//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 28 19:44:51 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t11
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__gbuffers__samplerLinearClamp    sampler      NA          NA    6        1
// resourceTables__constants.inOffsets    texture    uint         buf    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.ssaoTex    texture  float4          2d   24        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s6, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(uint,uint,uint,uint) r0.x, l(51, 51, 51, 51), t0.xyzw
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.z, r3.xyww, t16.yzxw
mul r4.xy, r2.zwzz, r4.zzzz
mov r4.w, l(1.000000)

add r40.w, r4.z, -r40.y
mad r4.x, -r40.x, r40.w, r4.x

dp4 r5.x, r4.xyzw, cb2[0].xyzw
dp4 r5.y, r4.xyzw, cb2[1].xyzw
dp4 r5.z, r4.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r6.xyzw, r3.xyww, t18.xyzw
mad r4.xyw, r6.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r4.xywx, r4.xywx
rsq r2.z, r2.z
mul r6.xyz, r2.zzzz, r4.xywx
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t19.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t25.xyzw
mul r2.w, r8.w, l(255.000000)
ftou r2.w, r2.w
ubfe r8.w, l(3), l(5), r2.w
ult r9.w, r8.w, l(5)
and r9.w, r8.w, r9.w
ld_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.xyww, t21.wxyz
iadd r12.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r13.xy, r12.zwzz
mov r13.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyzw, t17.xyzw
mov r12.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyzw, t17.xyzw
iadd r14.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r15.xy, r14.zwzz
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r12.zw, r15.xyzw, t17.zwxy
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.zw, r14.xyzw, t17.zwxy
mov r14.yz, r12.xxzx
mov r14.xw, r13.xxxz
add r14.xyzw, r7.xxxx, -r14.xyzw
mul r14.xyzw, |r14.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r14.xyzw, r14.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r14.xyzw, -r14.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r12.xz, l(0, 0, 0, 0), r3.yyxy
and r13.xz, r12.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r15.xy, r13.xzxx, r14.xyxx
iadd r13.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r13.xz, r3.xxyx, r13.xxzx
and r13.xz, r13.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r15.zw, r13.xxxz, r14.zzzw
add r10.w, r15.y, r15.x
mad r10.w, r14.z, r13.x, r10.w
mad r10.w, r14.w, r13.z, r10.w
ge r12.z, l(0.010000), r10.w
movc r14.xyzw, r12.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r14.xyzw, r12.zzzz, r14.xyzw, r15.xyzw
mul r12.x, r12.y, r14.y
mad r12.x, r13.y, r14.x, r12.x
mad r12.x, r12.w, r14.z, r12.x
mad r12.x, r13.w, r14.w, r12.x
rcp r10.w, r10.w
movc r10.w, r12.z, l(1.000000), r10.w
mul r12.z, r10.w, r12.x
and r12.xw, r3.xxxy, l(1, 0, 0, 1)
ine r10.w, r12.w, r12.x
mov r12.xy, r7.xyxx
movc r12.yz, r10.wwww, r12.yyzy, r12.zzyz
add r12.xyz, r12.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r13.yz, r12.yyzy, r12.xxxx
add r13.x, -r12.z, r13.y
add r7.x, -r12.y, r12.x
add r13.w, -r12.z, r7.x
mul r12.xyz, r13.xzwx, r13.xzwx
min r12.xyz, r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r7.x, r7.w, r7.w
mul r7.xy, r7.xxxx, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r6.w, r6.w, l(0.0500000119), l(0.950000)
min r7.y, r7.y, l(0.160000)
mov_sat r7.x, r7.x
mad r13.xyz, r12.xyzx, r7.xxxx, -r7.yyyy
