//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:53 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataTransparent
//   {
//
//       float CascadeShadowSize;       // Index:    0
//       float OneOverCascadeShadowSize;// Index:    0.y
//       float ShadowTextureW;          // Index:    0.z
//       float ShadowTextureH;          // Index:    0.w
//       float OneOverShadowTextureW;   // Index:    1
//       float OneOverShadowTextureH;   // Index:    1.y
//
//       struct GIVolumeGlobal
//       {
//
//           float giVolumeSHDiffuseBlur;// Index:    2
//           float giVolumeSHSpecularBlur;// Index:    2.y
//           float giVolumeSaturation;  // Index:    2.z
//           float4 defaultOcclusionSH; // Index:    3
//           float4 skyFullRSH;         // Index:    4
//           float4 skyFullGSH;         // Index:    5
//           float4 skyFullBSH;         // Index:    6
//           float4 skyFullClampRSH;    // Index:    7
//           float4 skyFullClampGSH;    // Index:    8
//           float4 skyFullClampBSH;    // Index:    9
//           float4 skyFullGeoRSH;      // Index:   10
//           float4 skyFullGeoGSH;      // Index:   11
//           float4 skyFullGeoBSH;      // Index:   12
//           float4 skyTopRSH;          // Index:   13
//           float4 skyTopGSH;          // Index:   14
//           float4 skyTopBSH;          // Index:   15
//           float4 skyTopClampRSH;     // Index:   16
//           float4 skyTopClampGSH;     // Index:   17
//           float4 skyTopClampBSH;     // Index:   18
//           float4 skyTopGeoRSH;       // Index:   19
//           float4 skyTopGeoGSH;       // Index:   20
//           float4 skyTopGeoBSH;       // Index:   21
//           float4 skyTopAndBounceRSH; // Index:   22
//           float4 skyTopAndBounceGSH; // Index:   23
//           float4 skyTopAndBounceBSH; // Index:   24
//           float4 skyTopAndBounceClampRSH;// Index:   25
//           float4 skyTopAndBounceClampGSH;// Index:   26
//           float4 skyTopAndBounceClampBSH;// Index:   27
//           float4 skyTopAndBounceGeoRSH;// Index:   28
//           float4 skyTopAndBounceGeoGSH;// Index:   29
//           float4 skyTopAndBounceGeoBSH;// Index:   30
//           float4 skyDifFullRSH;      // Index:   31
//           float4 skyDifFullGSH;      // Index:   32
//           float4 skyDifFullBSH;      // Index:   33
//           float4 skyDifFullClampRSH; // Index:   34
//           float4 skyDifFullClampGSH; // Index:   35
//           float4 skyDifFullClampBSH; // Index:   36
//           float4 skyDifFullGeoRSH;   // Index:   37
//           float4 skyDifFullGeoGSH;   // Index:   38
//           float4 skyDifFullGeoBSH;   // Index:   39
//           float4 skyDifTopRSH;       // Index:   40
//           float4 skyDifTopGSH;       // Index:   41
//           float4 skyDifTopBSH;       // Index:   42
//           float4 skyDifTopClampRSH;  // Index:   43
//           float4 skyDifTopClampGSH;  // Index:   44
//           float4 skyDifTopClampBSH;  // Index:   45
//           float4 skyDifTopGeoRSH;    // Index:   46
//           float4 skyDifTopGeoGSH;    // Index:   47
//           float4 skyDifTopGeoBSH;    // Index:   48
//           float4 skyDifTopAndBounceRSH;// Index:   49
//           float4 skyDifTopAndBounceGSH;// Index:   50
//           float4 skyDifTopAndBounceBSH;// Index:   51
//           float4 skyDifTopAndBounceClampRSH;// Index:   52
//           float4 skyDifTopAndBounceClampGSH;// Index:   53
//           float4 skyDifTopAndBounceClampBSH;// Index:   54
//           float4 skyDifTopAndBounceGeoRSH;// Index:   55
//           float4 skyDifTopAndBounceGeoGSH;// Index:   56
//           float4 skyDifTopAndBounceGeoBSH;// Index:   57
//
//       } giVolumeGlobal;              // Index:    2
//
//       struct ForwardLightBuffer
//       {
//
//           struct LightParameters
//           {
//
//               float3 color;          // Index:   58
//               uint lightgroupID;     // Index:   58.w
//               float3 position;       // Index:   59
//               float sourceRadiusSquared;// Index:   59.w
//               float falloffConstant; // Index:   60
//               float innerMinusOuterCosHalfAngleRcp;// Index:   60.y
//               float outerCosHalfAngle;// Index:   60.z
//               float dirLightHalfAngle;// Index:   60.w
//               float3 direction;      // Index:   61
//               float dirLightSolidAngle;// Index:   61.w
//               int projectorIndex;    // Index:   62
//               float fadeStartOnDist; // Index:   62.y
//               float fadeRcpDist;     // Index:   62.z
//               float fadeRate;        // Index:   62.w
//
//           } gLight[64];              // Index:   58
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  378
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  382
//                   float3 vTranslate; // Index:  382.y
//
//               } gCascadeOffset[3];   // Index:  382
//               float4 uvScaleOffset[4];// Index:  385
//               int extraCascadeIndex; // Index:  389
//               float cascadeRange;    // Index:  389.y
//               float2 linearizeConstants;// Index:  389.z
//               float filterSize;      // Index:  390
//               float shadowFade;      // Index:  390.y
//               float shadowBias;      // Index:  390.z
//               float padd;            // Index:  390.w
//
//           } gLightShadowInfo[16];    // Index:  378
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  586
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  590
//                   float3 vTranslate; // Index:  590.y
//
//               } gCascadeOffset[3];   // Index:  590
//               float4 uvScaleOffset[4];// Index:  593
//               int extraCascadeIndex; // Index:  597
//               float cascadeRange;    // Index:  597.y
//               float2 linearizeConstants;// Index:  597.z
//               float filterSize;      // Index:  598
//               float shadowFade;      // Index:  598.y
//               float shadowBias;      // Index:  598.z
//               float padd;            // Index:  598.w
//
//           } gShadowTransmittanceInfo;// Index:  586
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  599
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  603
//                   float3 vTranslate; // Index:  603.y
//
//               } gCascadeOffset[3];   // Index:  603
//               float4 uvScaleOffset[4];// Index:  606
//               int extraCascadeIndex; // Index:  610
//               float cascadeRange;    // Index:  610.y
//               float2 linearizeConstants;// Index:  610.z
//               float filterSize;      // Index:  611
//               float shadowFade;      // Index:  611.y
//               float shadowBias;      // Index:  611.z
//               float padd;            // Index:  611.w
//
//           } gExtraCascadeShadowInfo[16];// Index:  599
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:  807
//
//           } projectors[4];           // Index:  807
//
//       } lightBuffer;                 // Index:   58
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  823
//           float gDebugDiffuseAmount; // Index:  823.y
//           float gDebugSpecularAmount;// Index:  823.z
