w, cb0[r10.y + 73].x, l(2)
    mov r25.x, x0[r13.w + 0].x
    mov r26.x, x0[r13.w + 1].x
    mov r27.x, x0[r13.w + 3].x
    mov r25.y, x0[r13.w + 0].y
    mov r26.y, x0[r13.w + 1].y
    mov r27.y, x0[r13.w + 3].y
    mov r25.z, x0[r13.w + 0].z
    mov r26.z, x0[r13.w + 1].z
    mov r27.z, x0[r13.w + 3].z
    mov r25.w, x0[r13.w + 0].w
    mov r26.w, x0[r13.w + 1].w
    mov r27.w, x0[r13.w + 3].w
    dp4 r25.x, r3.xyzw, r25.xyzw
    dp4 r25.y, r3.xyzw, r26.xyzw
    dp4 r13.w, r3.xyzw, r27.xyzw
    div r25.xy, r25.xyxx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r26.xyz, r25.xyxx, t12.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r27.xyz, r25.xyxx, t13.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r28.xyz, r25.xyxx, t14.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r25.xyz, r25.xyxx, t15.xyzw, s2, l(0.000000)
    ieq r29.xyz, l(1, 2, 3, 0), cb0[r10.y + 73].xxxx
    movc r26.xyz, r29.xxxx, r27.xyzx, r26.xyzx
    movc r26.xyz, r29.yyyy, r28.xyzx, r26.xyzx
    movc r25.xyz, r29.zzzz, r25.xyzx, r26.xyzx
  else
    mov r25.xyz, l(1.000000,1.000000,1.000000,0)
  endif
  and r13.w, l(1), cb0[r10.y + 71].w
  add r26.xyz, -r3.xyzx, cb0[r10.y + 69].xyzx
  dp3 r14.w, r26.xyzx, r26.xyzx
  rsq r16.w, r14.w
  mul r27.y, r14.w, r16.w
  mul r26.xyz, r16.wwww, r26.xyzx
  add r16.w, r14.w, -cb0[r10.y + 69].w
  max r16.w, r16.w, l(0.001000)
  rcp r16.w, r16.w
  mad r16.w, cb0[r10.y + 69].w, r16.w, l(1.000000)
  rsq r16.w, r16.w
  add r16.w, -r16.w, l(1.000000)
  mul r16.w, r16.w, l(6.28318548)
  mul r14.w, r14.w, r14.w
  mad_sat r14.w, -r14.w, cb0[r10.y + 70].w, l(1.000000)
  mul r14.w, r14.w, r14.w
  mul r14.w, r14.w, r16.w
  dp3_sat r16.w, cb0[r10.y + 70].xyzx, r26.xyzx
  add_sat r16.w, r16.w, -cb0[r10.y + 72].y
  mul_sat r16.w, r16.w, cb0[r10.y + 72].x
  mul r17.w, r16.w, r16.w
  mad r16.w, -r16.w, l(2.000000), l(3.000000)
  mul r16.w, r16.w, r17.w
  mul r27.x, r14.w, r16.w
  movc r26.xyz, r13.wwww, r26.xyzx, l(0,1.000000,0,0)
  movc r27.xy, r13.wwww, r27.xyxx, l(0,100000000.000000,0,0)
  mad_sat r13.w, -r27.x, l(0.159154937), l(1.000000)
  mad r14.w, r13.w, l(-0.156583), l(1.57079637)
  add r13.w, -r13.w, l(1.000000)
  sqrt r13.w, r13.w
  mul r16.w, r13.w, r14.w
  mul r12.w, r12.w, -r27.y
  exp r12.w, r12.w
  mad r16.w, r16.w, l(0.318309873), r6.x
  min r16.w, r16.w, l(1.000000)
  add r17.w, -r6.x, r16.w
  mad r17.w, -r17.w, r17.w, l(1.000000)
  sqrt r17.w, r17.w
  min_sat r17.w, r4.w, r17.w
  mad r28.xyz, r8.yzwy, r5.wwww, r26.xyzx
  dp3 r19.w, r28.xyzx, r28.xyzx
  dp3 r20.w, r2.xywx, r26.xyzx
  max r17.w, r17.w, l(0.950000)
  add r21.w, -r17.w, l(1.000000)
  rsq r22.w, r21.w
  mul r21.w, r21.w, r22.w
  mul r23.w, r20.w, l(0.373837)
  mul r21.w, r21.w, l(0.668740)
  mad r24.w, r20.w, l(0.373837), r21.w
  ge r21.w, r21.w, |r23.w|
  mul r23.w, r24.w, r24.w
  mul r22.w, r22.w, r23.w
  mov_sat r20.w, r20.w
  movc r21.w, r21.w, r22.w, r20.w
  mul r22.w, r17.w, r21.w
  min r23.w, r22.w, l(1.000000)
