//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:08 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float3 Effect2_alpha_matU;     // Index:    0
//       float3 Effect2_alpha_matV;     // Index:    1
//       float Damage_R_cst_AlphaBlendAmount;// Index:    1.w
//       float Damage_R_cst_AlphaReference;// Index:    2
//       float Damage_L_cst_AlphaBlendAmount;// Index:    2.y
//       float Damage_L_cst_AlphaReference;// Index:    2.z
//       float power_cst_AlphaReference;// Index:    2.w
//       float power_cst_EmissiveIntensity;// Index:    3
//       float blood_cst_AlphaReference;// Index:    3.y
//
//   } resourceTables__materialData;    // Index:    0-3.y            Components:    14
                                        // Textures:  t11-t48
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   32        1
// resourceTables__materialData.Damage_R_emissive    texture  float4          2d   34        1
// resourceTables__materialData.Damage_R_alpha    texture  float4          2d   35        1
// resourceTables__materialData.Damage_L_alpha    texture  float4          2d   37        1
// resourceTables__materialData.layer_6__emissive    texture  float4          2d   38        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   39        1
// resourceTables__materialData.Effect2_emissive    texture  float4          2d   40        1
// resourceTables__materialData.Effect2_alpha    texture  float4          2d   41        1
// resourceTables__materialData.power_emissive    texture  float4          2d   42        1
// resourceTables__materialData.power_alpha    texture  float4          2d   43        1
// resourceTables__materialData.layer_9__ao    texture  float4          2d   45        1
// resourceTables__materialData.blood_diffuse    texture  float4          2d   46        1
// resourceTables__materialData.blood_normal    texture  float4          2d   47        1
// resourceTables__materialData.blood_ao    texture  float4          2d   48        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// TEXCOORD                 3   xy          5     NONE   float   xy
// NORMAL                   0   xyz         6     NONE   float   xyz
// TANGENT                  0   xyz         7     NONE   float   xyz
// BINORMAL                 0   xyz         8     NONE   float   xyz
// TEXCOORD                 8   xyz         9     NONE   float   xyz
// TEXCOORD                10   xyzw       10     NONE   float
// TEXCOORD                11   xyzw       11     NONE   float
// TEXCOORD                12   xyzw       12     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[4], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xy
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyz
dcl_input_ps linear v12.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v6.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t12.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(18.914497), cb3[35].x
frc r1.w, r1.w
add r2.x, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
add r2.y, l(0.0264347494), cb3[35].x
mul r2.xy, r2.xyxx, l(0.150000, 18.914497, 0.000000, 0.000000)
frc r2.y, r2.y
add r2.y, r2.y, l(-0.500000)
mul r2.y, r2.y, l(0.150000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 10.000000, 10.000000)
mad r3.xy, r0.zwzz, r2.xxxx, v2.xyxx
mad r0.zw, r0.zzzw, r2.yyyy, v2.xxxy
mov r4.xy, v4.xyxx
mov r4.z, l(1.000000)
dp3 r2.x, cb4[0].xyzx, r4.xyzx
