//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:40 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   17        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_5_7__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_5_7__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_5_7__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_10__ao    texture  float4          2d   43        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r2.xyzx
dp3 r3.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r2.xyzx
dp3 r4.x, l(-0.0000144799606, -4.000000, 4.350007, 0.000000), r2.xyzx
dp3 r4.y, l(4.000000, -0.0000144799606, 0.350007266, 0.000000), r2.xyzx
dp3 r5.x, l(-0.0000144799606, -4.000000, 4.700007, 0.000000), r2.xyzx
dp3 r5.y, l(4.000000, -0.0000144799606, 0.700007260, 0.000000), r2.xyzx
dp2 r6.x, l(4.000000, 0.400000, 0.000000, 0.000000), r2.xzxx
dp2 r6.y, l(4.000000, 0.400000, 0.000000, 0.000000), r2.yzyy
dp3 r7.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r2.xyzx
dp3 r7.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r2.xyzx
dp3 r8.x, l(2.71617484, -5.34999037, 4.316908, 0.000000), r2.xyzx
dp3 r8.y, l(5.34999037, 2.71617484, -1.03308249, 0.000000), r2.xyzx
dp3 r9.x, l(-0.999708235, 0.0241550244, 0.987776637, 0.000000), r2.xyzx
dp3 r9.y, l(-0.0241550244, -0.999708235, 1.01193166, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t11.xyzw, s2
lt r10.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r10.xyzx, r11.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyxx, t12.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r11.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r10.xyxx
dp2 r11.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r10.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.xz, r3.xyxx, t13.xywz, s2
mov r11.z, r10.z
dp3 r0.z, r11.xyzx, r11.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r10.xyz, r0.wwww, r11.xyzx
mul r0.w, r3.z, r3.z
mul r0.w, r0.w, l(0.160000)
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r4.xyxx, t11.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t17.xwyz, s2
mov_sat r11.x, r11.x
mul_sat r1.w, r3.z, r11.x
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r4.xyxx, t12.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r13.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp2 r13.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r12.xyxx
  sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.xyxx, t13.xwyz, s2
  mov r13.z, r12.z
  dp3 r2.w, r13.xyzx, r13.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.z, r2.w
  mul r4.y, r4.y, r4.y
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r12.xyz, r13.xyzx, r3.zzzz, -r10.xyzx
  mad r10.xyz, r1.wwww, r12.xyzx, r10.xyzx
  mad r11.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r1.wwww, r11.xyzx, r2.xyzx
  add r2.w, -r3.x, r4.x
  mad r3.x, r1.w, r2.w, r3.x
  mad r2.w, r4.y, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r5.xyxx, t11.wxyz, s2
mov_sat r4.x, r4.x
mul_sat r1.w, r3.w, r4.x
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r11.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r11.xyzx, r12.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r5.xyxx, t12.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp2 r12.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r3.zw, r5.xyxx, t13.yzxw, s2
  mov r12.z, r11.z
  dp3 r2.w, r12.xyzx, r12.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r4.w, r2.w
  mul r3.w, r3.w, r3.w
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r5.xyz, r12.xyzx, r4.wwww, -r10.xyzx
  mad r10.xyz, r1.wwww, r5.xyzx, r10.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
  add r2.w, -r3.x, r3.z
  mad r3.x, r1.w, r2.w, r3.x
  mad r2.w, r3.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r6.xyxx, t11.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t25.zwxy, s2
mov_sat r4.x, r4.x
mul_sat r1.w, r3.z, r4.x
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r11.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r6.xyxx, t12.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t13.xwyz, s2
  dp3 r2.w, r5.xyzx, r5.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.z, r2.w
  mul r4.w, r6.y, r6.y
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r5.xyz, r5.xyzx, r3.zzzz, -r10.xyzx
  mad r10.xyz, r1.wwww, r5.xyzx, r10.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
  add r2.w, -r3.x, r6.x
  mad r3.x, r1.w, r2.w, r3.x
  mad r2.w, r4.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r7.xyxx, t11.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t29.xywz, s2
mov_sat r4.x, r4.x
mul r1.w, r1.w, r4.x
mul_sat r1.w, r1.w, l(2.78544545)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r7.xyxx, t12.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r6.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r5.xyxx
  dp2 r6.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r2.w, r7.xyxx, t13.yzwx, s2
  mov r6.z, r5.z
  dp3 r3.z, r6.xyzx, r6.xyzx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r4.w, r3.z
  mul r5.xyz, r4.wwww, r6.xyzx
  mul r1.w, r1.w, l(0.908936)
  add r4.w, r10.z, l(1.000000)
  max r10.w, r4.w, l(0.001000)
  mul r6.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r10.xywx, r6.xyzx
  mul r6.xyz, r4.wwww, r10.xywx
  div r6.xyz, r6.xyzx, r10.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
  min r3.z, r0.z, r3.z