//           float gDebugEnvmapAmount;  // Index:  823.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  824
//           float gDebugAOAmount;      // Index:  824.w
//           float g_GPUDebugOn;        // Index:  825
//           float g_GPUDebugOverridePositionEnable;// Index:  825.y
//           float g_skinSpecSecondLobeShift;// Index:  825.z
//           float g_skinSpecSecondProportion;// Index:  825.w
//           float g_thinScatteringAnisotropy;// Index:  826
//           float g_volumetricScatteringAnisotropy;// Index:  826.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  826.z
//           float g_skinScatteringAnisotropy;// Index:  826.w
//           float g_volumetricScatteringNormalBend;// Index:  827
//           float g_volumetricSpecularScatteringNormalBend;// Index:  827.y
//           float g_hairSpecSecondLobeShift;// Index:  827.z
//           float g_hairSpecSecondProportion;// Index:  827.w
//           float g_isHDRRendering;    // Index:  828
//           float g_defaultSceneToScreenPower;// Index:  828.y
//           float g_defaultWhiteLevel; // Index:  828.z
//           float padding0;            // Index:  828.w
//           int g_flags;               // Index:  829
//           float g_reflectionOcclusionFalloff;// Index:  829.y
//           float padding1;            // Index:  829.z
//           float padding2;            // Index:  829.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  830
//               float cHeightFalloff;  // Index:  830.w
//               float3 cEyePosition;   // Index:  831
//               float cHeightDensity;  // Index:  831.w
//               float cStartDistance;  // Index:  832
//               float cGlobalDensity;  // Index:  832.y
//               float cDepthReprojectScale;// Index:  832.z
//               float cDepthReprojectBias;// Index:  832.w
//               float4x4 cInvProjNoZReproj;// Index:  833
//               float3 cDirectionalFogDirection;// Index:  837
//               float cDirectionalityPower;// Index:  837.w
//               float3 cDirectionalFogColor;// Index:  838
//               float cDensityMapSparseBias;// Index:  838.w
//               float3 cDensityMapInvExtents;// Index:  839
//               float cDensityMapSparseSegmentScale;// Index:  839.w
//               float3 cDensityMapBias;// Index:  840
//               float cDensityMapSparseCutoff;// Index:  840.w
//               float cVolFogExponentMultiply;// Index:  841
//               float cVolFogDistanceMultiply;// Index:  841.y
//               float cVolFogExponentNormalize;// Index:  841.z
//               float cVolFogDistanceNormalize;// Index:  841.w
//               float cVolFogResolutionScale;// Index:  842
//               int cVolFogWidth;      // Index:  842.y
//               int cVolFogHeight;     // Index:  842.z
//               int cVolFogDepth;      // Index:  842.w
//
//           } atmosphericConstants;    // Index:  830
//
//       } environmentBuffer;           // Index:  823
//       float4x4 worldToBoatCap;       // Index:  843
//       float3 cameraPosInBoatSpace;   // Index:  847
//       float automaticWetnessFromHeightHeight;// Index:  847.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:  848
//       float automaticWetnessFromHeightAmount;// Index:  848.y
//
//       struct ToneMappingConstants
//       {
//
//           float3 WBMatrixR;          // Index:  849
//           float3 WBMatrixG;          // Index:  850
//           float3 WBMatrixB;          // Index:  851
//           float EnableLocalAdaptation;// Index:  851.w
//           float Adaptation_Exposure; // Index:  852
//           float ExposureEV;          // Index:  852.y
//           float ExposureEVClampMin;  // Index:  852.z
//           float ExposureEVClampMax;  // Index:  852.w
//           float LocalAdaptationShadows;// Index:  853
//           float LocalAdaptationHighlights;// Index:  853.y
//           int Tonemapping_Curve;     // Index:  853.z
//           float Contrast;            // Index:  853.w
//           float HDRMax;              // Index:  854
//           float HDRWhite;            // Index:  854.y
//           float ContrastTimesShoulder;// Index:  854.z
//           float ChannelCrossTalk;    // Index:  854.w
//           float PrecomputedBMult;    // Index:  855
//           float PrecomputedCAdd;     // Index:  855.y
//           float SceneToScreenPower;  // Index:  855.z
//           float IsHDRRendering;      // Index:  855.w
//           float DebugHDRRendering;   // Index:  856
//           float DebugHDRRenderingPhase;// Index:  856.y
//           float DebugNoHDRRendering; // Index:  856.z
//           float ShowWaveform;        // Index:  856.w
//
//       } calibrationTonemappingConstants;// Index:  849
//       float4 userClipPlane0;         // Index:  857
//       float4 userClipPlane1;         // Index:  858
//
//   } resourceTables__passData;        // Index:    0-858            Components:  3436
                                        // Textures:  t0-t14
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__batchData
// {
//
//   struct BatchDataTransparent
//   {
//
//       struct LightTileParameters
//       {
//
//           uint4 lightIndices[8];     // Index:    0
//
//       } objectLights;                // Index:    0
//
//       struct GIVolume
//       {
//
//           float3 invTransX;          // Index:    8
//           float3 invTransY;          // Index:    9
//           float3 invTransZ;          // Index:   10
//           float3 invTransT;          // Index:   11
//           float3 invRotX;            // Index:   12
//           float3 invRotY;            // Index:   13
//           float3 invRotZ;            // Index:   14
//           uint3 indDims;             // Index:   15
//           float3 invIndDims;         // Index:   16
//           uint3 atlasDims;           // Index:   17
//           float3 invAtlasDims;       // Index:   18
//           float4 cr1Min;             // Index:   19
//           float4 cr1MaxSubMin;       // Index:   20
//           float4 cr2Min;             // Index:   21
//           float4 cr2MaxSubMin;       // Index:   22
//           float4 cr3Min;             // Index:   23
//           float4 cr3MaxSubMin;       // Index:   24
//           float normalOffset;        // Index:   25
//           float4 giTintScaled;       // Index:   26
//           uint flags;                // Index:   27
//
//       } giVolume[3];                 // Index:    8
//       float4 m_EnvironmentMapSHR;    // Index:   68
//       float4 m_EnvironmentMapSHG;    // Index:   69
//       float4 m_EnvironmentMapSHB;    // Index:   70
//       float2 m_EnvironmentMapRotation;// Index:   71
//       int m_EnvironmentMapMipCount;  // Index:   71.z
//
//       struct RflGeometryProxyOBB
//       {
//
//           float4 m_WS2OBBSrow0;      // Index:   72
//           float4 m_WS2OBBSrow1;      // Index:   73
//           float4 m_WS2OBBSrow2;      // Index:   74
//           float3 m_halfExtents;      // Index:   75
//           float3 m_cubeCapturePos;   // Index:   76
//
//       } m_EnvironmentProxy;          // Index:   72
//       uint particleSystemIndex;      // Index:   76.w
//
//       struct LightParameters
//       {
//
//           float3 color;              // Index:   77
