//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:22 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float material_cst_VertexOffsetScale;// Index:    0
//       float2 material_cst_ParticleSpawnReference;// Index:    0.y
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.w
//
//   } resourceTables__materialData;    // Index:    0.xyzw           Components:     4
                                        // Textures:  t11-t31
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   24        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   25        1
// resourceTables__materialData.layer_0__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   31        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// SV_IsFrontFace           0   x           9    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps_sgv v9.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t20.xyzw, s2
lt r0.yzw, r1.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.xxyz
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t24.yxzw, s1
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t26.xzyw, s2
add r1.z, r1.w, l(-0.294118)
mul_sat r1.z, r1.z, l(100000000.000000)
mul r1.y, r1.z, r1.y
mov_sat r1.x, r1.x
max r1.x, r1.x, r1.y
add r1.x, r1.x, l(-0.294118)
mul_sat r1.x, r1.x, l(100000000.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t21.xyzw, s2
mad r1.yzw, r2.xxyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t22.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t25.xyzw, s1
dp3 r4.x, r1.yzwy, r1.yzwy
sqrt r4.x, r4.x
max r4.x, r4.x, l(0.000010)
rcp r4.y, r4.x
mul r5.xyz, r1.yzwy, r4.yyyy
mul r4.z, r3.w, r3.w
mul r4.w, r4.z, l(0.160000)
mul r6.xyz, r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r2.xyz, r2.xyzx, r3.yyyy
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t27.xyzw, s2
lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t28.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.w, v2.xyxx, t29.yzwx, s2
dp3 r7.w, r8.xyzx, r8.xyzx
sqrt r7.w, r7.w
max r7.w, r7.w, l(0.000010)
rcp r8.w, r7.w
mul r8.xyz, r8.wwww, r8.xyzx
mad r8.w, r1.w, r4.y, l(1.000000)
max r5.w, r8.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r8.w, r5.xywx, r9.xyzx
mul r9.xyz, r5.xywx, r8.wwww
div r9.xyz, r9.xyzx, r5.wwww
mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
min r5.w, r4.x, r7.w
add r5.w, -r4.x, r5.w
mad r9.x, r5.w, l(0.500000), r4.x
mad r1.yzw, -r1.yyzw, r4.yyyy, r8.xxyz
mad r1.yzw, r1.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000), r5.xxyz
mul r5.xyz, r7.xyzx, l(0.847059309, 1.20784259, 0.698039055, 0.000000)
mad r7.xyz, -r7.xyzx, l(0.847059309, 1.20784259, 0.698039055, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.xyz, r6.xyzx, r6.xyzx
mul r5.xyz, r6.xyzx, r5.xyzx
mad r5.xyz, r7.xyzx, r8.xyzx, r5.xyzx
mad r4.x, r3.x, r6.w, -r3.x
mad r4.x, r4.x, l(0.500000), r3.x
mad r0.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r5.xxyz
mad r0.yzw, r0.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000), r6.xxyz
sample_indexable(texture2d)(float,float,float,float) r4.y, v2.xyxx, t31.xzyw, s2
add_sat r4.y, r4.y, l(-0.000392157002)
lt r5.x, l(0.000000), r4.y
if_nz r5.x
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t30.xyzw, s2
  lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
  mul r4.y, r4.y, l(0.350000)
  add r6.xyz, -r1.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r1.yzw, r4.yyyy, r6.xxyz, r1.yyzw
  add r5.w, -r9.x, l(1.000000)
  mad r9.x, r4.y, r5.w, r9.x
  mad r2.xyz, r4.yyyy, -r2.xyzx, r2.xyzx
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r4.yyyy, r5.xxyz, r0.yyzw
  add r5.x, -r4.x, l(0.353000)
  mad r4.x, r4.y, r5.x, r4.x
