//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:39 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float base_cst_PositionBlendReferencePos;// Index:    0
//       float Layer1_cst_AlphaBlendAmount;// Index:    0.y
//       float Layer1_cst_PositionBlendReferencePos;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t27
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.base_diffuse    texture  float4          2d   13        1
// resourceTables__materialData.base_normal    texture  float4          2d   14        1
// resourceTables__materialData.base_gloss    texture  float4          2d   15        1
// resourceTables__materialData.base_opacity    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__emissive    texture  float4          2d   25        1
// resourceTables__materialData.Layer1_opacity    texture  float4          2d   27        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 7   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v7.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(5.000000), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
mul r2.w, r2.w, l(0.350000)
add r3.x, l(0.100000), cb3[35].x
mul r3.x, r3.x, l(5.000000)
frc r3.x, r3.x
add r3.x, r3.x, l(-0.500000)
mul r3.x, r3.x, l(0.350000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
ge r3.y, l(10.000000), v0.w
if_nz r3.y
  add r3.y, -v0.w, l(10.000000)
  mul_sat r3.y, r3.y, l(0.200000)
  lt r3.z, l(0.001000), r3.y
  if_nz r3.z
    dp3 r4.x, r1.xyzx, v4.xyzx
    dp3 r4.y, r1.xyzx, v5.xyzx
    dp3 r4.z, r1.xyzx, v3.xyzx
    dp3 r3.z, -r4.xyzx, -r4.xyzx
    rsq r3.z, r3.z
    mul r4.xyz, r3.zzzz, -r4.xyzx
    lod r3.z, v2.xyxx, t24.x, s1
    rcp r3.y, r3.y
    mad r3.w, r3.z, l(2.000000), l(10.000000)
    mul r3.y, r3.w, r3.y
    mov r4.w, -r4.y
    dp2 r3.w, r4.xwxx, r4.xwxx
    sqrt r3.w, r3.w
    max r3.w, r3.w, l(0.000001)
    div r4.xyz, r4.xwzx, r3.wwww
    mul r4.w, r3.y, r4.z
    mul r5.xyz, r4.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
    min r3.y, r5.z, l(-0.00520833349)
    mov r4.zw, v2.xxxy
    mov r3.w, l(0.999000)
    loop
      mad r6.xyzw, r4.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r4.zwzw
      mad r7.xyzw, r4.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r4.zwzw
      sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t24.xyzw, s1, r3.z
      sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t24.yxzw, s1, r3.z
      sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t24.yzxw, s1, r3.z
      sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t24.yzwx, s1, r3.z
      mad r9.xyzw, r3.yyyy, l(2.000000, 3.000000, 1.000000, 4.000000), r3.wwww
      ge r8.xyzw, r8.xyzw, r9.zxyw
      mov r10.xy, r7.zwzz
      mov r10.z, r9.y
      mov r7.z, r9.w
      movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
      mov r10.xy, r6.zwzz
      mov r10.z, r9.x
      movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
      mov r9.xy, r6.xyxx
      movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
      or r5.zw, r8.zzzw, r8.xxxy
      or r5.z, r5.w, r5.z
      if_nz r5.z
        mov r4.zw, r6.xxxy
        mov r3.w, r6.z
        break
      endif
      mov r4.zw, r6.xxxy
      mov r3.w, r6.z
    endloop
    sample_l_indexable(texture2d)(float,float,float,float) r5.z, r4.zwzz, t24.yzxw, s1, r3.z
    mad r4.xy, -r4.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r4.zwzz
    sample_l_indexable(texture2d)(float,float,float,float) r3.z, r4.xyxx, t24.yzxw, s1, r3.z
    add r3.y, -r3.y, r3.w
    add r3.w, r3.w, -r5.z
    add r3.y, -r3.z, r3.y
    mul r4.xy, |r3.wwww|, r5.xyxx
    add r3.y, |r3.y|, |r3.w|
    max r3.y, r3.y, l(0.000010)
    div r3.yz, r4.xxyx, r3.yyyy
    add r3.yz, -r3.yyzy, r4.zzwz
