//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:50 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__sparkle    texture  float4          2d   21        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.zwzz, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r0.zwzz, t13.xwyz, s2
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r3.xy, r2.wwww, r3.xyxx
mul r4.y, r4.y, r4.y
mul r4.y, r4.y, l(0.160000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t15.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r4.z, r5.xyzx, r5.xyzx
sqrt r4.z, r4.z
max r4.z, r4.z, l(0.000010)
rcp r4.w, r4.z
mul r5.xyz, r4.wwww, r5.xyzx
mad r2.w, r3.z, r2.w, l(1.000000)
max r3.w, r2.w, l(0.001000)
mul r6.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r3.xywx, r6.xyzx
mul r3.xyz, r2.wwww, r3.xywx
div r3.xyz, r3.xyzx, r3.wwww
mad r3.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r5.x, r1.w, r4.z
mul r2.xyz, r2.xyzx, l(0.999999881, 0.999999881, 0.999999881, 0.000000)
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r7.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r3.xyzx
mul r9.xyz, r7.xyzx, r8.yyyy
mad r8.xyw, r8.xxxx, r6.xyxz, r9.xyxz
mad r8.xyz, r8.zzzz, r1.xyzx, r8.xywx
dp3 r1.w, r8.xyzx, r8.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r8.y
mad r1.w, r1.w, l(0.500000), l(2.980232239E-008)
mul_sat r1.w, r1.w, l(5.46498871)
add r1.w, r1.w, l(-0.776001)
mul_sat r4.zw, r1.wwww, l(0.000000, 0.000000, 17.000008, 18.184231)
mul r1.w, r4.z, l(0.250000)
deriv_rtx_fine r2.w, r1.w
deriv_rty_fine r1.w, r1.w
lt r3.w, l(0.000000), r4.w
ne r4.z, r2.w, l(0.000000)
or r4.z, r3.w, r4.z
ne r5.z, r1.w, l(0.000000)
or r4.z, r4.z, r5.z
if_nz r4.z
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t16.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r0.zwzz, t18.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.z, r0.zwzz, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r0.zwzz, t21.xzwy, s1
  mul r5.w, r5.w, r5.w
  mul r6.w, r4.w, r6.w
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t17.xyzw, s2
    mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    dp3 r3.w, r9.xyzx, r9.xyzx
    sqrt r3.w, r3.w
    rcp r7.w, r3.w
    lt r8.w, l(0.000000), r6.w
    if_nz r8.w
      mul r10.xyz, v2.yyxy, l(450.000000, 450.000000, 450.000000, 0.000000)
      frc r11.xy, r10.zyzz
      add r11.xy, r11.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
      dp2 r8.w, |r11.xyxx|, |r11.xyxx|
      mul_sat r9.w, v0.w, l(0.500000)
      mul r9.w, r9.w, l(0.300000)
      mul r9.w, r9.w, r9.w
      lt r8.w, r8.w, r9.w
      if_nz r8.w
        mul r8.w, l(1.900000), cb3[38].w
        log r6.w, r6.w
        mul r6.w, r6.w, l(32.000000)
        exp r6.w, r6.w
        mul r6.w, r6.w, r8.w
        ftou r10.xyz, |r10.xyzx|
        ishl r11.xy, r10.yzyy, l(10, 11, 0, 0)
        iadd r11.xy, r10.zyzz, r11.xyxx
        imul null, r10.yw, r10.yyyz, l(0, 2000, 0, 100)
        imad r8.w, r10.x, l(3072), r10.z
        xor r10.xz, r11.xxyx, l(61, 0, 61, 0)
        ushr r11.xy, r11.xyxx, l(16, 16, 0, 0)
        xor r10.xz, r10.xxzx, r11.xxyx
        imul null, r10.xz, r10.xxzx, l(9, 0, 9, 0)
        ushr r11.xy, r10.xzxx, l(4, 4, 0, 0)
        xor r10.xz, r10.xxzx, r11.xxyx
        imul null, r10.xz, r10.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