  mul r29.xyz, r23.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r24.w, l(0.000000), r22.w
  if_nz r24.w
    mad r24.w, r14.w, r13.w, r1.y
    min r24.w, r24.w, l(1.000000)
    mad_sat r13.w, -r14.w, r13.w, r19.z
    rsq r14.w, r19.w
    mul r30.xyz, r14.wwww, r28.xyzx
    dp3 r14.w, r2.xywx, r30.xyzx
    dp3 r25.w, r12.xyzx, r30.xyzx
    dp3 r26.w, r16.xyzx, r30.xyzx
    dp3 r27.z, r15.xyzx, r30.xyzx
    mul r27.w, r25.w, r25.w
    dp2 r27.w, r27.wwww, r10.xxxx
    mad r27.w, r10.x, l(0.500000), r27.w
    add r27.w, r27.w, l(-1.000000)
    add r23.w, -r23.w, l(1.000000)
    mul r28.w, r23.w, r23.w
    mul r28.w, r28.w, r28.w
    mul r23.w, r23.w, r28.w
    mad r23.w, r27.w, r23.w, l(1.000000)
    mad r27.w, r27.w, r18.w, l(1.000000)
    mul r23.w, r23.w, r27.w
    mul r23.w, r9.w, r23.w
    mul r30.xyz, r23.wwww, r29.zzzz
    add r23.w, -r25.w, l(1.000000)
    mul r25.w, r23.w, r23.w
    mul r25.w, r25.w, r25.w
    mul r23.w, r23.w, r25.w
    mad r31.xyz, r22.xyzx, r23.wwww, r11.xyzx
    mul r23.w, r16.w, r16.w
    mad r25.w, -r22.w, r23.w, r22.w
    mad r25.w, r25.w, r22.w, r23.w
    sqrt r25.w, r25.w
    mad r27.w, -r15.w, r23.w, r15.w
    mad r27.w, r27.w, r15.w, r23.w
    sqrt r27.w, r27.w
    mul r27.w, r22.w, r27.w
    mad r25.w, r15.w, r25.w, r27.w
    rcp r25.w, r25.w
    mul r25.w, r25.w, l(0.500000)
    rcp r27.w, r23.w
    mul r27.w, r5.x, r27.w
    mul r28.w, r5.x, r23.w
    max r28.w, r28.w, l(0.001000)
    rcp r28.w, r28.w
    mul r29.w, r14.w, r14.w
    mul r27.z, r27.z, r27.z
    mad r28.w, r27.z, r28.w, r29.w
    mul r26.w, r26.w, r26.w
    mad r27.w, r26.w, r27.w, r28.w
    mul r27.w, r27.w, r27.w
    mul r27.w, r23.w, r27.w
    div r27.w, l(1.000000, 1.000000, 1.000000, 1.000000), r27.w
    mad r16.w, r16.w, r16.w, l(-1.000000)
    mad r16.w, r29.w, r16.w, l(1.000000)
    mul r16.w, r16.w, r16.w
    div r16.w, r23.w, r16.w
    movc r16.w, r5.y, r27.w, r16.w
    mul r16.w, r25.w, r16.w
    mad r14.w, -r14.w, r14.w, l(1.000000)
    max r14.w, r14.w, l(0.000100)
    mul r23.w, r14.w, r14.w
    div r14.w, r29.w, r14.w
    add r25.w, r13.w, l(0.000100)
    min r25.w, r25.w, l(1.000000)
    div r14.w, -r14.w, r25.w
    mul r14.w, r14.w, l(1.442695)
    exp r14.w, r14.w
    mul r14.w, r14.w, l(4.000000)
    div r14.w, r14.w, r23.w
    add r14.w, r14.w, l(0.250000)
    mad r17.w, r17.w, r21.w, r15.w
    mad r17.w, -r22.w, r15.w, r17.w
    mul r17.w, r17.w, l(4.000000)
    mad r13.w, r13.w, l(2.000000), l(0.124748)
    mul r13.w, r13.w, r17.w
    div r13.w, l(1.000000, 1.000000, 1.000000, 1.000000), r13.w
    mad r13.w, r14.w, r13.w, -r16.w
    mad r13.w, r6.z, r13.w, r16.w
    movc r13.w, r9.y, r13.w, r16.w
    mul r31.xzw, r31.xxyz, r13.wwww
    mul r13.w, r24.w, r24.w
    mad r14.w, -r22.w, r13.w, r22.w
    mad r14.w, r14.w, r22.w, r13.w
    sqrt r14.w, r14.w
    mad r16.w, -r15.w, r13.w, r15.w
    mad r16.w, r16.w, r15.w, r13.w
    sqrt r16.w, r16.w
    mul r16.w, r16.w, r22.w
    mad r14.w, r15.w, r14.w, r16.w
    rcp r14.w, r14.w
    mul r14.w, r14.w, l(0.500000)
    rcp r16.w, r13.w
