//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:05 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t28
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_9__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_9__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_9__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_9__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_9__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_10__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   28        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(0.999998450, -0.00174532912, 0.000873446465, 0.000000), r1.xyzx
dp3 r2.y, l(0.00174532912, 0.999998450, -0.000871896744, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r3.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.yzw, r3.yyzw
mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r3.yzw, r3.yyzw
mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r4.xxyz, r3.yyzw
mov_sat r3.x, r3.x
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v2.xyxx, t20.wxyz, s2
mad r3.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r1.w, r3.yzwy, r3.yzwy
sqrt r1.w, r1.w
max r7.x, r1.w, l(0.000010)
rcp r1.w, r7.x
mul r8.xyz, r1.wwww, r3.yzwy
mul r2.z, r4.w, r4.w
mul r2.w, r2.z, l(0.160000)
mul r9.xyz, r0.yzwy, r4.yyyy
mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r9.xxyz
mad r9.xyz, r4.zzzz, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
mov r9.w, l(1.000000)
mul r6.xyzw, r6.xyzw, r9.xyzw
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t28.yxzw, s2
add_sat r2.x, r2.x, l(-0.000784314005)
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  dp3 r9.x, l(-0.0000723998019, -20.000000, 20.000036, 0.000000), r1.xyzx
  dp3 r9.y, l(20.000000, -0.0000723998019, 0.0000363588333, 0.000000), r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r9.xyxx, t25.xyzw, s2
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r10.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r1.xyxx
  dp2 r10.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r1.xyxx
  sample_indexable(texture2d)(float,float,float,float) r1.x, r9.xyxx, t26.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.y, r9.xyxx, t27.xzyw, s2
  mov r10.z, r1.z
  dp3 r1.z, r10.xyzx, r10.xyzx
  sqrt r1.z, r1.z
  max r1.z, r1.z, l(0.000010)
  rcp r2.y, r1.z
  mul r10.xyz, r2.yyyy, r10.xyzx
  mad r2.y, r3.w, r1.w, l(1.000000)
  max r8.w, r2.y, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.y, r8.xywx, r11.xyzx
  mul r11.xyz, r2.yyyy, r8.xywx
  div r11.xyz, r11.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r1.z, r1.z, r7.x
  add r1.z, -r7.x, r1.z
  mad r7.x, r2.x, r1.z, r7.x
  mad r3.yzw, -r3.yyzw, r1.wwww, r10.xxyz
  mad r8.xyz, r2.xxxx, r3.yzwy, r8.xyzx
  mad r1.y, r1.y, r5.x, -r5.x
  mad r5.x, r2.x, r1.y, r5.x
  add r1.yzw, -r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r1.yzw, -r0.yyzw, -r1.yyzw
  mad r1.x, r4.x, r1.x, -r4.x
  mad r4.x, r2.x, r1.x, r4.x
  add r1.x, -r4.y, l(1.000000)
  mul r1.x, r1.x, r2.x
  add r1.yzw, r1.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
else
  mov r9.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v3.xyxx, t13.wxyz, s0
mul r10.xyzw, r3.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r3.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r10.zzwy
ld_indexable(buffer)(float,float,float,float) r1.w, r3.yyyy, t10.yzwx
mul r1.w, r1.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.x, r3.zzzz, t10.xyzw
mul r2.x, r1.y, r2.x
ld_indexable(buffer)(float,float,float,float) r2.y, r3.wwww, t10.yxzw
mul r2.y, r1.z, r2.y
max r2.x, r2.y, r2.x
max r1.w, r1.w, r2.x
bfi r11.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r2.x, r12.xxxx, t10.xyzw
mul r2.x, r1.x, r2.x
ld_indexable(buffer)(float,float,float,float) r2.y, r12.yyyy, t10.yxzw
mul r2.y, r1.y, r2.y
ld_indexable(buffer)(float,float,float,float) r3.y, r12.zzzz, t10.yxzw