  add r5.x, -r2.w, l(1.000000)
  mad r3.x, r4.y, r5.x, r2.w
  mad r4.z, -r4.z, l(0.160000), l(0.042000)
  mad r4.w, r4.y, r4.z, r4.w
  mad r3.y, r4.y, -r3.y, r3.y
else
  mov r3.x, r2.w
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v4.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v4.xyxx, t14.xyzw, s0
mul r6.xyzw, r6.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r6.xyzw, r6.xyzw
imax r6.xyzw, r6.xyzw, l(0, 0, 0, 0)
imin r6.xyzw, r6.xyzw, l(31, 31, 31, 31)
bfi r7.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r6.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r7.xxxx, t10.yzwx
mul r2.w, r5.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.y, r7.yyyy, t10.yxzw
mul r4.y, r5.y, r4.y
ld_indexable(buffer)(float,float,float,float) r4.z, r7.zzzz, t10.yzxw
mul r4.z, r5.z, r4.z
max r4.y, r4.z, r4.y
max r2.w, r2.w, r4.y
bfi r7.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r8.xyzw, r6.zwyz, r7.xxxy
ld_indexable(buffer)(float,float,float,float) r4.y, r8.xxxx, t10.yxzw
mul r4.y, r5.x, r4.y
ld_indexable(buffer)(float,float,float,float) r4.z, r8.yyyy, t10.yzxw
mul r4.z, r5.y, r4.z
ld_indexable(buffer)(float,float,float,float) r5.w, r8.zzzz, t10.yzwx
mul r5.w, r5.z, r5.w
max r4.z, r4.z, r5.w
max r4.y, r4.z, r4.y
iadd r10.xyzw, r6.wyzw, r7.yyzz
ld_indexable(buffer)(float,float,float,float) r4.z, r8.wwww, t10.yzxw
mul r4.z, r5.x, r4.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.xxxx, t10.yzwx
mul r5.w, r5.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.x, r10.yyyy, t10.xyzw
mul r7.x, r5.z, r7.x
max r5.w, r5.w, r7.x
max r4.z, r4.z, r5.w
iadd r7.xyzw, r6.yzwy, r7.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r5.x, r5.w
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r5.y, r8.x
ld_indexable(buffer)(float,float,float,float) r7.x, r7.xxxx, t10.xyzw
mul r7.x, r5.z, r7.x
max r7.x, r7.x, r8.x
max r5.w, r5.w, r7.x
ld_indexable(buffer)(float,float,float,float) r7.x, r7.yyyy, t10.xyzw
mul r7.x, r5.x, r7.x
ld_indexable(buffer)(float,float,float,float) r7.y, r7.zzzz, t10.yxzw
mul r7.y, r5.y, r7.y
ld_indexable(buffer)(float,float,float,float) r7.z, r7.wwww, t10.yzxw
mul r7.z, r5.z, r7.z
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
bfi r7.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r8.xyzw, r6.zwyz, r7.yyyz
ld_indexable(buffer)(float,float,float,float) r7.y, r8.xxxx, t10.yxzw
mul r7.y, r5.x, r7.y
ld_indexable(buffer)(float,float,float,float) r8.x, r8.yyyy, t10.xyzw
mul r8.x, r5.y, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r8.zzzz, t10.yxzw
mul r8.y, r5.z, r8.y
max r8.x, r8.y, r8.x
max r7.y, r7.y, r8.x
iadd r10.xyzw, r6.xyzw, r7.zzww
ld_indexable(buffer)(float,float,float,float) r6.x, r8.wwww, t10.xyzw
mul r6.x, r5.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.z, r10.xxxx, t10.yzxw
mul r6.z, r5.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.yyyy, t10.yzwx
mul r6.w, r5.z, r6.w
max r6.z, r6.w, r6.z
max r6.x, r6.z, r6.x
iadd r6.y, r6.y, r7.w
ld_indexable(buffer)(float,float,float,float) r6.z, r10.zzzz, t10.yzxw
mul r5.x, r5.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r10.wwww, t10.yzxw
mul r5.y, r5.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.y, r6.yyyy, t10.yxzw
mul r5.z, r5.z, r6.y
max r5.y, r5.z, r5.y
max r5.x, r5.y, r5.x
lt r5.y, l(0.000000), r2.w
lt r5.z, l(0.000000), r4.y
or r6.y, r5.z, r5.y
if_nz r6.y
  mul r8.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r8.xyxx, t16.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.z, r8.zwzz, t15.yzxw, s2
  if_nz r5.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r7.z
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r5.y, l(0.000000), r2.w
    if_nz r5.y