mad r13.xyz, r7.zzzz, r13.xyzx, r7.yyyy
add r14.xyz, -r5.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r14.x, r40.x, r41.x, r14.x
mad r14.y, r40.x, r41.y, r14.y
mad r14.z, r40.x, r41.z, r14.z

dp3 r7.y, r14.xyzx, r14.xyzx
rsq r7.y, r7.y
mul r15.xyz, r7.yyyy, r14.xyzx
ftou r16.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyzw, t23.xyzw
mul r3.xy, r3.xyxx, cb2[9].xyxx
mul r3.xy, r3.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
mad r3.xy, r2.xyxx, cb2[9].xyxx, r3.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r17.xyz, r3.xyxx, t24.yzwx, s6, l(0.000000)
add r2.xy, -r8.xzxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mad_sat r2.x, -cb1[637].w, r2.x, l(1.000000)
and r18.xy, l(1, 0x80000000, 0, 0), cb1[642].xxxx
mad r17.xyz, r17.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
movc r17.xyz, r18.xxxx, r17.xyzx, l(0,0,0,0)
if_nz r9.w
  log r18.xzw, r11.yyzw
  add r18.xzw, r18.xxzw, l(-1.500000, 0.000000, -1.500000, -1.500000)
  max r3.w, r11.w, r11.z
  max r3.w, r3.w, r11.y
  ieq r19.xyz, r9.wwww, l(3, 4, 1, 0)
  movc r7.w, r19.x, cb1[639].y, cb1[639].x
  movc r7.w, r19.y, cb1[639].z, r7.w
  movc r7.w, r19.z, cb1[639].w, r7.w
  and r8.x, r19.x, cb1[640].x
  movc r8.x, r19.y, cb1[640].y, r8.x
  mov r20.xyz, l(0,0,0,0)
  mov r19.xyz, l(0,0,0,0)
else
  and r2.w, r2.w, l(2)
  ieq r8.w, r8.w, l(7)
  mul r21.xyz, r11.yzwy, r13.xyzx
  lt r10.w, r11.w, l(0.000000)
  mad r22.xyz, r11.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
  movc r11.yzw, r2.wwww, r11.yyzw, l(0,0,0,0)
  and r22.yzw, r10.wwww, r22.xxyz
  or r2.w, r8.w, r10.w
  movc r20.xyz, r2.wwww, l(0,0,0,0), r11.yzwy
  movc r11.yz, r8.wwww, r21.yyzy, r13.yyzy
  mov r21.w, l(0)
  mov r22.x, r13.x
  movc r13.xyzw, r8.wwww, r21.xwww, r22.xyzw
  mov r3.w, l(0)
  mov r8.x, l(0)
  mov r7.w, l(0)
  mov r18.xzw, l(-1000000.000000,0,-1000000.000000,-1000000.000000)
  mov r19.xyz, r13.yzwy
  mov r13.yz, r11.yyzy
endif
ieq r2.w, r9.w, l(3)
movc r21.w, r2.w, l(0), r11.x
mov_sat r11.x, -r11.x
mul r2.w, r2.y, r2.y
max r2.w, r2.w, l(0.001000)
ge r8.w, l(0.000000), r11.x
ine r10.w, r18.y, l(0)
and r8.w, r8.w, r10.w
if_nz r8.w
  dp3_sat r8.w, r6.xyzx, r15.xyzx
  add r10.w, r2.x, r8.w
  log r10.w, r10.w
  mul r10.w, r8.z, r10.w
  exp r10.w, r10.w
  add r10.w, r2.x, r10.w
  add_sat r10.w, r10.w, l(-1.000000)
  add r8.w, -r8.w, l(1.000000)
  mul r11.x, r8.w, r8.w
  mul r8.w, r8.w, r11.x
  add r11.x, -r10.w, l(1.000000)
  mad r8.w, r8.w, r11.x, r10.w
else
  mov r8.w, l(1.000000)
endif
mov r5.w, l(1.000000)
dp4 r11.x, r5.xyzw, cb1[565].xyzw
dp4 r11.y, r5.xyzw, cb1[566].xyzw
dp4 r10.w, r5.xyzw, cb1[567].xyzw
dp4 r5.w, r5.xyzw, cb1[568].xyzw
div r11.xy, r11.xyxx, r5.wwww
lt r11.zw, l(0.000000, 0.000000, 1.000000, 1.000000), |r11.xxxy|
or r11.z, r11.w, r11.z
max r11.w, |r11.y|, |r11.x|
mad r11.w, r11.w, l(1.05263162), l(-1.000000)
mul_sat r11.w, r11.w, l(20.000000)
movc r11.w, r11.z, l(0), r11.w
dp3 r12.w, r6.xyzx, r15.xyzx
mad r11.xy, r11.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r11.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r23.xyzw, r11.xyxx, t11.xyzw, s0, l(0.000000)
div r5.w, r10.w, r5.w
max r5.w, r5.w, l(0.000000)
min r5.w, r5.w, l(0.999990)
mul r10.w, r5.w, l(8.000000)
round_ni r10.w, r10.w
ftoi r11.x, r10.w
ilt r11.y, r11.x, l(7)
iadd r13.w, r11.x, l(1)
movc r11.y, r11.y, r13.w, l(7)
mad r5.w, r5.w, l(8.000000), -r10.w
add r10.w, |r12.w|, l(0.001000)
ne r13.w, r19.z, l(0.000000)
mad r14.w, r2.y, l(-0.337748349), l(1.000000)