dp3 r2.y, cb4[1].xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.zwzz, t20.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.zwzz, t21.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.zw, r2.zwzz, t22.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r2.zwzz, t23.xyzw, s1
dp3 r2.z, r5.xyzx, r5.xyzx
sqrt r2.z, r2.z
max r2.z, r2.z, l(0.000010)
rcp r2.w, r2.z
mul r7.xyz, r2.wwww, r5.xyzx
mul r3.w, r3.w, r3.w
mul r4.w, r3.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.849769950, 0.922607183, 0.849769950, 0.000000)
mul r8.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t25.wxyz, s2
mul r5.w, r9.x, l(1.24859059)
mov_sat r5.w, r5.w
add r5.w, -r5.w, l(1.000000)
lt r10.x, l(0.000000), r5.w
if_nz r10.x
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t24.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  mad r5.xyz, -r5.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r5.wwww, r5.xyzx, r7.xyzx
  add r2.w, -r2.z, l(1.000000)
  mad r2.z, r5.w, r2.w, r2.z
  mad r6.xyzw, -r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r8.xyzw, r5.wwww, r6.xyzw, r8.xyzw
  mad r5.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r5.wwww, r5.xyzx, r4.xyzx
  add r2.w, -r3.z, l(0.900000)
  mad r3.z, r5.w, r2.w, r3.z
  mad r2.w, -r3.w, l(0.160000), l(0.042000)
  mad r4.w, r5.w, r2.w, r4.w
endif
mov_sat r9.x, r9.x
add r2.w, -r9.x, l(1.000000)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  mov r5.xy, v2.xyxx
  mov r5.z, l(1.000000)
  dp3 r6.x, l(-37.723343, -13.302239, 45.512791, 0.000000), r5.xyzx
  dp3 r6.y, l(13.302239, -37.723343, 32.210548, 0.000000), r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r6.xyxx, t26.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r6.xyxx, t27.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(-0.943083525, -0.332555979, 0.000000, 0.000000), r11.xyxx
  dp2 r12.y, l(0.332555979, -0.943083525, 0.000000, 0.000000), r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t28.yzwx, s2
  mov r12.z, r11.z
  dp3 r5.w, r12.xyzx, r12.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.x, r5.w
  mul r6.xyz, r6.xxxx, r12.xyzx
  mul r10.xyz, r4.xyzx, r10.xyzx
  add r6.w, r7.z, l(1.000000)
  max r7.w, r6.w, l(0.001000)
  mul r11.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.w, r7.xywx, r11.xyzx
  mul r11.xyz, r6.wwww, r7.xywx
  div r11.xyz, r11.xyzx, r7.wwww
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r5.w, r2.z, r5.w
  add r5.w, -r2.z, r5.w
  mad r5.w, r2.w, r5.w, r2.z
  add r6.xyz, -r7.xyzx, r6.xyzx
  mad r6.xyz, r2.wwww, r6.xyzx, r7.xyzx
  mad r3.w, r3.z, r3.w, -r3.z
  mad r3.w, r2.w, r3.w, r3.z
  mad r10.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r10.xyz, r2.wwww, r10.xyzx, r4.xyzx
  dp3 r11.x, l(-6.04007053, -19.066135, 22.553102, 0.000000), r5.xyzx
  dp3 r11.y, l(19.066135, -6.04007053, 3.486967, 0.000000), r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r11.xyxx, t30.xyzw, s2
  lt r12.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r12.xyzx, r13.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t31.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r13.x, l(-0.302003533, -0.953306794, 0.000000, 0.000000), r12.xyxx
  dp2 r13.y, l(0.953306794, -0.302003533, 0.000000, 0.000000), r12.xyxx
  sample_indexable(texture2d)(float,float,float,float) r7.w, r11.xyxx, t32.yzwx, s2
  mov r13.z, r12.z
  dp3 r9.x, r13.xyzx, r13.xyzx
  sqrt r9.x, r9.x
  max r9.x, r9.x, l(0.000010)
