//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:51 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_6__scatter    texture  float4          2d   38        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   39        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   40        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   41        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   42        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   43        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   45        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   47        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t47
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(16.000000, 8.000000, 8.000000, 4.000000)
mov r3.xz, v2.xxyx
mov r3.yw, l(0,1.000000,0,1.000000)
dp2 r3.x, l(1.000000, 1.000000, 0.000000, 0.000000), r3.xyxx
dp2 r3.y, l(1.000000, 1.000000, 0.000000, 0.000000), r3.zwzz
add r0.zw, v2.xxxy, v2.xxxy
mul r4.xyzw, v2.xyxy, l(12.000000, 6.000000, 4.000000, 4.000000)
mov r5.xy, v2.xyxx
mov r5.z, l(1.000000)
dp3 r6.x, l(-0.445836961, 0.895114183, 0.275361389, 0.000000), r5.xyzx
dp3 r6.y, l(-0.895114183, -0.445836961, 1.17047560, 0.000000), r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t11.xyzw, s2
lt r7.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r7.xyzx, r8.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t12.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.zw, r2.xyxx, t13.yzxw, s2
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r5.w, r1.w
mul r7.xyz, r5.wwww, r7.xyzx
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, l(0.160000)
mul r5.xyz, r5.xyzx, l(0.773132, 0.747113347, 0.687641263, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.zwzz, t15.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r5.w, r2.zwzz, t19.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t20.wxyz, s2
mov_sat r8.x, r8.x
mul r3.x, r3.x, r8.x
mov_sat r5.w, -r5.w
max r3.x, r3.x, r5.w
add r3.x, r3.x, l(-0.050293)
mul_sat r3.x, r3.x, l(16.925629)
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t16.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r2.zwzz, t17.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.y, r2.zwzz, t18.xzyw, s2
  dp3 r5.w, r9.xyzx, r9.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r8.w, r5.w
  mul r6.w, r6.w, r6.w
  add r5.w, -r1.w, r5.w
  mad r1.w, r3.x, r5.w, r1.w
  mad r9.xyz, r9.xyzx, r8.wwww, -r7.xyzx
  mad r7.xyz, r3.xxxx, r9.xyzx, r7.xyzx
  mad r8.xyz, r8.xyzx, l(0.477345049, 0.503382146, 0.529418647, 0.000000), -r5.xyzx
  mad r5.xyz, r3.xxxx, r8.xyzx, r5.xyzx
  add r5.w, -r3.z, r6.z
  mad r3.z, r3.x, r5.w, r3.z
  add r3.y, r3.y, l(-1.000000)
  mad r3.y, r3.x, r3.y, l(1.000000)
  mad r5.w, r6.w, l(0.160000), -r3.w
  mad r3.w, r3.x, r5.w, r3.w
else
  mov r3.y, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t21.xyzw, s2
mul r3.x, r8.w, l(12.749996)
mov_sat r3.x, r3.x
lt r5.w, l(0.000000), r3.x
if_nz r5.w
  mul r3.x, r3.x, l(0.030000)
  add r9.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xyz, -r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000), -r5.xyzx
  add r9.xyz, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r5.xyz, r3.xxxx, r9.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t27.wxyz, s2
add r6.zw, r3.xxxx, l(0.000000, 0.000000, -0.654297, -0.107178)
mul_sat r6.zw, r6.zzzw, l(0.000000, 0.000000, 13.054984, 19.859396)
lt r9.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r6.zwzz
if_nz r9.x
  sample_indexable(texture2d)(float,float,float,float) r9.xzw, r2.xyxx, t22.xwyz, s2
  lt r10.xyz, r9.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xzw, r9.xxzw
  mul r9.xzw, r9.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r9.xzw, r9.xxzw
  mad r9.xzw, r9.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r9.xzw, r10.xxyz, r11.xxyz, r9.xxzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.xyxx, t23.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t24.xyzw, s2
  dp3 r2.y, r10.xyzx, r10.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r3.x, r2.y
  mul r10.xyz, r3.xxxx, r10.xyzx
  mul r3.x, r6.z, l(0.857117)
  add r5.w, r7.z, l(1.000000)
  max r7.w, r5.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r7.xywx, r11.xyzx
  mul r11.xyz, r5.wwww, r7.xywx
