//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:08 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float material_cst_VertexOffsetScale;// Index:    0
//       float damage_focus_cst_AlphaBlendAmount;// Index:    0.y
//
//   } resourceTables__materialData;    // Index:    0.xy             Components:     2
                                        // Textures:  t11-t45
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   12        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   18        1
// resourceTables__materialData.layer_2_3__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_2_3__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_2_3__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_2_3__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_2_3__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_6__scatter    texture  float4          2d   36        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   37        1
// resourceTables__materialData.damage_focus_emissive    texture  float4          2d   38        1
// resourceTables__materialData.damage_focus_alpha    texture  float4          2d   39        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   40        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   41        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   43        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   44        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   45        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mov r2.xz, v2.xxyx
mov r2.yw, l(0,1.000000,0,1.000000)
dp2 r2.x, l(1.000000, 90.000000, 0.000000, 0.000000), r2.xyxx
dp2 r2.y, l(1.000000, 90.000000, 0.000000, 0.000000), r2.zwzz
mul r3.xyzw, v2.xyxy, l(15.000000, 15.000000, 10.000000, 10.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
mul r5.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r3.xyxx, t12.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t18.yzxw, s2
mov_sat r6.x, r6.x
mul r0.z, r0.z, r6.x
mov_sat r2.xyz, r0.zzzz
mul r0.z, r2.z, l(2.437740)
deriv_rtx_fine r0.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r1.w, l(0.000000), r2.z
ne r4.w, r0.w, l(0.000000)
or r4.w, r1.w, r4.w
ne r5.w, r0.z, l(0.000000)
or r4.w, r4.w, r5.w
if_nz r4.w
  lt r7.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t13.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t14.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r3.xyxx, t15.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyxx, t17.xyzw, s1
  dp3 r6.w, r7.xyzx, r7.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r8.z, r8.z, r8.z
  mul r10.xyz, r6.xyzx, r8.yyyy
  mul r10.xyz, r10.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r10.xyzx
  mov r2.w, l(1.000000)
  mul r9.xyzw, r2.xyzw, r9.xyzw
  if_nz r1.w
    add r1.w, r6.w, l(-1.000000)
    mad r1.w, r2.z, r1.w, l(1.000000)
    mad r2.xyw, r7.xyxz, r7.wwww, l(-0.000000, -0.000000, 0.000000, -1.000000)
    mad r2.xyw, r2.zzzz, r2.xyxw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mov r7.xyz, l(0.562740,0.061924,0.016950,0)
    mov r7.w, r2.z
    mul r7.xyzw, r9.xyzw, r7.xyzw
    mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
    mad r5.xyz, r2.zzzz, r4.xyzx, r5.xyzx
    add r4.x, r8.x, l(-0.753439)
    mad r4.x, r2.z, r4.x, l(0.753439)
    add r4.y, r5.w, l(-1.000000)
    mad r4.y, r2.z, r4.y, l(1.000000)
    mul r6.z, r2.z, r8.y
    mad r4.z, r8.z, l(0.160000), l(-0.042000)
    mad r2.z, r2.z, r4.z, l(0.042000)
    mov r8.xy, r2.xyxx
  else
    mov r7.xyzw, l(0,0,0,0)
    mov r4.xy, l(0.753439,1.000000,0,0)
    mov r1.w, l(1.000000)
    mov r6.z, l(0)
    mov r8.xy, l(0,0,0,0)
    mov r2.zw, l(0,0,0.042000,1.000000)
  endif