    mul r16.w, r5.x, r16.w
    mul r17.w, r5.x, r13.w
    max r17.w, r17.w, l(0.001000)
    rcp r17.w, r17.w
    mad r17.w, r27.z, r17.w, r29.w
    mad r16.w, r26.w, r16.w, r17.w
    mul r16.w, r16.w, r16.w
    mul r16.w, r13.w, r16.w
    div r16.w, l(1.000000, 1.000000, 1.000000, 1.000000), r16.w
    mad r17.w, r24.w, r24.w, l(-1.000000)
    mad r17.w, r29.w, r17.w, l(1.000000)
    mul r17.w, r17.w, r17.w
    div r13.w, r13.w, r17.w
    movc r13.w, r5.y, r16.w, r13.w
    mul r13.w, r13.w, r14.w
    mad r32.xyz, r13.wwww, r31.yyyy, -r31.xzwx
    mad r32.xyz, r5.zzzz, r32.xyzx, r31.xzwx
    movc r31.xyz, r8.xxxx, r32.xyzx, r31.xzwx
    mul r29.xyz, r29.zzzz, r31.xyzx
  else
    mov r30.xyz, r29.zzzz
  endif
  mul r12.w, r12.w, r27.x
  mul r27.xzw, r12.wwww, cb0[r10.y + 71].xxyz
  mul r25.xyz, r25.xyzx, r27.xzwx
  sqrt r10.y, r19.w
  ge r12.w, r10.y, l(0.010000)
  div r27.xzw, r28.xxyz, r10.yyyy
  ge r10.y, r20.w, l(0.100000)
  and r10.y, r10.y, l(0x3f800000)
  mul r28.xyz, r19.xxxx, r25.xyzx
  dp3 r13.w, r27.xzwx, r18.xyzx
  mul_sat r13.w, r19.y, r13.w
  mul r10.y, r10.y, r13.w
  log r10.y, r10.y
  mul r10.y, r10.y, l(128.000000)
  exp r10.y, r10.y
  mad r27.xzw, r28.xxyz, r10.yyyy, r29.xxyz
  movc r27.xzw, r12.wwww, r27.xxzw, r29.xxyz
  movc r27.xzw, r10.zzzz, r27.xxzw, r29.xxyz
  mul r28.xyz, r0.zzzz, r30.xyzx
  min r0.z, r6.y, r0.z
  mul r27.xzw, r0.zzzz, r27.xxzw
  min r0.z, r27.y, l(1000.000000)
  mul r29.xyz, r0.zzzz, r14.xyzx
  exp r29.xyz, r29.xyzx
  add_sat r29.xyz, r29.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
  mul r29.xyz, r29.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
  dp3 r0.z, r23.xyzx, r26.xyzx
  mad r0.z, -r10.w, r0.z, r11.w
  log r0.z, |r0.z|
  mul r0.z, r0.z, l(-1.500000)
  exp r0.z, r0.z
  mul r0.z, r0.z, r9.x
  mad r26.xyz, r29.xyzx, r0.zzzz, -r28.xyzx
  mad r26.xyz, r0.wwww, r26.xyzx, r28.xyzx
  movc r26.xyz, r7.wwww, r26.xyzx, r28.xyzx
  mad r13.xyz, r25.xyzx, r26.xyzx, r13.xyzx
  mad r24.xyz, r25.xyzx, r27.xzwx, r24.xyzx
endloop
mov r0.xyz, l(1.000000,1.000000,1.000000,0)
mov r0.w, r1.w
loop
  breakc_z r0.w
  firstbit_lo r1.y, r0.w
  ishl r1.z, l(1), r1.y
  not r1.z, r1.z
  and r0.w, r0.w, r1.z
  ishl r1.y, r1.y, l(1)
  and r1.z, l(1), cb0[r1.y + 605].w
  add r2.xyw, -r3.xyxz, cb0[r1.y + 604].xyxz
  dp3 r2.x, r2.xywx, r2.xywx
  ishr r2.x, r2.x, l(1)
  iadd r2.x, r2.x, l(0x1fbd22df)
  mul_sat r2.x, r2.x, cb0[r1.y + 604].w
  add r5.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb0[r1.y + 605].xyzx
  mad r2.xyw, r2.xxxx, r5.xyxz, cb0[r1.y + 605].xyxz
  movc r2.xyw, r1.zzzz, r2.xyxw, l(1.000000,1.000000,0,1.000000)
  mul r0.xyz, r0.xyzx, r2.xywx
endloop
mad r1.yzw, r13.xxyz, cb0[636].yyyy, r4.xxyz
mad r2.xyw, r24.xyxz, cb0[636].zzzz, r7.xyxz
add r2.xyw, r17.xyxz, r2.xyxw
mul o0.xyz, r0.xyzx, r1.yzwy
mul o1.xyz, r0.xyzx, r2.xywx
lt r0.x, l(0.00392156886), r1.x
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul o0.w, r2.z, r0.x
mov o1.w, r1.x
ret
// Approximately 1163 instruction slots used
