//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 28 19:44:51 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t11
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__constants.inOffsets    texture    uint         buf    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(uint,uint,uint,uint) r0.x, l(27, 27, 27, 27), t0.xyzw
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mul r4.xy, r2.xyxx, cb2[9].xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r5.z, r3.xyww, t16.yzxw
mul r5.xy, r2.zwzz, r5.zzzz
mov r5.w, l(1.000000)

add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x

dp4 r6.x, r5.xyzw, cb2[0].xyzw
dp4 r6.y, r5.xyzw, cb2[1].xyzw
dp4 r6.z, r5.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t18.xyzw
mad r5.xyw, r7.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r5.xywx, r5.xywx
rsq r2.z, r2.z
mul r5.xyw, r2.zzzz, r5.xyxw
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyww, t19.zxyw
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t25.xyzw
mul r2.z, r9.w, l(255.000000)
ftou r2.z, r2.z
ubfe r2.w, l(3), l(5), r2.z
and r4.zw, r2.zzzz, l(0, 0, 2, 4)
ult r2.z, r2.w, l(5)
and r2.z, r2.w, r2.z
ieq r11.xyz, r2.wwww, l(6, 5, 7, 0)
ld_indexable(texture2d)(float,float,float,float) r12.xyzw, r3.xyww, t21.wxyz
iadd r13.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r14.xy, r13.zwzz
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyzw, t17.xyzw
mov r13.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyzw, t17.xyzw
iadd r15.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r16.xy, r15.zwzz
mov r16.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.zw, r16.xyzw, t17.zwxy
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.zw, r15.xyzw, t17.zwxy
mov r15.yz, r13.xxzx
mov r15.xw, r14.xxxz
add r15.xyzw, r8.xxxx, -r15.xyzw
mul r15.xyzw, |r15.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r15.xyzw, r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r15.xyzw, -r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r13.xz, l(0, 0, 0, 0), r3.yyxy
and r14.xz, r13.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.xy, r14.xzxx, r15.xyxx
iadd r14.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r14.xz, r3.xxyx, r14.xxzx
and r14.xz, r14.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.zw, r14.xxxz, r15.zzzw
add r2.w, r16.y, r16.x
mad r2.w, r15.z, r14.x, r2.w
mad r2.w, r15.w, r14.z, r2.w
ge r9.w, l(0.010000), r2.w
movc r15.xyzw, r13.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r15.xyzw, r9.wwww, r15.xyzw, r16.xyzw
mul r10.w, r13.y, r15.y
mad r10.w, r14.y, r15.x, r10.w
mad r10.w, r13.w, r15.z, r10.w
mad r10.w, r14.w, r15.w, r10.w
rcp r2.w, r2.w
movc r2.w, r9.w, l(1.000000), r2.w
mul r13.z, r2.w, r10.w
and r13.xw, r3.xxxy, l(1, 0, 0, 1)
ine r2.w, r13.w, r13.x
mov r13.xy, r8.xyxx
movc r13.yz, r2.wwww, r13.yyzy, r13.zzyz
add r13.xyz, r13.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r14.yz, r13.yyzy, r13.xxxx
add r14.x, -r13.z, r14.y
add r2.w, -r13.y, r13.x
add r14.w, -r13.z, r2.w
mul r13.xyz, r14.xzwx, r14.xzwx
min r13.xyz, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r2.w, r8.w, r8.w
mul r8.xy, r2.wwww, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r2.w, r7.w, l(0.0500000119), l(0.950000)
min r7.w, r8.y, l(0.160000)
mov_sat r8.x, r8.x
mad r14.xyz, r13.xyzx, r8.xxxx, -r7.wwww
mad r14.xyz, r8.zzzz, r14.xyzx, r7.wwww
mad r8.yzw, r8.zzzz, -r13.xxyz, r13.xxyz
or r7.w, r11.x, r11.y
add r13.xyz, -r6.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r13.x, r40.x, r41.x, r13.x
mad r13.y, r40.x, r41.y, r13.y
mad r13.z, r40.x, r41.z, r13.z

dp3 r9.w, r13.xyzx, r13.xyzx
rsq r9.w, r9.w
mul r15.xyz, r9.wwww, r13.xyzx
ftou r16.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r2.xy, r3.xyzw, t23.xyzw
mul r2.xy, r2.xyxx, cb2[9].xyxx
mad r3.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r4.xyxx