  ne r4.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r9.xy, r3.xyxx
  deriv_rty_fine r9.zw, r3.xxxy
  dp2 r5.w, r9.xyxx, r9.xyxx
  dp2 r8.w, r9.zwzz, r9.zwzz
  max r5.w, r5.w, l(0.001000)
  div r9.xy, r9.xyxx, r5.wwww
  max r5.w, r8.w, l(0.001000)
  div r9.zw, r9.zzzw, r5.wwww
  mul r9.zw, r0.zzzz, r9.zzzw
  mad r0.zw, r9.xxxy, r0.wwww, r9.zzzw
  mad r2.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.z, r2.xywx, r2.xywx
  rsq r0.z, r0.z
  mul r9.xyz, r0.zzzz, r2.xywx
  mov r8.z, r2.w
  movc r8.xyz, r4.zzzz, r8.xyzx, r9.xyzx
else
  mov r7.xyzw, l(0,0,0,0)
  mov r8.xyz, l(0,0,1.000000,0)
  mov r4.xy, l(0.753439,1.000000,0,0)
  mov r1.w, l(1.000000)
  mov r2.z, l(0.042000)
  mov r6.z, l(0)
  mov r3.xy, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t19.wxyz, s2
mov_sat r9.x, r9.x
lt r0.z, l(0.000000), r9.x
if_nz r0.z
  lt r2.xyw, r9.yzyw, l(0.00313080009, 0.00313080009, 0.000000, 0.00313080009)
  mul r10.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.yzw, r9.yyzw
  mul r9.yzw, r9.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r9.yzw, r9.yyzw
  mad r9.yzw, r9.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.xyw, r2.xyxw, r10.xyxz, r9.yzyw
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, v2.xyxx, t20.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t21.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t22.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t24.xyzw, s1
  dp3 r5.w, r9.yzwy, r9.yzwy
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r11.x, r5.w
  mul r0.w, r0.w, r0.w
  add r5.w, -r1.w, r5.w
  mad r1.w, r9.x, r5.w, r1.w
  mad r9.yzw, r9.yyzw, r11.xxxx, -r8.xxyz
  mad r8.xyz, r9.xxxx, r9.yzwy, r8.xyzx
  mad r10.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r7.xyzw
  mad r7.xyzw, r9.xxxx, r10.xyzw, r7.xyzw
  mad r2.xyw, r2.xyxw, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r5.xyxz
  mad r5.xyz, r9.xxxx, r2.xywx, r5.xyzx
  add r0.z, -r4.x, r0.z
  mad r4.x, r9.x, r0.z, r4.x
  add r0.z, -r4.y, r4.z
  mad r4.y, r9.x, r0.z, r4.y
  mad r6.z, r9.x, -r6.z, r6.z
  mad r0.z, r0.w, l(0.160000), -r2.z
  mad r2.z, r9.x, r0.z, r2.z
  mov r3.xy, v2.xyxx
  mov r4.w, l(-1)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t28.xzyw, s2
mov_sat r0.z, r0.z
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r3.xy, v2.xyxx, l(30.000000, 30.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, r3.xyxx, t25.xywz, s2
  lt r9.xyz, r2.xywx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r2.xywx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyw, r2.xyxw
  mul r2.xyw, r2.xyxw, l(0.416666657, 0.416666657, 0.000000, 0.416666657)
  exp r2.xyw, r2.xyxw
  mad r2.xyw, r2.xyxw, l(1.055000, 1.055000, 0.000000, 1.055000), l(-0.055000, -0.055000, 0.000000, -0.055000)
  movc r2.xyw, r9.xyxz, r10.xyxz, r2.xyxw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t26.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t27.yzwx, s2
  dp3 r4.z, r9.xyzx, r9.xyzx
  sqrt r4.z, r4.z
  max r4.z, r4.z, l(0.000010)
  rcp r5.w, r4.z
  mul r9.xyz, r5.wwww, r9.xyzx
  mul r2.xyw, r5.xyxz, r2.xyxw
  mul r0.z, r0.z, l(0.797119)
  add r5.w, r8.z, l(1.000000)
  max r8.w, r5.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r8.xywx, r10.xyzx
  mul r10.xyz, r5.wwww, r8.xywx
  div r10.xyz, r10.xyzx, r8.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r4.z, r1.w, r4.z
  add r4.z, -r1.w, r4.z
  mad r1.w, r0.z, r4.z, r1.w
  add r9.xyz, -r8.xyzx, r9.xyzx
  mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
  mad r0.w, r4.x, r0.w, -r4.x
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r6.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  mad r2.xyw, r2.xyxw, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r5.xyxz