  add r3.z, -r0.z, r3.z
  mad r0.z, r1.w, r3.z, r0.z
  add r5.xyz, -r10.xyzx, r5.xyzx
  mad r10.xyz, r1.wwww, r5.xyzx, r10.xyzx
  add r5.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, -r5.xyzx, r4.xyzx, -r2.xyzx
  mad r2.w, r3.x, r2.w, -r3.x
  mad r3.x, r1.w, r2.w, r3.x
  add r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t30.wxyz, s2
mov_sat r4.x, r4.x
lt r1.w, l(0.000000), r4.x
if_nz r1.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.yzw, r4.yyzw
  mul r4.yzw, r4.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r4.yzw, r4.yyzw
  mad r4.yzw, r4.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r4.yzw, r5.xxyz, r6.xxyz, r4.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t31.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t32.xwyz, s2
  dp3 r1.w, r5.xyzx, r5.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.w, r1.w
  mul r3.z, r6.y, r6.y
  add r1.w, -r0.z, r1.w
  mad r0.z, r4.x, r1.w, r0.z
  mad r5.xyz, r5.xyzx, r2.wwww, -r10.xyzx
  mad r10.xyz, r4.xxxx, r5.xyzx, r10.xyzx
  mad r4.yzw, r4.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r4.xxxx, r4.yzwy, r2.xyzx
  add r1.w, -r3.x, r6.x
  mad r3.x, r4.x, r1.w, r3.x
  mad r1.w, r3.z, l(0.160000), -r0.w
  mad r0.w, r4.x, r1.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r8.xyxx, t34.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t37.xyzw, s2
mov_sat r4.x, r4.x
mad r1.w, r1.w, r4.x, l(-0.106812)
mul_sat r1.w, r1.w, l(1.866058)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r8.xyxx, t35.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r6.x, l(0.452695817, -0.891665041, 0.000000, 0.000000), r5.xyxx
  dp2 r6.y, l(0.891665041, 0.452695817, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.xy, r8.xyxx, t36.xwyz, s2
  mov r6.z, r5.z
  dp3 r2.w, r6.xyzx, r6.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.z, r2.w
  mul r4.w, r5.y, r5.y
  mul r1.w, r1.w, l(0.646179)
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r5.yzw, r6.xxyz, r3.zzzz, -r10.xxyz
  mad r10.xyz, r1.wwww, r5.yzwy, r10.xyzx
  mad r4.xyz, r4.xyzx, l(0.672215044, 0.764404476, 0.457106411, 0.000000), -r2.xyzx
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
  add r2.w, -r3.x, r5.x
  mad r3.x, r1.w, r2.w, r3.x
  mad r2.w, r4.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r9.xyxx, t38.wxyz, s2
mov_sat r4.x, r4.x
mul_sat r1.w, r3.w, r4.x
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r9.xyxx, t39.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r6.x, l(-0.999708235, 0.0241550244, 0.000000, 0.000000), r5.xyxx
  dp2 r6.y, l(-0.0241550244, -0.999708235, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.xyw, r9.xyxx, t40.xyzw, s2
  mov r6.z, r5.z
  dp3 r2.w, r6.xyzx, r6.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.z, r2.w
  mul r3.w, r5.w, r5.w
  mul r7.xyz, r4.xyzx, r5.yyyy
  mul r7.xyz, r7.xyzx, l(0.908020, 0.908020, 0.908020, 0.000000)
  mad r4.xyz, r4.xyzx, l(0.0919799879, 0.0919799879, 0.0919799879, 0.000000), r7.xyzx
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r6.xyz, r6.xyzx, r3.zzzz, -r10.xyzx
  mad r10.xyz, r1.wwww, r6.xyzx, r10.xyzx
  add r4.xyz, -r2.xyzx, r4.xyzx
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
  add r2.w, -r3.x, r5.x
  mad r3.x, r1.w, r2.w, r3.x
  mul r3.y, r1.w, r5.y
  mad r2.w, r3.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
else
  mov r3.y, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t42.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t43.xyzw, s2
dp3 r2.w, r4.xyzx, r4.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.z, r2.w
mul r4.xyz, r3.zzzz, r4.xyzx
add r3.z, r10.z, l(1.000000)
max r10.z, r3.z, l(0.001000)
mul r5.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r10.xyzx, r5.xyzx
mul r5.xyz, r3.zzzz, r10.xyzx
div r5.xyz, r5.xyzx, r10.zzzz
mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.z, r2.w
add r3.xz, -r3.yyxy, l(1.000000, 0.000000, 1.000000, 0.000000)
mul r6.xyzw, r2.xyzx, r3.xxxx
mad r2.xyzw, r6.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r2.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r7.xyz, r7.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r7.xyxz
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r3.x, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r3.x
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r5.xyxx
mul r0.z, r3.z, r3.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r5.xyzw, r2.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r6.xyzw, r2.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r2.xyzw, r2.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r2.xyzw, r2.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r2.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r2.xyzw, r2.xyzw
movc r2.xyzw, r5.xyzw, r6.xyzw, r2.xyzw
and r0.z, l(8), cb1[0].y
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r1.xy, v0.xyxx
sqrt r2.xyzw, r2.xyzw
mul r3.xzw, r2.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r2.xy, r3.zzzz, r3.xwxx
mad r5.x, r2.z, l(0.250000), r2.x
dp2 r5.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r2.z, l(-0.250000), r2.y
and r1.xy, r1.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r0.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r0.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, r3.y
mov o2.x, r1.w
mov o2.y, l(0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 384 instruction slots used