mad r17.xyz, r12.wyzw, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r2.x, r17.xyzx, r17.xyzx
rsq r2.x, r2.x
mul r17.xyz, r2.xxxx, r17.xyzx
mul r18.xyz, r5.ywxy, r17.xyzx
mad r18.xyz, r17.zxyz, r5.wxyw, -r18.xyzx
dp3 r2.x, r18.xyzx, r18.xyzx
rsq r2.x, r2.x
mul r18.yzw, r2.xxxx, r18.xxyz
max r2.x, r8.w, r8.z
max r2.x, r2.x, r8.y
max r2.x, r2.x, l(0.000010)
div r19.xyz, r8.yzwy, r2.xxxx
mul r19.xyz, r14.xyzx, r19.xyzx
movc r19.xyz, r11.xxxx, r19.xyzx, r14.xyzx
mul r20.xyz, r12.yzwy, r14.xyzx
lt r2.x, r12.w, l(0.000000)
mad r21.xyz, r12.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
movc r22.xyz, r4.zzzz, r12.yzwy, l(0,0,0,0)
and r21.xyz, r2.xxxx, r21.xyzx
or r2.x, r11.z, r2.x
movc r14.xyz, r11.zzzz, r20.xyzx, r14.xyzx
movc r20.yzw, r11.zzzz, l(0,0,0,0), r21.xxyz
mov r18.x, r17.x
movc r18.xyzw, r7.wwww, r18.xyzw, l(0,1.000000,0,0)
or r2.x, r7.w, r2.x
movc r11.yzw, r2.xxxx, l(0,0,0,0), r22.xxyz
movc r14.xyz, r7.wwww, r19.xyzx, r14.xyzx
movc r17.xy, r7.wwww, r17.yzyy, l(0,1.000000,0,0)
mov r12.yzw, l(0,0,0,0)
mov r20.x, l(0)
movc r19.xyzw, r7.wwww, r12.xyzw, r20.xyzw
ieq r2.x, r2.z, l(3)
or r2.x, r2.x, r7.w
movc r20.w, r2.x, l(0), r12.x
mov_sat r12.x, -r12.x
add_sat r2.x, r9.x, cb1[640].z
and r2.y, r11.x, cb1[640].w
and r2.x, r2.x, r11.x
mad_sat r3.w, -cb1[638].z, l(0.500000), r9.x
add_sat r4.z, r3.w, cb1[638].z
movc r10.w, r4.w, l(-1), r11.x
movc r2.y, r4.w, cb1[638].w, r2.y
movc r12.z, r4.w, r3.w, r9.x
movc r12.w, r4.w, r4.z, r2.x
add r21.xy, -r12.zwzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r4.zw, r21.xxxy, r21.xxxy
max r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.001000, 0.001000)
and r2.x, r4.w, r10.w
ge r3.w, l(0.000000), r12.x
and r4.w, l(0x80000000), cb1[642].x
ine r4.w, r4.w, l(0)
and r3.w, r3.w, r4.w
if_nz r3.w
  add r3.w, -r9.y, l(1.000000)
  mad_sat r3.w, -cb1[637].w, r3.w, l(1.000000)
  dp3_sat r4.w, r5.xywx, r15.xyzx
  add r9.x, r3.w, r4.w
  log r9.x, r9.x
  mul r9.x, r9.x, r12.z
  exp r9.x, r9.x
  add r3.w, r3.w, r9.x
  add_sat r3.w, r3.w, l(-1.000000)
  add r4.w, -r4.w, l(1.000000)
  mul r9.x, r4.w, r4.w
  mul r4.w, r4.w, r9.x
  add r9.x, -r3.w, l(1.000000)
  mad r3.w, r4.w, r9.x, r3.w
else
  mov r3.w, l(1.000000)
endif
dp3 r4.w, r15.xyzx, r5.xywx
sqrt r21.z, |r4.w|
mad r12.xyw, r21.xzxx, l(0.996093750, 0.996093750, 0.000000, -0.337748349), l(0.00195312500, 0.00195312500, 0.000000, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r9.xy, r12.xyxx, t7.xyzw, s0, l(0.000000)
mul r9.y, r8.x, r9.y
mad r21.yzw, r14.xxyz, r9.xxxx, r9.yyyy
lt r9.x, l(0.000000), r9.z
mul r9.y, |r4.w|, |r4.w|
mad r11.x, -|r4.w|, |r4.w|, l(1.000000)
max r11.x, r11.x, l(0.000100)
mul r12.x, r11.x, r11.x
div r9.y, r9.y, r11.x
mad r11.x, r12.z, l(2.000000), l(0.124748)
add_sat r12.y, r12.z, l(0.000100)
div r9.y, -r9.y, r12.y
mul r9.y, r9.y, l(1.442695)
exp r9.y, r9.y
mul r9.y, r9.y, l(4.000000)
div r9.y, r9.y, r12.x
add r9.y, r9.y, l(0.250000)
div r11.x, l(1.000000, 1.000000, 1.000000, 1.000000), r11.x
mad r9.y, r9.y, r11.x, l(-1.000000)
mad r9.y, r9.z, r9.y, l(1.000000)
mul r22.xyz, r9.yyyy, r21.yzwy
movc r21.yzw, r9.xxxx, r22.xxyz, r21.yyzw
dp3 r22.y, cb1[15].xyzx, cb1[4].xyzx
dp3 r22.z, cb1[15].xyzx, cb1[5].xyzx
dp3 r22.x, cb1[15].xyzx, cb1[6].xyzx
dp3 r23.x, r5.xywx, cb1[4].xyzx
dp3 r23.y, r5.xywx, cb1[5].xyzx
dp3 r23.z, r5.xywx, cb1[6].xyzx
lt r9.y, r22.x, l(0.999900)
mul r24.xyz, r22.xyzx, l(0.000000, 0.000000, -1.000000, 0.000000)
mad r24.xyz, r22.yzxy, l(-1.000000, 0.000000, 0.000000, 0.000000), -r24.xyzx
dp2 r11.x, r24.xzxx, r24.xzxx
rsq r11.x, r11.x
mul r24.xyz, r11.xxxx, r24.xyzx
mul r25.xyz, r22.xyzx, r24.xyzx
mad r22.xyz, r22.zxyz, r24.yzxy, -r25.xyzx
movc r12.xy, r9.yyyy, r24.zxzz, l(1.000000,0,0,0)
movc r22.xyz, r9.yyyy, r22.xyzx, l(0,0,-1.000000,0)
dp2 r9.y, r12.xyxx, r23.xyxx
dp3 r11.x, r22.xyzx, r23.xyzx
mul r22.xy, r11.xxxx, r22.xyxx
mad r12.xy, r12.xyxx, r9.yyyy, r22.xyxx
mul r4.xy, r4.xyxx, cb1[16].xyxx