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
  mov r4.w, l(-1)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v3.xyxx, t28.xzyw, s2
mov_sat r0.z, r0.z
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r3.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, r3.xyxx, t25.xywz, s2
  lt r9.xyz, r2.xywx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r2.xywx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyw, r2.xyxw
  mul r2.xyw, r2.xyxw, l(0.416666657, 0.416666657, 0.000000, 0.416666657)
  exp r2.xyw, r2.xyxw
  mad r2.xyw, r2.xyxw, l(1.055000, 1.055000, 0.000000, 1.055000), l(-0.055000, -0.055000, 0.000000, -0.055000)
  movc r2.xyw, r9.xyxz, r10.xyxz, r2.xyxw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t26.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t27.yzwx, s2
  dp3 r4.z, r9.xyzx, r9.xyzx
  sqrt r4.z, r4.z
  max r4.z, r4.z, l(0.000010)
  rcp r5.w, r4.z
  mul r9.xyz, r5.wwww, r9.xyzx
  mul r2.xyw, r5.xyxz, r2.xyxw
  mul r0.z, r0.z, l(0.304321)
  add r5.w, r8.z, l(1.000000)
  max r8.w, r5.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r8.xywx, r10.xyzx
  mul r10.xyz, r5.wwww, r8.xywx
  div r10.xyz, r10.xyzx, r8.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r4.z, r1.w, r4.z
  add r4.z, -r1.w, r4.z
  mad r1.w, r0.z, r4.z, r1.w
  add r9.xyz, -r8.xyzx, r9.xyzx
  mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
  mad r0.w, r4.x, r0.w, -r4.x
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r6.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  mad r2.xyw, r2.xyxw, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r5.xyxz
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
  mov r4.w, l(-1)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.zwzz, t33.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t37.xzyw, s2
mov_sat r9.x, r9.x
mul_sat r0.z, r0.z, r9.x
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r2.xyw, r9.yzyw, l(0.00313080009, 0.00313080009, 0.000000, 0.00313080009)
  mul r10.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyw, r2.xyxw, r10.xyxz, r9.xyxz
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t34.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.zwzz, t35.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.zwzz, t36.xyzw, s1
  dp3 r0.w, r9.xyzx, r9.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r4.z, r0.w
  mul r5.w, r10.z, r10.z
  mul r12.xyz, r2.xywx, r10.yyyy
  mul r12.xyz, r12.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r2.xyw, r2.xyxw, l(0.999999940, 0.999999940, 0.000000, 0.999999940), r12.xyxz
  mul r0.z, r0.z, l(0.001000)
  add r0.w, -r1.w, r0.w
  mad r1.w, r0.z, r0.w, r1.w
  mad r9.xyz, r9.xyzx, r4.zzzz, -r8.xyzx
  mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
  mad r9.xyzw, r11.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r7.xyzw
  mad r7.xyzw, r0.zzzz, r9.xyzw, r7.xyzw
  add r2.xyw, -r5.xyxz, r2.xyxw
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
  add r0.w, -r4.x, r10.x
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r4.y, l(1.000000)
  mad r4.y, r0.z, r0.w, r4.y
  add r0.w, -r6.z, r10.y
  mad r6.z, r0.z, r0.w, r6.z
  mad r0.w, r5.w, l(0.160000), -r2.z
  mad r2.z, r0.z, r0.w, r2.z
  mov r3.xy, r3.zwzz
  mov r4.w, l(-1)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t39.yzxw, s2
mul_sat r0.zw, r0.zzzz, l(0.000000, 0.000000, 3.02231669, 4.18172073)
mad r0.z, r0.z, l(3.14159274), l(-1.57079637)
sincos r0.z, null, r0.z
mad r0.z, r0.z, l(0.500000), l(0.500000)
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, cb4[0].y
mul r0.w, r0.w, cb4[0].y
mul r0.z, r0.z, l(0.800000)
deriv_rtx_fine r2.x, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.y, l(0.000000), r0.w