add r15.w, -r10.w, l(1.000000)
mul r17.w, r15.w, r15.w
mul r17.w, r17.w, r17.w
mul r15.w, r15.w, r17.w
add r24.xyz, r7.xxxx, -r13.xyzx
lt r7.x, l(0.000000), r8.y
dp3 r17.w, r19.xyzx, r19.xyzx
sqrt r17.w, r17.w
div r18.y, l(1.000000, 1.000000, 1.000000, 1.000000), r17.w
mad r4.xyw, -r4.xyxw, r2.zzzz, r17.xyxz
add r2.z, r12.w, r12.w
add r17.xyz, r15.xyzx, r15.xyzx
mad r17.xyz, r6.xyzx, -r2.zzzz, r17.xyzx
mad r17.xyz, r8.xxxx, r17.xyzx, -r15.xyzx
dp3 r2.z, r17.xyzx, r17.xyzx
rsq r2.z, r2.z
mul r17.xyz, r2.zzzz, r17.xyzx
mad r2.z, -r7.w, r7.w, l(1.000000)
mul r2.z, r2.z, l(0.0795774683)
mad r8.x, r7.w, r7.w, l(1.000000)
add r7.w, r7.w, r7.w
mov r16.w, l(0)
mov r25.yw, l(0,1000.000000,0,1000.000000)
mov r26.xyz, l(0,0,0,0)
mov r27.xyz, l(0,0,0,0)
mov r12.w, l(0)
mov r19.w, l(0)
loop
  uge r20.w, r19.w, cb1[19].w
  breakc_nz r20.w
  imul null, r20.w, r19.w, l(3)
  ige r24.w, cb1[r20.w + 39].y, l(0)
  mov r16.z, r12.w
  ld_indexable(texture2darray)(float,float,float,float) r26.w, r16.xyzw, t3.yzwx
  movc r25.x, r24.w, r26.w, l(1.000000)
  and r26.w, r24.w, l(1)
  iadd r12.w, r12.w, r26.w
  lt r26.w, l(0.000000), r25.x
  if_nz r26.w
    add r26.w, -r25.x, l(1.000000)
    mul r26.w, r26.w, r26.w
    mad_sat r28.x, -r26.w, l(200.000000), l(1.000000)
    mad r28.y, r26.w, l(4.000000), l(0.010000)
    movc r28.xy, r9.wwww, r28.xyxx, r25.xyxx
    if_nz r24.w
      if_nz r11.z
        mov r24.w, l(1.000000)
      endif
      if_z r11.z
        mov x0[0].x, r22.x
        mov x0[1].x, r22.y
        mov x0[2].x, r22.z
        mov x0[3].x, r22.w
        mov x0[4].x, r23.x
        mov x0[5].x, r23.y
        mov x0[6].x, r23.z
        mov x0[7].x, r23.w
        mov r25.x, x0[r11.x + 0].x
        mov r26.w, x0[r11.y + 0].x
        add r26.w, -r25.x, r26.w
        mad r25.x, r5.w, r26.w, r25.x
        exp r25.x, -r25.x
        add r25.x, r11.w, r25.x
        min r24.w, r25.x, l(1.000000)
      endif
      mov r29.xyz, r24.wwww
    else
      mov r29.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r24.w, l(1), cb1[r20.w + 37].w
    movc r25.x, r24.w, cb1[r20.w + 38].w, l(0)
    movc r30.xyz, r24.wwww, cb1[r20.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r24.w, cb1[r20.w + 39].x, l(0.318309873), r2.w
    add r26.w, -r2.w, r24.w
    mad r26.w, -r26.w, r26.w, l(1.000000)
    sqrt r26.w, r26.w
    min_sat r26.w, r6.w, r26.w
    mad r31.xyz, r14.xyzx, r7.yyyy, r30.xyzx
    dp3 r27.w, r31.xyzx, r31.xyzx
    dp3 r28.z, r6.xyzx, r30.xyzx
    max r26.w, r26.w, l(0.950000)
    add r28.w, -r26.w, l(1.000000)
    rsq r29.w, r28.w
    mul r28.w, r28.w, r29.w
    mul r30.w, r28.z, l(0.373837)
    mul r28.w, r28.w, l(0.668740)
    mad r31.w, r28.z, l(0.373837), r28.w
    ge r28.w, r28.w, |r30.w|
    mul r30.w, r31.w, r31.w
    mul r29.w, r29.w, r30.w
    mov_sat r28.z, r28.z
    movc r28.w, r28.w, r29.w, r28.z
    mul r29.w, r26.w, r28.w
    min r30.w, r29.w, l(1.000000)
    mul r32.xyz, r30.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r31.w, l(0.000000), r29.w
    if_nz r31.w
      add_sat r31.w, r8.z, -cb1[r20.w + 39].x
      rsq r32.w, r27.w
      mul r33.xyz, r31.xyzx, r32.wwww
      dp3 r32.w, r6.xyzx, r33.xyzx
      dp3 r33.x, r15.xyzx, r33.xyzx
      mul r33.y, r33.x, r33.x
      dp2 r33.y, r33.yyyy, r2.yyyy
      mad r33.y, r2.y, l(0.500000), r33.y
      add r33.y, r33.y, l(-1.000000)
      add r30.w, -r30.w, l(1.000000)
      mul r33.z, r30.w, r30.w
      mul r33.z, r33.z, r33.z
      mul r30.w, r30.w, r33.z
