//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:22 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t24
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   24        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.w, r1.xyzx, r1.xyzx
rsq r1.w, r0.w
mul r1.xyz, r1.wwww, r1.xyzx
dp3 r3.x, r1.xyzx, v5.xyzx
dp3 r3.y, r1.xyzx, v6.xyzx
dp3 r3.z, r1.xyzx, v4.xyzx
dp3 r2.w, v4.xyzx, v4.xyzx
rsq r2.w, r2.w
mul r4.xyz, r2.wwww, v4.xyzx
dp3 r2.w, -r3.xyzx, -r3.xyzx
rsq r2.w, r2.w
mul r3.xyz, r2.wwww, -r3.xyzx
lod r2.w, v2.xyxx, t23.x, s1
mad r4.w, r2.w, l(2.000000), l(10.000000)
mov r3.w, -r3.y
dp2 r3.y, r3.xwxx, r3.xwxx
sqrt r3.y, r3.y
max r3.y, r3.y, l(0.000001)
div r3.xyz, r3.xwzx, r3.yyyy
mul r3.w, r4.w, r3.z
mul r5.xyz, r3.xywx, l(0.000976562500, 0.000976562500, 0.000968523789, 0.000000)
min r3.z, r5.z, l(-0.00520833349)
mov r5.zw, v2.xxxy
mov r3.w, l(0.881324)
loop
  mad r6.xyzw, r3.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r5.zwzw
  mad r7.xyzw, r3.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r5.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t23.xyzw, s1, r2.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t23.yxzw, s1, r2.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t23.yzxw, s1, r2.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t23.yzwx, s1, r2.w
  mad r9.xyzw, r3.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r3.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r7.xy, r8.zwzz, r8.xyxx
  or r4.w, r7.y, r7.x
  if_nz r4.w
    mov r5.zw, r6.xxxy
    mov r3.w, r6.z
    break
  endif
  mov r5.zw, r6.xxxy
  mov r3.w, r6.z
endloop
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t19.xyzw, s2
lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.274509907, 0.321568608, 0.176470518, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t24.xzwy, s2
add_sat r6.w, r4.w, l(-0.185669)
lt r7.x, l(0.000000), r6.w
if_nz r7.x
  sample_l_indexable(texture2d)(float,float,float,float) r7.y, r5.zwzz, t23.yxzw, s1, r2.w
  mad r3.xy, -r3.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r5.zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r3.xyxx, t23.yzwx, s1, r2.w
  add r3.x, -r3.z, r3.w
  add r3.y, r3.w, -r7.y
  add r2.w, -r2.w, r3.x
  mul r3.xz, |r3.yyyy|, r5.xxyx
  add r2.w, |r2.w|, |r3.y|
  max r2.w, r2.w, l(0.000010)
  div r3.xy, r3.xzxx, r2.wwww
  add r3.xy, -r3.xyxx, r5.zwzz
  mov r3.z, l(1.000000)
  dp3 r5.x, l(0.932441056, 0.361322165, -0.146881580, 0.000000), r3.xyzx
  dp3 r5.y, l(-0.361322165, 0.932441056, 0.214440554, 0.000000), r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r3.xyxx, t20.wxyz, s2
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t21.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t22.xyzw, s1
  dp3 r2.w, r8.xyzx, r8.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.z, r2.w
  mul r5.xyz, r6.wwww, r5.xyzx
  add r2.w, r2.w, l(-1.000000)
  mad r9.x, r6.w, r2.w, l(1.000000)
  mad r8.xyz, r8.xyzx, r3.zzzz, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r8.xyz, r6.wwww, r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.yzw, r7.yyzw, l(0.000000, 0.807858467, 0.999999940, 0.349019527), -r6.xxyz
  mad r6.xyz, r6.wwww, r7.yzwy, r6.xyzx
  mad r3.zw, r6.wwww, l(0.000000, 0.000000, -0.184875, -0.849999964), l(0.000000, 0.000000, 0.184875, 0.900000)
  mul r5.xyz, r5.xyzx, l(4.232680, 3.185830, 0.144438, 0.000000)
else
  mov r8.xyz, l(0,0,1.000000,0)
  mov r5.xyz, l(0,0,0,0)
  mov r9.x, l(1.000000)
  mov r3.xyzw, l(0,0,0.184875,0.900000)
endif
dp3 r2.w, v5.xyzx, v5.xyzx
rsq r2.w, r2.w
mul r7.yzw, r2.wwww, v5.xxyz
dp3 r2.w, v6.xyzx, v6.xyzx
rsq r2.w, r2.w
mul r10.xyz, r2.wwww, v6.xyzx