  rcp r10.w, r9.x
  mul r11.xyz, r10.wwww, r13.xyzx
  mul r5.xyz, r10.xyzx, r5.xyzx
  mul r2.w, r2.w, l(0.643982)
  add r10.w, r6.z, l(1.000000)
  max r6.w, r10.w, l(0.001000)
  mul r12.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.w, r6.xywx, r12.xyzx
  mul r12.xyz, r6.xywx, r10.wwww
  div r12.xyz, r12.xyzx, r6.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r6.w, r5.w, r9.x
  add r6.w, -r5.w, r6.w
  mad r2.z, r2.w, r6.w, r5.w
  add r11.xyz, -r6.xyzx, r11.xyzx
  mad r7.xyz, r2.wwww, r11.xyzx, r6.xyzx
  mad r5.w, r3.w, r7.w, -r3.w
  mad r3.z, r2.w, r5.w, r3.w
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r10.xyzx
  mad r4.xyz, r2.wwww, r5.xyzx, r10.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, v3.xyxx, t35.xyzw, s2
add_sat r2.w, r2.w, -cb4[2].x
mul r2.w, r2.w, cb4[1].w
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t34.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t34.xyzw, s1
  add r6.xyz, -r5.xyzx, r6.xyzx
  mad r5.xyz, r1.wwww, r6.xyzx, r5.xyzx
  mul r5.xyz, r2.wwww, r5.xyzx
  add r6.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r2.wwww, r6.xyzx, r7.xyzx
  add r3.w, -r2.z, l(1.000000)
  mad r2.z, r2.w, r3.w, r2.z
  mad r8.xyzw, r2.wwww, -r8.xyzw, r8.xyzw
  add r3.w, -r3.z, l(0.353000)
  mad r3.z, r2.w, r3.w, r3.z
  add r3.w, -r4.w, l(0.042000)
  mad r4.w, r2.w, r3.w, r4.w
  mul r5.xyz, r5.xyzx, l(30.000000, 7.152390, 1.068039, 0.000000)
else
  mov r5.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, v3.xyxx, t37.xywz, s2
add_sat r2.w, r2.w, -cb4[2].z
mul r2.w, r2.w, cb4[2].y
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r3.xyxx, t34.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t34.xyzw, s1
  add r6.xyz, -r3.xywx, r6.xyzx
  mad r3.xyw, r1.wwww, r6.xyxz, r3.xyxw
  mul r3.xyw, r2.wwww, r3.xyxw
  add r6.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r2.wwww, r6.xyzx, r7.xyzx
  add r0.z, -r2.z, l(1.000000)
  mad r2.z, r2.w, r0.z, r2.z
  mad r8.xyzw, r2.wwww, -r8.xyzw, r8.xyzw
  add r0.z, -r3.z, l(0.353000)
  mad r3.z, r2.w, r0.z, r3.z
  add r0.z, -r4.w, l(0.042000)
  mad r4.w, r2.w, r0.z, r4.w
  mad r5.xyz, r3.xywx, l(30.000000, 7.152390, 1.068039, 0.000000), r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t39.xyzw, s2
add_sat r0.z, r0.z, l(-0.346802)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t11.xyzw, s1
  mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r0.w, l(2.500000), cb3[35].x
  frc r0.w, r0.w
  add r1.w, r0.w, l(-0.500000)
  mul r3.xy, r3.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
  mul r1.w, r1.w, l(0.995000)
  add r2.w, l(0.200000), cb3[35].x
  mul r2.w, r2.w, l(2.500000)
  frc r2.w, r2.w
  add r2.w, r2.w, l(-0.500000)
  mul r2.w, r2.w, l(0.995000)
  mul r0.w, r0.w, l(6.28318548)
  sincos null, r0.w, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mad r6.xy, r3.xyxx, r1.wwww, v2.xyxx
  mad r3.xy, r3.xyxx, r2.wwww, v2.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t38.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r3.xyxx, t38.xywz, s1
  add r3.xyw, -r6.xyxz, r3.xyxw
  mad r3.xyw, r0.wwww, r3.xyxw, r6.xyxz
  mul r3.xyw, r0.zzzz, r3.xyxw
  add r6.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r0.zzzz, r6.xyzx, r7.xyzx
  add r0.w, -r2.z, l(1.000000)
  mad r2.z, r0.z, r0.w, r2.z
  mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
  add r0.w, -r3.z, l(0.353000)
  mad r3.z, r0.z, r0.w, r3.z
  add r0.w, -r4.w, l(0.042000)
  mad r4.w, r0.z, r0.w, r4.w