mad r12.xy, cb1[16].zzzz, r12.xyxx, r4.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r12.xyxx, t6.xyzw, s0, l(0.000000)
lt r9.y, r22.z, l(0.000000)
if_nz r9.y
  sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r4.xyxx, t6.xyzw, s0, l(0.000000)
  max r22.z, r22.z, l(0.000000)
endif
lt r4.x, l(0.000000), r22.w
div r23.xyz, r22.xyzx, r22.wwww
movc r22.xyz, r4.xxxx, r23.xyzx, r22.xyzx
dp3_sat r4.x, cb1[15].xyzx, r5.xywx
mul r4.y, cb1[16].w, cb1[16].w
mul r4.y, r4.y, l(2000.000000)
log r4.x, r4.x
mul r4.x, r4.x, r4.y
exp r4.x, r4.x
mul r4.x, r4.x, r22.w
mad r21.yzw, r22.xxyz, r21.yyzw, -r10.xxyz
mad r10.xyz, r4.xxxx, r21.yzwy, r10.xyzx
mov r6.w, l(1.000000)
dp4 r4.x, r6.xyzw, cb1[565].xyzw
dp4 r4.y, r6.xyzw, cb1[566].xyzw
dp4 r9.y, r6.xyzw, cb1[567].xyzw
dp4 r6.w, r6.xyzw, cb1[568].xyzw
div r4.xy, r4.xyxx, r6.wwww
lt r12.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r4.xyxx|
or r11.x, r12.y, r12.x
max r12.x, |r4.y|, |r4.x|
mad r12.x, r12.x, l(1.05263162), l(-1.000000)
mul_sat r12.x, r12.x, l(20.000000)
movc r12.x, r11.x, l(0), r12.x
mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r4.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r23.xyzw, r4.xyxx, t11.xyzw, s0, l(0.000000)
div r4.x, r9.y, r6.w
max r4.x, r4.x, l(0.000000)
min r4.x, r4.x, l(0.999990)
mul r4.y, r4.x, l(8.000000)
round_ni r4.y, r4.y
ftoi r6.w, r4.y
ilt r9.y, r6.w, l(7)
iadd r12.y, r6.w, l(1)
movc r9.y, r9.y, r12.y, l(7)
mad r4.x, r4.x, l(8.000000), -r4.y
add r4.y, |r4.w|, l(0.001000)
ne r4.w, r19.w, l(0.000000)
add r12.y, -r4.y, l(1.000000)
mul r13.w, r12.y, r12.y
mul r13.w, r13.w, r13.w
mul r12.y, r12.y, r13.w
add r21.yzw, r8.xxxx, -r14.xxyz
mad r8.x, -r19.x, l(0.990000), l(1.000000)
dp3 r13.w, r19.yzwy, r19.yzwy
sqrt r13.w, r13.w
div r14.w, l(1.000000, 1.000000, 1.000000, 1.000000), r13.w
mov r16.w, l(0)
mov r17.zw, r18.xxxx
mov r24.xyz, l(0,0,0,0)
mov r25.xyz, l(0,0,0,0)
mov r15.w, l(0)
mov r19.x, l(0)
loop
  uge r24.w, r19.x, cb1[19].w
  breakc_nz r24.w
  imul null, r24.w, r19.x, l(3)
  ige r25.w, cb1[r24.w + 39].y, l(0)
  mov r16.z, r15.w
  ld_indexable(texture2darray)(float,float,float,float) r26.x, r16.xyzw, t3.xyzw
  movc r26.x, r25.w, r26.x, l(1.000000)
  and r26.y, r25.w, l(1)
  iadd r15.w, r15.w, r26.y
  lt r26.y, l(0.000000), r26.x
  if_nz r26.y
    add r26.y, -r26.x, l(1.000000)
    mul r26.y, r26.y, r26.y
    mad_sat r26.y, -r26.y, l(200.000000), l(1.000000)
    movc r26.x, r2.z, r26.y, r26.x
    if_nz r25.w
      if_nz r11.x
        mov r25.w, l(1.000000)
      endif
      if_z r11.x
        mov x0[0].x, r22.x
        mov x0[1].x, r22.y
        mov x0[2].x, r22.z
        mov x0[3].x, r22.w
        mov x0[4].x, r23.x
        mov x0[5].x, r23.y
        mov x0[6].x, r23.z
        mov x0[7].x, r23.w
        mov r26.y, x0[r6.w + 0].x
        mov r26.z, x0[r9.y + 0].x
        add r26.z, -r26.y, r26.z
        mad r26.y, r4.x, r26.z, r26.y
        exp r26.y, -r26.y
        add r26.y, r12.x, r26.y
        min r25.w, r26.y, l(1.000000)
      endif
      mov r26.yzw, r25.wwww
    else
      mov r26.yzw, l(0,1.000000,1.000000,1.000000)
    endif
    and r25.w, l(1), cb1[r24.w + 37].w
    movc r27.x, r25.w, cb1[r24.w + 38].w, l(0)
    movc r27.yzw, r25.wwww, cb1[r24.w + 37].xxyz, l(0,0,1.000000,0)
    mad_sat r25.w, cb1[r24.w + 39].x, l(0.318309873), r4.z
    add r28.x, -r4.z, r25.w
    mad r28.x, -r28.x, r28.x, l(1.000000)
    sqrt r28.x, r28.x
    min_sat r28.x, r2.w, r28.x
    mad r28.yzw, r13.xxyz, r9.wwww, r27.yyzw
    dp3 r29.x, r28.yzwy, r28.yzwy
    dp3 r27.y, r5.xywx, r27.yzwy
    max r27.z, r28.x, l(0.950000)
    add r27.w, -r27.z, l(1.000000)
    rsq r28.x, r27.w
    mul r27.w, r27.w, r28.x
    mul r29.y, r27.y, l(0.373837)
    mul r27.w, r27.w, l(0.668740)
    mad r29.z, r27.y, l(0.373837), r27.w
    ge r27.w, r27.w, |r29.y|
    mul r29.y, r29.z, r29.z
    mul r28.x, r28.x, r29.y
    mov_sat r27.y, r27.y
    movc r27.w, r27.w, r28.x, r27.y
