//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:02 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t35
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_6__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_6__scatter    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__scatter    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__sparkle    texture  float4          2d   31        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   35        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
dp3 r0.y, v4.xyzx, v4.xyzx
rsq r0.y, r0.y
mul r0.yzw, r0.yyyy, v4.xxyz
mul r1.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t19.wxyz, s2
lt r3.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r2.yzw, r3.xxyz, r4.xxyz, r2.yyzw
mov_sat r2.x, r2.x
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t20.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.zw, v2.xyxx, t21.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t22.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t25.xyzw, s1
dp3 r3.w, r3.xyzx, r3.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r5.w, r3.w
mul r3.xyz, r3.xyzx, r5.wwww
mul r5.xyz, r5.xyzx, l(20.000000, 20.000000, 20.000000, 0.000000)
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, l(0.160000)
mul r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t26.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t32.xywz, s2
mov_sat r7.x, r7.x
mad_sat r5.w, r5.w, r7.x, l(-0.352941)
lt r7.x, l(0.000000), r5.w
if_nz r7.x
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  mul r5.w, r5.w, l(0.500000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t27.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, v2.xyxx, t28.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t30.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r7.w, v2.xyxx, t31.xywz, s2
  dp3 r8.w, r8.xyzx, r8.xyzx
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r9.z, r8.w
  mul r9.y, r9.y, r9.y
  mul r7.w, r5.w, r7.w
  lt r9.w, l(0.000000), r7.w
  if_nz r9.w
    mul r11.xyz, v2.yyxy, l(56.000000, 56.000000, 56.000000, 0.000000)
    frc r12.xy, r11.zyzz
    add r12.xy, r12.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r9.w, |r12.xyxx|, |r12.xyxx|
    mul_sat r11.w, v0.w, l(0.500000)
    mul r11.w, r11.w, l(0.300000)
    mul r11.w, r11.w, r11.w
    lt r9.w, r9.w, r11.w
    if_nz r9.w
      mul r9.w, l(1.900000), cb3[38].w
      log r7.w, r7.w
      mul r7.w, r7.w, l(32.000000)
      exp r7.w, r7.w
      mul r7.w, r7.w, r9.w
      ftou r11.xyz, |r11.xyzx|
      ishl r12.xy, r11.yzyy, l(10, 11, 0, 0)
      iadd r12.xy, r11.zyzz, r12.xyxx
      imul null, r11.yw, r11.yyyz, l(0, 2000, 0, 100)
      imad r9.w, r11.x, l(3072), r11.z
      xor r11.xz, r12.xxyx, l(61, 0, 61, 0)
      ushr r12.xy, r12.xyxx, l(16, 16, 0, 0)
      xor r11.xz, r11.xxzx, r12.xxyx
      imul null, r11.xz, r11.xxzx, l(9, 0, 9, 0)
      ushr r12.xy, r11.xzxx, l(4, 4, 0, 0)
      xor r11.xz, r11.xxzx, r12.xxyx
      imul null, r11.xz, r11.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r12.xy, r11.xzxx, l(15, 15, 0, 0)
      xor r11.xz, r11.xxzx, r12.xxyx
      xor r12.x, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r12.x
      imul null, r9.w, r9.w, l(9)
      ushr r12.x, r9.w, l(4)
      xor r9.w, r9.w, r12.x
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r12.x, r9.w, l(15)