      mad r30.w, r33.y, r30.w, l(1.000000)
      mad r33.y, r33.y, r15.w, l(1.000000)
      mul r30.w, r30.w, r33.y
      mul r30.w, r14.w, r30.w
      mul r33.yzw, r30.wwww, r32.zzzz
      add r30.w, -r33.x, l(1.000000)
      mul r33.x, r30.w, r30.w
      mul r33.x, r33.x, r33.x
      mul r30.w, r30.w, r33.x
      mad r34.xyz, r24.xyzx, r30.wwww, r13.xyzx
      mul r30.w, r24.w, r24.w
      mad r33.x, -r29.w, r30.w, r29.w
      mad r33.x, r33.x, r29.w, r30.w
      sqrt r33.x, r33.x
      mad r34.w, -r10.w, r30.w, r10.w
      mad r34.w, r34.w, r10.w, r30.w
      sqrt r34.w, r34.w
      mul r34.w, r29.w, r34.w
      mad r33.x, r10.w, r33.x, r34.w
      rcp r33.x, r33.x
      mul r33.x, r33.x, l(0.500000)
      mad r24.w, r24.w, r24.w, l(-1.000000)
      mul r34.w, r32.w, r32.w
      mad r24.w, r34.w, r24.w, l(1.000000)
      mul r24.w, r24.w, r24.w
      div r24.w, r30.w, r24.w
      mul r24.w, r33.x, r24.w
      mad r30.w, -r32.w, r32.w, l(1.000000)
      max r30.w, r30.w, l(0.000100)
      mul r32.w, r30.w, r30.w
      div r30.w, r34.w, r30.w
      add r33.x, r31.w, l(0.000100)
      min r33.x, r33.x, l(1.000000)
      div r30.w, -r30.w, r33.x
      mul r30.w, r30.w, l(1.442695)
      exp r30.w, r30.w
      mul r30.w, r30.w, l(4.000000)
      div r30.w, r30.w, r32.w
      add r30.w, r30.w, l(0.250000)
      mad r26.w, r26.w, r28.w, r10.w
      mad r26.w, -r29.w, r10.w, r26.w
      mul r26.w, r26.w, l(4.000000)
      mad r28.w, r31.w, l(2.000000), l(0.124748)
      mul r26.w, r26.w, r28.w
      div r26.w, l(1.000000, 1.000000, 1.000000, 1.000000), r26.w
      mad r26.w, r30.w, r26.w, -r24.w
      mad r26.w, r8.y, r26.w, r24.w
      movc r24.w, r7.x, r26.w, r24.w
      mul r34.xyz, r34.xyzx, r24.wwww
      mul r32.xyz, r32.zzzz, r34.xyzx
    else
      mov r33.yzw, r32.zzzz
    endif
    mul r34.xyz, r25.xxxx, cb1[r20.w + 38].xyzx
    mul r29.xyz, r29.xyzx, r34.xyzx
    sqrt r24.w, r27.w
    ge r25.x, r24.w, l(0.010000)
    div r31.xyz, r31.xyzx, r24.wwww
    ge r24.w, r28.z, l(0.100000)
    and r24.w, r24.w, l(0x3f800000)
    mul r34.xyz, r17.wwww, r29.xyzx
    dp3 r26.w, r31.xyzx, r19.xyzx
    mul_sat r26.w, r18.y, r26.w
    mul r24.w, r24.w, r26.w
    log r24.w, r24.w
    mul r24.w, r24.w, l(128.000000)
    exp r24.w, r24.w
    mad r31.xyz, r34.xyzx, r24.wwww, r32.xyzx
    movc r31.xyz, r25.xxxx, r31.xyzx, r32.xyzx
    movc r31.xyz, r13.wwww, r31.xyzx, r32.xyzx
    mad r32.xyz, cb1[r20.w + 39].wwww, r4.xywx, r6.xyzx
    dp3 r20.w, r32.xyzx, r32.xyzx
    sqrt r20.w, r20.w
    min r20.w, r20.w, l(1.000000)
    min r24.w, r2.x, r20.w
    add r24.w, -r24.w, l(1.000000)
    dp3 r25.x, r30.xyzx, r32.xyzx
    div r25.x, r25.x, r20.w
    add r24.w, r24.w, -r25.x
    mul_sat r24.w, r24.w, l(2.500000)
    mad r20.w, r20.w, l(0.500000), l(0.500000)
    mad r20.w, -r20.w, r24.w, r20.w
    min r20.w, r20.w, r28.x
    mul r28.xzw, r20.wwww, r33.yyzw
    min r20.w, r8.w, r20.w
    mul r31.xyz, r20.wwww, r31.xyzx
    min r20.w, r28.y, l(100000000.000000)
    mul r32.xyz, r18.xzwx, r20.wwww
    exp r32.xyz, r32.xyzx
    add_sat r32.xyz, r32.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r32.xyz, r32.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r20.w, r17.xyzx, r30.xyzx
    mad r20.w, -r7.w, r20.w, r8.x
    log r20.w, |r20.w|
    mul r20.w, r20.w, l(-1.500000)
    exp r20.w, r20.w
    mul r20.w, r2.z, r20.w
    mad r30.xyz, r32.xyzx, r20.wwww, -r28.xzwx
    mad r30.xyz, r3.wwww, r30.xyzx, r28.xzwx