mul r3.y, r1.z, r3.y
max r2.y, r2.y, r3.y
max r2.x, r2.y, r2.x
iadd r13.xyzw, r10.wyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r2.y, r12.wwww, t10.yxzw
mul r2.y, r1.x, r2.y
ld_indexable(buffer)(float,float,float,float) r3.y, r13.xxxx, t10.yxzw
mul r3.y, r1.y, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r13.yyyy, t10.yzxw
mul r3.z, r1.z, r3.z
max r3.y, r3.z, r3.y
max r2.y, r2.y, r3.y
iadd r11.xyzw, r10.yzwy, r11.zwww
ld_indexable(buffer)(float,float,float,float) r3.y, r13.zzzz, t10.yxzw
mul r3.y, r1.x, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r13.wwww, t10.yzxw
mul r3.z, r1.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r11.xxxx, t10.yzwx
mul r3.w, r1.z, r3.w
max r3.z, r3.w, r3.z
max r3.y, r3.z, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r11.yyyy, t10.yzxw
mul r3.z, r1.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r11.zzzz, t10.yzwx
mul r3.w, r1.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.wwww, t10.yzwx
mul r4.w, r1.z, r4.w
max r3.w, r3.w, r4.w
max r3.z, r3.w, r3.z
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r3.w, r12.xxxx, t10.yzwx
mul r3.w, r1.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r12.yyyy, t10.yzwx
mul r4.w, r1.y, r4.w
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r7.z, r1.z, r7.z
max r4.w, r4.w, r7.z
max r3.w, r3.w, r4.w
iadd r13.xyzw, r10.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r12.wwww, t10.yzwx
mul r4.w, r1.x, r4.w
ld_indexable(buffer)(float,float,float,float) r7.z, r13.xxxx, t10.yzxw
mul r7.z, r1.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.yyyy, t10.yzwx
mul r7.w, r1.z, r7.w
max r7.z, r7.w, r7.z
max r4.w, r4.w, r7.z
iadd r7.z, r10.y, r11.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.zzzz, t10.yzwx
mul r1.x, r1.x, r7.w
ld_indexable(buffer)(float,float,float,float) r7.w, r13.wwww, t10.yzwx
mul r1.y, r1.y, r7.w
ld_indexable(buffer)(float,float,float,float) r7.z, r7.zzzz, t10.yzxw
mul r1.z, r1.z, r7.z
max r1.y, r1.z, r1.y
max r1.x, r1.y, r1.x
lt r1.y, l(0.000000), r1.w
lt r1.z, l(0.000000), r2.x
or r7.z, r1.z, r1.y
if_nz r7.z
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t15.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.z, r10.zwzz, t14.yzxw, s2
  if_nz r1.y
    add r1.y, -r1.w, l(1.000000)
    add r1.y, -r1.y, r7.z
    mul_sat r1.y, r1.y, l(2.58620453)
    lt r1.w, l(0.000000), r1.y
    if_nz r1.w
      dp3 r1.w, r11.xyzx, r11.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r7.w, r1.w
      add r1.w, -r7.x, r1.w
      mad r7.x, r1.y, r1.w, r7.x
      mad r12.xyz, r11.xyzx, r7.wwww, -r8.xyzx
      mad r8.xyz, r1.yyyy, r12.xyzx, r8.xyzx
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r12.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.yyyy, r12.xxyz, r0.yyzw
      add r1.w, -r4.x, l(0.736800)
      mad r4.x, r1.y, r1.w, r4.x
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.w, r5.x
      mad r1.w, -r2.z, l(0.160000), l(0.042000)
      mad r2.w, r1.y, r1.w, r2.w
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
    mov r9.xy, r10.xyxx
  endif
  if_nz r1.z
    add r1.y, -r2.x, l(1.000000)
    add r1.y, -r1.y, r7.z
    mul_sat r1.y, r1.y, l(2.54999924)
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      dp3 r1.z, r11.xyzx, r11.xyzx
      sqrt r1.z, r1.z
      max r1.z, r1.z, l(0.000010)
      rcp r1.w, r1.z
      mul r1.y, r1.y, l(0.500000)
      add r1.z, -r7.x, r1.z
      mad r7.x, r1.y, r1.z, r7.x
      mad r11.xyz, r11.xyzx, r1.wwww, -r8.xyzx
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.z, -r4.x, l(0.257779092)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.042000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
    mov r9.xy, r10.xyxx
  endif
endif
lt r1.y, l(0.000000), r2.y
if_nz r1.y
  mul r1.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t16.yxzw, s2
  add r1.z, -r2.y, l(1.000000)
