//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:07 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__ao    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   39        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   41        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   42        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   43        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t19.xyzw, s2
lt r1.xyz, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r0.xyz, r0.xyzx
mad r0.xyz, r0.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.xyz, r1.xyzx, r2.xyzx, r0.xyzx
add r0.w, r0.w, l(-0.142334)
mul_sat r0.w, r0.w, l(7.083357)
mul r1.x, r0.w, l(6.500000)
deriv_rtx_fine r1.y, r1.x
deriv_rty_fine r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.wxyz, s2
mad r2.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t24.xyzw, s1
dp3 r1.z, r2.yzwy, r2.yzwy
sqrt r1.z, r1.z
max r1.z, r1.z, l(0.000010)
rcp r1.w, r1.z
mul r2.yzw, r1.wwww, r2.yyzw
mul r1.w, r3.w, r3.w
mul r4.w, r1.w, l(0.160000)
mul r5.xyz, r0.xyzx, r3.yyyy
mul r5.xyz, r5.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.xyz, r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r5.xyzx
mul r4.xyz, r3.zzzz, r4.xyzx
ne r5.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
mul r1.xy, r1.xyxx, l(0.010000, 0.010000, 0.000000, 0.000000)
deriv_rtx_fine r5.yz, v2.xxyx
deriv_rty_fine r6.xy, v2.xyxx
dp2 r5.w, r5.yzyy, r5.yzyy
dp2 r6.z, r6.xyxx, r6.xyxx
max r5.w, r5.w, l(0.001000)
div r5.yz, r5.yyzy, r5.wwww
max r5.w, r6.z, l(0.001000)
div r6.xy, r6.xyxx, r5.wwww
mul r6.xy, r1.xxxx, r6.xyxx
mad r1.xy, r5.yzyy, r1.yyyy, r6.xyxx
mad r6.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r2.yzyy
mov r6.z, r2.w
dp3 r1.x, r6.xyzx, r6.xyzx
rsq r1.x, r1.x
mul r5.yzw, r1.xxxx, r6.xxyz
movc r2.yzw, r5.xxxx, r2.yyzw, r5.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t27.zxyw, s2
mov_sat r1.y, r1.x
lt r5.y, l(0.000000), r1.y
if_nz r5.y
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, v2.xyxx, t25.wxyz, s2
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.yzw, r5.yyzw
  mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r5.yzw, r5.yyzw
  mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
  sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t26.yxzw, s2
  add r6.yzw, -r2.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r2.yzw, r1.yyyy, r6.yyzw, r2.yyzw
  add r6.y, -r1.z, l(1.000000)
  mad r1.z, r1.y, r6.y, r1.z
  mad r4.xyz, r1.yyyy, -r4.xyzx, r4.xyzx
  mad r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.983606160), -r0.xxyz
  mad r0.xyz, r1.yyyy, r5.yzwy, r0.xyzx
  mad r5.y, r6.x, l(0.385000), -r3.x
  mad r3.x, r1.y, r5.y, r3.x
  add r5.y, -r2.x, l(1.000000)
  mad r2.x, r1.y, r5.y, r2.x
  mad r1.w, -r1.w, l(0.160000), l(0.045000)
  mad r4.w, r1.y, r1.w, r4.w
  mad r6.xy, r1.yyyy, -r3.yzyy, r3.yzyy
  mov r3.y, r6.x
else
  mov r6.y, r3.z
endif
sample_indexable(texture2d)(float,float,float,float) r5.yzw, v2.xyxx, t28.wxyz, s2
mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t26.yxzw, s2
dp3 r1.w, r5.yzwy, r5.yzwy
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r7.x, r1.w
mul r5.yzw, r5.yyzw, r7.xxxx
add r7.x, r2.w, l(1.000000)
max r2.w, r7.x, l(0.001000)
mul r7.xyz, r5.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.x, r2.yzwy, r7.xyzx
mul r7.xyz, r2.yzwy, r7.xxxx
div r2.yzw, r7.xxyz, r2.wwww
mad r7.xyz, -r5.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.yzwy
min r8.x, r1.w, r1.z
mul r6.x, r2.x, r1.y
add r1.y, -r3.y, l(1.000000)
mul r2.xyz, r0.xyzx, r1.yyyy
mad r0.xyz, r2.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r0.xyzx
mul_sat r1.x, r1.x, l(1.24640572)
lt r1.z, l(0.000000), r1.x
if_nz r1.z