    movc r28.xyz, r9.wwww, r30.xyzx, r28.xzwx
    mad r26.xyz, r29.xyzx, r28.xyzx, r26.xyzx
    mad r27.xyz, r29.xyzx, r31.xyzx, r27.xyzx
  endif
  iadd r19.w, r19.w, l(1)
endloop
mov r16.w, l(0)
mov r11.xyz, r26.xyzx
mov r22.xyz, r27.xyzx
mov r5.w, r0.y
mov r16.z, r12.w
loop
  breakc_z r5.w
  firstbit_lo r11.w, r5.w
  ishl r19.w, l(1), r11.w
  not r19.w, r19.w
  and r5.w, r5.w, r19.w
  iadd r19.w, r16.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r25.z, r16.xyzw, t3.yzxw
  lt r20.w, l(0.000000), r25.z
  if_nz r20.w
    imul null, r11.w, r11.w, l(6)
    add r20.w, -r25.z, l(1.000000)
    mul r20.w, r20.w, r20.w
    mad_sat r23.x, -r20.w, l(200.000000), l(1.000000)
    mad r23.y, r20.w, l(4.000000), l(0.010000)
    movc r23.xy, r9.wwww, r23.xyxx, r25.zwzz
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r20.w, cb1[r11.w + 264].z, l(0), t5.xxxx
    and r22.w, l(1), cb1[r11.w + 263].w
    add r25.xyz, -r5.xyzx, cb1[r11.w + 261].xyzx
    dp3 r23.z, r25.xyzx, r25.xyzx
    rsq r23.w, r23.z
    mul r28.y, r23.w, r23.z
    mul r25.xyz, r23.wwww, r25.xyzx
    add r23.w, r23.z, -cb1[r11.w + 261].w
    max r23.w, r23.w, l(0.001000)
    rcp r23.w, r23.w
    mad r23.w, cb1[r11.w + 261].w, r23.w, l(1.000000)
    rsq r23.w, r23.w
    add r23.w, -r23.w, l(1.000000)
    mul r23.w, r23.w, l(6.28318548)
    mul r23.z, r23.z, r23.z
    mad_sat r23.z, -r23.z, cb1[r11.w + 262].w, l(1.000000)
    mul r23.z, r23.z, r23.z
    mul r23.z, r23.z, r23.w
    dp3_sat r23.w, cb1[r11.w + 262].xyzx, r25.xyzx
    add_sat r23.w, r23.w, -cb1[r11.w + 264].y
    mul_sat r23.w, r23.w, cb1[r11.w + 264].x
    mul r24.w, r23.w, r23.w
    mad r23.w, -r23.w, l(2.000000), l(3.000000)
    mul r23.w, r23.w, r24.w
    mul r28.x, r23.w, r23.z
    movc r25.xyz, r22.wwww, r25.xyzx, l(0,1.000000,0,0)
    movc r23.zw, r22.wwww, r28.xxxy, l(0,0,0,100000000.000000)
    mad_sat r22.w, -r23.z, l(0.159154937), l(1.000000)
    mad r24.w, r22.w, l(-0.156583), l(1.57079637)
    add r22.w, -r22.w, l(1.000000)
    sqrt r22.w, r22.w
    mul r26.w, r22.w, r24.w
    mul r20.w, r20.w, -r23.w
    exp r20.w, r20.w
    mad r26.w, r26.w, l(0.318309873), r2.w
    min r26.w, r26.w, l(1.000000)
    add r27.w, -r2.w, r26.w
    mad r27.w, -r27.w, r27.w, l(1.000000)
    sqrt r27.w, r27.w
    min_sat r27.w, r6.w, r27.w
    mad r28.xyz, r14.xyzx, r7.yyyy, r25.xyzx
    dp3 r28.w, r28.xyzx, r28.xyzx
    dp3 r29.x, r6.xyzx, r25.xyzx
    max r27.w, r27.w, l(0.950000)
    add r29.y, -r27.w, l(1.000000)
    rsq r29.z, r29.y
    mul r29.y, r29.z, r29.y
    mul r29.yw, r29.yyyx, l(0.000000, 0.668740, 0.000000, 0.373837)
    mad r30.x, r29.x, l(0.373837), r29.y
    ge r29.y, r29.y, |r29.w|
    mul r29.w, r30.x, r30.x
    mul r29.z, r29.z, r29.w
    mov_sat r29.x, r29.x
    movc r29.y, r29.y, r29.z, r29.x
    mul r29.z, r27.w, r29.y
    min r29.w, r29.z, l(1.000000)
    mul r30.xyz, r29.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r30.w, l(0.000000), r29.z
    if_nz r30.w
      mad_sat r22.w, -r24.w, r22.w, r8.z
      rsq r24.w, r28.w
      mul r31.xyz, r24.wwww, r28.xyzx
      dp3 r24.w, r6.xyzx, r31.xyzx
      dp3 r30.w, r15.xyzx, r31.xyzx
      mul r31.x, r30.w, r30.w
      dp2 r31.x, r31.xxxx, r2.yyyy
      mad r31.x, r2.y, l(0.500000), r31.x
      add r31.x, r31.x, l(-1.000000)
      add r29.w, -r29.w, l(1.000000)
      mul r31.y, r29.w, r29.w
      mul r31.y, r31.y, r31.y
      mul r29.w, r29.w, r31.y
      mad r29.w, r31.x, r29.w, l(1.000000)
      mad r31.x, r31.x, r15.w, l(1.000000)