//           uint lightgroupID;         // Index:   77.w
//           float3 position;           // Index:   78
//           float sourceRadiusSquared; // Index:   78.w
//           float falloffConstant;     // Index:   79
//           float innerMinusOuterCosHalfAngleRcp;// Index:   79.y
//           float outerCosHalfAngle;   // Index:   79.z
//           float dirLightHalfAngle;   // Index:   79.w
//           float3 direction;          // Index:   80
//           float dirLightSolidAngle;  // Index:   80.w
//           int projectorIndex;        // Index:   81
//           float fadeStartOnDist;     // Index:   81.y
//           float fadeRcpDist;         // Index:   81.z
//           float fadeRate;            // Index:   81.w
//
//       } bonusMirrorLight;            // Index:   77
//       float4x4 worldToShadowRegionUV;// Index:   82
//       float shadowFadeFactor;        // Index:   86
//       uint numGIVolumes;             // Index:   86.y
//       bool useBonusMirrorLight;      // Index:   86.z
//       bool useShadowMap;             // Index:   86.w
//
//   } resourceTables__batchData;       // Index:    0-86             Components:   348
                                        // Textures:  t21-t26
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData__smpLinearClamp    sampler      NA          NA    5        1
// resourceTables__viewData__smpComparison  sampler_c      NA          NA    7        1
// resourceTables__passData.shadowTexture    texture   float          2d    2        1
// resourceTables__passData.shadowTransmittanceTexture0    texture  float4          2d    3        1
// resourceTables__passData.shadowTransmittanceTexture1    texture  float4          2d    4        1
// resourceTables__passData.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__passData.volumetricFog    texture  float4          3d    8        1
// resourceTables__passData.ProjTextureMaps[0]    texture  float4          2d   11        1
// resourceTables__passData.ProjTextureMaps[1]    texture  float4          2d   12        1
// resourceTables__passData.ProjTextureMaps[2]    texture  float4          2d   13        1
// resourceTables__passData.ProjTextureMaps[3]    texture  float4          2d   14        1
// resourceTables__batchData.m_EnvironmentMap    texture  float4        cube   21        1
// resourceTables__batchData.giVolumesInd_0    texture  float4          3d   22        1
// resourceTables__batchData.giVolumesSH0_0    texture  float4          3d   23        1
// resourceTables__batchData.giVolumesSH1_0    texture  float4          3d   24        1
// resourceTables__batchData.giVolumesSH2_0    texture  float4          3d   25        1
// resourceTables__batchData.giVolumesSH3_0    texture  float4          3d   26        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   42        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   45        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   47        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   48        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   49        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   51        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   52        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   53        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   54        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   56        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   58        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__batchData               cbuffer      NA          NA    2        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[859], dynamicIndexed
dcl_constantbuffer cb1[3], immediateIndexed
dcl_constantbuffer cb2[87], dynamicIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_sampler s7, mode_comparison
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texturecube (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture3d (float,float,float,float) t23
dcl_resource_texture3d (float,float,float,float) t24
dcl_resource_texture3d (float,float,float,float) t25
dcl_resource_texture3d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_resource_texture2d (float,float,float,float) t51
dcl_resource_texture2d (float,float,float,float) t52
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_texture2d (float,float,float,float) t54
dcl_resource_texture2d (float,float,float,float) t56
dcl_resource_texture2d (float,float,float,float) t58
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mul r1.xyzw, v2.xyxy, l(15.000000, 15.000000, 25.000000, 25.000000)
mul r2.xy, v2.xyxx, l(6.000000, 10.000000, 0.000000, 0.000000)
mov r3.xy, v2.xyxx
mov r3.z, l(1.000000)
dp3 r4.x, l(14.474911, 3.93407369, -1.704492, 0.000000), r3.xyzx
dp3 r4.y, l(-3.93407369, 14.474911, 2.22958136, 0.000000), r3.xyzx
mov_sat r0.w, v6.x
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r1.xyxx, t42.xyzw, s2
lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r5.xyzx, r6.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t43.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.zw, r1.xyxx, t44.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.xyxx, t45.xyzw, s1
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
max r7.x, r3.w, l(0.000010)
rcp r3.w, r7.x
mul r8.xyz, r3.wwww, r5.xyzx
mul r2.w, r2.w, r2.w
mul r4.z, r2.w, l(0.160000)
mul r9.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t47.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t48.xyzw, s2
mul r4.w, r1.w, v6.y
lt r5.w, r4.w, l(0.500000)
dp2 r4.w, r1.zzzz, r4.wwww
mad r1.w, -r1.w, v6.y, l(1.000000)
add r1.w, r1.w, r1.w
add r1.z, -r1.z, l(1.000000)
mad r1.z, -r1.w, r1.z, l(1.000000)
movc_sat r1.z, r5.w, r4.w, r1.z
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  mad r5.xyz, -r5.xyzx, r3.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r1.zzzz, r5.xyzx, r8.xyzx
  add r1.w, -r7.x, l(1.000000)
  mad r7.x, r1.z, r1.w, r7.x
  mad r6.xyz, r1.zzzz, -r6.xyzx, r6.xyzx
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.305882365, 0.145097941, 0.117646880, 0.000000)
  mad r9.xyz, r1.zzzz, r3.xyzx, r9.xyzx
  add r1.w, -r2.z, l(1.000000)
  mad r2.z, r1.z, r1.w, r2.z
  mad r1.w, -r2.w, l(0.160000), l(0.018000)
  mad r4.z, r1.z, r1.w, r4.z
endif
add_sat r1.z, v6.x, l(0.0351562984)
mul r1.w, r1.z, l(0.750000)
max r3.w, r0.w, r1.w
lt r0.w, l(0.000000), r1.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t49.xyzw, s2
  lt r5.xyz, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.xyz, r1.xyzx
  mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r1.xyz, r1.xyzx
  mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r1.xyz, r5.xyzx, r10.xyzx, r1.xyzx
  mul r5.xyz, r1.xyzx, l(0.778808594, 0.778808594, 0.778808594, 0.000000)
  lt r10.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r5.xyz, r9.xyzx, r5.xyzx
  add r5.xyz, r5.xyzx, r5.xyzx
  add r11.xyz, -r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r1.xyz, -r1.xyzx, l(0.778808594, 0.778808594, 0.778808594, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r1.xyz, -r11.xyzx, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r1.xyz, r10.xyzx, r5.xyzx, r1.xyzx
  add r1.xyz, -r9.xyzx, r1.xyzx
  mad r9.xyz, r1.wwww, r1.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, r4.xyxx, t51.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t58.yzwx, s2
