//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:50 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   17        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__sparkle    texture  float4          2d   35        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   x zw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 4.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.zwzz, t13.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r0.zwzz, t17.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r0.zwzz, t14.wxyz, s2
mad r3.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r4.xzw, r0.zwzz, t15.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t18.xyzw, s1
dp3 r2.w, r3.yzwy, r3.yzwy
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r5.w, r2.w
mul r3.yzw, r3.yyzw, r5.wwww
mul r5.w, r4.w, r4.w
mul r5.w, r5.w, l(0.160000)
mul r6.xyz, r2.xyzx, r4.zzzz
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.zwzz, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r7.x, r0.zwzz, t23.xyzw, s1
mov_sat r6.x, r6.x
mul r6.x, r6.x, v6.x
mul r7.y, r1.w, r7.x
mad r6.x, r6.x, r7.y, l(-0.0588234998)
mul_sat r7.zw, r6.xxxx, l(0.000000, 0.000000, 7.28570938, 17.000008)
mad r6.x, r7.z, l(3.14159274), l(-1.57079637)
sincos r6.x, null, r6.x
mad r6.x, r6.x, l(0.500000), l(0.500000)
add r6.x, -r6.x, l(1.000000)
mul r6.x, r6.x, l(0.265600)
deriv_rtx_fine r7.z, r6.x
deriv_rty_fine r6.x, r6.x
lt r8.x, l(0.000000), r7.w
ne r8.y, r7.z, l(0.000000)
or r8.y, r8.y, r8.x
ne r8.z, r6.x, l(0.000000)
or r8.y, r8.z, r8.y
if_nz r8.y
  lt r8.yzw, r6.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r9.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.yzw, r6.yyzw
  mul r6.yzw, r6.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r6.yzw, r6.yyzw
  mad r6.yzw, r6.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r6.yzw, r8.yyzw, r9.xxyz, r6.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r0.zwzz, t20.xyzw, s2
  mad r8.yzw, r9.xxyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t21.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r0.zwzz, t24.xyzw, s1
  dp3 r10.w, r8.yzwy, r8.yzwy
  sqrt r10.w, r10.w
  max r10.w, r10.w, l(0.000010)
  rcp r11.x, r10.w
  mul r9.z, r9.z, r9.z
  mul r11.yzw, r6.yyzw, r9.yyyy
  mul r11.yzw, r11.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
  mad r6.yzw, r6.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r11.yyzw
  if_nz r8.x
    mul r7.w, r7.w, l(0.531200)
    add r8.x, -r2.w, r10.w
    mad r2.w, r7.w, r8.x, r2.w
    mad r8.xyz, r8.yzwy, r11.xxxx, -r3.yzwy
    mad r3.yzw, r7.wwww, r8.xxyz, r3.yyzw
    add r8.xyz, -r5.xyzx, r10.xyzx
    mad r5.xyz, r7.wwww, r8.xyzx, r5.xyzx
    add r6.yzw, -r2.xxyz, r6.yyzw
    mad r2.xyz, r7.wwww, r6.yzwy, r2.xyzx
    add r6.yz, -r4.xxzx, r9.xxyx
    add r6.w, -r3.x, r9.w
    mad r3.x, r7.w, r6.w, r3.x
    mad r4.xz, r7.wwww, r6.yyzy, r4.xxzx
    mad r6.y, r9.z, l(0.160000), -r5.w
    mad r5.w, r7.w, r6.y, r5.w
    mov r8.xy, r3.yzyy
  else
    mov r8.xy, r3.yzyy
  endif
  ne r6.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.z, r7.z, l(0.010000)
  mul r6.x, r6.x, l(0.010000)
  deriv_rtx_fine r7.zw, r0.zzzw
  deriv_rty_fine r9.xy, r0.zwzz
  dp2 r6.w, r7.zwzz, r7.zwzz
  dp2 r8.w, r9.xyxx, r9.xyxx
  max r6.w, r6.w, l(0.001000)
  div r7.zw, r7.zzzw, r6.wwww
  max r6.w, r8.w, l(0.001000)
  div r9.xy, r9.xyxx, r6.wwww
  mul r6.xw, r6.xxxx, r9.xxxy
  mad r6.xz, r7.zzwz, r6.zzzz, r6.xxwx
  mad r3.yz, -r6.xxzx, l(0.000000, 1.000000, -1.000000, 0.000000), r8.xxyx
  dp3 r6.x, r3.yzwy, r3.yzwy
  rsq r6.x, r6.x
  mul r6.xzw, r3.yyzw, r6.xxxx
  mov r8.z, r3.w
  movc r3.yzw, r6.yyyy, r8.xxyz, r6.xxzw
endif
lt r6.x, v6.w, l(0.500000)
dp2 r6.y, r7.yyyy, v6.wwww
add r6.z, -v6.w, l(1.000000)
add r6.z, r6.z, r6.z
mad r1.w, -r7.x, r1.w, l(1.000000)
mad r1.w, -r6.z, r1.w, l(1.000000)
movc r1.w, r6.x, r6.y, r1.w
add r1.w, r1.w, l(-0.0196077991)
