//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:09 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float TattooFX_cst_AlphaBlendAmount;// Index:    0.w
//
//   } resourceTables__materialData;    // Index:    0.xyzw           Components:     4
                                        // Textures:  t11-t27
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_4__scatter    texture  float4          2d   22        1
// resourceTables__materialData.TattooFX_alpha    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   27        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v2.xyxx, t20.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t22.xyzw, s1
dp3 r4.x, r1.yzwy, r1.yzwy
sqrt r4.x, r4.x
max r4.x, r4.x, l(0.000010)
rcp r4.y, r4.x
mul r5.xyz, r1.yzwy, r4.yyyy
mul r4.z, r2.w, r2.w
mul r4.w, r4.z, l(0.160000)
mul r6.xyz, r0.yzwy, r2.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r6.xxyz
mul r3.xyzw, r3.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t23.xyzw, s2
add_sat r5.w, r5.w, l(-0.137255)
mul r5.w, r5.w, cb4[0].w
lt r6.x, l(0.000000), r5.w
if_nz r6.x
  mad r1.yzw, -r1.yyzw, r4.yyyy, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r5.xyz, r5.wwww, r1.yzwy, r5.xyzx
  add r1.y, -r4.x, l(1.000000)
  mad r4.x, r5.w, r1.y, r4.x
  mad r3.xyzw, r5.wwww, -r3.xyzw, r3.xyzw
  mad r0.yzw, r5.wwww, -r0.yyzw, r0.yyzw
  add r1.y, -r2.x, l(0.900000)
  mad r2.x, r5.w, r1.y, r2.x
  mad r2.y, r5.w, -r2.y, r2.y
  mad r1.y, -r4.z, l(0.160000), l(0.042000)
  mad r4.w, r5.w, r1.y, r4.w
  mul r1.yzw, r5.wwww, l(0.000000, 25.745901, 5.595650, 0.219572008)
else
  mov r1.yzw, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t24.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.x, v2.xyxx, t25.zxyw, s2
dp3 r4.y, r6.xyzx, r6.xyzx
sqrt r4.y, r4.y
max r4.y, r4.y, l(0.000010)
rcp r4.z, r4.y
mul r6.xyz, r4.zzzz, r6.xyzx
add r4.z, r5.z, l(1.000000)
max r5.z, r4.z, l(0.001000)
mul r8.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.z, r5.xyzx, r8.xyzx
mul r5.xyw, r4.zzzz, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r5.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r4.x, r4.y, r4.x
add r4.z, -r2.y, l(1.000000)
mul r6.xyz, r0.yzwy, r4.zzzz
mad r0.yzw, r6.xxyz, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t27.wxyz, s2
mov_sat r6.x, r6.x
lt r6.y, l(0.000000), r6.x
if_nz r6.y
  mul r6.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.yzyy, t26.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r6.w, r8.xyzx, r8.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r8.w, r6.w
  mul r8.xyz, r8.wwww, r8.xyzx
  add r8.w, r5.z, l(1.000000)
  max r5.w, r8.w, l(0.001000)
  mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r5.xywx, r9.xyzx
  mul r9.xyz, r5.xywx, r8.wwww
  div r9.xyz, r9.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r5.w, r4.x, r6.w
  add r5.w, -r4.x, r5.w
  mad r4.x, r6.x, r5.w, r4.x
  add r8.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r6.xxxx, r8.xyzx, r5.xyzx
  mul r4.z, r4.z, r6.x
  mul r8.xyz, r0.yzwy, r4.zzzz
  mad r0.yzw, r8.xxyz, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r0.yyzw
else
  mov r6.yz, v2.xxyx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t13.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r4.z, r10.xxxx, t10.yzxw
mul r4.z, r8.x, r4.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r8.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.x, r10.zzzz, t10.xyzw