      mul r29.w, r29.w, r31.x
      mul r29.w, r14.w, r29.w
      mul r31.xyz, r29.wwww, r30.zzzz
      add r29.w, -r30.w, l(1.000000)
      mul r30.w, r29.w, r29.w
      mul r30.w, r30.w, r30.w
      mul r29.w, r29.w, r30.w
      mad r32.xyz, r24.xyzx, r29.wwww, r13.xyzx
      mul r29.w, r26.w, r26.w
      mad r30.w, -r29.z, r29.w, r29.z
      mad r30.w, r30.w, r29.z, r29.w
      sqrt r30.w, r30.w
      mad r31.w, -r10.w, r29.w, r10.w
      mad r31.w, r31.w, r10.w, r29.w
      sqrt r31.w, r31.w
      mul r31.w, r29.z, r31.w
      mad r30.w, r10.w, r30.w, r31.w
      rcp r30.w, r30.w
      mul r30.w, r30.w, l(0.500000)
      mad r26.w, r26.w, r26.w, l(-1.000000)
      mul r31.w, r24.w, r24.w
      mad r26.w, r31.w, r26.w, l(1.000000)
      mul r26.w, r26.w, r26.w
      div r26.w, r29.w, r26.w
      mul r26.w, r30.w, r26.w
      mad r24.w, -r24.w, r24.w, l(1.000000)
      max r24.w, r24.w, l(0.000100)
      mul r29.w, r24.w, r24.w
      div r24.w, r31.w, r24.w
      add r30.w, r22.w, l(0.000100)
      min r30.w, r30.w, l(1.000000)
      div r24.w, -r24.w, r30.w
      mul r24.w, r24.w, l(1.442695)
      exp r24.w, r24.w
      mul r24.w, r24.w, l(4.000000)
      div r24.w, r24.w, r29.w
      add r24.w, r24.w, l(0.250000)
      mad r27.w, r27.w, r29.y, r10.w
      mad r27.w, -r29.z, r10.w, r27.w
      mul r27.w, r27.w, l(4.000000)
      mad r22.w, r22.w, l(2.000000), l(0.124748)
      mul r22.w, r22.w, r27.w
      div r22.w, l(1.000000, 1.000000, 1.000000, 1.000000), r22.w
      mad r22.w, r24.w, r22.w, -r26.w
      mad r22.w, r8.y, r22.w, r26.w
      movc r22.w, r7.x, r22.w, r26.w
      mul r29.yzw, r32.xxyz, r22.wwww
      mul r30.xyz, r29.yzwy, r30.zzzz
    else
      mov r31.xyz, r30.zzzz
    endif
    mul r20.w, r20.w, r23.z
    mul r29.yzw, r20.wwww, cb1[r11.w + 263].xxyz
    sqrt r20.w, r28.w
    ge r22.w, r20.w, l(0.010000)
    div r28.xyz, r28.xyzx, r20.wwww
    ge r20.w, r29.x, l(0.100000)
    and r20.w, r20.w, l(0x3f800000)
    mul r32.xyz, r17.wwww, r29.yzwy
    dp3 r23.z, r28.xyzx, r19.xyzx
    mul_sat r23.z, r18.y, r23.z
    mul r20.w, r20.w, r23.z
    log r20.w, r20.w
    mul r20.w, r20.w, l(128.000000)
    exp r20.w, r20.w
    mad r28.xyz, r32.xyzx, r20.wwww, r30.xyzx
    movc r28.xyz, r22.wwww, r28.xyzx, r30.xyzx
    movc r28.xyz, r13.wwww, r28.xyzx, r30.xyzx
    mad r30.xyz, cb1[r11.w + 266].xxxx, r4.xywx, r6.xyzx
    dp3 r11.w, r30.xyzx, r30.xyzx
    sqrt r11.w, r11.w
    min r11.w, r11.w, l(1.000000)
    min r20.w, r2.x, r11.w
    add r20.w, -r20.w, l(1.000000)
    dp3 r22.w, r25.xyzx, r30.xyzx
    div r22.w, r22.w, r11.w
    add r20.w, r20.w, -r22.w
    mul_sat r20.w, r20.w, l(2.500000)
    mad r11.w, r11.w, l(0.500000), l(0.500000)
    mad r11.w, -r11.w, r20.w, r11.w
    min r11.w, r11.w, r23.x
    mul r30.xyz, r11.wwww, r31.xyzx
    min r11.w, r8.w, r11.w
    mul r28.xyz, r11.wwww, r28.xyzx
    min r11.w, r23.w, r23.y
    mul r23.xyz, r11.wwww, r18.xzwx
    exp r23.xyz, r23.xyzx
    add_sat r23.xyz, r23.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r23.xyz, r23.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r11.w, r17.xyzx, r25.xyzx
    mad r11.w, -r7.w, r11.w, r8.x
    log r11.w, |r11.w|
    mul r11.w, r11.w, l(-1.500000)
    exp r11.w, r11.w
    mul r11.w, r2.z, r11.w
    mad r23.xyz, r23.xyzx, r11.wwww, -r30.xyzx
    mad r23.xyz, r3.wwww, r23.xyzx, r30.xyzx
    movc r23.xyz, r9.wwww, r23.xyzx, r30.xyzx
    mad r11.xyz, r29.yzwy, r23.xyzx, r11.xyzx