  div r11.xyz, r11.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r2.y, r1.w, r2.y
  add r2.y, -r1.w, r2.y
  mad r1.w, r3.x, r2.y, r1.w
  add r10.xyz, -r7.xyzx, r10.xyzx
  mad r7.xyz, r3.xxxx, r10.xyzx, r7.xyzx
  mad r2.y, r10.w, r3.y, -r3.y
  mad r3.y, r3.x, r2.y, r3.y
  add r10.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xzw, -r9.xxzw, l(0.580391884, 0.000000, 0.411749125, 0.270588130), l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r9.xzw, -r10.xxyz, r9.xxzw, -r5.xxyz
  mad r2.x, r3.z, r2.x, -r3.z
  mad r3.z, r3.x, r2.x, r3.z
  add r9.xzw, r9.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r5.xyz, r3.xxxx, r9.xzwx, r5.xyzx
endif
if_nz r9.y
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.zwzz, t28.xyzw, s2
  lt r9.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r9.xyzx, r10.xyzx, r2.xyzx
  mul r2.w, r6.w, l(0.949280)
  mul r9.xyz, r2.xyzx, l(1.26049852, 1.26049852, 1.26049852, 0.000000)
  mad r2.xyz, -r2.xyzx, l(1.26049852, 1.26049852, 1.26049852, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r5.xyzx, r5.xyzx
  mul r9.xyz, r5.xyzx, r9.xyzx
  mad r2.xyz, r2.xyzx, r10.xyzx, r9.xyzx
  add r2.xyz, -r5.xyzx, r2.xyzx
  mad r5.xyz, r2.wwww, r2.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r4.xyxx, t30.xyzw, s2
dp3 r3.x, v4.xyzx, v4.xyzx
rsq r3.x, r3.x
mul r9.xyz, r3.xxxx, v4.xyzx
dp3 r3.x, v5.xyzx, v5.xyzx
rsq r3.x, r3.x
mul r10.xyz, r3.xxxx, v5.xyzx
dp3 r3.x, r7.xyzx, r7.xyzx
rsq r3.x, r3.x
mul r11.xyz, r3.xxxx, r7.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r3.x, r11.xyzx, r11.xyzx
rsq r3.x, r3.x
mul r3.x, r3.x, r11.y
mad r3.x, r3.x, l(0.500000), l(0.0868248045)
mul_sat r3.x, r3.x, l(8.600523)
add r2.w, r2.w, l(-0.870361)
mul_sat r2.w, r2.w, l(100000000.000000)
mad r2.w, r3.x, r2.w, l(-0.759277)
mul_sat r2.w, r2.w, l(100000000.000000)
lt r3.x, l(0.000000), r2.w
if_nz r3.x
  lt r11.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r11.xyzx, r12.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.x, r4.xyxx, t32.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.xyxx, t31.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r4.x, r11.xyzx, r11.xyzx
  sqrt r4.x, r4.x
  rcp r4.y, r4.x
  mul r11.xyz, r4.yyyy, r11.xyzx
  mul r2.w, r2.w, l(0.800000)
  add r4.y, r7.z, l(1.000000)
  max r7.w, r4.y, l(0.001000)
  mul r12.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.y, r7.xywx, r12.xyzx
  mul r12.xyz, r4.yyyy, r7.xywx
  div r12.xyz, r12.xyzx, r7.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r4.x, r1.w, r4.x
  add r4.x, -r1.w, r4.x
  mad r1.w, r2.w, r4.x, r1.w
  add r11.xyz, -r7.xyzx, r11.xyzx
  mad r7.xyz, r2.wwww, r11.xyzx, r7.xyzx
  add r11.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(0.613464296, 0.613464296, 0.613464296, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r11.xyzx, r2.xyzx, -r5.xyzx
  mad r3.x, r3.z, r3.x, -r3.z
  mad r3.z, r2.w, r3.x, r3.z
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r5.xyz, r2.wwww, r2.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r0.zwzz, t33.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t39.zxyw, s2
dp3 r4.x, r7.xyzx, r7.xyzx
rsq r4.x, r4.x
mul r11.xyz, r4.xxxx, r7.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r4.x, r11.xyzx, r11.xyzx
rsq r4.x, r4.x
mul r4.x, r4.x, r11.y
mad_sat r4.x, r4.x, l(0.500000), l(0.500000)
mul r3.x, r3.x, r4.x
mov_sat r2.x, r2.x
mad r2.x, r3.x, r2.x, l(-0.549927)
mul_sat r2.x, r2.x, l(100000000.000000)
lt r3.x, l(0.000000), r2.x
if_nz r3.x
  lt r11.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.yzw, r2.yyzw
  mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r2.yzw, r2.yyzw
  mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.yzw, r11.xxyz, r12.xxyz, r2.yyzw
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r0.zwzz, t35.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r0.zwzz, t38.xyzw, s1
  mul r3.x, r11.w, r11.w
  mul r13.xyz, r2.yzwy, r11.yyyy
  mul r13.xyz, r13.xyzx, l(0.235293865, 0.376425028, 0.737254858, 0.000000)
  mad r2.yzw, r2.yyzw, l(0.000000, 0.764706135, 0.623575, 0.262745112), r13.xxyz
  mul r12.xyz, r11.zzzz, r12.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r0.zwzz, t34.xyzw, s2
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r13.xyzx, r13.xyzx