      dp3 r5.y, r6.yzwy, r6.yzwy
      sqrt r5.y, r5.y
      max r5.y, r5.y, l(0.000010)
      rcp r7.w, r5.y
      add r5.y, -r9.x, r5.y
      mad r9.x, r2.w, r5.y, r9.x
      mad r10.xyz, r6.yzwy, r7.wwww, -r1.yzwy
      mad r1.yzw, r2.wwww, r10.xxyz, r1.yyzw
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r10.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r2.wwww, r10.xxyz, r0.yyzw
      add r5.y, -r4.x, l(0.736800)
      mad r4.x, r2.w, r5.y, r4.x
      add r5.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r5.y, r3.x
      add r5.y, -r4.w, l(0.042000)
      mad r4.w, r2.w, r5.y, r4.w
      mad r3.y, r2.w, -r3.y, r3.y
    endif
    mov r8.zw, r8.xxxy
  else
    mov r8.zw, v2.xxxy
  endif
  if_nz r5.z
    add r2.w, -r4.y, l(1.000000)
    add r2.w, -r2.w, r7.z
    mul_sat r2.w, r2.w, l(2.54999924)
    lt r4.y, l(0.000000), r2.w
    if_nz r4.y
      dp3 r4.y, r6.yzwy, r6.yzwy
      sqrt r4.y, r4.y
      max r4.y, r4.y, l(0.000010)
      rcp r5.y, r4.y
      mul r2.w, r2.w, l(0.500000)
      add r4.y, -r9.x, r4.y
      mad r9.x, r2.w, r4.y, r9.x
      mad r6.yzw, r6.yyzw, r5.yyyy, -r1.yyzw
      mad r1.yzw, r2.wwww, r6.yyzw, r1.yyzw
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r6.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r2.wwww, r6.yyzw, r0.yyzw
      add r4.y, -r4.x, l(0.257779092)
      mad r4.x, r2.w, r4.y, r4.x
      add r4.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r4.y, r3.x
      add r4.y, -r4.w, l(0.042000)
      mad r4.w, r2.w, r4.y, r4.w
      mad r3.y, r2.w, -r3.y, r3.y
    endif
    mov r8.zw, r8.xxxy
  endif
else
  mov r8.zw, v2.xxxy
endif
lt r2.w, l(0.000000), r4.z
if_nz r2.w
  mul r5.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r5.yzyy, t17.yzwx, s2
  add r4.y, -r4.z, l(1.000000)
  add r2.w, r2.w, -r4.y
  mov_sat r4.y, r2.w
  mad r4.y, r4.y, l(3.14159274), l(-1.57079637)
  sincos r4.y, null, r4.y
  mad r4.y, r4.y, l(0.500000), l(0.500000)
  mul_sat r2.w, r2.w, l(2.83648515)
  mul r4.y, r4.y, l(0.090000)
  deriv_rtx_fine r4.z, r4.y
  deriv_rty_fine r4.y, r4.y
  lt r5.y, l(0.000000), r2.w
  if_nz r5.y
    add r6.yzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r1.yzw, r2.wwww, r6.yyzw, r1.yyzw
    add r5.y, -r9.x, l(1.000000)
    mad r9.x, r2.w, r5.y, r9.x
    mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
    add r6.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r2.wwww, r6.yyzw, r0.yyzw
    add r5.y, -r4.x, l(0.900000)
    mad r4.x, r2.w, r5.y, r4.x
    add r5.y, -r3.x, l(1.000000)
    mad r3.x, r2.w, r5.y, r3.x
    add r5.y, -r4.w, l(0.042000)
    mad r4.w, r2.w, r5.y, r4.w
    mad r3.y, r2.w, -r3.y, r3.y
    mov r10.xy, r1.yzyy
  else
    mov r10.xy, r1.yzyy
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.yz, r4.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r5.yz, r8.zzwz
  deriv_rty_fine r6.yz, r8.zzwz
  dp2 r6.w, r5.yzyy, r5.yzyy
  dp2 r7.z, r6.yzyy, r6.yzyy
  max r6.w, r6.w, l(0.001000)
  div r5.yz, r5.yyzy, r6.wwww
  max r6.w, r7.z, l(0.001000)
  div r6.yz, r6.yyzy, r6.wwww
  mul r6.yz, r4.yyyy, r6.yyzy
  mad r4.yz, r5.yyzy, r4.zzzz, r6.yyzy
  mad r1.yz, -r4.yyzy, l(0.000000, 1.000000, -1.000000, 0.000000), r10.xxyx
  dp3 r4.y, r1.yzwy, r1.yzwy
  rsq r4.y, r4.y
  mul r6.yzw, r1.yyzw, r4.yyyy
  mov r10.z, r1.w
  movc r1.yzw, r2.wwww, r10.xxyz, r6.yyzw
endif
lt r2.w, l(0.000000), r5.w
lt r4.y, l(0.000000), r7.x
or r4.z, r2.w, r4.y
lt r5.y, l(0.000000), r6.x
or r4.z, r4.z, r5.y
lt r5.z, l(0.000000), r5.x
or r4.z, r4.z, r5.z
if_nz r4.z
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t18.yzxw, s2
  if_nz r2.w
    add r2.w, -r5.w, l(1.000000)
    add r2.w, -r2.w, r4.z
    mul_sat r2.w, r2.w, l(1.48756182)