dp3 r2.w, r8.xyzx, r8.xyzx
rsq r2.w, r2.w
mul r11.xyz, r2.wwww, r8.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r7.yzyw, r12.xyxz
mad r11.xyz, r11.zzzz, r4.xyzx, r11.xywx
dp3 r2.w, r11.xyzx, r11.xyzx
rsq r2.w, r2.w
mul r11.xyz, r2.wwww, r11.xyzx
dp3 r1.x, r11.xyzx, r1.xyzx
dp2 r1.y, r0.yzyy, r0.yzyy
sqrt r1.y, r1.y
min r1.x, |r1.x|, l(1.000000)
add r1.y, -r1.y, l(0.573364)
max r1.y, r1.y, l(0.000000)
mul r1.z, r1.y, r1.y
mad r1.y, -r1.y, l(2.000000), l(3.000000)
mul r1.y, r1.y, r1.z
mul r1.x, r1.y, r1.x
mul r1.x, r1.x, r4.w
mad r0.w, -r0.w, r1.w, l(40.000000)
mul_sat r0.w, r0.w, l(0.0263157897)
add r0.w, -r0.w, l(1.000000)
mul_sat r0.w, r0.w, r1.x
lt r1.x, l(0.000000), r0.w
if_nz r1.x
  add r1.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r0.wwww, r1.xyzx, r8.xyzx
  add r1.x, -r9.x, l(1.000000)
  mad r9.x, r0.w, r1.x, r9.x
  mad r3.z, r0.w, -r3.z, r3.z
  add r1.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r6.xyz, r0.wwww, r1.xyzx, r6.xyzx
  add r1.x, -r3.w, l(0.267600)
  mad r3.w, r0.w, r1.x, r3.w
  mul r1.x, r0.w, l(0.042000)
  add r1.yzw, -r5.xxyz, l(0.000000, 400.001007, 400.001007, 111.557884)
  mad r5.xyz, r0.wwww, r1.yzwy, r5.xyzx
else
  mov r1.x, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v3.xyxx, t12.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r11.xyz, v3.xyxx, t13.xyzw, s0
mul r11.xyzw, r11.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r11.xyzw, r11.xyzw
imax r11.xyzw, r11.xyzw, l(0, 0, 0, 0)
imin r11.xyzw, r11.xyzw, l(31, 31, 31, 31)
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r11.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r12.xxxx, t10.yzwx
mul r0.w, r1.y, r0.w
ld_indexable(buffer)(float,float,float,float) r2.w, r12.yyyy, t10.yzwx
mul r2.w, r1.z, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r12.zzzz, t10.yzwx
mul r4.w, r1.w, r4.w
max r2.w, r2.w, r4.w
max r0.w, r0.w, r2.w
bfi r12.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r13.xxxx, t10.yzwx
mul r2.w, r1.y, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r13.yyyy, t10.yzwx
mul r4.w, r1.z, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r13.zzzz, t10.yzwx
mul r5.w, r1.w, r5.w
max r4.w, r4.w, r5.w
max r2.w, r2.w, r4.w
iadd r14.xyzw, r11.wyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r13.wwww, t10.yzwx
mul r4.w, r1.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r14.xxxx, t10.yzwx
mul r5.w, r1.z, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r14.yyyy, t10.yzwx
mul r6.w, r1.w, r6.w
max r5.w, r5.w, r6.w
max r4.w, r4.w, r5.w
iadd r12.xyzw, r11.yzwy, r12.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r14.zzzz, t10.yzwx
mul r5.w, r1.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r14.wwww, t10.yzwx
mul r6.w, r1.z, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r1.w, r8.w
max r6.w, r6.w, r8.w
max r5.w, r5.w, r6.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.yyyy, t10.yzwx
mul r6.w, r1.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.zzzz, t10.yzwx
mul r8.w, r1.z, r8.w
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r9.z, r1.w, r9.z
max r8.w, r8.w, r9.z
max r6.w, r6.w, r8.w
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r13.xxxx, t10.yzwx
mul r8.w, r1.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.z, r13.yyyy, t10.yzxw
mul r9.z, r1.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r13.zzzz, t10.yzwx
mul r9.w, r1.w, r9.w
max r9.z, r9.w, r9.z
max r8.w, r8.w, r9.z
iadd r14.xyzw, r11.xyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r9.z, r13.wwww, t10.yzxw
mul r9.z, r1.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r14.xxxx, t10.yzwx
mul r9.w, r1.z, r9.w