      xor r9.w, r9.w, r12.x
      utof r11.xz, r11.xxzx
      mad r12.xy, r11.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r9.w, r9.w
      mul r9.w, r9.w, l(1.164153218E-010)
      max r12.z, r9.w, l(0.010000)
      iadd r9.w, r11.w, r11.y
      xor r11.x, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r11.x
      imul null, r9.w, r9.w, l(9)
      ushr r11.x, r9.w, l(4)
      xor r9.w, r9.w, r11.x
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r11.x, r9.w, l(15)
      xor r9.w, r9.w, r11.x
      utof r9.w, r9.w
      mad r9.w, r9.w, l(8.149073083E-011), l(0.650000)
      mul r9.w, r9.w, r9.w
      mul r9.w, r9.w, r9.w
      mul r9.w, r9.w, r9.w
      mul r7.w, r7.w, r9.w
      dp3 r9.w, r12.xyzx, r12.xyzx
      rsq r9.w, r9.w
      mul r11.xyz, r9.wwww, r12.xyzx
      mul r9.w, r7.w, r11.z
      dp3 r11.w, v5.xyzx, v5.xyzx
      rsq r11.w, r11.w
      mul r12.xyz, r11.wwww, v5.xyzx
      dp3 r11.w, v6.xyzx, v6.xyzx
      rsq r11.w, r11.w
      mul r13.xyz, r11.wwww, v6.xyzx
      mul r13.xyz, r11.yyyy, r13.xyzx
      mad r11.xyw, r11.xxxx, r12.xyxz, r13.xyxz
      mad r11.xyz, r11.zzzz, r0.yzwy, r11.xywx
      dp3 r11.w, r11.xyzx, r11.xyzx
      rsq r11.w, r11.w
      mul r11.xyz, r11.wwww, r11.xyzx
      mul r11.xyz, r7.wwww, r11.xyzx
    else
      mov r11.xyz, l(0,0,0,0)
      mov r9.w, l(0)
    endif
  else
    mov r11.xyz, l(0,0,0,0)
    mov r9.w, l(0)
  endif
  add r7.w, -r3.w, r8.w
  mad r3.w, r5.w, r7.w, r3.w
  mad r8.xyz, r8.xyzx, r9.zzzz, -r3.xyzx
  mad r3.xyz, r5.wwww, r8.xyzx, r3.xyzx
  mad r8.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r5.wwww, r8.xyzw, r6.xyzw
  mad r7.xyz, r7.xyzx, l(0.862745345, 0.996093810, 0.999999940, 0.000000), -r2.yzwy
  mad r2.yzw, r5.wwww, r7.xxyz, r2.yyzw
  add r7.x, -r1.z, r9.x
  mad r1.z, r5.w, r7.x, r1.z
  add r7.x, -r4.x, l(1.000000)
  mad r4.x, r5.w, r7.x, r4.x
  mad r7.x, r9.y, l(0.160000), -r1.w
  mad r1.w, r5.w, r7.x, r1.w
  mad r5.xyz, r5.wwww, -r5.xyzx, r5.xyzx
else
  mov r9.w, l(0)
  mov r11.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r1.xyxx, t33.xyzw, s2
lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r1.xyxx, t34.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.w, r1.xyxx, t35.yzwx, s2
dp3 r7.w, r8.xyzx, r8.xyzx
sqrt r7.w, r7.w
max r7.w, r7.w, l(0.000010)
rcp r8.w, r7.w
mul r8.xyz, r8.wwww, r8.xyzx
mul r2.yzw, r2.yyzw, r7.xxyz
add r7.x, r3.z, l(1.000000)
max r3.z, r7.x, l(0.001000)
mul r7.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.x, r3.xyzx, r7.xyzx
mul r7.xyz, r3.xyzx, r7.xxxx
div r3.xyz, r7.xyzx, r3.zzzz
mad r3.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r7.x, r3.w, r7.w
mul r8.xyz, r2.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r3.w, r1.z, r5.w
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t13.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r7.z, r12.xxxx, t10.yzxw
mul r7.z, r9.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r9.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.zzzz, t10.yzwx
mul r8.w, r9.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
bfi r12.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r13.xyzw, r10.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r13.xxxx, t10.yzwx
mul r7.w, r9.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r13.yyyy, t10.yzwx
mul r8.w, r9.y, r8.w