  add r1.y, -r1.z, r1.y
  mov_sat r1.z, r1.y
  mad r1.z, r1.z, l(3.14159274), l(-1.57079637)
  sincos r1.z, null, r1.z
  mad r1.z, r1.z, l(0.500000), l(0.500000)
  mul_sat r1.y, r1.y, l(2.83648515)
  mul r1.z, r1.z, l(0.090000)
  deriv_rtx_fine r1.w, r1.z
  deriv_rty_fine r1.z, r1.z
  lt r2.x, l(0.000000), r1.y
  if_nz r2.x
    add r2.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r1.yyyy, r2.xyzx, r8.xyzx
    add r2.x, -r7.x, l(1.000000)
    mad r7.x, r1.y, r2.x, r7.x
    mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
    add r2.xyz, -r0.yzwy, l(0.901960731, 0.839231074, 0.799999774, 0.000000)
    mad r0.yzw, r1.yyyy, r2.xxyz, r0.yyzw
    add r2.x, -r4.x, l(0.900000)
    mad r4.x, r1.y, r2.x, r4.x
    add r2.x, -r5.x, l(1.000000)
    mad r5.x, r1.y, r2.x, r5.x
    add r2.x, -r2.w, l(0.042000)
    mad r2.w, r1.y, r2.x, r2.w
    mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    mov r2.xy, r8.xyxx
  else
    mov r2.xy, r8.xyxx
  endif
  ne r1.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r7.zw, r9.xxxy
  deriv_rty_fine r9.xy, r9.xyxx
  dp2 r8.w, r7.zwzz, r7.zwzz
  dp2 r9.z, r9.xyxx, r9.xyxx
  max r8.w, r8.w, l(0.001000)
  div r7.zw, r7.zzzw, r8.wwww
  max r8.w, r9.z, l(0.001000)
  div r9.xy, r9.xyxx, r8.wwww
  mul r9.xy, r1.zzzz, r9.xyxx
  mad r1.zw, r7.zzzw, r1.wwww, r9.xxxy
  mad r8.xy, -r1.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r1.z, r8.xyzx, r8.xyzx
  rsq r1.z, r1.z
  mul r9.xyz, r1.zzzz, r8.xyzx
  mov r2.z, r8.z
  movc r8.xyz, r1.yyyy, r2.xyzx, r9.xyzx
endif
lt r1.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r3.yyzy
or r1.w, r1.z, r1.y
lt r2.x, l(0.000000), r4.w
or r1.w, r1.w, r2.x
lt r2.y, l(0.000000), r1.x
or r1.w, r1.w, r2.y
if_nz r1.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.y
    add r1.y, -r3.y, l(1.000000)
    add r1.y, -r1.y, r1.w
    mul_sat r1.y, r1.y, l(1.48756182)
    lt r2.z, l(0.000000), r1.y
    if_nz r2.z
      mul r10.xyz, r1.yyyy, r9.xyzx
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r2.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r2.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      mad r4.x, r1.y, -r4.x, r4.x
      add r2.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r2.z, r5.x
      add r2.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r2.z, r2.w
      mul r10.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    else
      mov r10.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
  endif
  if_nz r1.z
    add r1.y, -r3.z, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.500000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.z, -r4.x, l(1.000000)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r11.xyz, r9.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r10.xyzx
      mad r10.xyz, r1.yyyy, r11.xyzx, r10.xyzx
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r2.x
    add r1.y, -r4.w, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.700000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.z, -r4.x, l(1.000000)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r11.xyz, r9.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r10.xyzx
      mad r10.xyz, r1.yyyy, r11.xyzx, r10.xyzx
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r2.y
    add r1.x, -r1.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r1.yzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
      add r1.y, -r7.x, l(1.000000)
      mad r7.x, r1.x, r1.y, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r1.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r1.x, r1.y, r5.x
      add r1.y, -r2.w, l(0.018000)
      mad r2.w, r1.x, r1.y, r2.w
      mad r1.yzw, r9.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r10.xxyz
      mad r10.xyz, r1.xxxx, r1.yzwy, r10.xyzx
      mad r4.yz, r1.xxxx, -r4.yyzy, r4.yyzy
    endif
  endif
else
  mov r10.xyz, l(0,0,0,0)
endif
lt r1.x, l(0.000000), r3.w