    mad r22.xyz, r29.yzwy, r28.xyzx, r22.xyzx
  endif
  mov r16.z, r19.w
endloop
mov r16.xyz, r11.xyzx
mov r23.xyz, r22.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r5.w, r0.y
  ishl r11.w, l(1), r5.w
  not r11.w, r11.w
  and r0.y, r0.y, r11.w
  imul null, r5.w, r5.w, l(6)
  ige r11.w, cb1[r5.w + 72].w, l(0)
  and r11.w, r0.w, r11.w
  itof r3.z, cb1[r5.w + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r3.z, r11.w, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r11.w, cb1[r5.w + 72].z, l(0), t5.xxxx
  and r12.w, l(1), cb1[r5.w + 71].w
  add r25.xyz, -r5.xyzx, cb1[r5.w + 69].xyzx
  dp3 r16.w, r25.xyzx, r25.xyzx
  rsq r19.w, r16.w
  mul r26.y, r16.w, r19.w
  mul r25.xyz, r19.wwww, r25.xyzx
  add r19.w, r16.w, -cb1[r5.w + 69].w
  max r19.w, r19.w, l(0.001000)
  rcp r19.w, r19.w
  mad r19.w, cb1[r5.w + 69].w, r19.w, l(1.000000)
  rsq r19.w, r19.w
  add r19.w, -r19.w, l(1.000000)
  mul r19.w, r19.w, l(6.28318548)
  mul r16.w, r16.w, r16.w
  mad_sat r16.w, -r16.w, cb1[r5.w + 70].w, l(1.000000)
  mul r16.w, r16.w, r16.w
  mul r16.w, r16.w, r19.w
  dp3_sat r19.w, cb1[r5.w + 70].xyzx, r25.xyzx
  add_sat r19.w, r19.w, -cb1[r5.w + 72].y
  mul_sat r19.w, r19.w, cb1[r5.w + 72].x
  mul r20.w, r19.w, r19.w
  mad r19.w, -r19.w, l(2.000000), l(3.000000)
  mul r19.w, r19.w, r20.w
  mul r26.x, r16.w, r19.w
  movc r25.xyz, r12.wwww, r25.xyzx, l(0,1.000000,0,0)
  movc r26.xy, r12.wwww, r26.xyxx, l(0,100000000.000000,0,0)
  mad_sat r12.w, -r26.x, l(0.159154937), l(1.000000)
  mad r16.w, r12.w, l(-0.156583), l(1.57079637)
  add r12.w, -r12.w, l(1.000000)
  sqrt r12.w, r12.w
  mul r19.w, r12.w, r16.w
  mul r11.w, r11.w, -r26.y
  exp r11.w, r11.w
  mad r19.w, r19.w, l(0.318309873), r2.w
  min r19.w, r19.w, l(1.000000)
  add r20.w, -r2.w, r19.w
  mad r20.w, -r20.w, r20.w, l(1.000000)
  sqrt r20.w, r20.w
  min_sat r20.w, r6.w, r20.w
  mad r27.xyz, r14.xyzx, r7.yyyy, r25.xyzx
  dp3 r22.w, r27.xyzx, r27.xyzx
  dp3 r23.w, r6.xyzx, r25.xyzx
  max r20.w, r20.w, l(0.950000)
  add r24.w, -r20.w, l(1.000000)
  rsq r25.w, r24.w
  mul r24.w, r24.w, r25.w
  mul r26.z, r23.w, l(0.373837)
  mul r24.w, r24.w, l(0.668740)
  mad r26.w, r23.w, l(0.373837), r24.w
  ge r24.w, r24.w, |r26.z|
  mul r26.z, r26.w, r26.w
  mul r25.w, r25.w, r26.z
  mov_sat r23.w, r23.w
  movc r24.w, r24.w, r25.w, r23.w
  mul r25.w, r20.w, r24.w
  min r26.z, r25.w, l(1.000000)
  mul r28.xyz, r26.zzzz, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r26.w, l(0.000000), r25.w
  if_nz r26.w
    mad_sat r12.w, -r16.w, r12.w, r8.z
    rsq r16.w, r22.w
    mul r29.xyz, r16.wwww, r27.xyzx
    dp3 r16.w, r6.xyzx, r29.xyzx
    dp3 r26.w, r15.xyzx, r29.xyzx
    mul r27.w, r26.w, r26.w
    dp2 r27.w, r27.wwww, r2.yyyy
    mad r27.w, r2.y, l(0.500000), r27.w
    add r27.w, r27.w, l(-1.000000)
    add r26.z, -r26.z, l(1.000000)
    mul r28.w, r26.z, r26.z
    mul r28.w, r28.w, r28.w
    mul r26.z, r26.z, r28.w
    mad r26.z, r27.w, r26.z, l(1.000000)
    mad r27.w, r27.w, r15.w, l(1.000000)
    mul r26.z, r26.z, r27.w
    mul r26.z, r14.w, r26.z
    mul r29.xyz, r26.zzzz, r28.zzzz
    add r26.z, -r26.w, l(1.000000)
    mul r26.w, r26.z, r26.z
    mul r26.w, r26.w, r26.w
    mul r26.z, r26.w, r26.z
    mad r30.xyz, r24.xyzx, r26.zzzz, r13.xyzx
    mul r26.z, r19.w, r19.w
    mad r26.w, -r25.w, r26.z, r25.w
    mad r26.w, r26.w, r25.w, r26.z
    sqrt r26.w, r26.w
    mad r27.w, -r10.w, r26.z, r10.w
    mad r27.w, r27.w, r10.w, r26.z
    sqrt r27.w, r27.w