    mul r28.x, r27.w, r27.z
    min r29.y, r28.x, l(1.000000)
    mul r30.xyz, r29.yyyy, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r29.z, l(0.000000), r28.x
    if_nz r29.z
      add_sat r29.z, r2.x, cb1[r24.w + 39].x
      add_sat r29.w, r12.z, -cb1[r24.w + 39].x
      rsq r30.w, r29.x
      mul r31.xyz, r28.yzwy, r30.wwww
      dp3 r30.w, r5.xywx, r31.xyzx
      dp3 r31.w, r15.xyzx, r31.xyzx
      dp3 r32.x, r17.xyzx, r31.xyzx
      dp3 r31.x, r18.yzwy, r31.xyzx
      mul r31.xy, r31.xwxx, r31.xwxx
      dp2 r31.y, r31.yyyy, r21.xxxx
      mad r31.y, r21.x, l(0.500000), r31.y
      add r31.y, r31.y, l(-1.000000)
      add r29.y, -r29.y, l(1.000000)
      mul r31.z, r29.y, r29.y
      mul r31.z, r31.z, r31.z
      mul r29.y, r29.y, r31.z
      mad r29.y, r31.y, r29.y, l(1.000000)
      mad r31.y, r31.y, r12.y, l(1.000000)
      mul r29.y, r29.y, r31.y
      mul r29.y, r12.w, r29.y
      mul r32.yzw, r29.yyyy, r30.zzzz
      add r29.y, -r31.w, l(1.000000)
      mul r31.y, r29.y, r29.y
      mul r31.y, r31.y, r31.y
      mul r29.y, r29.y, r31.y
      mad r31.yzw, r21.yyzw, r29.yyyy, r14.xxyz
      mul r29.y, r25.w, r25.w
      mad r33.x, -r28.x, r29.y, r28.x
      mad r33.x, r33.x, r28.x, r29.y
      mad r33.y, -r4.y, r29.y, r4.y
      mad r33.y, r33.y, r4.y, r29.y
      sqrt r33.xy, r33.xyxx
      mul r33.y, r28.x, r33.y
      mad r33.x, r4.y, r33.x, r33.y
      rcp r33.x, r33.x
      mul r33.x, r33.x, l(0.500000)
      rcp r33.y, r29.y
      mul r33.y, r8.x, r33.y
      mul r33.z, r8.x, r29.y
      max r33.z, r33.z, l(0.001000)
      rcp r33.z, r33.z
      mul r33.w, r30.w, r30.w
      mad r33.z, r31.x, r33.z, r33.w
      mul r32.x, r32.x, r32.x
      mad r33.y, r32.x, r33.y, r33.z
      mul r33.y, r33.y, r33.y
      mul r33.y, r29.y, r33.y
      div r33.y, l(1.000000, 1.000000, 1.000000, 1.000000), r33.y
      mad r25.w, r25.w, r25.w, l(-1.000000)
      mad r25.w, r33.w, r25.w, l(1.000000)
      mul r25.w, r25.w, r25.w
      div r25.w, r29.y, r25.w
      movc r25.w, r7.w, r33.y, r25.w
      mul r25.w, r33.x, r25.w
      mad r29.y, -r30.w, r30.w, l(1.000000)
      max r29.y, r29.y, l(0.000100)
      mul r30.w, r29.y, r29.y
      div r29.y, r33.w, r29.y
      add r33.x, r29.w, l(0.000100)
      min r33.x, r33.x, l(1.000000)
      div r29.y, -r29.y, r33.x
      mul r29.y, r29.y, l(1.442695)
      exp r29.y, r29.y
      mul r29.y, r29.y, l(4.000000)
      div r29.y, r29.y, r30.w
      add r29.y, r29.y, l(0.250000)
      mad r27.z, r27.z, r27.w, r4.y
      mad r27.z, -r28.x, r4.y, r27.z
      mul r27.z, r27.z, l(4.000000)
      mad r27.w, r29.w, l(2.000000), l(0.124748)
      mul r27.z, r27.w, r27.z
      div r27.z, l(1.000000, 1.000000, 1.000000, 1.000000), r27.z
      mad r27.z, r29.y, r27.z, -r25.w
      mad r27.z, r9.z, r27.z, r25.w
      movc r25.w, r9.x, r27.z, r25.w
      mul r33.xyz, r31.yzwy, r25.wwww
      mul r25.w, r29.z, r29.z
      mad r27.z, -r28.x, r25.w, r28.x
      mad r27.z, r27.z, r28.x, r25.w
      mad r27.w, -r4.y, r25.w, r4.y
      mad r27.w, r27.w, r4.y, r25.w
      sqrt r27.zw, r27.zzzw
      mul r27.w, r27.w, r28.x
      mad r27.z, r4.y, r27.z, r27.w
      rcp r27.z, r27.z
      mul r27.z, r27.z, l(0.500000)
      rcp r27.w, r25.w
      mul r27.w, r8.x, r27.w
      mul r28.x, r8.x, r25.w
      max r28.x, r28.x, l(0.001000)
      rcp r28.x, r28.x
      mad r28.x, r31.x, r28.x, r33.w
      mad r27.w, r32.x, r27.w, r28.x
      mul r27.w, r27.w, r27.w
      mul r27.w, r25.w, r27.w
      div r27.w, l(1.000000, 1.000000, 1.000000, 1.000000), r27.w
      mad r28.x, r29.z, r29.z, l(-1.000000)
      mad r28.x, r33.w, r28.x, l(1.000000)
      mul r28.x, r28.x, r28.x
      div r25.w, r25.w, r28.x
      movc r25.w, r7.w, r27.w, r25.w
      mul r25.w, r25.w, r27.z
      mad r29.yzw, r25.wwww, r31.zzzz, -r33.xxyz
      mad r29.yzw, r2.yyyy, r29.yyzw, r33.xxyz
      movc r29.yzw, r10.wwww, r29.yyzw, r33.xxyz