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t31.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r1.zwzz, t32.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r5.y, r1.zwzz, t33.yxzw, s2
  dp3 r5.z, r2.xyzx, r2.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r2.xyz, r2.xyzx, r5.wwww
  add r5.w, r7.z, l(1.000000)
  max r7.w, r5.w, l(0.001000)
  mul r9.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r7.xywx, r9.xyzx
  mul r9.xyz, r5.wwww, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r5.z, r5.z, r8.x
  add r5.z, -r8.x, r5.z
  mad r8.x, r1.x, r5.z, r8.x
  add r2.xyz, -r7.xyzx, r2.xyzx
  mad r7.xyz, r1.xxxx, r2.xyzx, r7.xyzx
  mad r2.x, r5.y, r6.x, -r6.x
  mad r6.x, r1.x, r2.x, r6.x
  add r2.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r2.xyz, -r0.xyzx, -r2.xyzx
  mad r2.w, r3.x, r2.w, -r3.x
  mad r3.x, r1.x, r2.w, r3.x
  mul r1.x, r1.y, r1.x
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r2.xyzx, r0.xyzx
else
  mov r1.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t39.xyzw, s2
mul_sat r1.x, r1.x, l(100000000.000000)
lt r2.x, l(0.000000), r1.x
if_nz r2.x
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t36.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r1.zwzz, t37.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r5.y, r1.zwzz, t38.xzyw, s2
  dp3 r5.z, r2.xyzx, r2.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r2.xyz, r2.xyzx, r5.wwww
  mul r1.x, r1.x, l(0.532104)
  add r5.w, r7.z, l(1.000000)
  max r7.w, r5.w, l(0.001000)
  mul r9.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r7.xywx, r9.xyzx
  mul r9.xyz, r5.wwww, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r5.z, r5.z, r8.x
  add r5.z, -r8.x, r5.z
  mad r8.x, r1.x, r5.z, r8.x
  add r2.xyz, -r7.xyzx, r2.xyzx
  mad r7.xyz, r1.xxxx, r2.xyzx, r7.xyzx
  mad r2.x, r5.y, r6.x, -r6.x
  mad r6.x, r1.x, r2.x, r6.x
  add r2.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r2.xyz, -r0.xyzx, -r2.xyzx
  mad r2.w, r3.x, r2.w, -r3.x
  mad r3.x, r1.x, r2.w, r3.x
  mul r1.x, r1.y, r1.x
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r2.xyzx, r0.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t43.wxyz, s2
mul_sat r1.x, r1.x, l(1.24640572)
lt r2.x, l(0.000000), r1.x
if_nz r2.x
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 30.000000, 30.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t41.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r1.zwzz, t42.yzwx, s2
  dp3 r5.y, r2.xyzx, r2.xyzx
  sqrt r5.y, r5.y
  max r5.y, r5.y, l(0.000010)
  rcp r5.z, r5.y
  mul r2.xyz, r2.xyzx, r5.zzzz
  add r5.z, r7.z, l(1.000000)
  max r7.w, r5.z, l(0.001000)
  mul r9.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r7.xywx, r9.xyzx
  mul r9.xyz, r5.zzzz, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r5.y, r5.y, r8.x
  add r5.y, -r8.x, r5.y
  mad r8.x, r1.x, r5.y, r8.x
  add r2.xyz, -r7.xyzx, r2.xyzx
  mad r7.xyz, r1.xxxx, r2.xyzx, r7.xyzx
  add r2.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r2.xyz, -r0.xyzx, -r2.xyzx
  mad r2.w, r3.x, r2.w, -r3.x
  mad r3.x, r1.x, r2.w, r3.x
  mul r1.x, r1.y, r1.x
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.xyz, r1.xxxx, r2.xyzx, r0.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.yzw, v3.xyxx, t13.wxyz, s0
mul r9.xyzw, r5.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r5.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r9.zzwy
ld_indexable(buffer)(float,float,float,float) r1.x, r5.yyyy, t10.xyzw
mul r1.x, r2.x, r1.x
ld_indexable(buffer)(float,float,float,float) r1.y, r5.zzzz, t10.yxzw
mul r1.y, r2.y, r1.y
ld_indexable(buffer)(float,float,float,float) r2.w, r5.wwww, t10.yzwx
mul r2.w, r2.z, r2.w
max r1.y, r1.y, r2.w
max r1.x, r1.y, r1.x
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r1.y, r11.xxxx, t10.yxzw
mul r1.y, r2.x, r1.y
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r2.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.y, r11.zzzz, t10.yxzw