mul_sat r6.xy, r1.wwww, l(12.749996, 17.000008, 0.000000, 0.000000)
mul r1.w, r6.x, l(0.500000)
deriv_rtx_fine r6.x, r1.w
deriv_rty_fine r1.w, r1.w
lt r6.z, l(0.000000), r6.y
ne r6.w, r6.x, l(0.000000)
or r6.w, r6.w, r6.z
ne r7.x, r1.w, l(0.000000)
or r6.w, r6.w, r7.x
if_nz r6.w
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t25.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  if_nz r6.z
    add r8.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r7.xyz, -r7.xyzx, l(0.399999529, 0.474510133, 0.572549105, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r7.xyz, -r8.xyzx, r7.xyzx, -r2.xyzx
    add r6.z, -r4.z, l(1.000000)
    mul r6.y, r6.z, r6.y
    add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r2.xyz, r6.yyyy, r7.xyzx, r2.xyzx
  endif
  ne r6.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.x, r6.x, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r6.zw, r0.zzzw
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r7.x, r6.zwzz, r6.zwzz
  dp2 r7.y, r0.zwzz, r0.zwzz
  max r7.x, r7.x, l(0.001000)
  div r6.zw, r6.zzzw, r7.xxxx
  max r7.x, r7.y, l(0.001000)
  div r0.zw, r0.zzzw, r7.xxxx
  mul r0.zw, r1.wwww, r0.zzzw
  mad r0.zw, r6.zzzw, r6.xxxx, r0.zzzw
  mad r7.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r3.yzyy
  mov r7.z, r3.w
  dp3 r0.z, r7.xyzx, r7.xyzx
  rsq r0.z, r0.z
  mul r6.xzw, r0.zzzz, r7.xxyz
  movc r3.yzw, r6.yyyy, r3.yyzw, r6.xxzw
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t26.xyzw, s2
lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t27.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r7.xyzx, r7.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r7.xyz, r0.wwww, r7.xyzx
mul r8.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
add r0.w, r3.w, l(1.000000)
max r3.w, r0.w, l(0.001000)
mul r9.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r3.yzwy, r9.xyzx
mul r9.xyz, r0.wwww, r3.yzwy
div r3.yzw, r9.xxyz, r3.wwww
mad r3.yzw, -r7.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000), r3.yyzw
min r7.x, r0.z, r2.w
mul r9.x, r3.x, r7.w
lt r10.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r8.xyz, r2.xyzx, r8.xyzx
add r8.xyz, r8.xyzx, r8.xyzx
add r11.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r11.xyz, r11.xyzx, r11.xyzx
mad r6.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r6.xyz, -r11.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r6.xyz, r10.xyzx, r8.xyzx, r6.xyzx
add r0.z, -r4.z, l(1.000000)
add r6.xyz, -r2.xyzx, r6.xyzx
mad r2.xyz, r0.zzzz, r6.xyzx, r2.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r3.yzwy, r3.yzwy
rsq r0.z, r0.z
mul r10.xyz, r0.zzzz, r3.yzwy
mul r11.xyz, r8.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r6.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r0.z, r10.xyzx, r10.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r10.y
mad_sat r0.z, r0.z, l(0.500000), l(0.00421917439)
mad r0.z, r0.z, v6.z, l(-0.197632)
mul_sat r0.z, r0.z, l(13.107207)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r10.xy, v2.xyxx, l(0.500000, 1.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t29.xyzw, s2
  lt r12.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.zw, r10.xyxx, t31.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r10.xyxx, t32.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r10.xyxx, t34.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, r10.xyxx, t35.yzwx, s1
  mul r2.w, r10.w, r10.w
  mul r1.w, r0.z, r1.w
  sample_indexable(texture2d)(float,float,float,float) r10.xyw, r10.xyxx, t30.xywz, s2
  mad r10.xyw, r10.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  dp3 r6.w, r10.xywx, r10.xywx
  sqrt r6.w, r6.w
  rcp r7.z, r6.w
  lt r8.w, l(0.000000), r1.w
  if_nz r8.w
    mul r13.xyz, v2.yyxy, l(270.000000, 270.000000, 135.000000, 0.000000)
    frc r14.xy, r13.zyzz
    add r14.xy, r14.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r8.w, |r14.xyxx|, |r14.xyxx|
    mul_sat r11.w, v0.w, l(0.500000)