dp3 r2.x, v4.xyzx, v4.xyzx
rsq r2.x, r2.x
mul r2.xyw, r2.xxxx, v4.yzyx
dp3 r4.w, v5.xyzx, v5.xyzx
rsq r4.w, r4.w
mul r5.xyz, r4.wwww, v5.yzxy
dp3 r4.w, r8.xyzx, r8.xyzx
rsq r4.w, r4.w
mul r10.xyz, r4.wwww, r8.xyzx
mul r11.xyz, r5.zxyz, r10.yyyy
mad r10.xyw, r10.xxxx, r2.wxwy, r11.xyxz
mad r10.xyz, r10.zzzz, r0.xyzx, r10.xywx
dp3 r4.w, r10.xyzx, r10.xyzx
rsq r4.w, r4.w
mul r4.w, r4.w, r10.y
mad_sat r4.w, r4.w, l(0.500000), l(2.980232239E-008)
mul r0.w, r0.w, r4.w
mov_sat r1.x, r1.x
mul r0.w, r0.w, r1.x
mad r0.w, r0.w, v6.x, l(-0.0470587984)
mul_sat r0.w, r0.w, l(21.250011)
lt r1.x, l(0.000000), r0.w
if_nz r1.x
  lt r10.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.xyz, r1.yzwy
  mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r1.xyz, r1.xyzx
  mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r1.xyz, r10.xyzx, r11.xyzx, r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.zw, r4.xyxx, t53.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r4.xyxx, t54.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r4.xyxx, t56.xyzw, s1
  mul r4.w, r7.w, r7.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.xyxx, t52.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(0.964994073, 0.262271583, 0.000000, 0.000000), r11.xyxx
  dp2 r12.y, l(-0.262271583, 0.964994073, 0.000000, 0.000000), r11.xyxx
  mov r12.z, r11.z
  dp3 r4.x, r12.xyzx, r12.xyzx
  sqrt r4.x, r4.x
  rcp r4.y, r4.x
  add r4.x, -r7.x, r4.x
  mad r7.x, r0.w, r4.x, r7.x
  mad r11.xyz, r12.xyzx, r4.yyyy, -r8.xyzx
  mad r8.xyz, r0.wwww, r11.xyzx, r8.xyzx
  add r10.xyz, -r6.xyzx, r10.xyzx
  mad r6.xyz, r0.wwww, r10.xyzx, r6.xyzx
  mad r1.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r0.wwww, r1.xyzx, r9.xyzx
  add r1.x, -r2.z, r7.z
  mad r2.z, r0.w, r1.x, r2.z
  add r1.x, r1.w, l(-1.000000)
  mad r1.x, r0.w, r1.x, l(1.000000)
  mad r1.y, r4.w, l(0.160000), -r4.z
  mad r4.z, r0.w, r1.y, r4.z
else
  mov r1.x, l(1.000000)
endif
ge r0.w, l(0.000100), r3.w
discard_nz r0.w
mul r10.xy, v0.xyxx, cb3[32].zwzz
mad r1.yz, r10.xxyx, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r1.w, v0.z, cb3[35].z, cb3[35].w
rcp r1.w, r1.w
mov r11.z, -r1.w
mul r11.xy, r1.yzyy, r11.zzzz
mov r11.w, l(1.000000)

add r40.w, r11.z, -r40.y
mad r11.x, -r40.x, r40.w, r11.x

dp4 r12.x, r11.xyzw, cb3[12].xyzw
dp4 r12.y, r11.xyzw, cb3[13].xyzw
dp4 r12.z, r11.xyzw, cb3[14].xyzw
dp3 r1.y, r8.xyzx, r8.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, r8.xxyz
mul r4.xyw, r5.xyxz, r1.zzzz
mad r2.xyw, r1.yyyy, r2.xyxw, r4.xyxw
mad r1.yzw, r1.wwww, r0.yyzx, r2.xxyw
dp3 r2.x, r1.yzwy, r1.yzwy
rsq r2.x, r2.x
mul r4.xyw, r1.yzyw, r2.xxxx
ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r0.xyzx
deriv_rty_fine r0.xyz, r0.xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
dp3 r0.x, r0.xyzx, r0.xyzx
add r0.x, r0.x, r2.w
min r7.y, r0.x, l(0.300000)
movc r0.xy, r2.yyyy, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r2.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.x, r0.x, l(0.600000)
mad r0.x, r0.x, l(-0.527635), l(0.520718)
max r0.x, r0.x, l(0.000000)
mad r0.x, r0.z, r0.z, r0.x
add r0.x, r0.y, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r0.x, -r0.x, l(1.000000)
mul r2.yzw, r6.xxyz, cb3[37].yyyy
ftoi r0.yz, v0.yyxy
min r4.z, r4.z, l(0.160000)
add r5.xyz, -r12.xyzx, cb3[31].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r5.x, r40.x, r41.x, r5.x
mad r5.y, r40.x, r41.y, r5.y
mad r5.z, r40.x, r41.z, r5.z

dp3 r5.w, r5.xyzx, r5.xyzx
rsq r5.w, r5.w
mul r6.xyz, r5.wwww, r5.xyzx
max r6.w, r2.w, r2.z
max r6.w, r2.y, r6.w
lt r7.x, l(0.00392156886), r6.w
log r2.yzw, r2.yyzw
add r2.yzw, r2.yyzw, l(0.000000, -1.500000, -1.500000, -1.500000)
and r6.w, r6.w, r7.x
and r7.y, r7.x, cb0[826].x
movc r2.y, r7.x, r2.y, l(-1000000.000000)
movc r8.xy, r7.xxxx, r2.zwzz, l(-1000000.000000,-1000000.000000,0,0)
add r11.x, -r0.x, l(1.000000)
mul r2.z, r11.x, r11.x
max r2.z, r2.z, l(0.001000)
mul r2.w, r11.x, r2.z
dp3 r7.z, -r6.yzxy, r4.xywx
add r7.z, r7.z, r7.z
mad r13.xyz, r4.xywx, -r7.zzzz, -r6.yzxy
mad r1.yzw, r1.yyzw, r2.xxxx, -r13.xxyz
mad r1.yzw, r2.wwww, r1.yyzw, r13.xxyz
dp3 r2.x, r1.yzwy, r1.yzwy
rsq r2.x, r2.x
mul r1.yzw, r1.yyzw, r2.xxxx
and r2.x, l(0x80000000), cb0[829].x
dp3 r2.w, r4.wxyw, r6.xyzx
mov_sat r7.z, r2.w
add r7.w, r1.x, r7.z
log r7.w, r7.w
mul r0.x, r0.x, r7.w
exp r0.x, r0.x
add r0.x, r1.x, r0.x
add_sat r0.x, r0.x, l(-1.000000)
add r7.z, -r7.z, l(1.000000)
mul r7.w, r7.z, r7.z
mul r7.z, r7.w, r7.z
add r7.w, -r0.x, l(1.000000)
mad r0.x, r7.z, r7.w, r0.x
movc r0.x, r2.x, r0.x, l(1.000000)
min r2.x, r0.x, l(1.000000)
mul r7.zw, l(0.000000, 0.000000, -1.000000, 1.000000), cb2[71].xxxy
mul r7.zw, r1.zzzz, r7.zzzw
mad r13.xz, r1.wwww, cb2[71].yyxy, r7.zzwz
mov r12.w, l(1.000000)
dp4 r14.x, cb2[72].xyzw, r12.xyzw
dp4 r14.y, cb2[73].xyzw, r12.xyzw
dp4 r14.z, cb2[74].xyzw, r12.xyzw
mov r13.y, r1.y
dp3 r15.x, cb2[72].xyzx, r13.xyzx
dp3 r15.y, cb2[73].xyzx, r13.xyzx
dp3 r15.z, cb2[74].xyzx, r13.xyzx
div r16.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r15.xyzx
lt r17.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r15.xyzx
lt r15.xyz, r15.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r15.xyz, -r17.xyzx, r15.xyzx
itof r15.xyz, r15.xyzx
mad r14.xyz, r15.xyzx, cb2[75].xyzx, -r14.xyzx
mul r14.xyz, r16.xyzx, r14.xyzx
lt r15.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r14.xyz, r15.xyzx, l(99999997952.000000,99999997952.000000,99999997952.000000,0), r14.xyzx
min r7.z, r14.z, r14.y
min r7.z, r7.z, r14.x
mad r13.xyz, r13.xyzx, r7.zzzz, r12.xyzx
add r13.xyz, r13.xyzx, -cb2[76].xyzx
dp3 r7.z, r13.xyzx, r13.xyzx
rsq r7.z, r7.z
mul r13.xyz, r7.zzzz, r13.xyzx
mul r14.yzw, r13.yyzx, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r14.x, l(0.282094806)
dp4 r7.z, r14.xyzw, cb2[68].xyzw
dp4 r7.w, r14.xyzw, cb2[69].xyzw
dp4 r9.w, r14.xyzw, cb2[70].xyzw
rcp r14.xy, r7.zwzz
rcp r14.z, r9.w
iadd r7.z, l(-3), cb2[71].z
utof r7.z, r7.z
mul r7.z, r7.z, r11.x
lt r7.w, r7.z, l(1.000000)
mad_sat r9.w, r7.z, l(2.000000), l(-1.000000)
movc r7.z, r7.w, r9.w, r7.z
sample_l_indexable(texturecube)(float,float,float,float) r13.xyz, r13.xyzx, t21.xyzw, s5, r7.z
mul r13.xyz, r14.xyzx, r13.xyzx
sqrt r11.y, |r2.w|
mad r11.yzw, r11.xxyx, l(0.000000, 0.996093750, 0.996093750, -0.337748349), l(0.000000, 0.00195312500, 0.00195312500, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r7.zw, r11.yzyy, t7.zwxy, s5, l(0.000000)
mad r7.z, r4.z, r7.z, r7.w
mul r13.xyz, r7.zzzz, r13.xyzx
mul r14.xyz, r12.yyyy, cb2[9].xzyx
mad r14.xyz, cb2[8].xzyx, r12.xxxx, r14.xyzx
mad r14.xyz, cb2[10].xzyx, r12.zzzz, r14.xyzx
add r14.xyz, r14.xyzx, cb2[11].xzyx
lt r15.xyz, |r14.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
and r7.z, r15.y, r15.x
and r7.z, r15.z, r7.z
if_nz r7.z
  add r14.xyz, r14.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r7.z, l(1), cb2[27].x
  if_nz r7.z
    utof r15.xyz, cb2[15].xyzx
    mul r15.xyz, r14.xyzx, r15.xyzx
    ftoi r16.xyz, r15.xyzx
    mov r16.w, l(0)
    ld_indexable(texture3d)(float,float,float,float) r16.xyzw, r16.xyzw, t22.xyzw
    mul r17.xyzw, r16.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
    frc r7.z, r17.z
    mad r17.x, r7.z, l(4.000000), r17.x
    mad r17.z, r16.z, l(63.750000), -r7.z
    frc r15.xyz, r15.xyzx
    mad r15.xyz, r15.xyzx, r17.wwww, r17.xyzx
