//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:08 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_1__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_6_7__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_6_7__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_6_7__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_6_7__scatter    texture  float4          2d   35        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_10__diffuse    texture  float4          2d   42        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   45        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mul r2.xyzw, v2.xyxy, l(15.000000, 15.000000, 10.000000, 10.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t12.xwyz, s2
mad r5.xyz, r4.xzwx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xzw, v2.xyxx, t13.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t16.xyzw, s1
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.w, r4.w, r4.w
mul r0.w, r0.w, l(0.160000)
mul r7.xyz, r3.xyzx, r4.zzzz
mul r7.xyz, r7.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.xyzx
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t23.yzwx, s2
mov_sat r7.x, r7.x
mul_sat r1.w, r1.w, r7.x
lt r3.w, l(0.000000), r1.w
if_nz r3.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.xyxx, t18.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.xyxx, t19.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r2.xyxx, t20.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.xyxx, t22.xyzw, s1
  dp3 r2.x, r8.xyzx, r8.xyzx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.y, r2.x
  mul r5.w, r9.z, r9.z
  mul r11.xyz, r7.xyzx, r9.yyyy
  mul r11.xyz, r11.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r11.xyzx
  add r2.x, -r0.z, r2.x
  mad r0.z, r1.w, r2.x, r0.z
  mad r8.xyz, r8.xyzx, r2.yyyy, -r5.xyzx
  mad r5.xyz, r1.wwww, r8.xyzx, r5.xyzx
  mad r8.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r1.wwww, r8.xyzw, r6.xyzw
  add r7.xyz, -r3.xyzx, r7.xyzx
  mad r3.xyz, r1.wwww, r7.xyzx, r3.xyzx
  add r2.xy, -r4.xzxx, r9.xyxx
  add r3.w, -r4.y, r3.w
  mad r4.y, r1.w, r3.w, r4.y
  mad r4.xz, r1.wwww, r2.xxyx, r4.xxzx
  mad r2.x, r5.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.x, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v3.xyxx, t24.xywz, s2
mov_sat r1.w, r1.w
lt r2.x, l(0.000000), r1.w
if_nz r2.x
  mul r2.y, r1.w, l(0.701111)
  add r7.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r2.yyyy, r7.xyzx, r5.xyzx
  add r3.w, -r0.z, l(1.000000)
  mad r0.z, r2.y, r3.w, r0.z
  add r7.xyzw, -r6.xyzw, l(0.562740, 0.061924, 0.016950, 0.709106)
  mad r6.xyzw, r2.yyyy, r7.xyzw, r6.xyzw
  add r7.xyz, -r3.xyzx, l(0.321568608, 0.000000, 0.000000, 0.000000)
  mad r3.xyz, r2.yyyy, r7.xyzx, r3.xyzx
  add r7.xy, -r4.xyxx, l(0.900000, 1.000000, 0.000000, 0.000000)
  mad r4.xy, r2.yyyy, r7.xyxx, r4.xyxx
  mad r4.z, r2.y, -r4.z, r4.z
  add r3.w, -r0.w, l(0.042000)
  mad r0.w, r2.y, r3.w, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.zwzz, t25.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t29.xwyz, s2
mov_sat r7.x, r7.x
mul_sat r2.y, r2.y, r7.x
lt r3.w, l(0.000000), r2.y
if_nz r3.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.zwzz, t26.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t27.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.zwzz, t28.xyzw, s1
  dp3 r2.z, r8.xyzx, r8.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r2.w, r2.z
  mul r3.w, r9.z, r9.z
  mul r11.xyz, r7.xyzx, r9.yyyy
  mul r11.xyz, r11.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r11.xyzx
  mul r2.y, r2.y, l(0.478271)