        ushr r11.xy, r10.xzxx, l(15, 15, 0, 0)
        xor r10.xz, r10.xxzx, r11.xxyx
        xor r9.w, r8.w, l(61)
        ushr r8.w, r8.w, l(16)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(9)
        ushr r9.w, r8.w, l(4)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(0x27d4eb2d)
        ushr r9.w, r8.w, l(15)
        xor r8.w, r8.w, r9.w
        utof r10.xz, r10.xxzx
        mad r11.xy, r10.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
        utof r8.w, r8.w
        mul r8.w, r8.w, l(1.552204337E-010)
        max r11.z, r8.w, l(0.010000)
        iadd r8.w, r10.w, r10.y
        xor r9.w, r8.w, l(61)
        ushr r8.w, r8.w, l(16)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(9)
        ushr r9.w, r8.w, l(4)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(0x27d4eb2d)
        ushr r9.w, r8.w, l(15)
        xor r8.w, r8.w, r9.w
        utof r8.w, r8.w
        mad r8.w, r8.w, l(8.149073083E-011), l(0.650000)
        mul r8.w, r8.w, r8.w
        mul r8.w, r8.w, r8.w
        mul r8.w, r8.w, r8.w
        mul r6.w, r6.w, r8.w
        dp3 r8.w, r11.xyzx, r11.xyzx
        rsq r8.w, r8.w
        mul r10.xyz, r8.wwww, r11.xyzx
        mul r8.w, r6.w, r10.z
        mul r11.xyz, r7.xyzx, r10.yyyy
        mad r10.xyw, r10.xxxx, r6.xyxz, r11.xyxz
        mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
        dp3 r9.w, r10.xyzx, r10.xyzx
        rsq r9.w, r9.w
        mul r10.xyz, r9.wwww, r10.xyzx
        mul r10.xyz, r6.wwww, r10.xyzx
      else
        mov r10.xyz, l(0,0,0,0)
        mov r8.w, l(0)
      endif
    else
      mov r10.xyz, l(0,0,0,0)
      mov r8.w, l(0)
    endif
    add r3.w, -r5.x, r3.w
    mad r5.x, r4.w, r3.w, r5.x
    mad r9.xyz, r9.xyzx, r7.wwww, -r3.xyzx
    mad r3.xyz, r4.wwww, r9.xyzx, r3.xyzx
    mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
    mad r2.xyz, r4.wwww, r8.xyzx, r2.xyzx
    add r3.w, -r4.x, r5.z
    mad r4.x, r4.w, r3.w, r4.x
    add r3.w, r4.z, l(-1.000000)
    mad r9.x, r4.w, r3.w, l(1.000000)
    mad r3.w, r5.w, l(0.160000), -r4.y
    mad r4.y, r4.w, r3.w, r4.y
    mov r8.xy, r3.xyxx
  else
    mov r10.xyz, l(0,0,0,0)
    mov r8.w, l(0)
    mov r8.xy, r3.xyxx
    mov r9.x, l(1.000000)
  endif
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r4.zw, r0.zzzw
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r5.z, r4.zwzz, r4.zwzz
  dp2 r5.w, r0.zwzz, r0.zwzz
  max r5.z, r5.z, l(0.001000)
  div r4.zw, r4.zzzw, r5.zzzz
  max r5.z, r5.w, l(0.001000)
  div r0.zw, r0.zzzw, r5.zzzz
  mul r0.zw, r1.wwww, r0.zzzw
  mad r0.zw, r4.zzzw, r2.wwww, r0.zzzw
  mad r3.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.z, r3.xyzx, r3.xyzx
  rsq r0.z, r0.z
  mul r11.xyz, r0.zzzz, r3.xyzx
  mov r8.z, r3.z
  movc r3.xyz, r3.wwww, r8.xyzx, r11.xyzx
else
  mov r10.xyz, l(0,0,0,0)
  mov r8.w, l(0)
  mov r9.x, l(1.000000)
endif
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r7.xyz, r7.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r7.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r1.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r9.z, r1.z, l(0.0980392247), l(0.0941176564)
ne r0.z, r8.w, l(0.000000)
mad_sat r1.xyz, r10.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and o3.xyz, r0.zzzz, r1.xywx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.w, l(0)
ret
// Approximately 289 instruction slots used