ne r2.w, r2.x, l(0.000000)
or r2.w, r2.w, r2.y
ne r3.z, r0.z, l(0.000000)
or r2.w, r2.w, r3.z
if_nz r2.w
  mad r2.w, v0.z, cb3[35].z, cb3[35].w
  rcp r2.w, r2.w
  mov r9.z, -r2.w
  mul r9.xy, r0.xyxx, r9.zzzz
  mov r9.w, l(1.000000)
  
add r40.w, r9.z, -r40.y
mad r9.x, -r40.x, r40.w, r9.x

dp4 r10.x, r9.xyzw, cb3[12].xyzw
  dp4 r10.y, r9.xyzw, cb3[13].xyzw
  dp4 r10.z, r9.xyzw, cb3[14].xyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t38.xyzw, s1
  mul r9.xyz, r0.wwww, r9.xyzx
  if_nz r2.y
    add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r0.wwww, r11.xyzx, r8.xyzx
    add r2.y, -r1.w, l(1.000000)
    mad r1.w, r0.w, r2.y, r1.w
    add r11.xyzw, -r7.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyzw, r0.wwww, r11.xyzw, r7.xyzw
    mad r5.xyz, r0.wwww, -r5.xyzx, r5.xyzx
    add r2.y, -r4.x, l(0.900000)
    mad r4.x, r0.w, r2.y, r4.x
    add r2.y, -r4.y, l(1.000000)
    mad r4.y, r0.w, r2.y, r4.y
    mad r6.z, r0.w, -r6.z, r6.z
    add r2.y, -r2.z, l(0.042000)
    mad r2.z, r0.w, r2.y, r2.z
    mul r9.xyz, r9.xyzx, l(30.000000, 2.72525120, 0.000000, 0.000000)
    mov r11.xy, r8.xyxx
  else
    mov r9.xyz, l(0,0,0,0)
    mov r11.xy, r8.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.y, r2.x, l(0.010000)
  mul r2.w, r0.z, l(0.010000)
  deriv_rtx_fine r3.zw, r3.xxxy
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r4.z, r3.zwzz, r3.zwzz
  dp2 r5.w, r3.xyxx, r3.xyxx
  max r4.z, r4.z, l(0.001000)
  div r3.zw, r3.zzzw, r4.zzzz
  max r4.z, r5.w, l(0.001000)
  div r3.xy, r3.xyxx, r4.zzzz
  mul r3.xy, r2.wwww, r3.xyxx
  mad r2.yw, r3.zzzw, r2.yyyy, r3.xxxy
  mad r2.yw, -r2.yyyw, l(0.000000, 1.000000, 0.000000, -1.000000), r11.xxxy
  dp3 r3.x, r10.xyzx, v5.xyzx
  dp3 r3.y, r10.xyzx, v6.xyzx
  deriv_rtx_fine r10.xy, r3.xyxx
  deriv_rty_fine r12.xy, r3.xyxx
  dp2 r3.x, r10.xyxx, r10.xyxx
  dp2 r3.y, r12.xyxx, r12.xyxx
  sqrt r3.xy, r3.xyxx
  lt r3.z, l(0.001000), r3.x
  rcp r3.x, r3.x
  mul r3.xw, r3.xxxx, r10.xxxy
  and r3.xz, r3.xxwx, r3.zzzz
  lt r3.w, l(0.001000), r3.y
  rcp r3.y, r3.y
  mul r10.xy, r3.yyyy, r12.xyxx
  and r3.yw, r3.wwww, r10.xxxy
  mul r3.yw, r0.zzzz, r3.yyyw
  mad r3.xy, r3.xzxx, r2.xxxx, r3.ywyy
  add r3.xy, r3.xyxx, r11.xyxx
  movc r8.xy, r4.wwww, r2.ywyy, r3.xyxx
  dp3 r0.z, r8.xyzx, r8.xyzx
  rsq r0.z, r0.z
  mul r2.xyw, r0.zzzz, r8.xyxz
  mov r11.z, r8.z
  movc r8.xyz, r0.wwww, r11.xyzx, r2.xywx
else
  mov r9.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t40.xyzw, s2
mov_sat r0.z, r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  add r2.xyw, -r8.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r8.xyz, r0.zzzz, r2.xywx, r8.xyzx
  add r0.w, -r1.w, l(1.000000)
  mad r1.w, r0.z, r0.w, r1.w
  mad r7.xyzw, r0.zzzz, -r7.xyzw, r7.xyzw
  add r2.xyw, -r5.xyxz, l(0.191467345, 0.000000, 0.000000, 0.000000)
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
  add r0.w, -r4.x, l(0.900000)
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r4.y, l(1.000000)
  mad r4.y, r0.z, r0.w, r4.y
  mad r6.z, r0.z, -r6.z, r6.z
  add r0.w, -r2.z, l(0.042000)
  mad r2.z, r0.z, r0.w, r2.z
  mad r9.xyz, r0.zzzz, -r9.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t44.xywz, s2
mov_sat r0.z, r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mov r3.xy, v2.xyxx
  mov r3.z, l(1.000000)
  dp3 r2.x, l(1.11234570, -4.87469864, 4.381176, 0.000000), r3.xyzx
  dp3 r2.y, l(4.87469864, 1.11234570, -0.493522286, 0.000000), r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t41.xyzw, s2
  lt r10.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r10.xyzx, r11.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t42.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, l(0.222469151, -0.974939704, 0.000000, 0.000000), r10.xyxx