mul r6.x, r8.z, r6.x
max r5.w, r5.w, r6.x
max r4.z, r4.z, r5.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r8.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.x, r11.yyyy, t10.xyzw
mul r6.x, r8.y, r6.x
ld_indexable(buffer)(float,float,float,float) r6.w, r11.zzzz, t10.yzwx
mul r6.w, r8.z, r6.w
max r6.x, r6.w, r6.x
max r5.w, r5.w, r6.x
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r6.x, r11.wwww, t10.xyzw
mul r6.x, r8.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.w, r12.xxxx, t10.yzwx
mul r6.w, r8.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r8.z, r8.w
max r6.w, r6.w, r8.w
max r6.x, r6.w, r6.x
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r6.w, r12.zzzz, t10.yzwx
mul r6.w, r8.x, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r8.w, r8.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r8.z, r10.x
max r8.w, r8.w, r10.x
max r6.w, r6.w, r8.w
ld_indexable(buffer)(float,float,float,float) r8.w, r10.yyyy, t10.yzwx
mul r8.w, r8.x, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r8.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.wwww, t10.yxzw
mul r10.y, r8.z, r10.y
max r10.x, r10.y, r10.x
max r8.w, r8.w, r10.x
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r10.x, r11.xxxx, t10.xyzw
mul r10.x, r8.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.yyyy, t10.yzwx
mul r10.w, r8.y, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r11.zzzz, t10.xyzw
mul r11.x, r8.z, r11.x
max r10.w, r10.w, r11.x
max r10.x, r10.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r8.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r8.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r8.x, r8.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r8.z, r8.z, r9.y
max r8.y, r8.z, r8.y
max r8.x, r8.y, r8.x
lt r8.y, l(0.000000), r4.z
lt r8.z, l(0.000000), r5.w
or r9.y, r8.z, r8.y
if_nz r9.y
  mul r11.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r11.xyxx, t15.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.y, r11.zwzz, t14.yxzw, s2
  if_nz r8.y
    add r4.z, -r4.z, l(1.000000)
    add r4.z, -r4.z, r10.y
    mul_sat r4.z, r4.z, l(2.58620453)
    lt r8.y, l(0.000000), r4.z
    if_nz r8.y
      dp3 r8.y, r9.yzwy, r9.yzwy
      sqrt r8.y, r8.y
      max r8.y, r8.y, l(0.000010)
      rcp r10.z, r8.y
      add r8.y, -r4.x, r8.y
      mad r4.x, r4.z, r8.y, r4.x
      mad r12.xyz, r9.yzwy, r10.zzzz, -r5.xyzx
      mad r5.xyz, r4.zzzz, r12.xyzx, r5.xyzx
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r12.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r4.zzzz, r12.xxyz, r0.yyzw
      add r8.y, -r2.x, l(0.736800)
      mad r2.x, r4.z, r8.y, r2.x
      add r8.y, -r7.x, l(1.000000)
      mad r7.x, r4.z, r8.y, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r8.y, -r4.w, l(0.042000)
      mad r4.w, r4.z, r8.y, r4.w
      mad r1.yzw, r4.zzzz, -r1.yyzw, r1.yyzw
    endif
    mov r6.yz, r11.xxyx
  endif
  if_nz r8.z
    add r4.z, -r5.w, l(1.000000)
    add r4.z, -r4.z, r10.y
    mul_sat r4.z, r4.z, l(9.01063251)
    lt r5.w, l(0.000000), r4.z
    if_nz r5.w
      dp3 r5.w, r9.yzwy, r9.yzwy
      sqrt r5.w, r5.w
      max r5.w, r5.w, l(0.000010)
      rcp r8.y, r5.w
      mul r4.z, r4.z, l(0.500000)
      add r5.w, -r4.x, r5.w
      mad r4.x, r4.z, r5.w, r4.x
      mad r9.yzw, r9.yyzw, r8.yyyy, -r5.xxyz
      mad r5.xyz, r4.zzzz, r9.yzwy, r5.xyzx