  mad r5.xyz, r3.xywx, l(0.800000, 0.0744402409, 0.000485643191, 0.000000), r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r6.x, r2.xyxx, t41.zxyw, s2
mov_sat r6.x, r6.x
lt r0.z, l(0.000000), r6.x
if_nz r0.z
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, v2.xyxx, t40.xywz, s1
  mov r6.yzw, l(0,1.000000,0.266420,0.028426)
  mul r2.xyw, r6.yxyx, r2.xyxw
  add r3.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r7.xyz, r6.xxxx, r3.xywx, r7.xyzx
  add r0.z, -r2.z, l(1.000000)
  mad r2.z, r6.x, r0.z, r2.z
  mad r8.xyzw, r6.xxxx, -r8.xyzw, r8.xyzw
  add r0.z, -r3.z, l(0.353000)
  mad r3.z, r6.x, r0.z, r3.z
  add r0.z, -r4.w, l(0.042000)
  mad r4.w, r6.x, r0.z, r4.w
  mad r5.xyz, r2.xywx, r6.xzwx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v4.xyxx, t43.xyzw, s2
add_sat r0.z, r0.z, -cb4[2].w
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, v2.xyxx, t42.xywz, s1
  mul r2.xyw, r2.xyxw, cb4[3].xxxx
  add r3.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r7.xyz, r0.zzzz, r3.xywx, r7.xyzx
  add r0.w, -r2.z, l(1.000000)
  mad r2.z, r0.z, r0.w, r2.z
  mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
  add r0.w, -r3.z, l(0.353000)
  mad r3.z, r0.z, r0.w, r3.z
  add r0.w, -r4.w, l(0.042000)
  mad r4.w, r0.z, r0.w, r4.w
  mad r5.xyz, r2.xywx, r0.zzzz, r5.xyzx
endif
mad r2.xyw, r9.yzyw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t45.zxyw, s2
dp3 r0.z, r2.xywx, r2.xywx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r2.xyw, r0.wwww, r2.xyxw
add r0.w, r7.z, l(1.000000)
max r7.z, r0.w, l(0.001000)
mul r3.xyw, r2.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000)
dp3 r0.w, r7.xyzx, r3.xywx
mul r3.xyw, r0.wwww, r7.xyxz
div r3.xyw, r3.xyxw, r7.zzzz
mad r2.xyw, -r2.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000), r3.xyxw
min r3.x, r0.z, r2.z
mul r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v5.xyxx, t47.xyzw, s2
add r0.z, r7.w, -cb4[3].y
mul_sat r0.z, r0.z, l(3.40129113)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  dp2 r0.w, v12.xyxx, v12.xyxx
  rsq r0.w, r0.w
  max r0.w, r0.w, l(0.001000)
  mul r9.xy, r0.wwww, v12.xyxx
  dp2 r0.w, v12.zwzz, v12.zwzz
  rsq r0.w, r0.w
  max r0.w, r0.w, l(0.001000)
  mul r9.zw, r0.wwww, v12.zzzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v5.xyxx, t46.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, r9.xyxx, r7.xyxx
  dp2 r11.y, r9.zwzz, r7.xyxx
  sample_indexable(texture2d)(float,float,float,float) r0.w, v5.xyxx, t48.xyzw, s2
  mov r11.z, r7.z
  dp3 r1.w, r11.xyzx, r11.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.z, r1.w
  add r1.w, -r3.x, r1.w
  mad r3.x, r0.z, r1.w, r3.x
  mad r7.xyz, r11.xyzx, r2.zzzz, -r2.xywx
  mad r2.xyw, r0.zzzz, r7.xyxz, r2.xyxw
  mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
  mad r7.xyz, r10.xyzx, l(0.723388851, 0.723388851, 0.723388851, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r7.xyzx, r4.xyzx
  add r1.w, -r3.z, l(0.900000)
  mad r3.z, r0.z, r1.w, r3.z
  add r0.w, -r6.x, r0.w
  mad r6.x, r0.z, r0.w, r6.x
  add r0.w, -r4.w, l(0.042000)
  mad r4.w, r0.z, r0.w, r4.w
  mad r5.xyz, r0.zzzz, -r5.xyzx, r5.xyzx
  mov r0.zw, v5.xxxy
else
  mov r0.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v5.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v5.xyxx, t14.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r1.w, r10.xxxx, t10.yzwx
mul r1.w, r7.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r10.yyyy, t10.yzxw