mul r5.y, r2.z, r5.y
max r2.w, r2.w, r5.y
max r1.y, r1.y, r2.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r11.wwww, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.y, r12.xxxx, t10.yxzw
mul r5.y, r2.y, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r12.yyyy, t10.yzxw
mul r5.z, r2.z, r5.z
max r5.y, r5.z, r5.y
max r2.w, r2.w, r5.y
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r5.y, r12.zzzz, t10.yxzw
mul r5.y, r2.x, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r12.wwww, t10.yzxw
mul r5.z, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.xxxx, t10.yzwx
mul r5.w, r2.z, r5.w
max r5.z, r5.w, r5.z
max r5.y, r5.z, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r2.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r2.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r2.z, r7.w
max r5.w, r5.w, r7.w
max r5.z, r5.w, r5.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r2.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r2.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r8.z, r2.z, r8.z
max r7.w, r7.w, r8.z
max r5.w, r5.w, r7.w
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r2.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r12.xxxx, t10.yzxw
mul r8.z, r2.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r2.z, r8.w
max r8.z, r8.w, r8.z
max r7.w, r7.w, r8.z
iadd r8.z, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.zzzz, t10.yzwx
mul r2.x, r2.x, r8.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r2.y, r2.y, r8.w
ld_indexable(buffer)(float,float,float,float) r8.z, r8.zzzz, t10.yzxw
mul r2.z, r2.z, r8.z
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xxyx
or r8.z, r2.z, r2.y
if_nz r8.z
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t15.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.z, r9.zwzz, t14.yzxw, s2
  if_nz r2.y
    add r1.x, -r1.x, l(1.000000)
    add r1.x, -r1.x, r8.z
    mul_sat r1.x, r1.x, l(2.58620453)
    lt r2.y, l(0.000000), r1.x
    if_nz r2.y
      dp3 r2.y, r10.xyzx, r10.xyzx
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r8.w, r2.y
      add r2.y, -r8.x, r2.y
      mad r8.x, r1.x, r2.y, r8.x
      mad r11.xyz, r10.xyzx, r8.wwww, -r7.xyzx
      mad r7.xyz, r1.xxxx, r11.xyzx, r7.xyzx
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r11.xyz, -r0.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.xyz, r1.xxxx, r11.xyzx, r0.xyzx
      add r2.y, -r3.x, l(0.736800)
      mad r3.x, r1.x, r2.y, r3.x
      add r2.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r2.y, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r2.y, -r4.w, l(0.042000)
      mad r4.w, r1.x, r2.y, r4.w
      mad r6.y, r1.x, -r6.y, r6.y
    endif
    mov r1.zw, r9.xxxy
  endif
  if_nz r2.z
    add r1.x, -r1.y, l(1.000000)
    add r1.x, -r1.x, r8.z
    mul_sat r1.x, r1.x, l(2.54999924)
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      dp3 r1.y, r10.xyzx, r10.xyzx
      sqrt r1.y, r1.y
      max r1.y, r1.y, l(0.000010)
      rcp r2.y, r1.y
      mul r1.x, r1.x, l(0.500000)
      add r1.y, -r8.x, r1.y
      mad r8.x, r1.x, r1.y, r8.x
      mad r10.xyz, r10.xyzx, r2.yyyy, -r7.xyzx
      mad r7.xyz, r1.xxxx, r10.xyzx, r7.xyzx
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r10.xyz, -r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r0.xyz, r1.xxxx, r10.xyzx, r0.xyzx
      add r1.y, -r3.x, l(0.257779092)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r1.y, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r4.w, l(0.042000)
      mad r4.w, r1.x, r1.y, r4.w
      mad r6.y, r1.x, -r6.y, r6.y
    endif
    mov r1.zw, r9.xxxy
  endif
endif
lt r1.x, l(0.000000), r2.w
if_nz r1.x
  mul r1.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t16.xyzw, s2
  add r1.y, -r2.w, l(1.000000)
  add_sat r1.x, -r1.y, r1.x