      mul r30.xyz, r29.yzwy, r30.zzzz
    else
      mov r32.yzw, r30.zzzz
    endif
    mul r27.xzw, r27.xxxx, cb1[r24.w + 38].xxyz
    mul r26.yzw, r26.yyzw, r27.xxzw
    sqrt r24.w, r29.x
    ge r25.w, r24.w, l(0.010000)
    div r27.xzw, r28.yyzw, r24.wwww
    ge r24.w, r27.y, l(0.100000)
    and r24.w, r24.w, l(0x3f800000)
    mul r28.xyz, r13.wwww, r26.yzwy
    dp3 r27.x, r27.xzwx, r19.yzwy
    mul_sat r27.x, r14.w, r27.x
    mul r24.w, r24.w, r27.x
    log r24.w, r24.w
    mul r24.w, r24.w, l(128.000000)
    exp r24.w, r24.w
    mad r27.xyz, r28.xyzx, r24.wwww, r30.xyzx
    movc r27.xyz, r25.wwww, r27.xyzx, r30.xyzx
    movc r27.xyz, r4.wwww, r27.xyzx, r30.xyzx
    mul r28.xyz, r26.xxxx, r32.yzwy
    min r24.w, r3.w, r26.x
    mul r27.xyz, r24.wwww, r27.xyzx
    mad r24.xyz, r26.yzwy, r28.xyzx, r24.xyzx
    mad r25.xyz, r26.yzwy, r27.xyzx, r25.xyzx
  endif
  iadd r19.x, r19.x, l(1)
endloop
mov r16.w, l(0)
mov r22.xyz, r24.xyzx
mov r23.xyz, r25.xyzx
mov r4.x, r0.y
mov r16.z, r15.w
loop
  breakc_z r4.x
  firstbit_lo r6.w, r4.x
  ishl r9.y, l(1), r6.w
  not r9.y, r9.y
  and r4.x, r4.x, r9.y
  iadd r9.y, r16.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r11.x, r16.xyzw, t3.xyzw
  lt r12.x, l(0.000000), r11.x
  if_nz r12.x
    imul null, r6.w, r6.w, l(6)
    add r12.x, -r11.x, l(1.000000)
    mul r12.x, r12.x, r12.x
    mad_sat r12.x, -r12.x, l(200.000000), l(1.000000)
    movc r11.x, r2.z, r12.x, r11.x
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r12.x, cb1[r6.w + 264].z, l(0), t5.xxxx
    and r19.x, l(1), cb1[r6.w + 263].w
    add r26.xyz, -r6.xyzx, cb1[r6.w + 261].xyzx
    dp3 r22.w, r26.xyzx, r26.xyzx
    rsq r23.w, r22.w
    mul r27.y, r22.w, r23.w
    mul r26.xyz, r23.wwww, r26.xyzx
    add r23.w, r22.w, -cb1[r6.w + 261].w
    max r23.w, r23.w, l(0.001000)
    rcp r23.w, r23.w
    mad r23.w, cb1[r6.w + 261].w, r23.w, l(1.000000)
    rsq r23.w, r23.w
    add r23.w, -r23.w, l(1.000000)
    mul r23.w, r23.w, l(6.28318548)
    mul r22.w, r22.w, r22.w
    mad_sat r22.w, -r22.w, cb1[r6.w + 262].w, l(1.000000)
    mul r22.w, r22.w, r22.w
    mul r22.w, r22.w, r23.w
    dp3_sat r23.w, cb1[r6.w + 262].xyzx, r26.xyzx
    add_sat r23.w, r23.w, -cb1[r6.w + 264].y
    mul_sat r23.w, r23.w, cb1[r6.w + 264].x
    mul r24.w, r23.w, r23.w
    mad r23.w, -r23.w, l(2.000000), l(3.000000)
    mul r23.w, r23.w, r24.w
    mul r27.x, r22.w, r23.w
    movc r26.xyz, r19.xxxx, r26.xyzx, l(0,1.000000,0,0)
    movc r27.xy, r19.xxxx, r27.xyxx, l(0,100000000.000000,0,0)
    mad_sat r19.x, -r27.x, l(0.159154937), l(1.000000)
    mad r22.w, r19.x, l(-0.156583), l(1.57079637)
    add r19.x, -r19.x, l(1.000000)
    sqrt r19.x, r19.x
    mul r23.w, r19.x, r22.w
    mul r12.x, r12.x, -r27.y
    exp r12.x, r12.x
    mad r23.w, r23.w, l(0.318309873), r4.z
    min r23.w, r23.w, l(1.000000)
    add r24.w, -r4.z, r23.w
    mad r24.w, -r24.w, r24.w, l(1.000000)
    sqrt r24.w, r24.w
    min_sat r24.w, r2.w, r24.w
    mad r27.yzw, r13.xxyz, r9.wwww, r26.xxyz
    dp3 r25.w, r27.yzwy, r27.yzwy
    dp3 r26.x, r5.xywx, r26.xyzx
    max r24.w, r24.w, l(0.950000)
    add r26.y, -r24.w, l(1.000000)
    rsq r26.z, r26.y
    mul r26.y, r26.z, r26.y
    mul r26.yw, r26.yyyx, l(0.000000, 0.668740, 0.000000, 0.373837)
    mad r28.x, r26.x, l(0.373837), r26.y
    ge r26.y, r26.y, |r26.w|
    mul r26.w, r28.x, r28.x
    mul r26.z, r26.z, r26.w
    mov_sat r26.x, r26.x
    movc r26.y, r26.y, r26.z, r26.x
    mul r26.z, r24.w, r26.y
    min r26.w, r26.z, l(1.000000)
    mul r28.xyz, r26.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r28.w, l(0.000000), r26.z
    if_nz r28.w
      mad r28.w, r22.w, r19.x, r2.x
      min r28.w, r28.w, l(1.000000)
      mad_sat r19.x, -r22.w, r19.x, r12.z
      rsq r22.w, r25.w
      mul r29.xyz, r22.wwww, r27.yzwy
      dp3 r22.w, r5.xywx, r29.xyzx
      dp3 r29.w, r15.xyzx, r29.xyzx