mul r2.z, r7.y, r2.z
ld_indexable(buffer)(float,float,float,float) r3.w, r10.zzzz, t10.yzwx
mul r3.w, r7.z, r3.w
max r2.z, r2.z, r3.w
max r1.w, r1.w, r2.z
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r2.z, r11.xxxx, t10.yzxw
mul r2.z, r7.x, r2.z
ld_indexable(buffer)(float,float,float,float) r3.w, r11.yyyy, t10.yzwx
mul r3.w, r7.y, r3.w
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r7.z, r5.w
max r3.w, r3.w, r5.w
max r2.z, r2.z, r3.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r3.w, r11.wwww, t10.yzwx
mul r3.w, r7.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.w, r12.xxxx, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r7.z, r7.w
max r5.w, r5.w, r7.w
max r3.w, r3.w, r5.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r12.zzzz, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r7.z, r10.x
max r7.w, r7.w, r10.x
max r5.w, r5.w, r7.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.wwww, t10.yxzw
mul r10.y, r7.z, r10.y
max r10.x, r10.y, r10.x
max r7.w, r7.w, r10.x
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r10.x, r11.xxxx, t10.xyzw
mul r10.x, r7.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.yyyy, t10.yzwx
mul r10.w, r7.y, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r11.zzzz, t10.xyzw
mul r11.x, r7.z, r11.x
max r10.w, r10.w, r11.x
max r10.x, r10.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r7.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r7.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r7.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r7.x, r7.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r7.y, r7.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r7.z, r7.z, r9.y
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.y, l(0.000000), r1.w
lt r7.z, l(0.000000), r2.z
or r9.y, r7.z, r7.y
if_nz r9.y
  mul r11.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r11.xyxx, t16.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.y, r11.zwzz, t15.yxzw, s2
  if_nz r7.y
    add r1.w, -r1.w, l(1.000000)
    add r1.w, -r1.w, r10.y
    mul_sat r1.w, r1.w, l(2.58620453)
    lt r7.y, l(0.000000), r1.w
    if_nz r7.y
      dp3 r7.y, r9.yzwy, r9.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r10.z, r7.y
      add r7.y, -r3.x, r7.y
      mad r3.x, r1.w, r7.y, r3.x
      mad r12.xyz, r9.yzwy, r10.zzzz, -r2.xywx
      mad r2.xyw, r1.wwww, r12.xyxz, r2.xyxw
      mad r8.xyzw, r1.wwww, -r8.xyzw, r8.xyzw
      add r12.xyz, -r4.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r4.xyz, r1.wwww, r12.xyzx, r4.xyzx
      add r7.y, -r3.z, l(0.736800)
      mad r3.z, r1.w, r7.y, r3.z
      add r7.y, -r6.x, l(1.000000)
      mad r6.x, r1.w, r7.y, r6.x
      add r7.y, -r4.w, l(0.042000)
      mad r4.w, r1.w, r7.y, r4.w
      mad r5.xyz, r1.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r0.zw, r11.xxxy
  endif
  if_nz r7.z
    add r1.w, -r2.z, l(1.000000)
    add r1.w, -r1.w, r10.y
    mul_sat r1.w, r1.w, l(9.01063251)
    lt r2.z, l(0.000000), r1.w
    if_nz r2.z
      dp3 r2.z, r9.yzwy, r9.yzwy
      sqrt r2.z, r2.z
      max r2.z, r2.z, l(0.000010)
      rcp r7.y, r2.z
      mul r1.w, r1.w, l(0.500000)
      add r2.z, -r3.x, r2.z
      mad r3.x, r1.w, r2.z, r3.x
      mad r9.yzw, r9.yyzw, r7.yyyy, -r2.xxyw
      mad r2.xyw, r1.wwww, r9.yzyw, r2.xyxw
      mad r8.xyzw, r1.wwww, -r8.xyzw, r8.xyzw
      add r9.yzw, -r4.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r4.xyz, r1.wwww, r9.yzwy, r4.xyzx