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r9.yzw, -r0.yyzw, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r0.yzw, r4.zzzz, r9.yyzw, r0.yyzw
      add r5.w, -r2.x, l(0.457999974)
      mad r2.x, r4.z, r5.w, r2.x
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r4.z, r5.w, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r5.w, -r4.w, l(0.042000)
      mad r4.w, r4.z, r5.w, r4.w
      mad r1.yzw, r4.zzzz, -r1.yyzw, r1.yyzw
    endif
    mov r6.yz, r11.xxyx
  endif
endif
lt r4.z, l(0.000000), r6.x
if_nz r4.z
  mul r8.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.z, r8.yzyy, t16.yzxw, s2
  add r5.w, -r6.x, l(1.000000)
  add r4.z, r4.z, -r5.w
  mov_sat r5.w, r4.z
  mad r5.w, r5.w, l(3.14159274), l(-1.57079637)
  sincos r5.w, null, r5.w
  mad r5.w, r5.w, l(0.500000), l(0.500000)
  mul_sat r4.z, r4.z, l(2.83648515)
  mul r5.w, r5.w, l(0.090000)
  deriv_rtx_fine r6.x, r5.w
  deriv_rty_fine r5.w, r5.w
  lt r8.y, l(0.000000), r4.z
  if_nz r8.y
    add r9.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r4.zzzz, r9.yzwy, r5.xyzx
    add r8.y, -r4.x, l(1.000000)
    mad r4.x, r4.z, r8.y, r4.x
    mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
    add r9.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r4.zzzz, r9.yyzw, r0.yyzw
    add r8.y, -r2.x, l(0.900000)
    mad r2.x, r4.z, r8.y, r2.x
    add r8.y, -r7.x, l(1.000000)
    mad r7.x, r4.z, r8.y, r7.x
    mad r2.y, r4.z, -r2.y, r2.y
    add r8.y, -r4.w, l(0.042000)
    mad r4.w, r4.z, r8.y, r4.w
    mad r1.yzw, r4.zzzz, -r1.yyzw, r1.yyzw
    mov r11.xy, r5.xyxx
  else
    mov r11.xy, r5.xyxx
  endif
  ne r4.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.x, r6.x, l(0.010000)
  mul r5.w, r5.w, l(0.010000)
  deriv_rtx_fine r8.yz, r6.yyzy
  deriv_rty_fine r6.yz, r6.yyzy
  dp2 r9.y, r8.yzyy, r8.yzyy
  dp2 r9.z, r6.yzyy, r6.yzyy
  max r9.y, r9.y, l(0.001000)
  div r8.yz, r8.yyzy, r9.yyyy
  max r9.y, r9.z, l(0.001000)
  div r6.yz, r6.yyzy, r9.yyyy
  mul r6.yz, r5.wwww, r6.yyzy
  mad r6.xy, r8.yzyy, r6.xxxx, r6.yzyy
  mad r5.xy, -r6.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r5.w, r5.xyzx, r5.xyzx
  rsq r5.w, r5.w
  mul r6.xyz, r5.wwww, r5.xyzx
  mov r11.z, r5.z
  movc r5.xyz, r4.zzzz, r11.xyzx, r6.xyzx
endif
lt r4.z, l(0.000000), r6.w
lt r5.w, l(0.000000), r8.w
or r6.x, r4.z, r5.w
lt r6.y, l(0.000000), r9.x
or r6.x, r6.y, r6.x
lt r6.z, l(0.000000), r8.x
or r6.x, r6.z, r6.x
if_nz r6.x
  mul r8.yz, v2.xxyx, l(0.000000, 4.000000, 4.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r8.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r6.x, r8.yzyy, t17.xyzw, s2
  if_nz r4.z
    add r4.z, -r6.w, l(1.000000)
    add r4.z, -r4.z, r6.x
    mul_sat r4.z, r4.z, l(100000000.000000)
    lt r6.w, l(0.000000), r4.z
    if_nz r6.w
      add r10.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r4.zzzz, r10.yzwy, r5.xyzx
      add r6.w, -r4.x, l(1.000000)
      mad r4.x, r4.z, r6.w, r4.x
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r10.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.886335611, 0.000000)
      mad r0.yzw, r4.zzzz, r10.yyzw, r0.yyzw
      mad r2.x, r4.z, -r2.x, r2.x
      add r6.w, -r7.x, l(1.000000)
      mad r7.x, r4.z, r6.w, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r6.w, -r4.w, l(0.018000)
      mad r4.w, r4.z, r6.w, r4.w
      mad r10.yzw, r9.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782), -r1.yyzw
      mad r1.yzw, r4.zzzz, r10.yyzw, r1.yyzw
    endif
  endif