  dp2 r11.y, l(0.974939704, 0.222469151, 0.000000, 0.000000), r10.xyxx
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t43.yzwx, s2
  mov r11.z, r10.z
  dp3 r2.x, r11.xyzx, r11.xyzx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.y, r2.x
  mul r10.xyz, r2.yyyy, r11.xyzx
  add r2.y, r8.z, l(1.000000)
  max r8.w, r2.y, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.y, r8.xywx, r11.xyzx
  mul r11.xyz, r2.yyyy, r8.xywx
  div r11.xyz, r11.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r2.x, r1.w, r2.x
  add r2.x, -r1.w, r2.x
  mad r1.w, r0.z, r2.x, r1.w
  add r2.xyw, -r8.xyxz, r10.xyxz
  mad r8.xyz, r0.zzzz, r2.xywx, r8.xyzx
  mul r2.xyw, r3.xyxz, l(1.99999988, 1.99999988, 0.000000, 1.99999988)
  mad r3.xyz, -r3.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r5.xyzx, r5.xyzx
  mul r2.xyw, r5.xyxz, r2.xyxw
  mad r2.xyw, r3.xyxz, r10.xyxz, r2.xyxw
  mad r0.w, r4.x, r0.w, -r4.x
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r6.z, l(1.000000)
  mul r0.z, r0.w, r0.z
  add r2.xyw, -r5.xyxz, r2.xyxw
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t45.xyzw, s2
mad r2.xyw, r3.xyxz, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
dp3 r0.z, r2.xywx, r2.xywx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r2.xyw, r0.wwww, r2.xyxw
add r0.w, r8.z, l(1.000000)
max r8.z, r0.w, l(0.001000)
mul r3.xyz, r2.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r8.xyzx, r3.xyzx
mul r3.xyz, r0.wwww, r8.xyzx
div r3.xyz, r3.xyzx, r8.zzzz
mad r2.xyw, -r2.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000), r3.xyxz
min r3.x, r0.z, r1.w
mul o2.x, r4.y, r3.w
add r0.z, -r6.z, l(1.000000)
mul r8.xyzw, r0.zzzz, r5.xyzx
mad r5.xyzw, r8.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r5.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r4.yzw, r0.zzzz, v5.xxyz
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
mul r8.xyz, r8.xyzx, r2.yyyy
mad r4.yzw, r2.xxxx, r4.yyzw, r8.xxyz
mad r2.xyw, r2.wwww, r1.xyxz, r4.yzyw
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.yzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.yzwy, r4.yzwy
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyzw, r5.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r3.xyzw, r5.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r4.xyzw, r5.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r4.xyzw, r4.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r4.xyzw, r4.xyzw
movc r1.xyzw, r1.xyzw, r3.xyzw, r4.xyzw
mul r3.xyzw, r7.xyzw, cb3[37].yyyy
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r4.xyz, r0.wwww, r9.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r4.w, r4.y, l(0.000000)
max r4.w, r4.w, r4.x
lt r4.w, l(0.0000153787005), r4.w
max r5.x, r3.z, r3.y
max r5.x, r3.x, r5.x
lt r5.x, r5.x, l(0.010000)
or r5.x, r4.w, r5.x
movc r5.y, r5.x, l(0), l(1)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.zw, v0.xxxy
sqrt r1.xyzw, r1.xyzw
mul r7.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r7.yyyy, r7.xzxx
mad r7.x, r1.z, l(0.250000), r1.x
dp2 r7.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r1.z, l(-0.250000), r1.y
and r1.xy, r5.zwzz, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r7.xyxx, r7.xzxx
add r6.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.z, l(6.250000)
sqrt r6.w, r0.z
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(1), l(0)
and r0.w, r4.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r5.y, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and r1.xyz, r4.xyzx, r4.wwww
movc o3.xyz, r5.xxxx, r1.xyzx, r3.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r6.xyzw
mov o2.y, l(0)
mov o3.w, r3.w
ret
// Approximately 548 instruction slots used