ld_indexable(buffer)(float,float,float,float) r10.w, r14.yyyy, t10.yzwx
mul r10.w, r1.w, r10.w
max r9.w, r9.w, r10.w
max r9.z, r9.w, r9.z
iadd r9.w, r11.y, r12.z
ld_indexable(buffer)(float,float,float,float) r10.w, r14.zzzz, t10.yzwx
mul r1.y, r1.y, r10.w
ld_indexable(buffer)(float,float,float,float) r10.w, r14.wwww, t10.yzwx
mul r1.z, r1.z, r10.w
ld_indexable(buffer)(float,float,float,float) r9.w, r9.wwww, t10.yzwx
mul r1.w, r1.w, r9.w
max r1.z, r1.w, r1.z
max r1.y, r1.z, r1.y
lt r1.z, l(0.000000), r0.w
lt r1.w, l(0.000000), r2.w
or r9.w, r1.w, r1.z
if_nz r9.w
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t15.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r11.zwzz, t14.yzwx, s2
  if_nz r1.z
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r9.w
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r1.z, l(0.000000), r0.w
    if_nz r1.z
      dp3 r1.z, r12.xyzx, r12.xyzx
      sqrt r1.z, r1.z
      max r1.z, r1.z, l(0.000010)
      rcp r10.w, r1.z
      add r1.z, -r9.x, r1.z
      mad r9.x, r0.w, r1.z, r9.x
      mad r13.xyz, r12.xyzx, r10.wwww, -r8.xyzx
      mad r8.xyz, r0.wwww, r13.xyzx, r8.xyzx
      mad r3.z, r0.w, -r3.z, r3.z
      add r13.xyz, -r6.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r6.xyz, r0.wwww, r13.xyzx, r6.xyzx
      add r1.z, -r3.w, l(0.736800)
      mad r3.w, r0.w, r1.z, r3.w
      add r1.z, -r1.x, l(0.042000)
      mad r1.x, r0.w, r1.z, r1.x
      mad r5.xyz, r0.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r3.xy, r11.xyxx
    mov r7.x, l(-1)
  endif
  if_nz r1.w
    add r0.w, -r2.w, l(1.000000)
    add r0.w, -r0.w, r9.w
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.z, l(0.000000), r0.w
    if_nz r1.z
      dp3 r1.z, r12.xyzx, r12.xyzx
      sqrt r1.z, r1.z
      max r1.z, r1.z, l(0.000010)
      rcp r1.w, r1.z
      mul r0.w, r0.w, l(0.500000)
      add r1.z, -r9.x, r1.z
      mad r9.x, r0.w, r1.z, r9.x
      mad r12.xyz, r12.xyzx, r1.wwww, -r8.xyzx
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      mad r3.z, r0.w, -r3.z, r3.z
      add r12.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
      add r1.z, -r3.w, l(0.257779092)
      mad r3.w, r0.w, r1.z, r3.w
      add r1.z, -r1.x, l(0.042000)
      mad r1.x, r0.w, r1.z, r1.x
      mad r5.xyz, r0.wwww, -r5.xyzx, r5.xyzx
    endif
    mov r3.xy, r11.xyxx
    mov r7.x, l(-1)
  endif
endif
lt r0.w, l(0.000000), r4.w
if_nz r0.w
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r1.zwzz, t16.yzwx, s2
  add r1.z, -r4.w, l(1.000000)
  add r0.w, r0.w, -r1.z
  mov_sat r1.z, r0.w
  mad r1.z, r1.z, l(3.14159274), l(-1.57079637)
  sincos r1.z, null, r1.z
  mad r1.z, r1.z, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.z, r1.z, l(0.090000)
  deriv_rtx_fine r1.w, r1.z
  deriv_rty_fine r1.z, r1.z
  lt r2.w, l(0.000000), r0.w
  if_nz r2.w
    add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r0.wwww, r11.xyzx, r8.xyzx
    add r2.w, -r9.x, l(1.000000)
    mad r9.x, r0.w, r2.w, r9.x
    mad r3.z, r0.w, -r3.z, r3.z
    add r11.xyz, -r6.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
    add r2.w, -r3.w, l(0.900000)
    mad r3.w, r0.w, r2.w, r3.w
    add r2.w, -r1.x, l(0.042000)
    mad r1.x, r0.w, r2.w, r1.x
    mad r5.xyz, r0.wwww, -r5.xyzx, r5.xyzx
    mov r11.xy, r8.xyxx
  else
    mov r11.xy, r8.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r1.w, l(0.010000)
  mul r4.w, r1.z, l(0.010000)
  deriv_rtx_fine r12.xy, r3.xyxx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r9.w, r12.xyxx, r12.xyxx
  dp2 r10.w, r3.xyxx, r3.xyxx
  max r9.w, r9.w, l(0.001000)
  div r12.xy, r12.xyxx, r9.wwww
  max r9.w, r10.w, l(0.001000)
  div r3.xy, r3.xyxx, r9.wwww
  mul r3.xy, r4.wwww, r3.xyxx