    add r15.xyz, r15.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    utof r16.xyz, cb2[17].xyzx
    div r14.xyz, r15.xyzx, r16.xyzx
  endif
  sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r14.xyzx, t23.xyzw, s5, l(0.000000)
  mul r15.xyzw, r15.xyzw, cb2[26].xyzw
  sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r14.xyzx, t24.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r17.xyzw, r14.xyzx, t25.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyzw, r14.xyzx, t26.xyzw, s5, l(0.000000)
  mad r16.xyzw, r16.xyzw, cb2[20].xyzw, cb2[19].xyzw
  mad r17.xyzw, r17.xyzw, cb2[22].xyzw, cb2[21].xyzw
  mad r14.xyzw, r14.xyzw, cb2[24].xyzw, cb2[23].xyzw
  mul r16.xyzw, r16.xyzw, cb2[26].xyzw
  mul r17.xyzw, r17.xyzw, cb2[26].xyzw
  mul r14.xyzw, r14.xywz, cb2[26].xywz
  mov r18.x, r14.z
  mov r18.y, r16.w
  mov r18.z, r17.w
  dp3 r19.w, cb2[12].xyzx, r18.xyzx
  dp3 r19.y, cb2[13].xyzx, r18.xyzx
  dp3 r19.z, cb2[14].xyzx, r18.xyzx
  mul r18.xyz, r4.wxyw, cb0[2].xxxx
  mul r20.xyz, r18.yyyy, cb2[13].yzxy
  mad r18.xyw, cb2[12].yzyx, r18.xxxx, r20.xyxz
  mad r18.xyz, cb2[14].yzxy, r18.zzzz, r18.xywx
  mul r18.yzw, r18.xxyz, l(0.000000, 0.325735033, 0.325735033, 0.325735033)
  mov r18.x, l(0.282094806)
  mov r20.x, r15.x
  mov r20.y, r16.x
  mov r20.z, r17.x
  mov r20.w, r14.x
  dp4 r21.x, r18.xyzw, r20.xyzw
  mov r22.x, r15.y
  mov r22.y, r16.y
  mov r22.z, r17.y
  mov r22.w, r14.y
  dp4 r21.y, r18.xyzw, r22.xyzw
  mov r14.x, r15.z
  mov r14.y, r16.z
  mov r14.z, r17.z
  dp4 r21.z, r18.xyzw, r14.xyzw
  max r15.xyz, r21.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r16.xyz, r1.wyzw, cb0[2].yyyy
  mul r17.xyz, r16.yyyy, cb2[13].yzxy
  mad r16.xyw, cb2[12].yzyx, r16.xxxx, r17.xyxz
  mad r16.xyz, cb2[14].yzxy, r16.zzzz, r16.xywx
  mul r16.yzw, r16.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
  mov r16.x, l(0.282094806)
  dp4 r17.x, r16.xyzw, r20.xyzw
  dp4 r17.y, r16.xyzw, r22.xyzw
  dp4 r17.z, r16.xyzw, r14.xyzw
  max r14.xyz, r17.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mov r19.x, r15.w
else
  mov r19.xyzw, cb0[3].xyzw
  mov r15.xyz, l(0,0,0,0)
  mov r14.xyz, l(0,0,0,0)
endif
dp3 r7.z, r14.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r14.xyz, -r7.zzzz, r14.xyzx
mad r14.xyz, cb0[2].zzzz, r14.xyzx, r7.zzzz
mul r16.xyz, r1.yzwy, cb0[2].yyyy
mul r16.yzw, r16.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r16.x, l(0.282094806)
dp4_sat r7.z, r16.xyzw, r19.xyzw
mul r16.yzw, r1.yyzw, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r16.x, l(0.282094806)
dp4 r17.x, r16.xyzw, cb0[25].xyzw
dp4 r17.y, r16.xyzw, cb0[26].xyzw
dp4 r17.z, r16.xyzw, cb0[27].xyzw
max r1.yzw, r17.xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.yzw, r7.zzzz, r1.yyzw, r14.xxyz
mul r1.yzw, r1.yyzw, r13.xxyz
mov x0[0].x, cb0[807].x
mov x0[1].x, cb0[808].x
mov x0[3].x, cb0[810].x
mov x0[0].y, cb0[807].y
mov x0[1].y, cb0[808].y
mov x0[3].y, cb0[810].y
mov x0[0].z, cb0[807].z
mov x0[1].z, cb0[808].z
mov x0[3].z, cb0[810].z
mov x0[0].w, cb0[807].w
mov x0[1].w, cb0[808].w
mov x0[3].w, cb0[810].w
mov x0[4].x, cb0[811].x
mov x0[5].x, cb0[812].x
mov x0[7].x, cb0[814].x
mov x0[4].y, cb0[811].y
mov x0[5].y, cb0[812].y
mov x0[7].y, cb0[814].y
mov x0[4].z, cb0[811].z
mov x0[5].z, cb0[812].z
mov x0[7].z, cb0[814].z
mov x0[4].w, cb0[811].w
mov x0[5].w, cb0[812].w
mov x0[7].w, cb0[814].w
mov x0[8].x, cb0[815].x
mov x0[9].x, cb0[816].x
mov x0[11].x, cb0[818].x
mov x0[8].y, cb0[815].y
mov x0[9].y, cb0[816].y
mov x0[11].y, cb0[818].y
mov x0[8].z, cb0[815].z
mov x0[9].z, cb0[816].z
mov x0[11].z, cb0[818].z
mov x0[8].w, cb0[815].w
mov x0[9].w, cb0[816].w
mov x0[11].w, cb0[818].w
mov x0[12].x, cb0[819].x
mov x0[13].x, cb0[820].x
mov x0[15].x, cb0[822].x
mov x0[12].y, cb0[819].y
mov x0[13].y, cb0[820].y
mov x0[15].y, cb0[822].y
mov x0[12].z, cb0[819].z
mov x0[13].z, cb0[820].z
mov x0[15].z, cb0[822].z
mov x0[12].w, cb0[819].w
mov x0[13].w, cb0[820].w
mov x0[15].w, cb0[822].w
utof r0.yz, r0.yyzy
mul r0.yz, r0.yyzy, l(0.000000, 4159.000000, 3169.000000, 0.000000)
add r0.y, r0.z, r0.y
mul r0.y, r0.y, l(0.159154937)
frc r0.y, r0.y
mul r0.y, r0.y, l(39.478420)
sincos r13.x, r14.x, r0.y
mov r16.x, -r13.x
mad r0.y, -cb0[0].y, l(6.000000), l(1.000000)
mul r17.x, r14.x, cb0[1].x
mul r17.y, r13.x, cb0[1].y
dp4 r18.x, r12.xyzw, cb0[586].xyzw
dp4 r18.y, r12.xyzw, cb0[587].xyzw
dp4 r0.z, r12.xyzw, cb0[588].xyzw
dp4 r7.z, r12.xyzw, cb0[589].xyzw
div r11.yz, r18.xxyx, r7.zzzz
lt r13.yz, l(0.000000, 1.000000, 1.000000, 0.000000), |r11.yyzy|
or r7.w, r13.z, r13.y
max r9.w, |r11.z|, |r11.y|
mad r9.w, r9.w, l(1.05263162), l(-1.000000)
mul_sat r9.w, r9.w, l(20.000000)
movc r9.w, r7.w, l(0), r9.w
add r2.w, |r2.w|, l(0.001000)
mad r11.yz, r11.yyzy, l(0.000000, 0.500000, -0.500000, 0.000000), l(0.000000, 0.500000, 0.500000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r18.xyzw, r11.yzyy, t3.xyzw, s5, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r20.xyzw, r11.yzyy, t4.xyzw, s5, l(0.000000)
div r0.z, r0.z, r7.z
max r0.z, r0.z, l(0.000000)
min r0.z, r0.z, l(0.999990)
mul r7.z, r0.z, l(8.000000)
round_ni r7.z, r7.z
ftoi r10.w, r7.z
ilt r11.y, r10.w, l(7)
iadd r11.z, r10.w, l(1)
movc r11.y, r11.y, r11.z, l(7)
mad r0.z, r0.z, l(8.000000), -r7.z
add r7.z, -r2.w, l(1.000000)
mul r11.z, r7.z, r7.z
mul r11.z, r11.z, r11.z
mul r7.z, r7.z, r11.z
add r11.z, -r4.z, l(1.000000)
dp3 r13.y, -r6.xyzx, -r6.xyzx
rsq r13.y, r13.y
mul r13.yzw, -r6.xxyz, r13.yyyy
mad r14.y, -r7.y, r7.y, l(1.000000)
mul r14.y, r14.y, l(0.0795774683)
mad r14.z, r7.y, r7.y, l(1.000000)
add r7.y, r7.y, r7.y
mov r8.zw, r2.yyyy
mov r16.y, r14.x
mov r21.z, l(1.000000)
mov r22.z, l(1.000000)
mov r23.z, l(1.000000)
mov r24.z, l(1.000000)
mov r25.z, l(0)
mov r26.z, l(1.000000)
mov r27.z, l(0)
mov r28.z, l(1.000000)
mov r29.z, l(0)
mov r30.z, l(1.000000)
mov r31.z, l(0)
mov r16.z, r13.x
mov r32.z, l(1.000000)
mov r33.z, l(1.000000)
mov r34.z, l(1.000000)
mov r35.z, l(1.000000)
mov r36.z, l(0)
mov r37.z, l(1.000000)
mov r38.z, l(0)
mov r39.z, l(1.000000)
mov r40.z, l(0)
mov r41.z, l(1.000000)
mov r42.z, l(0)
mov r43.xyz, l(0,0,0,0)
mov r44.xyz, l(0,0,0,0)
mov r2.y, l(0)
loop
  uge r13.x, r2.y, cb2[0].z
  breakc_nz r13.x
  imul null, r14.xw, l(5, 0, 0, 13), cb2[r2.y + 0].xxxx
  ushr r13.x, cb0[r14.x + 58].w, l(30)
  dp4 r45.x, r12.xyzw, cb0[r14.w + 378].xyzw
  dp4 r45.y, r12.xyzw, cb0[r14.w + 379].xyzw
  dp4 r45.z, r12.xyzw, cb0[r14.w + 380].xyzw
  dp4 r15.w, r12.xyzw, cb0[r14.w + 381].xyzw
  ine r16.w, r13.x, l(2)
  if_nz r16.w
    lt r17.zw, r15.wwww, |r45.xxxy|
    or r17.z, r17.w, r17.z
    lt r17.w, r15.w, l(0.000000)
    or r17.z, r17.w, r17.z
    if_nz r17.z
      mov r46.xyz, l(0,0,0,0)
    else
      div r46.xyz, r45.xyzx, r15.wwww
      mad r46.xy, r46.xyxx, cb0[r14.w + 385].xyxx, cb0[r14.w + 385].zwzz
    endif
    mov r21.y, l(0)
  else
    lt r21.w, r45.z, l(0.000000)
    lt r22.y, l(1.000000), r45.z
    or r21.y, r21.w, r22.y
    if_z r21.y
      add r21.w, l(1.000000), cb0[r14.w + 390].x
      dp2 r21.w, cb0[0].yyyy, r21.wwww
      add r21.w, -r21.w, l(1.000000)
      mov r21.x, cb0[r14.w + 382].x
      mad r47.xyz, r45.xyzx, r21.xxzx, cb0[r14.w + 382].yzwy
      mov r22.x, cb0[r14.w + 383].x
      mad r22.xyw, r45.xyxz, r22.xxxz, cb0[r14.w + 383].yzyw
      mov r23.x, cb0[r14.w + 384].x
      mad r23.xyw, r45.xyxz, r23.xxxz, cb0[r14.w + 384].yzyw
      lt r32.yw, |r45.xxxy|, r21.wwww
      and r21.x, r32.w, r32.y
