//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:03 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   34        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t19.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t20.xyzw, s2
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xyz, r0.wwww, r3.xyzx
mul r1.w, r4.w, r4.w
mul r2.w, r1.w, l(0.160000)
mul r6.xyz, r2.xyzx, r4.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t25.yzxw, s2
mov_sat r6.xy, r6.xyxx
lt r6.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r6.xxxy
if_nz r6.z
  mul r7.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t21.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t22.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t23.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.z, r7.xyxx, t24.yzxw, s2
  dp3 r7.x, r9.xyzx, r9.xyzx
  sqrt r7.x, r7.x
  max r7.x, r7.x, l(0.000010)
  rcp r7.y, r7.x
  mul r7.yzw, r7.yyyy, r9.xxyz
  mul r8.xyz, r2.xyzx, r8.xyzx
  mad r8.w, r3.z, r0.w, l(1.000000)
  max r5.w, r8.w, l(0.001000)
  mul r9.xyz, r7.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r5.xywx, r9.xyzx
  mul r9.xyz, r5.xywx, r8.wwww
  div r9.xyz, r9.xyzx, r5.wwww
  mad r7.yzw, -r7.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.xxyz
  min r7.x, r0.z, r7.x
  add r7.x, -r0.z, r7.x
  mad r0.z, r6.x, r7.x, r0.z
  mad r3.xyz, -r3.xyzx, r0.wwww, r7.yzwy
  mad r5.xyz, r6.xxxx, r3.xyzx, r5.xyzx
  add r0.w, r6.z, l(-1.000000)
  mad r0.w, r6.x, r0.w, l(1.000000)
  mad r3.x, r4.x, r3.w, -r4.x
  mad r4.x, r6.x, r3.x, r4.x
  add r3.x, -r4.y, l(1.000000)
  mul r3.x, r3.x, r6.x
  mad r3.yzw, r8.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r3.xxxx, r3.yzwy, r2.xyzx
else
  mov r0.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t29.xyzw, s2
mov_sat r3.x, r3.x
add r3.x, -r3.x, l(1.000000)
lt r3.z, l(0.000000), r3.x
if_nz r3.z
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.zwzz, t26.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.zwzz, t27.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t28.yzxw, s2
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r6.x, r3.w
  mul r8.xyz, r6.xxxx, r8.xyzx
  mul r7.xyz, r2.xyzx, r7.xyzx
  add r6.x, r5.z, l(1.000000)
  max r5.w, r6.x, l(0.001000)
  mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.x, r5.xywx, r9.xyzx
  mul r9.xyz, r5.xywx, r6.xxxx
  div r9.xyz, r9.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r3.w, r0.z, r3.w
  add r3.w, -r0.z, r3.w
  mad r0.z, r3.x, r3.w, r0.z
  add r8.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r3.xxxx, r8.xyzx, r5.xyzx
  mad r3.z, r4.x, r3.z, -r4.x
  mad r4.x, r3.x, r3.z, r4.x
  add r3.z, -r4.y, l(1.000000)
  mul r3.x, r3.z, r3.x
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r3.xxxx, r7.xyzx, r2.xyzx
endif
if_nz r6.w
  mov r7.xy, v2.xyxx
  mov r7.z, l(1.000000)
  dp3 r8.x, l(2.58197784, -9.660920, 8.539472, 0.000000), r7.xyzx
  dp3 r8.y, l(9.660920, 2.58197784, -1.12144947, 0.000000), r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xzw, r8.xyxx, t30.xwyz, s2
  lt r6.xzw, r3.xxzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r7.xyz, r3.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xzw, r3.xxzw
  mul r3.xzw, r3.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r3.xzw, r3.xxzw
  mad r3.xzw, r3.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r3.xzw, r6.xxzw, r7.xxyz, r3.xxzw
  sample_indexable(texture2d)(float,float,float,float) r6.xzw, r8.xyxx, t31.xwyz, s2
  mad r6.xzw, r6.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  dp2 r7.x, l(0.258197784, -0.966092050, 0.000000, 0.000000), r6.xzxx
  dp2 r7.y, l(0.966092050, 0.258197784, 0.000000, 0.000000), r6.xzxx
  sample_indexable(texture2d)(float,float,float,float) r6.x, r8.xyxx, t32.xyzw, s2
  mov r7.z, r6.w
  dp3 r6.z, r7.xyzx, r7.xyzx
  sqrt r6.z, r6.z
  max r6.z, r6.z, l(0.000010)
  rcp r6.w, r6.z
  mul r7.xyz, r6.wwww, r7.xyzx
  mul r8.xyz, r3.xzwx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  add r6.w, r5.z, l(1.000000)
