//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:41 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t50
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   16        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   17        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   19        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_3__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_3__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_3__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_3__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_0_3__emissive    texture  float4          2d   25        1
// resourceTables__materialData.layer_0_3__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__emissive    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_5_6__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_5_6__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_5_6__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_5_6__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   38        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   39        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   40        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   41        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   45        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   47        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   48        1
// resourceTables__materialData.layer_10__ao    texture  float4          2d   49        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   50        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_resource_texture2d (float,float,float,float) t50
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t21.wxyz, s2
lt r3.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r2.yzw, r3.xxyz, r4.xxyz, r2.yyzw
mov_sat r2.x, r2.x
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t22.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xzw, v2.xyxx, t23.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.y, v2.xyxx, t24.yxzw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t25.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t27.xyzw, s1
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r8.xyz, r1.wwww, r3.xyzx
mul r6.xyz, r6.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
mul r3.w, r4.w, r4.w
mul r5.z, r3.w, l(0.160000)
mul r9.xyz, r2.yzwy, r4.zzzz
mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r9.xxyz
mul r7.xyzw, r7.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t30.yzwx, s2
mov_sat r5.w, r5.w
lt r6.w, l(0.000000), r5.w
if_nz r6.w
  mad r6.w, v0.z, cb3[35].z, cb3[35].w
  rcp r6.w, r6.w
  mov r9.z, -r6.w
  mul r9.xy, r0.yzyy, r9.zzzz
  mov r9.w, l(1.000000)

add r40.w, r9.z, -r40.y
mad r9.x, -r40.x, r40.w, r9.x

  dp4 r10.z, r9.xyzw, cb3[12].xyzw
  dp4 r10.x, r9.xyzw, cb3[13].xyzw
  dp4 r10.y, r9.xyzw, cb3[14].xyzw
  add r9.xyz, -r10.zxyz, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r9.x, r40.x, r41.x, r9.x
mad r9.y, r40.x, r41.y, r9.y
mad r9.z, r40.x, r41.z, r9.z

  dp3 r6.w, r9.xyzx, r9.xyzx
  rsq r6.w, r6.w
  mul r9.xyz, r6.wwww, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xy, v2.xyxx, t11.xyzw, s1
  mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r6.w, l(20.000000), cb3[35].x
  frc r6.w, r6.w
  add r8.w, r6.w, l(-0.500000)
  mul r11.xy, r11.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  mul r8.w, r8.w, l(0.119000)
  add r9.w, l(0.025000), cb3[35].x
  mul r9.w, r9.w, l(20.000000)
  frc r9.w, r9.w
  add r9.w, r9.w, l(-0.500000)
  mul r6.w, r6.w, l(6.28318548)
  sincos null, r6.w, r6.w
  mad r6.w, r6.w, l(0.500000), l(0.500000)
  dp3 r10.w, r9.xyzx, r1.xyzx
  max r10.w, r10.w, l(0.000100)
  div r9.xyz, r9.xyzx, r10.wwww
  mul r9.xyzw, r9.xyzw, l(0.090000, 0.090000, 0.090000, 0.119000)
  dp3 r10.w, -r9.xyzx, v5.xyzx
  dp3 r9.y, -r9.xyzx, v6.xyzx
  mov r9.x, -r10.w
  deriv_rtx_fine r11.zw, v2.xxxy
  deriv_rty_fine r12.xy, v2.yxyy
  deriv_rtx_fine r13.xyz, r10.yzxy
  deriv_rty_fine r10.xyz, r10.xyzx