      dp3 r30.x, r17.xywx, r29.xyzx
      dp3 r29.x, r18.yzwy, r29.xyzx
      mul r29.xy, r29.xwxx, r29.xwxx
      dp2 r29.y, r29.yyyy, r21.xxxx
      mad r29.y, r21.x, l(0.500000), r29.y
      add r29.y, r29.y, l(-1.000000)
      add r26.w, -r26.w, l(1.000000)
      mul r29.z, r26.w, r26.w
      mul r29.z, r29.z, r29.z
      mul r26.w, r26.w, r29.z
      mad r26.w, r29.y, r26.w, l(1.000000)
      mad r29.y, r29.y, r12.y, l(1.000000)
      mul r26.w, r26.w, r29.y
      mul r26.w, r12.w, r26.w
      mul r30.yzw, r26.wwww, r28.zzzz
      add r26.w, -r29.w, l(1.000000)
      mul r29.y, r26.w, r26.w
      mul r29.y, r29.y, r29.y
      mul r26.w, r26.w, r29.y
      mad r29.yzw, r21.yyzw, r26.wwww, r14.xxyz
      mul r26.w, r23.w, r23.w
      mad r31.x, -r26.z, r26.w, r26.z
      mad r31.x, r31.x, r26.z, r26.w
      mad r31.y, -r4.y, r26.w, r4.y
      mad r31.y, r31.y, r4.y, r26.w
      sqrt r31.xy, r31.xyxx
      mul r31.y, r26.z, r31.y
      mad r31.x, r4.y, r31.x, r31.y
      rcp r31.x, r31.x
      mul r31.x, r31.x, l(0.500000)
      rcp r31.y, r26.w
      mul r31.y, r8.x, r31.y
      mul r31.z, r8.x, r26.w
      max r31.z, r31.z, l(0.001000)
      rcp r31.z, r31.z
      mul r31.w, r22.w, r22.w
      mad r31.z, r29.x, r31.z, r31.w
      mul r30.x, r30.x, r30.x
      mad r31.y, r30.x, r31.y, r31.z
      mul r31.y, r31.y, r31.y
      mul r31.y, r26.w, r31.y
      div r31.y, l(1.000000, 1.000000, 1.000000, 1.000000), r31.y
      mad r23.w, r23.w, r23.w, l(-1.000000)
      mad r23.w, r31.w, r23.w, l(1.000000)
      mul r23.w, r23.w, r23.w
      div r23.w, r26.w, r23.w
      movc r23.w, r7.w, r31.y, r23.w
      mul r23.w, r31.x, r23.w
      mad r22.w, -r22.w, r22.w, l(1.000000)
      max r22.w, r22.w, l(0.000100)
      mul r26.w, r22.w, r22.w
      div r22.w, r31.w, r22.w
      add r31.x, r19.x, l(0.000100)
      min r31.x, r31.x, l(1.000000)
      div r22.w, -r22.w, r31.x
      mul r22.w, r22.w, l(1.442695)
      exp r22.w, r22.w
      mul r22.w, r22.w, l(4.000000)
      div r22.w, r22.w, r26.w
      add r22.w, r22.w, l(0.250000)
      mad r24.w, r24.w, r26.y, r4.y
      mad r24.w, -r26.z, r4.y, r24.w
      mul r24.w, r24.w, l(4.000000)
      mad r19.x, r19.x, l(2.000000), l(0.124748)
      mul r19.x, r19.x, r24.w
      div r19.x, l(1.000000, 1.000000, 1.000000, 1.000000), r19.x
      mad r19.x, r22.w, r19.x, -r23.w
      mad r19.x, r9.z, r19.x, r23.w
      movc r19.x, r9.x, r19.x, r23.w
      mul r31.xyz, r29.yzwy, r19.xxxx
      mul r19.x, r28.w, r28.w
      mad r22.w, -r26.z, r19.x, r26.z
      mad r22.w, r22.w, r26.z, r19.x
      sqrt r22.w, r22.w
      mad r23.w, -r4.y, r19.x, r4.y
      mad r23.w, r23.w, r4.y, r19.x
      sqrt r23.w, r23.w
      mul r23.w, r23.w, r26.z
      mad r22.w, r4.y, r22.w, r23.w
      rcp r22.w, r22.w
      mul r22.w, r22.w, l(0.500000)
      rcp r23.w, r19.x
      mul r23.w, r8.x, r23.w
      mul r24.w, r8.x, r19.x
      max r24.w, r24.w, l(0.001000)
      rcp r24.w, r24.w
      mad r24.w, r29.x, r24.w, r31.w
      mad r23.w, r30.x, r23.w, r24.w
      mul r23.w, r23.w, r23.w
      mul r23.w, r19.x, r23.w
      div r23.w, l(1.000000, 1.000000, 1.000000, 1.000000), r23.w
      mad r24.w, r28.w, r28.w, l(-1.000000)
      mad r24.w, r31.w, r24.w, l(1.000000)
      mul r24.w, r24.w, r24.w
      div r19.x, r19.x, r24.w
      movc r19.x, r7.w, r23.w, r19.x
      mul r19.x, r19.x, r22.w
      mad r26.yzw, r19.xxxx, r29.zzzz, -r31.xxyz
      mad r26.yzw, r2.yyyy, r26.yyzw, r31.xxyz
      movc r26.yzw, r10.wwww, r26.yyzw, r31.xxyz
      mul r28.xyz, r26.yzwy, r28.zzzz
    else
      mov r30.yzw, r28.zzzz
    endif
    mul r12.x, r12.x, r27.x
    mul r26.yzw, r12.xxxx, cb1[r6.w + 263].xxyz
    sqrt r6.w, r25.w
    ge r12.x, r6.w, l(0.010000)
    div r27.xyz, r27.yzwy, r6.wwww
    ge r6.w, r26.x, l(0.100000)
    and r6.w, r6.w, l(0x3f800000)
    mul r29.xyz, r13.wwww, r26.yzwy
    dp3 r19.x, r27.xyzx, r19.yzwy