    mul r27.w, r25.w, r27.w
    mad r26.w, r10.w, r26.w, r27.w
    rcp r26.w, r26.w
    mul r26.w, r26.w, l(0.500000)
    mad r19.w, r19.w, r19.w, l(-1.000000)
    mul r27.w, r16.w, r16.w
    mad r19.w, r27.w, r19.w, l(1.000000)
    mul r19.w, r19.w, r19.w
    div r19.w, r26.z, r19.w
    mul r19.w, r26.w, r19.w
    mad r16.w, -r16.w, r16.w, l(1.000000)
    max r16.w, r16.w, l(0.000100)
    mul r26.z, r16.w, r16.w
    div r16.w, r27.w, r16.w
    add r26.w, r12.w, l(0.000100)
    min r26.w, r26.w, l(1.000000)
    div r16.w, -r16.w, r26.w
    mul r16.w, r16.w, l(1.442695)
    exp r16.w, r16.w
    mul r16.w, r16.w, l(4.000000)
    div r16.w, r16.w, r26.z
    add r16.w, r16.w, l(0.250000)
    mad r20.w, r20.w, r24.w, r10.w
    mad r20.w, -r25.w, r10.w, r20.w
    mul r20.w, r20.w, l(4.000000)
    mad r12.w, r12.w, l(2.000000), l(0.124748)
    mul r12.w, r12.w, r20.w
    div r12.w, l(1.000000, 1.000000, 1.000000, 1.000000), r12.w
    mad r12.w, r16.w, r12.w, -r19.w
    mad r12.w, r8.y, r12.w, r19.w
    movc r12.w, r7.x, r12.w, r19.w
    mul r30.xyz, r30.xyzx, r12.wwww
    mul r28.xyz, r28.zzzz, r30.xyzx
  else
    mov r29.xyz, r28.zzzz
  endif
  mul r11.w, r11.w, r26.x
  mul r26.xzw, r11.wwww, cb1[r5.w + 71].xxyz
  sqrt r11.w, r22.w
  ge r12.w, r11.w, l(0.010000)
  div r27.xyz, r27.xyzx, r11.wwww
  ge r11.w, r23.w, l(0.100000)
  and r11.w, r11.w, l(0x3f800000)
  mul r30.xyz, r17.wwww, r26.xzwx
  dp3 r16.w, r27.xyzx, r19.xyzx
  mul_sat r16.w, r18.y, r16.w
  mul r11.w, r11.w, r16.w
  log r11.w, r11.w
  mul r11.w, r11.w, l(128.000000)
  exp r11.w, r11.w
  mad r27.xyz, r30.xyzx, r11.wwww, r28.xyzx
  movc r27.xyz, r12.wwww, r27.xyzx, r28.xyzx
  movc r27.xyz, r13.wwww, r27.xyzx, r28.xyzx
  mad r28.xyz, cb1[r5.w + 74].xxxx, r4.xywx, r6.xyzx
  dp3 r5.w, r28.xyzx, r28.xyzx
  sqrt r5.w, r5.w
  min r5.w, r5.w, l(1.000000)
  min r11.w, r2.x, r5.w
  add r11.w, -r11.w, l(1.000000)
  dp3 r12.w, r25.xyzx, r28.xyzx
  div r12.w, r12.w, r5.w
  add r11.w, r11.w, -r12.w
  mul_sat r11.w, r11.w, l(2.500000)
  mad r5.w, r5.w, l(0.500000), l(0.500000)
  mad r5.w, -r5.w, r11.w, r5.w
  min r3.z, r3.z, r5.w
  mul r28.xyz, r3.zzzz, r29.xyzx
  min r3.z, r8.w, r3.z
  mul r27.xyz, r3.zzzz, r27.xyzx
  min r3.z, r26.y, l(1000.000000)
  mul r29.xyz, r3.zzzz, r18.xzwx
  exp r29.xyz, r29.xyzx
  add_sat r29.xyz, r29.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
  mul r29.xyz, r29.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
  dp3 r3.z, r17.xyzx, r25.xyzx
  mad r3.z, -r7.w, r3.z, r8.x
  log r3.z, |r3.z|
  mul r3.z, r3.z, l(-1.500000)
  exp r3.z, r3.z
  mul r3.z, r2.z, r3.z
  mad r25.xyz, r29.xyzx, r3.zzzz, -r28.xyzx
  mad r25.xyz, r3.wwww, r25.xyzx, r28.xyzx
  movc r25.xyz, r9.wwww, r25.xyzx, r28.xyzx
  mad r16.xyz, r26.xzwx, r25.xyzx, r16.xyzx
  mad r23.xyz, r26.xzwx, r27.xyzx, r23.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r5.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r16.xyzx, cb1[636].yyyy, r9.xyzx
mad r3.xyz, r23.xyzx, cb1[636].zzzz, r10.xyzx
add r3.xyz, r20.xyzx, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r21.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r21.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r4.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r21.xyzw
if_nz cb0[0].x
  mad r0.xyz, r7.zzzz, -r12.xyzx, r12.xyzx
  mul r3.xyz, r20.xyzx, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r0.xyzx, r3.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 913 instruction slots used