  mul r9.z, r11.w, r12.y
  mad r9.z, r11.z, r12.x, -r9.z
  mul r12.xyz, r10.xyzx, r13.xyzx
  mad r10.xyz, r13.zxyz, r10.yzxy, -r12.xyzx
  dp3 r10.x, r10.xyzx, r10.xyzx
  sqrt r10.x, r10.x
  lt r10.y, l(0.000000), r10.x
  div r9.z, |r9.z|, r10.x
  sqrt r9.z, r9.z
  and r9.z, r9.z, r10.y
  mul r9.xy, r9.zzzz, r9.xyxx
  mad r10.xy, r11.xyxx, r8.wwww, -r9.xyxx
  mad r10.zw, r11.xxxy, r9.wwww, -r9.xxxy
  sample_indexable(texture2d)(float,float,float,float) r11.xy, v2.xyxx, t12.xyzw, s1
  mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r11.xy, r11.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  mad r11.zw, r11.xxxy, r8.wwww, -r9.xxxy
  mad r9.xy, r11.xyxx, r9.wwww, -r9.xyxx
  add r9.zw, r11.zzzw, v2.xxxy
  add r9.xy, r9.xyxx, v2.xyxx
  add r10.xyzw, r10.xyzw, v2.xyxy
  add r10.xyzw, r10.xyzw, r10.xyzw
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r9.zwzz, t28.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t28.xyzw, s2
  add r9.xyz, -r11.xyzx, r9.xyzx
  mad r9.xyz, r6.wwww, r9.xyzx, r11.xyzx
  lt r11.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r11.xyzx, r12.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t29.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r10.zwzz, t29.xyzw, s1
  add r10.xyz, -r11.xyzx, r10.xyzx
  mad r10.xyz, r6.wwww, r10.xyzx, r11.xyzx
  mul r5.w, r5.w, l(0.050000)
  mad r3.xyz, -r3.xyzx, r1.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r5.wwww, r3.xyzx, r8.xyzx
  add r1.w, -r0.w, l(1.000000)
  mad r0.w, r5.w, r1.w, r0.w
  mad r7.xyzw, r5.wwww, -r7.xyzw, r7.xyzw
  mad r3.xyz, r9.xyzx, l(0.578003049, 0.258137256, 0.070146, 0.000000), -r2.yzwy
  mad r2.yzw, r5.wwww, r3.xxyz, r2.yyzw
  add r1.w, -r4.x, l(0.353000)
  mad r5.x, r5.w, r1.w, r4.x
  add r1.w, -r5.y, l(1.000000)
  mad r5.y, r5.w, r1.w, r5.y
  mad r4.z, r5.w, -r4.z, r4.z
  mad r1.w, -r3.w, l(0.160000), l(0.042000)
  mad r5.z, r5.w, r1.w, r5.z
  mad r3.xyz, r10.xyzx, l(5.000000, 0.480267525, 0.133409, 0.000000), -r6.xyzx
  mad r6.xyz, r5.wwww, r3.xyzx, r6.xyzx
else
  mov r5.x, r4.x
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t31.wxyz, s2
mov_sat r3.x, r3.x
lt r1.w, l(0.000000), r3.x
if_nz r1.w
  lt r9.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r9.xxyz, r10.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t32.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t33.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, v2.xyxx, t34.xyzw, s1
  dp3 r1.w, r9.xyzx, r9.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r5.w, r1.w
  mul r6.w, r10.z, r10.z
  mul r12.xyz, r3.yzwy, r10.yyyy
  mul r12.xyz, r12.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r12.xxyz
  add r1.w, -r0.w, r1.w
  mad r0.w, r3.x, r1.w, r0.w
  mad r9.xyz, r9.xyzx, r5.wwww, -r8.xyzx
  mad r8.xyz, r3.xxxx, r9.xyzx, r8.xyzx
  mad r9.xyzw, r11.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r7.xyzw
  mad r7.xyzw, r3.xxxx, r9.xyzw, r7.xyzw
  add r3.yzw, -r2.yyzw, r3.yyzw
  mad r2.yzw, r3.xxxx, r3.yyzw, r2.yyzw
  add r1.w, -r5.x, r10.x
  mad r5.x, r3.x, r1.w, r5.x
  add r1.w, -r5.y, l(1.000000)
  mad r5.y, r3.x, r1.w, r5.y
  add r1.w, -r4.z, r10.y
  mad r4.z, r3.x, r1.w, r4.z
  mad r1.w, r6.w, l(0.160000), -r5.z
  mad r5.z, r3.x, r1.w, r5.z
  mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t35.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t36.yzwx, s2
dp3 r3.w, r3.xyzx, r3.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r5.w, r3.w
mul r3.xyz, r3.xyzx, r5.wwww
add r5.w, r8.z, l(1.000000)
max r8.z, r5.w, l(0.001000)
mul r9.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.w, r8.xyzx, r9.xyzx
mul r8.xyw, r5.wwww, r8.xyxz
div r8.xyz, r8.xywx, r8.zzzz
mad r8.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r3.x, r0.w, r3.w
mul r9.x, r5.y, r1.w
add r0.w, -r4.z, l(1.000000)
mul r10.xyz, r0.wwww, r2.yzwy
mad r2.yzw, r10.xxyz, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r2.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t41.xyzw, s2
mov_sat r1.w, r1.w
lt r3.z, l(0.000000), r1.w
if_nz r3.z
  mov r10.xy, v2.xyxx
  mov r10.z, l(1.000000)