      lt r32.yw, |r47.xxxy|, r21.wwww
      and r24.w, r32.w, r32.y
      lt r32.yw, |r22.xxxy|, r21.wwww
      and r25.w, r32.w, r32.y
      lt r32.yw, |r23.xxxy|, r21.wwww
      and r21.w, r32.w, r32.y
      mov r24.xy, cb0[r14.w + 388].xyxx
      mov r25.xy, cb0[r14.w + 388].zwzz
      mad r23.xyw, r23.xyxw, r24.xyxz, r25.xyxz
      mov r26.xy, cb0[r14.w + 387].xyxx
      mov r27.xy, cb0[r14.w + 387].zwzz
      mad r22.xyw, r22.xyxw, r26.xyxz, r27.xyxz
      movc r22.xyw, r25.wwww, r22.xyxw, r23.xyxw
      mov r28.xy, cb0[r14.w + 386].xyxx
      mov r29.xy, cb0[r14.w + 386].zwzz
      mad r23.xyw, r47.xyxz, r28.xyxz, r29.xyxz
      movc r22.xyw, r24.wwww, r23.xyxw, r22.xyxw
      mov r30.xy, cb0[r14.w + 385].xyxx
      mov r31.xy, cb0[r14.w + 385].zwzz
      mad r23.xyw, r45.xyxz, r30.xyxz, r31.xyxz
      movc r46.xyz, r21.xxxx, r23.xywx, r22.xywx
      movc r21.w, r21.w, l(3), l(-1)
      movc r21.w, r25.w, l(2), r21.w
      movc r21.w, r24.w, l(1), r21.w
      movc r17.z, r21.x, l(0), r21.w
    else
      mov r46.xyz, l(0,0,0,0)
      mov r17.z, l(0)
    endif
    mov r17.w, l(-1)
  endif
  movc r17.z, r21.y, r17.w, r17.z
  ige r17.z, r17.z, l(0)
  if_nz r17.z
    mul r17.z, l(0.500000), cb0[r14.w + 390].x
    mul r47.xyzw, r17.zzzz, cb0[1].xyxy
    mul r48.xyzw, r16.yzyz, r47.zwzw
    mad r49.xyzw, r48.zwzw, l(-0.550705791, -0.550705791, 0.924529552, 0.924529552), r46.xyxy
    mul r47.xyzw, r16.xyxy, r47.xyzw
    mad r49.xyzw, r47.zwzw, l(0.495261461, 0.495261461, -0.131719455, -0.131719455), r49.xyzw
    mov_sat r46.z, r46.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.z, r49.xyxx, t2.xxxx, s7, r46.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.w, r49.zwzz, t2.xxxx, s7, r46.z
    add r17.z, r17.w, r17.z
    mad r49.xyzw, r48.zwzw, l(0.389092624, 0.389092624, -0.182296202, -0.182296202), r46.xyxy
    mad r49.xyzw, r47.zwzw, l(0.862155199, 0.862155199, -0.714493573, -0.714493573), r49.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.w, r49.xyxx, t2.xxxx, s7, r46.z
    add r17.z, r17.w, r17.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.w, r49.zwzz, t2.xxxx, s7, r46.z
    add r17.z, r17.w, r17.z
    mad r48.xyzw, r48.xyzw, l(-0.00643500872, -0.00643500872, -0.432008445, -0.432008445), r46.xyxy
    mad r47.xyzw, r47.xyzw, l(0.191590905, 0.191590905, -0.168338627, -0.168338627), r48.xyzw
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.w, r47.xyxx, t2.xxxx, s7, r46.z
    add r17.z, r17.w, r17.z
    sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r17.w, r47.zwzz, t2.xxxx, s7, r46.z
    add r17.z, r17.w, r17.z
    mul r17.z, r17.z, l(0.166666672)
  else
    mov r17.z, l(1.000000)
  endif
  add_sat r17.z, r17.z, cb0[r14.w + 390].y
  if_nz r16.w
    lt r21.xy, r15.wwww, |r45.xyxx|
    or r17.w, r21.y, r21.x
    lt r21.x, r15.w, l(0.000000)
    or r17.w, r17.w, r21.x
    if_nz r17.w
      mov r21.xyw, l(0,0,0,0)
    else
      div r21.xyw, r45.xyxz, r15.wwww
      mad r21.xy, r21.xyxx, cb0[r14.w + 385].xyxx, cb0[r14.w + 385].zwzz
    endif
    mov r22.x, l(0)
  else
    lt r22.y, r45.z, l(0.000000)
    lt r22.w, l(1.000000), r45.z
    or r22.x, r22.w, r22.y
    if_z r22.x
      mov r32.x, cb0[r14.w + 382].x
      mad r23.xyw, r45.xyxz, r32.xxxz, cb0[r14.w + 382].yzyw
      mov r33.x, cb0[r14.w + 383].x
      mad r24.xyw, r45.xyxz, r33.xxxz, cb0[r14.w + 383].yzyw
      mov r34.x, cb0[r14.w + 384].x
      mad r25.xyw, r45.xyxz, r34.xxxz, cb0[r14.w + 384].yzyw
      lt r22.yw, |r45.xxxy|, r0.yyyy
      and r22.y, r22.w, r22.y
      lt r26.xy, |r23.xyxx|, r0.yyyy
      and r22.w, r26.y, r26.x
      lt r26.xy, |r24.xyxx|, r0.yyyy
      and r26.x, r26.y, r26.x
      lt r26.yw, |r25.xxxy|, r0.yyyy
      and r26.y, r26.w, r26.y
      mov r35.xy, cb0[r14.w + 388].xyxx
      mov r36.xy, cb0[r14.w + 388].zwzz
      mad r25.xyw, r25.xyxw, r35.xyxz, r36.xyxz
      mov r37.xy, cb0[r14.w + 387].xyxx
      mov r38.xy, cb0[r14.w + 387].zwzz
      mad r24.xyw, r24.xyxw, r37.xyxz, r38.xyxz
      movc r24.xyw, r26.xxxx, r24.xyxw, r25.xyxw
      mov r39.xy, cb0[r14.w + 386].xyxx
      mov r40.xy, cb0[r14.w + 386].zwzz
      mad r23.xyw, r23.xyxw, r39.xyxz, r40.xyxz
      movc r23.xyw, r22.wwww, r23.xyxw, r24.xyxw
      mov r41.xy, cb0[r14.w + 385].xyxx
      mov r42.xy, cb0[r14.w + 385].zwzz
      mad r24.xyw, r45.xyxz, r41.xyxz, r42.xyxz
      movc r21.xyw, r22.yyyy, r24.xyxw, r23.xyxw
      movc r23.x, r26.y, l(3), l(-1)
      movc r23.x, r26.x, l(2), r23.x
      movc r22.w, r22.w, l(1), r23.x
      movc r17.w, r22.y, l(0), r22.w
    else
      mov r21.xyw, l(0,0,0,0)
      mov r17.w, l(0)
    endif
    mov r15.w, l(-1)
  endif
  movc r15.w, r22.x, r15.w, r17.w
  ige r15.w, r15.w, l(0)
  if_nz r15.w
    mad r22.xy, r17.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r21.xyxx
    mad r21.xy, -r17.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r21.xyxx
    sample_l_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r22.x, r22.xyxx, t2.xwyz, s5, l(0.000000)
    sample_l_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r22.y, r21.xyxx, t2.wxyz, s5, l(0.000000)
    mad r21.xy, r22.xyxx, cb0[r14.w + 389].zzzz, cb0[r14.w + 389].wwww
    rcp r45.yz, r21.xxyx
    mul r46.y, r21.w, cb0[r14.w + 389].y
    mad r15.w, r21.w, cb0[r14.w + 389].z, cb0[r14.w + 389].w
    rcp r45.x, r15.w
    mul r46.zw, r22.xxxy, cb0[r14.w + 389].yyyy
    movc r21.xyw, r16.wwww, r45.xyxz, r46.yzyw
    add r21.xy, -r21.xxxx, r21.ywyy
    max r21.xy, r21.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r15.w, r21.y, r21.x
    mul r15.w, r15.w, l(0.500000)
  else
    mov r15.w, l(0)
  endif
  ieq r13.x, r13.x, l(2)
  if_nz r13.x
    if_nz r7.w
      mov r17.w, l(1.000000)
    endif
    if_z r7.w
      mov x1[0].x, r18.x
      mov x1[1].x, r18.y
      mov x1[2].x, r18.z
      mov x1[3].x, r18.w
      mov x1[4].x, r20.x
      mov x1[5].x, r20.y
      mov x1[6].x, r20.z
      mov x1[7].x, r20.w
      mov r21.x, x1[r10.w + 0].x
      mov r21.y, x1[r11.y + 0].x
      add r21.y, -r21.x, r21.y
      mad r21.x, r0.z, r21.y, r21.x
      exp r21.x, -r21.x
      add r21.x, r9.w, r21.x
      min r17.w, r21.x, l(1.000000)
    endif
  else
    mov r17.w, l(1.000000)
  endif
  ine r21.x, l(-1), cb0[r14.w + 389].x
  and r21.x, r13.x, r21.x
  if_nz r21.x
    imul null, r14.w, l(13), cb0[r14.w + 389].x
    dp4 r21.x, r12.xyzw, cb0[r14.w + 601].xyzw
    lt r21.y, r21.x, l(0.000000)
    lt r21.w, l(1.000000), r21.x
    or r21.y, r21.w, r21.y
    if_z r21.y
      dp4 r22.x, r12.xyzw, cb0[r14.w + 599].xyzw
      dp4 r22.y, r12.xyzw, cb0[r14.w + 600].xyzw
      mad r23.xy, r22.xyxx, cb0[r14.w + 606].xyxx, cb0[r14.w + 606].zwzz
      lt r22.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r22.xyxx|
      or r21.w, r22.y, r22.x
    else
      mov r23.xy, l(0,0,0,0)
      mov r21.xw, l(0,0,0,0)
    endif
    ige r21.w, r21.w, l(0)
    movc r21.y, r21.y, l(0), r21.w
    if_nz r21.y
      mov_sat r21.x, r21.x
      sample_c_lz_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r21.x, r23.xyxx, t2.xxxx, s7, r21.x
    else
      mov r21.x, l(1.000000)
    endif
    add_sat r14.w, r21.x, cb0[r14.w + 611].y
    mul r17.z, r14.w, r17.z
  endif
  ige r14.w, cb0[r14.x + 62].x, l(0)
  if_nz r14.w
    ishl r14.w, cb0[r14.x + 62].x, l(2)
    mov r45.x, x0[r14.w + 0].x
    mov r46.x, x0[r14.w + 1].x
    mov r47.x, x0[r14.w + 3].x
    mov r45.y, x0[r14.w + 0].y