    lt r5.w, l(0.000000), r2.w
    if_nz r5.w
      mul r8.xyz, r2.wwww, r6.yzwy
      add r10.xyz, -r1.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.yzw, r2.wwww, r10.xxyz, r1.yyzw
      add r5.w, -r9.x, l(1.000000)
      mad r9.x, r2.w, r5.w, r9.x
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r10.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r2.wwww, r10.xxyz, r0.yyzw
      mad r4.x, r2.w, -r4.x, r4.x
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r2.w, r5.w, r3.x
      add r5.w, -r4.w, l(0.018000)
      mad r4.w, r2.w, r5.w, r4.w
      mul r8.xyz, r8.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
      mad r3.y, r2.w, -r3.y, r3.y
    else
      mov r8.xyz, l(0,0,0,0)
    endif
  else
    mov r8.xyz, l(0,0,0,0)
  endif
  if_nz r4.y
    add r2.w, -r7.x, l(1.000000)
    add_sat r2.w, -r2.w, r4.z
    lt r4.y, l(0.000000), r2.w
    if_nz r4.y
      mul r2.w, r2.w, l(0.500000)
      add r7.xzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.yzw, r2.wwww, r7.xxzw, r1.yyzw
      add r4.y, -r9.x, l(1.000000)
      mad r9.x, r2.w, r4.y, r9.x
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r7.xzw, -r0.yyzw, l(0.580391884, 0.000000, 0.807828188, 0.831372619)
      mad r0.yzw, r2.wwww, r7.xxzw, r0.yyzw
      add r4.y, -r4.x, l(1.000000)
      mad r4.x, r2.w, r4.y, r4.x
      add r4.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r4.y, r3.x
      add r4.y, -r4.w, l(0.018000)
      mad r4.w, r2.w, r4.y, r4.w
      mad r7.xzw, r6.yyzw, l(1.062564, 0.000000, 1.500000, 1.47342753), -r8.xxyz
      mad r8.xyz, r2.wwww, r7.xzwx, r8.xyzx
      mad r3.y, r2.w, -r3.y, r3.y
    endif
  endif
  if_nz r5.y
    add r2.w, -r6.x, l(1.000000)
    add_sat r2.w, -r2.w, r4.z
    lt r4.y, l(0.000000), r2.w
    if_nz r4.y
      mul r2.w, r2.w, l(0.700000)
      add r7.xzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.yzw, r2.wwww, r7.xxzw, r1.yyzw
      add r4.y, -r9.x, l(1.000000)
      mad r9.x, r2.w, r4.y, r9.x
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r7.xzw, -r0.yyzw, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r0.yzw, r2.wwww, r7.xxzw, r0.yyzw
      add r4.y, -r4.x, l(1.000000)
      mad r4.x, r2.w, r4.y, r4.x
      add r4.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r4.y, r3.x
      add r4.y, -r4.w, l(0.018000)
      mad r4.w, r2.w, r4.y, r4.w
      mad r7.xzw, r6.yyzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r8.xxyz
      mad r8.xyz, r2.wwww, r7.xzwx, r8.xyzx
      mad r3.y, r2.w, -r3.y, r3.y
    endif
  endif
  if_nz r5.z
    add r2.w, -r5.x, l(1.000000)
    add_sat r2.w, -r2.w, r4.z
    lt r4.y, l(0.000000), r2.w
    if_nz r4.y
      mul r2.w, r2.w, l(0.250000)
      add r5.xyz, -r1.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.yzw, r2.wwww, r5.xxyz, r1.yyzw
      add r4.y, -r9.x, l(1.000000)
      mad r9.x, r2.w, r4.y, r9.x
      mad r2.xyz, r2.wwww, -r2.xyzx, r2.xyzx
      add r5.xyz, -r0.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r0.yzw, r2.wwww, r5.xxyz, r0.yyzw
      add r4.y, -r4.x, l(1.000000)
      mad r4.x, r2.w, r4.y, r4.x
      add r4.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r4.y, r3.x
      add r4.y, -r4.w, l(0.018000)
      mad r4.w, r2.w, r4.y, r4.w
      mad r5.xyz, r6.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.xyzx
      mad r8.xyz, r2.wwww, r5.xyzx, r8.xyzx
      mad r3.y, r2.w, -r3.y, r3.y
    endif
  endif
else
  mov r8.xyz, l(0,0,0,0)
endif
lt r2.w, l(0.000000), r7.y
if_nz r2.w
  add r4.yz, -r4.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r2.w, r4.y, l(2.500000)
  add r5.xyz, r7.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r5.xyz, r5.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r2.w, r2.w, r5.x