ld_indexable(buffer)(float,float,float,float) r11.w, r13.zzzz, t10.yzwx
mul r11.w, r9.z, r11.w
max r8.w, r8.w, r11.w
max r7.w, r7.w, r8.w
iadd r14.xyzw, r10.wyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r8.w, r13.wwww, t10.yzwx
mul r8.w, r9.x, r8.w
ld_indexable(buffer)(float,float,float,float) r11.w, r14.xxxx, t10.yzwx
mul r11.w, r9.y, r11.w
ld_indexable(buffer)(float,float,float,float) r12.x, r14.yyyy, t10.xyzw
mul r12.x, r9.z, r12.x
max r11.w, r11.w, r12.x
max r8.w, r8.w, r11.w
iadd r12.xyzw, r10.yzwy, r12.zwww
ld_indexable(buffer)(float,float,float,float) r11.w, r14.zzzz, t10.yzwx
mul r11.w, r9.x, r11.w
ld_indexable(buffer)(float,float,float,float) r13.x, r14.wwww, t10.xyzw
mul r13.x, r9.y, r13.x
ld_indexable(buffer)(float,float,float,float) r12.x, r12.xxxx, t10.xyzw
mul r12.x, r9.z, r12.x
max r12.x, r12.x, r13.x
max r11.w, r11.w, r12.x
ld_indexable(buffer)(float,float,float,float) r12.x, r12.yyyy, t10.xyzw
mul r12.x, r9.x, r12.x
ld_indexable(buffer)(float,float,float,float) r12.y, r12.zzzz, t10.yxzw
mul r12.y, r9.y, r12.y
ld_indexable(buffer)(float,float,float,float) r12.z, r12.wwww, t10.yzxw
mul r12.z, r9.z, r12.z
max r12.y, r12.z, r12.y
max r12.x, r12.y, r12.x
bfi r12.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r13.xyzw, r10.zwyz, r12.yyyz
ld_indexable(buffer)(float,float,float,float) r12.y, r13.xxxx, t10.yxzw
mul r12.y, r9.x, r12.y
ld_indexable(buffer)(float,float,float,float) r13.x, r13.yyyy, t10.xyzw
mul r13.x, r9.y, r13.x
ld_indexable(buffer)(float,float,float,float) r13.y, r13.zzzz, t10.yxzw
mul r13.y, r9.z, r13.y
max r13.x, r13.y, r13.x
max r12.y, r12.y, r13.x
iadd r14.xyzw, r10.xyzw, r12.zzww
ld_indexable(buffer)(float,float,float,float) r10.x, r13.wwww, t10.xyzw
mul r10.x, r9.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.z, r14.xxxx, t10.yzxw
mul r10.z, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r10.w, r14.yyyy, t10.yzwx
mul r10.w, r9.z, r10.w
max r10.z, r10.w, r10.z
max r10.x, r10.z, r10.x
iadd r10.y, r10.y, r12.w
ld_indexable(buffer)(float,float,float,float) r10.z, r14.zzzz, t10.yzxw
mul r9.x, r9.x, r10.z
ld_indexable(buffer)(float,float,float,float) r10.z, r14.wwww, t10.yzxw
mul r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r10.y, r10.yyyy, t10.yxzw
mul r9.z, r9.z, r10.y
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
lt r9.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zzwz
or r10.y, r9.z, r9.y
if_nz r10.y
  mul r10.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r1.xyxx, t15.xyzw, s2
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.y, r10.yzyy, t14.yxzw, s2
  if_nz r9.y
    add r7.z, -r7.z, l(1.000000)
    add r7.z, -r7.z, r10.y
    mul_sat r7.z, r7.z, l(2.58620453)
    lt r9.y, l(0.000000), r7.z
    if_nz r9.y
      dp3 r9.y, r13.xyzx, r13.xyzx
      sqrt r9.y, r9.y
      max r9.y, r9.y, l(0.000010)
      rcp r10.z, r9.y
      add r9.y, -r7.x, r9.y
      mad r7.x, r7.z, r9.y, r7.x
      mad r14.xyz, r13.xyzx, r10.zzzz, -r3.xyzx
      mad r3.xyz, r7.zzzz, r14.xyzx, r3.xyzx
      mad r6.xyzw, r7.zzzz, -r6.xyzw, r6.xyzw
      mad r2.yzw, -r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.266666561, 0.215686351, 0.207843065)
      mad r8.xyz, r7.zzzz, r2.yzwy, r8.xyzx
      mad r1.z, -r1.z, r5.w, l(0.736800)
      mad r3.w, r7.z, r1.z, r3.w
      add r1.z, -r4.x, l(1.000000)