  add r2.z, -r0.z, r2.z
  mad r0.z, r2.y, r2.z, r0.z
  mad r8.xyz, r8.xyzx, r2.wwww, -r5.xyzx
  mad r5.xyz, r2.yyyy, r8.xyzx, r5.xyzx
  mad r8.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r2.yyyy, r8.xyzw, r6.xyzw
  add r7.xyz, -r3.xyzx, r7.xyzx
  mad r3.xyz, r2.yyyy, r7.xyzx, r3.xyzx
  add r2.z, -r4.x, r9.x
  mad r4.x, r2.y, r2.z, r4.x
  add r2.z, -r4.y, l(1.000000)
  mad r4.y, r2.y, r2.z, r4.y
  add r2.z, -r4.z, r9.y
  mad r4.z, r2.y, r2.z, r4.z
  mad r2.z, r3.w, l(0.160000), -r0.w
  mad r0.w, r2.y, r2.z, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t31.xzyw, s2
mov_sat r2.y, r2.y
lt r2.z, l(0.000000), r2.y
if_nz r2.z
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t30.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  mul r2.y, r2.y, l(0.898560)
  add r8.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r2.yyyy, r8.xyzx, r5.xyzx
  add r2.z, -r0.z, l(1.000000)
  mad r0.z, r2.y, r2.z, r0.z
  add r8.xyzw, -r6.xyzw, l(0.000000, 0.000000, 0.000000, 0.314819)
  mad r6.xyzw, r2.yyyy, r8.xyzw, r6.xyzw
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r2.yyyy, r7.xyzx, r3.xyzx
  add r2.zw, -r4.xxxy, l(0.000000, 0.000000, 1.000000, 1.000000)
  mad r4.xy, r2.yyyy, r2.zwzz, r4.xyxx
  mad r4.z, r2.y, -r4.z, r4.z
  add r2.z, -r0.w, l(0.040000)
  mad r0.w, r2.y, r2.z, r0.w
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t32.wxyz, s2
mov_sat r7.x, r7.x
mul r2.y, r7.x, l(0.200000)
deriv_rtx_fine r2.z, r2.y
deriv_rty_fine r2.y, r2.y
lt r2.w, l(0.000000), r7.x
ne r3.w, r2.z, l(0.000000)
or r3.w, r2.w, r3.w
ne r5.w, r2.y, l(0.000000)
or r3.w, r3.w, r5.w
if_nz r3.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t33.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, v2.xyxx, t34.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t35.xyzw, s1
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r5.w, r3.w
  mul r8.w, r9.y, r9.y
  if_nz r2.w
    add r2.w, -r0.z, r3.w
    mad r0.z, r7.x, r2.w, r0.z
    mad r8.xyz, r8.xyzx, r5.wwww, -r5.xyzx
    mad r5.xyz, r7.xxxx, r8.xyzx, r5.xyzx
    mad r10.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
    mad r6.xyzw, r7.xxxx, r10.xyzw, r6.xyzw
    mad r7.yzw, r7.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r3.xxyz
    mad r3.xyz, r7.xxxx, r7.yzwy, r3.xyzx
    add r2.w, -r4.x, r9.x
    mad r4.x, r7.x, r2.w, r4.x
    add r2.w, -r4.y, l(1.000000)
    mad r4.y, r7.x, r2.w, r4.y
    mad r4.z, r7.x, -r4.z, r4.z
    mad r2.w, r8.w, l(0.160000), -r0.w
    mad r0.w, r7.x, r2.w, r0.w
    mov r7.xy, r5.xyxx
  else
    mov r7.xy, r5.xyxx
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.yz, r2.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r8.xy, v2.xyxx
  deriv_rty_fine r8.zw, v2.xxxy
  dp2 r3.w, r8.xyxx, r8.xyxx
  dp2 r5.w, r8.zwzz, r8.zwzz
  max r3.w, r3.w, l(0.001000)
  div r8.xy, r8.xyxx, r3.wwww
  max r3.w, r5.w, l(0.001000)
  div r8.zw, r8.zzzw, r3.wwww
  mul r8.zw, r2.yyyy, r8.zzzw
  mad r2.yz, r8.xxyx, r2.zzzz, r8.zzwz
  mad r5.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r7.xyxx
  dp3 r2.y, r5.xyzx, r5.xyzx
  rsq r2.y, r2.y
  mul r8.xyz, r2.yyyy, r5.xyzx
  mov r7.z, r5.z
  movc r5.xyz, r2.wwww, r7.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.yzw, v2.xyxx, t36.wxyz, s2
mad r2.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t37.xyzw, s2
dp3 r5.w, r2.yzwy, r2.yzwy
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r7.x, r5.w
mul r2.yzw, r2.yyzw, r7.xxxx
add r7.x, r5.z, l(1.000000)
max r5.z, r7.x, l(0.001000)
mul r7.xyz, r2.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.x, r5.xyzx, r7.xyzx
mul r7.xyz, r5.xyzx, r7.xxxx