    add r3.yz, r3.yyzy, -v2.xxyx
  else
    mov r3.yz, l(0,0,0,0)
  endif
else
  mov r3.yz, l(0,0,0,0)
endif
mad r4.xy, r0.zwzz, r2.wwww, r3.yzyy
mad r3.yz, r0.zzwz, r3.xxxx, r3.yyzy
add r4.xy, r4.xyxx, v2.xyxx
add r3.yz, r3.yyzy, v2.xxyx
mul r3.yz, r3.yyzy, l(0.000000, 3.000000, 3.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t13.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t17.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t14.wxyz, s2
mad r7.xyz, r6.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xzw, v2.xyxx, t15.xzyw, s2
dp3 r4.z, r7.xyzx, r7.xyzx
sqrt r4.z, r4.z
max r9.x, r4.z, l(0.000010)
rcp r4.z, r9.x
mul r7.xyz, r4.zzzz, r7.xyzx
mul r4.z, r8.w, r8.w
mul r4.xyz, r4.xyzx, l(3.000000, 3.000000, 0.160000, 0.000000)
mul r10.xyz, r5.xyzx, r8.zzzz
mul r10.xyz, r10.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r10.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t18.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t22.yzwx, s1
mov_sat r10.x, r10.x
mul r5.w, r10.x, v6.x
mul r7.w, r3.w, r4.w
mad r5.w, r5.w, r7.w, l(-0.0588234998)
mul_sat r9.zw, r5.wwww, l(0.000000, 0.000000, 7.28570938, 17.000008)
mad r5.w, r9.z, l(3.14159274), l(-1.57079637)
sincos r5.w, null, r5.w
mad r5.w, r5.w, l(0.500000), l(0.500000)
add r5.w, -r5.w, l(1.000000)
mul r5.w, r5.w, l(0.500000)
deriv_rtx_fine r9.z, r5.w
deriv_rty_fine r5.w, r5.w
lt r10.x, l(0.000000), r9.w
ne r11.x, r9.z, l(0.000000)
or r11.x, r10.x, r11.x
ne r11.y, r5.w, l(0.000000)
or r11.x, r11.y, r11.x
if_nz r11.x
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.yzw, r10.yyzw
  mul r10.yzw, r10.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r10.yzw, r10.yyzw
  mad r10.yzw, r10.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r10.yzw, r11.xxyz, r12.xxyz, r10.yyzw
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, v2.xyxx, t19.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, v2.xyxx, t20.xywz, s2
  dp3 r12.w, r11.xyzx, r11.xyzx
  sqrt r12.w, r12.w
  max r12.w, r12.w, l(0.000010)
  rcp r13.x, r12.w
  mul r12.z, r12.z, r12.z
  mul r13.yzw, r10.yyzw, r12.yyyy
  mul r13.yzw, r13.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
  mad r10.yzw, r10.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r13.yyzw
  if_nz r10.x
    add r10.x, -r9.x, r12.w
    mad r9.x, r9.w, r10.x, r9.x
    mad r11.xyz, r11.xyzx, r13.xxxx, -r7.xyzx
    mad r7.xyz, r9.wwww, r11.xyzx, r7.xyzx
    add r10.xyz, -r5.xyzx, r10.yzwy
    mad r5.xyz, r9.wwww, r10.xyzx, r5.xyzx
    add r10.xy, -r8.xzxx, r12.xyxx
    add r10.z, -r6.x, r11.w
    mad r6.x, r9.w, r10.z, r6.x
    mad r8.xz, r9.wwww, r10.xxyx, r8.xxzx
    mad r10.x, r12.z, l(0.160000), -r4.z
    mad r4.z, r9.w, r10.x, r4.z
    mov r10.xy, r7.xyxx
  else
    mov r10.xy, r7.xyxx
  endif
  ne r9.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r9.z, r9.z, l(0.010000)
  mul r5.w, r5.w, l(0.010000)
  deriv_rtx_fine r11.xy, v2.xyxx
  deriv_rty_fine r11.zw, v2.xxxy
  dp2 r10.w, r11.xyxx, r11.xyxx
  dp2 r12.x, r11.zwzz, r11.zwzz
  max r10.w, r10.w, l(0.001000)
  div r11.xy, r11.xyxx, r10.wwww
  max r10.w, r12.x, l(0.001000)
  div r11.zw, r11.zzzw, r10.wwww
  mul r11.zw, r5.wwww, r11.zzzw
  mad r11.xy, r11.xyxx, r9.zzzz, r11.zwzz
  mad r7.xy, -r11.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r5.w, r7.xyzx, r7.xyzx
  rsq r5.w, r5.w
  mul r11.xyz, r5.wwww, r7.xyzx
  mov r10.z, r7.z
  movc r7.xyz, r9.wwww, r10.xyzx, r11.xyzx
endif
lt r5.w, v6.w, l(0.500000)
dp2 r9.z, r7.wwww, v6.wwww
add r9.w, -v6.w, l(1.000000)
add r9.w, r9.w, r9.w
mad r3.w, -r4.w, r3.w, l(1.000000)
mad r3.w, -r9.w, r3.w, l(1.000000)
movc r3.w, r5.w, r9.z, r3.w
add r3.w, r3.w, l(-0.0196077991)
mul_sat r9.zw, r3.wwww, l(0.000000, 0.000000, 12.749996, 17.000008)
mul r3.w, r9.z, l(0.500000)