    mul r11.w, r11.w, l(0.300000)
    mul r11.w, r11.w, r11.w
    lt r8.w, r8.w, r11.w
    if_nz r8.w
      mul r8.w, l(1.800000), cb3[38].w
      log r1.w, r1.w
      mul r1.w, r1.w, l(32.000000)
      exp r1.w, r1.w
      mul r1.w, r1.w, r8.w
      ftou r13.xyz, |r13.xyzx|
      ishl r14.xy, r13.yzyy, l(10, 11, 0, 0)
      iadd r14.xy, r13.zyzz, r14.xyxx
      imul null, r13.yw, r13.yyyz, l(0, 2000, 0, 100)
      imad r8.w, r13.x, l(3072), r13.z
      xor r13.xz, r14.xxyx, l(61, 0, 61, 0)
      ushr r14.xy, r14.xyxx, l(16, 16, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      imul null, r13.xz, r13.xxzx, l(9, 0, 9, 0)
      ushr r14.xy, r13.xzxx, l(4, 4, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      imul null, r13.xz, r13.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r14.xy, r13.xzxx, l(15, 15, 0, 0)
      xor r13.xz, r13.xxzx, r14.xxyx
      xor r11.w, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r11.w
      imul null, r8.w, r8.w, l(9)
      ushr r11.w, r8.w, l(4)
      xor r8.w, r8.w, r11.w
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r11.w, r8.w, l(15)
      xor r8.w, r8.w, r11.w
      utof r13.xz, r13.xxzx
      mad r14.xy, r13.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r8.w, r8.w
      mul r8.w, r8.w, l(9.313225885E-011)
      max r14.z, r8.w, l(0.010000)
      iadd r8.w, r13.w, r13.y
      xor r11.w, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r11.w
      imul null, r8.w, r8.w, l(9)
      ushr r11.w, r8.w, l(4)
      xor r8.w, r8.w, r11.w
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r11.w, r8.w, l(15)
      xor r8.w, r8.w, r11.w
      utof r8.w, r8.w
      mad r8.w, r8.w, l(8.149073083E-011), l(0.650000)
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r1.w, r1.w, r8.w
      dp3 r8.w, r14.xyzx, r14.xyzx
      rsq r8.w, r8.w
      mul r13.xyz, r8.wwww, r14.xyzx
      mul r8.w, r1.w, r13.z
      mul r14.xyz, r8.xyzx, r13.yyyy
      mad r13.xyw, r13.xxxx, r6.xyxz, r14.xyxz
      mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
      dp3 r11.w, r13.xyzx, r13.xyzx
      rsq r11.w, r11.w
      mul r13.xyz, r11.wwww, r13.xyzx
      mul r13.xyz, r1.wwww, r13.xyzx
    else
      mov r13.xyz, l(0,0,0,0)
      mov r8.w, l(0)
    endif
  else
    mov r13.xyz, l(0,0,0,0)
    mov r8.w, l(0)
  endif
  add r1.w, -r7.x, r6.w
  mad r7.x, r0.z, r1.w, r7.x
  mad r10.xyw, r10.xyxw, r7.zzzz, -r3.yzyw
  mad r3.yzw, r0.zzzz, r10.xxyw, r3.yyzw
  add r10.xyw, -r5.xyxz, r12.xyxz
  mad r5.xyz, r0.zzzz, r10.xywx, r5.xyzx
  mad r10.xyw, r11.xyxz, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r2.xyxz
  mad r2.xyz, r0.zzzz, r10.xywx, r2.xyzx
  add r1.w, -r4.x, r10.z
  mad r4.x, r0.z, r1.w, r4.x
  mad r0.w, -r7.w, r3.x, r0.w
  mad r9.x, r0.z, r0.w, r9.x
  mad r4.z, r0.z, -r4.z, r4.z
  mad r0.w, r2.w, l(0.160000), -r5.w
  mad r5.w, r0.z, r0.w, r5.w
else
  mov r8.w, l(0)
  mov r13.xyz, l(0,0,0,0)
endif
dp3 r0.z, r3.yzwy, r3.yzwy
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.yzwy
mul r8.xyz, r8.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r8.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r7.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r7.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r2.xyz, r5.xyzx, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, r1.w, l(0.010000)
movc r2.w, r1.w, l(0), l(3)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add r4.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
imad r0.z, r2.w, l(32), r0.z
utof r0.z, r0.z
mul r9.z, r0.z, l(0.00392156886)
ne r0.z, r8.w, l(0.000000)
mad_sat r3.xyz, r13.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r3.w, -r3.z
and r1.xyz, r0.zzzz, r3.xywx
movc o3.xyz, r1.wwww, r1.xyzx, r2.xyzx
movc o3.w, r1.w, l(0), l(1.000000)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xyzw
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
ret
// Approximately 426 instruction slots used