  max r5.w, r6.w, l(0.001000)
  mul r9.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.w, r5.xywx, r9.xyzx
  mul r9.xyz, r5.xywx, r6.wwww
  div r9.xyz, r9.xyzx, r5.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r5.w, r0.z, r6.z
  add r5.w, -r0.z, r5.w
  mad r0.z, r6.y, r5.w, r0.z
  add r7.xyz, -r5.xyzx, r7.xyzx
  mad r5.xyz, r6.yyyy, r7.xyzx, r5.xyzx
  lt r7.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r8.xyz, r2.xyzx, r8.xyzx
  add r8.xyz, r8.xyzx, r8.xyzx
  add r9.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r9.xyz, r9.xyzx, r9.xyzx
  mad r3.xzw, -r3.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r3.xzw, -r9.xxyz, r3.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  movc r3.xzw, r7.xxyz, r8.xxyz, r3.xxzw
  mad r5.w, r4.x, r6.x, -r4.x
  mad r4.x, r6.y, r5.w, r4.x
  add r5.w, -r4.y, l(1.000000)
  mul r5.w, r5.w, r6.y
  add r3.xzw, -r2.xxyz, r3.xxzw
  mad r2.xyz, r5.wwww, r3.xzwx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xzw, v2.xyxx, t34.xwyz, s2
mad r3.xzw, r3.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
dp3 r5.w, r3.xzwx, r3.xzwx
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r6.x, r5.w
mul r3.xzw, r3.xxzw, r6.xxxx
add r6.x, r5.z, l(1.000000)
max r5.z, r6.x, l(0.001000)
mul r6.xyz, r3.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r6.x, r5.xyzx, r6.xyzx
mul r6.xyz, r5.xyzx, r6.xxxx
div r5.xyz, r6.xyzx, r5.zzzz
mad r3.xzw, -r3.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r5.xxyz
min r5.x, r0.z, r5.w
mul r6.x, r0.w, r3.y
add r0.z, -r4.y, l(1.000000)
mul r7.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r7.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t12.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r9.xxxx, t10.yzxw
mul r0.z, r7.x, r0.z
ld_indexable(buffer)(float,float,float,float) r5.z, r9.yyyy, t10.yzxw
mul r5.z, r7.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r9.zzzz, t10.yzwx
mul r5.w, r7.z, r5.w
max r5.z, r5.w, r5.z
max r0.z, r0.z, r5.z
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r5.z, r10.xxxx, t10.yzxw
mul r5.z, r7.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.zzzz, t10.yzwx
mul r7.w, r7.z, r7.w
max r5.w, r5.w, r7.w
max r5.z, r5.w, r5.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r10.wwww, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r11.yyyy, t10.xyzw
mul r9.x, r7.z, r9.x
max r7.w, r7.w, r9.x
max r5.w, r5.w, r7.w
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r7.w, r11.zzzz, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.wwww, t10.xyzw
mul r10.x, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r7.z, r9.x
max r9.x, r9.x, r10.x
max r7.w, r7.w, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.yyyy, t10.xyzw
mul r9.x, r7.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.zzzz, t10.yxzw
mul r9.y, r7.y, r9.y
ld_indexable(buffer)(float,float,float,float) r9.z, r9.wwww, t10.yzxw
mul r9.z, r7.z, r9.z
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
bfi r9.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r10.xyzw, r8.zwyz, r9.yyyz
ld_indexable(buffer)(float,float,float,float) r9.y, r10.xxxx, t10.yxzw
mul r9.y, r7.x, r9.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.yyyy, t10.xyzw
mul r10.x, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.zzzz, t10.yxzw
mul r10.y, r7.z, r10.y
max r10.x, r10.y, r10.x
max r9.y, r9.y, r10.x
iadd r11.xyzw, r8.xyzw, r9.zzww
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r7.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r7.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r7.x, r7.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r7.y, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r7.z, r7.z, r8.y
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.y, l(0.000000), r0.z
lt r7.z, l(0.000000), r5.z
or r8.y, r7.z, r7.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t14.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r10.zwzz, t13.yzxw, s2