deriv_rtx_fine r4.w, r3.w
deriv_rty_fine r3.w, r3.w
lt r5.w, l(0.000000), r9.w
ne r9.z, r4.w, l(0.000000)
or r9.z, r5.w, r9.z
ne r10.x, r3.w, l(0.000000)
or r9.z, r9.z, r10.x
if_nz r9.z
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t23.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  if_nz r5.w
    add r11.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r10.xyz, -r10.xyzx, l(0.399999529, 0.474510133, 0.572549105, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r10.xyz, -r11.xyzx, r10.xyzx, -r5.xyzx
    add r5.w, -r8.z, l(1.000000)
    mul r5.w, r5.w, r9.w
    add r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r5.xyz, r5.wwww, r10.xyzx, r5.xyzx
  endif
  ne r5.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.w, r4.w, l(0.010000)
  mul r3.w, r3.w, l(0.010000)
  deriv_rtx_fine r9.zw, v2.xxxy
  deriv_rty_fine r10.xy, v2.xyxx
  dp2 r10.z, r9.zwzz, r9.zwzz
  dp2 r10.w, r10.xyxx, r10.xyxx
  max r10.z, r10.z, l(0.001000)
  div r9.zw, r9.zzzw, r10.zzzz
  max r10.z, r10.w, l(0.001000)
  div r10.xy, r10.xyxx, r10.zzzz
  mul r10.xy, r3.wwww, r10.xyxx
  mad r9.zw, r9.zzzw, r4.wwww, r10.xxxy
  mad r10.xy, -r9.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r7.xyxx
  mov r10.z, r7.z
  dp3 r3.w, r10.xyzx, r10.xyzx
  rsq r3.w, r3.w
  mul r10.xyz, r3.wwww, r10.xyzx
  movc r7.xyz, r5.wwww, r7.xyzx, r10.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t24.yzwx, s1
add r3.w, -r3.w, l(1.000000)
mul r3.w, r7.w, r3.w
mul r4.w, r3.w, v6.y
mul_sat r9.zw, r4.wwww, l(0.000000, 0.000000, 19.615381, 25.499992)
mad r4.w, r9.z, l(3.14159274), l(-1.57079637)
sincos r4.w, null, r4.w
mad r4.w, r4.w, l(0.500000), l(0.500000)
add r4.w, -r4.w, l(1.000000)
mul r4.w, r4.w, l(0.500000)
deriv_rtx_fine r5.w, r4.w
deriv_rty_fine r4.w, r4.w
lt r7.w, l(0.000000), r9.w
ne r9.z, r5.w, l(0.000000)
or r9.z, r7.w, r9.z
ne r10.x, r4.w, l(0.000000)
or r9.z, r9.z, r10.x
if_nz r9.z
  if_nz r7.w
    mul r10.xyz, r5.xyzx, r5.xyzx
    mul r11.xyz, r5.xyzx, l(0.571411192, 0.433484197, 0.423632085, 0.000000)
    mad r10.xyz, r10.xyzx, l(0.428588808, 0.566515803, 0.576367915, 0.000000), r11.xyzx
    add r7.w, -r8.z, l(1.000000)
    mul r7.w, r7.w, r9.w
    add r10.xyz, -r5.xyzx, r10.xyzx
    mad r5.xyz, r7.wwww, r10.xyzx, r5.xyzx
  endif
  ne r7.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.w, r5.w, l(0.010000)
  mul r4.w, r4.w, l(0.010000)
  deriv_rtx_fine r9.zw, v2.xxxy
  deriv_rty_fine r10.xy, v2.xyxx
  dp2 r10.z, r9.zwzz, r9.zwzz
  dp2 r10.w, r10.xyxx, r10.xyxx
  max r10.z, r10.z, l(0.001000)
  div r9.zw, r9.zzzw, r10.zzzz
  max r10.z, r10.w, l(0.001000)
  div r10.xy, r10.xyxx, r10.zzzz
  mul r10.xy, r4.wwww, r10.xyxx
  mad r9.zw, r9.zzzw, r5.wwww, r10.xxxy
  mad r10.xy, -r9.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r7.xyxx
  mov r10.z, r7.z
  dp3 r4.w, r10.xyzx, r10.xyzx
  rsq r4.w, r4.w
  mul r10.xyz, r4.wwww, r10.xyzx
  movc r7.xyz, r7.wwww, r7.xyzx, r10.xyzx
endif
mad r3.w, v6.y, r3.w, l(-0.0196077991)
mul_sat r3.w, r3.w, l(10.200002)
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r9.zw, v2.xyxx, t12.zwxy, s1
  mad r9.zw, r9.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r9.zw, r9.zzzw, l(0.000000, 0.000000, -0.025000, 0.025000)
  mad r10.xy, r0.zwzz, r2.wwww, r9.zwzz
  mad r0.zw, r0.zzzw, r3.xxxx, r9.zzzw
  add r9.zw, r10.xxxy, v2.xxxy
  mul r9.zw, r9.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
  add r0.zw, r0.zzzw, v2.xxxy
  mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.zwzz, t25.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t25.xyzw, s1
  add r11.xyz, -r10.xyzx, r11.xyzx
  mad r10.xyz, r1.wwww, r11.xyzx, r10.xyzx
  mul r10.xyz, r3.wwww, r10.xyzx
  add r11.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r3.wwww, r11.xyzx, r7.xyzx