  dp3 r11.x, l(-0.0000289599211, -8.000000, 8.000014, 0.000000), r10.xyzx
  dp3 r11.y, l(8.000000, -0.0000289599211, 0.0000145435333, 0.000000), r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r11.xyxx, t38.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp2 r12.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r10.xyxx
  sample_indexable(texture2d)(float,float,float,float) r3.z, r11.xyxx, t39.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r11.xyxx, t40.yzwx, s2
  mov r12.z, r10.z
  dp3 r5.y, r12.xyzx, r12.xyzx
  sqrt r5.y, r5.y
  max r5.y, r5.y, l(0.000010)
  rcp r5.w, r5.y
  mul r10.xyz, r5.wwww, r12.xyzx
  mul r1.w, r1.w, l(0.550000)
  add r5.w, r8.z, l(1.000000)
  max r8.w, r5.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r8.xywx, r12.xyzx
  mul r12.xyz, r5.wwww, r8.xywx
  div r12.xyz, r12.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r5.y, r3.x, r5.y
  add r5.y, -r3.x, r5.y
  mad r3.x, r1.w, r5.y, r3.x
  add r10.xyz, -r8.xyzx, r10.xyzx
  mad r8.xyz, r1.wwww, r10.xyzx, r8.xyzx
  mad r3.w, r3.w, r9.x, -r9.x
  mad r9.x, r1.w, r3.w, r9.x
  add r10.xyz, -r2.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r10.xyz, -r2.yzwy, -r10.xyzx
  mad r3.z, r5.x, r3.z, -r5.x
  mad r5.x, r1.w, r3.z, r5.x
  mul r1.w, r0.w, r1.w
  add r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.yzw, r1.wwww, r10.xxyz, r2.yyzw
else
  mov r11.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t45.xyzw, s2
mov_sat r1.w, r1.w
lt r3.z, l(0.000000), r1.w
if_nz r3.z
  mul r11.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r11.xyxx, t43.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.z, r11.xyxx, t44.yzxw, s2
  dp3 r3.w, r10.xyzx, r10.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r5.y, r3.w
  mul r10.xyz, r5.yyyy, r10.xyzx
  mul r1.w, r1.w, l(0.450000)
  add r5.y, r8.z, l(1.000000)
  max r8.w, r5.y, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.y, r8.xywx, r12.xyzx
  mul r12.xyz, r5.yyyy, r8.xywx
  div r12.xyz, r12.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r3.w, r3.w, r3.x
  add r3.w, -r3.x, r3.w
  mad r3.x, r1.w, r3.w, r3.x
  add r10.xyz, -r8.xyzx, r10.xyzx
  mad r8.xyz, r1.wwww, r10.xyzx, r8.xyzx
  add r10.xyz, -r2.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r10.xyz, -r2.yzwy, -r10.xyzx
  lt r3.w, r3.z, l(0.500000)
  dp2 r5.y, r3.zzzz, r5.xxxx
  add r5.w, -r5.x, l(1.000000)
  add r5.w, r5.w, r5.w
  add r3.z, -r3.z, l(1.000000)
  mad r3.z, -r5.w, r3.z, l(1.000000)
  movc r3.z, r3.w, r5.y, r3.z
  add r3.z, -r5.x, r3.z
  mad r5.x, r1.w, r3.z, r5.x
  mul r1.w, r0.w, r1.w
  add r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.yzw, r1.wwww, r10.xxyz, r2.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t50.yzwx, s2
mov_sat r1.w, r1.w
lt r3.z, l(0.000000), r1.w
if_nz r3.z
  mul r11.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r11.xyxx, t47.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.z, r11.xyxx, t48.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r11.xyxx, t49.xywz, s2
  dp3 r5.y, r10.xyzx, r10.xyzx
  sqrt r5.y, r5.y
  max r5.y, r5.y, l(0.000010)
  rcp r5.w, r5.y
  mul r10.xyz, r5.wwww, r10.xyzx
  mul r1.w, r1.w, l(0.755188)
  add r5.w, r8.z, l(1.000000)
  max r8.w, r5.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r8.xywx, r12.xyzx
  mul r12.xyz, r5.wwww, r8.xywx
  div r12.xyz, r12.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r5.y, r3.x, r5.y
  add r5.y, -r3.x, r5.y
  mad r3.x, r1.w, r5.y, r3.x
  add r10.xyz, -r8.xyzx, r10.xyzx
  mad r8.xyz, r1.wwww, r10.xyzx, r8.xyzx
  mad r3.w, r3.w, r9.x, -r9.x
  mad r9.x, r1.w, r3.w, r9.x
  add r10.xyz, -r2.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r10.xyz, -r2.yzwy, -r10.xyzx
  add r3.z, -r5.x, r3.z
  mad r5.x, r1.w, r3.z, r5.x
  mul r0.w, r0.w, r1.w
  add r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.yzw, r0.wwww, r10.xxyz, r2.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t14.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r12.xyz, v3.xyxx, t15.xyzw, s0
mul r12.xyzw, r12.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r12.xyzw, r12.xyzw