    mov r46.y, x0[r14.w + 1].y
    mov r47.y, x0[r14.w + 3].y
    mov r45.z, x0[r14.w + 0].z
    mov r46.z, x0[r14.w + 1].z
    mov r47.z, x0[r14.w + 3].z
    mov r45.w, x0[r14.w + 0].w
    mov r46.w, x0[r14.w + 1].w
    mov r47.w, x0[r14.w + 3].w
    dp4 r21.x, r12.xyzw, r45.xyzw
    dp4 r21.y, r12.xyzw, r46.xyzw
    dp4 r14.w, r12.xyzw, r47.xyzw
    div r21.xy, r21.xyxx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r22.xyw, r21.xyxx, t11.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r23.xyw, r21.xyxx, t12.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r24.xyw, r21.xyxx, t13.xywz, s1, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r21.xyw, r21.xyxx, t14.xywz, s1, l(0.000000)
    ieq r25.xyw, l(1, 2, 0, 3), cb0[r14.x + 62].xxxx
    movc r22.xyw, r25.xxxx, r23.xyxw, r22.xyxw
    movc r22.xyw, r25.yyyy, r24.xyxw, r22.xyxw
    movc r21.xyw, r25.wwww, r21.xyxw, r22.xyxw
  else
    mov r21.xyw, l(1.000000,1.000000,0,1.000000)
  endif
  and r14.w, cb1[0].x, cb0[r14.x + 58].w
  add r22.xyw, -r12.xyxz, cb0[r14.x + 59].xyxz
  dp3 r23.x, r22.xywx, r22.xywx
  rsq r23.y, r23.x
  mul r23.w, r23.y, r23.x
  mul r22.xyw, r22.xyxw, r23.yyyy
  add r23.y, r23.x, -cb0[r14.x + 59].w
  max r23.y, r23.y, l(0.001000)
  rcp r23.y, r23.y
  mad r23.y, cb0[r14.x + 59].w, r23.y, l(1.000000)
  rsq r23.y, r23.y
  add r23.y, -r23.y, l(1.000000)
  mul r23.y, r23.y, l(6.28318548)
  mul r23.x, r23.x, r23.x
  mad_sat r23.x, -r23.x, cb0[r14.x + 60].x, l(1.000000)
  mul r23.x, r23.x, r23.x
  mul r23.x, r23.x, r23.y
  dp3_sat r23.y, cb0[r14.x + 61].xyzx, r22.xywx
  add_sat r23.y, r23.y, -cb0[r14.x + 60].z
  mul_sat r23.y, r23.y, cb0[r14.x + 60].y
  mul r24.x, r23.y, r23.y
  mad r23.y, -r23.y, l(2.000000), l(3.000000)
  mul r23.y, r23.y, r24.x
  mul r23.x, r23.y, r23.x
  movc r22.xyw, r13.xxxx, cb0[r14.x + 61].xyxz, r22.xyxw
  movc r23.x, r13.x, cb0[r14.x + 61].w, r23.x
  movc r23.y, r13.x, l(100000000.000000), r23.w
  movc r22.xyw, r14.wwww, r22.xyxw, l(0,1.000000,0,0)
  movc r23.xy, r14.wwww, r23.xyxx, l(0,100000000.000000,0,0)
  mad_sat r13.x, -r23.x, l(0.159154937), l(1.000000)
  mad r14.w, r13.x, l(-0.156583), l(1.57079637)
  add r13.x, -r13.x, l(1.000000)
  sqrt r13.x, r13.x
  mul r13.x, r13.x, r14.w
  movc r13.x, r16.w, r13.x, cb0[r14.x + 60].w
  mad_sat r13.x, r13.x, l(0.318309873), r2.z
  add r14.w, -r2.z, r13.x
  mad r14.w, -r14.w, r14.w, l(1.000000)
  sqrt r14.w, r14.w
  dp3 r16.w, r4.wxyw, r22.xywx
  max r14.w, r14.w, l(0.950000)
  add r23.w, -r14.w, l(1.000000)
  rsq r24.x, r23.w
  mul r23.w, r23.w, r24.x
  mul r24.y, r16.w, l(0.373837)
  mul r23.w, r23.w, l(0.668740)
  mad r24.w, r16.w, l(0.373837), r23.w
  ge r23.w, r23.w, |r24.y|
  mul r24.y, r24.w, r24.w
  mul r24.x, r24.x, r24.y
  mov_sat r16.w, r16.w
  movc r16.w, r23.w, r24.x, r16.w
  mul r14.w, r14.w, r16.w
  min r16.w, r14.w, l(1.000000)
  mul r24.xyw, r16.wwww, l(0.318309873, 0.318309873, 0.000000, 0.318309873)
  lt r23.w, l(0.000000), r14.w
  if_nz r23.w
    mad r25.xyw, r5.xyxz, r5.wwww, r22.xyxw
    dp3 r23.w, r25.xywx, r25.xywx
    rsq r23.w, r23.w
    mul r25.xyw, r23.wwww, r25.xyxw
    dp3 r23.w, r4.wxyw, r25.xywx
    dp3 r25.x, r6.xyzx, r25.xywx
    mul r25.y, r25.x, r25.x
    dp2 r25.y, r25.yyyy, r11.xxxx
    mad r25.y, r11.x, l(0.500000), r25.y
    add r25.y, r25.y, l(-1.000000)
    add r16.w, -r16.w, l(1.000000)
    mul r25.w, r16.w, r16.w
    mul r25.w, r25.w, r25.w
    mul r16.w, r16.w, r25.w
    mad r16.w, r25.y, r16.w, l(1.000000)
    mad r25.y, r25.y, r7.z, l(1.000000)
    mul r16.w, r16.w, r25.y
    mul r16.w, r11.w, r16.w
    mul r26.xyw, r16.wwww, r24.wwww
    add r16.w, -r25.x, l(1.000000)
    mul r25.x, r16.w, r16.w
    mul r25.x, r25.x, r25.x
    mul r16.w, r16.w, r25.x
    mad r16.w, r11.z, r16.w, r4.z
    mul r25.x, r13.x, r13.x
    mad r25.y, -r14.w, r25.x, r14.w
    mad r25.y, r25.y, r14.w, r25.x
    mad r25.w, -r2.w, r25.x, r2.w
    mad r25.w, r25.w, r2.w, r25.x
    sqrt r25.yw, r25.yyyw
    mul r14.w, r14.w, r25.w
    mad r14.w, r2.w, r25.y, r14.w
    rcp r14.w, r14.w
    mul r14.w, r14.w, l(0.500000)
    mad r13.x, r13.x, r13.x, l(-1.000000)
    mul r23.w, r23.w, r23.w
    mad r13.x, r23.w, r13.x, l(1.000000)
    mul r13.x, r13.x, r13.x
    div r13.x, r25.x, r13.x
    mul r13.x, r14.w, r13.x
    mul r13.x, r16.w, r13.x
    mul r24.xyw, r13.xxxx, r24.wwww
  else
    mov r26.xyw, r24.wwww
  endif
  mul r13.x, r17.w, r23.x
  mul r25.xyw, r13.xxxx, cb0[r14.x + 58].xyxz
  mul r21.xyw, r21.xyxw, r25.xyxw
  mul r25.xyw, r17.zzzz, r26.xyxw
  min r13.x, r0.x, r17.z
  mul r24.xyw, r13.xxxx, r24.xyxw
  min r13.x, r15.w, r23.y
  mul r23.xyw, r8.zxzy, r13.xxxx
  exp r23.xyw, r23.xyxw
  add_sat r23.xyw, r23.xyxw, l(-0.070000, -0.070000, 0.000000, -0.070000)
  mul r23.xyw, r23.xyxw, l(1.07526886, 1.07526886, 0.000000, 1.07526886)
  dp3 r13.x, r13.yzwy, r22.xywx
  mad r13.x, -r7.y, r13.x, r14.z
  log r13.x, |r13.x|
  mul r13.x, r13.x, l(-1.500000)
  exp r13.x, r13.x
  mul r13.x, r13.x, r14.y
  mad r22.xyw, r23.xyxw, r13.xxxx, -r25.xyxw
  mad r22.xyw, r6.wwww, r22.xyxw, r25.xyxw
  movc r22.xyw, r7.xxxx, r22.xyxw, r25.xyxw
  mad r43.xyz, r21.xywx, r22.xywx, r43.xyzx
  mad r44.xyz, r21.xywx, r24.xywx, r44.xyzx
  iadd r2.y, r2.y, l(1)
endloop
mov r0.xyz, r43.xyzx
mov r16.xyz, r44.xyzx
mov r17.xyz, l(1.000000,1.000000,1.000000,0)
mov r2.y, l(0)
loop
  uge r7.w, r2.y, cb2[0].w
  breakc_nz r7.w
  imul null, r7.w, l(5), cb2[r2.y + 0].y
  ushr r8.z, cb0[r7.w + 58].w, l(30)
  if_z r8.z
    and r9.w, cb1[0].x, cb0[r7.w + 58].w
    add r18.xyz, -r12.xyzx, cb0[r7.w + 59].xyzx
    dp3 r10.w, r18.xyzx, r18.xyzx
    ishr r10.w, r10.w, l(1)
    iadd r10.w, r10.w, l(0x1fbd22df)
    mul_sat r10.w, r10.w, cb0[r7.w + 60].x
    add r18.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb0[r7.w + 58].xyzx
    mad r18.xyz, r10.wwww, r18.xyzx, cb0[r7.w + 58].xyzx
    movc r18.xyz, r9.wwww, r18.xyzx, l(1.000000,1.000000,1.000000,0)
    mul r17.xyz, r17.xyzx, r18.xyzx
  else
    ige r9.w, cb0[r7.w + 62].x, l(0)
    if_nz r9.w
      ishl r9.w, cb0[r7.w + 62].x, l(2)
      mov r18.x, x0[r9.w + 0].x
      mov r20.x, x0[r9.w + 1].x
      mov r21.x, x0[r9.w + 3].x
      mov r18.y, x0[r9.w + 0].y
      mov r20.y, x0[r9.w + 1].y
      mov r21.y, x0[r9.w + 3].y
      mov r18.z, x0[r9.w + 0].z
      mov r20.z, x0[r9.w + 1].z
      mov r21.z, x0[r9.w + 3].z
      mov r18.w, x0[r9.w + 0].w
      mov r20.w, x0[r9.w + 1].w
      mov r21.w, x0[r9.w + 3].w
      dp4 r18.x, r12.xyzw, r18.xyzw
      dp4 r18.y, r12.xyzw, r20.xyzw
      dp4 r9.w, r12.xyzw, r21.xyzw
      div r14.xw, r18.xxxy, r9.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r14.xwxx, t11.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r20.xyz, r14.xwxx, t12.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r21.xyz, r14.xwxx, t13.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r22.xyz, r14.xwxx, t14.xyzw, s1, l(0.000000)
      ieq r23.xyz, l(1, 2, 3, 0), cb0[r7.w + 62].xxxx
      movc r18.xyz, r23.xxxx, r20.xyzx, r18.xyzx
      movc r18.xyz, r23.yyyy, r21.xyzx, r18.xyzx
      movc r18.xyz, r23.zzzz, r22.xyzx, r18.xyzx
    else
      mov r18.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r9.w, cb1[0].x, cb0[r7.w + 58].w
    ieq r10.w, r8.z, l(2)
    add r20.xyz, -r12.xyzx, cb0[r7.w + 59].xyzx
    dp3 r11.y, r20.xyzx, r20.xyzx
    rsq r13.x, r11.y
    mul r14.x, r11.y, r13.x
    mul r20.xyz, r13.xxxx, r20.xyzx