    mul_sat r19.x, r14.w, r19.x
    mul r6.w, r6.w, r19.x
    log r6.w, r6.w
    mul r6.w, r6.w, l(128.000000)
    exp r6.w, r6.w
    mad r27.xyz, r29.xyzx, r6.wwww, r28.xyzx
    movc r27.xyz, r12.xxxx, r27.xyzx, r28.xyzx
    movc r27.xyz, r4.wwww, r27.xyzx, r28.xyzx
    mul r28.xyz, r11.xxxx, r30.yzwy
    min r6.w, r3.w, r11.x
    mul r27.xyz, r6.wwww, r27.xyzx
    mad r22.xyz, r26.yzwy, r28.xyzx, r22.xyzx
    mad r23.xyz, r26.yzwy, r27.xyzx, r23.xyzx
  endif
  mov r16.z, r9.y
endloop
mov r17.z, r18.x
mov r16.xyz, r22.xyzx
mov r24.xyz, r23.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r2.z, r0.y
  ishl r4.x, l(1), r2.z
  not r4.x, r4.x
  and r0.y, r0.y, r4.x
  imul null, r2.z, r2.z, l(6)
  ige r4.x, cb1[r2.z + 72].w, l(0)
  and r4.x, r0.w, r4.x
  itof r3.z, cb1[r2.z + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r3.z, r4.x, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r4.x, cb1[r2.z + 72].z, l(0), t5.xxxx
  and r6.w, l(1), cb1[r2.z + 71].w
  add r25.xyz, -r6.xyzx, cb1[r2.z + 69].xyzx
  dp3 r9.y, r25.xyzx, r25.xyzx
  rsq r11.x, r9.y
  mul r26.y, r9.y, r11.x
  mul r25.xyz, r11.xxxx, r25.xyzx
  add r11.x, r9.y, -cb1[r2.z + 69].w
  max r11.x, r11.x, l(0.001000)
  rcp r11.x, r11.x
  mad r11.x, cb1[r2.z + 69].w, r11.x, l(1.000000)
  rsq r11.x, r11.x
  add r11.x, -r11.x, l(1.000000)
  mul r11.x, r11.x, l(6.28318548)
  mul r9.y, r9.y, r9.y
  mad_sat r9.y, -r9.y, cb1[r2.z + 70].w, l(1.000000)
  mul r9.y, r9.y, r9.y
  mul r9.y, r9.y, r11.x
  dp3_sat r11.x, cb1[r2.z + 70].xyzx, r25.xyzx
  add_sat r11.x, r11.x, -cb1[r2.z + 72].y
  mul_sat r11.x, r11.x, cb1[r2.z + 72].x
  mul r12.x, r11.x, r11.x
  mad r11.x, -r11.x, l(2.000000), l(3.000000)
  mul r11.x, r11.x, r12.x
  mul r26.x, r9.y, r11.x
  movc r25.xyz, r6.wwww, r25.xyzx, l(0,1.000000,0,0)
  movc r26.xy, r6.wwww, r26.xyxx, l(0,100000000.000000,0,0)
  mad_sat r6.w, -r26.x, l(0.159154937), l(1.000000)
  mad r9.y, r6.w, l(-0.156583), l(1.57079637)
  add r6.w, -r6.w, l(1.000000)
  sqrt r6.w, r6.w
  mul r11.x, r6.w, r9.y
  mul r4.x, r4.x, -r26.y
  exp r4.x, r4.x
  mad r11.x, r11.x, l(0.318309873), r4.z
  min r11.x, r11.x, l(1.000000)
  add r12.x, -r4.z, r11.x
  mad r12.x, -r12.x, r12.x, l(1.000000)
  sqrt r12.x, r12.x
  min_sat r12.x, r2.w, r12.x
  mad r26.yzw, r13.xxyz, r9.wwww, r25.xxyz
  dp3 r15.w, r26.yzwy, r26.yzwy
  dp3 r16.w, r5.xywx, r25.xyzx
  max r12.x, r12.x, l(0.950000)
  add r17.w, -r12.x, l(1.000000)
  rsq r18.x, r17.w
  mul r17.w, r17.w, r18.x
  mul r19.x, r16.w, l(0.373837)
  mul r17.w, r17.w, l(0.668740)
  mad r22.w, r16.w, l(0.373837), r17.w
  ge r17.w, r17.w, |r19.x|
  mul r19.x, r22.w, r22.w
  mul r18.x, r18.x, r19.x
  mov_sat r16.w, r16.w
  movc r17.w, r17.w, r18.x, r16.w
  mul r18.x, r12.x, r17.w
  min r19.x, r18.x, l(1.000000)
  mul r25.xyz, r19.xxxx, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r22.w, l(0.000000), r18.x
  if_nz r22.w
    mad r22.w, r9.y, r6.w, r2.x
    min r22.w, r22.w, l(1.000000)
    mad_sat r6.w, -r9.y, r6.w, r12.z
    rsq r9.y, r15.w
    mul r27.xyz, r9.yyyy, r26.yzwy
    dp3 r9.y, r5.xywx, r27.xyzx
    dp3 r23.w, r15.xyzx, r27.xyzx
    dp3 r24.w, r17.xyzx, r27.xyzx
    dp3 r25.w, r18.yzwy, r27.xyzx
    mul r27.x, r23.w, r23.w
    dp2 r27.x, r27.xxxx, r21.xxxx
    mad r27.x, r21.x, l(0.500000), r27.x
    add r27.x, r27.x, l(-1.000000)
    add r19.x, -r19.x, l(1.000000)
    mul r27.y, r19.x, r19.x
    mul r27.y, r27.y, r27.y
    mul r19.x, r19.x, r27.y
    mad r19.x, r27.x, r19.x, l(1.000000)
    mad r27.x, r27.x, r12.y, l(1.000000)
    mul r19.x, r19.x, r27.x
    mul r19.x, r12.w, r19.x
    mul r27.xyz, r19.xxxx, r25.zzzz
    add r19.x, -r23.w, l(1.000000)
    mul r23.w, r19.x, r19.x
    mul r23.w, r23.w, r23.w
    mul r19.x, r19.x, r23.w
    mad r28.xyz, r21.yzwy, r19.xxxx, r14.xyzx
    mul r19.x, r11.x, r11.x
    mad r23.w, -r18.x, r19.x, r18.x
    mad r23.w, r23.w, r18.x, r19.x
    sqrt r23.w, r23.w