  add r0.z, -r9.x, l(1.000000)
  mad r9.x, r3.w, r0.z, r9.x
  mad r5.xyz, r3.wwww, -r5.xyzx, r5.xyzx
  mad r8.x, r3.w, -r8.x, r8.x
  add r0.z, -r6.x, l(1.000000)
  mad r6.x, r3.w, r0.z, r6.x
  mad r8.z, r3.w, -r8.z, r8.z
  mad r4.z, r3.w, -r4.z, r4.z
  mul r10.xyz, r10.xyzx, l(0.307162493, 4.610575, 25.000000, 0.000000)
else
  mov r10.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r4.xyxx, t27.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.yzyy, t27.yzwx, s1
add r0.w, -r0.z, r0.w
mad r0.z, r1.w, r0.w, r0.z
add r0.w, v7.y, -cb4[0].z
mul_sat r0.w, r0.w, l(0.440000)
mad r0.z, r0.w, r0.z, l(0.0196077991)
mul_sat r0.z, r0.z, l(17.000008)
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, cb4[0].y
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r4.xyw, r4.xyxx, t25.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.yzyy, t25.xyzw, s1
  add r3.xyz, -r4.xywx, r3.xyzx
  mad r3.xyz, r1.wwww, r3.xyzx, r4.xywx
  add r4.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r7.xyz, r0.zzzz, r4.xywx, r7.xyzx
  add r0.w, -r9.x, l(1.000000)
  mad r9.x, r0.z, r0.w, r9.x
  mad r5.xyz, r0.zzzz, -r5.xyzx, r5.xyzx
  mad r8.x, r0.z, -r8.x, r8.x
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r0.z, r0.w, r6.x
  mad r8.z, r0.z, -r8.z, r8.z
  mad r4.z, r0.z, -r4.z, r4.z
  mad r3.xyz, r3.xyzx, l(6.14323759, 92.211311, 499.998993, 0.000000), -r10.xyzx
  mad r10.xyz, r0.zzzz, r3.xyzx, r10.xyzx
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r4.xyw, r0.zzzz, v5.xyxz
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
mul r4.xyw, r4.xyxw, r7.yyyy
mad r3.xyz, r7.xxxx, r3.xyzx, r4.xywx
mad r3.xyz, r7.zzzz, r2.xyzx, r3.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyw, r2.xyxz
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r0.w, r4.xywx, r4.xywx
dp3 r1.w, r2.xyzx, r2.xyzx
add r0.w, r0.w, r1.w
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.w, -r8.x, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.x, r0.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r1.w, r1.w, r1.w, r2.x
add r0.w, r0.w, r1.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r5.x, l(0.040450)
mul r1.w, r5.x, l(0.0773993805)
add r2.xyz, r5.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r2.xyz, r2.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.w, r2.x
lt r1.w, r5.y, l(0.040450)
mul r2.x, r5.y, l(0.0773993805)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r1.w, r1.w, r2.x, r2.y
lt r2.x, r5.z, l(0.040450)
mul r2.y, r5.z, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
mul r2.yzw, r10.xxyz, cb1[3].xxxx
ftoi r4.xy, v0.xyxx
ine r3.w, l(0), cb3[36].x
ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r3.w, r3.w, r4.w
imul null, r4.w, l(4099), cb3[37].z
and r4.w, r4.w, l(63)
iadd r4.xy, r4.wwww, r4.xyxx
utof r4.xy, r4.xyxx
mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r4.x, r4.y, r4.x
frc r4.x, r4.x
mul r4.x, r4.x, l(52.982918)
frc r4.x, r4.x
mul r4.x, r4.x, l(0.050000)
mad r5.xyz, -r1.xyzx, r4.xxxx, v7.xyzx
mov r5.w, l(1.000000)
dp4 r1.x, r5.xyzw, cb3[18].xyzw
dp4 r1.y, r5.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc oDepth, r3.w, v0.z, r1.x
and r1.x, l(8), cb1[0].y
max r1.y, r2.w, r2.z
max r1.y, r1.y, r2.y
lt r1.y, l(0.0000153787005), r1.y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.y, r1.w
sqrt r5.z, r2.x
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add r8.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.z, l(6.250000)
sqrt r8.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.x, l(1), l(0)
and r0.w, r1.y, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r2.yzwy, r1.yyyy
max r0.z, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r8.xyzw
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 475 instruction slots used