      add r2.z, -r3.z, l(0.457999974)
      mad r3.z, r1.w, r2.z, r3.z
      add r2.z, -r6.x, l(1.000000)
      mad r6.x, r1.w, r2.z, r6.x
      add r2.z, -r4.w, l(0.042000)
      mad r4.w, r1.w, r2.z, r4.w
      mad r5.xyz, r1.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r0.zw, r11.xxxy
  endif
endif
lt r1.w, l(0.000000), r3.w
if_nz r1.w
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.yzyy, t17.yzwx, s2
  add r2.z, -r3.w, l(1.000000)
  add r1.w, r1.w, -r2.z
  mov_sat r2.z, r1.w
  mad r2.z, r2.z, l(3.14159274), l(-1.57079637)
  sincos r2.z, null, r2.z
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r2.z, r2.z, l(0.090000)
  deriv_rtx_fine r3.w, r2.z
  deriv_rty_fine r2.z, r2.z
  lt r7.y, l(0.000000), r1.w
  if_nz r7.y
    add r9.yzw, -r2.xxyw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r2.xyw, r1.wwww, r9.yzyw, r2.xyxw
    add r7.y, -r3.x, l(1.000000)
    mad r3.x, r1.w, r7.y, r3.x
    mad r8.xyzw, r1.wwww, -r8.xyzw, r8.xyzw
    add r9.yzw, -r4.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r4.xyz, r1.wwww, r9.yzwy, r4.xyzx
    add r7.y, -r3.z, l(0.900000)
    mad r3.z, r1.w, r7.y, r3.z
    add r7.y, -r6.x, l(1.000000)
    mad r6.x, r1.w, r7.y, r6.x
    add r7.y, -r4.w, l(0.042000)
    mad r4.w, r1.w, r7.y, r4.w
    mad r5.xyz, r1.wwww, -r5.xyzx, r5.xyzx
    mov r11.xy, r2.xyxx
  else
    mov r11.xy, r2.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.w, r3.w, l(0.010000)
  mul r2.z, r2.z, l(0.010000)
  deriv_rtx_fine r7.yz, r0.zzwz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r9.y, r7.yzyy, r7.yzyy
  dp2 r9.z, r0.zwzz, r0.zwzz
  max r9.y, r9.y, l(0.001000)
  div r7.yz, r7.yyzy, r9.yyyy
  max r9.y, r9.z, l(0.001000)
  div r0.zw, r0.zzzw, r9.yyyy
  mul r0.zw, r2.zzzz, r0.zzzw
  mad r0.zw, r7.yyyz, r3.wwww, r0.zzzw
  mad r2.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.z, r2.xywx, r2.xywx
  rsq r0.z, r0.z
  mul r9.yzw, r0.zzzz, r2.xxyw
  mov r11.z, r2.w
  movc r2.xyw, r1.wwww, r11.xyxz, r9.yzyw
endif
lt r0.z, l(0.000000), r5.w
lt r0.w, l(0.000000), r7.w
or r1.w, r0.w, r0.z
lt r2.z, l(0.000000), r9.x
or r1.w, r1.w, r2.z
lt r3.w, l(0.000000), r7.x
or r1.w, r1.w, r3.w
if_nz r1.w
  mul r7.yz, v2.xxyx, l(0.000000, 4.000000, 4.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r7.yzyy, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.yzyy, t18.yzwx, s2
  if_nz r0.z
    add r0.z, -r5.w, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r5.w, l(0.000000), r0.z
    if_nz r5.w
      add r10.yzw, -r2.xxyw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyw, r0.zzzz, r10.yzyw, r2.xyxw
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r5.w, r3.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r10.yzw, -r4.xxyz, l(0.000000, 0.999999940, 0.886335611, 0.000000)
      mad r4.xyz, r0.zzzz, r10.yzwy, r4.xyzx
      mad r3.z, r0.z, -r3.z, r3.z
      add r5.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r5.w, r6.x
      add r5.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r5.w, r4.w
      mad r10.yzw, r9.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782), -r5.xxyz
      mad r5.xyz, r0.zzzz, r10.yzwy, r5.xyzx
    endif
  endif
  if_nz r0.w
    add r0.z, -r7.w, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(1.27660930)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r7.yzw, -r2.xxyw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyw, r0.zzzz, r7.yzyw, r2.xyxw