      mad r4.x, r7.z, r1.z, r4.x
      add r1.z, -r1.w, l(0.042000)
      mad r1.w, r7.z, r1.z, r1.w
      mad r5.xyz, r7.zzzz, -r5.xyzx, r5.xyzx
    endif
  endif
  if_nz r9.z
    add r1.z, -r7.w, l(1.000000)
    add r1.z, -r1.z, r10.y
    mul_sat r1.z, r1.z, l(2.54999924)
    lt r2.y, l(0.000000), r1.z
    if_nz r2.y
      dp3 r2.y, r13.xyzx, r13.xyzx
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r2.z, r2.y
      mul r1.z, r1.z, l(0.500000)
      add r2.y, -r7.x, r2.y
      mad r7.x, r1.z, r2.y, r7.x
      mad r2.yzw, r13.xxyz, r2.zzzz, -r3.xxyz
      mad r3.xyz, r1.zzzz, r2.yzwy, r3.xyzx
      mad r6.xyzw, r1.zzzz, -r6.xyzw, r6.xyzw
      add r2.yzw, -r8.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r8.xyz, r1.zzzz, r2.yzwy, r8.xyzx
      add r2.y, -r3.w, l(0.257779092)
      mad r3.w, r1.z, r2.y, r3.w
      add r2.y, -r4.x, l(1.000000)
      mad r4.x, r1.z, r2.y, r4.x
      add r2.y, -r1.w, l(0.042000)
      mad r1.w, r1.z, r2.y, r1.w
      mad r5.xyz, r1.zzzz, -r5.xyzx, r5.xyzx
    endif
  endif
endif
lt r1.z, l(0.000000), r8.w
if_nz r1.z
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r2.yzyy, t16.yzxw, s2
  add r2.y, -r8.w, l(1.000000)
  add r1.z, r1.z, -r2.y
  mov_sat r2.y, r1.z
  mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.y, null, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mul_sat r1.z, r1.z, l(2.83648515)
  mul r2.y, r2.y, l(0.090000)
  deriv_rtx_fine r2.z, r2.y
  deriv_rty_fine r2.y, r2.y
  lt r2.w, l(0.000000), r1.z
  if_nz r2.w
    add r10.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r3.xyz, r1.zzzz, r10.yzwy, r3.xyzx
    add r2.w, -r7.x, l(1.000000)
    mad r7.x, r1.z, r2.w, r7.x
    mad r6.xyzw, r1.zzzz, -r6.xyzw, r6.xyzw
    add r10.yzw, -r8.xxyz, l(0.000000, 0.0402929597, 0.232459813, 0.269653231)
    mad r8.xyz, r1.zzzz, r10.yzwy, r8.xyzx
    add r2.w, -r3.w, l(0.900000)
    mad r3.w, r1.z, r2.w, r3.w
    add r2.w, -r4.x, l(1.000000)
    mad r4.x, r1.z, r2.w, r4.x
    add r2.w, -r1.w, l(0.042000)
    mad r1.w, r1.z, r2.w, r1.w
    add r10.yzw, -r5.xxyz, l(0.000000, 0.00969120022, 0.119191498, 0.141574502)
    mad r5.xyz, r1.zzzz, r10.yzwy, r5.xyzx
    mov r13.xy, r3.xyxx
  else
    mov r13.xy, r3.xyxx
  endif
  ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.yz, r2.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r7.zw, r1.xxxy
  deriv_rty_fine r1.xy, r1.xyxx
  dp2 r2.w, r7.zwzz, r7.zwzz
  dp2 r5.w, r1.xyxx, r1.xyxx
  max r2.w, r2.w, l(0.001000)
  div r7.zw, r7.zzzw, r2.wwww
  max r2.w, r5.w, l(0.001000)
  div r1.xy, r1.xyxx, r2.wwww
  mul r1.xy, r2.yyyy, r1.xyxx
  mad r1.xy, r7.zwzz, r2.zzzz, r1.xyxx
  mad r3.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r13.xyxx
  dp3 r1.x, r3.xyzx, r3.xyzx
  rsq r1.x, r1.x
  mul r2.yzw, r1.xxxx, r3.xxyz
  mov r13.z, r3.z
  movc r3.xyz, r1.zzzz, r13.xyzx, r2.yzwy
endif
lt r1.x, l(0.000000), r11.w
lt r1.y, l(0.000000), r12.x
or r1.z, r1.y, r1.x
lt r2.y, l(0.000000), r10.x
or r1.z, r1.z, r2.y
lt r2.z, l(0.000000), r9.x
or r1.z, r1.z, r2.z
if_nz r1.z
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r7.zwzz, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t17.yzxw, s2
  if_nz r1.x
    add r1.x, -r11.w, l(1.000000)
    add r1.x, -r1.x, r1.z
    mul_sat r1.x, r1.x, l(1.48756182)
    lt r2.w, l(0.000000), r1.x
    if_nz r2.w