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  add r0.z, -r1.w, r0.z
  mad r1.w, r2.x, r0.z, r1.w
  mad r13.xyz, r13.xyzx, r0.wwww, -r7.xyzx
  mad r7.xyz, r2.xxxx, r13.xyzx, r7.xyzx
  mul r12.xyz, r2.xxxx, r12.xyzx
  add r2.yzw, -r5.xxyz, r2.yyzw
  mad r5.xyz, r2.xxxx, r2.yzwy, r5.xyzx
  add r0.z, -r3.z, r11.x
  mad r3.z, r2.x, r0.z, r3.z
  add r0.z, -r3.y, r13.w
  mad r3.y, r2.x, r0.z, r3.y
  mad r0.z, r3.x, l(0.160000), -r3.w
  mad r3.w, r2.x, r0.z, r3.w
  mul r2.xz, r2.xxxx, r11.zzyz
  mov r11.y, r2.x
else
  mov r11.y, l(0)
  mov r12.xyz, l(0,0,0,0)
  mov r2.z, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r4.zwzz, t40.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r6.xyxx, t45.xywz, s2
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r7.xyzx
mul r14.xyz, r10.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r9.xyxz, r14.xyxz
mad r6.xyz, r6.zzzz, r1.xyzx, r6.xywx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r6.y
mad_sat r0.w, r0.w, l(0.500000), l(0.500000)
mul r0.z, r0.w, r0.z
mov_sat r13.x, r13.x
mad r0.z, r0.z, r13.x, l(-0.451782)
mul_sat r0.z, r0.z, l(2.06633782)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r6.xyz, r13.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r13.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r6.xyzx, r14.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.zwzz, t42.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r4.zwzz, t43.xywz, s2
  mul r3.x, r4.y, r4.y
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r4.zwzz, t41.wxyz, s2
  mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r5.w, r4.yzwy, r4.yzwy
  sqrt r5.w, r5.w
  rcp r6.w, r5.w
  mul r0.z, r0.z, l(0.881531)
  add r5.w, -r1.w, r5.w
  mad r1.w, r0.z, r5.w, r1.w
  mad r4.yzw, r4.yyzw, r6.wwww, -r7.xxyz
  mad r7.xyz, r0.zzzz, r4.yzwy, r7.xyzx
  mad r12.xyz, r0.zzzz, -r12.xyzx, r12.xyzx
  mad r4.yzw, r6.xxyz, l(0.000000, 0.505882084, 0.498039424, 0.482352614), -r5.xxyz
  mad r5.xyz, r0.zzzz, r4.yzwy, r5.xyzx
  add r4.x, -r3.z, r4.x
  mad r3.z, r0.z, r4.x, r3.z
  add r0.w, -r3.y, r0.w
  mad r3.y, r0.z, r0.w, r3.y
  mad r2.z, r0.z, -r2.z, r2.z
  mad r0.w, r3.x, l(0.160000), -r3.w
  mad r3.w, r0.z, r0.w, r3.w
  mad r11.y, r0.z, -r11.y, r11.y
endif
mad r4.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t47.xywz, s2
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r3.x, r0.w
mul r4.xyz, r3.xxxx, r4.xyzx
add r3.x, r7.z, l(1.000000)
max r7.z, r3.x, l(0.001000)
mul r6.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.x, r7.xyzx, r6.xyzx
mul r6.xyz, r3.xxxx, r7.xyzx
div r6.xyz, r6.xyzx, r7.zzzz
mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r6.x, r0.w, r1.w
mul r11.x, r3.y, r0.z
add r0.z, -r2.z, l(1.000000)
mul r7.xyzw, r0.zzzz, r5.xyzx
mad r5.xyzw, r7.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r5.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r7.xyz, r10.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r9.xyxz, r7.xyxz
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r3.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r11.z, -r0.w, l(1.000000)
lt r1.xyzw, r5.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r6.xyzw, r5.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r5.xyzw, r5.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r5.xyzw, r5.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r5.xyzw, r5.xyzw
mul r5.xyzw, r5.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r5.xyzw, r5.xyzw
movc r1.xyzw, r1.xyzw, r6.xyzw, r5.xyzw
and r0.w, l(8), cb1[0].y
max r3.x, r12.z, r12.y
max r3.x, r3.x, r12.x
mul r3.x, r11.y, r3.x
lt r3.x, l(0.010000), r3.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.yz, v0.xxyx
sqrt r1.xyzw, r1.xyzw
mul r5.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r5.yyyy, r5.xzxx
mad r5.x, r1.z, l(0.250000), r1.x
dp2 r5.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r1.z, l(-0.250000), r1.y
and r1.xy, r3.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r5.xyxx, r5.xzxx
add r2.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt r2.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r3.x, r0.z
utof r0.z, r0.z
mul r11.w, r0.z, l(0.00392156886)
and o3.xyz, r12.xyzx, r3.xxxx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r2.xyzw
mov o2.xyzw, r11.xyzw
mov o3.w, l(0)
ret
// Approximately 405 instruction slots used