  if_nz r7.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r9.z
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r7.y, l(0.000000), r0.z
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r9.w, r7.y
      add r7.y, -r5.x, r7.y
      mad r5.x, r0.z, r7.y, r5.x
      mad r11.xyz, r8.yzwy, r9.wwww, -r3.xzwx
      mad r3.xzw, r0.zzzz, r11.xxyz, r3.xxzw
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r0.zzzz, r11.xyzx, r2.xyzx
      add r7.y, -r4.x, l(0.736800)
      mad r4.x, r0.z, r7.y, r4.x
      mad r0.w, -r3.y, r0.w, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      mad r0.w, -r1.w, l(0.160000), l(0.042000)
      mad r2.w, r0.z, r0.w, r2.w
    endif
    mov r0.zw, r10.xxxy
  else
    mov r0.zw, v2.xxxy
  endif
  if_nz r7.z
    add r1.w, -r5.z, l(1.000000)
    add r1.w, -r1.w, r9.z
    mov_sat r3.y, r1.w
    mad r3.y, r3.y, l(3.14159274), l(-1.57079637)
    sincos r3.y, null, r3.y
    mad r3.y, r3.y, l(0.500000), l(0.500000)
    mul_sat r1.w, r1.w, l(9.01063251)
    mul r3.y, r3.y, l(0.400000)
    deriv_rtx_fine r5.z, r3.y
    deriv_rty_fine r3.y, r3.y
    lt r7.y, l(0.000000), r1.w
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r7.z, r7.y
      mul r1.w, r1.w, l(0.500000)
      add r7.y, -r5.x, r7.y
      mad r5.x, r1.w, r7.y, r5.x
      mad r8.yzw, r8.yyzw, r7.zzzz, -r3.xxzw
      mad r3.xzw, r1.wwww, r8.yyzw, r3.xxzw
      add r8.yzw, -r2.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r2.xyz, r1.wwww, r8.yzwy, r2.xyzx
      add r7.y, -r4.x, l(0.457999974)
      mad r4.x, r1.w, r7.y, r4.x
      add r7.y, -r6.x, l(1.000000)
      mad r6.x, r1.w, r7.y, r6.x
      mad r4.y, r1.w, -r4.y, r4.y
      add r7.y, -r2.w, l(0.042000)
      mad r2.w, r1.w, r7.y, r2.w
      mov r11.xy, r3.xzxx
    else
      mov r11.xy, r3.xzxx
    endif
    ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
    mul r5.z, r5.z, l(0.010000)
    mul r3.y, r3.y, l(0.010000)
    deriv_rtx_fine r7.yz, r10.xxyx
    deriv_rty_fine r8.yz, r10.xxyx
    dp2 r8.w, r7.yzyy, r7.yzyy
    dp2 r9.z, r8.yzyy, r8.yzyy
    max r8.w, r8.w, l(0.001000)
    div r7.yz, r7.yyzy, r8.wwww
    max r8.w, r9.z, l(0.001000)
    div r8.yz, r8.yyzy, r8.wwww
    mul r8.yz, r3.yyyy, r8.yyzy
    mad r7.yz, r7.yyzy, r5.zzzz, r8.yyzy
    mad r3.xz, -r7.yyzy, l(1.000000, 0.000000, -1.000000, 0.000000), r11.xxyx
    dp3 r3.y, r3.xzwx, r3.xzwx
    rsq r3.y, r3.y
    mul r8.yzw, r3.yyyy, r3.xxzw
    mov r11.z, r3.w
    movc r3.xzw, r1.wwww, r11.xxyz, r8.yyzw
    mov r0.zw, r10.xxxy
  endif
else
  mov r0.zw, v2.xxxy
endif
lt r1.w, l(0.000000), r5.w
if_nz r1.w
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.yzyy, t15.yzwx, s2
  add r3.y, -r5.w, l(1.000000)
  add r1.w, r1.w, -r3.y
  mov_sat r3.y, r1.w
  mad r3.y, r3.y, l(3.14159274), l(-1.57079637)
  sincos r3.y, null, r3.y
  mad r3.y, r3.y, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r3.y, r3.y, l(0.090000)
  deriv_rtx_fine r5.z, r3.y
  deriv_rty_fine r3.y, r3.y
  lt r5.w, l(0.000000), r1.w
  if_nz r5.w
    add r8.yzw, -r3.xxzw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r3.xzw, r1.wwww, r8.yyzw, r3.xxzw
    add r5.w, -r5.x, l(1.000000)
    mad r5.x, r1.w, r5.w, r5.x
    add r8.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r1.wwww, r8.yzwy, r2.xyzx
    add r5.w, -r4.x, l(0.900000)
    mad r4.x, r1.w, r5.w, r4.x
    add r5.w, -r6.x, l(1.000000)
    mad r6.x, r1.w, r5.w, r6.x
    mad r4.y, r1.w, -r4.y, r4.y
    add r5.w, -r2.w, l(0.042000)
    mad r2.w, r1.w, r5.w, r2.w
    mov r10.xy, r3.xzxx
  else
    mov r10.xy, r3.xzxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.z, r5.z, l(0.010000)
  mul r3.y, r3.y, l(0.010000)
  deriv_rtx_fine r7.yz, r0.zzwz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r5.w, r7.yzyy, r7.yzyy
  dp2 r8.y, r0.zwzz, r0.zwzz
  max r5.w, r5.w, l(0.001000)
  div r7.yz, r7.yyzy, r5.wwww
  max r5.w, r8.y, l(0.001000)
  div r0.zw, r0.zzzw, r5.wwww
  mul r0.zw, r3.yyyy, r0.zzzw
  mad r0.zw, r7.yyyz, r5.zzzz, r0.zzzw