    add r13.x, r11.y, -cb0[r7.w + 59].w
    max r13.x, r13.x, l(0.001000)
    rcp r13.x, r13.x
    mad r13.x, cb0[r7.w + 59].w, r13.x, l(1.000000)
    rsq r13.x, r13.x
    add r13.x, -r13.x, l(1.000000)
    mul r13.x, r13.x, l(6.28318548)
    mul r11.y, r11.y, r11.y
    mad_sat r11.y, -r11.y, cb0[r7.w + 60].x, l(1.000000)
    mul r11.y, r11.y, r11.y
    mul r11.y, r11.y, r13.x
    dp3_sat r13.x, cb0[r7.w + 61].xyzx, r20.xyzx
    add_sat r13.x, r13.x, -cb0[r7.w + 60].z
    mul_sat r13.x, r13.x, cb0[r7.w + 60].y
    mul r14.w, r13.x, r13.x
    mad r13.x, -r13.x, l(2.000000), l(3.000000)
    mul r13.x, r13.x, r14.w
    mul r11.y, r11.y, r13.x
    movc r20.xyz, r10.wwww, cb0[r7.w + 61].xyzx, r20.xyzx
    movc r21.x, r10.w, cb0[r7.w + 61].w, r11.y
    movc r21.y, r10.w, l(100000000.000000), r14.x
    movc r20.xyz, r9.wwww, r20.xyzx, l(0,1.000000,0,0)
    movc r14.xw, r9.wwww, r21.xxxy, l(0,0,0,100000000.000000)
    ine r8.z, r8.z, l(2)
    mad_sat r9.w, -r14.x, l(0.159154937), l(1.000000)
    mad r10.w, r9.w, l(-0.156583), l(1.57079637)
    add r9.w, -r9.w, l(1.000000)
    sqrt r9.w, r9.w
    mul r9.w, r9.w, r10.w
    movc r8.z, r8.z, r9.w, cb0[r7.w + 60].w
    mad_sat r8.z, r8.z, l(0.318309873), r2.z
    add r9.w, -r2.z, r8.z
    mad r9.w, -r9.w, r9.w, l(1.000000)
    sqrt r9.w, r9.w
    dp3 r10.w, r4.wxyw, r20.xyzx
    max r9.w, r9.w, l(0.950000)
    add r11.y, -r9.w, l(1.000000)
    rsq r13.x, r11.y
    mul r11.y, r11.y, r13.x
    mul r15.w, r10.w, l(0.373837)
    mul r11.y, r11.y, l(0.668740)
    mad r16.w, r10.w, l(0.373837), r11.y
    ge r11.y, r11.y, |r15.w|
    mul r15.w, r16.w, r16.w
    mul r13.x, r13.x, r15.w
    mov_sat r10.w, r10.w
    movc r10.w, r11.y, r13.x, r10.w
    mul r9.w, r9.w, r10.w
    min r10.w, r9.w, l(1.000000)
    mul r21.xyz, r10.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r11.y, l(0.000000), r9.w
    if_nz r11.y
      mad r22.xyz, r5.xyzx, r5.wwww, r20.xyzx
      dp3 r11.y, r22.xyzx, r22.xyzx
      rsq r11.y, r11.y
      mul r22.xyz, r11.yyyy, r22.xyzx
      dp3 r11.y, r4.wxyw, r22.xyzx
      dp3 r13.x, r6.xyzx, r22.xyzx
      mul r15.w, r13.x, r13.x
      dp2 r15.w, r15.wwww, r11.xxxx
      mad r15.w, r11.x, l(0.500000), r15.w
      add r15.w, r15.w, l(-1.000000)
      add r10.w, -r10.w, l(1.000000)
      mul r16.w, r10.w, r10.w
      mul r16.w, r16.w, r16.w
      mul r10.w, r10.w, r16.w
      mad r10.w, r15.w, r10.w, l(1.000000)
      mad r15.w, r15.w, r7.z, l(1.000000)
      mul r10.w, r10.w, r15.w
      mul r10.w, r11.w, r10.w
      mul r22.xyz, r10.wwww, r21.zzzz
      add r10.w, -r13.x, l(1.000000)
      mul r13.x, r10.w, r10.w
      mul r13.x, r13.x, r13.x
      mul r10.w, r10.w, r13.x
      mad r10.w, r11.z, r10.w, r4.z
      mul r13.x, r8.z, r8.z
      mad r15.w, -r9.w, r13.x, r9.w
      mad r15.w, r15.w, r9.w, r13.x
      sqrt r15.w, r15.w
      mad r16.w, -r2.w, r13.x, r2.w
      mad r16.w, r16.w, r2.w, r13.x
      sqrt r16.w, r16.w
      mul r9.w, r9.w, r16.w
      mad r9.w, r2.w, r15.w, r9.w
      rcp r9.w, r9.w
      mul r9.w, r9.w, l(0.500000)
      mad r8.z, r8.z, r8.z, l(-1.000000)
      mul r11.y, r11.y, r11.y
      mad r8.z, r11.y, r8.z, l(1.000000)
      mul r8.z, r8.z, r8.z
      div r8.z, r13.x, r8.z
      mul r8.z, r9.w, r8.z
      mul r8.z, r10.w, r8.z
      mul r21.xyz, r8.zzzz, r21.zzzz
    else
      mov r22.xyz, r21.zzzz
    endif
    mul r23.xyz, r14.xxxx, cb0[r7.w + 58].xyzx
    mul r18.xyz, r18.xyzx, r23.xyzx
    mul r21.xyz, r2.xxxx, r21.xyzx
    min r7.w, r14.w, l(1000.000000)
    mul r23.xyz, r7.wwww, r8.wxyw
    exp r23.xyz, r23.xyzx
    add_sat r23.xyz, r23.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r23.xyz, r23.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r7.w, r13.yzwy, r20.xyzx
    mad r7.w, -r7.y, r7.w, r14.z
    log r7.w, |r7.w|
    mul r7.w, r7.w, l(-1.500000)
    exp r7.w, r7.w
    mul r7.w, r7.w, r14.y
    mad r20.xyz, r23.xyzx, r7.wwww, -r22.xyzx
    mad r20.xyz, r6.wwww, r20.xyzx, r22.xyzx
    movc r20.xyz, r7.xxxx, r20.xyzx, r22.xyzx
    mad r0.xyz, r18.xyzx, r20.xyzx, r0.xyzx
    mad r16.xyz, r18.xyzx, r21.xyzx, r16.xyzx
  endif
  iadd r2.y, r2.y, l(1)
endloop
mad r1.yzw, r2.xxxx, r1.yyzw, r16.xxyz
mul r1.yzw, r1.yyzw, cb0[823].zzzz
mul r1.yzw, r1.yyzw, r17.xxyz
ge r2.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.yzwy
and r2.x, r2.y, r2.x
and r2.x, r2.z, r2.x
and r0.w, r0.w, r2.x
discard_nz r0.w
min r0.w, r1.x, l(1.000000)
dp3 r1.x, r15.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r2.xyz, -r1.xxxx, r15.xyzx
mad r2.xyz, cb0[2].zzzz, r2.xyzx, r1.xxxx
mul r5.xyz, r4.xywx, cb0[2].xxxx
mul r5.yzw, r5.xxyz, l(0.000000, 0.325735033, 0.325735033, 0.325735033)
mov r5.x, l(0.282094806)
dp4_sat r1.x, r5.xyzw, r19.xyzw
mul r4.yzw, r4.xxyw, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r4.x, l(0.282094806)
dp4 r5.x, r4.xyzw, cb0[52].xyzw
dp4 r5.y, r4.xyzw, cb0[53].xyzw
dp4 r5.z, r4.xyzw, cb0[54].xyzw
max r4.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r2.xyz, r1.xxxx, r4.xyzx, r2.xyzx
mul r2.xyz, r0.wwww, r2.xyzx
mul r2.xyz, r2.xyzx, cb0[823].xxxx
mad r0.xyz, r0.xyzx, cb0[823].yyyy, r2.xyzx
mul r0.xyz, r0.xyzx, r17.xyzx
lt r0.w, r9.x, l(0.040450)
mul r1.x, r9.x, l(0.0773993805)
add r2.xw, r9.xxxy, l(0.055000, 0.000000, 0.000000, 0.055000)
mul r2.xw, r2.xxxw, l(0.947867334, 0.000000, 0.000000, 0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r2.x, r0.w, r1.x, r2.x
lt r0.w, r9.y, l(0.040450)
mul r1.x, r9.y, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.y, r0.w, r1.x, r2.w
lt r0.w, r9.z, l(0.040450)
mul r1.x, r9.z, l(0.0773993805)
add r2.w, r9.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.z, r0.w, r1.x, r2.w
mul r0.xyz, r0.xyzx, r2.xyzx
mul r1.xyz, r3.wwww, r1.yzwy
mad r0.xyz, r0.xyzx, r3.wwww, r1.xyzx
mad r0.w, v0.z, cb0[832].z, cb0[832].w
rcp r0.w, r0.w
mad r0.w, -r0.w, cb0[841].w, l(1.000000)
log r0.w, r0.w
mul r10.z, r0.w, cb0[841].z
mov_sat r10.xyz, r10.xyzx
itof r1.xyz, cb0[842].yzwy
mad r2.xyz, r1.xyzx, cb0[842].xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r2.xyz, r10.xyzx, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
div r1.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r1.xyzx
mul r1.xyz, r1.xyzx, r2.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r1.xyzw, r1.xyzx, t8.xyzw, s5, l(0.000000)
exp r0.w, -r1.w
min r0.w, r0.w, l(1.000000)
lt r2.x, l(0.000000), cb0[832].y
if_nz r2.x
  add r2.xyz, r12.xyzx, -cb0[831].xyzx
  dp3 r2.w, r2.xyzx, r2.xyzx
  sqrt r2.w, r2.w
  max r4.x, r2.w, l(0.001000)
  div r4.xyz, r2.xyzx, r4.xxxx
  mul r2.x, r2.y, cb0[830].w
  lt r2.y, l(0.010000), |r2.x|
  mul r2.z, r2.x, l(-1.442695)
  exp r2.z, r2.z
  add r2.z, -r2.z, l(1.000000)
  div r2.x, r2.z, r2.x
  mul r2.x, r2.x, cb0[831].w
  movc r2.x, r2.y, r2.x, cb0[831].w
  dp3_sat r2.y, r4.xyzx, cb0[837].xyzx
  log r2.y, r2.y
  mul r2.y, r2.y, cb0[837].w
  exp r2.y, r2.y
  mul r2.x, r2.x, cb0[832].y
  add r2.z, r2.w, -cb0[832].x
  max r2.z, r2.z, l(0.000000)
  mul r2.w, r2.z, r2.x
  exp r2.w, -r2.w
  min r2.w, r2.w, l(1.000000)
  mad r4.xyz, r2.yyyy, cb0[838].xyzx, cb0[830].xyzx
  mul r4.xyz, r0.wwww, r4.xyzx
  add r2.y, -r2.w, l(1.000000)
  mad r1.xyz, r4.xyzx, r2.yyyy, r1.xyzx
  mad r1.w, r2.x, r2.z, r1.w
  exp r1.w, -r1.w
  min r0.w, r1.w, l(1.000000)
endif
mul r1.xyz, r3.wwww, r1.xyzx
mad r3.xyz, r0.xyzx, r0.wwww, r1.xyzx
mul o0.xyzw, r3.xyzw, cb1[2].wwww
ret
// Approximately 1158 instruction slots used