div r5.xyz, r7.xyzx, r5.zzzz
mad r7.xyz, -r2.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.z, r5.w
mul o2.x, r4.y, r3.w
add r0.z, -r4.z, l(1.000000)
mul r2.yzw, r0.zzzz, r3.xxyz
mad r2.yzw, r2.yyzw, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r3.xxyz
if_nz r2.x
  mul r3.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t38.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t39.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r3.xyxx, t40.xyzw, s2
  dp3 r3.x, r9.xyzx, r9.xyzx
  sqrt r3.x, r3.x
  max r3.x, r3.x, l(0.000010)
  rcp r3.y, r3.x
  mul r3.yzw, r3.yyyy, r9.xxyz
  mul r8.xyz, r2.yzwy, r8.xyzx
  mul r1.w, r1.w, l(0.768127)
  add r5.z, r7.z, l(1.000000)
  max r7.w, r5.z, l(0.001000)
  mul r9.xyz, r3.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r7.xywx, r9.xyzx
  mul r9.xyz, r5.zzzz, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r3.yzw, -r3.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.xxyz
  min r3.x, r3.x, r5.x
  add r3.x, -r5.x, r3.x
  mad r5.x, r1.w, r3.x, r5.x
  add r3.xyz, -r7.xyzx, r3.yzwy
  mad r7.xyz, r1.wwww, r3.xyzx, r7.xyzx
  mad r2.x, r4.x, r2.x, -r4.x
  mad r4.x, r1.w, r2.x, r4.x
  mul r1.w, r0.z, r1.w
  mad r3.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.yzwy
  mad r2.yzw, r1.wwww, r3.xxyz, r2.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t45.xyzw, s2
mov_sat r1.w, r1.w
lt r2.x, l(0.000000), r1.w
if_nz r2.x
  mul r3.xy, v2.xyxx, l(40.000000, 40.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t42.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t43.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r3.xyxx, t44.xyzw, s2
  dp3 r3.x, r9.xyzx, r9.xyzx
  sqrt r3.x, r3.x
  max r3.x, r3.x, l(0.000010)
  rcp r3.y, r3.x
  mul r3.yzw, r3.yyyy, r9.xxyz
  mul r8.xyz, r2.yzwy, r8.xyzx
  add r5.z, r7.z, l(1.000000)
  max r7.w, r5.z, l(0.001000)
  mul r9.xyz, r3.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r7.xywx, r9.xyzx
  mul r9.xyz, r5.zzzz, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r3.yzw, -r3.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.xxyz
  min r3.x, r3.x, r5.x
  add r3.x, -r5.x, r3.x
  mad r5.x, r1.w, r3.x, r5.x
  add r3.xyz, -r7.xyzx, r3.yzwy
  mad r7.xyz, r1.wwww, r3.xyzx, r7.xyzx
  mad r2.x, r4.x, r2.x, -r4.x
  mad r4.x, r1.w, r2.x, r4.x
  mul r0.z, r0.z, r1.w
  mad r3.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.yzwy
  mad r2.yzw, r0.zzzz, r3.xxyz, r2.yyzw
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
mul r8.xyz, r8.xyzx, r7.yyyy
mad r3.xyz, r7.xxxx, r3.xyzx, r8.xyzx
mad r3.xyz, r7.zzzz, r1.xyzx, r3.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r4.x, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
add r1.zw, r2.yyyz, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r2.w, l(0.040450)
mul r1.w, r2.w, l(0.0773993805)
add r2.x, r2.w, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r2.xyzw, r6.xyzw, cb3[37].yyyy
and r1.w, l(8), cb1[0].y
max r3.w, r2.z, r2.y
max r3.w, r2.x, r3.w
lt r3.w, r3.w, l(0.010000)
movc r5.x, r3.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r6.xw, r0.zzzz
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r7.x, r6.z, l(0.250000), r1.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r1.y
and r1.xy, r5.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r7.xyxx, r7.xzxx
add r4.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(29), l(28)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r3.w, l(0)
and o3.xyz, r2.xyzx, r0.zzzz
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xyzw
mov o2.y, l(0)
mov o3.w, r2.w
ret
// Approximately 416 instruction slots used