  mad r3.xz, -r0.zzwz, l(1.000000, 0.000000, -1.000000, 0.000000), r10.xxyx
  dp3 r0.z, r3.xzwx, r3.xzwx
  rsq r0.z, r0.z
  mul r8.yzw, r0.zzzz, r3.xxzw
  mov r10.z, r3.w
  movc r3.xzw, r1.wwww, r10.xxyz, r8.yyzw
endif
lt r0.z, l(0.000000), r7.w
lt r0.w, l(0.000000), r9.x
or r1.w, r0.w, r0.z
lt r3.y, l(0.000000), r8.x
or r1.w, r1.w, r3.y
lt r5.z, l(0.000000), r7.x
or r1.w, r1.w, r5.z
if_nz r1.w
  mul r7.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r7.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.yzyy, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r7.w, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r5.w, l(0.000000), r0.z
    if_nz r5.w
      mul r7.yzw, r0.zzzz, r8.yyzw
      add r10.xyz, -r3.xzwx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xzw, r0.zzzz, r10.xxyz, r3.xxzw
      add r5.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r5.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      mad r4.x, r0.z, -r4.x, r4.x
      add r5.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r5.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r5.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r5.w, r2.w
      mul r7.yzw, r7.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782)
    else
      mov r7.yzw, l(0,0,0,0)
    endif
  else
    mov r7.yzw, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r9.x, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r9.xzw, -r3.xxzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xzw, r0.zzzz, r9.xxzw, r3.xxzw
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r9.xzw, -r2.xxyz, l(0.231742620, 0.000000, 0.243330, 0.247192293)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r9.xzw, r8.yyzw, l(24.958401, 0.000000, 40.000000, 40.000000), -r7.yyzw
      mad r7.yzw, r0.zzzz, r9.xxzw, r7.yyzw
    endif
  endif
  if_nz r3.y
    add r0.z, -r8.x, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r9.xzw, -r3.xxzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xzw, r0.zzzz, r9.xxzw, r3.xxzw
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r9.xzw, -r2.xxyz, l(0.324556112, 0.000000, 0.494140804, 0.347958803)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r9.xzw, r8.yyzw, l(21.374825, 0.000000, 17.345400, 6.762450), -r7.yyzw
      mad r7.yzw, r0.zzzz, r9.xxzw, r7.yyzw
    endif
  endif
  if_nz r5.z
    add r0.z, -r7.x, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r9.xzw, -r3.xxzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xzw, r0.zzzz, r9.xxzw, r3.xxzw
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      add r9.xzw, -r2.xxyz, l(0.423529655, 0.000000, 0.133333385, 0.141161382)
      mad r2.xyz, r0.zzzz, r9.xzwx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r8.xyz, r8.yzwy, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r7.yzwy
      mad r7.yzw, r0.zzzz, r8.xxyz, r7.yyzw
    endif
  endif
else
  mov r7.yzw, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r9.y
if_nz r0.z
  add r0.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r1.w, -r4.y, l(1.000000)
  mul r0.z, r0.z, r1.w
  add r8.xyz, r9.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r8.xyz, r8.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r8.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r8.z
  mad r4.x, r8.y, r0.w, r4.x
  add r0.w, -r2.w, l(0.020000)
  mad r2.w, r1.w, r0.w, r2.w
  add r0.w, -r5.x, l(1.000000)
  mad r5.x, r8.y, r0.w, r5.x
  dp3 r0.w, r3.xzwx, r3.xzwx
  rsq r0.w, r0.w
  mul r3.xzw, r0.wwww, r3.xxzw
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r9.y, r0.w, r6.x
  log r8.xyz, r2.xyzx
  mul r8.xyz, r0.zzzz, r8.xyzx
  exp r2.xyz, r8.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r3.xzwx, r3.xzwx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xzwx
mul r9.xyz, r9.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r8.xyxz, r9.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r7.yzwy
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 644 instruction slots used