imax r12.xyzw, r12.xyzw, l(0, 0, 0, 0)
imin r12.xyzw, r12.xyzw, l(31, 31, 31, 31)
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r12.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r13.xxxx, t10.yzwx
mul r0.w, r10.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r13.yyyy, t10.yzwx
mul r1.w, r10.y, r1.w
ld_indexable(buffer)(float,float,float,float) r3.z, r13.zzzz, t10.yzxw
mul r3.z, r10.z, r3.z
max r1.w, r1.w, r3.z
max r0.w, r0.w, r1.w
bfi r13.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r14.xxxx, t10.yzwx
mul r1.w, r10.x, r1.w
ld_indexable(buffer)(float,float,float,float) r3.z, r14.yyyy, t10.yzxw
mul r3.z, r10.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r14.zzzz, t10.yzwx
mul r3.w, r10.z, r3.w
max r3.z, r3.w, r3.z
max r1.w, r1.w, r3.z
iadd r15.xyzw, r12.wyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r3.z, r14.wwww, t10.yzxw
mul r3.z, r10.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r15.xxxx, t10.yzwx
mul r3.w, r10.y, r3.w
ld_indexable(buffer)(float,float,float,float) r5.y, r15.yyyy, t10.yxzw
mul r5.y, r10.z, r5.y
max r3.w, r3.w, r5.y
max r3.z, r3.w, r3.z
iadd r13.xyzw, r12.yzwy, r13.zwww
ld_indexable(buffer)(float,float,float,float) r3.w, r15.zzzz, t10.yzwx
mul r3.w, r10.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.y, r15.wwww, t10.yxzw
mul r5.y, r10.y, r5.y
ld_indexable(buffer)(float,float,float,float) r5.w, r13.xxxx, t10.yzwx
mul r5.w, r10.z, r5.w
max r5.y, r5.w, r5.y
max r3.w, r3.w, r5.y
ld_indexable(buffer)(float,float,float,float) r5.y, r13.yyyy, t10.yxzw
mul r5.y, r10.x, r5.y
ld_indexable(buffer)(float,float,float,float) r5.w, r13.zzzz, t10.yzwx
mul r5.w, r10.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r13.wwww, t10.yzwx
mul r6.w, r10.z, r6.w
max r5.w, r5.w, r6.w
max r5.y, r5.w, r5.y
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r5.w, r14.xxxx, t10.yzwx
mul r5.w, r10.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r14.yyyy, t10.yzwx
mul r6.w, r10.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.zzzz, t10.yzwx
mul r8.w, r10.z, r8.w
max r6.w, r6.w, r8.w
max r5.w, r5.w, r6.w
iadd r15.xyzw, r12.xyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r6.w, r14.wwww, t10.yzwx
mul r6.w, r10.x, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r15.xxxx, t10.yzwx
mul r8.w, r10.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.w, r15.yyyy, t10.yzwx
mul r10.w, r10.z, r10.w
max r8.w, r8.w, r10.w
max r6.w, r6.w, r8.w
iadd r8.w, r12.y, r13.z
ld_indexable(buffer)(float,float,float,float) r10.w, r15.zzzz, t10.yzwx
mul r10.x, r10.x, r10.w
ld_indexable(buffer)(float,float,float,float) r10.w, r15.wwww, t10.yzwx
mul r10.y, r10.y, r10.w
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r8.w, r10.z, r8.w
max r8.w, r8.w, r10.y
max r8.w, r8.w, r10.x
lt r10.x, l(0.000000), r0.w
lt r10.y, l(0.000000), r1.w
or r10.z, r10.y, r10.x
if_nz r10.z
  mul r12.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r12.xyxx, t17.xyzw, s2
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.z, r12.zwzz, t16.yzxw, s2
  if_nz r10.x
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r10.z
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r10.x, l(0.000000), r0.w
    if_nz r10.x
      dp3 r10.x, r13.xyzx, r13.xyzx
      sqrt r10.x, r10.x
      max r10.x, r10.x, l(0.000010)
      rcp r10.w, r10.x
      add r10.x, -r3.x, r10.x
      mad r3.x, r0.w, r10.x, r3.x
      mad r14.xyz, r13.xyzx, r10.wwww, -r8.xyzx
      mad r8.xyz, r0.wwww, r14.xyzx, r8.xyzx
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r14.xyz, -r2.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.yzw, r0.wwww, r14.xxyz, r2.yyzw
      add r10.x, -r5.x, l(0.736800)
      mad r5.x, r0.w, r10.x, r5.x
      add r10.x, -r9.x, l(1.000000)
      mad r9.x, r0.w, r10.x, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r10.x, -r5.z, l(0.042000)
      mad r5.z, r0.w, r10.x, r5.z
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    endif
    mov r11.xy, r12.xyxx
  endif
  if_nz r10.y
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r10.z