  if_nz r5.w
    add r4.z, -r8.w, l(1.000000)
    add r4.z, -r4.z, r6.x
    mul_sat r4.z, r4.z, l(1.27660930)
    lt r5.w, l(0.000000), r4.z
    if_nz r5.w
      mul r4.z, r4.z, l(0.500000)
      add r8.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r4.zzzz, r8.yzwy, r5.xyzx
      add r5.w, -r4.x, l(1.000000)
      mad r4.x, r4.z, r5.w, r4.x
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r8.yzw, -r0.yyzw, l(0.000000, 0.376471043, 0.521584392, 0.537254572)
      mad r0.yzw, r4.zzzz, r8.yyzw, r0.yyzw
      add r5.w, -r2.x, l(1.000000)
      mad r2.x, r4.z, r5.w, r2.x
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r4.z, r5.w, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r5.w, -r4.w, l(0.018000)
      mad r4.w, r4.z, r5.w, r4.w
      mad r8.yzw, r9.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r1.yyzw
      mad r1.yzw, r4.zzzz, r8.yyzw, r1.yyzw
    endif
  endif
  if_nz r6.y
    add r4.z, -r9.x, l(1.000000)
    add_sat r4.z, -r4.z, r6.x
    lt r5.w, l(0.000000), r4.z
    if_nz r5.w
      mul r4.z, r4.z, l(0.700000)
      add r8.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r4.zzzz, r8.yzwy, r5.xyzx
      add r5.w, -r4.x, l(1.000000)
      mad r4.x, r4.z, r5.w, r4.x
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r8.yzw, -r0.yyzw, l(0.000000, 0.391360968, 0.511780, 0.250872314)
      mad r0.yzw, r4.zzzz, r8.yyzw, r0.yyzw
      add r5.w, -r2.x, l(1.000000)
      mad r2.x, r4.z, r5.w, r2.x
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r4.z, r5.w, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r5.w, -r4.w, l(0.018000)
      mad r4.w, r4.z, r5.w, r4.w
      mad r8.yzw, r9.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r1.yyzw
      mad r1.yzw, r4.zzzz, r8.yyzw, r1.yyzw
    endif
  endif
  if_nz r6.z
    add r4.z, -r8.x, l(1.000000)
    add_sat r4.z, -r4.z, r6.x
    lt r5.w, l(0.000000), r4.z
    if_nz r5.w
      mul r4.z, r4.z, l(0.250000)
      add r6.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r4.zzzz, r6.xyzx, r5.xyzx
      add r5.w, -r4.x, l(1.000000)
      mad r4.x, r4.z, r5.w, r4.x
      mad r3.xyzw, r4.zzzz, -r3.xyzw, r3.xyzw
      add r6.xyz, -r0.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r0.yzw, r4.zzzz, r6.xxyz, r0.yyzw
      add r5.w, -r2.x, l(1.000000)
      mad r2.x, r4.z, r5.w, r2.x
      add r5.w, -r7.x, l(1.000000)
      mad r7.x, r4.z, r5.w, r7.x
      mad r2.y, r4.z, -r2.y, r2.y
      add r5.w, -r4.w, l(0.018000)
      mad r4.w, r4.z, r5.w, r4.w
      mad r6.xyz, r9.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r1.yzwy
      mad r1.yzw, r4.zzzz, r6.xxyz, r1.yyzw
    endif
  endif
endif
lt r4.z, l(0.000000), r10.x
if_nz r4.z
  add r6.xy, -r2.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r4.z, r6.x, l(2.500000)
  add r5.w, -r2.y, l(1.000000)
  mul r4.z, r4.z, r5.w
  add r6.xzw, r10.xxxx, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r6.xzw, r6.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r4.z, r4.z, r6.x
  mad r4.z, r4.z, l(1.200000), l(1.000000)
  mul r5.w, r5.w, r6.w
  mad r2.x, r6.z, r6.y, r2.x
  add r6.x, -r4.w, l(0.020000)
  mad r4.w, r5.w, r6.x, r4.w
  add r5.w, -r4.x, l(1.000000)
  mad r4.x, r6.z, r5.w, r4.x
  dp3 r5.w, r5.xyzx, r5.xyzx
  rsq r5.w, r5.w
  mul r5.xyz, r5.wwww, r5.xyzx
  add r5.w, -r7.x, l(1.000000)
  mad r7.x, r10.x, r5.w, r7.x
  log r6.xyz, r0.yzwy
  mul r6.xyz, r4.zzzz, r6.xyzx
  exp r0.yzw, r6.xxyz