      add r13.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r1.xxxx, r13.xyzx, r3.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r1.x, r2.w, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r13.xyz, -r8.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r8.xyz, r1.xxxx, r13.xyzx, r8.xyzx
      mad r3.w, r1.x, -r3.w, r3.w
      add r2.w, -r4.x, l(1.000000)
      mad r4.x, r1.x, r2.w, r4.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r1.x, r2.w, r1.w
      mad r13.xyz, r10.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r5.xyzx
      mad r5.xyz, r1.xxxx, r13.xyzx, r5.xyzx
    endif
  endif
  if_nz r1.y
    add r1.x, -r12.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.500000)
      add r12.xzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.xxxx, r12.xzwx, r3.xyzx
      add r1.y, -r7.x, l(1.000000)
      mad r7.x, r1.x, r1.y, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r12.xzw, -r8.xxyz, l(0.580391884, 0.000000, 0.807828188, 0.831372619)
      mad r8.xyz, r1.xxxx, r12.xzwx, r8.xyzx
      add r1.y, -r3.w, l(1.000000)
      mad r3.w, r1.x, r1.y, r3.w
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r12.xzw, r10.yyzw, l(1.062564, 0.000000, 1.500000, 1.47342753), -r5.xxyz
      mad r5.xyz, r1.xxxx, r12.xzwx, r5.xyzx
    endif
  endif
  if_nz r2.y
    add r1.x, -r10.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.700000)
      add r12.xzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.xxxx, r12.xzwx, r3.xyzx
      add r1.y, -r7.x, l(1.000000)
      mad r7.x, r1.x, r1.y, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r12.xzw, -r8.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r8.xyz, r1.xxxx, r12.xzwx, r8.xyzx
      add r1.y, -r3.w, l(1.000000)
      mad r3.w, r1.x, r1.y, r3.w
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r12.xzw, r10.yyzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r5.xxyz
      mad r5.xyz, r1.xxxx, r12.xzwx, r5.xyzx
    endif
  endif
  if_nz r2.z
    add r1.x, -r9.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r2.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.xxxx, r2.yzwy, r3.xyzx
      add r1.y, -r7.x, l(1.000000)
      mad r7.x, r1.x, r1.y, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r2.yzw, -r8.xxyz, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r8.xyz, r1.xxxx, r2.yzwy, r8.xyzx
      add r1.y, -r3.w, l(1.000000)
      mad r3.w, r1.x, r1.y, r3.w
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r1.w, l(0.018000)
      mad r1.w, r1.x, r1.y, r1.w
      mad r2.yzw, r10.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r5.xxyz
      mad r5.xyz, r1.xxxx, r2.yzwy, r5.xyzx
    endif
  endif
endif
lt r1.x, l(0.000000), r12.y
if_nz r1.x
  add r1.xy, -r3.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r2.yzw, r12.yyyy, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r2.yzw, r2.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r1.x, r1.x, r2.y
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mad r3.w, r2.z, r1.y, r3.w
  add r1.y, -r1.w, l(0.020000)
  mad r1.w, r2.w, r1.y, r1.w
  add r1.y, -r7.x, l(1.000000)
  mad r7.x, r2.z, r1.y, r7.x
  dp3 r1.y, r3.xyzx, r3.xyzx
  rsq r1.y, r1.y
  mul r3.xyz, r1.yyyy, r3.xyzx
  add r1.y, -r4.x, l(1.000000)
  mad r4.x, r12.y, r1.y, r4.x
  log r2.yzw, r8.xxyz
  mul r1.xyz, r1.xxxx, r2.yzwy
  exp r8.xyz, r1.xyzx
endif