if_nz r1.x
  add r1.xy, -r4.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r2.xyz, -r4.zyzz, l(1.500000, 1.000000, 1.000000, 0.000000)
  mul r1.x, r1.x, r2.y
  add r9.xyz, r3.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r9.xyz, r9.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.x, r1.x, r9.x
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mul r1.zw, r2.zzzy, r9.yyyz
  mov_sat r2.x, r2.x
  mul r1.w, r1.w, r2.x
  mad r4.x, r1.z, r1.y, r4.x
  add r1.y, -r2.w, l(0.020000)
  mad r2.w, r1.w, r1.y, r2.w
  max r1.y, r1.z, l(0.000000)
  add r1.z, -r7.x, l(1.000000)
  mad r7.x, r1.y, r1.z, r7.x
  dp3 r1.y, r8.xyzx, r8.xyzx
  rsq r1.y, r1.y
  mul r8.xyz, r1.yyyy, r8.xyzx
  add r1.y, -r5.x, l(1.000000)
  mad r5.x, r3.w, r1.y, r5.x
  log r1.yzw, r0.yyzw
  mul r1.xyz, r1.yzwy, r1.xxxx
  exp r0.yzw, r1.xxyz
endif
ge r1.x, l(0.000000), r3.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, v4.xyzx
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r9.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r8.xyzx, r8.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, r8.xyzx
mul r9.xyz, r9.xyzx, r8.yyyy
mad r3.xyz, r8.xxxx, r3.xyzx, r9.xyzx
mad r3.xyz, r8.zzzz, r2.xyzx, r3.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, r3.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r7.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r7.xxxy
add r2.x, -r4.x, l(1.000000)
mul r2.x, r2.x, r2.x
max r2.y, r1.z, l(0.600000)
mad r2.y, r2.y, l(-0.527635), l(0.520718)
max r2.y, r2.y, l(0.000000)
mad r2.x, r2.x, r2.x, r2.y
add r1.w, r1.w, r2.x
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r5.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r2.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r2.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r2.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r2.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r2.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r2.x, r0.w
mul r6.xyzw, r6.xyzw, cb3[37].yyyy
mul r2.xyz, r10.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r4.xw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.xwxx, t11.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.xw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xw, r0.xxxx, r4.xxxw
    utof r4.xw, r4.xxxw
    mul r4.xw, r4.xxxw, l(0.0671105608, 0.000000, 0.000000, 0.00583714992)
    add r0.x, r4.w, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r7.xy, v0.xyxx
  mov r7.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r7.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].y, r1.w
  and r0.x, r0.x, r4.x
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r7.x, u9, cb1[2].z, l(1)
    ult r0.x, r7.x, cb1[2].y
    if_nz r0.x
      ftou r4.xw, v0.xxxy
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r7.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r4.x, l(16), l(16), r4.x, r4.w
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r6.z, r6.y
max r3.w, r3.w, r6.x
lt r4.x, r3.w, l(0.010000)
or r4.x, r1.w, r4.x
movc r4.w, r4.x, l(0), l(1)
not r7.x, r1.w
mul r3.w, r4.z, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r7.x
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r7.xy, v0.xyxx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r7.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r2.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.y, r3.w, l(7), r4.w
movc r0.x, r0.x, l(1), l(0)
and r0.z, r1.w, l(2)
iadd r0.x, r0.z, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r0.y, l(32), r0.x
utof r0.x, r0.x
mul r5.z, r0.x, l(0.00392156886)
ieq r0.x, r4.x, l(0)
or r0.x, r3.w, r0.x
and r0.yzw, r2.xxyz, r1.wwww
movc o3.xyz, r0.xxxx, r6.xyzx, r0.yzwy
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, r4.y
mov r5.w, r4.z
mov o2.xyzw, r5.xwyz
mov o3.w, r6.w
ret
// Approximately 597 instruction slots used