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r6.xy, v0.xyxx, cb3[32].zwzz
mad r6.xy, r6.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r8.xyz, r1.xxxx, v4.xyzx
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r10.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, r5.xyzx
mul r10.xyz, r10.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r9.xyxz, r10.xyxz
mad r5.xyz, r5.zzzz, r8.xyzx, r5.xywx
dp3 r1.x, r5.xyzx, r5.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, r5.xyzx
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r9.xyz, r8.xyzx
deriv_rty_fine r8.xyz, r8.xyzx
dp3 r4.z, r9.xyzx, r9.xyzx
dp3 r5.w, r8.xyzx, r8.xyzx
add r4.z, r4.z, r5.w
min r4.y, r4.z, l(0.300000)
movc r4.xy, r1.xxxx, l(1.000000,0,0,0), r4.xyxx
add r1.x, -r2.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r4.z, r4.x, l(0.600000)
mad r4.z, r4.z, l(-0.527635), l(0.520718)
max r4.z, r4.z, l(0.000000)
mad r1.x, r1.x, r1.x, r4.z
add r1.x, r4.y, r1.x
sqrt r1.x, r1.x
min r1.x, r1.x, l(1.000000)
max r1.x, r1.x, l(0.001000)
sqrt r1.x, r1.x
add r7.y, -r1.x, l(1.000000)
lt r1.x, r0.y, l(0.040450)
mul r4.y, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.x, r4.y, r0.y
lt r1.x, r0.z, l(0.040450)
mul r4.y, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.x, r4.y, r0.z
lt r1.x, r0.w, l(0.040450)
mul r4.y, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.x, r4.y, r0.w
mul r3.xyzw, r3.xyzw, cb3[37].yyyy
mul r1.x, l(0.900000), cb3[37].w
exp r1.x, r1.x
mul r1.xyz, r1.xxxx, r1.yzwy
mul r1.xyz, r1.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, v3.xyxx, t11.yzwx, s1, l(0.000000)
  ne r4.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r4.y
    ftoi r4.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.yz, r0.xxxx, r4.yyzy
    utof r4.yz, r4.yyzy
    mul r4.yz, r4.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r4.z, r4.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r4.y, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r8.xy, v0.xyxx
  mov r8.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.z, r8.xyzw, t0.yzxw
  add r4.z, r4.z, -v0.w
  ge r4.z, l(0.000005), |r4.z|
  and r0.x, r0.x, r4.z
  lt r4.z, cb4[0].y, r1.w
  and r0.x, r0.x, r4.z
  lt r4.y, r1.w, r4.y
  and r0.x, r0.x, r4.y
  if_nz r0.x
    imm_atomic_iadd r8.x, u9, cb1[2].z, l(1)
    ult r0.x, r8.x, cb1[2].y
    if_nz r0.x
      ftou r4.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r8.x, cb1[2].x
      ishl r5.w, r1.w, l(1)
      bfi r4.y, l(16), l(16), r4.y, r4.z
      store_uav_typed u8.xyzw, r5.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r1.z, r1.y
max r1.w, r1.w, r1.x
lt r1.w, l(0.0000153787005), r1.w
max r4.y, r3.z, r3.y
max r4.y, r3.x, r4.y
lt r4.y, r4.y, l(0.010000)
or r4.y, r1.w, r4.y
movc r4.z, r4.y, l(0), l(1)
add r4.x, r4.x, l(-0.950000)
mul o1.w, r4.x, l(20.000000)
ftou r6.zw, v0.xxxy
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r6.zzwz, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add r2.xz, r0.yyzy, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.y, r4.w, l(6.250000)
sqrt r2.w, r0.y
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r4.z, l(32), r0.x
utof r0.x, r0.x
mul r7.z, r0.x, l(0.00392156886)
and r0.xyz, r1.xyzx, r1.wwww
movc o3.xyz, r4.yyyy, r0.xyzx, r3.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r6.xyxx
mov o0.xyzw, r2.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, r3.w
ret
// Approximately 608 instruction slots used