ge r1.x, l(0.000000), r2.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r9.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, r3.xyzx
mul r9.xyz, r9.xyzx, r3.yyyy
mad r2.xyz, r3.xxxx, r2.xyzx, r9.xyzx
mad r2.xyz, r3.zzzz, r0.yzwy, r2.xyzx
dp3 r1.z, r2.xyzx, r2.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, r2.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r0.yzwy
deriv_rty_fine r0.yzw, r0.yyzw
dp3 r2.w, r3.xyzx, r3.xyzx
dp3 r0.y, r0.yzwy, r0.yzwy
add r0.y, r0.y, r2.w
min r7.y, r0.y, l(0.300000)
movc r0.yz, r1.zzzz, l(0,1.000000,0,0), r7.xxyx
add r0.w, -r3.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r0.y, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.z, r0.z, r0.w
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r4.y, -r0.z, l(1.000000)
lt r0.z, r8.x, l(0.040450)
mul r0.w, r8.x, l(0.0773993805)
add r1.z, r8.x, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r0.w, r1.z
lt r0.w, r8.y, l(0.040450)
mul r1.z, r8.y, l(0.0773993805)
add r2.w, r8.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r0.w, r0.w, r1.z, r2.w
lt r1.z, r8.z, l(0.040450)
mul r2.w, r8.z, l(0.0773993805)
add r3.x, r8.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r1.z, r2.w, r3.x
mul r3.xyzw, r6.xyzw, cb3[37].yyyy
mul r2.w, l(0.900000), cb3[37].w
exp r2.w, r2.w
mul r5.xyz, r2.wwww, r5.xyzx
mul r5.xyz, r5.xyzx, cb1[3].xxxx
ult r2.w, cb1[2].z, l(64)
if_nz r2.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r6.xyxx, t11.yzwx, s1, l(0.000000)
  ne r5.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r5.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r5.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r6.x, r6.xyzw, t0.xyzw
  add r6.x, r6.x, -v0.w
  ge r6.x, l(0.000005), |r6.x|
  and r0.x, r0.x, r6.x
  lt r6.x, cb4[0].y, r2.w
  and r0.x, r0.x, r6.x
  lt r5.w, r2.w, r5.w
  and r0.x, r0.x, r5.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r2.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r2.w, r6.x, cb1[2].x
      ishl r5.w, r2.w, l(1)
      bfi r6.x, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r5.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r2.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r6.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r2.w, r5.z, r5.y
max r2.w, r2.w, r5.x
lt r2.w, l(0.0000153787005), r2.w
eq r5.w, r9.w, l(0.000000)
and r2.w, r2.w, r5.w
max r5.w, r3.z, r3.y
max r5.w, r3.x, r5.w
lt r5.w, r5.w, l(0.010000)
or r5.w, r2.w, r5.w
movc r6.x, r5.w, l(0), l(1)
add r0.y, r0.y, l(-0.950000)
mul o1.w, r0.y, l(20.000000)
ftou r6.yz, v0.xxyx
sqrt r7.xyw, r0.zwzz
sqrt r7.z, r1.z
mul r0.yzw, r7.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r8.x, r7.z, l(0.250000), r0.y
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.z
and r0.yz, r6.yyzy, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r8.xxyx, r8.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r1.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r2.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r6.x, l(32), r0.x
utof r0.x, r0.x
mul r4.z, r0.x, l(0.00392156886)
ne r0.x, r9.w, l(0.000000)
mad_sat r6.xyz, r11.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r6.w, -r6.z
and r0.xyz, r0.xxxx, r6.xywx
movc r0.xyz, r2.wwww, r5.xyzx, r0.xyzx
movc o3.xyz, r5.wwww, r0.xyzx, r3.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, r3.w
ret
// Approximately 691 instruction slots used