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r13.xyzx, r13.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r10.x, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r3.x, r1.w
      mad r3.x, r0.w, r1.w, r3.x
      mad r10.xyz, r13.xyzx, r10.xxxx, -r8.xyzx
      mad r8.xyz, r0.wwww, r10.xyzx, r8.xyzx
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r10.xyz, -r2.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r2.yzw, r0.wwww, r10.xxyz, r2.yyzw
      add r1.w, -r5.x, l(0.257779092)
      mad r5.x, r0.w, r1.w, r5.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r1.w, -r5.z, l(0.042000)
      mad r5.z, r0.w, r1.w, r5.z
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    endif
    mov r11.xy, r12.xyxx
  endif
endif
lt r0.w, l(0.000000), r3.z
if_nz r0.w
  mul r10.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r10.xyxx, t18.yzwx, s2
  add r1.w, -r3.z, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r3.z, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r10.x, l(0.000000), r0.w
  if_nz r10.x
    add r10.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r0.wwww, r10.xyzx, r8.xyzx
    add r10.x, -r3.x, l(1.000000)
    mad r3.x, r0.w, r10.x, r3.x
    mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
    add r10.xyz, -r2.yzwy, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r2.yzw, r0.wwww, r10.xxyz, r2.yyzw
    add r10.x, -r5.x, l(0.900000)
    mad r5.x, r0.w, r10.x, r5.x
    add r10.x, -r9.x, l(1.000000)
    mad r9.x, r0.w, r10.x, r9.x
    mad r4.z, r0.w, -r4.z, r4.z
    add r10.x, -r5.z, l(0.042000)
    mad r5.z, r0.w, r10.x, r5.z
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    mov r10.xy, r8.xyxx
  else
    mov r10.xy, r8.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.z, r3.z, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r11.zw, r11.xxxy
  deriv_rty_fine r11.xy, r11.xyxx
  dp2 r10.w, r11.zwzz, r11.zwzz
  dp2 r12.x, r11.xyxx, r11.xyxx
  max r10.w, r10.w, l(0.001000)
  div r11.zw, r11.zzzw, r10.wwww
  max r10.w, r12.x, l(0.001000)
  div r11.xy, r11.xyxx, r10.wwww
  mul r11.xy, r1.wwww, r11.xyxx
  mad r11.xy, r11.zwzz, r3.zzzz, r11.xyxx
  mad r8.xy, -r11.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r1.w, r8.xyzx, r8.xyzx
  rsq r1.w, r1.w
  mul r11.xyz, r1.wwww, r8.xyzx
  mov r10.z, r8.z
  movc r8.xyz, r0.wwww, r10.xyzx, r11.xyzx
endif
lt r0.w, l(0.000000), r3.w
lt r1.w, l(0.000000), r5.y
or r3.z, r0.w, r1.w
lt r10.x, l(0.000000), r6.w
or r3.z, r3.z, r10.x
lt r10.y, l(0.000000), r8.w
or r3.z, r3.z, r10.y
if_nz r3.z
  mul r10.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.zwzz, t20.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t19.yzxw, s2
  if_nz r0.w
    add r0.w, -r3.w, l(1.000000)
    add r0.w, -r0.w, r3.z
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r3.w, l(0.000000), r0.w
    if_nz r3.w
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      add r3.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r3.w, r3.x
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r12.xyz, -r2.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.yzw, r0.wwww, r12.xxyz, r2.yyzw
      mad r5.x, r0.w, -r5.x, r5.x
      add r3.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r3.w, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r3.w, -r5.z, l(0.018000)
      mad r5.z, r0.w, r3.w, r5.z
      mad r12.xyz, r11.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r6.xyzx
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r5.y, l(1.000000)
    add_sat r0.w, -r0.w, r3.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r12.xyz, -r2.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r2.yzw, r0.wwww, r12.xxyz, r2.yyzw
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r1.w, -r5.z, l(0.018000)
      mad r5.z, r0.w, r1.w, r5.z
      mad r12.xyz, r11.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r6.xyzx
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
    endif
  endif
  if_nz r10.x
    add r0.w, -r6.w, l(1.000000)