  mad r3.xy, r12.xyxx, r2.wwww, r3.xyxx
  mad r3.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r2.w, r2.xyzx, v5.xyzx
  dp3 r2.x, r2.xyzx, v6.xyzx
  deriv_rtx_fine r12.xy, r2.wxww
  deriv_rty_fine r13.xy, r2.wxww
  dp2 r2.x, r12.xyxx, r12.xyxx
  dp2 r2.y, r13.xyxx, r13.xyxx
  sqrt r2.xy, r2.xyxx
  lt r2.z, l(0.001000), r2.x
  rcp r2.x, r2.x
  mul r2.xw, r2.xxxx, r12.xxxy
  and r2.xz, r2.xxwx, r2.zzzz
  lt r2.w, l(0.001000), r2.y
  rcp r2.y, r2.y
  mul r12.xy, r2.yyyy, r13.xyxx
  and r2.yw, r2.wwww, r12.xxxy
  mul r2.yw, r1.zzzz, r2.yyyw
  mad r1.zw, r2.xxxz, r1.wwww, r2.yyyw
  add r1.zw, r1.zzzw, r11.xxxy
  movc r8.xy, r7.xxxx, r3.xyxx, r1.zwzz
  dp3 r1.z, r8.xyzx, r8.xyzx
  rsq r1.z, r1.z
  mul r2.xyz, r1.zzzz, r8.xyzx
  mov r11.z, r8.z
  movc r8.xyz, r0.wwww, r11.xyzx, r2.xyzx
endif
lt r0.w, l(0.000000), r5.w
lt r1.z, l(0.000000), r6.w
or r1.w, r0.w, r1.z
lt r2.x, l(0.000000), r9.z
or r1.w, r1.w, r2.x
lt r2.y, l(0.000000), r1.y
or r1.w, r1.w, r2.y
if_nz r1.w
  mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r0.w
    add r0.w, -r5.w, l(1.000000)
    add r0.w, -r0.w, r1.w
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r2.z, l(0.000000), r0.w
    if_nz r2.z
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      add r2.z, -r9.x, l(1.000000)
      mad r9.x, r0.w, r2.z, r9.x
      mad r3.z, r0.w, -r3.z, r3.z
      add r12.xyz, -r6.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
      mad r3.w, r0.w, -r3.w, r3.w
      add r2.z, -r1.x, l(0.018000)
      mad r1.x, r0.w, r2.z, r1.x
      mad r12.xyz, r11.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r5.xyzx
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
    endif
  endif
  if_nz r1.z
    add r0.w, -r6.w, l(1.000000)
    add_sat r0.w, -r0.w, r1.w
    lt r1.z, l(0.000000), r0.w
    if_nz r1.z
      mul r0.w, r0.w, l(0.500000)
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      add r1.z, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.z, r9.x
      mad r3.z, r0.w, -r3.z, r3.z
      add r12.xyz, -r6.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
      add r1.z, -r3.w, l(1.000000)
      mad r3.w, r0.w, r1.z, r3.w
      add r1.z, -r1.x, l(0.018000)
      mad r1.x, r0.w, r1.z, r1.x
      mad r12.xyz, r11.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r5.xyzx
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
    endif
  endif
  if_nz r2.x
    add r0.w, -r9.z, l(1.000000)
    add_sat r0.w, -r0.w, r1.w
    lt r1.z, l(0.000000), r0.w
    if_nz r1.z
      mul r0.w, r0.w, l(0.700000)
      add r2.xzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.wwww, r2.xzwx, r8.xyzx
      add r1.z, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.z, r9.x
      mad r3.z, r0.w, -r3.z, r3.z
      add r2.xzw, -r6.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r6.xyz, r0.wwww, r2.xzwx, r6.xyzx
      add r1.z, -r3.w, l(1.000000)
      mad r3.w, r0.w, r1.z, r3.w
      add r1.z, -r1.x, l(0.018000)
      mad r1.x, r0.w, r1.z, r1.x
      mad r2.xzw, r11.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r5.xxyz
      mad r5.xyz, r0.wwww, r2.xzwx, r5.xyzx
    endif
  endif
  if_nz r2.y
    add r0.w, -r1.y, l(1.000000)
    add_sat r0.w, -r0.w, r1.w
    lt r1.y, l(0.000000), r0.w
    if_nz r1.y
      mul r0.w, r0.w, l(0.250000)
      add r1.yzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.wwww, r1.yzwy, r8.xyzx
      add r1.y, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.y, r9.x
      mad r3.z, r0.w, -r3.z, r3.z
      add r1.yzw, -r6.xxyz, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r6.xyz, r0.wwww, r1.yzwy, r6.xyzx
      add r1.y, -r3.w, l(1.000000)
      mad r3.w, r0.w, r1.y, r3.w