  mad r1.y, r1.x, l(3.14159274), l(-1.57079637)
  sincos r1.y, null, r1.y
  mad r1.y, r1.y, l(0.500000), l(0.500000)
  mul r1.y, r1.y, l(0.090000)
  deriv_rtx_fine r2.y, r1.y
  deriv_rty_fine r1.y, r1.y
  lt r2.z, l(0.000000), r1.x
  if_nz r2.z
    add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r7.xyz, r1.xxxx, r9.xyzx, r7.xyzx
    add r2.z, -r8.x, l(1.000000)
    mad r8.x, r1.x, r2.z, r8.x
    mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
    add r9.xyz, -r0.xyzx, l(0.560784, 0.000000, 0.000000, 0.000000)
    mad r0.xyz, r1.xxxx, r9.xyzx, r0.xyzx
    add r2.z, -r3.x, l(0.900000)
    mad r3.x, r1.x, r2.z, r3.x
    add r2.z, -r6.x, l(1.000000)
    mad r6.x, r1.x, r2.z, r6.x
    mad r3.y, r1.x, -r3.y, r3.y
    add r2.z, -r4.w, l(0.042000)
    mad r4.w, r1.x, r2.z, r4.w
    mul r9.xyz, r1.xxxx, l(0.814480, 0.125992402, 0.000000, 0.000000)
    mad r6.y, r1.x, -r6.y, r6.y
    mov r10.xy, r7.xyxx
  else
    mov r9.xyz, l(0,0,0,0)
    mov r10.xy, r7.xyxx
  endif
  mul r1.x, r2.y, l(0.010000)
  mul r1.y, r1.y, l(0.010000)
  deriv_rtx_fine r2.yz, r1.zzwz
  deriv_rty_fine r1.zw, r1.zzzw
  dp2 r2.w, r2.yzyy, r2.yzyy
  dp2 r8.z, r1.zwzz, r1.zwzz
  max r2.w, r2.w, l(0.001000)
  div r2.yz, r2.yyzy, r2.wwww
  max r2.w, r8.z, l(0.001000)
  div r1.zw, r1.zzzw, r2.wwww
  mul r1.yz, r1.yyyy, r1.zzwz
  mad r1.xy, r2.yzyy, r1.xxxx, r1.yzyy
  mad r7.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r1.x, r7.xyzx, r7.xyzx
  rsq r1.x, r1.x
  mul r1.xyz, r1.xxxx, r7.xyzx
  mov r10.z, r7.z
  movc r7.xyz, r5.xxxx, r10.xyzx, r1.xyzx
else
  mov r9.xyz, l(0,0,0,0)
endif
lt r1.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r5.yzyy
or r1.z, r1.y, r1.x
lt r1.w, l(0.000000), r7.w
or r1.z, r1.w, r1.z
lt r2.y, l(0.000000), r2.x
or r1.z, r1.z, r2.y
if_nz r1.z
  mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t17.yzxw, s2
  if_nz r1.x
    add r1.x, -r5.y, l(1.000000)
    add r1.x, -r1.x, r1.z
    mul_sat r1.x, r1.x, l(1.48756182)
    lt r2.z, l(0.000000), r1.x
    if_nz r2.z
      add r11.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r11.xyzx, r7.xyzx
      add r2.z, -r8.x, l(1.000000)
      mad r8.x, r1.x, r2.z, r8.x
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r11.xyz, -r0.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.xyz, r1.xxxx, r11.xyzx, r0.xyzx
      mad r3.x, r1.x, -r3.x, r3.x
      add r2.z, -r6.x, l(1.000000)
      mad r6.x, r1.x, r2.z, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r2.z, -r4.w, l(0.018000)
      mad r4.w, r1.x, r2.z, r4.w
      mad r11.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r9.xyzx
      mad r9.xyz, r1.xxxx, r11.xyzx, r9.xyzx
      mad r6.y, r1.x, -r6.y, r6.y
    endif
  endif
  if_nz r1.y
    add r1.x, -r5.z, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.500000)
      add r5.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r5.xyzx, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r5.xyz, -r0.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.xyz, r1.xxxx, r5.xyzx, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r1.y, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r4.w, l(0.018000)
      mad r4.w, r1.x, r1.y, r4.w
      mad r5.xyz, r10.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.xyzx
      mad r9.xyz, r1.xxxx, r5.xyzx, r9.xyzx
      mad r6.y, r1.x, -r6.y, r6.y
    endif
  endif
  if_nz r1.w
    add r1.x, -r7.w, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.700000)
      add r5.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r5.xyzx, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r5.xyz, -r0.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.xyz, r1.xxxx, r5.xyzx, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r1.y, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r4.w, l(0.018000)
      mad r4.w, r1.x, r1.y, r4.w