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r7.yzw, -r4.xxyz, l(0.000000, 0.376471043, 0.521584392, 0.537254572)
      mad r4.xyz, r0.zzzz, r7.yzwy, r4.xyzx
      add r0.w, -r3.z, l(1.000000)
      mad r3.z, r0.z, r0.w, r3.z
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r7.yzw, r9.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r5.xxyz
      mad r5.xyz, r0.zzzz, r7.yzwy, r5.xyzx
    endif
  endif
  if_nz r2.z
    add r0.z, -r9.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r7.yzw, -r2.xxyw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyw, r0.zzzz, r7.yzyw, r2.xyxw
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r7.yzw, -r4.xxyz, l(0.000000, 0.391360968, 0.511780, 0.250872314)
      mad r4.xyz, r0.zzzz, r7.yzwy, r4.xyzx
      add r0.w, -r3.z, l(1.000000)
      mad r3.z, r0.z, r0.w, r3.z
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r7.yzw, r9.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r5.xxyz
      mad r5.xyz, r0.zzzz, r7.yzwy, r5.xyzx
    endif
  endif
  if_nz r3.w
    add r0.z, -r7.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r7.xyz, -r2.xywx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyw, r0.zzzz, r7.xyxz, r2.xyxw
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r8.xyzw, r0.zzzz, -r8.xyzw, r8.xyzw
      add r7.xyz, -r4.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r4.xyz, r0.zzzz, r7.xyzx, r4.xyzx
      add r0.w, -r3.z, l(1.000000)
      mad r3.z, r0.z, r0.w, r3.z
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r4.w, l(0.018000)
      mad r4.w, r0.z, r0.w, r4.w
      mad r7.xyz, r9.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r5.xyzx
      mad r5.xyz, r0.zzzz, r7.xyzx, r5.xyzx
    endif
  endif
endif
lt r0.z, l(0.000000), r10.x
if_nz r0.z
  add r0.zw, -r3.zzzz, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r7.xyz, r10.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r7.xyz, r7.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r7.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mad r3.z, r7.y, r0.w, r3.z
  add r0.w, -r4.w, l(0.020000)
  mad r4.w, r7.z, r0.w, r4.w
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r7.y, r0.w, r3.x
  dp3 r0.w, r2.xywx, r2.xywx
  rsq r0.w, r0.w
  mul r2.xyw, r0.wwww, r2.xyxw
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r10.x, r0.w, r6.x
  log r7.xyz, r4.xyzx
  mul r7.xyz, r0.zzzz, r7.xyzx
  exp r4.xyz, r7.xyzx
endif
dp3 r0.z, v7.xyzx, v7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v7.xyzx
dp3 r0.z, v8.xyzx, v8.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v8.xyzx
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xywx
mul r9.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r7.xyxz, r9.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r3.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r1.yzw, r4.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r4.y, l(0.040450)
mul r1.y, r4.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r4.z, l(0.040450)
mul r1.z, r4.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyzw, r8.xyzw, cb3[37].yyyy
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r4.xyz, r1.zzzz, r5.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r5.x, r2.w, l(0), l(1)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r3.xyzx
max r0.z, |v9.z|, l(0.000001)

mov r37.xyz, v9.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, r3.w
ret
// Approximately 764 instruction slots used