      add r1.y, -r1.x, l(0.018000)
      mad r1.x, r0.w, r1.y, r1.x
      mad r1.yzw, r11.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r5.xxyz
      mad r5.xyz, r0.wwww, r1.yzwy, r5.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r8.w
if_nz r0.w
  add r1.yz, -r3.wwww, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.w, r1.y, l(2.500000)
  add r2.xyz, r8.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r2.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mad r3.w, r2.y, r1.z, r3.w
  add r1.y, -r1.x, l(0.020000)
  mad r1.x, r2.z, r1.y, r1.x
  add r1.y, -r9.x, l(1.000000)
  mad r9.x, r2.y, r1.y, r9.x
  dp3 r1.y, r8.xyzx, r8.xyzx
  rsq r1.y, r1.y
  mul r8.xyz, r1.yyyy, r8.xyzx
  log r1.yzw, r6.xxyz
  mul r1.yzw, r0.wwww, r1.yyzw
  exp r6.xyz, r1.yzwy
endif
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r1.yzw, r0.wwww, r8.xxyz
mul r2.xyz, r10.xyzx, r1.zzzz
mad r2.xyz, r1.yyyy, r7.yzwy, r2.xyzx
mad r1.yzw, r1.wwww, r4.xxyz, r2.xxyz
dp3 r0.w, r1.yzwy, r1.yzwy
rsq r0.w, r0.w
mul r1.yzw, r0.wwww, r1.yyzw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r2.xyz, r4.xyzx
deriv_rty_fine r4.xyz, r4.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
dp3 r2.y, r4.xyzx, r4.xyzx
add r2.x, r2.y, r2.x
min r9.y, r2.x, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r9.xyxx
add r0.w, -r3.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r2.z, r2.x, l(0.600000)
mad r2.z, r2.z, l(-0.527635), l(0.520718)
max r2.z, r2.z, l(0.000000)
mad r0.w, r0.w, r0.w, r2.z
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r6.x, l(0.040450)
mul r2.y, r6.x, l(0.0773993805)
add r2.zw, r6.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r0.w, r0.w, r2.y, r2.z
lt r2.y, r6.y, l(0.040450)
mul r2.z, r6.y, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.y, r2.y, r2.z, r2.w
lt r2.z, r6.z, l(0.040450)
mul r2.w, r6.z, l(0.0773993805)
add r3.x, r6.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r2.z, r2.z, r2.w, r3.x
mul o3.w, r3.z, cb3[37].y
mul r2.w, l(0.900000), cb3[37].w
exp r2.w, r2.w
mul r3.xyz, r2.wwww, r5.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ult r2.w, cb1[2].z, l(64)
if_nz r2.w
  add r4.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t11.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xy, r0.xxxx, r4.xyxx
    utof r4.xy, r4.xyxx
    mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r4.y, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r4.xy, v0.xyxx
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r4.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].y, r2.w
  and r0.x, r0.x, r4.x
  lt r3.w, r2.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r4.yz, v0.xxyx
      add r0.x, r2.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r2.w, r4.x, cb1[2].x
      ishl r3.w, r2.w, l(1)
      bfi r4.x, l(16), l(16), r4.y, r4.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r2.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, l(0.0000153787005), r2.w
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r2.yyzy
mul r2.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r2.xy, r2.yyyy, r2.xzxx
mad r6.x, r5.z, l(0.250000), r2.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r2.y
and r2.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.w, r2.y, r2.x
movc r2.xy, r0.wwww, r6.xyxx, r6.xzxx
add o0.xy, r2.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r1.x, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r1.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
and o3.xyz, r3.xyzx, r2.wwww
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, l(0)
mov o2.xy, l(1.000000,0,0,0)
ret
// Approximately 654 instruction slots used