    add_sat r0.w, -r0.w, r3.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r10.xzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.wwww, r10.xzwx, r8.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r10.xzw, -r2.yyzw, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r2.yzw, r0.wwww, r10.xxzw, r2.yyzw
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r1.w, -r5.z, l(0.018000)
      mad r5.z, r0.w, r1.w, r5.z
      mad r10.xzw, r11.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r6.xxyz
      mad r6.xyz, r0.wwww, r10.xzwx, r6.xyzx
    endif
  endif
  if_nz r10.y
    add r0.w, -r8.w, l(1.000000)
    add_sat r0.w, -r0.w, r3.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r10.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r10.xyzx, r8.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r7.xyzw, r0.wwww, -r7.xyzw, r7.xyzw
      add r10.xyz, -r2.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.yzw, r0.wwww, r10.xxyz, r2.yyzw
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r1.w, -r5.z, l(0.018000)
      mad r5.z, r0.w, r1.w, r5.z
      mad r10.xyz, r11.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r6.xyzx
      mad r6.xyz, r0.wwww, r10.xyzx, r6.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r5.w
if_nz r0.w
  add r3.zw, -r5.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.w, r3.z, l(2.500000)
  add r1.w, -r4.z, l(1.000000)
  mul r0.w, r0.w, r1.w
  add r10.xyz, r5.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r10.xyz, r10.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r10.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r10.z
  mad r5.x, r10.y, r3.w, r5.x
  add r3.z, -r5.z, l(0.020000)
  mad r5.z, r1.w, r3.z, r5.z
  add r1.w, -r3.x, l(1.000000)
  mad r3.x, r10.y, r1.w, r3.x
  dp3 r1.w, r8.xyzx, r8.xyzx
  rsq r1.w, r1.w
  mul r8.xyz, r1.wwww, r8.xyzx
  add r1.w, -r9.x, l(1.000000)
  mad r9.x, r5.w, r1.w, r9.x
  log r10.xyz, r2.yzwy
  mul r10.xyz, r0.wwww, r10.xyzx
  exp r2.yzw, r10.xxyz
endif
ge r0.w, l(0.000000), r2.x
discard_nz r0.w
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r11.xyz, r11.xyzx, r8.yyyy
mad r8.xyw, r8.xxxx, r10.xyxz, r11.xyxz
mad r8.xyz, r8.zzzz, r1.xyzx, r8.xywx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r10.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r10.xyzx, r10.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r3.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.w, -r5.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
add r1.zw, r2.yyyz, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r2.w, l(0.040450)
mul r1.w, r2.w, l(0.0773993805)
add r2.x, r2.w, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r2.xyzw, r7.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r3.xyz, r1.wwww, r6.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r5.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t13.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.x, r6.xyzw, t0.xyzw
  add r5.x, r5.x, -v0.w
  ge r5.x, l(0.000005), |r5.x|
  and r0.x, r0.x, r5.x
  lt r5.x, cb4[0].y, r1.w
  and r0.x, r0.x, r5.x
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r5.xy, v0.xyxx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r5.x, l(16), l(16), r5.x, r5.y
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r2.z, r2.y
max r3.w, r2.x, r3.w
lt r3.w, r3.w, l(0.010000)
or r3.w, r1.w, r3.w
movc r5.x, r3.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yw, v0.xxxy
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r7.x, r6.z, l(0.250000), r1.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r1.y
and r1.xy, r5.ywyy, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r7.xyxx, r7.xzxx
add r4.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r5.z, l(6.250000)
sqrt r4.w, r0.w
mad o1.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r5.x, l(32), r0.x
utof r0.x, r0.x
mul r9.z, r0.x, l(0.00392156886)
and r1.xyz, r3.xyzx, r1.wwww
movc o3.xyz, r3.wwww, r1.xyzx, r2.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r4.xyzw
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.w, r2.w
ret
// Approximately 823 instruction slots used