      mad r5.xyz, r10.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r9.xyzx
      mad r9.xyz, r1.xxxx, r5.xyzx, r9.xyzx
      mad r6.y, r1.x, -r6.y, r6.y
    endif
  endif
  if_nz r2.y
    add r1.x, -r2.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r1.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r1.xxxx, r1.yzwy, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      mad r4.xyz, r1.xxxx, -r4.xyzx, r4.xyzx
      add r1.yzw, -r0.xxyz, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.xyz, r1.xxxx, r1.yzwy, r0.xyzx
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r1.y, r6.x
      mad r3.y, r1.x, -r3.y, r3.y
      add r1.y, -r4.w, l(0.018000)
      mad r4.w, r1.x, r1.y, r4.w
      mad r1.yzw, r10.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r9.xxyz
      mad r9.xyz, r1.xxxx, r1.yzwy, r9.xyzx
      mad r6.y, r1.x, -r6.y, r6.y
    endif
  endif
endif
lt r1.x, l(0.000000), r5.w
if_nz r1.x
  add r1.xy, -r3.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r1.z, -r3.y, l(1.000000)
  mul r1.x, r1.z, r1.x
  add r2.xyz, r5.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.xz, r1.xxzx, r2.xxzx
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  add r2.xw, -r6.yyyy, l(1.500000, 0.000000, 0.000000, 1.000000)
  mul r1.w, r2.w, r2.y
  mov_sat r2.x, r2.x
  mul r1.z, r1.z, r2.x
  mad r3.x, r1.w, r1.y, r3.x
  add r1.y, -r4.w, l(0.020000)
  mad r4.w, r1.z, r1.y, r4.w
  max r1.y, r1.w, l(0.000000)
  add r1.z, -r8.x, l(1.000000)
  mad r8.x, r1.y, r1.z, r8.x
  dp3 r1.y, r7.xyzx, r7.xyzx
  rsq r1.y, r1.y
  mul r7.xyz, r1.yyyy, r7.xyzx
  add r1.y, -r6.x, l(1.000000)
  mad r6.x, r5.w, r1.y, r6.x
  log r1.yzw, r0.xxyz
  mul r1.xyz, r1.yzwy, r1.xxxx
  exp r0.xyz, r1.xyzx
endif
ge r0.w, l(0.0310669001), r0.w
discard_nz r0.w
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r2.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r5.xyz, r7.xxxx, r5.xyzx, r10.xyzx
mad r5.xyz, r7.zzzz, r2.xyzx, r5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.z, r7.xyzx, r7.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
add r1.z, r1.w, r1.z
min r8.y, r1.z, l(0.300000)
movc r1.zw, r0.wwww, l(0,0,1.000000,0), r8.xxxy
add r0.w, -r3.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r2.x, r1.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r0.w, r0.w, r0.w, r2.x
add r0.w, r1.w, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.z, -r0.w, l(1.000000)
lt r0.w, r0.x, l(0.040450)
mul r1.w, r0.x, l(0.0773993805)
add r0.x, r0.x, l(0.055000)
mul r0.x, r0.x, l(0.947867334)
log r0.x, r0.x
mul r0.x, r0.x, l(2.400000)
exp r0.x, r0.x
movc r0.x, r0.w, r1.w, r0.x
lt r0.w, r0.y, l(0.040450)
mul r1.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r0.w, r1.w, r0.y
lt r0.w, r0.z, l(0.040450)
mul r1.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r0.w, r1.w, r0.z
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r2.xyz, r0.wwww, r9.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r4.z, r4.y
max r2.w, r2.w, r4.x
not r5.w, r1.w
mul r2.w, r6.y, r2.w
lt r2.w, l(0.010000), r2.w
and r2.w, r2.w, r5.w
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r7.xy, v0.xyxx
sqrt r8.xyzw, r0.xyzx
mul r0.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r9.x, r8.z, l(0.250000), r0.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.y
and r0.xy, r7.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r9.xyxx, r9.xzxx
add r3.xz, r0.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.x, r4.w, l(6.250000)
sqrt r3.w, r0.x
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r2.w, r0.x
utof r0.x, r0.x
mul r6.w, r0.x, l(0.00392156886)
and r0.xyz, r2.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r4.xyzx, r0.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.xyzw, r3.xzyw
mov o2.xyzw, r6.xyzw
mov o3.w, l(0)
ret
// Approximately 675 instruction slots used