    mad r27.w, -r4.y, r19.x, r4.y
    mad r27.w, r27.w, r4.y, r19.x
    sqrt r27.w, r27.w
    mul r27.w, r18.x, r27.w
    mad r23.w, r4.y, r23.w, r27.w
    rcp r23.w, r23.w
    mul r23.w, r23.w, l(0.500000)
    rcp r27.w, r19.x
    mul r27.w, r8.x, r27.w
    mul r28.w, r8.x, r19.x
    max r28.w, r28.w, l(0.001000)
    rcp r28.w, r28.w
    mul r29.x, r9.y, r9.y
    mul r25.w, r25.w, r25.w
    mad r28.w, r25.w, r28.w, r29.x
    mul r24.w, r24.w, r24.w
    mad r27.w, r24.w, r27.w, r28.w
    mul r27.w, r27.w, r27.w
    mul r27.w, r19.x, r27.w
    div r27.w, l(1.000000, 1.000000, 1.000000, 1.000000), r27.w
    mad r11.x, r11.x, r11.x, l(-1.000000)
    mad r11.x, r29.x, r11.x, l(1.000000)
    mul r11.x, r11.x, r11.x
    div r11.x, r19.x, r11.x
    movc r11.x, r7.w, r27.w, r11.x
    mul r11.x, r23.w, r11.x
    mad r9.y, -r9.y, r9.y, l(1.000000)
    max r9.y, r9.y, l(0.000100)
    mul r19.x, r9.y, r9.y
    div r9.y, r29.x, r9.y
    add r23.w, r6.w, l(0.000100)
    min r23.w, r23.w, l(1.000000)
    div r9.y, -r9.y, r23.w
    mul r9.y, r9.y, l(1.442695)
    exp r9.y, r9.y
    mul r9.y, r9.y, l(4.000000)
    div r9.y, r9.y, r19.x
    add r9.y, r9.y, l(0.250000)
    mad r12.x, r12.x, r17.w, r4.y
    mad r12.x, -r18.x, r4.y, r12.x
    mul r12.x, r12.x, l(4.000000)
    mad r6.w, r6.w, l(2.000000), l(0.124748)
    mul r6.w, r6.w, r12.x
    div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
    mad r6.w, r9.y, r6.w, -r11.x
    mad r6.w, r9.z, r6.w, r11.x
    movc r6.w, r9.x, r6.w, r11.x
    mul r28.xzw, r28.xxyz, r6.wwww
    mul r6.w, r22.w, r22.w
    mad r9.y, -r18.x, r6.w, r18.x
    mad r9.y, r9.y, r18.x, r6.w
    sqrt r9.y, r9.y
    mad r11.x, -r4.y, r6.w, r4.y
    mad r11.x, r11.x, r4.y, r6.w
    sqrt r11.x, r11.x
    mul r11.x, r11.x, r18.x
    mad r9.y, r4.y, r9.y, r11.x
    rcp r9.y, r9.y
    mul r9.y, r9.y, l(0.500000)
    rcp r11.x, r6.w
    mul r11.x, r8.x, r11.x
    mul r12.x, r8.x, r6.w
    max r12.x, r12.x, l(0.001000)
    rcp r12.x, r12.x
    mad r12.x, r25.w, r12.x, r29.x
    mad r11.x, r24.w, r11.x, r12.x
    mul r11.x, r11.x, r11.x
    mul r11.x, r6.w, r11.x
    div r11.x, l(1.000000, 1.000000, 1.000000, 1.000000), r11.x
    mad r12.x, r22.w, r22.w, l(-1.000000)
    mad r12.x, r29.x, r12.x, l(1.000000)
    mul r12.x, r12.x, r12.x
    div r6.w, r6.w, r12.x
    movc r6.w, r7.w, r11.x, r6.w
    mul r6.w, r6.w, r9.y
    mad r29.xyz, r6.wwww, r28.yyyy, -r28.xzwx
    mad r29.xyz, r2.yyyy, r29.xyzx, r28.xzwx
    movc r28.xyz, r10.wwww, r29.xyzx, r28.xzwx
    mul r25.xyz, r25.zzzz, r28.xyzx
  else
    mov r27.xyz, r25.zzzz
  endif
  mul r4.x, r4.x, r26.x
  mul r28.xyz, r4.xxxx, cb1[r2.z + 71].xyzx
  sqrt r2.z, r15.w
  ge r4.x, r2.z, l(0.010000)
  div r26.xyz, r26.yzwy, r2.zzzz
  ge r2.z, r16.w, l(0.100000)
  and r2.z, r2.z, l(0x3f800000)
  mul r29.xyz, r13.wwww, r28.xyzx
  dp3 r6.w, r26.xyzx, r19.yzwy
  mul_sat r6.w, r14.w, r6.w
  mul r2.z, r2.z, r6.w
  log r2.z, r2.z
  mul r2.z, r2.z, l(128.000000)
  exp r2.z, r2.z
  mad r26.xyz, r29.xyzx, r2.zzzz, r25.xyzx
  movc r26.xyz, r4.xxxx, r26.xyzx, r25.xyzx
  movc r25.xyz, r4.wwww, r26.xyzx, r25.xyzx
  mul r26.xyz, r3.zzzz, r27.xyzx
  min r2.z, r3.w, r3.z
  mul r25.xyz, r2.zzzz, r25.xyzx
  mad r16.xyz, r28.xyzx, r26.xyzx, r16.xyzx
  mad r24.xyz, r28.xyzx, r25.xyzx, r24.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r6.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r16.xyzx, cb1[636].yyyy, r7.xyzx
mad r3.xyz, r24.xyzx, cb1[636].zzzz, r10.xyzx
add r3.xyz, r11.yzwy, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r20.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r20.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r5.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r20.xyzw
if_nz cb0[0].x
  mul r0.xyz, r11.yzwy, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r8.yzwy, r0.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 1027 instruction slots used