  mad r2.w, r2.w, l(1.200000), l(1.000000)
  add r5.xw, -r3.yyyy, l(1.500000, 0.000000, 0.000000, 1.000000)
  mul r4.y, r5.w, r5.y
  mov_sat r5.x, r5.x
  mul r5.x, r5.x, r5.z
  mad r4.x, r4.y, r4.z, r4.x
  add r4.z, -r4.w, l(0.020000)
  mad r4.w, r5.x, r4.z, r4.w
  max r4.y, r4.y, l(0.000000)
  add r4.z, -r9.x, l(1.000000)
  mad r9.x, r4.y, r4.z, r9.x
  dp3 r4.y, r1.yzwy, r1.yzwy
  rsq r4.y, r4.y
  mul r1.yzw, r1.yyzw, r4.yyyy
  add r4.y, -r3.x, l(1.000000)
  mad r3.x, r7.y, r4.y, r3.x
  log r5.xyz, r0.yzwy
  mul r5.xyz, r2.wwww, r5.xyzx
  exp r0.yzw, r5.xxyz
endif
ge r1.x, l(0.176471), r1.x
discard_nz r1.x
mul r4.yz, v0.xxyx, cb3[32].zzwz
mad r4.yz, r4.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
movc r5.xyz, v9.xxxx, v5.xyzx, -v5.xyzx
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, r5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, v7.xyzx, v7.xyzx
rsq r1.x, r1.x
mul r7.xyz, r1.xxxx, v7.xyzx
dp3 r1.x, r1.yzwy, r1.yzwy
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, r1.yzwy
mul r7.xyz, r7.xyzx, r1.yyyy
mad r1.xyw, r1.xxxx, r6.xyxz, r7.xyxz
mad r1.xyz, r1.zzzz, r5.xyzx, r1.xywx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r5.xyzx
deriv_rty_fine r5.xyz, r5.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
dp3 r5.x, r5.xyzx, r5.xyzx
add r2.w, r2.w, r5.x
min r9.y, r2.w, l(0.300000)
movc r5.xy, r1.wwww, l(1.000000,0,0,0), r9.xyxx
add r1.w, -r4.x, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.w, r5.x, l(0.600000)
mad r2.w, r2.w, l(-0.527635), l(0.520718)
max r2.w, r2.w, l(0.000000)
mad r1.w, r1.w, r1.w, r2.w
add r1.w, r5.y, r1.w
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r3.z, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r2.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r2.w, r0.y
lt r1.w, r0.z, l(0.040450)
mul r2.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r2.w, r0.z
lt r1.w, r0.w, l(0.040450)
mul r2.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r2.w, r0.w
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r5.yzw, r1.wwww, r8.xxyz
mul r5.yzw, r5.yyzw, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t12.yzwx, s1, l(0.000000)
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r2.w, cb4[0].w, cb4[0].y
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r6.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].z, r1.w
  and r0.x, r0.x, r4.x
  lt r2.w, r1.w, r2.w
  and r0.x, r0.x, r2.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].z
      div_sat r0.x, r0.x, cb4[0].w
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r2.w, r1.w, l(1)
      bfi r4.x, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r2.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r5.w, r5.z
max r1.w, r1.w, r5.y
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
not r4.x, r1.w
mul r2.w, r3.y, r2.w
lt r2.w, l(0.010000), r2.w
and r2.w, r2.w, r4.x
add r4.x, r5.x, l(-0.950000)
mul o1.w, r4.x, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r7.xyzw, r0.yzwy
mul r0.yzw, r7.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r8.x, r7.z, l(0.250000), r0.y
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.z
and r0.yz, r6.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r8.xxyx, r8.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r4.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r2.w, r0.x
utof r0.x, r0.x
mul r3.w, r0.x, l(0.00392156886)
and r0.xyz, r5.yzwy, r1.wwww
movc o3.xyz, r2.wwww, r2.xyzx, r0.xyzx
max r0.x, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r4.yzyy
mov o0.z, l(0)
mov o2.xyzw, r3.xyzw
mov o3.w, l(0)
ret
// Approximately 620 instruction slots used
